Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.02 @ 16:51:27 Player: Demise Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (74) 370 Value Destroyed (2041) 2041 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (2227) 2227 TOTAL SCORE: 9098 Bonus ------- High Alert Combat Kills 512 Follower Combat Kills 867 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -152 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 3/100 System Corruption 3% Temperature Cool (27) Movement Walking (270) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (7) ------ Medium Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Improved Lightning Gun > --- INVENTORY (32) --- Light Deuterium Engine Medium Treads Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Energy Well (500) Advanced Melee Analysis Suite Phase Shifter Hacking Suite Improved System Shield Trap Reconfigurator Precision Beam Rifle Flak Gun Advanced EMP Blaster Improved Grenade Launcher Maul Peak State ------------ > --- POWER ------------ Mini Fusion Reactor > --- PROPULSION ------- Light Treads Armored Wheel > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Improved Signal Interpreter Trap Reconfigurator > --- WEAPON ----------- Force Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Light Deuterium Engine Light Treads Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Energy Well Advanced Melee Analysis Suite Light Armor Plating Shield Generator Hacking Suite Heavy EM Shotgun 01-MTF's Shockpuncher Precision Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Ion Cannon Advanced EMP Blaster Improved Grenade Launcher Maul [Rating: 52] Favorites ----------- Power Mini Fusion Reactor Engine Improved Ion Engine Power Core Light Fission Core Reactor Mini Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Slots Evolved 8 | . . . . . 4 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . . . . . 2 Utility 5 | . . . . . 4 . . . 1 Weapon . | . . . . . . . . . . Parts Attached 76 | 3 4 . . . 11 23 1 2 32 Power 7 | . . . . . 3 1 . . 3 Engine 5 | . . . . . 3 . . . 2 Core 1 | . . . . . . . . . 1 Reactor 1 | . . . . . . 1 . . . Propulsion 19 | 2 1 . . . 2 7 . . 7 Treads 5 | . . . . . 1 2 . . 2 Leg 3 | . . . . . . . . . 3 Wheel 8 | 2 1 . . . 1 3 . . 1 Hover 3 | . . . . . . 2 . . 1 Flight . | . . . . . . . . . . Utility 23 | 1 2 . . . 5 5 . 2 8 Device 10 | 1 1 . . . 2 2 . . 4 Storage 6 | . 1 . . . 1 1 . 1 2 Processor 4 | . . . . . 2 1 . . 1 Hackware . | . . . . . . . . . . Protection 3 | . . . . . . 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 27 | . 1 . . . 1 10 1 . 14 Energy Gun 12 | . . . . . 1 6 . . 5 Energy Cannon 3 | . . . . . . 1 . . 2 Ballistic Gun 5 | . 1 . . . . . . . 4 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 4 | . . . . . . 1 1 . 2 Special Weapon 2 | . . . . . . 2 . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 6 1 . 2 Parts Lost 26 | . . . . . 6 1 . . 19 Power 4 | . . . . . 1 . . . 3 Propulsion 8 | . . . . . 1 . . . 7 Utility 4 | . . . . . 1 . . . 3 Weapon 10 | . . . . . 3 1 . . 6 Highest Loss Streak 8 | . . . . . 5 1 . . 8 Average Slot Usage (%) 94 | . 97 100 100 100 84 98 100 100 82 Engine 5 | . 14 14 14 14 8 5 . . 2 Reactor 3 | . . . . . . 3 9 9 3 Treads 6 | . . . . . . 8 9 9 4 Leg 1 | . . . . . . . . . 5 Wheel 11 | . 27 28 28 28 17 8 9 9 5 Device 11 | . 13 14 14 14 16 14 9 9 4 Storage 23 | . 14 14 14 14 12 24 27 28 28 Processor 10 | . . . . . 10 13 9 9 10 Protection 1 | . . . . . . 1 9 8 . Energy Gun 8 | . 14 14 14 14 8 8 9 9 3 Energy Cannon 3 | . . . . . . 5 2 . 2 Ballistic Gun 3 | . 13 14 14 14 9 . . . 3 Launcher 1 | . . . . . . . 6 9 1 Special Weapon 1 | . . . . . . 2 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 12 40 40 40 40 59 83 85 90 104 Greatest Support 30 | 20 20 20 20 20 20 26 20 20 30 Greatest Overweight (x) 33 | . 3 1 1 1 5 8 4 4 33 Average Overweight (x) 3 | . . 1 1 1 2 4 4 4 4 Largest Inventory Capacity 32 | 6 12 12 12 12 18 24 24 28 32 Average Capacity 22 | 6 11 12 12 12 14 22 24 24 29 Most Carried 31 | 6 8 8 12 12 13 24 23 28 31 Average Carried 20 | 4 6 8 11 12 11 21 23 23 27 Final Capacity 32 | 6 12 12 12 12 18 24 24 28 32 Final Carried 29 | 6 8 8 12 12 13 23 23 28 29 Class Distribution -------------------- 53% | Hauler-Mutant 15% | Mutant 13% | Scavenger-Mutant 9% | Commander-Mutant 7% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Hauler-Mutant | -8/Storage Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Recycling Hauler-Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Matter Collected 1609 | 269 49 12 . . 144 341 65 . 729 Remotely . | . . . . . . . . . . Salvage Created 3603 | 184 80 64 . . 167 842 298 . 1968 Parts 174 | 14 5 2 . . 8 54 19 . 72 Haulers Intercepted 9 | . . . . . . 6 . . 3 Recyclers Shooed 4 | 1 . . . . 1 1 . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Combat Hostiles Destroyed 45 | . 2 . . . 3 13 10 . 17 Melee 1 | . . . . . . 1 . . . Guns 25 | . 2 . . . 3 6 . . 14 Cannons 4 | . . . . . . 2 . . 2 AOE 14 | . . . . . . 4 9 . 1 Classes Destroyed 11 | 2 1 . . . 1 5 . . 2 Worker 6 | . . . . . . 3 . . 3 Builder 3 | . . . . . . 1 . . 2 Tunneler 4 | 4 . . . . . . . . . Hauler 9 | . . . . . . 6 . . 3 Recycler 6 | 1 . 1 . . . . . . 4 Operator 1 | . . . . . . 1 . . . Swarmer 11 | . . . . . . 4 7 . . Grunt 25 | . 2 . . . 2 4 3 . 14 Sentry 6 | . . . . . 1 5 . . . Hunter 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 2 Best Kill Streak 11 | 3 1 1 . . 2 4 8 . 11 Combat Bots Only 8 | . 1 . . . 2 3 8 . 6 Max Kills in Single Turn 3 | 1 1 1 . . 1 2 2 . 3 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . . . 1 2 . 1 Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Damage Taken 4367 | . 20 77 . . 494 562 62 . 3152 Core 1089 | . 10 25 . . 117 77 7 . 853 Absorbed by Shields 129 | . . . . . . . . . 129 Core Remaining (%) 83 | 100 . . . 86 . . . 63 . Volleys Fired 188 | 13 3 4 . . 22 51 11 . 84 Largest 2 | 2 2 2 . . 2 2 1 . 2 Hottest 165 | 60 60 60 . . 70 165 36 . 148 Shots Fired 326 | 26 6 8 . . 35 87 11 1 152 Gun 255 | 26 6 8 . . 35 50 . 1 129 Cannon 47 | . . . . . . 27 . . 20 Launcher 19 | . . . . . . 5 11 . 3 Special 5 | . . . . . . 5 . . . Kinetic 131 | 13 3 4 . . 21 . . . 90 Thermal 86 | . . . . . 13 44 . . 29 Explosive 5 | . . . . . . 5 . . . Electromagnetic 104 | 13 3 4 . . 1 38 11 1 33 Robot Hit Streak 17 | 4 4 7 . . 7 7 5 . 17 Robot Miss Streak 6 | 2 . 1 . . 1 6 1 . 6 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 234 | 16 4 6 . . 27 53 5 . 123 Core Hits 200 | 6 3 4 . . 11 46 12 . 118 Critical Hits 7 | . . . . . 1 1 . . 5 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed 2 | . . . . . . 1 . . 1 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5822 | 218 55 96 . . 325 1414 629 . 3085 Guns 3534 | 218 55 65 . . 321 669 . . 2206 Cannons 530 | . . . . . . 244 . . 286 Explosions 1696 | . . 31 . . . 443 629 . 593 Melee . | . . . . . . . . . . Ramming 51 | . . . . . 4 47 . . . Kinetic 1803 | 91 10 25 . . 206 . . . 1471 Thermal 1329 | . . 31 . . 115 525 12 . 646 Explosive 576 | . . . . . . 272 . . 304 Electromagnetic 2063 | 127 45 40 . . . 570 617 . 664 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 5 5 5 5 3 Average Corruption 4 | . . . . . 5 5 5 5 2 Corruption Purged . | . . . . . . . . . . Effects 87 | . . . . . 2 64 3 8 10 Message Errors 24 | . . . . . 1 16 1 3 3 Matter Fused 11 | . . . . . . 11 . . . Heat Flow Errors 8 | . . . . . . 5 1 . 2 Energy Discharges 11 | . . . . . . 10 . 1 . Parts Rejected 2 | . . . . . . 1 . 1 . Data Loss (minor) 10 | . . . . . . 7 1 1 1 Data Loss (major) 7 | . . . . . . 6 . 1 . Misfires 3 | . . . . . . 2 . 1 . Targeting Errors 9 | . . . . . . 6 . . 3 Weapon Failures 2 | . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 64 | . . . . . . 4 13 . 47 Projectiles 19 | . . . . . . . . . 19 Explosions 45 | . . . . . . 4 13 . 28 Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 90 | . . 37 . . 2 51 . . . Shots 3 | . . 1 . . . 2 . . . Rammed 10 | . . . . . 1 9 . . . Targets Rammed 11 | . . . . . 1 10 . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . Highest Temperature 561 | 20 . 12 . . 39 446 222 24 561 Average Temperature 128 | 20 . 12 . . 18 87 72 16 211 Received Heat Transfer 1074 | . 12 24 . . 153 207 9 . 669 Effects 26 | . . . . . . . . . 26 Shutdowns 9 | . . . . . . . . . 9 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . . . . . . . 4 Matter Decay 1 | . . . . . . . . . 1 Short Circuit 2 | . . . . . . . . . 2 Damage (major) 7 | . . . . . . . . . 7 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 9 | . . . . . . 2 4 . 3 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 Heat Transferred 2415 | . . 100 . . 333 1053 50 . 879 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 10 | . . 1 . . . 4 2 . 3 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Peak Influence 1004 | 25 74 33 . . 63 951 889 429 1004 Average Influence 516 | 13 48 30 . . 34 637 745 198 700 Maximum Alert Level 3 | . . . . . . 3 3 2 3 Low Security (%) 27 | 100 100 100 . 100 100 12 . 52 . Level 1 6 | . . . . . . 12 . 17 . Level 2 23 | . . . . . . 15 31 30 51 Level 3 42 | . . . . . . 59 68 . 48 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 22 | . 2 . . . 1 9 . . 10 Investigation 9 | . 2 . . . 1 3 . . 3 Extermination 2 | . . . . . . . . . 2 Reinforcement 5 | . . . . . . 2 . . 3 Assault 1 | . . . . . . . . . 1 Garrison 5 | . . . . . . 4 . . 1 Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Distress Signals 4 | . . . . . 1 3 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 109 | . 2 2 . . 9 49 9 6 32 Peak Tracking Total 9 | . 1 2 . . 4 6 6 2 9 Tactical Retreats 3 | . . . . . . 1 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Traps Triggered 5 | . 1 . . . . . 4 . . Indirectly 1 | . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 1 | . . . . . . 1 . . . Traps Reconfigurated 16 | . . . . . . 7 9 . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Machines Disabled 11 | . . . . . . 5 . . 6 Max in Single Turn 5 | . . . . . . 1 . . 5 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Machines Accessed 23 | . 4 . 2 . 2 9 . 1 5 Terminals 17 | . 4 . . . 1 7 . 1 4 Fabricators 1 | . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 59 | . 13 . 2 . 5 18 . 4 17 Successful 30 | . 6 . 2 . 3 8 . 4 7 Failed 28 | . 6 . . . 2 10 . . 10 Catastrophic 5 | . . . . . . 3 . . 2 Database Lockouts 3 | . 3 . . . . . . . . Manual 40 | . 12 . 1 . 1 13 . 1 12 Terminals 49 | . 13 . . . 3 15 . 4 14 Fabricators 3 | . . . . . . . . . 3 Repair Stations 4 | . . . . . 2 2 . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . Terminal Hacks 14 | . 3 . 2 . . 3 . 3 3 Record 1 | . . . 1 . . . . . . Part Schematic 3 | . 1 . . . . 2 . . . Prototype ID Bank 1 | . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 Unreport Threat 5 | . . . . . . . . 3 2 Locate Traps 1 | . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . 2 1 . . . Scan Component 2 | . . . . . 1 1 . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . Unlock Access 1 | . . . . . . 1 . . . Unauthorized Hacks 11 | . 3 . . . 1 3 . 1 3 Terminals 11 | . 3 . . . 1 3 . 1 3 Track 2 | . 1 . . . . 1 . . . Botnet 9 | . 2 . . . 1 2 . 1 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 2 . . . 1 6 . 1 5 Full Trace Events 7 | . 1 . . . 1 2 . . 3 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 2 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 38 | . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Used RIF Installer 1 | . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Total Allies 14 | . . . . 3 . 11 . . . Largest Group 10 | . . . . 3 . 10 1 . . Highest-Rated Group 224 | . . . . 40 . 224 63 . . Highest-Rated Ally 99 | . . . . 16 . 99 63 . . Total Orders . | . . . . . . . . . . Ally Attacks 134 | . . . . . . 134 . . . Total Damage 2574 | . . . . . . 2574 . . . Kills 31 | . . . . . . 31 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Turns Passed 5053 | 88 180 177 243 76 343 2198 261 354 1133 Spaces Moved 2656 | 41 163 180 264 84 219 1004 95 145 461 Core 5 | . . . . . . 3 . . 2 Treads 836 | . . . . . 4 556 95 145 36 Legs 84 | . . . . . . . . . 84 Wheels 1730 | 41 163 180 264 84 215 445 . . 338 Hover 1 | . . . . . . . . . 1 Flight . | . . . . . . . . . . Fastest Speed 80 | 80 80 90 90 90 100 130 240 240 120 Average Speed 154 | 80 89 90 90 90 102 187 240 240 165 Slowest Speed 1700 | 80 110 90 90 90 200 450 240 240 1700 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 3 36 37 65 25 17 98 37 38 11 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . . Spaces Dug 3 | . . . . . . 3 . . . Terrain Destroyed 85 | . . 4 . . . 30 2 . 49 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . 3 . . 5 AOE 77 | . . 4 . . . 27 2 . 44 Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Gar Rec Fac Total 3266 | 72 190 186 271 84 299 1222 117 151 674 Wait 242 | 10 16 3 . 1 42 95 5 . 70 Move 2647 | 40 162 179 263 83 218 1003 94 144 461 Hop . | . . . . . . . . . . Pick Up 53 | 3 3 . 6 . 4 19 . 5 13 Fast Attach 37 | 1 3 . . . 5 12 . 1 15 Attach 18 | 2 . . . . 3 4 . . 9 Detach 4 | . . . . . . 3 . . 1 Swap 21 | . 1 . . . 3 7 1 1 8 Drop 39 | 3 2 . 2 . 1 18 . . 13 Fire 188 | 13 3 4 . . 22 51 11 . 84 Melee . | . . . . . . . . . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 10 | . . . . . . 10 . . . Escape Stasis 6 | . . . . . . . 6 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 3 exits: *Fac / *Rec / Gar) -8/Garrison -8/Recycling -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 3) 89 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Central database locked down 241 | -10/Materials | Discovered new exit (range 15) 269 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 366 | -10/Mines | Discovered new exit (range 13) 395 | -10/Mines | Discovered new exit (range 13) 442 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 442 | -10/Mines | Discovered new exit (range 5) 446 | -10/Mines | Entered Exiles 473 | -10/Exiles | Met 8R-AWN 488 | -10/Exiles | Met EX-HEX 546 | -10/Exiles | Met EX-BIN 556 | -10/Exiles | Aligned with FarCom system 557 | -10/Exiles | Given EX-Vault access code 578 | -10/Exiles | Opened EX-Vault 583 | -10/Exiles | Found Trap Reconfigurator 603 | -10/Exiles | Warned to stay clear of 0b10 Research branches 630 | -10/Exiles | Met EX-DEC 633 | -10/Exiles | Learned location of Zion (-6) 682 | -10/Exiles | Discovered new exit (range 10) 689 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 689 | -10/Exiles | Entered Mines 696 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 760 | -9/Mines | Discovered new exit (range 5) 765 | -9/Mines | Entered Materials 765 | -8/Materials | Evolved 4 slots: Utility x4 1007 | -8/Materials | Build established: Skirmisher 1029 | -8/Materials | Repaired Lgt. Deuterium Engine 1062 | -8/Materials | Discovered new exit (range 12) 1108 | -8/Materials | Entered Storage 1139 | -8/Storage | Lost 5 parts (1p1n1u2w) 1311 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1345 | -8/Storage | Garrison activated, responded to threat 1507 | -8/Storage | Met 01-MTF 1624 | -8/Storage | Build established: Commander-Mutant 1685 | -8/Storage | Garrison activated, responded to threat 2087 | -8/Storage | Build established: Hauler-Mutant 2088 | -8/Storage | Used back door to open Recycling access 2088 | -8/Storage | Discovered new exit (range 5) 2099 | -8/Storage | Identified exit to Recycling 2409 | -8/Storage | Discovered new exit (range 6) 2415 | -8/Storage | Identified exit to Factory 2511 | -8/Storage | Found 01-MTF's Shockpuncher 2842 | -8/Storage | Identified exit to Garrison 3306 | -8/Storage | Entered Garrison 3306 | -8/Garrison | Accompanied by 1 ally 3311 | -8/Garrison | 01-MTF left 3377 | -8/Garrison | Triggered checkpoint 3385 | -8/Garrison | Triggered checkpoint 3416 | -8/Garrison | Destroyed 8 combat bots 3523 | -8/Garrison | Discovered exit to Recycling (range 10) 3557 | -8/Garrison | Installed Relay Interface Framework 3567 | -8/Garrison | Entered Recycling 3581 | -8/Recycling | Spotter reported a threat 3587 | -8/Recycling | Spotter reported a threat 3630 | -8/Recycling | Spotter reported a threat 3663 | -8/Recycling | Spotter reported a threat 3724 | -8/Recycling | Spotter reported a threat 3755 | -8/Recycling | Spotter reported a threat 3775 | -8/Recycling | Spotter reported a threat 3853 | -8/Recycling | Discovered new exit (range 16) 3892 | -8/Recycling | Spotter reported a threat 3919 | -8/Recycling | Identified exit to Factory 3921 | -8/Recycling | Entered Factory 3921 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 4101 | -6/Factory | Identified exit to Lower Caves 4321 | -6/Factory | Lost 3 parts (1n1u1w) 4638 | -6/Factory | Core integrity fell below 50% 4676 | -6/Factory | Build established: Scavenger-Mutant 4710 | -6/Factory | Lost 4 parts (2p1n1u) 4958 | -6/Factory | Garrison activated, responded to threat 4971 | -6/Factory | First assault squad dispatched 4997 | -6/Factory | Core integrity fell below 20% 5054 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05049_ Hvy. EM Shotgun destroyed. 05049_ Penetrated by Slug. 05049_ U-05 Engineer lays Concrete. 05049_ K-01 Serf collects debris. 05050_ E-15 Imp destroyed. 05050_ U-05 Engineer lays Concrete. 05051_ Acquired 10 matter. 05051_ Med. Treads destroyed. 05052_ Acquired 5 matter. 05052_ U-05 Engineer lays Concrete. 05052_ R-10 Processor collects Cesium-ion Thruster. 05052_ U-05 Engineer lays Concrete. 05052_ Penetrated by Slug. 05052_ Force Rifle destroyed. 05052_ Penetrated by Slug. 05053_ U-05 Engineer lays Concrete. 05053_ K-01 Serf collects debris. 05054_ U-05 Engineer builds a Wall. 05054_ Identified Imp. Lightning Gun. 05054_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????# # #?????????????????????????????? | | ??????# + #?????????????????????????????? | | ??????# # #?????????????????????????????? | | ??????# # #?????????????????????????????? | | ############## #?????????????????????????????? | | # ########??????????????????????? | | """""" # # #??????????????????????? | | """""" + # #??????????????????????? | | """""" # #"""" #??????????????????????? | | """""" # p #"""" #??????????????????????? | | # #"""" #??????????????????????? | | #######+###### #"""" #??????????????????????? | | ????# % #### #"""" #??????????????????????? | | ????# % #"""" #??????????????????????? | | ????# # #??????????????????????? | | ##### + #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | """ """" ##############+###### ???????? | | "F" """" ^ ??????? | | " """" w R ??????? | | """ """" ! % ! !%=== ??????? | | """ """" !% u ??????? | | """" Rg% R % =%k= % ! ??????? | | % gb == =!!h =%[ ???????? | | % g /!%=*% @h u ???????? | | ######+#################;####### A## # ????????? | | % #?????# ! * # ????????? | | #?????# # ????????? | | #?????# # " ?????????? | | #?????# "%" ?????????? | | ! #?????# # " ??????????? | | #?????# ??????????? | | #?????# # ???????????? | | #?????# ???????????? | | #?????# ????????????? | | #?????# ????????????? | | #?????# ?????????????? | | #?????# # ?????????????? | | #############?????############# ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 40 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Additional Mass Support 12 Armor Coverage 150 Evasion (%) 44 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -8/Storage | Hacked Imp. Propulsion Shielding | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokWeldingUnit Manual? 0 Play Time 00:46:43 Cumulative 216.6 hours Start 2020.06.02 @ 16:04:56 End 2020.06.02 @ 16:51:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 268 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 52 Gallery% 66 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b471315e-1ebc-4a3b-a657-919dfe53fca0