Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.14 @ 18:35:05 Player: dwarfinator Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (570) 2850 Value Destroyed (32937) 32937 Prototype IDs (334) 6680 Alien Tech Used (16) 3200 Bonus (71237) 71237 TOTAL SCORE: 127004 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 17322 Follower Combat Kills 1741 Awakened Behemoth Slayer 1000 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1056 Used Core Reset Matrix 3000 Met Sigix 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed Architect 15000 Win 3000 Friendly Fire -1282 Cogmind --------- Core Integrity 419/1600 Matter 267/425 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Heavy Regenerative Plating Sigix Shearcannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Myomer Exoskeleton > --- UTILITY ---------- Huge Storage Unit Advanced Energy Well Spectral Analyzer Surveybot 24 Chip Assembled Combat Suite Advanced Transmission Jammer Heavy Regenerative Plating Thermal Barrier AEGIS Remote Shield Microwarp Drive > --- WEAPON ----------- Supercharged Sigix Terminator Sigix Broadsword > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Power Amplifier Experimental Cooling System 2N-1CE's Frost Array Experimental Energy Well Zionite Biocell Quantum Shading Machine Experimental Terrain Scanner Quantum Capacitor AEGIS Remote Shield Transdimensional Reconstructor Integrity Redistributor Cooled Nova Cannon Hypervelocity Alpha Cannon Improved Potential Cannon Sigix Shearcannon Hypervelocity Multirail CR-A16's Behemoth Slayer [Rating: 287] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Assembled Combat Suite Storage Huge Storage Unit Processor Core Analyzer Hackware Ghost Barrier Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Spread Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Battle Rifle Ballistic Cannon Heavy Flak Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 8 . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . Utility 10 | . . . . . 5 . . . . . 2 . . . . . . . . . 1 . 2 . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Attached 946 | 10 21 32 14 13 93 25 9 12 61 11 65 3 4 9 5 63 25 11 6 31 67 48 28 65 48 37 100 30 Power 41 | 1 2 . 1 2 6 1 1 . 3 . 3 . . 1 . . . . . . 2 2 4 3 . . 9 . Engine 9 | 1 2 . 1 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . Core 11 | . . . . 1 4 1 1 . 1 . 2 . . . . . . . . . . 1 . . . . . . Reactor 21 | . . . . . . . . . 1 . . . . 1 . . . . . . 2 1 4 3 . . 9 . Propulsion 76 | 2 . 12 4 1 7 1 1 . 7 . 6 . . 1 . 4 . . 1 9 1 3 . 7 . . 9 . Treads 20 | 2 . 6 . 1 3 1 1 . 2 . 1 . . . . . . . . 1 . . . 1 . . 1 . Leg 38 | . . . . . . . . . 2 . 4 . . 1 . 4 . . 1 8 1 3 . 6 . . 8 . Wheel 16 | . . 6 4 . 3 . . . 2 . 1 . . . . . . . . . . . . . . . . . Hover 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 468 | 4 5 9 6 4 27 2 3 6 31 5 33 3 4 1 3 41 22 6 5 16 41 17 18 34 27 19 57 19 Device 337 | 3 4 3 4 1 12 1 1 3 16 3 17 3 4 1 3 27 18 5 4 14 38 15 10 32 22 18 40 15 Storage 31 | 1 1 2 2 2 2 . . . 4 . 4 . . . . . . . . . 1 1 . . . . 7 4 Processor 11 | . . . . . 1 . 1 1 . . 1 . . . . . . 1 . . . . 3 . . . 3 . Hackware 12 | . . . . . 2 . . . . . 2 . . . . 5 . . . . . . 2 . 1 . . . Protection 70 | . . 4 . 1 10 1 1 2 11 2 9 . . . . 9 4 . 1 2 2 1 3 2 3 . 2 . Artifact 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 5 . Weapon 361 | 3 14 11 3 6 53 21 4 6 20 6 23 . . 6 2 18 3 5 . 6 23 26 6 21 21 18 25 11 Energy Gun 22 | . 8 2 . . . . . . 5 . . . . 1 . 2 . 1 . . . 1 . . 1 . 1 . Energy Cannon 132 | . . 2 2 2 18 9 2 1 7 3 3 . . . . 7 1 1 . 5 11 10 3 6 6 9 14 10 Ballistic Gun 34 | 3 . 2 . . . . . 1 . . . . . . . . . . . . . 2 3 3 9 6 4 1 Ballistic Cannon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . . . 2 2 . 1 5 2 5 . . 1 1 . . . . 1 2 3 . 1 . . 1 . Special Weapon 92 | . 6 1 . 2 26 7 1 2 1 . 15 . . 3 1 9 2 . . . 5 4 . 7 . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 17 | . . 1 . . 6 3 1 . . . . . . . . . . . . . . . . . 1 2 3 . Piercing Weapon 29 | . . . . . . . . 1 2 1 . . . 1 . . . 3 . . 5 6 . 3 4 1 2 . Special Melee Weapon 5 | . . 2 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . . 1 2 1 . 1 16 . 3 . . 5 . 1 . . 4 4 . 10 . 7 1 . 5 . Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . System Corruption 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Parts Lost 23 | . . 2 . . 6 . . . 3 2 2 . . . . 1 1 . . . 2 1 . . . . 2 1 Power 4 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . 1 . Propulsion 4 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . . . 2 . . . 2 2 2 . . . . . 1 . . . 1 1 . . . . 1 1 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Highest Loss Streak 3 | . . 1 . . 3 . . . 2 1 2 . . . . 1 1 . . . 1 1 . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 95 94 80 86 83 85 87 81 80 86 89 88 87 84 88 88 89 88 88 87 88 84 81 76 75 72 74 Engine 5 | . 14 14 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 7 13 13 13 7 . 1 10 10 6 . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 2 6 4 . . 1 5 4 5 5 5 5 8 13 13 12 8 8 9 7 Treads 10 | . 28 24 21 19 12 7 13 13 7 . . . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . 5 13 12 21 21 21 21 30 31 31 31 30 28 22 17 17 17 16 15 15 Wheel 3 | . . 3 6 8 6 6 6 6 6 6 3 . . . . . . . . . . . . . . . . . Device 12 | . 14 7 9 . 10 19 13 14 7 6 16 15 14 15 15 15 25 31 30 26 24 27 20 23 23 21 25 23 Storage 9 | . 14 14 14 13 6 6 6 6 8 13 9 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 4 4 Processor 3 | . . . . . 5 6 11 13 10 6 2 5 5 5 5 . . . . . . . 8 8 8 8 4 11 Hackware 1 | . . . . . 12 . . . . . 1 . . . . 4 5 5 5 5 1 . 1 . . . . . Protection 5 | . . 2 . . 8 6 6 6 10 13 11 10 10 10 10 13 5 . . 4 9 9 8 6 4 4 3 3 Energy Gun 1 | . 25 1 . . . . . . . . . . . . . . 3 1 . . . . . . . . . . Energy Cannon 9 | . . 15 27 9 1 3 6 1 9 12 12 15 15 15 15 9 5 4 . 8 4 2 2 3 1 . 3 3 Special Weapon 2 | . 1 3 . 4 4 3 . 4 . . 3 . . 2 4 2 1 3 . . 1 3 . . . . . . Slashing Weapon 1 | . . 3 . . . 2 4 2 . . . . . . . . . . . . . . . . . 3 2 3 Special Melee Weapon 1 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Peak Build Rating 287 | 9 11 32 32 30 70 82 82 80 119 120 161 165 165 179 177 196 176 168 174 174 199 205 226 241 255 276 287 268 Average Rating 106 | 6 10 18 18 21 57 78 80 77 92 116 144 161 162 167 176 172 169 166 165 168 185 188 220 223 242 264 256 260 On Entrance 134 | . 8 11 31 13 30 63 78 81 75 117 104 148 163 163 177 177 168 166 165 167 174 180 205 215 237 250 257 266 Naked Turns 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Heaviest Build 221 | 13 52 221 221 219 125 140 150 123 177 177 202 196 185 194 194 191 162 153 135 169 189 182 196 196 189 199 213 171 Greatest Support 196 | 40 40 40 40 43 43 28 28 28 60 28 122 122 122 122 122 182 182 182 182 182 172 188 188 192 184 184 196 184 Greatest Overweight (x) 13 | . 1 11 13 13 7 4 5 4 6 6 7 1 1 1 1 1 . . . 1 1 1 1 2 1 1 1 . Average Overweight (x) 3 | . . 3 6 11 4 4 4 4 4 5 4 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 20 35 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Capacity 25 | 7 12 25 27 34 25 25 25 25 22 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 19 Most Carried 35 | 8 16 35 35 35 34 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 Average Carried 24 | 5 9 24 25 31 24 24 24 24 21 24 23 24 24 24 24 24 24 24 24 24 23 24 24 24 24 24 22 19 Final Capacity 35 | 8 20 35 35 35 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 5 Final Carried 35 | 8 16 34 21 35 22 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 23 25 25 25 25 25 20 4 Class Distribution -------------------- 28% | Mutant 19% | Hauler-Mutant 11% | Hacker-Mutant 10% | Alien-Mutant 7% | Scavenger-Mutant 4% | Scavenger-Skirmisher 4% | Skirmisher 3% | Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Hauler-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Mutant | -5/Proximity Caves Golem | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Skirmisher | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Infiltrator-Mutant | -3/Testing Assassin | -2/Research Infiltrator-Mutant | -2/Quarantine Alien-Assassin | -2/Section 7 Alien-Assassin | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 13074 | 324 143 388 165 140 1158 476 136 130 757 300 967 70 42 173 100 700 299 85 109 387 814 589 454 883 806 441 1823 215 Remotely 415 | . . . . . . . . . . . . . . . . . . . . . . . 198 217 . . . . Salvage Created 26746 | 171 213 512 426 . 3249 423 506 . 1058 1547 2179 . . 293 89 2437 1016 116 361 678 2921 551 892 1081 1668 607 3006 746 Parts 1156 | 16 11 45 12 . 91 12 12 . 37 59 119 . . 4 10 128 37 3 3 14 155 40 48 34 97 39 104 26 Haulers Intercepted 9 | . 1 . . . 3 . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . Recyclers Shooed 11 | . . . 2 . 5 . . . . . 2 . . . . . . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 139 | . . 10 . . . 8 6 1 . 55 . 1 . . 5 . 38 1 . 14 . . . . . . . . Prevented 13 | . . . . . . 3 3 . . . . . . . 1 . 6 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 543 | . 5 10 1 . 27 6 2 . 41 32 40 . . 9 5 35 16 1 . 7 38 9 7 13 16 9 196 18 Melee 4 | . . 1 . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Guns 53 | . 5 3 . . . . . . . . . . . . . 1 1 . . . . 3 4 7 15 9 5 . Cannons 196 | . . 6 1 . 17 2 1 . 1 23 30 . . 1 . 34 15 . . 4 33 3 2 3 . . 10 10 AOE 260 | . . . . . . 3 . . 36 8 10 . . 8 5 . . . . 2 4 1 . 1 . . 178 4 Classes Destroyed 36 | 2 3 3 1 . 5 2 1 . 5 2 2 . . 2 . . . . . 1 . 1 . 3 1 . 2 . Worker 19 | . . . . . 1 . . . . . 4 . . . . 4 . . . . 3 5 . . . . 2 . Builder 13 | . . . . . 4 . . . . . 1 . . . . 2 . . . . 3 . . . 2 1 . . Tunneler 9 | 5 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . 1 . . Hauler 9 | . 1 . . . 3 . . . . . 1 . . . . 2 . . . 1 . . . . 1 . . . Recycler 30 | 1 . . 5 . 11 . . . . . 2 . . . . 1 . . . . 2 1 1 . 1 1 4 . Carrier 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Watcher 6 | . 1 . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Swarmer 70 | . . 3 . . . 3 . . . 6 6 . . . 4 8 2 . . . 3 4 . 4 . 4 23 . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Saboteur 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 6 . Grunt 152 | . 5 . . . 10 3 1 . . 14 17 . . 5 . 8 11 . . . 18 . . 2 9 . 49 . Brawler 22 | . . . . . . . 1 . . 2 . . . 1 . 2 1 . . . 1 . . 1 1 . 12 . Duelist 28 | . . . . . 1 . . . . 6 2 . . . . . 1 . . . 5 . . 1 . . 12 . Protector 11 | . . . . . . . . . . 1 . . . 1 . 1 . . . 1 1 . . . . . 6 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 21 | . . . 1 . 3 . . . . 2 2 . . . . 3 1 . . 1 1 . 2 . 2 1 2 . Demolisher 7 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 6 . Specialist 17 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 2 . . . 12 . Hunter 47 | . . . . . 9 . . . . . 3 . . . . 6 . . . 2 1 . . . . . 26 . Programmer 71 | . . . . . 4 . . . . . 9 . . . 1 6 . . . 1 6 4 2 2 2 4 30 . Heavy 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . Behemoth 4 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 11 Enhanced Hunter 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Z-Light 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Samaritan 7 | . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 33 | . . . . . . . . . 33 . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Best Kill Streak 198 | 3 2 3 3 . 8 3 2 . 35 14 9 . . 8 5 7 7 1 . 6 13 6 4 5 8 4 198 5 Combat Bots Only 178 | . 2 3 1 . 3 3 2 . 33 14 7 . . 8 5 5 7 1 . 5 12 4 3 5 7 4 178 5 Max Kills in Single Turn 198 | 1 1 2 1 . 2 3 1 . 33 5 5 . . 8 5 2 3 1 . 2 3 2 2 1 3 1 198 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 178 | . . . . . . 3 . . 32 5 2 . . 8 5 . . . . 1 3 1 . 1 . . 178 1 Melee 1 | . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 3 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1960 | . 19 39 6 . 233 10 2 . 52 134 190 6 . 4 37 152 12 12 . 68 140 94 37 67 33 26 277 310 Missed 697 | . 6 9 1 . 64 5 . . 15 34 62 5 . 1 14 50 6 6 . 26 44 50 12 23 15 7 100 142 Damage Taken 19638 | . 187 469 73 . 2351 64 20 . 1200 1171 1999 22 . 42 270 1015 82 125 . 665 1430 743 483 381 429 289 3203 2925 Core 2373 | . 40 80 . . 241 . . . 157 87 195 . . 14 25 121 7 34 . 113 42 70 61 53 280 89 368 296 Absorbed by Shields 10281 | . . . . . 139 66 20 . 259 824 432 . . 42 101 680 42 90 . 266 757 35 296 359 108 107 2815 2843 Redirected to Shielding 180 | . . . . . . . . . 144 . . . . . . 36 . . . . . . . . . . . . Ignored by Resistances 3985 | . . . . . . . . . . 399 490 5 . 18 77 356 26 . . . 441 165 153 185 157 186 1311 16 Regen/Repaired (Parts) 5459 | . . . . 374 . . . 813 . . . . . 3 . . . . . . . . . . . 99 3007 1163 Core Remaining (%) 65 | 100 . . . 52 . . . . . 42 . . . . 76 . . . . 76 . 91 . . 62 . . 26 Volleys Fired 1267 | 8 28 73 33 . 140 17 3 2 36 54 96 11 5 9 12 110 36 1 . 30 88 54 57 79 44 32 116 93 Largest 3 | 2 2 2 2 . 2 2 2 1 2 2 3 3 1 3 3 2 2 1 . 1 1 1 1 1 2 1 1 1 Hottest 200 | 40 130 160 160 . 168 176 176 5 176 115 140 75 25 75 75 150 150 90 . 105 105 105 50 90 140 200 200 200 Shots Fired 1561 | 16 46 96 48 . 180 22 6 2 54 101 163 13 5 17 33 127 38 1 . 30 88 54 57 79 45 32 115 93 Gun 170 | 16 36 6 . . . . . . 6 . . . . . . 5 3 . . . . 3 11 18 26 21 11 8 Cannon 1166 | . . 51 48 . 82 13 6 . 38 97 145 13 5 14 32 115 32 1 . 27 84 42 46 57 19 11 103 85 Launcher 35 | . . . . . . 1 . . 9 4 10 . . 1 1 . . . . 3 2 2 . 1 . . 1 . Special 190 | . 10 39 . . 98 8 . 2 1 . 8 . . 2 . 7 3 . . . 2 7 . 3 . . . . Kinetic 126 | 16 . 6 . . . . . . 6 . . . . . . . . . . . . 3 11 18 26 21 11 8 Thermal 904 | . 46 90 48 . 77 3 . . 13 97 145 13 5 14 32 40 . . . 9 16 42 46 55 17 9 29 58 Explosive 34 | . . . . . . 1 . . 9 4 10 . . 1 1 . . . . 3 2 2 . 1 . . . . Electromagnetic 83 | . . . . . 5 10 6 . 25 . . . . . . . . . . . . . . . . . 37 . Impact 97 | . . . . . 90 7 . . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 16 Entropic 8 | . . . . . . . . . . . . . . . . 5 3 . . . . . . . . . . . Phasic 218 | . . . . . . . . . . . . . . . . 75 32 1 . 18 68 . . 2 2 2 7 11 Robot Hit Streak 52 | 6 7 16 23 . 19 9 9 1 9 15 23 7 . 14 6 14 10 . . 7 11 8 13 11 13 29 40 52 Robot Miss Streak 10 | 1 4 1 2 . 5 1 1 2 4 10 5 . . 3 3 3 1 . . 6 5 2 3 3 3 4 5 2 Penetration Max 3 | . . . . . . . . . . . . . . . . 2 2 . . 1 2 . 2 1 3 1 1 1 Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 354 | . . . . . . . . . . . . . . . . 17 33 1 . 27 74 . 36 57 9 . 100 . Shots Hit Robots 983 | 11 34 27 18 . 120 24 13 1 38 77 102 5 . 12 12 82 25 1 6 13 59 25 34 45 30 19 72 78 Core Hits 1028 | 6 35 16 6 . 37 11 6 . 111 79 83 1 . 36 15 45 14 . 2 38 56 19 17 31 32 22 225 85 Critical Kills 59 | . . . . . 4 . . . . . . . . . . . . . . . . 3 8 7 17 9 8 3 Critical Parts Destroyed 64 | . . . . . 13 1 . . . . . . . . . . . . . . . . 6 7 14 13 5 5 Critical Strikes 257 | . . 1 . . 17 1 . . 1 . . . . . . 38 21 . 4 9 42 7 15 14 33 25 16 13 Meltdown 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 106 | . . . . . . . . . . . . . . . . . . . . . . 3 15 14 32 24 13 5 Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Smash 17 | . . . . . 16 1 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impale 8 | . . . . . . . . . . . . . . . . . . . 4 . . 4 . . . . . . Phase 118 | . . . . . . . . . . . . . . . . 38 21 . . 9 42 . . . 1 1 2 4 Melee Attacks 139 | . . 11 1 . 12 8 9 1 2 10 . . . . . . . 1 6 1 5 26 1 4 10 22 9 . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 63 | . . 10 . . 11 8 9 1 . . . . . . . . . . . . . . . . 4 11 9 . Piercing 67 | . . . . . . . . . 2 10 . . . . . . . 1 6 1 1 26 1 2 6 11 . . Entropic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Sneak Attacks 35 | . . 2 1 . 5 6 9 . 1 . . . . . . . . . . . 1 5 . . 2 1 2 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 321525 | 154 423 713 461 . 7062 1584 775 . 3779 4670 6805 231 . 1369 1087 4081 1421 . 481 1695 4451 1180 1329 1749 666 627 260112 14620 Guns 2467 | 154 423 79 . . . . . . 44 . . . . . . 278 209 . . . . 18 157 185 354 302 137 127 Cannons 37228 | . . 412 461 . 1439 390 145 . 782 3205 4225 231 . 412 696 3790 1212 . . 521 3366 266 1098 1242 186 40 4844 8265 Explosions 271993 | . . . . . 94 172 . . 2821 1331 2580 . . 957 391 13 . . . 1174 758 296 . 272 . 82 254824 6228 Melee 3938 | . . 222 . . 308 497 630 . 132 134 . . . . . . . . 481 . 327 521 . 50 126 203 307 . Ramming 164 | . . . . . 11 . . . . . . . . . . . . . . . . 79 74 . . . . . Kinetic 1610 | 154 . 82 . . . . . . 44 . . . . . . . . . . . . 18 157 235 354 302 137 127 Thermal 283393 | . 423 409 461 . 1314 53 . . 204 3205 4225 231 . 412 696 1171 . . . . . 266 1098 1138 134 82 254824 13047 Explosive 10737 | . . . . . . 172 . . 2821 1331 2580 . . 957 391 . . . . 1174 758 281 . 272 . . . . Electromagnetic 1892 | . . . . . 219 337 145 . 578 . . . . . . . . . . . . 15 . . . . 598 . Impact 5735 | . . . . . 5210 525 . . . . . . . . . . . . . . . . . . . . . . Slashing 7561 | . . 222 . . 308 497 630 . . . . . . . . . . . . . . . . . 126 203 4329 1246 Piercing 1268 | . . . . . . . . . 132 134 . . . . . . . . 481 . . 521 . . . . . . Entropic 814 | . . . . . . . . . . . . . . . . 278 209 . . . 327 . . . . . . . Phasic 8351 | . . . . . . . . . . . . . . . . 2632 1212 . . 521 3366 . . 104 52 40 224 200 Highest Corruption 29 | . . . . . 2 2 2 2 . . 3 3 3 . 2 1 1 1 1 3 2 9 . 1 1 . 29 1 Average Corruption 3 | . . . . . 1 2 2 2 . . 1 3 2 . 1 1 1 1 1 2 1 3 . 1 1 . 20 1 Corruption Purged 70 | . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . 64 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 206 | . . . . . 17 9 7 1 . . 23 12 5 . 2 8 4 5 5 6 5 16 . 3 4 . 72 2 Message Errors 44 | . . . . . 3 3 3 . . . 4 3 1 . . 1 1 2 1 1 2 2 . 2 2 . 12 1 Matter Fused 57 | . . . . . 6 3 3 . . . 6 4 1 . . 2 2 1 1 1 . 5 . . 1 . 21 . Heat Flow Errors 25 | . . . . . . 1 . . . . 4 1 1 . 1 1 . 2 2 2 1 . . . 1 . 8 . Energy Discharges 26 | . . . . . 4 . . . . . 2 1 2 . 1 2 . . . 1 . 4 . . . . 9 . Parts Fused 4 | . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . Data Loss (minor) 31 | . . . . . 2 1 . 1 . . 5 1 . . . 1 . . . . 1 2 . 1 . . 15 1 Data Loss (major) 8 | . . . . . . . . . . . 2 . . . . . . . 1 . . 2 . . . . 3 . Misfires 3 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . Alerts 5 | . . . . . 1 1 1 . . . . 1 . . . . . . . . 1 . . . . . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overflow Damage 29495 | . . 22 17 . 2294 250 135 . 40 65 266 . . . 2 70 22 . 318 8 108 214 75 72 . . 25018 499 Projectiles 3226 | . . . 17 . 2222 184 . . . 60 195 . . . 2 70 22 . . 8 58 5 70 72 . . 10 231 Explosions 25189 | . . . . . . . . . 40 5 71 . . . . . . . . . 16 25 . . . . 24764 268 Melee 1080 | . . 22 . . 72 66 135 . . . . . . . . . . . 318 . 34 184 5 . . . 244 . Knockbacks 32 | . . . . . 27 5 . . . . . . . . . . . . . . . . . . . . . . Impact 32 | . . . . . 27 5 . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1159 | . . . . . 34 . . . . 72 151 . . . . . . . . 52 175 45 . . . . 630 . Shots 23 | . . . . . 1 . . . . 3 7 . . . . . . . . 3 7 1 . . . . 1 . Rammed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 9 | . . . . . 2 . . . . . . . . . . . . . . . . 4 3 . . . . . Kicked 7 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 432 | . 240 162 414 . 432 230 230 . 270 108 206 245 161 . 190 366 253 229 147 305 274 201 186 214 86 . 187 . Average Temperature 90 | . 72 51 130 . 143 78 119 . 95 45 52 100 87 . 98 103 110 98 72 86 66 65 73 67 86 . 67 . Received Heat Transfer 2025 | . 102 69 18 . 231 16 8 . 179 504 428 . . . . 83 15 17 . 23 195 . 8 36 29 . 64 . Effects 6 | . . . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . . . 15 1 1 . 4 . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 18 | . . . . . 9 1 1 . 4 . . . . . . . . . . . . . . . . . 3 . Parts Fried 39 | . . . . . 27 1 1 . 3 . . . . . . . 2 . . . . . . . . . 5 . Impact Corruptions 54 | . . . . . 47 6 . . . . . . . . . . . . . . . . 1 . . . . . Robots Melted 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . 4 Combat Hostiles 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . 4 Parts Melted 24 | . . 1 1 . 4 . . . . 3 3 . . . . 2 . 1 . . . . 6 3 . . . . Heat Transferred 17376 | . 510 558 629 . 1941 100 . . 109 1675 2000 125 . 172 323 637 . . . . . 222 888 962 111 80 120 6214 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 2375 | 30 135 . 127 . 531 . . . . . 862 . . . . 2375 . . . . 1271 1019 1072 933 860 857 989 . Initial 630 | . 19 . 31 . . . . . . . 140 . . . . 98 . . . . . 630 573 611 419 485 452 . Average 432 | 12 42 . 29 . 239 . . . . . 345 . . . . 945 . . . . 588 720 771 754 612 637 683 . Maximum Alert Level 5 | . . . . . 2 . . . . . 3 . . . . 5 . . . . 4 3 3 3 3 3 5 . Low Security (%) 31 | 100 100 . 100 . 51 . . . . . 41 . . . . 17 . . . . 23 . . . . . . . Level 1 6 | . . . . . 13 . . . . . 31 . . . . 15 . . . . 8 . . . . . . . Level 2 20 | . . . . . 34 . . . . . 11 . . . . 20 . . . . 30 39 44 34 70 71 5 . Level 3 14 | . . . . . . . . . . . 16 . . . . 9 . . . . 21 60 55 65 29 28 5 . Level 4 1 | . . . . . . . . . . . . . . . . 8 . . . . 16 . . . . . . . Level 5 24 | . . . . . . . . . . . . . . . . 15 . . . . . . . . . . 88 . High Security 1 | . . . . . . . . . . . . . . . . 13 . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . . . . . 8 . . . . 1 10 . . . . 18 . . . . 6 3 4 3 4 3 3 . Investigation 8 | . . . . . . . . . . . 2 . . . . 4 . . . . 1 . 1 . . . . . Extermination 20 | . . . . . 3 . . . . . 4 . . . . 3 . . . . 2 2 1 2 1 1 1 . Reinforcement 10 | . . . . . 4 . . . . . . . . . . 1 . . . . 1 . 1 . 1 1 1 . Assault 21 | . . . . . 1 . . . . 1 1 . . . . 10 . . . . 2 . 1 1 2 1 1 . Garrison 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 19 | . 2 . . . 1 . . . . . . . . 1 . 2 . . . . 1 1 3 . . 1 7 . Communications Jammed 294 | . . . . . . . . . . . 5 . . . . 64 . . . 8 34 13 37 31 19 75 8 . Distress Signals 264 | . . . . . . . . . . . 3 . . . . 55 . . . 8 32 4 29 31 19 75 8 . Times Spotted 549 | . 15 18 1 . 34 10 2 . 50 30 45 1 . 23 6 56 12 1 . 12 45 18 21 18 22 23 61 25 Peak Tracking Total 38 | . 3 6 1 . 4 4 2 . 37 10 6 1 . 12 6 8 7 1 . 7 8 4 6 6 6 5 38 6 Tactical Retreats 23 | . 1 2 . . 2 . . . . 1 1 . . 1 . . . . . . 3 3 2 . 1 . 6 . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 8 | . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 120 | . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 5 | . . . . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . 1 . . . . . . . . 1 . . 8 2 . 3 . . 2 . . . . . . . . Most Traps Carried 2 | . . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 83 | . 1 1 1 . 4 . . . 2 1 5 . . 1 . 13 1 1 . . 8 11 . 10 9 3 7 4 Max in Single Turn 4 | . 1 1 1 . 2 . . . 1 1 1 . . 1 . 4 1 1 . . 2 2 . 1 2 1 3 1 Garrison Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 109 | . 11 4 12 7 9 . . . . . 8 . 1 5 . 10 . . 5 1 6 6 2 7 7 5 3 . Terminals 57 | . 8 . 6 . 4 . . . . . 5 . 1 . . 5 . . . 1 3 4 . 5 7 5 3 . Fabricators 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . . Repair Stations 5 | . 1 . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . Recycling Units 14 | . 2 . 6 . 3 . . . . . 2 . . . . 1 . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Garrison Access 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . . Total Hacks 325 | . 26 17 40 43 24 . . . . . 21 . 1 12 . 45 . . 18 1 13 12 6 14 16 9 7 . Successful 211 | . 15 17 26 43 8 . . . . . 13 . 1 12 . 27 . . 18 1 6 4 2 7 5 3 3 . Failed 113 | . 10 . 14 . 16 . . . . . 8 . . . . 18 . . . . 7 8 4 7 11 6 4 . Catastrophic 23 | . 2 . 1 . . . . . . . 2 . . . . 4 . . . . 2 3 1 1 4 3 . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 131 | . 22 . 26 . 8 . . 5 . . 14 . . . . 26 . . . . 7 4 1 3 10 5 . . Terminals 142 | . 23 . 19 . 10 . . . . . 13 . 1 . . 19 . . . 1 9 9 . 6 16 9 7 . Fabricators 27 | . . . . . . . . . . . 3 . . . . 23 . . . . 1 . . . . . . . Repair Stations 13 | . 1 . . . . . . . . . . . . . . . . . . . . 2 6 4 . . . . Recycling Units 41 | . 2 . 21 . 10 . . . . . 5 . . . . 3 . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . . . . . . . . . . . . . 2 1 . 4 . . . . Garrison Access 5 | . . . . . 4 . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Hacks 124 | . 2 17 4 43 4 . . . . . 3 . 1 12 . 5 . . 18 1 3 2 . 2 3 1 3 . Record 64 | . . 14 . 36 . . . . . . . . 1 6 . . . . 6 1 . . . . . . . . Part Schematic 8 | . . . . . 1 . . . . . 1 . . . . 2 . . 4 . . . . . . . . . Robot Analysis 13 | . 1 . . 6 1 . . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Locate Traps 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Derelict Proto ID Bank 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 13 | . . . . . . . . . . . 2 . . . . 11 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Load Schematic 7 | . . . . . . . . . . . 1 . . . . 6 . . . . . . . . . . . . Build 5 | . . . . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Scan Component 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . Recycling Unit Hacks 10 | . 2 . 6 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 10 | . 2 . 6 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 57 | . 11 . 16 . 2 . . . . . 7 . . . . 11 . . . . 1 1 1 3 2 2 . . Terminals 30 | . 10 . 7 . . . . . . . 3 . . . . 1 . . . . 1 1 . 3 2 2 . . Track 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . 2 . . . . . . . 2 . . . . 1 . . . . 1 . . . 1 1 . . Disrupt 3 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Operators 4 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . Skim 10 | . 5 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recompile 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Mechanics 2 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 16 | . . . 9 . 2 . . . . . 3 . . . . 2 . . . . . . . . . . . . Reject 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Mask 4 | . . . 1 . 1 . . . . . 1 . . . . 1 . . . . . . . . . . . . Tunnel 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 9 . 7 . 7 . . . . . 7 . . . . 8 . . . . 5 6 2 3 7 4 2 . Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 56 | . . . . . 1 . . 16 . . 12 2 1 11 1 2 . . 4 . . . . . 6 . . . Parts Built 7 | . . . . . . . . . . . 2 . . . . 5 . . . . . . . . . . . . Authchips 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Time 397 | . . . . . . . . . . . 53 . . . . 344 . . . . . . . . . . . . Total Part Build Rating 55 | . . . . . . . . . . . 12 . . . . 43 . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 20 . 11 . 3 . . . . . 1 . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 28 | . . 1 1 . 5 . . 1 . . 5 . . 2 . 6 . . . . 1 4 . 2 . . . . Non-combat 5 | . . 1 . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . Combat 4 | . . . 1 . . . . 1 . . . . . 2 . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . 1 1 . 2 . . 1 . . 2 . . 2 . 1 . . . . . . . . . . . . parse_system 7 | . . 1 1 . 1 . . 1 . . . . . 2 . 1 . . . . . . . . . . . . find_chute 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 21 | . . . . . 4 . . . . . 4 . . . . 6 . . . . 1 4 . 2 . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . 1 . . . 2 . . . . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 24 | . 1 . . . 3 1 . 2 . 2 8 . . . . 3 2 . . . 1 1 . . . . . . Largest Group 5 | . 1 . . . 1 1 1 3 3 2 5 1 1 1 1 3 2 2 2 2 1 2 . . . . . . Highest-Rated Group 285 | . 10 . . . 59 59 56 248 248 78 235 143 143 143 143 285 96 96 96 96 45 41 . . . . . . Highest-Rated Ally 143 | . 10 . . . 59 59 56 96 96 52 143 143 143 143 143 143 49 49 49 49 45 26 . . . . . . Total Orders 39 | . . . . . . 2 . . 6 . 7 . . 4 6 11 . . . 1 . 2 . . . . . . STAY 19 | . . . . . . 1 . . 3 . 4 . . 2 3 5 . . . . . 1 . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . FOLLOW 18 | . . . . . . 1 . . 3 . 3 . . 2 3 5 . . . . . 1 . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 226 | . . . . . . 17 2 . 65 6 37 2 . 14 5 61 11 1 . 5 . . . . . . . . Total Damage 9054 | . . . . . . 662 100 . 1829 222 762 50 . 1246 293 3575 114 25 . 176 . . . . . . . . Kills 67 | . . . . . . 5 . . 16 . 5 1 . 7 3 27 3 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 13 | . 1 . . 6 1 . . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . . 1 . 2 . . 2 . 2 . . 1 . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 54293 | 221 1321 8943 2106 7376 2561 886 590 2037 4584 2346 2191 662 865 1579 1469 1665 819 647 271 821 830 992 385 828 799 900 5147 452 Spaces Moved 24522 | 111 553 2967 685 2053 1091 454 332 1249 2116 970 827 334 436 788 611 869 419 481 192 513 366 674 187 515 740 529 3228 232 Core 13 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Treads 3233 | 109 553 1777 315 478 1 . . . . . . . . . . . . . . . . . . . . . . . Legs 11001 | . . . . . . . . . 7 . 205 334 436 788 611 869 419 481 192 513 366 674 187 515 602 490 3091 221 Wheels 9961 | . . 1190 370 1575 1090 454 332 1249 2109 970 622 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 190 160 145 160 160 160 145 175 115 185 185 180 180 123 123 123 118 90 95 95 100 92 92 92 92 50 Average Speed 180 | 158 186 263 284 354 160 160 161 160 169 189 184 185 185 183 180 128 123 123 121 109 114 102 108 105 94 97 112 90 Slowest Speed 560 | 160 240 560 560 560 320 160 175 160 210 190 330 185 185 185 180 179 123 123 123 183 173 173 172 250 167 167 182 92 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Microwarps 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 13 . Exploration Rate (%) 58 | 7 93 98 97 94 24 58 54 86 89 97 26 58 60 91 78 25 46 49 60 62 18 62 9 67 62 24 93 22 Regions Visited 28 Branch Regions 21 Pre-discovered Areas 15 | . . . 9 . . . . . . . . . . 1 2 . . . 3 . . . . . . . . . Known Exits Taken 12 | . 1 . . . 1 . . . . 1 1 1 1 1 1 1 . . . . 1 1 1 . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 . 1 1 1 1 . . . . . . . 1 1 1 1 . . . 1 1 1 1 . Scrap Searched 35 | . . 9 . 5 . 3 2 4 . 4 . . 1 . 2 . . 3 . 2 . . . . . . . . Spaces Dug 504 | . 6 26 13 . 18 12 . . . 1 31 4 4 . 12 9 33 27 . 108 16 17 8 18 24 23 26 68 Terrain Destroyed 5518 | . 10 30 29 . 40 13 . . 21 72 82 8 5 23 36 438 199 27 . 251 399 127 21 31 32 56 3156 412 Melee 31 | . . . . . 7 . . . . . . . . . . . . . . . 1 . . 1 5 15 2 . Projectile 1585 | . 10 30 29 . 33 1 . . 3 24 48 8 5 1 17 351 199 27 . 184 301 31 20 23 26 27 60 127 AOE 3891 | . . . . . . 12 . . 18 48 34 . . 22 19 87 . . . 67 97 96 . 5 . 13 3091 282 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Sec Acc Com Ac0 Total 33222 | 137 765 3919 797 2154 1713 584 372 1286 3080 1350 1357 367 489 916 952 1301 711 532 218 760 739 884 340 761 769 839 4727 403 Wait 5067 | 1 133 633 4 22 225 41 2 4 706 270 194 14 41 70 321 190 206 32 5 147 171 23 45 35 17 244 1262 9 Move 24203 | 110 552 2966 684 2052 1090 453 331 1248 2115 969 826 333 435 787 610 868 418 480 191 512 365 671 186 514 611 492 3103 231 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Pick Up 595 | 6 15 50 44 48 46 12 7 8 68 6 76 3 1 16 2 37 6 3 2 15 16 17 8 19 6 7 34 17 Fast Attach 222 | 9 2 4 3 9 22 6 1 3 29 2 12 . 2 6 . 1 . 2 6 9 4 21 4 13 15 3 31 3 Attach 196 | . . 4 3 . 45 9 2 3 14 1 10 1 . 1 . 13 2 1 1 3 8 2 2 11 12 6 32 10 Detach 109 | 1 . 1 2 4 29 8 2 . 5 2 3 . . 2 . 2 . . . . 4 2 . 6 10 2 21 3 Swap 542 | 1 19 24 8 4 26 10 6 6 18 8 43 2 2 2 5 49 23 8 . 19 55 25 22 44 28 28 39 18 Drop 673 | 1 11 33 15 14 66 16 9 11 87 7 93 3 3 23 2 29 5 4 7 24 21 38 12 32 16 8 64 19 Fire 1267 | 8 28 73 33 . 140 17 3 2 36 54 96 11 5 9 12 110 36 1 . 30 88 54 57 79 44 32 116 93 Melee 134 | . . 11 1 . 12 8 9 1 2 10 . . . . . . . 1 6 1 5 26 1 4 10 17 9 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . . . . . . . . . . . . . . . . . . . . 4 3 . . . . . Crush 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Rewire 42 | . . . . . . . . . . 21 . . . . . . 15 . . . . . . . . . 6 . Trap 125 | . . 120 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 27 | . 5 . . . 9 1 . . . . 4 . . . . 2 . . . . 2 . . 4 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 31 | -11/Scrapyard | Discovered new exit (range 16) 222 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 432 | -10/Materials | Central database locked down 445 | -10/Materials | Discovered new exit (range 12) 568 | -10/Materials | Discovered new exit (range 12) 618 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Discovered new exit (range 7) 1127 | -10/Materials | Identified exit to Subcaves 1127 | -10/Materials | Identified exit to Materials 1127 | -10/Materials | Learned location of 1 exit from Materials 1276 | -10/Materials | Learned location of 2 exits from Mines 1346 | -10/Materials | Learned Storage emergency access door positions 1543 | -10/Materials | Entered Subcaves 1544 | -10/Subcaves | Identified exit to Materials 2034 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2175 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2178 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3007 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3055 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 3428 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 3730 | -10/Subcaves | Visited 4L-MR0's lab 3757 | -10/Subcaves | Found Gun Armor 4036 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 4128 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 4362 | -10/Subcaves | Disturbed a concealed Subdweller 6283 | -10/Subcaves | Disturbed a concealed Subdweller 6469 | -10/Subcaves | Learned Materials stockpile data 6523 | -10/Subcaves | Visited Clippyterm 6528 | -10/Subcaves | Learned Research security intel 6528 | -10/Subcaves | Learned 40 Factory zone layouts 7768 | -10/Subcaves | Ambushed by Subdweller buried in earth 8173 | -10/Subcaves | Found SUBCON Basin 8363 | -10/Subcaves | Build established: Hauler-Mutant 10469 | -10/Subcaves | Discovered new exit (range 2) 10486 | -10/Subcaves | Entered Recycling 10909 | -9/Recycling | Build established: Mutant 11517 | -9/Recycling | Discovered new exit (range 16) 11830 | -9/Recycling | Scanned before Scraplab entrance 12123 | -9/Recycling | Learned location of 3 exits from Materials 12168 | -9/Recycling | Learned Materials terminal intel 12204 | -9/Recycling | Learned location of 2 exits from Materials 12231 | -9/Recycling | Learned 2 Storage zone layouts 12313 | -9/Recycling | Learned Materials emergency access door positions 12370 | -9/Recycling | Learned location of Zion (-6) 12383 | -9/Recycling | Build established: Hauler-Mutant 12546 | -9/Recycling | Entered Scraplab 12589 | -9/Recycling | Discovered new exit (range 2) 12592 | -9/Recycling | Entered Scraptown 13273 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 13284 | -9/Scraptown | Learned location of 2 exits from Upper Caves 13287 | -9/Scraptown | Learned Research stockpile data 13335 | -9/Scraptown | Discovered new exit (range 3) 13575 | -9/Scraptown | Visited CR-KLE's Repair Center 13645 | -9/Scraptown | Visited Cyclists 14433 | -9/Scraptown | Visited CPS Storage 14509 | -9/Scraptown | Visited Awakened 14680 | -9/Scraptown | Visited Comm Corps 14803 | -9/Scraptown | Visited Science Testing Area 14838 | -9/Scraptown | Visited Symbiants 14945 | -9/Scraptown | Visited UFD Registry 14945 | -9/Scraptown | Registered with UFD as "Nukeparser" 15074 | -9/Scraptown | Visited Chapter 10 15164 | -9/Scraptown | Visited Botcube Research 15185 | -9/Scraptown | Found Lrg. Botcube 15239 | -9/Scraptown | Visited Abandonware Association 15286 | -9/Scraptown | Learned abandonware demo "HACKBUD.EXE" 15286 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 15411 | -9/Scraptown | Discovered new exit (range 5) 15638 | -9/Scraptown | Visited Science Guys 15704 | -9/Scraptown | Warned about trapping Scraptown 15769 | -9/Scraptown | Visited Infowarlord's Domain 15790 | -9/Scraptown | Found Exp. Terrain Scanner 15835 | -9/Scraptown | Visited Analyses Database 16024 | -9/Scraptown | Visited Junk Repository 16204 | -9/Scraptown | Delivered Scrap Shield to a Scientist 16521 | -9/Scraptown | Visited Junk Repository 16625 | -9/Scraptown | Visited Junk Cannon Lab 16680 | -9/Scraptown | Found Prototype Special Weapon 16680 | -9/Scraptown | Identified Junk Cannon 16743 | -9/Scraptown | Visited LU-1G1's Boring Crew 17009 | -9/Scraptown | Entered Cyclist Reading Room 17315 | -9/Scraptown | CR-KLE repaired 7 parts 19968 | -9/Scraptown | Entered Factory 19968 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 19969 | -6/Factory | Identified exit to Extension 19970 | -6/Factory | Identified exit to Lower Caves 19970 | -6/Factory | Identified exit to Factory 20360 | -6/Factory | Build established: Hacker-Mutant 21684 | -6/Factory | Found Prototype Launcher 21684 | -6/Factory | Identified Scatter Rocket Array 21998 | -6/Factory | Lost 3 parts (1n1u1w) 22418 | -6/Factory | First assault squad dispatched 22461 | -6/Factory | Lrg. Botcube activated 22529 | -6/Factory | Entered Lower Caves 22529 | -6/Lower Caves | Accompanied by 1 ally 22531 | -6/Lower Caves | UFD Scientist delivered a prototype 22543 | -6/Lower Caves | Found Prototype Protection 22545 | -6/Lower Caves | Identified Enh. Scrap Shield 22836 | -6/Lower Caves | Build established: Mutant 23384 | -6/Lower Caves | Discovered new exit (range 6) 23415 | -6/Lower Caves | Entered another Lower Caves area 23415 | -6/Lower Caves | Accompanied by 1 ally 23485 | -6/Lower Caves | Lost 3 allies 23977 | -6/Lower Caves | Discovered new exit (range 3) 24005 | -6/Lower Caves | Entered Zion 24005 | -6/Zion | Accompanied by 1 ally 24052 | -6/Zion | System corruption cleaned by Quarantine Array 24113 | -6/Zion | Discovered new exit (range 15) 24170 | -6/Zion | Visited the Megawrench Repair Shop 24223 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 24300 | -6/Zion | Build established: Scavenger-Mutant 24600 | -6/Zion | Learned 4 Factory zone layouts 24625 | -6/Zion | Turned away by Imprinter 24811 | -6/Zion | Given the Hacking Drone Bay 24863 | -6/Zion | Found GAL Module 24912 | -6/Zion | Found Prototype Device 24912 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 24940 | -6/Zion | Found CR-A16's Pointy Stick 25132 | -6/Zion | Given A8's code to call for help 25662 | -6/Zion | Megawrench repaired 13 parts 25983 | -6/Zion | Opened final containment barrier to the Deep Caves 25997 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26000 | -6/Zion | Enhanced Grunt warped into view, answering call for help 26030 | -6/Zion | Discovered new exit (range 5) 26033 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 26042 | -6/Zion | Entered Deep Caves 26042 | -6/Deep Caves | Accompanied by 3 allies 26291 | -6/Deep Caves | Z-Facility disabled 26311 | -6/Deep Caves | Attacked by Z-Imprinter 26312 | -6/Deep Caves | Build established: Derelict-Mutant 26344 | -6/Deep Caves | Destroyed Z-Imprinter 26356 | -6/Deep Caves | Found Prototype Protection 26356 | -6/Deep Caves | Identified Zio. Weapon Casing 26379 | -6/Deep Caves | Found Prototype Device 26379 | -6/Deep Caves | Identified Zio. Metafield Generator 26505 | -6/Deep Caves | Found Zio. Weapon Casing 26750 | -6/Deep Caves | Build established: Scavenger-Mutant 26782 | -6/Deep Caves | Found Prototype Protection 27169 | -6/Deep Caves | Discovered new exit (range 10) 27466 | -6/Deep Caves | Spotted AG-94203 27474 | -6/Deep Caves | Destroyed AG-94203 27569 | -6/Deep Caves | Spotted AG-85821 27762 | -6/Deep Caves | Found Prototype Protection 27762 | -6/Deep Caves | Identified Zio. Heavy Carapace 27802 | -6/Deep Caves | Found Zio. Weapon Casing 27845 | -6/Deep Caves | Found Zio. Weapon Casing 28063 | -6/Deep Caves | Destroyed AG-85821 28551 | -6/Deep Caves | Triggered Deep Caves wall 28551 | -6/Deep Caves | Spotted AS-10145 28552 | -6/Deep Caves | Destroyed AS-10145 28553 | -6/Deep Caves | Spotted AS-50595 28564 | -6/Deep Caves | Destroyed AS-50595 28580 | -6/Deep Caves | Destroyed 33 combat bots 28598 | -6/Deep Caves | Found Prototype Storage 28598 | -6/Deep Caves | Identified Superbattery 28615 | -6/Deep Caves | Exposed GOLEM chamber 28618 | -6/Deep Caves | Found GOLEM Unit 29028 | -6/Deep Caves | Build established: Golem 29344 | -6/Deep Caves | Found GOLEM Unit 29349 | -6/Deep Caves | Found GOLEM Unit 29484 | -6/Deep Caves | Found Surveybot 24 Chip 29510 | -6/Deep Caves | Found Surveybot 24 Scanner 29525 | -6/Deep Caves | Build established: Mutant 30626 | -6/Deep Caves | Entered Proximity Caves 30626 | -5/Proximity Caves | Accompanied by 1 ally 30944 | -5/Proximity Caves | Core integrity fell below 50% 30956 | -5/Proximity Caves | Found Lrg. Botcube 30999 | -5/Proximity Caves | Learned 8 Factory zone layouts 31134 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31604 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 32296 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 32379 | -5/Proximity Caves | Destroyed 14 combat bots 32570 | -5/Proximity Caves | Spotted B-75 Beast 32619 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 32622 | -5/Proximity Caves | Destroyed B-75 Beast 32644 | -5/Proximity Caves | Learned Factory emergency access door positions 32716 | -5/Proximity Caves | Discovered exit to Factory (range 7) 32972 | -5/Proximity Caves | Entered Factory 32972 | -5/Factory | Evolved 2 slots: Utility x2 32973 | -5/Factory | Identified exit to Upper Caves 32973 | -5/Factory | Identified exit to Factory 33312 | -5/Factory | Build established: Golem 33559 | -5/Factory | Attached Gun Armor, gained temporary slots: Weapon x2 33625 | -5/Factory | Garrison activated, responded to threat 34081 | -5/Factory | Cargo convoy interrupted 34161 | -5/Factory | Fabricated Hyp. Gauss Cannon? 34548 | -5/Factory | Scrapoids reinforcements arrived? 34633 | -5/Factory | Tech Extrapolator generated special schematic: Hyp. Alpha Cannon 34665 | -5/Factory | Lost 3 allies 34772 | -5/Factory | First assault squad dispatched 34776 | -5/Factory | Destroyed 7 combat bots 34788 | -5/Factory | Found Active Sensor Suite 34987 | -5/Factory | Found Scrap Suit 35039 | -5/Factory | Tech Extrapolator generated special schematic: Machine Rigger 35069 | -5/Factory | Build established: Scavenger-Tank 35076 | -5/Factory | Lrg. Botcube activated 35163 | -5/Factory | Entered Upper Caves 35163 | -5/Upper Caves | Accompanied by 1 ally 35164 | -5/Upper Caves | Identified exit to Upper Caves 35691 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 35814 | -5/Upper Caves | Build established: Scavenger-Skirmisher 35825 | -5/Upper Caves | Entered another Upper Caves area 35825 | -5/Upper Caves | Accompanied by 1 ally 35879 | -5/Upper Caves | Learned location of 1 exit from Factory 35896 | -5/Upper Caves | Learned Factory garrison access intel 36453 | -5/Upper Caves | Discovered new exit (range 14) 36479 | -5/Upper Caves | Identified exit to Warlord 36690 | -5/Upper Caves | Entered Warlord 36690 | -5/Warlord | Accompanied by 1 ally 37079 | -5/Warlord | Tech Extrapolator generated special schematic: Energy Deflector 37221 | -5/Warlord | Learned Research garrison access intel 37223 | -5/Warlord | Learned 4 Armory zone layouts 37223 | -5/Warlord | Learned 4 Testing zone layouts 37223 | -5/Warlord | Learned 4 Quarantine zone layouts 37223 | -5/Warlord | Learned 4 Quarantine zone layouts 37554 | -5/Warlord | Tech Extrapolator generated special schematic: Heat Bomb Trap 37679 | -5/Warlord | Warlord's base attacked by MAIN.C 37700 | -5/Warlord | Rebuked by Warlord 37728 | -5/Warlord | Found Prototype Reactor 37728 | -5/Warlord | Identified Vortex Chain Reactor 37750 | -5/Warlord | Found Prototype Hackware 37870 | -5/Warlord | Found Prototype Piercing Weapon 37870 | -5/Warlord | Identified Vortex Lance 37874 | -5/Warlord | Found Prototype Energy Gun 37874 | -5/Warlord | Identified Vortex Shotgun 38016 | -5/Warlord | Build established: Skirmisher 38029 | -5/Warlord | Warlord forces counterattacked 38034 | -5/Warlord | Spotted Striker 38092 | -5/Warlord | P-70 Sage assimilated allied 61-GAR(g) 38175 | -5/Warlord | Lost 11 allies 38226 | -5/Warlord | Destroyed 8 combat bots 38235 | -5/Warlord | Lost 15 allies 38239 | -5/Warlord | Discovered new exit (range 15) 38262 | -5/Warlord | Identified exit to Proximity Caves 38269 | -5/Warlord | Entered Proximity Caves 38269 | -4/Proximity Caves | Accompanied by 1 ally 38271 | -4/Proximity Caves | Learned location of Quarantine (-2) 39545 | -4/Proximity Caves | Discovered exit to Factory (range 5) 39608 | -4/Proximity Caves | Learned location of Testing (-3) 39738 | -4/Proximity Caves | Entered Factory 39738 | -4/Factory | Accompanied by 1 ally 39738 | -4/Factory | Evolved 2 slots: Propulsion x2 39739 | -4/Factory | Identified exit to Upper Caves 39740 | -4/Factory | Loaded intel: 4 garrison access locations 39838 | -4/Factory | Identified Ghost Barrier 40213 | -4/Factory | Spotted B-86 Titan 40214 | -4/Factory | Befriended a Behemoth using the annoying Tinkerer's hack 40290 | -4/Factory | Fabricated Centrium Leg (x1) 40307 | -4/Factory | Fabricated Hyp. Alpha Cannon? 40326 | -4/Factory | Build established: Hacker-Tank 40476 | -4/Factory | Fabricated Hyp. Alpha Cannon (x1) 40693 | -4/Factory | Build established: Hacker-Mutant 40738 | -4/Factory | First assault squad dispatched 41068 | -4/Factory | Spotted B-86 Titan 41186 | -4/Factory | High security lockdown imminent 41205 | -4/Factory | Fabricated Quantum Capacitor (x2) 41266 | -4/Factory | High security lockdown engaged 41403 | -4/Factory | Entered Upper Caves 41555 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 41592 | -4/Upper Caves | Destroyed 7 combat bots 42209 | -4/Upper Caves | Discovered new exit (range 7) 42222 | -4/Upper Caves | Entered another Upper Caves area 42222 | -4/Upper Caves | Accompanied by 2 allies 42231 | -4/Upper Caves | Spotted B-86 Titan 42243 | -4/Upper Caves | Destroyed B-86 Titan 42319 | -4/Upper Caves | Learned Research stockpile data 42371 | -4/Upper Caves | Found DCF Scrap (15 items) 42405 | -4/Upper Caves | Encountered a Warlord checkpoint 42462 | -4/Upper Caves | Discovered new exit (range 12) 42869 | -4/Upper Caves | Entered Zhirov 42869 | -4/Zhirov | Accompanied by 2 allies 42869 | -4/Zhirov | Discovered new exit (range 3) 42892 | -4/Zhirov | Met Zhirov 42927 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42952 | -4/Zhirov | Found Alien Artifact 42952 | -4/Zhirov | Identified Integrated Dissipator 42952 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 43061 | -4/Zhirov | Found Alien Artifact 43140 | -4/Zhirov | Entered Proximity Caves 43140 | -3/Proximity Caves | Accompanied by 2 allies 43216 | -3/Proximity Caves | Spotted B-86 Titan 43275 | -3/Proximity Caves | Destroyed B-86 Titan 43305 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 43453 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 43518 | -3/Proximity Caves | Discovered new exit (range 29) 43532 | -3/Proximity Caves | Spotted Striker 43547 | -3/Proximity Caves | Destroyed Striker 43618 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 43673 | -3/Proximity Caves | Found Prototype Device 43673 | -3/Proximity Caves | Identified Exp. Actuator Array 43720 | -3/Proximity Caves | Found Prototype Hackware 43961 | -3/Proximity Caves | Ambushed by research squad 43961 | -3/Proximity Caves | Entered Research 43961 | -3/Research | Evolved 2 slots: Power x1, Utility x1 43964 | -3/Research | Loaded intel: 3 garrison access locations 44273 | -3/Research | Identified exit to Armory 44273 | -3/Research | Identified exit to Testing 44289 | -3/Research | Identified Exp. System Shield 44355 | -3/Research | Destroyed 11 combat bots 44493 | -3/Research | First assault squad dispatched 44701 | -3/Research | Destroyed 12 combat bots 44791 | -3/Research | Entered Testing 44791 | -3/Testing | Accompanied by 1 ally 44814 | -3/Testing | Identified exit to Research 44864 | -3/Testing | Found Prototype Launcher 44875 | -3/Testing | Identified Mni. Smartbomb Launcher 45008 | -3/Testing | Build established: Infiltrator-Mutant 45026 | -3/Testing | Found Prototype Energy Cannon 45026 | -3/Testing | Identified Imp. Potential Cannon 45153 | -3/Testing | Found Prototype Leg 45153 | -3/Testing | Identified Myomer Exoskeleton 45174 | -3/Testing | Found Prototype Energy Gun 45174 | -3/Testing | Identified Warp Gun 45376 | -3/Testing | Found Prototype Device 45376 | -3/Testing | Identified 2N-1CE's Frost Array 45421 | -3/Testing | Found Prototype Device 45429 | -3/Testing | Identified Exp. Thermal Shield 45467 | -3/Testing | Found Prototype Energy Cannon 45467 | -3/Testing | Identified Disintegrator 45491 | -3/Testing | Found Prototype Launcher 45491 | -3/Testing | Identified Z-bomb Delivery System 45625 | -3/Testing | Found Prototype Energy Cannon 45625 | -3/Testing | Identified Cld. Nova Cannon 45677 | -3/Testing | Found Spectral Analyzer 45710 | -3/Testing | Found Prototype Ballistic Gun 45710 | -3/Testing | Identified Hyp. Multirail 45724 | -3/Testing | Garrison activated, responded to threat 45783 | -3/Testing | Entered Research 45783 | -2/Research | Evolved 2 slots: Utility x2 45947 | -2/Research | Discovered new exit (range 28) 46004 | -2/Research | Found Quantum Capacitor 46077 | -2/Research | First assault squad dispatched 46167 | -2/Research | Identified exit to Quarantine 46168 | -2/Research | Entered Quarantine 46188 | -2/Quarantine | Cryocooling Duct disabled 46203 | -2/Quarantine | Ambient heat levels rising (+20) 46203 | -2/Quarantine | Non-combat units ordered to evacuate 46268 | -2/Quarantine | Found Alien Artifact 46405 | -2/Quarantine | Identified Core Reset Matrix 46405 | -2/Quarantine | Identified Transdimensional Reconstructor 46405 | -2/Quarantine | Used Core Reset Matrix 46408 | -2/Quarantine | Found Sigix Broadsword 46409 | -2/Quarantine | Detected hypermatrix surge 46409 | -2/Quarantine | Sensed 15 artifacts in vicinity 46412 | -2/Quarantine | Discovered new exit (range 28) 46455 | -2/Quarantine | First assault squad dispatched 46562 | -2/Quarantine | Spotted Alpha 7 46586 | -2/Quarantine | Destroyed Alpha 7 46616 | -2/Quarantine | Found Sigix Terminator 46637 | -2/Quarantine | Met incapacitated Sigix Warrior 46637 | -2/Quarantine | Lockdown squad dispatched 46647 | -2/Quarantine | Found Dimensional Node Initializer 46653 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 46660 | -2/Quarantine | Warped through subspace 46663 | -2/Quarantine | Found Transdimensional Reconstructor 46724 | -2/Quarantine | Found Subatomic Replicator 46726 | -2/Quarantine | Used Subatomic Replicator to create Supercharged Sigix Terminator 46788 | -2/Quarantine | Found Core Stripper 46844 | -2/Quarantine | Spotted Fortress 46852 | -2/Quarantine | Destroyed Fortress 46856 | -2/Quarantine | Found Prototype Device 46856 | -2/Quarantine | Identified Exp. Force Field 46859 | -2/Quarantine | Found Unknown Protection 46859 | -2/Quarantine | Identified Hvy. Insulated Plating 46863 | -2/Quarantine | Found Prototype Protection 46863 | -2/Quarantine | Identified Centrium Heavy Armor Plating 46866 | -2/Quarantine | Found Prototype Reactor 46866 | -2/Quarantine | Identified Vortex Chain Reactor 46869 | -2/Quarantine | Found Vortex Chain Reactor 46872 | -2/Quarantine | Found Prototype Device 46872 | -2/Quarantine | Identified Exp. EM Disruption Field 46875 | -2/Quarantine | Found Prototype Device 46875 | -2/Quarantine | Identified Thermal Barrier 46963 | -2/Quarantine | Discovered new exit (range 5) 46996 | -2/Quarantine | Entered Section 7 46997 | -2/Section 7 | Sensed 15 artifacts in vicinity 47011 | -2/Section 7 | Found Integrity Redistributor 47128 | -2/Section 7 | Found Integrated Dissipator 47128 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47246 | -2/Section 7 | First assault squad dispatched 47251 | -2/Section 7 | Found Microwarp Drive 47325 | -2/Section 7 | Destroyed 7 combat bots 47388 | -2/Section 7 | Discovered new exit (range 23) 47420 | -2/Section 7 | Initialized slip node 47537 | -2/Section 7 | Spotted B-99 Colossus 47562 | -2/Section 7 | Found Integrated Reactor 47562 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47593 | -2/Section 7 | Found LRC Matter Compressor 47593 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 47599 | -2/Section 7 | Found LRC Insulator 47599 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 47654 | -2/Section 7 | Found Integrated Reactor 47654 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 47681 | -2/Section 7 | Destroyed B-99 Colossus 47687 | -2/Section 7 | Found Prototype Ballistic Gun 47687 | -2/Section 7 | Identified Multirail 47710 | -2/Section 7 | Build established: Alien-Assassin 47746 | -2/Section 7 | Spotted Striker 47746 | -2/Section 7 | Spotted Striker 47785 | -2/Section 7 | Found Sigix Sheargun 47789 | -2/Section 7 | Spotted Striker 47789 | -2/Section 7 | Spotted Striker 47791 | -2/Section 7 | Warped through subspace to slip node 47794 | -2/Section 7 | Found Sigix Shearcannon 47795 | -2/Section 7 | Entered Access 47795 | -1/Access | Evolved 2 slots: Weapon x2 48088 | -1/Access | Found Quantum Capacitor 48415 | -1/Access | Discovered new exit (range 30) 48545 | -1/Access | First assault squad dispatched 48695 | -1/Access | Entered Command 48834 | -1/Command | Build established: Alien-Mutant 48933 | -1/Command | Spotted M Guard 48934 | -1/Command | Spotted M Guard 48934 | -1/Command | Spotted Combat Programmer 48934 | -1/Command | Spotted Combat Programmer 48966 | -1/Command | Destroyed Combat Programmer 48974 | -1/Command | Destroyed Combat Programmer 49011 | -1/Command | Destroyed M Guard 49039 | -1/Command | Destroyed M Guard 49039 | -1/Command | All MAIN.C guards destroyed 49075 | -1/Command | Destroyed 7 combat bots 49080 | -1/Command | Found Corrupted Prototype Protection 49080 | -1/Command | Identified Hvy. Regenerative Plating 49093 | -1/Command | System corruption reached 10% 49095 | -1/Command | Found Corrupted Prototype Device 49095 | -1/Command | Identified AEGIS Remote Shield 49126 | -1/Command | Found Corrupted Prototype Reactor 49132 | -1/Command | Found Corrupted Prototype Reactor 49158 | -1/Command | Identified Zero-point Reactor (x2) 49159 | -1/Command | Found Corrupted Zero-point Reactor 49165 | -1/Command | Found Corrupted AEGIS Remote Shield 49281 | -1/Command | Fired Supercharged Sigix Terminator 49281 | -1/Command | High security lockdown imminent 49281 | -1/Command | MAIN.C activated Command garrisons 49297 | -1/Command | Met MAIN.C 49302 | -1/Command | Destroyed 178 combat bots 49306 | -1/Command | Destroyed MAIN.C Shell 49306 | -1/Command | 0b10 Conduit disabled 49320 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-339) 49335 | -1/Command | Destroyed MAIN.C 49336 | -1/Command | Discovered new exit (range 38) 49336 | -1/Command | Discovered new exit (range 100) 49336 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 50144 | -1/Command | Found Exp. System Purifier 50652 | -1/Command | Found Singularity Reactor 50662 | -1/Command | Found Zero-point Reactor 50665 | -1/Command | Found Vortex Chain Reactor 50689 | -1/Command | Found Femtoactuators 50696 | -1/Command | Found Exp. Phase Shifter 50699 | -1/Command | Found Hvy. Regenerative Plating 50862 | -1/Command | Found Prototype Energy Cannon 50862 | -1/Command | Identified Hpw. Disruptor Cannon 50875 | -1/Command | Found Zero-point Reactor 50878 | -1/Command | Found Exp. Powered Armor 53103 | -1/Command | Found Quantum Capacitor 53549 | -1/Command | Found Exp. Targeting Computer 53565 | -1/Command | Found Exp. Core Analyzer 53600 | -1/Command | Found Exp. Weapon Cycler 53638 | -1/Command | Found Exp. Targeting Computer 53830 | -1/Command | Warped through subspace to slip node 53830 | -1/Command | Discovered new exit (range 5) 53831 | -1/Command | Core integrity fell below 50% 53842 | -1/Command | Entered Access_0 53843 | -1/Access_0 | Sensed 3 artifacts in vicinity 53844 | -1/Access_0 | Met Architect 53845 | -1/Access_0 | Architect warped through subspace 53855 | -1/Access_0 | Destroyed A8 53914 | -1/Access_0 | Architect warped through subspace 53972 | -1/Access_0 | Subspace Access Node disabled 53986 | -1/Access_0 | Architect warped through subspace 53997 | -1/Access_0 | Subspace Access Node disabled 54067 | -1/Access_0 | Architect warped through subspace 54106 | -1/Access_0 | A6 warped into view 54134 | -1/Access_0 | Destroyed A6 54141 | -1/Access_0 | Architect warped through subspace 54201 | -1/Access_0 | Architect warped through subspace 54236 | -1/Access_0 | Architect warped through subspace 54249 | -1/Access_0 | Subspace Access Node disabled 54255 | -1/Access_0 | Subspace Access Node disabled 54286 | -1/Access_0 | Destroyed Architect 54287 | -1/Access_0 | Architect triggered a singularity event 54288 | -1/Access_0 | Released all parts (19) 54290 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 54290 | -1/Access_0 | Warped through subspace to slip node 54290 | -1/Access_0 | Discovered new exit (range 8) 54294 | *** | Escaped singularity! Last Messages --------------- 54288_ Released Asb. Combat Suite. 54288_ Released Hvy. Regenerative Plating. 54288_ Released 2N-1CE's Frost Array. 54288_ Released Zero-point Reactor. 54288_ Released Sigix Broadsword. 54288_ Released Exp. Biometal Leg. 54288_ Released Exp. Power Amplifier. 54288_ Released Exp. Targeting Computer. 54288_ Released Exp. Energy Well. 54289_ A0_COM: 9. 54290_ A0_COM: 8. 54290_ Acquired Hpw. Transdimensional Reconstructor. 54290_ Warped through subspace, drawn to slip node. 54290_ EXIT=FOUND 54291_ A0_COM: 7. 54292_ A0_COM: 6. 54293_ A0_COM: 5. 54294_ A0_COM: 4. [Achievement: Rambo] [Achievement: Planet Killer] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 192 Coolant Potential 50 Energy Generation 142 Energy Capacity 1990 Matter Stores 425 Matter Capacity 925 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 30 Terrain Scan Density 2010 Jamming Range 16 Cloak Strength 3 Power Amplification 40 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1200 Resistance: KI 15 Resistance: TH 50 Resistance: EX 15 Resistance: EM 100 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 88 Targeting Accuracy 32 Core Analysis 8 Recoil Reduction 3 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 22 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hdn. Centrium Wheel | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Exp. Signal Interpreter | -2/Section 7 | Archive Hvy. Proton Cannon | -2/Section 7 | Archive Enh. Coil Gun | -2/Section 7 | Archive Nanosword | -2/Section 7 | Archive Robot Schematics ------------------ None Fabricated ------------ Hyp. Gauss Cannon | x2 | -5/Factory Centrium Leg | x1 | -4/Factory | Preloaded Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Hyp. Alpha Cannon | x1 | -4/Factory | Authchip Quantum Capacitor | x2 | -4/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix High-powered Transdimensional Reconstructor Subatomic Replicator Core Stripper Sigix Broadsword Dimensional Node Initializer Microwarp Drive Integrated Reactor LRC Matter Compressor LRC Insulator Sigix Sheargun Transdimensional Reconstructor Sigix Shearcannon Supercharged Sigix Terminator Integrity Redistributor Achievements -------------- Behind The Curtain Boltbath Planet Killer Rambo Superinsulated The Bigger They Are WMD Challenges ------------ None Game ------ Seed ScrapoidFluxThruster Manual? 0 Play Time 21:14:26 Cumulative 331.1 hours Start 2025.03.07 @ 19:39:03 End 2025.03.14 @ 18:35:05 Sessions 27 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 40 Adventurer 3 Explorer 0 Win Type 6 Total 13 Types 8/0/1/1/0/0/1/1/1 Lore% 65 Gallery% 82 Achievement% 85 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e589368f-9316-4799-aedd-c36fb26c6cad