Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 09:17:43 Player: cingulata Result: Destroyed by 2J-ZBW(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (332) 332 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 807 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 234/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Light Cannon Mining Claw > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Subdweller Monowheel Makeshift Flight Unit Large Storage Unit Subdweller Optics Signal Interpreter Seismic Detector Seismic Detector Core Shielding Weapon Shielding Makeshift Light Armor Plating Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- EM Pulse Gun Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Light Treads Light Treads Subdweller Monowheel Large Storage Unit Subdweller Optics Signal Interpreter Seismic Detector Seismic Detector Core Shielding Weapon Shielding Makeshift Light Armor Plating Datajack Mining Claw [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Core Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Cannon Light Cannon Special Weapon Flamer Slashing Weapon Mining Claw Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 7 13 7 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | . 2 . Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 4 3 Device 2 | 1 1 . Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection 4 | . 1 3 Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 3 | 2 . 1 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon 2 | . 1 1 Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 2 2 Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 3 | . 1 2 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 13 | 3 12 14 Power 1 | . 1 1 Propulsion 3 | 1 3 3 Utility 4 | . 3 6 Weapon 2 | . 3 2 Tool/Special . | . . . Unused Backups 14 | . 5 9 Power 1 | . 1 . Propulsion 4 | . 1 3 Utility 7 | . 2 5 Weapon 1 | . 1 . Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 99 100 Engine 14 | . 14 14 Leg 27 | . 26 28 Device 12 | . 11 12 Storage 14 | . 14 14 Protection 1 | . 1 1 Energy Gun 16 | . 19 13 Ballistic Cannon 10 | . 7 13 Peak Build Rating 12 | 7 9 12 Average Rating 7 | 5 7 8 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 34 | 13 31 34 Greatest Support 40 | 20 40 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 15 | 5 15 15 Average Carried 13 | 3 12 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 5 15 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 638 | 270 254 114 Remotely . | . . . Salvage Created 464 | 57 384 23 Parts 36 | 9 26 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 9 | . 8 1 Guns 5 | . 5 . Cannons 4 | . 3 1 Classes Destroyed 6 | 1 4 1 Tunneler 3 | 3 . . Hauler 1 | . 1 . Watcher 2 | . 2 . Swarmer 2 | . 2 . Grunt 6 | . 6 . Subdweller 1 | . . 1 Best Kill Streak 3 | 2 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 2 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 79 | . 45 34 Missed 17 | . 11 6 Hits 62 | . 34 28 Projectile 62 | . 34 28 Critical Strikes 3 | . 1 2 Damage Taken 962 | . 394 568 Core 259 | . 41 218 Absorbed by Shields . | . . . Redirected to Shielding 4 | . 4 . Core Remaining (%) 100 | 100 . . Volleys Fired 50 | 3 25 22 Largest 2 | 2 2 2 Hottest 140 | 80 80 140 Shots Fired 85 | 6 45 34 Gun 51 | 6 33 12 Cannon 31 | . 12 19 Launcher . | . . . Special 3 | . . 3 Kinetic 31 | . 12 19 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic 51 | 6 33 12 Robot Hit Streak 13 | 3 8 13 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 54 | 3 25 26 Core Hits 22 | 3 16 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Blast 1 | . 1 . Melee Attacks 6 | . 6 . Impact . | . . . Slashing 6 | . 6 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 822 | 57 492 273 Guns 415 | 57 291 67 Cannons 273 | . 102 171 Explosions 91 | . 91 . Melee . | . . . Ramming 8 | . 8 . Kinetic 273 | . 102 171 Thermal 126 | . 91 35 Explosive . | . . . Electromagnetic 415 | 57 291 67 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 15 | . 15 . Projectiles . | . . . Explosions 15 | . 15 . Melee . | . . . Knockbacks 6 | . 3 3 Impact . | . . . Kinetic 6 | . 3 3 Secondary . | . . . Self-Inflicted Damage 36 | . 36 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed 1 | . 1 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 121 | 36 121 . Average Temperature 37 | 18 40 . Received Heat Transfer 135 | . 135 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 390 | . 150 240 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 125 | 10 125 . Initial . | . . . Average 24 | . 25 . Influence Increases 274 | 15 259 . Destroy 0b10 Robot/C 160 | . 160 . Destroy 0b10 Robot/NC 30 | 15 15 . Destroy Leader 46 | . 46 . Successful Hack 13 | . 13 . Destroy Structure 10 | . 10 . Partial Spotted 15 | . 15 . Influence Decreases 274 | 15 259 . Time Decay 197 | 15 182 . Lost Part 10 | . 10 . Purge Threat 67 | . 67 . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 22 2 Peak Tracking Total 5 | . 5 1 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 16 | . 16 . Successful 6 | . 6 . Failed 10 | . 10 . Catastrophic 5 | . 5 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 14 | . 14 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Branch Access Points 1 | . 1 . Alert Level 1 | . 1 . Unreport Threat 2 | . 2 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 2529 | 18 1511 1000 Optics 96 | . 96 . Seismic 2433 | 18 1415 1000 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2926 | 116 1720 1090 Spaces Moved 1405 | 71 802 532 Core 12 | 12 . . Treads 19 | . 19 . Legs 1374 | 59 783 532 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 183 | 123 184 190 Slowest Speed 240 | 200 240 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 44 | 4 97 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 3 | . . 3 Spaces Dug 3 | . 3 . Terrain Destroyed 8 | . 8 . Melee 3 | . 3 . Projectile . | . . . AOE 5 | . 5 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1653 | 91 986 576 Wait 102 | 3 97 2 Move 1403 | 70 801 532 Hop . | . . . Pick Up 31 | 8 18 5 Fast Attach 7 | 4 2 1 Attach 11 | 3 5 3 Detach 4 | . 3 1 Swap 21 | . 16 5 Drop 17 | . 12 5 Fire 50 | 3 25 22 Melee 6 | . 6 . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Met a group of wandering Federalists 177 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 599 | -10/Materials | Identified exit to Mines 691 | -10/Materials | Discovered new exit (range 4) 1080 | -10/Materials | Discovered new exit (range 14) 1371 | -10/Materials | Discovered new exit (range 9) 1837 | -10/Materials | Entered Subcaves 1838 | -10/Subcaves | Continued accompanying wandering Federalists (5) 1901 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1921 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1927 | -10/Subcaves | Discovered new exit (range 7) 2726 | -10/Subcaves | Disturbed a concealed Subdweller 2879 | -10/Subcaves | Core integrity fell below 50% 2908 | -10/Subcaves | Core integrity fell below 20% 2927 | -10/Subcaves | Destroyed by 2J-ZBW(R) with Subdweller Machine Gun Last Messages --------------- 02777_ Found 65 Matter. 02778_ Acquired 32 matter. 02781_ Acquired Mak. Light Armor Plating. 02783_ Subatomizers dissect the Lgt. Cannon. 02783_ Searching scrap... 02783_ Found Mak. Light Armor Plating. 02783_ Found Sub. Laser. 02783_ Found 35 Matter. 02784_ Acquired 10 matter. 02789_ Acquired Mak. Light Armor Plating. 02805_ Subatomizers dissect the Lgt. Cannon, destroying it. 02810_ Dropped Ion Engine. 02810_ Acquired Mak. Flight Unit. 02815_ Acquired 20 matter. 02816_ Subatomizers dissect the Flamer. 02886_ EM Pulse Gun destroyed. 02897_ 2J-ZBW(R) knocked back. 02903_ Acquired 1 matter. 02916_ 2J-ZBW(R) knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????# | | ????????????????????????????????????????## | | ???????????????????? ?????????????????## | | ???????????????????? #????????????????# | | ??????????????????? #????????????????# | | ??????????????????? ??????????????????# | | ??????????????????? ??????????????????# | | ??????????????????? #??????????????????# | | ??????????????????? ###????????????????# | | ??????????????????? #???????????????## | | ??????????????????? #???????????????# | | ????????????????### ##??????????????# | | ???????????????? #??????????????# | | ??????????????### #???????????????# | | ?????????????##"#<%% #???????????????# | | ?????????????# R #???????????????# | | ???????????#" ## #???????????????# | | ???????????##### ##???????????????# | | ???????????????# #????????????????# | | ???????????????# #????????????????# | | ???????????????# @ ##??#######??????## | | ???????????????# #???#%%#* #??????# | | ???????????????# #???#%[& |#????### | | ???????????????### ##???##" ###????# | | ????????????????# ##??#####%&###???# | | ????????????????# #???# #=## ##?## | | ????????????????## ##???# " " #?# | | ?????????????????# ###?# ### | | ????????????????## ### ## | | ????????????????# #### ## | | ????????????????###### #??## ## # | | ?????????????????????# #???# ## | | ?????????????????????# #???# ### | | ?????????????????????# #???# ### | | ????????????????????# #??## ## | | ????????????????????# ##### # | | ????????????????????# ## ## ### | | ????????????????????##?##### ##?? | | ???????????????????????????#### ### ##??? | | ??????????????????????????????###?####???? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 100 Core Shielding 20 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HackingRemoteChainsword Manual? 0 Play Time 00:42:52 Cumulative 11.8 hours Start 2025.05.20 @ 15:35:32 End 2025.05.21 @ 09:17:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54d57a75-42b7-4d8a-91b6-bcac53c8c8fc