Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 18:46:52 Player: A Foxgirl OWO Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (273) 273 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-6) -6 TOTAL SCORE: 977 Bonus ------- Friendly Fire -6 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 0% Temperature Cool (15) Movement Core (200) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Wheel Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Signal Interpreter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Wheel Flight Unit Flight Unit Medium Laser Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 13 | 6 6 1 . Power 4 | 1 3 . . Engine 3 | 1 2 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 2 . . Device 2 | . 2 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 1 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 1 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . . 5 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . . 1 Weapon 2 | . . . 2 Highest Loss Streak 4 | . . . 4 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 100 91 Engine 9 | . 7 14 14 Core 4 | . 6 . . Treads 27 | . 28 28 21 Device 13 | . 13 14 13 Storage 14 | . 14 14 14 Energy Gun 3 | . 4 . . Ballistic Gun 24 | . 23 28 26 Naked Turns . | . . . . Heaviest Build 13 | 10 13 13 13 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 3 | . . . 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 7 | 2 7 7 8 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 373 | 208 149 16 . Remotely . | . . . . Salvage Created 371 | . 328 15 28 Parts 22 | . 20 1 1 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 3 | . . . 3 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 14 | . 11 1 2 Guns 14 | . 11 1 2 Classes Destroyed 2 | . 2 . . Swarmer 9 | . 6 1 2 Grunt 5 | . 5 . . Best Kill Streak 3 | . 3 1 2 Combat Bots Only 3 | . 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 124 | . 46 5 73 Missed 35 | . 13 2 20 Damage Taken 908 | . 343 27 538 Core 257 | . 72 . 185 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 38 | . 29 3 6 Largest 2 | . 2 2 2 Hottest 60 | . 60 40 40 Shots Fired 75 | . 58 6 11 Gun 75 | . 58 6 11 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 54 | . 37 6 11 Thermal 21 | . 21 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | . 8 5 6 Robot Miss Streak 3 | . 3 3 3 Penetration Max . | . . . . Secondary Targets 3 | . 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 48 | . 39 2 7 Core Hits 26 | . 20 2 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 441 | . 365 16 60 Guns 441 | . 365 16 60 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 298 | . 222 16 60 Thermal 143 | . 143 . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 186 | . 186 . . Average Temperature 60 | . 60 . . Received Heat Transfer 405 | . 156 . 249 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 2 . . Heat Transferred 325 | . 325 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 140 | . 140 56 . Initial 26 | . . 26 . Average 35 | . 37 33 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 3 | . 2 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 26 3 16 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats 7 | . 4 . 3 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 11 | . 10 . 1 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 22 . 2 Successful 8 | . 6 . 2 Failed 16 | . 16 . . Catastrophic 4 | . 4 . . Database Lockouts . | . . . . Manual 9 | . 9 . . Terminals 14 | . 14 . . Fabricators . | . . . . Repair Stations 2 | . 2 . . Recycling Units 6 | . 6 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 3 . 2 Record 2 | . . . 2 Prototype ID Bank 1 | . 1 . . Alert Level 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 10 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 2959 | 77 1985 665 232 Spaces Moved 1101 | 44 798 123 136 Core 9 | 5 . . 4 Treads 1092 | 39 798 123 132 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 147 160 160 161 Slowest Speed 200 | 160 160 160 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 5 96 20 11 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 2243 | 53 1459 589 142 Wait 1065 | . 607 458 . Move 1098 | 43 797 122 136 Hop . | . . . . Pick Up 16 | 4 10 2 . Fast Attach 9 | 6 3 . . Attach 1 | . 1 . . Detach . | . . . . Swap 3 | . 2 1 . Drop 13 | . 10 3 . Fire 38 | . 29 3 6 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 7) 616 | -10/Materials | Discovered new exit (range 14) 969 | -10/Materials | Discovered new exit (range 14) 1685 | -10/Materials | Discovered new exit (range 15) 1981 | -10/Materials | Discovered new exit (range 9) 2063 | -10/Materials | Entered Mines 2064 | -10/Mines | Assembled infested the area 2069 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2683 | -10/Mines | Learned Materials stockpile data 2715 | -10/Mines | Discovered new exit (range 9) 2728 | -10/Mines | Entered Subcaves 2781 | -10/Subcaves | Visited Clippyterm 2786 | -10/Subcaves | Learned Factory emergency access door positions 2952 | -10/Subcaves | Core integrity fell below 50% 2956 | -10/Subcaves | Discovered new exit (range 12) 2959 | -10/Subcaves | Core integrity fell below 20% 2960 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- It looks like you're trying to avoid detection, would you like help? Data stored: Factory emergency access points. A9-L3S(u) builds Twisted Machinery. A9-L3S(u) cries out in pain. A9-L3S(u) destroyed. Subatomizers dissect the Wheel. Lgt. Treads destroyed. S-10 Pest destroyed. Subatomizers dissect the Flight Unit. S-10 Pest destroyed. Switching to secondary target: G-47 Trooper. Lgt. Treads destroyed. Flight Unit fries itself beyond repair. S-10 Pest destroyed. Lgt. Assault Rifle destroyed. Lgt. Ion Engine fries itself beyond repair. Structural Scanner destroyed. EXIT=FOUND Lgt. Assault Rifle destroyed. 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