Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.09 @ 14:04:58 Player: DeluxeH30 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (479) 479 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (-43) -43 TOTAL SCORE: 2501 Bonus ------- Friendly Fire -43 Cogmind --------- Core Integrity 374/550 Matter 184/300 Energy 38/100 System Corruption 0% Temperature Cool (10) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg Improved Flight Unit > --- UTILITY (2) ------ Small Storage Unit Microactuators > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Hover Unit Microactuators Core Shielding Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Flight Unit > --- UTILITY ---------- Small Storage Unit Microactuators > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Hover Unit Microactuators Core Shielding [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Improved Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 4 | . . . . 4 Utility . | . . . . . Weapon . | . . . . . Parts Attached 28 | 6 7 . 6 9 Power 5 | 1 1 . 2 1 Engine 5 | 1 1 . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 1 4 Treads 5 | 2 1 . 1 1 Leg 2 | . . . . 2 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . . 1 Utility 4 | 1 2 . . 1 Device 2 | . 1 . . 1 Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 3 . 3 3 Energy Gun 5 | 1 3 . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 . 9 7 Power 3 | . . . 2 1 Propulsion 6 | . . . 3 3 Utility . | . . . . . Weapon 8 | . 1 . 4 3 Highest Loss Streak 6 | . 1 . 4 6 To Critical Strikes . | . . . . . Average Backups 4 | . 4 6 4 3 Power . | . 1 1 . . Propulsion 1 | . 1 2 . . Utility 1 | . 1 2 2 2 Weapon . | . . 1 1 . Tool/Special . | . . . . . Unused Backups 5 | . . 1 . 4 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 92 100 88 41 Engine 11 | . 14 14 9 1 Treads 24 | . 27 28 26 6 Flight 1 | . . . . 7 Device 2 | . 4 . . 7 Storage 13 | . 14 14 14 9 Processor 7 | . 4 14 14 . Energy Gun 15 | . 19 28 11 . Ballistic Gun 2 | . 6 . . . Launcher 3 | . . . 10 . Slashing Weapon 1 | . . . . 8 Peak Build Rating 22 | 6 11 10 10 22 Average Rating 9 | 4 8 9 7 16 On Entrance 5 | . 6 9 10 4 Avg Prop Armor Cover (%) 1 | . . . . 1 Naked Turns . | . . . . . Heaviest Build 15 | 11 15 14 14 15 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 2 6 8 8 8 Average Carried 4 | . 4 6 4 4 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 6 8 4 3 Class Distribution -------------------- 90% | Mutant 9% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Gladiator | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 646 | 219 126 68 59 174 Remotely . | . . . . . Salvage Created 448 | . 193 25 56 174 Parts 35 | . 21 2 4 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . 1 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 19 | . 5 2 7 5 Melee 5 | . . . . 5 Guns 9 | . 5 2 2 . AOE 5 | . . . 5 . Classes Destroyed 10 | . 5 . 3 2 Worker 1 | . . . . 1 Builder 2 | . 2 . . . Mechanic 1 | . 1 . . . Operator 1 | . . . . 1 Watcher 1 | . 1 . . . Swarmer 12 | . 3 2 4 3 Grunt 4 | . 2 . . 2 Sentry 1 | . . . 1 . Artisan 1 | . . . 1 . Subdweller 2 | . . . 2 . Best Kill Streak 6 | . 5 2 3 6 Combat Bots Only 4 | . 3 2 3 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 193 | . 52 29 45 67 Missed 54 | . 11 12 16 15 Hits 139 | . 41 17 29 52 Projectile 139 | . 41 17 29 52 AOE 2 | . . . 2 . Critical Strikes 2 | . 1 . 1 . Damage Taken 2033 | . 452 152 693 736 Core 404 | . 58 59 111 176 Absorbed by Shields . | . . . . . Core Remaining (%) 54 | 100 . . 8 . Volleys Fired 137 | . 83 7 45 2 Largest 2 | . 2 2 2 1 Hottest 130 | . 130 130 130 65 Shots Fired 237 | . 154 14 67 2 Gun 212 | . 154 14 42 2 Cannon . | . . . . . Launcher 25 | . . . 25 . Special . | . . . . . Kinetic 68 | . 68 . . . Thermal 144 | . 86 14 42 2 Explosive 25 | . . . 25 . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 7 3 5 7 Robot Miss Streak 4 | . 4 3 4 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 83 | . 42 3 19 19 Core Hits 42 | . 15 2 17 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 1 . . 4 Burn 1 | . 1 . . . Sever 4 | . . . . 4 Melee Attacks 21 | . . . . 21 Impact . | . . . . . Slashing 21 | . . . . 21 Piercing . | . . . . . Sneak Attacks 3 | . . . . 3 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2379 | . 520 98 701 1060 Guns 840 | . 520 98 190 32 Cannons . | . . . . . Explosions 505 | . . . 505 . Melee 1028 | . . . . 1028 Ramming 6 | . . . 6 . Kinetic 159 | . 159 . . . Thermal 681 | . 361 98 190 32 Explosive 505 | . . . 505 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1028 | . . . . 1028 Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 1 | . . . 1 . Matter Fused 1 | . . . 1 . Energy Discharges 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 10 | . . . 4 6 Projectiles . | . . . . . Explosions 4 | . . . 4 . Melee 6 | . . . . 6 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 132 | . . . 132 . Shots 6 | . . . 6 . Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 445 | . 396 445 27 22 Average Temperature 148 | . 144 239 11 18 Received Heat Transfer 639 | . 210 9 33 387 Effects 2 | . 2 . . . Energy Bleed 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 1 . . Heat Transferred 1739 | . 999 222 444 74 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | . 80 50 . 95 Initial 28 | . . 28 . 1 Average 10 | . 5 13 . 28 Influence Increases 525 | . 156 80 110 179 Destroy 0b10 Robot/C 340 | . 100 40 100 100 Destroy 0b10 Robot/NC 30 | . 20 . . 10 Destroy Leader 72 | . 22 10 10 30 Successful Hack 23 | . 14 . . 9 Lose Combat Pursuer 60 | . . 30 . 30 Influence Decreases 490 | . 81 125 136 148 Entered New Map 66 | . . 47 16 3 Time Decay 314 | . 71 78 90 75 Lost Part 110 | . 10 . 30 70 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 37 | . 10 7 9 11 Peak Tracking Total 5 | . 4 3 3 5 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 6 | . 4 . . 2 Terminals 6 | . 4 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 12 . . 5 Successful 13 | . 9 . . 4 Failed 4 | . 3 . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 1 . . 2 Terminals 17 | . 12 . . 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 8 . . 2 Prototype ID Bank 4 | . 3 . . 1 Branch Access Points 1 | . 1 . . . Locate Traps 2 | . 1 . . 1 Reprogram Traps 2 | . 2 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 1 . . 2 Terminals 3 | . 1 . . 2 Botnet 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 4 . . 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 2155 | 65 898 295 613 284 Spaces Moved 1031 | 39 407 167 303 115 Core 16 | 8 . . . 8 Treads 1005 | 31 407 167 303 97 Legs 7 | . . . . 7 Wheels . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Fastest Speed 50 | 50 160 160 160 120 Average Speed 159 | 137 160 160 160 163 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 41 33 19 9 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 126 | . . . 126 . Melee . | . . . . . Projectile . | . . . . . AOE 126 | . . . 126 . Terrain Rammed 2 | . . . 2 . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1291 | 51 514 181 363 182 Wait 18 | . . . . 18 Move 1027 | 38 406 166 302 115 Hop . | . . . . . Pick Up 38 | 7 13 3 4 11 Fast Attach 1 | . . . . 1 Attach 28 | 6 7 . 7 8 Detach . | . . . . . Swap 3 | . 2 . 1 . Drop 12 | . 3 1 2 6 Fire 137 | . 83 7 45 2 Melee 21 | . . . . 21 Ram 2 | . . . 2 . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis . | . . . . . Rewire 3 | . . 3 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / *Sub) -10/Mines (discovered 2 exits: Mat / *Sub) -10/Subcaves -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 15) 698 | -10/Materials | Identified exit to Materials 843 | -10/Materials | Discovered new exit (range 11) 865 | -10/Materials | Identified exit to Subcaves 964 | -10/Materials | Entered Mines 965 | -10/Mines | Learned location of Storage (-8) 1246 | -10/Mines | Discovered exit to Subcaves (range 8) 1259 | -10/Mines | Entered Subcaves 1260 | -10/Subcaves | Approached by a straggling Scientist 1302 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1348 | -10/Subcaves | Core integrity fell below 50% 1370 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1424 | -10/Subcaves | Lost 4 parts (2n2w) 1455 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1647 | -10/Subcaves | Core integrity fell below 20% 1693 | -10/Subcaves | Lost 3 parts (1p2w) 1848 | -10/Subcaves | Discovered new exit (range 13) 1863 | -10/Subcaves | Identified exit to Materials 1872 | -10/Subcaves | Entered Materials 1872 | -8/Materials | Evolved 4 slots: Propulsion x4 2156 | -8/Materials | Self-destructed Last Messages --------------- 02086_ Sneak attack on A-02 Transporter. 02086_ A-02 Transporter Lgt. Treads severed. 02090_ Acquired Lgt. Treads. 02119_ G-50 Soldier Carbon-fiber Leg severed. 02121_ Greatsword destroyed. 02122_ Lgt. Treads destroyed. 02124_ G-50 Soldier destroyed. 02125_ Lgt. Ion Engine destroyed. 02126_ Acquired Carbon-fiber Leg. 02132_ G-47 Trooper Particle Gun severed. 02137_ Atomic Centrifuge disabled. 02137_ Acquired 52 matter. 02139_ Carbon-fiber Leg destroyed. 02139_ K-01 Serf collects debris. 02143_ Greatsword destroyed. 02145_ K-01 Serf collects debris. 02146_ Acquired Particle Gun. 02149_ K-01 Serf collects debris. 02155_ Particle Gun destroyed. 02156_ K-01 Serf collects debris. 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