Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.30 @ 15:10:32 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (61) 305 Value Destroyed (1734) 1734 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (1408) 1408 TOTAL SCORE: 8167 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 883 Met Imprinter 300 Was Imprinted 300 Friendly Fire -88 Cogmind --------- Core Integrity 846/850 Matter 230/300 Energy 550/550 System Corruption 0% Temperature Cool (0) Movement Treading (163) Location -6/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor Antimatter Reactor > --- PROPULSION (4) --- Armored Treads Improved Medium Treads Heavy Treads > --- UTILITY (8) ------ Improved Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Medium Reactive Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon Rocket Launcher > --- INVENTORY (22) --- Improved Medium Treads Heavy Treads Compact Battery (300) Advanced Sensor Array Hardened Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Insulated Plating System Backup Module Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Proton Cannon Advanced Beam Cannon Plasma Cannon Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Armored Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Core Analyzer Medium Reactive Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Improved Medium Treads Heavy Treads Improved Cooling System Compact Battery Hardened Medium Armor Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Insulated Plating System Backup Module Heavy Beamcaster Heavy Beamcaster Improved EM Pulse Cannon Proton Cannon Advanced Beam Cannon Plasma Cannon Rocket Launcher Rocket Launcher CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Antimatter Reactor Engine Cooled Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Reactive Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 1 | . . . . 1 . . . . . . . . Utility 6 | . . 2 . 1 2 . . . . . . 1 Weapon . | . . . . . . . . . . . . . Parts Attached 86 | 7 4 10 . 22 5 6 5 . 7 1 8 11 Power 5 | 1 . 2 . . . 1 . . . . . 1 Engine 3 | 1 . 2 . . . . . . . . . . Core . | . . . . . . . . . . . . . Reactor 2 | . . . . . . 1 . . . . . 1 Propulsion 16 | 2 . 3 . 4 . 3 1 . 1 . 1 1 Treads 16 | 2 . 3 . 4 . 3 1 . 1 . 1 1 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 35 | 2 2 4 . 10 5 . 2 . 4 . 2 4 Device 8 | . . 2 . . 1 . . . 2 . 1 2 Storage 7 | 2 2 2 . 1 . . . . . . . . Processor 4 | . . . . . 2 . . . . . . 2 Hackware 1 | . . . . . . . 1 . . . . . Protection 15 | . . . . 9 2 . 1 . 2 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 30 | 2 2 1 . 8 . 2 2 . 2 1 5 5 Energy Gun 16 | 1 1 1 . 5 . 2 2 . . 1 2 1 Energy Cannon 4 | . . . . 1 . . . . 1 . . 2 Ballistic Gun 3 | 1 1 . . 1 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . . . . 1 . . . . 1 . 2 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . 1 . . . Parts Lost 1 | . . . . 1 . . . . . . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 1 | . . . . 1 . . . . . . . . Highest Loss Streak 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 95 | . 100 99 100 100 100 98 92 92 91 92 92 93 Engine 4 | . 14 11 11 9 7 6 . . . . . . Reactor 3 | . . . . . . . 7 7 7 7 7 12 Treads 21 | . 28 22 22 27 23 21 15 15 15 21 21 18 Device 8 | . . 21 22 9 7 7 7 7 7 7 6 6 Storage 23 | . 28 22 22 26 23 23 23 23 22 21 21 18 Processor 8 | . . . . . 14 15 15 15 14 14 14 18 Protection 5 | . . . . 9 7 7 5 7 6 7 7 6 Energy Gun 13 | . 12 22 22 16 . 10 15 15 14 8 9 7 Ballistic Gun 1 | . 15 . . . 7 2 . . . . . . Launcher 1 | . . . . . . . . . . 6 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 15 25 49 49 84 84 95 95 83 96 95 102 117 Greatest Support 120 | 40 40 43 43 65 62 90 90 90 112 112 112 120 Greatest Overweight (x) 1 | . . 1 1 1 1 1 1 . 1 . . . Average Overweight (x) . | . . . 1 . 1 . . . . . . . Largest Inventory Capacity 22 | 8 12 16 16 22 22 22 22 22 22 22 22 22 Average Capacity 19 | 6 9 13 16 21 22 22 22 22 22 22 22 22 Most Carried 22 | 4 12 15 14 22 22 22 22 22 22 22 22 22 Average Carried 19 | 1 7 13 14 20 20 21 21 22 21 21 22 21 Final Capacity 22 | 8 12 16 16 22 22 22 22 22 22 22 22 22 Final Carried 22 | 4 12 14 14 21 22 22 22 22 21 22 22 22 Class Distribution -------------------- 76% | Hauler-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Matter Collected 1237 | 240 102 90 . 297 . 110 100 . 50 41 123 84 Remotely . | . . . . . . . . . . . . . Salvage Created 2476 | 63 447 432 . 1161 . . 23 . 72 . 156 122 Parts 139 | 3 33 31 . 56 . . 2 . 4 . 5 5 Haulers Intercepted 5 | . 2 2 . 1 . . . . . . . . Recyclers Shooed 2 | . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 4 . 8 . Prevented 3 | . . . . . . . . . . . 3 . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 42 | . 8 6 . 22 . . 1 . 1 . 3 1 Guns 31 | . 8 5 . 16 . . 1 . 1 . . . Cannons 1 | . . . . 1 . . . . . . . . AOE 7 | . . 1 . 3 . . . . . . 3 . Classes Destroyed 12 | 1 5 3 . 1 . . 1 . . . . 1 Worker 2 | . . 1 . 1 . . . . . . . . Builder 3 | . . 1 . 2 . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . Hauler 5 | . 2 2 . 1 . . . . . . . . Recycler 3 | 1 1 . . 1 . . . . . . . . Watcher 4 | . 1 1 . 2 . . . . . . . . Swarmer 12 | . 3 . . 7 . . . . . . 2 . Grunt 19 | . 5 4 . 9 . . . . . . 1 . Sentry 8 | . . 2 . 4 . . . . 1 . . 1 Demolisher 1 | . . . . . . . 1 . . . . . Hunter 2 | . . . . 2 . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 Best Kill Streak 7 | 1 3 2 . 7 . . 1 . 1 . 2 1 Combat Bots Only 4 | . 3 2 . 4 . . 1 . 1 . 2 1 Max Kills in Single Turn 2 | 1 1 2 . 2 . . 1 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . 1 . 2 . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Damage Taken 1916 | . 250 95 . 1053 . . 87 . . . 138 293 Core 156 | . 65 8 . 76 . . . . . . 3 4 Absorbed by Shields 36 | . . 36 . . . . . . . . . . Core Remaining (%) 91 | 100 74 . 98 86 . . . . . . 99 . Volleys Fired 150 | 2 32 18 . 75 . . 4 . 3 . 9 7 Largest 2 | 2 2 2 . 2 . . 2 . 2 . 2 2 Hottest 162 | 60 60 90 . 91 . . 162 . 162 . 162 144 Shots Fired 288 | 4 64 36 . 148 . . 8 . 4 . 12 12 Gun 253 | 4 64 36 . 132 . . 8 . 2 . 7 . Cannon 25 | . . . . 14 . . . . 1 . . 10 Launcher 10 | . . . . 2 . . . . 1 . 5 2 Special . | . . . . . . . . . . . . . Kinetic 54 | 2 38 . . 14 . . . . . . . . Thermal 60 | 2 26 . . 14 . . 8 . 3 . 7 . Explosive 10 | . . . . 2 . . . . 1 . 5 2 Electromagnetic 164 | . . 36 . 118 . . . . . . . 10 Robot Hit Streak 34 | 4 23 27 . 34 . . 11 . 6 . 10 4 Robot Miss Streak 4 | . 2 4 . 3 . . 1 . . . 1 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . Shots Hit Robots 237 | 4 55 30 . 125 . . 7 . 1 . 7 8 Core Hits 134 | 2 23 23 . 66 . . 4 . 2 . 11 3 Critical Hits 1 | . 1 . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . Melee Attacks 8 | . . . . . . . . . . . 6 2 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 8 | . . . . . . . . . . . 6 2 Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 4261 | 42 531 548 . 2166 . . 218 . 24 . 540 192 Guns 3005 | 42 513 432 . 1701 . . 181 . 23 . 113 . Cannons 273 | . . . . 124 . . . . . . . 149 Explosions 745 | . . 73 . 306 . . . . 1 . 322 43 Melee 105 | . . . . . . . . . . . 105 . Ramming 133 | . 18 43 . 35 . . 37 . . . . . Kinetic 489 | 19 280 . . 190 . . . . . . . . Thermal 1076 | 23 233 73 . 430 . . 181 . 23 . 113 . Explosive 366 | . . . . . . . . . 1 . 322 43 Electromagnetic 2092 | . . 432 . 1511 . . . . . . . 149 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 105 | . . . . . . . . . . . 105 . Highest Corruption . | . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 36 | . . . . 36 . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 36 | . . . . 36 . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . 2 . . . . . Impact 2 | . . . . . . . 2 . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . 49 . . . . . . . 48 Shots 3 | . . . . 2 . . . . . . . 1 Rammed 17 | . 4 4 . 5 . . 4 . . . . . Targets Rammed 21 | . 6 4 . 7 . . 4 . . . . . Kicked . | . . . . . . . . . . . . . Crushed 4 | . 2 . . 2 . . . . . . . . Highest Temperature 351 | 20 147 . . 42 . . 306 . 40 . 351 135 Average Temperature 71 | 15 43 . . 10 . . 132 . 15 . 153 60 Received Heat Transfer 578 | . 99 44 . 387 . . . . . . 18 30 Effects 2 | . . . . . . . 1 . . . 1 . Energy Bleed 1 | . . . . . . . . . . . 1 . Matter Decay 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . . . . . 1 Combat Hostiles 3 | . . . . 2 . . . . . . . 1 Parts Fried 10 | . . . . 8 . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . . . . Heat Transferred 1715 | 50 525 100 . 522 . . 296 . 37 . 185 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 8 | . . 2 . 6 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Peak Influence 799 | 5 164 172 66 376 170 59 799 . . . . 67 Initial 170 | . 3 68 66 25 170 59 . . . . . 14 Average 157 | 2 86 66 66 182 170 45 333 . . . . 15 Maximum Alert Level 3 | . . . . 1 . . 3 . . . . . Low Security (%) 68 | 100 100 100 100 56 100 100 15 . . . . 100 Level 1 23 | . . . . 43 . . 47 . . . . . Level 2 7 | . . . . . . . 33 . . . . . Level 3 . | . . . . . . . 3 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 2 . 5 . . 7 . . . . 2 Investigation 6 | . 2 1 . 1 . . 2 . . . . . Extermination 2 | . . . . . . . 1 . . . . 1 Reinforcement 9 | . . 1 . 4 . . 3 . . . . 1 Assault 1 | . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Distress Signals 4 | . 1 1 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 106 | . 16 12 . 51 . . 17 . 1 . 8 1 Peak Tracking Total 5 | . 5 2 . 5 . . 4 . 1 . 4 2 Tactical Retreats 19 | . . 3 . 14 . . . . 1 . 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Traps Triggered 7 | . 2 1 . 1 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Disabled 11 | . . . . 4 . . 7 . . . . . Max in Single Turn 2 | . . . . 2 . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Machines Accessed 21 | . 8 . . 6 . . 7 . . . . . Terminals 15 | . 8 . . 4 . . 3 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . 1 . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . Total Hacks 67 | . 29 . . 22 . . 16 . . . . . Successful 44 | . 21 . . 14 . . 9 . . . . . Failed 23 | . 8 . . 8 . . 7 . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 42 | . 24 . . 10 . . 8 . . . . . Terminals 48 | . 29 . . 12 . . 7 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 13 | . . . . 9 . . 4 . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . Terminal Hacks 17 | . 12 . . 3 . . 2 . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 6 | . 6 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . . Unreport Threat 2 | . . . . 2 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 9 | . . . . 7 . . 2 . . . . . Scan Component 6 | . . . . 4 . . 2 . . . . . Repair 3 | . . . . 3 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . Insert Component 1 | . . . . . . . 1 . . . . . Analyze 1 | . . . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 15 | . 9 . . 3 . . 3 . . . . . Terminals 14 | . 9 . . 3 . . 2 . . . . . Track 6 | . 5 . . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . Botnet 5 | . 2 . . 2 . . 1 . . . . . Operators 2 | . 1 . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Jam 1 | . . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 7 . . 5 . . 7 . . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . . 3 . . . . . . . . Time 102 | . . . . 102 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Total Allies 28 | . 1 . 3 . . 20 . . . 4 . . Largest Group 20 | . 1 . 3 3 . 20 20 3 3 6 6 3 Highest-Rated Group 546 | . 10 . 40 40 . 546 546 97 97 216 216 99 Highest-Rated Ally 39 | . 10 . 16 16 . 35 35 33 33 39 39 34 Total Orders 1 | . . . . 1 . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . Ally Attacks 127 | . . . . 28 . . 74 . 4 . 21 . Total Damage 4268 | . . . . 315 . . 3472 . 44 . 437 . Kills 48 | . . . . 5 . . 39 . . . 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . . . 1 2 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Turns Passed 9235 | 82 771 1022 129 1843 95 521 1298 267 604 1543 755 305 Spaces Moved 4546 | 41 403 423 71 618 48 281 602 167 334 975 441 142 Core 2 | 2 . . . . . . . . . . . . Treads 4544 | 39 403 423 71 618 48 281 602 167 334 975 441 142 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 180 160 175 160 160 160 155 155 155 158 Average Speed 163 | 154 160 160 180 174 175 173 162 160 173 155 156 161 Slowest Speed 180 | 160 160 180 180 180 175 180 180 160 180 155 158 163 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 69 28 22 48 2 95 22 43 48 88 68 3 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . . . 1 2 . . Known Exits Taken 5 | . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . Scrap Searched 9 | . . . . . . . . 1 4 3 1 . Spaces Dug 59 | . . . . 15 . . . . 11 . 18 15 Terrain Destroyed 124 | . . 6 . 42 . . . . 11 . 35 30 Melee 7 | . . . . . . . . . . . 5 2 Projectile . | . . . . . . . . . . . . . AOE 117 | . . 6 . 42 . . . . 11 . 30 28 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Total 6080 | 53 476 735 73 1235 61 326 915 167 353 1010 477 199 Wait 1107 | . 8 257 3 475 . 6 289 1 . 24 12 32 Move 4535 | 40 402 422 70 617 48 280 601 166 333 974 440 142 Hop . | . . . . . . . . . . . . . Pick Up 88 | 4 15 10 . 24 5 13 4 . 4 6 . 3 Fast Attach 21 | 7 . 2 . 2 . 5 3 . 2 . . . Attach 14 | . 2 1 . 6 2 . . . 1 . . 2 Detach . | . . . . . . . . . . . . . Swap 52 | . 2 7 . 14 3 1 2 . 5 1 8 9 Drop 83 | . 9 14 . 15 3 21 8 . 5 5 1 2 Fire 150 | 2 32 18 . 75 . . 4 . 3 . 9 7 Melee 8 | . . . . . . . . . . . 6 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 21 | . 6 4 . 7 . . 4 . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 5) 312 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Discovered new exit (range 8) 822 | -10/Materials | Discovered new exit (range 8) 854 | -10/Materials | Entered another Materials area 854 | -9/Materials | Evolved 2 slots: Utility x2 1827 | -9/Materials | Discovered new exit (range 11) 1876 | -9/Materials | Entered Mines 1905 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1979 | -9/Mines | Discovered new exit (range 13) 2005 | -9/Mines | Entered Materials 2005 | -8/Materials | Accompanied by 3 allies 2005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -8/Materials | Repaired Broken EM Shotgun? 2427 | -8/Materials | Build established: Hauler-Mutant 2496 | -8/Materials | Repaired EM Shotgun 2523 | -8/Materials | Repaired Lgt. Treads 3800 | -8/Materials | Discovered new exit (range 16) 3848 | -8/Materials | Entered Factory 3848 | -7/Factory | Evolved 2 slots: Utility x2 3943 | -7/Factory | Sucked down chute 3943 | -7/Factory | Entered Waste 3944 | -7/Waste | Joined by Warlord forces that had cleared the area 4340 | -7/Waste | Discovered new exit (range 16) 4438 | -7/Waste | Identified exit to Factory 4464 | -7/Waste | Entered Factory 4464 | -7/Factory | Accompanied by 20 allies 4960 | -7/Factory | Identified exit to Lower Caves 5042 | -7/Factory | Assembled infested ambush trap array 5664 | -7/Factory | First assault squad dispatched 5762 | -7/Factory | Entered Lower Caves 5762 | -7/Lower Caves | Accompanied by 3 allies 5994 | -7/Lower Caves | Discovered new exit (range 15) 6004 | -7/Lower Caves | Learned 4 Factory zone layouts 6027 | -7/Lower Caves | Identified exit to Lower Caves 6029 | -7/Lower Caves | Entered another Lower Caves area 6029 | -7/Lower Caves | Accompanied by 3 allies 6061 | -7/Lower Caves | Discovered new exit (range 12) 6084 | -7/Lower Caves | Identified exit to Factory 6101 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6429 | -7/Lower Caves | Learned Factory terminal intel 6541 | -7/Lower Caves | Discovered new exit (range 6) 6551 | -7/Lower Caves | Identified exit to Zion 6618 | -7/Lower Caves | Found Alien Artifact 6618 | -7/Lower Caves | Identified Core Expander 6618 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 6633 | -7/Lower Caves | Entered Zion 6633 | -7/Zion | Accompanied by 2 allies 6669 | -7/Zion | Identified exit to Deep Caves 6844 | -7/Zion | Given A8's code to call for help 6844 | -7/Zion | Discovered new exit (range 13) 6988 | -7/Zion | Found CR-A16's Pointy Stick 7115 | -7/Zion | Learned location of Extension (-6) 7624 | -7/Zion | Learned location of Warlord (-5) 7914 | -7/Zion | Imprinted 7917 | -7/Zion | Declared Zion's savior 8148 | -7/Zion | Identified exit to Proximity Caves 8176 | -7/Zion | Entered Proximity Caves 8176 | -6/Proximity Caves | Accompanied by 6 allies 8851 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8931 | -6/Proximity Caves | Entered Factory 8931 | -6/Factory | Accompanied by 3 allies 8931 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8933 | -6/Factory | Loaded intel: 22 terminal locations 9155 | -6/Factory | Discovered new exit (range 9) 9234 | -6/Factory | Identified exit to Lower Caves 9236 | -6/Factory | Self-destructed Last Messages --------------- 09174_ U-05 Engineer lays Concrete. 09175_ U-05 Engineer builds a Wall. 09181_ ALERT: Rogue bot located, Programmers report to Factory Zone 6G. 09183_ U-05 Engineer lays Concrete. 09184_ U-05 Engineer builds a Wall. 09193_ U-05 Engineer lays Concrete. 09194_ U-05 Engineer builds a Wall. 09211_ Y-54 Guardian misfires. 09217_ Y-54 Guardian system terminally corrupted. 09217_ Imp. Heat Sink fried. 09217_ Imp. Deuterium Engine fried. 09221_ IT-U8E(m) destroyed. 09222_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 09224_ The unstable cave ceiling collapses. 09225_ Acquired 45 matter. 09228_ Triggered Heavy Explosive Trap. 09228_ An explosion rips through the floor. 09234_ Acquired 39 matter. 09234_ EXIT=IDENTIFIED: LOWER CAVES Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#########???????????????????????? | | ????????????????## ####????????????????????? | | ??????########### #????????????????????? | | ??????? = #????????????????????? | | ??????????"" """ m @> #????????????????????? | | ??????????"" """ * [! #????????????????????? | | ??????? """ """ % * ####?????????????????? | | ????# ! #?????????????????? | | ????? ! """ """ # ### #?????????????????? | | ?????????""" """ # #?# #?????????????????? | | ??????????"" """ # #?# #?????????????????? | | ?????????? ?# #?# #?????????????????? | | ??????????? ?# ### """ """ #?????????????????? | | ??????????? ?# + """ """ #?????????????????? | | ??????????? ??# # """u""" #?????????????????? | | ?##########+###### #####/#####?????????????????? | | ?? #??????????????????? | | ??? #??????????????????? | | ???? #??????????????????? | | ???? #??????????????????? | | ???? #??????????????????? | | ?????#### #####+###########??????????????????? | | ????????# # ##????????????????????? | | ????????# # """ #?????????????????????? | | ????????# # "Y" """ #?????????????????????? | | ????????# + " " """ #?????????????????????? | | ????????# # """ #?????????????????????? | | ####+#### # #?????????????????????? | | # # """ """ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticRefineryMallet Manual? 0 Play Time 00:39:02 Cumulative 681.4 hours Start 2021.03.29 @ 08:38:50 End 2021.03.30 @ 15:10:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1042 Rogue 1042 Adventurer 0 Explorer 0 Win Type - Total 64 Types 39/1/9/11/4/0/0/0/0 Lore% 94 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13c718f0-d726-4347-a55f-98ede79e8662