Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 20:58:11 Player: OBLIQUE Result: Destroyed by MAIN.C with Omega Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (259) 1295 Value Destroyed (15105) 15105 Prototype IDs (79) 1580 Alien Tech Used (0) 0 Bonus (23267) 23267 TOTAL SCORE: 50947 Bonus ------- High Alert Combat Kills 514 Follower Combat Kills 1689 Entered Garrisons 600 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 826 MAIN.C Attacked Proxy Base 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -962 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 1660/2440 System Corruption 28% Temperature Cool (20) Movement Core (2400) Ox47 Location -1/Command Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (19) ----- Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Metafiber Network Advanced Visual Processing Unit Core Analyzer Assembled Alloy Armor > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (25) --- Micro Antimatter Reactor Light Quantum Reactor Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well (0) Zionite Biocell (0) Advanced Terrain Scan Processor Advanced Thermal Shield Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Biocell Array Assembled Suspension Frame Advanced Visual Processing Unit Assembled Combat Suite Experimental Targeting Computer Quantum Capacitor Assembled Alloy Armor Assembled Alloy Armor Assembled Alloy Armor Experimental System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Cooled Nova Cannon > --- INVENTORY -------- Vortex Chain Reactor Biometal Leg Enhanced Biometal Leg Heavy Shield Leg Experimental Heat Sink High-capacity Storage Unit Experimental Energy Well Zionite Biocell Advanced Terrain Scan Processor Improved System Guard GOLEM Unit GOLEM Unit AWS/Thermal YOLO Cannon Precision Rocket Launcher Advanced Remote Datajack Sapper Charge [Rating: 220] Favorites ----------- Power Assembled Flux Generator Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Utility Assembled Nanovents Device Assembled Nanovents Storage Assembled Biocell Array Processor Advanced Visual Processing Unit Hackware Experimental System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Laser-M Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . 2 . 2 . . . . . 2 . . . . 2 . 2 2 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 17 | . . . . . 4 . . 1 . 2 . . . . . 2 . . . . 2 . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 155 | 7 9 7 1 6 9 8 6 8 7 3 1 4 3 19 4 1 . 2 9 . 2 7 4 6 3 19 Power 17 | 1 2 1 . 1 1 1 1 2 . 1 . 1 . 2 . . . . 1 . . . . . . 2 Engine 10 | 1 2 1 . 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . Core 3 | . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 Propulsion 18 | 2 . 1 . 2 1 2 3 . . . . . . 2 . . . . 1 . . . . 1 . 3 Treads 7 | 2 . 1 . 2 . 2 . . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 3 Wheel 5 | . . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 87 | 2 4 3 1 1 5 4 1 1 5 1 . 3 2 10 4 . . 2 7 . 2 6 4 5 3 11 Device 34 | 1 2 3 . . 3 1 . . 4 1 . 1 . 2 3 . . 2 2 . 1 4 . 1 1 2 Storage 10 | 1 1 . 1 . . . . . . . . . . 1 1 . . . . . 1 1 1 2 . . Processor 15 | . . . . . 2 . 1 1 . . . 1 1 1 . . . . 3 . . . . 1 1 3 Hackware 8 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 3 1 . 2 Protection 20 | . . . . 1 . 3 . . 1 . . 1 1 6 . . . . 1 . . 1 . . 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 3 2 . 2 2 1 1 5 2 1 1 . 1 5 . 1 . . . . . 1 . . . 3 Energy Gun 8 | . 1 . . . . . . 1 . . . . 1 4 . . . . . . . 1 . . . . Energy Cannon 9 | . . 1 . . 1 . 1 2 1 . . . . 1 . . . . . . . . . . . 2 Ballistic Gun 6 | 2 . . . . . . . 2 . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Launcher 4 | . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 29 | . . 2 . . 1 . . 2 . 1 . . . 10 . 1 . . 7 . . . 1 2 . 2 Parts Lost 98 | . . . . 1 1 2 . 1 . . . 1 . 5 5 5 1 . 4 . . 19 . 2 9 42 Power 7 | . . . . . . 1 . . . . . . . 1 . . . . . . . 1 . . 1 3 Propulsion 6 | . . . . . . . . . . . . . . 1 . 1 . . . . . 2 . . . 2 Utility 73 | . . . . 1 1 1 . 1 . . . 1 . 3 4 4 1 . 3 . . 13 . 2 8 30 Weapon 12 | . . . . . . . . . . . . . . . 1 . . . 1 . . 3 . . . 7 Highest Loss Streak 16 | . . . . 1 1 2 . 1 . . . 1 . 4 4 3 1 . 3 . . 8 . 2 3 16 To Critical Strikes 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | . 8 15 15 18 17 18 16 14 15 15 16 15 15 14 12 12 12 13 12 12 12 12 16 17 16 14 Power . | . 1 . . . . 1 1 . 1 1 2 2 2 1 . . . . . 1 1 1 1 1 1 1 Propulsion 1 | . . 2 2 2 4 4 4 3 3 3 3 3 3 1 1 1 1 1 . . . . . 1 2 2 Utility 8 | . 3 7 8 10 7 7 6 6 6 5 5 4 4 7 9 9 8 9 8 8 8 8 11 11 9 7 Weapon 3 | . 2 3 3 3 3 4 3 4 4 5 5 5 5 3 2 2 3 3 3 3 3 2 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 4 2 . 5 . 5 10 . 2 2 1 . 1 5 . 3 . . 3 . . . 2 . . 9 Power 5 | . 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . 2 Propulsion 17 | . 1 . . 2 . 1 7 . . . . . . 1 . 2 . . 1 . . . . . . 2 Utility 23 | . 2 . . 2 . 4 1 . 1 . 1 . 1 1 . 1 . . 2 . . . 2 . . 5 Weapon 8 | . . 2 . 1 . . 1 . 1 2 . . . 1 . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 100 100 98 96 98 83 83 85 86 90 93 85 85 87 88 87 87 87 87 76 79 81 87 83 Engine 3 | . 14 14 14 14 8 8 9 12 7 . . . 6 . . . . . . . . . . . . . Core 1 | . . . . . . . . 2 7 12 13 12 6 3 . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . 3 6 5 5 5 5 5 5 5 4 4 4 4 Treads 4 | . 28 28 28 28 9 9 8 . . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . . . . . . . . . 9 13 11 11 11 11 11 10 9 9 8 8 7 Wheel 1 | . . . . . 8 9 9 7 7 6 6 6 6 1 . . . . . . . . . . . . Device 25 | . 9 14 14 1 20 18 35 22 23 32 33 37 40 23 24 36 35 34 33 23 27 24 27 18 28 28 Storage 11 | . 14 14 14 14 9 9 9 7 7 6 6 6 6 11 14 13 17 17 17 16 13 12 9 8 8 10 Processor 4 | . . . . . 14 11 9 7 7 6 6 6 6 6 6 1 . . . . . . . 2 8 9 Hackware 2 | . 4 . . . . . . . . . . . . . . . . . . 5 5 5 9 20 19 4 Protection 6 | . . . . 12 9 12 . 6 7 6 6 6 6 10 5 4 5 5 5 11 13 8 9 7 4 11 Energy Cannon 8 | . . 4 14 9 5 8 12 10 7 6 6 6 5 7 12 11 11 11 10 11 10 7 9 8 7 7 Ballistic Gun 1 | . 10 . . . . . . 3 3 5 5 5 6 . . . . . . . . . . . . . Ballistic Cannon 2 | . 10 14 14 15 11 8 4 . 3 . . . . . . . . . . . . . . . . . Peak Build Rating 220 | 7 12 18 12 14 25 28 36 49 62 70 77 81 85 132 127 150 153 153 153 153 174 173 182 202 216 220 Average Rating 113 | 5 8 9 11 12 22 24 28 45 52 69 76 79 80 113 124 146 149 149 146 152 169 151 180 194 213 199 On Entrance 91 | . 7 10 10 12 13 25 27 36 49 62 70 77 81 79 123 124 150 153 146 153 153 169 161 180 202 200 Avg Prop Armor Cover (%) 7 | . . . . . 8 6 9 . . . . . . . . . . . . . . . . . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 202 | 12 33 33 52 54 57 75 63 89 95 97 93 92 83 126 133 126 126 127 127 125 130 140 182 180 177 202 Greatest Support 80 | 40 40 40 40 40 40 16 28 28 28 28 28 28 28 60 54 74 60 80 80 55 75 80 80 80 80 80 Greatest Overweight (x) 7 | . . . 1 1 3 4 5 3 3 3 3 3 2 3 4 4 2 2 2 4 2 3 2 2 2 7 Average Overweight (x) 1 | . . . . 1 2 3 2 3 3 3 3 2 2 1 1 1 2 1 1 2 1 1 1 2 2 2 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 20 25 25 25 25 Average Capacity 20 | 6 13 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 Most Carried 25 | 1 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 20 25 25 25 25 Average Carried 19 | . 8 14 16 19 17 19 19 19 19 19 20 19 19 19 19 19 19 19 19 19 19 19 23 24 23 18 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 Final Carried 24 | 1 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 24 24 21 13 Class Distribution -------------------- 37% | Golem 20% | Mutant 12% | Skirmisher 10% | Wizard-Golem 10% | Hacker-Golem 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/Garrison Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Golem | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Warlord Hacker-Golem | -4/Proximity Caves Hacker-Golem | -4/Factory Hacker-Golem | -4/Garrison Hacker-Golem | -3/Research Wizard-Golem | -2/Research Wizard-Golem | -1/Access Golem | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Matter Collected 4201 | 260 342 121 46 276 137 479 168 174 14 230 92 185 . 341 121 30 15 20 90 18 40 66 82 262 18 574 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14541 | 100 588 180 . 74 174 601 150 188 14 253 226 400 . 1104 1566 789 125 961 406 466 160 1822 768 . 1070 2356 Parts 608 | 2 41 5 . 2 7 48 14 11 . 7 7 8 . 34 55 50 9 30 6 22 5 62 32 . 60 91 Haulers Intercepted 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 146 | . . . . . . . . . . . 4 11 . . 65 . 7 37 . 22 . . . . . . Prevented 73 | . . . . . . . . . . . . . . . 73 . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Combat Hostiles Destroyed 255 | . 12 . . 12 4 23 5 5 . 2 4 10 . 41 23 14 2 15 6 10 . 27 7 . 12 21 Guns 31 | . 7 . . . . . . 3 . . 2 2 . 6 . . . . . . . 9 . . . 2 Cannons 160 | . 2 . . 7 2 8 4 1 . 2 1 2 . 10 23 14 2 15 6 10 . 17 7 . 12 15 AOE 57 | . 3 . . 5 2 15 1 1 . . 1 5 . 23 . . . . . . . . . . . 1 Classes Destroyed 25 | 2 6 . . 1 1 2 . 1 . . 1 . . 4 3 1 1 1 1 . . . . . . . Worker 6 | . 2 . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 1 Builder 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Tunneler 4 | 1 . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 9 | 1 1 2 . . . . . . . 1 . . . . . 1 . . . . 1 . 1 . . 1 Minesweeper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 12 | . 3 . . . 1 . 1 . . . . . . . . 1 . . . . . . 2 . 3 1 Swarmer 44 | . 3 . . . . 8 2 . . . . 3 . . 3 7 1 2 . 5 . 6 . . . 4 Cutter 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 76 | . 9 . . . 4 8 . . . . 3 4 . . 11 . . 9 3 3 . 16 2 . . 4 Brawler 4 | . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Sentry 19 | . . . . . . 6 3 1 . . . 1 . . 1 . . 2 . . . 1 1 . 2 1 Hunter 18 | . . . . . 1 . . 1 . 1 . 2 . . 2 3 . . 1 . . 2 4 . . 1 Programmer 30 | . . . . . . . . 3 . 1 . . . . 4 4 . . . 2 . . . . 9 7 Behemoth 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Z-Light 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 44 | . . . . 12 . . . . . . . . . 32 . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Mutant 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 34 | 2 3 1 . 5 3 7 4 2 . 1 3 6 . 34 4 7 1 7 5 8 1 7 6 . 7 4 Combat Bots Only 32 | . 3 . . 5 3 7 3 2 . 1 3 6 . 32 4 6 1 7 5 8 . 7 4 . 5 3 Max Kills in Single Turn 13 | 1 2 1 . 2 2 5 2 2 . 1 1 3 . 13 1 3 1 1 1 1 1 1 1 . 1 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploded 12 | . 2 . . 2 1 5 1 1 . . 1 3 . 12 . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Hostile Shots Fired 1849 | . 34 . . 38 10 37 16 38 . 17 21 40 . 91 169 136 47 31 69 64 . 328 30 20 171 442 Missed 626 | . 10 . . 11 5 8 6 13 . 3 7 19 . 36 39 42 20 15 25 28 . 95 14 6 61 163 Hits 1223 | . 24 . . 27 5 29 10 25 . 14 14 21 . 55 130 94 27 16 44 36 . 233 16 14 110 279 Melee 31 | . . . . 4 . 1 . . . . . . . 13 4 . . . 8 . . . . 1 . . Projectile 1192 | . 24 . . 23 5 28 10 25 . 14 14 21 . 42 126 94 27 16 36 36 . 233 16 13 110 279 AOE 15 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 1 . 11 Critical Strikes 52 | . . . . 1 . 2 1 . . . 1 . . . 5 2 . . 1 2 . 13 1 1 2 20 Part Disruptions 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Damage Taken 26279 | . 240 . . 433 84 394 113 384 . 183 252 372 . 1347 1645 1241 533 247 914 296 . 4001 311 383 1925 10981 Core 2920 | . 17 . . 36 . 32 40 . . . . 34 . 61 164 209 99 26 141 58 . 361 19 . 235 1388 Absorbed by Shields 1886 | . . . . . . 145 46 12 . . . . . . 354 . . . 472 208 . 649 . . . . Redirected to Shielding 122 | . . . . . . . . . . . . . . 22 . . . . . . . . . . . 100 Ignored by Resistances 4082 | . . . . . . . . . . . . . . 60 375 262 105 49 280 107 . 587 73 92 402 1690 Regen/Repaired (Parts) 32 | . . . . . . . . . . . . . . . 13 . . . . . . . . 19 . . Core Remaining (%) 82 | 100 . . . 78 . . 86 . 100 . . . . . 69 . . . . 46 . 68 98 100 . . Volleys Fired 894 | 5 35 6 . 33 9 45 16 15 18 19 15 23 12 46 60 59 16 26 23 26 1 99 40 12 83 152 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 2 2 2 2 2 2 1 1 2 Hottest 225 | 40 95 95 . 90 98 98 101 124 109 113 131 131 225 146 50 50 50 50 50 50 50 50 50 25 25 150 Shots Fired 1446 | 10 65 12 . 62 18 82 32 30 20 33 27 46 12 75 110 104 30 52 43 52 2 188 50 12 83 196 Gun 204 | 10 37 2 . . . . . 13 . 14 10 19 11 27 . . . . . . . 41 . . . 20 Cannon 1198 | . 23 10 . 58 15 72 30 17 20 19 15 23 1 48 110 104 30 52 43 52 2 146 50 12 83 163 Launcher 41 | . 5 . . 4 3 10 2 . . . 2 4 . . . . . . . . . 1 . . . 10 Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Kinetic 225 | 10 51 6 . 29 9 33 14 13 3 14 10 19 . 14 . . . . . . . . . . . . Thermal 1175 | . 9 6 . 29 6 39 16 15 17 19 15 23 12 61 110 104 30 52 43 52 2 187 50 12 83 183 Explosive 41 | . 5 . . 4 3 10 2 . . . 2 4 . . . . . . . . . 1 . . . 10 Electromagnetic 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robot Hit Streak 43 | 3 9 9 . 5 10 8 11 8 1 6 13 7 . 7 7 11 20 15 12 11 9 43 17 22 35 33 Robot Miss Streak 6 | 1 3 2 . 6 3 6 1 3 2 2 1 2 . 4 5 4 4 2 3 2 . 3 1 . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Capacitor 212 | . . . . . . . . . . . . . . . . . . . . . . . 30 12 83 87 Autonomous 61 | . . . . . . . . . . . . . . . . . . . . . . 41 . . . 20 Shots Hit Robots 895 | 6 32 9 . 24 12 42 24 21 1 17 20 29 . 36 61 41 21 32 30 30 1 150 34 6 62 154 Core Hits 507 | 3 26 4 . 23 12 37 11 11 1 7 11 16 . 50 32 20 4 19 13 10 1 50 19 2 30 95 Critical Kills 7 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 3 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 11 | . 3 . . . 1 . . . . . . 1 . 3 . . . . . . . . . . . 3 Meltdown 7 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 3 Blast 4 | . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43336 | 71 700 161 . 759 562 1633 637 552 28 607 727 1126 . 4394 3247 2283 984 1550 1440 1564 59 6281 1671 278 3039 8983 Guns 3292 | 71 334 30 . . . . . 276 . 226 162 268 . 461 . . . . . . . 955 . . . 509 Cannons 32865 | . 194 117 . 437 179 756 498 239 28 381 363 502 . 1717 3247 2009 984 1550 1440 1564 59 5310 1606 278 3039 6368 Explosions 7065 | . 172 . . 318 383 877 139 37 . . 202 356 . 2216 . 259 . . . . . . . . . 2106 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 114 | . . 14 . 4 . . . . . . . . . . . 15 . . . . . 16 65 . . . Kinetic 2455 | 71 417 66 . 227 111 325 185 276 . 226 162 268 . 121 . . . . . . . . . . . . Thermal 37710 | . 111 81 . 210 68 431 313 239 28 381 363 502 . 4273 3247 2268 984 1550 1440 1564 59 6265 1606 278 3039 8410 Explosive 3020 | . 172 . . 318 383 877 139 . . . 202 356 . . . . . . . . . . . . . 573 Electromagnetic 37 | . . . . . . . . 37 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . 5 . . . 1 1 . . . . . 4 . . . . 2 . . . . 1 28 Average Corruption 6 | . . . . 5 . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 223 | . . . . 38 . . . 4 3 . . . . . 28 . . . . 7 . . . . 1 142 Message Errors 53 | . . . . 9 . . . . . . . . . . 9 . . . . 1 . . . . 1 33 Matter Fused 49 | . . . . 5 . . . 1 1 . . . . . 7 . . . . 1 . . . . . 34 Heat Flow Errors 31 | . . . . 3 . . . . 1 . . . . . 3 . . . . . . . . . . 24 Energy Discharges 30 | . . . . 5 . . . 1 1 . . . . . 6 . . . . 2 . . . . . 15 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 4 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 22 | . . . . 6 . . . 2 . . . . . . 1 . . . . 3 . . . . . 10 Data Loss (major) 11 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 10 Misfires 7 | . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . 4 Alerts 10 | . . . . 5 . . . . . . . . . . . . . . . . . . . . . 5 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 4 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Overload Shots 12 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . 1 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1817 | . 24 . . 12 49 41 . 10 . 4 1 47 . 353 117 241 37 164 36 122 . 163 88 . 40 268 Projectiles 1360 | . . . . 12 . 9 . 10 . 4 1 15 . 227 117 80 37 164 36 122 . 151 81 . 40 254 Explosions 438 | . 24 . . . 49 32 . . . . . 32 . 126 . 161 . . . . . . . . . 14 Melee 19 | . . . . . . . . . . . . . . . . . . . . . . 12 7 . . . Knockbacks 12 | . 4 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12 | . 4 1 . 2 . 5 . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 172 | . 3 . . . . 31 . . . . . 7 . . . . . . . . . . . . . 131 Shots 6 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 Rammed 5 | . . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 1 4 . 1 . . . . . . . . . . . 1 . . . . . 3 2 . . . Kicked 6 | . . . . . . . . . . . . . . . . 1 . . . . . 3 2 . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 365 | . 195 60 . 365 90 6 . 36 102 . 40 63 190 113 182 . . . . . . 257 2 . . 202 Average Temperature 70 | . 55 23 . 107 31 6 . 22 52 . 17 23 113 45 61 . . . . . . 119 2 . . 67 Received Heat Transfer 3404 | . 96 . . . 36 141 18 12 . . 103 66 . 216 319 . 72 90 156 47 . 1108 30 45 9 840 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Robots Melted 7 | . . . . . . . . . . . . 1 . 3 . . . . . . . . . . . 3 Combat Hostiles 6 | . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 3 Parts Melted 39 | . 1 . . 1 . 1 . 1 . 4 . 4 . 8 2 4 . 1 1 2 . 6 . . . 3 Heat Transferred 25234 | . 259 185 . 444 111 729 518 322 37 550 550 750 . 3874 1705 1300 550 825 694 775 25 4171 900 150 1406 4404 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Maximum Alert Level 3 | . . . . . . 3 2 . 2 1 . . . . . 1 . . . . . 3 2 1 . 1 Low Security (%) 67 | 100 100 100 . 100 100 6 . 100 30 30 . . . . . 39 . . . . 100 12 20 80 100 93 Level 1 17 | . . . . . . 19 9 . 49 69 . . . . . 60 . . . . . 36 12 19 . 6 Level 2 10 | . . . . . . 35 90 . 19 . . . . . . . . . . . . 27 67 . . . Level 3 4 | . . . . . . 38 . . . . . . . . . . . . . . . 23 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1040 | 10 157 49 . 15 92 1040 666 168 588 308 . . . . . 377 . . . . 30 827 589 328 168 257 Initial 507 | . . 49 . . . 35 507 168 46 308 . . . . . 188 . . . . 30 9 465 138 . 76 Average 170 | . 48 3 . . 45 600 538 90 306 199 . . . . . 225 . . . . 6 446 422 87 26 38 Influence Increases 8791 | 10 491 15 . 38 195 1045 309 190 542 190 70 210 . . 819 665 50 419 489 230 21 1038 308 236 431 780 Destroy 0b10 Robot/C 4780 | . 240 . . . 80 520 140 100 . 100 60 200 . . 680 280 40 360 360 200 . 580 180 . 240 420 Destroy 0b10 Robot/NC 220 | 10 45 15 . 5 5 . 10 . . 10 . . . . 5 30 . 5 15 . 5 . 20 . 20 20 Destroy Leader 620 | . 50 . . . 22 10 64 30 . 20 10 10 . . 40 52 10 20 . 30 . 60 44 . 66 82 Allied During Kill 342 | . . . . . 16 59 32 . . 20 . . . . 64 . . 34 99 . . 11 7 . . . Successful Hack 215 | . 6 . . 6 44 16 12 . 14 15 . . . . . 38 . . . . 14 14 12 . 24 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 390 | . . . . . 15 30 30 30 15 . . . . . . 105 . . . . . 60 15 30 45 15 Anti-Garrison Action 1150 | . . . . . . 300 . . 450 . . . . . . . . . . . . 200 . 200 . . Destroy Structure 669 | . 15 . . 27 13 50 21 . 63 10 . . . . . 130 . . . . 2 53 30 6 36 213 Lose Combat Pursuer 345 | . 75 . . . . 60 . 30 . 15 . . . . 30 30 . . 15 . . 60 . . . 30 Influence Decreases 8751 | 10 362 144 . 38 140 60 977 496 20 760 88 182 28 . 520 720 274 386 228 496 55 225 888 483 311 860 Entered New Map 2284 | . . 80 . . . 20 533 204 20 280 8 . 28 . . 111 91 4 53 314 18 5 362 109 . 44 Time Decay 4796 | 10 362 64 . 38 130 . 294 262 . 270 80 152 . . 430 559 180 382 37 182 37 . 206 374 221 526 Lost Part 761 | . . . . . 10 20 . 10 . . . 10 . . 50 50 3 . 38 . . 190 . . 90 290 Lost Ally 310 | . . . . . . 20 . 20 . 60 . 20 . . 40 . . . 100 . . 30 20 . . . Purge Threat 600 | . . . . . . . 150 . . 150 . . . . . . . . . . . . 300 . . . Squads Dispatched 28 | . 3 . . . . . . 1 . 2 . 1 . . 1 7 . . . . . . 2 1 4 6 Investigation 4 | . 2 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Extermination 14 | . . . . . . . . 1 . 1 . . . . . 4 . . . . . . 1 . 3 4 Reinforcement 7 | . 1 . . . . . . . . 1 . . . . . 2 . . . . . . 1 . . 2 Assault 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Distress Signals 23 | . . . . . 1 . 1 1 . 2 . . . . . 2 . . 1 . . . 2 8 3 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 417 | . 23 . . 14 7 24 8 7 . 6 4 11 . 48 47 22 12 18 36 10 . 31 12 13 20 44 Peak Tracking Total 37 | . 3 . . 4 3 6 3 3 . 2 3 6 . 37 8 6 11 7 17 5 . 11 4 7 3 7 Tactical Retreats 24 | . 5 . . 2 . 3 . 1 . 1 . . . 2 2 1 . . 1 . . 2 . . . 4 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Traps Triggered 23 | . . . . . . 6 . 2 2 . . . . . . 3 . . . . . 6 . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Machines Disabled 48 | . . . . . 1 5 2 2 7 . 1 1 3 2 2 7 1 . 1 . . 6 1 2 3 1 Max in Single Turn 3 | . . . . . 1 1 . 1 2 . 1 1 1 1 1 3 1 . 1 . . 1 . 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Relay 9 | . . . . . . 3 . . 4 . . . . . . . . . . . . 2 . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Machines Accessed 61 | . 8 1 2 1 4 4 4 2 3 3 . 1 1 . . 5 . . 1 . 1 3 2 1 4 10 Terminals 43 | . 6 . . 1 2 4 3 . 3 3 . . . . . 4 . . . . . 3 2 . 2 10 Fabricators 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 1 . Total Hacks 209 | . 22 1 2 2 13 7 11 3 7 11 . 1 4 . . 15 . . 1 . 2 4 39 8 28 28 Successful 86 | . 13 1 2 1 9 2 6 2 1 6 . 1 4 . . 7 . . 1 . 1 1 17 1 4 6 Failed 120 | . 8 . . 1 3 5 4 1 6 5 . . . . . 8 . . . . 1 3 22 7 24 22 Catastrophic 28 | . . . . 1 . 2 . . 2 . . . . . . 2 . . . . . 2 3 4 7 5 Database Lockouts 3 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Manual 91 | . 17 . 1 2 3 . 2 1 . 5 . . . . . 7 . . . . . . 23 1 16 13 Terminals 159 | . 18 . . 2 4 7 9 . 7 11 . . . . . 12 . . . . . 4 39 . 18 28 Fabricators 5 | . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 16 | . . . . . 6 . 2 . . . . . . . . . . . . . . . . . 8 . Garrison Access 16 | . . . . . 3 . . 1 . . . . . . . . . . . . 2 . . 8 2 . Terminal Hacks 49 | . 5 1 2 1 2 2 4 . 1 5 . 1 4 . . 3 . . 1 . . 1 12 . 1 3 Record 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Open Door 5 | . . 1 . . . 1 . . . . . 1 . . . . . . 1 . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Emergency Access Points 3 | . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 8 | . 1 . . . . . 1 . . 1 . . . . . 1 . . . . . . 2 . . 2 Unreport Threat 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . Locate Traps 4 | . 1 . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . Dispatch Records 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Zone Layout 3 | . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Garrison Registry 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Security Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . 4 . 1 . . . . . . . . . . . . . . . . . 1 . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . 1 . Unlock Access 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 25 | . 8 . . . 2 . 1 . . 1 . . . . . 3 . . . . . . 5 1 1 3 Terminals 21 | . 6 . . . 2 . 1 . . 1 . . . . . 2 . . . . . . 5 . 1 3 Track 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Botnet 15 | . 4 . . . 2 . 1 . . 1 . . . . . 2 . . . . . . 2 . . 3 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 8 . . 1 2 2 3 1 3 3 . . . . . 5 . . . . . 3 2 1 3 10 Full Trace Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . 1 . . . . . . . 19 . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 2 . 1 . . . . . . . . . . . . . . . . . 1 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Relay Couplers Released 38 | . . . . . . 12 . . 15 . . . . . . . . . . . . 7 . 4 . . Machine Destruction 38 | . . . . . . 12 . . 15 . . . . . . . . . . . . 7 . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . 2 . . 3 . . 1 . . 4 . . 2 5 . . 1 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Total Allies 30 | . . 1 . 3 . 2 . . 3 . . 1 5 . 5 . . 2 5 . . 2 . . 1 . Largest Group 7 | . . 1 . 3 3 2 2 1 3 3 . 1 5 5 3 . . 2 7 1 1 2 1 . 1 . Highest-Rated Group 307 | . . 31 . 40 40 59 59 39 65 65 . 29 144 144 67 . . 58 307 62 62 108 85 . 45 . Highest-Rated Ally 85 | . . 31 . 16 16 39 39 39 32 32 . 29 31 31 49 . . 29 64 62 62 85 85 . 45 . Initial Warlord ECA Mod 17 | . . . . . . . 7 6 6 14 14 14 14 14 13 13 13 13 13 12 12 12 17 16 15 15 Total Orders 9 | . . . . . 4 . . . . . . . . 1 2 . . . . . . 2 . . . . STAY 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . FOLLOW 4 | . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . . RETURN 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 314 | . . . . . 16 34 14 . . 21 . 2 . 37 65 . . 14 92 . . 9 10 . . . Total Damage 7773 | . . . . . 146 595 174 . . 453 . 23 . 245 1418 . . 195 3753 . . 218 553 . . . Kills 50 | . . . . . 1 3 4 . . 3 . . . 4 11 . . 3 17 . . 2 2 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Active Infowar (turns) 20338 | 35 952 852 1181 141 360 178 640 570 11 585 848 863 1020 2503 3937 714 . . . . . . . . 1184 3764 Optics 11360 | . . . . . . . . . . . . . . 2013 3937 462 . . . . . . . . 1184 3764 Sensors 4483 | . . 6 . . . . . . . . 832 863 1020 427 1335 . . . . . . . . . . . Terrain 5581 | . . . . . 358 9 639 553 11 585 848 848 1020 2 . 708 . . . . . . . . . . Structural 5348 | . . . . . 360 176 640 570 9 584 848 863 1016 282 . . . . . . . . . . . . Seismic 3268 | 35 952 846 1181 141 113 . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Robot Analysis Total 4 | . 2 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . 2 . . . . . . 1 . 1 . 1 . 1 1 . 2 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Turns Passed 34092 | 114 1588 965 1181 1493 360 1249 640 570 770 585 848 863 1020 2513 3937 1649 626 1690 1654 1212 205 1565 429 1418 1184 3764 Spaces Moved 15375 | 57 836 573 601 537 172 691 396 307 477 348 486 502 744 946 1399 551 275 880 829 460 81 558 165 636 442 1426 Core 14 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 2603 | 54 836 573 601 537 2 . . . . . . . . . . . . . . . . . . . . . Legs 8293 | . . . . . . . . . . . . . . 602 1399 551 275 880 829 460 81 558 165 636 442 1415 Wheels 4465 | . . . . . 170 691 396 307 477 348 486 502 744 344 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 135 135 130 145 145 145 145 130 130 130 195 180 210 180 175 230 175 175 180 210 225 167 Average Speed 186 | 154 160 160 195 240 143 142 134 145 145 145 145 132 130 170 259 211 210 180 181 242 181 196 206 217 225 202 Slowest Speed 410 | 160 160 160 240 240 240 150 165 145 145 145 145 145 130 260 270 270 210 210 230 410 230 240 210 225 225 400 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 95 98 71 94 19 79 38 10 82 11 68 65 82 92 95 21 48 96 85 68 3 64 8 29 12 48 Regions Visited 26 Branch Regions 13 Pre-discovered Areas 8 | . 2 . 1 2 . . . . . . 1 . 1 . 1 . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 . . 1 . 1 . . . . . 1 . . . . 1 . 1 . . . Unknown Exits Taken 17 | 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 22 | . . 2 . 2 . . . . . . 1 3 4 . 2 . 1 4 . 3 . . . . . . Spaces Dug 67 | . . . . . . . . . . 3 2 . . . . 17 1 4 . 10 . 4 9 2 11 4 Terrain Destroyed 564 | . 9 . . 42 15 37 16 . 67 8 28 41 . 26 27 64 5 19 5 21 . 22 12 2 14 84 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 209 | . . . . 1 . . . . . 8 3 8 . 15 27 34 5 19 5 21 . 18 12 2 14 17 AOE 355 | . 9 . . 41 15 37 16 . 67 . 25 33 . 11 . 30 . . . . . 4 . . . 67 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Gar Res Res Acc Com Total 19729 | 71 1021 610 609 683 267 869 481 401 539 400 605 655 785 1772 1598 931 294 934 936 505 138 891 242 672 634 2186 Wait 2614 | 2 108 6 . 83 70 57 28 45 5 21 98 111 20 693 54 300 2 . 35 12 47 166 18 5 100 528 Move 15351 | 56 835 572 600 536 172 690 395 307 476 347 485 501 743 945 1398 550 274 879 828 459 80 557 164 635 441 1426 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 150 | 1 21 3 5 11 4 8 9 4 7 3 2 3 2 11 4 5 . 1 3 2 3 2 9 4 3 20 Fast Attach 70 | 7 . 4 . . 2 2 3 4 1 1 . . 2 16 3 . . 2 8 1 . 5 . 4 . 5 Attach 55 | . . . . 2 5 1 2 2 1 2 . 2 . 6 3 1 . . 1 . . 4 . 2 4 17 Detach 101 | . . 1 . . 2 . 3 1 1 1 . . 1 14 9 7 1 5 8 4 . 13 1 6 1 22 Swap 108 | . 12 5 1 7 2 20 6 8 5 2 3 5 2 5 2 4 1 . . . 4 2 4 . . 8 Drop 161 | . 9 9 3 10 1 11 19 7 10 4 2 2 3 34 3 4 . 1 6 1 3 3 4 4 2 6 Fire 894 | 5 35 6 . 33 9 45 16 15 18 19 15 23 12 46 60 59 16 26 23 26 1 99 40 12 83 152 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . 1 . . . . . 3 2 . . . Crush 6 | . 1 4 . 1 . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . 32 . 8 . . . . . . . . . . . . . 29 . . . . Rewire 141 | . . . . . . 1 . . 15 . . 8 . 2 62 . . 20 24 . . 8 . . . 1 Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Upp / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research (discovered 4 exits: *Res x3 / Arm) -2/Research (discovered 2 exits: *Acc / [*Qua]) -1/Access -1/Command History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 13) 634 | -10/Materials | Discovered new exit (range 15) 734 | -10/Materials | Discovered new exit (range 8) 913 | -10/Materials | Discovered new exit (range 11) 971 | -10/Materials | Central database locked down 1035 | -10/Materials | Discovered new exit (range 13) 1703 | -10/Materials | Entered Mines 1806 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1809 | -10/Mines | Found Prototype Device 1809 | -10/Mines | Identified Exp. Sensor Array 1835 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1835 | -10/Mines | Discovered new exit (range 5) 1977 | -10/Mines | Discovered new exit (range 9) 1983 | -10/Mines | Received a Mining Laser from a helpful Derelict 2168 | -10/Mines | Discovered new exit (range 12) 2330 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2339 | -10/Mines | Learned Materials emergency access door positions 2382 | -10/Mines | Learned Materials emergency access door positions 2392 | -10/Mines | Discovered new exit (range 10) 2423 | -10/Mines | Found the Drone Emporium 2429 | -10/Mines | Found Prototype Device 2429 | -10/Mines | Identified Thief Drone Bay 2668 | -10/Mines | Entered Exiles 2707 | -10/Exiles | Met 8R-AWN 2734 | -10/Exiles | Met EX-HEX 2780 | -10/Exiles | Met EX-BIN 2798 | -10/Exiles | Aligned with FarCom system 2800 | -10/Exiles | Given EX-Vault access code 2838 | -10/Exiles | Opened EX-Vault 2878 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2924 | -10/Exiles | Met EX-DEC 2931 | -10/Exiles | Learned location of Zion (-6) 3017 | -10/Exiles | Found YOLO Cannon 3820 | -10/Exiles | Discovered new exit (range 14) 3849 | -10/Exiles | Left Exiles lab with YOLO Cannon 3849 | -10/Exiles | Entered Mines 3909 | -9/Mines | Assembled infested the area 4050 | -9/Mines | Learned Materials trap positions 4904 | -9/Mines | Discovered new exit (range 13) 5098 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5306 | -9/Mines | Discovered new exit (range 14) 5336 | -9/Mines | Learned location of Storage (-7) 5342 | -9/Mines | Entered Materials 5342 | -8/Materials | Accompanied by 3 allies 5342 | -8/Materials | Evolved 4 slots: Utility x4 5343 | -8/Materials | Loaded intel: 11 trap records 5632 | -8/Materials | Build established: Scavenger-Skirmisher 5641 | -8/Materials | Central database locked down 5702 | -8/Materials | Identified exit to Garrison 5702 | -8/Materials | Entered Garrison 5702 | -8/Garrison | Accompanied by 1 ally 5804 | -8/Garrison | Destroyed 7 combat bots 6061 | -8/Garrison | Build established: Scavenger-Mutant 6135 | -8/Garrison | Discovered new exit (range 12) 6174 | -8/Garrison | Triggered checkpoint 6190 | -8/Garrison | Garrison Relay disabled 6280 | -8/Garrison | Triggered checkpoint 6330 | -8/Garrison | Triggered checkpoint 6398 | -8/Garrison | Discovered new exit (range 13) 6430 | -8/Garrison | Triggered checkpoint 6474 | -8/Garrison | Garrison Relay disabled 6489 | -8/Garrison | Learned Materials security intel 6641 | -8/Garrison | Discovered new exit (range 10) 6684 | -8/Garrison | Triggered checkpoint 6709 | -8/Garrison | Garrison Relay disabled 6951 | -8/Garrison | Entered Materials 6951 | -8/Materials | Accompanied by 2 allies 7057 | -8/Materials | Central database locked down 7131 | -8/Materials | Discovered new exit (range 5) 7437 | -8/Materials | Discovered new exit (range 5) 7464 | -8/Materials | Build established: Skirmisher 7591 | -8/Materials | Entered Factory 7591 | -7/Factory | Accompanied by 1 ally 7591 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8161 | -7/Factory | Identified exit to Garrison 8161 | -7/Factory | Entered Garrison 8161 | -7/Garrison | Discovered recently destroyed garrison 8207 | -7/Garrison | Garrison Relay disabled 8303 | -7/Garrison | Discovered new exit (range 10) 8399 | -7/Garrison | Garrison Relay disabled 8478 | -7/Garrison | Build established: Mutant 8530 | -7/Garrison | Discovered new exit (range 14) 8599 | -7/Garrison | Garrison Relay disabled 8763 | -7/Garrison | Garrison Relay disabled 8802 | -7/Garrison | Discovered new exit (range 11) 8836 | -7/Garrison | Phase Generator disabled 8931 | -7/Garrison | Entered Factory 8931 | -6/Factory | Accompanied by 3 allies 8931 | -6/Factory | Evolved 2 slots: Utility x2 9117 | -6/Factory | Identified exit to Lower Caves 9236 | -6/Factory | Build established: Skirmisher 9275 | -6/Factory | Lost 3 allies 9516 | -6/Factory | Entered Lower Caves 9517 | -6/Lower Caves | Encountered a Warlord checkpoint 9629 | -6/Lower Caves | Met a Warlord Commander 9630 | -6/Lower Caves | Learned location of Warlord (-5) 9631 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 9638 | -6/Lower Caves | Found Encrypted Comm Array 9870 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 10075 | -6/Lower Caves | Discovered new exit (range 11) 10364 | -6/Lower Caves | Entered another Lower Caves area 10444 | -6/Lower Caves | Discovered new exit (range 9) 10582 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 10866 | -6/Lower Caves | Discovered new exit (range 19) 10975 | -6/Lower Caves | Encountered a Warlord checkpoint 11191 | -6/Lower Caves | Lost 3 allies 11227 | -6/Lower Caves | Entered Zion 11337 | -6/Zion | Learned Factory terminal intel 11343 | -6/Zion | Discovered new exit (range 11) 11660 | -6/Zion | Gained Derelict followers 12198 | -6/Zion | Discovered new exit (range 10) 12227 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 12247 | -6/Zion | Entered Deep Caves 12247 | -6/Deep Caves | Accompanied by 5 allies 12249 | -6/Deep Caves | Met 5H-AD0 12356 | -6/Deep Caves | Z-Facility disabled 12450 | -6/Deep Caves | Attacked by Z-Imprinter 12503 | -6/Deep Caves | Lost 5 allies 12524 | -6/Deep Caves | Found Prototype Protection 12524 | -6/Deep Caves | Identified Zio. Weapon Casing 12574 | -6/Deep Caves | Found Zio. Weapon Casing 12767 | -6/Deep Caves | Spotted Golem 12773 | -6/Deep Caves | Destroyed Golem 12797 | -6/Deep Caves | Spotted Golem 12802 | -6/Deep Caves | Destroyed Golem 12821 | -6/Deep Caves | Thanked by 5H-AD0 12838 | -6/Deep Caves | Triggered Deep Caves wall 12838 | -6/Deep Caves | Spotted Assembler 12838 | -6/Deep Caves | Spotted Assembler 12842 | -6/Deep Caves | Destroyed Assembler 12851 | -6/Deep Caves | Destroyed Assembler 12876 | -6/Deep Caves | Lost 3 allies 12890 | -6/Deep Caves | Exposed GOLEM chamber 12891 | -6/Deep Caves | Lost 4 parts (1p3u) 12893 | -6/Deep Caves | Found GOLEM Unit 12898 | -6/Deep Caves | Destroyed 32 combat bots 13523 | -6/Deep Caves | Found GOLEM Unit 13528 | -6/Deep Caves | Found GOLEM Unit 13532 | -6/Deep Caves | Found GOLEM Unit 13542 | -6/Deep Caves | Found GOLEM Unit 13557 | -6/Deep Caves | Found AWS/Thermal 13606 | -6/Deep Caves | Build established: Golem 14443 | -6/Deep Caves | Found Prototype Protection 14443 | -6/Deep Caves | Identified Zio. Heavy Carapace 14542 | -6/Deep Caves | Found Zio. Heavy Carapace 14746 | -6/Deep Caves | Discovered new exit (range 6) 14760 | -6/Deep Caves | Entered Proximity Caves 14763 | -5/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 14956 | -5/Proximity Caves | Former 0b10 base attacked by MAIN.C 15092 | -5/Proximity Caves | P-80 Master assimilated allied FI-HO3(g) 15100 | -5/Proximity Caves | P-70 Sage assimilated allied 3X-QA3(b) 15125 | -5/Proximity Caves | Destroyed MA-USP(g) 15128 | -5/Proximity Caves | P-70 Sage assimilated allied KZ-5RR(M) 15180 | -5/Proximity Caves | Lost 15 allies 15260 | -5/Proximity Caves | 0b10 base defense nominally successful 16571 | -5/Proximity Caves | Discovered new exit (range 19) 17813 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17924 | -5/Proximity Caves | P-70 Sage assimilated allied Sentinel 6a 17993 | -5/Proximity Caves | Lost 4 parts (3u1w) 18697 | -5/Proximity Caves | Entered Factory 18697 | -5/Factory | Evolved 2 slots: Utility x2 18698 | -5/Factory | Loaded intel: 28 terminal locations 19066 | -5/Factory | Identified exit to Upper Caves 19066 | -5/Factory | Identified exit to Extension 19648 | -5/Factory | Lost 3 parts (3u) 20346 | -5/Factory | Entered Upper Caves 20413 | -5/Upper Caves | Encountered a Warlord checkpoint 20647 | -5/Upper Caves | Spotted B-75 Beast 20680 | -5/Upper Caves | Destroyed B-75 Beast 20709 | -5/Upper Caves | Discovered new exit (range 15) 20972 | -5/Upper Caves | Entered another Upper Caves area 21007 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21047 | -5/Upper Caves | Discovered new exit (range 12) 21183 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21225 | -5/Upper Caves | Destroyed 7 combat bots 21354 | -5/Upper Caves | Discovered new exit (range 16) 21514 | -5/Upper Caves | Learned Factory trap positions 22662 | -5/Upper Caves | Entered Warlord 22662 | -5/Warlord | Accompanied by 2 allies 23610 | -5/Warlord | Warlord's base attacked by MAIN.C 23847 | -5/Warlord | Met Warlord 23957 | -5/Warlord | Build established: Commander-Golem 23960 | -5/Warlord | Warlord forces counterattacked 24003 | -5/Warlord | Found Prototype Device 24003 | -5/Warlord | Identified Exp. Focal Shield 24021 | -5/Warlord | Found Prototype Processor 24021 | -5/Warlord | Identified Exp. Target Analyzer 24030 | -5/Warlord | Found Prototype Processor 24030 | -5/Warlord | Identified Exp. Targeting Computer 24036 | -5/Warlord | Found Prototype Reactor 24036 | -5/Warlord | Identified Vortex Chain Reactor 24046 | -5/Warlord | Found Prototype Hackware 24046 | -5/Warlord | Identified Ghost Barrier 24088 | -5/Warlord | Spotted Executioner 24143 | -5/Warlord | Lost 8 allies 24148 | -5/Warlord | Spotted Striker 24161 | -5/Warlord | Allies destroyed Striker 24184 | -5/Warlord | Lost 3 allies 24211 | -5/Warlord | Spotted Executioner 24211 | -5/Warlord | Spotted Executioner 24239 | -5/Warlord | Allies destroyed Executioner 24266 | -5/Warlord | Destroyed Executioner 24274 | -5/Warlord | Lost 9 allies 24285 | -5/Warlord | Warlord base infiltrated, sounded retreat 24292 | -5/Warlord | Discovered new exit (range 12) 24295 | -5/Warlord | Lost 3 parts (2u1w) 24316 | -5/Warlord | Entered Proximity Caves 24316 | -4/Proximity Caves | Accompanied by 1 ally 24562 | -4/Proximity Caves | Build established: Hacker-Golem 24694 | -4/Proximity Caves | Learned Research stockpile data 25082 | -4/Proximity Caves | Core integrity fell below 50% 25143 | -4/Proximity Caves | Destroyed 8 combat bots 25210 | -4/Proximity Caves | Discovered new exit (range 5) 25528 | -4/Proximity Caves | Entered Factory 25528 | -4/Factory | Accompanied by 1 ally 25528 | -4/Factory | Evolved 2 slots: Utility x2 25529 | -4/Factory | Identified exit to Upper Caves 25530 | -4/Factory | Loaded intel: 114 trap records 25730 | -4/Factory | Identified exit to Garrison 25733 | -4/Factory | Entered Garrison 25733 | -4/Garrison | Accompanied by 1 ally 25773 | -4/Garrison | Triggered checkpoint 25799 | -4/Garrison | Rescued a captive Derelict 25826 | -4/Garrison | Garrison Relay disabled 25895 | -4/Garrison | Triggered checkpoint 25909 | -4/Garrison | Spotted B-86 Titan 25915 | -4/Garrison | Triggered checkpoint 25965 | -4/Garrison | Destroyed B-86 Titan 25982 | -4/Garrison | Lost 3 parts (3u) 26241 | -4/Garrison | Discovered new exit (range 10) 26264 | -4/Garrison | Triggered checkpoint 26314 | -4/Garrison | Garrison Relay disabled 26463 | -4/Garrison | Triggered checkpoint 26604 | -4/Garrison | Lost 8 parts (1n5u2w) 26737 | -4/Garrison | Lost 5 parts (1p1n2u1w) 26802 | -4/Garrison | Destroyed 7 combat bots 26992 | -4/Garrison | Discovered new exit (range 60) 26992 | -4/Garrison | Discovered new exit (range 12) 26992 | -4/Garrison | Discovered new exit (range 61) 27141 | -4/Garrison | Spotted B-86 Titan 27163 | -4/Garrison | Destroyed B-86 Titan 27176 | -4/Garrison | Found Unknown Device 27176 | -4/Garrison | Identified Quantum Capacitor 27190 | -4/Garrison | Found Hvy. Reflective Plating 27205 | -4/Garrison | Rewired B-75 Beast 27298 | -4/Garrison | Entered Research 27298 | -3/Research | Accompanied by 1 ally 27298 | -3/Research | Evolved 2 slots: Utility x2 27299 | -3/Research | Identified exit to Armory 27481 | -3/Research | Found Prototype Hackware 27484 | -3/Research | Found Prototype Hackware 27486 | -3/Research | Identified Exp. System Shield (x2) 27489 | -3/Research | Found Exp. System Shield 27493 | -3/Research | Found Exp. System Shield 27588 | -3/Research | Identified exit to Research 27727 | -3/Research | Entered another Research area 27727 | -2/Research | Warlord forces began assault on 0b10 27727 | -2/Research | Evolved 2 slots: Utility x2 27752 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 27752 | -2/Research | Distinguished unit "Department No. 42" dispatched to help 27837 | -2/Research | Research machine network offline 27869 | -2/Research | Lost 3 allies 27881 | -2/Research | Build established: Wizard-Golem 28182 | -2/Research | Found Exp. Targeting Computer 28215 | -2/Research | Borebot progress halted 28582 | -2/Research | Met up with Warlord 28582 | -2/Research | Spotted Striker 28618 | -2/Research | Lost 4 allies 28627 | -2/Research | Borebot progress halted 28699 | -2/Research | Discovered new exit (range 6) 28701 | -2/Research | Met DD-05H 28729 | -2/Research | Warlord invited to help at Command 28729 | -2/Research | Given Cave Seal Controls access code 29047 | -2/Research | Spotted Striker 29134 | -2/Research | Discovered new exit (range 5) 29145 | -2/Research | Entered Access 29145 | -1/Access | Evolved 2 slots: Utility x2 29212 | -1/Access | Garrison activated, responded to threat 29386 | -1/Access | Lost 5 allies 30125 | -1/Access | Spotted B-99 Colossus 30155 | -1/Access | Destroyed B-99 Colossus 30181 | -1/Access | Lost 3 parts (3u) 30301 | -1/Access | Spotted B-99 Colossus 30315 | -1/Access | Discovered new exit (range 3) 30329 | -1/Access | Entered Command 30359 | -1/Command | Lost 3 parts (1p2u) 30565 | -1/Command | Disengaged cave seal 30565 | -1/Command | Derelicts emerged from the dark tunnel 30565 | -1/Command | Welcomed Warlord to Command 31143 | -1/Command | Spotted Executioner 31144 | -1/Command | Spotted Executioner 31145 | -1/Command | Spotted Alpha 7 31159 | -1/Command | Spotted B-99 Colossus 31222 | -1/Command | Lost 15 allies 31245 | -1/Command | Lost 5 parts (4u1w) 31271 | -1/Command | P-80 Master assimilated allied 7N-CO1(M) 31401 | -1/Command | Warlord commented on Warlord statues 31410 | -1/Command | Spotted M Guard 31410 | -1/Command | Spotted Combat Programmer 31410 | -1/Command | Spotted Combat Programmer 31410 | -1/Command | Spotted M Guard 31412 | -1/Command | Destroyed Combat Programmer 31428 | -1/Command | Destroyed Combat Programmer 31430 | -1/Command | Destroyed M Guard 31430 | -1/Command | All MAIN.C guards destroyed 31596 | -1/Command | Found Prototype Energy Cannon 31596 | -1/Command | Identified Cld. Nova Cannon 31675 | -1/Command | Build established: Golem 31721 | -1/Command | Met MAIN.C 31723 | -1/Command | Warlord shut down involuntarily 31768 | -1/Command | 0b10 Conduit disabled 31782 | -1/Command | System corruption reached 10% 31827 | -1/Command | Core integrity fell below 50% 31864 | -1/Command | Lost 13 parts (1p1n8u3w) 31968 | -1/Command | Lost 4 parts (3u1w) 33995 | -1/Command | Destroyed MAIN.C Shell 33998 | -1/Command | MAIN.C activated Command garrisons 34005 | -1/Command | Core integrity fell below 20% 34093 | -1/Command | Destroyed by MAIN.C with Omega Cannon Last Messages --------------- 34076_ Asb. Alloy Armor destroyed. 34079_ Hrd. Heavy Armor Plating destroyed. 34081_ System corrupted: Matter fused (-8). 34081_ Destroyed Imp. Antigrav System. 34081_ Destroyed Gamma Rifle. 34082_ Knocked back. 34086_ GOLEM Unit beginning Asb. Alloy Armor integration. 34086_ Knocked back. 34089_ Imp. Weapon Shielding destroyed. 34089_ Asb. Alloy Leg destroyed. 34089_ Knocked back. 34089_ C-45 Heavy ARC bursts open, deploying its payload. 34089_ G-73 Enforcer unfolds itself. 34089_ GOLEM Unit destroyed. 34089_ Hrd. Heavy Armor Plating destroyed. 34093_ G-73 Enforcer destroyed. 34093_ S-43 Plague destroyed. [Achievement: Collector] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????p?????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????p?g???????????? | | ?????????????????????????????????????g???????????? | | ???????????????????????????????????e?g???????????? | | ???????????????????????????????????p?????????????? | | ???????????????????????????????????p?????????????? | | ????????????????????????????????????i????????????? | | ?????????????????????????????????????????????????? | | #########??????????????????????????p?g???????????? | | " ??????????????????????????C?????????????? | | ????????????????????????????????????????? | | #######################?????c???????????? | | %% % # #C?????????????? | | %% % %%% @ = #?eg???????????? | | % M % %%% g%[ # #??e????????#### | | ! ###################%gg#?????????????## | | % ??????????????????# % ####??C??????## | | ??????????????????# ## #####?##### | | ""??????????????????# T# " p#?# # | | """"""???????????????????#+++## " ### # | | """"""""???????????????????# | | """"""""???????????????????# c | | " " "???????????????????# p | | ??? ??????????????????????# | | ???????????????????????????# p | | ???????????????????????????# # C h" ### | | ???????????????????????????###### ss# " ### | | ????????????????????????????????##"#"## """""##### | | ?????????????????????????????????## ## ## # | | ??????????????????????????????????# ############ | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | | ??????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Coolant Potential 80 Energy Generation 55 Energy Capacity 2700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 160 Additional Mass Support 20 EM Shielding 3 Corruption Containment 12 Armor Coverage 1900 Resistance: KI 15 Resistance: TH 25 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 28 Defensive Hacking 84 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Battle Cannon | -6/Zion | Free Beamcaster | -6/Zion | Free Barrage Gun | -6/Zion | Free Slug Cannon | -6/Zion | Free Imp. Kinecellerator | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Cloaking Device | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Fission Core | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -6/Zion | Archive R-10 Processor | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive X-77 Beamer | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -8/Materials | Hacked Wheel | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Biometal Leg | -1/Access | Hacked Alien Tech Used ----------------- None Achievements -------------- Collector Maximum Efficiency Challenges ------------ None Game ------ Seed MobileKineticAssimilator Manual? 0 Play Time 04:06:56 Cumulative 336.0 hours Start 2026.10.31 @ 16:10:48 End 2026.10.31 @ 20:58:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 168 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0/0 Lore% 83 Gallery% 75 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f97055fa-ccaf-4982-a8d6-bf9c74e201fa