Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 14:19:43 Player: JuustuToug Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (211) 1055 Value Destroyed (6973) 6973 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (13702) 13702 TOTAL SCORE: 27050 Bonus ------- High Alert Combat Kills 271 Follower Combat Kills 805 Prayed to X0-1V1 5000 Major X0-1V1 Interference 7700 Met Imprinter 300 Friendly Fire -374 Cogmind --------- Core Integrity 0/920 Matter 77/150 Energy 99/100 System Corruption 28% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Launcher Guidance Computer X0-1V1's Piety Tracker > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Makeshift Transmission Jammer Hacking Drone Bay (1/1) Cooled Plasma Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core Cold Fusion Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Experimental Targeting Computer Hacking Drone Bay X0-1V1's Piety Tracker > --- WEAPON ----------- Cooled Plasma Cannon Cooled Plasma Cannon > --- INVENTORY -------- Protomatter Improved Deuterium Engine Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Advanced Heat Sink Precision Energy Filter Layered Medium Armor Plating Mobile Refinery Mk. CCLXVII Cooled Plasma Cannon Cooled Plasma Cannon Cooled Plasma Cannon Improved Proton Missile Launcher Precision Grenade Launcher Dirty Bomb Trap Dirty Bomb Trap [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device X0-1V1's Piety Tracker Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Small Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Heavy Battle Rifle Launcher Improved Proton Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . . . . Utility 7 | . . 1 . 1 2 . . . . 1 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 153 | 8 17 15 2 8 24 7 2 8 . 42 17 3 Power 16 | 1 3 2 . . 2 1 . . . 6 1 . Engine 13 | 1 3 2 . . 2 1 . . . 3 1 . Core 2 | . . . . . . . . . . 2 . . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 40 | 2 5 3 1 3 6 2 1 . . 14 3 . Treads 39 | 2 4 3 1 3 6 2 1 . . 14 3 . Leg 1 | . 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 57 | 3 6 3 1 3 11 1 1 4 . 11 10 3 Device 32 | 2 4 2 1 1 5 1 1 2 . 4 7 2 Storage 5 | 1 2 1 . . 1 . . . . . . . Processor 7 | . . . . . 1 . . 1 . 4 . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 12 | . . . . 2 3 . . 1 . 3 3 . Artifact . | . . . . . . . . . . . . . Weapon 40 | 2 3 7 . 2 5 3 . 4 . 11 3 . Energy Gun 4 | 1 1 2 . . . . . . . . . . Energy Cannon 13 | . 1 1 . 1 . . . . . 7 3 . Ballistic Gun 14 | 1 1 4 . 1 2 2 . 2 . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 4 | . . . . . 1 1 . 1 . 1 . . Special Weapon 1 | . . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . Unidentified Prototypes 14 | . 2 2 . . . . . 3 . 4 3 . Parts Lost 49 | . 7 1 . 3 13 1 . . . 9 14 1 Power 9 | . 2 . . . 2 . . . . 1 4 . Propulsion 17 | . 2 . . 2 3 1 . . . 4 5 . Utility 12 | . 1 . . 1 6 . . . . 2 1 1 Weapon 11 | . 2 1 . . 2 . . . . 2 4 . Highest Loss Streak 10 | . 4 1 . 2 7 1 . . . 3 10 1 To Critical Strikes 1 | . . . . . . . . . . 1 . . Average Backups 16 | 2 13 19 20 19 19 12 16 16 17 16 15 4 Power 1 | . 1 2 2 1 1 . . . . . . . Propulsion 4 | . 5 7 5 4 5 3 2 2 2 3 5 . Utility 5 | . 4 3 3 4 5 4 5 7 7 5 5 2 Weapon 5 | . 2 6 8 8 6 3 7 7 7 6 4 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 43 | . 5 10 2 2 5 . 1 4 1 10 2 1 Power 6 | . 2 2 . . 1 . . . . 1 . . Propulsion 6 | . 2 . . . . . . . . 3 1 . Utility 13 | . . 2 1 . 3 . 1 3 1 2 . . Weapon 18 | . 1 6 1 2 1 . . 1 . 4 1 1 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 98 93 99 100 100 100 98 81 11 Engine 9 | . 13 11 11 9 6 6 7 7 7 9 4 . Treads 26 | . 27 32 33 35 25 23 23 30 30 24 10 . Device 14 | . 13 21 22 17 13 22 21 10 7 6 16 7 Storage 8 | . 14 11 11 9 7 7 7 7 7 6 4 . Processor 8 | . . . . . 6 7 7 11 15 19 16 3 Protection 4 | . . . . 8 7 7 7 7 7 5 4 . Energy Gun 2 | . 14 4 . . . . . . . . . . Energy Cannon 4 | . 9 5 . . . . . . . 9 10 . Ballistic Gun 11 | . 4 11 22 17 16 17 15 17 22 7 . . Slashing Weapon 1 | . . . . . . 4 6 3 . . . . Peak Build Rating 102 | 7 26 37 38 42 48 53 55 59 47 85 102 27 Average Rating 45 | 5 11 32 36 40 40 50 54 48 45 63 91 20 On Entrance 34 | . 7 26 36 37 39 26 52 53 45 46 81 3 Avg Prop Armor Cover (%) 12 | . 12 . . . . . . . . . . . Naked Turns 35 | . . . . . . . . . . . 32 3 Heaviest Build 102 | 14 53 58 58 67 81 69 71 67 69 102 96 2 Greatest Support 140 | 40 46 69 69 92 88 63 86 86 86 140 140 3 Greatest Overweight (x) 19 | . 2 1 . 19 1 1 1 . . 1 . . Average Overweight (x) . | . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 19 | 7 16 20 20 20 20 20 20 20 20 20 19 5 Most Carried 20 | 4 19 20 20 20 20 17 20 20 20 20 20 5 Average Carried 18 | 2 13 19 19 19 19 12 19 19 20 19 18 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 4 19 20 20 19 17 17 20 20 20 19 5 5 Class Distribution -------------------- 54% | Mutant 15% | Scavenger-Mutant 13% | Skirmisher 9% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Skirmisher | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Matter Collected 7325 | 301 392 950 391 694 1210 513 223 220 183 1718 530 . Remotely 674 | 96 . . . . 469 . 109 . . . . . Salvage Created 9126 | 102 650 790 102 1238 1462 207 63 . 184 3063 1265 . Parts 468 | 7 46 48 9 58 72 9 5 . 8 152 54 . Haulers Intercepted 12 | . 2 5 . 1 1 . . . . 3 . . Recyclers Shooed 7 | . 2 . . 2 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 8 3 . 9 . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Combat Hostiles Destroyed 132 | . 14 12 2 14 20 4 2 . 4 39 21 . Guns 64 | . 12 8 2 14 12 3 . . 1 12 . . Cannons 32 | . 2 2 . . . . . . . 15 13 . AOE 24 | . . 1 . . 7 1 2 . 3 9 1 . Classes Destroyed 20 | 2 6 1 1 2 4 1 1 . . 1 1 . Worker 11 | . . . . 3 3 . . . . 4 1 . Builder 14 | . 1 2 . 3 . . . . . 4 4 . Tunneler 5 | 2 1 1 1 . . . . . . . . . Hauler 13 | . 2 5 . 1 1 . . . . 4 . . Recycler 10 | 1 . . . 4 2 . . . . 2 1 . Minesweeper 1 | . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . Operator 7 | . 1 . . 1 . . . . . 5 . . Watcher 13 | . 3 3 . 3 2 . . . . 2 . . Swarmer 21 | . 6 4 . 2 . . 3 . 1 3 2 . Saboteur 1 | . . . . . . . . . . . 1 . Grunt 56 | . 8 3 1 7 9 2 . . 3 16 7 . Brawler 1 | . . . . . 1 . . . . . . . Duelist 4 | . . . 1 . 2 1 . . . . . . Sentry 18 | . . 5 . 4 3 . . . . 5 1 . Specialist 3 | . . . . . 2 1 . . . . . . Hunter 9 | . . . . 1 1 . . . . 4 3 . Programmer 14 | . . . . . 2 . . . . 5 7 . Heavy 2 | . . . . . 1 . . . . 1 . . Samaritan 1 | . . . . . . . 1 . . . . . Wasp 2 | . . . . . . . . . 2 . . . Savage 2 | . . . . . . . . . . 2 . . Butcher 2 | . . . . . . . . . . 2 . . Guerrilla 1 | . . . . . . . . . . 1 . . Best Kill Streak 9 | 3 4 4 2 6 7 4 2 . 3 7 9 . Combat Bots Only 6 | . 3 4 2 3 6 3 2 . 3 4 5 . Max Kills in Single Turn 6 | 1 2 2 1 3 2 1 2 . 5 6 2 . Gunslinging 1 | . . . . 1 1 . . . . . . . Exploded 4 | . . 1 . . 2 1 1 . 3 4 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Hostile Shots Fired 1256 | . 125 74 5 75 236 37 16 . 15 318 336 19 Missed 390 | . 32 25 1 19 89 17 9 . 4 92 99 3 Hits 866 | . 93 49 4 56 147 20 7 . 11 226 237 16 Melee 8 | . . . . . 5 . . . . 3 . . Projectile 858 | . 93 49 4 56 142 20 7 . 11 223 237 16 Critical Strikes 32 | . . 2 . 3 7 . . . 1 10 9 . Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 13569 | . 975 638 44 991 2517 239 126 . 177 3407 4113 342 Core 2216 | . 222 95 . 180 310 . 43 . 28 231 836 271 Absorbed by Shields . | . . . . . . . . . . . . . Reduced by Siege Mode 31 | . . . . . . . . . . . 31 . Regen/Repaired (Parts) 747 | . . . . . . . . 581 . 166 . . Core Remaining (%) 70 | 100 11 . 99 61 . . . . 54 95 . . Volleys Fired 521 | 7 83 53 8 68 86 10 9 . 6 139 52 . Largest 3 | 2 2 2 2 2 3 3 2 . 3 3 2 . Hottest 315 | 60 100 120 56 103 74 89 66 . 94 315 70 . Shots Fired 1077 | 14 166 104 16 134 188 18 14 . 16 312 95 . Gun 723 | 14 137 63 16 132 173 13 10 . 15 150 . . Cannon 315 | . 29 41 . 2 . . . . . 157 86 . Launcher 39 | . . . . . 15 5 4 . 1 5 9 . Special . | . . . . . . . . . . . . . Kinetic 606 | 7 54 36 16 132 173 13 10 . 15 150 . . Thermal 432 | 7 112 68 . 2 . . . . . 157 86 . Explosive 15 | . . . . . . 5 4 . 1 2 3 . Electromagnetic 24 | . . . . . 15 . . . . 3 6 . Robot Hit Streak 34 | 12 14 14 11 25 28 17 27 . 34 29 22 . Robot Miss Streak 5 | . 5 3 1 4 3 . . . 1 3 3 . Penetration Max 1 | . . 1 . 1 1 . . . . . . . Secondary Targets 9 | . 1 . . 2 2 1 . . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . 1 . . Shots Hit Robots 745 | 12 96 75 13 79 147 17 10 . 13 206 77 . Core Hits 365 | 4 38 29 4 46 60 11 7 . 15 106 45 . Critical Kills 6 | . . 1 . 2 2 . . . . . 1 . Critical Parts Destroyed 2 | . . . . 2 . . . . . . . . Critical Strikes 12 | . . 4 . 4 3 . . . . . 1 . Burn 3 | . . 3 . . . . . . . . . . Meltdown 2 | . . 1 . . . . . . . . 1 . Destroy 7 | . . . . 4 3 . . . . . . . Melee Attacks 20 | . . . . . 5 6 . 1 . 8 . . Impact . | . . . . . . . . . . . . . Slashing 17 | . . . . . 5 6 . 1 . 5 . . Piercing 3 | . . . . . . . . . . 3 . . Sneak Attacks 3 | . . . . . . 2 . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21771 | 139 1217 1412 232 2009 3464 892 530 . 540 7391 3945 . Guns 9726 | 139 962 869 211 1982 2372 198 223 . 285 2485 . . Cannons 6497 | . 247 543 . . . . . . . 3300 2407 . Explosions 4968 | . . . . . 1083 374 307 . 255 1445 1504 . Melee 462 | . . . . . . 320 . . . 142 . . Ramming 118 | . 8 . 21 27 9 . . . . 19 34 . Kinetic 8713 | 62 316 579 211 1982 2372 198 223 . 285 2485 . . Thermal 7913 | 77 893 833 . . 337 . . . . 3300 2473 . Explosive 3105 | . . . . . . 374 307 . 255 1259 910 . Electromagnetic 1460 | . . . . . 746 . . . . 186 528 . Impact . | . . . . . . . . . . . . . Slashing 462 | . . . . . . 320 . . . 142 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 28 | . . . . 8 9 9 . . 4 17 18 28 Average Corruption 6 | . . . . 8 2 9 . . 4 8 4 24 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 131 | . . . . 19 11 8 . . 3 63 20 7 Message Errors 32 | . . . . 9 3 . . . 1 12 7 . Matter Fused 30 | . . . . 4 4 5 . . . 11 3 3 Heat Flow Errors 13 | . . . . 2 2 . . . 1 5 1 2 Energy Discharges 12 | . . . . . . 1 . . . 8 2 1 Data Loss (minor) 18 | . . . . 2 1 2 . . 1 8 3 1 Data Loss (major) 6 | . . . . . . . . . . 6 . . Misfires 4 | . . . . . 1 . . . . 3 . . Alerts 5 | . . . . 1 . . . . . 1 3 . Misdirections 1 | . . . . . . . . . . . 1 . Weapon Failures 10 | . . . . 1 . . . . . 9 . . Overload Shots 19 | . . . . . . . . . . 19 . . Effects 1 | . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . 1 . . Overflow Damage 488 | . 9 9 . . 20 111 15 . . 146 178 . Projectiles 272 | . 9 9 . . . . . . . 87 167 . Explosions 64 | . . . . . 20 . 15 . . 18 11 . Melee 152 | . . . . . . 111 . . . 41 . . Knockbacks 2 | . . . . . . . . . . 1 1 . Impact 2 | . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 139 | . . . . . . . 21 . . 75 43 . Shots 5 | . . . . . . . 2 . . 2 1 . Rammed 21 | . 3 . 3 5 2 . . . . 1 7 . Targets Rammed 22 | . 3 . 3 5 2 . . . . 2 7 . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 306 | . 224 132 . 233 260 . . . 236 306 94 240 Average Temperature 71 | . 60 35 . 37 127 . . . 59 81 40 111 Received Heat Transfer 2730 | . 378 231 24 351 327 18 . . 45 714 615 27 Effects 2 | . . . . . 1 . . . . 1 . . Energy Bleed 2 | . . . . . 1 . . . . 1 . . Siege Activations 3 | . . . . . . . . . . . 3 . Total Turns 44 | . . . . . . . . . . . 44 . Longest Duration 21 | . . . . . . . . . . . 21 . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . 1 . . . . 1 3 . Combat Hostiles 5 | . . . . . 1 . . . . 1 3 . Parts Fried 6 | . . . . . 1 . . . . 3 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 8 | . . 2 . . . . . . . 2 4 . Combat Hostiles 7 | . . 1 . . . . . . . 2 4 . Parts Melted 25 | . . 2 . 1 . . . . . 10 12 . Heat Transferred 12585 | 175 1943 1984 . . 400 . . . . 4533 3550 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 4 . . . . . 1 . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Maximum Alert Level 3 | . . 1 . . 1 . . . . 3 1 . Low Security (%) 63 | 100 100 37 100 100 98 . . . . 41 4 . Level 1 23 | . . 62 . . 1 . . . . 6 95 . Level 2 9 | . . . . . . . . . . 36 . . Level 3 3 | . . . . . . . . . . 14 . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 753 | 15 132 319 122 169 217 . . . . 753 366 . Initial 366 | . . 1 92 . 56 . . . . . 366 . Average 171 | 2 38 193 31 86 50 . . . . 348 267 . Influence Increases 5436 | 15 439 835 55 556 659 95 41 . 266 1816 599 60 Destroy 0b10 Robot/C 3120 | . 280 520 40 280 440 80 40 . 160 860 420 . Destroy 0b10 Robot/NC 390 | 15 40 60 5 75 40 5 . . . 120 30 . Destroy Leader 654 | . 80 128 10 88 96 10 . . 10 182 50 . Allied During Kill 207 | . . 71 . . 7 . 1 . 96 32 . . Trap Triggered on 0b10 10 | . . . . . . . . . . . 10 . Successful Hack 144 | . 37 24 . 19 36 . . . . 28 . . Disable Machine 270 | . . . . 45 . . . . . 195 30 . Destroy Structure 159 | . 2 2 . 4 10 . . . . 97 44 . Partial Spotted 45 | . . 15 . . 15 . . . . . 15 . Lose Combat Pursuer 285 | . . 15 . 45 15 . . . . 150 . 60 Miscellaneous 152 | . . . . . . . . . . 152 . . Influence Decreases 5257 | 15 434 602 293 432 642 215 62 . 266 1067 1047 182 Entered New Map 771 | . . 4 146 . 68 53 5 . . . 383 112 Time Decay 3506 | 15 364 478 147 402 454 152 57 . 226 637 514 60 Lost Part 470 | . 70 . . 30 120 10 . . . 90 140 10 Lost Ally 210 | . . 120 . . . . . . 40 40 10 . Purge Threat 300 | . . . . . . . . . . 300 . . Squads Dispatched 32 | . 3 . . 5 5 . . . . 14 5 . Investigation 6 | . 1 . . 2 1 . . . . 1 1 . Extermination 11 | . . . . . 2 . . . . 6 3 . Reinforcement 13 | . 2 . . 2 2 . . . . 6 1 . Assault 1 | . . . . . . . . . . 1 . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 2 . . Haulers Reinforced 3 | . . . . . . . . . . 2 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Distress Signals 11 | . 2 3 . 2 1 . . . . 3 . . Communications Jammed 23 | . . . . . . . . . . . 23 . Distress Signals 22 | . . . . . . . . . . . 22 . Times Spotted 270 | . 30 32 2 38 32 5 6 . 8 68 41 8 Peak Tracking Total 15 | . 4 5 2 8 5 3 4 . 5 6 15 11 Tactical Retreats 11 | . . 1 . 2 1 . . . . 6 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Traps Triggered 12 | . 3 . . 5 2 . . . . 1 1 . Indirectly 2 | . . . . . 1 . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . 1 . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 2 . Triggered 1 | . . . . . . . . . . . 1 . Most Traps Carried 3 | . . . . . . 3 3 3 3 3 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Machines Disabled 18 | . . . . 3 . . . . . 13 2 . Max in Single Turn 4 | . . . . 1 . . . . . 4 1 . Garrison Access 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . . . 1 . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Machines Accessed 42 | . 6 10 . 8 8 . 1 1 . 5 2 1 Terminals 27 | . 6 8 . 7 4 . . . . 2 . . Fabricators 3 | . . . . . 2 . . . . 1 . . Repair Stations 1 | . . . . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . 2 . 1 1 . . . . . 1 . Garrison Access 3 | . . . . . 1 . . . . 1 1 . Total Hacks 114 | . 23 25 . 25 21 . 1 6 . 8 4 1 Successful 63 | . 13 10 . 18 10 . 1 6 . 3 1 1 Failed 49 | . 10 15 . 7 10 . . . . 5 2 . Catastrophic 4 | . 1 . . . 2 . . . . 1 . . Database Lockouts 2 | . . . . . 1 . . . . . 1 . Manual 68 | . 21 22 . 15 6 . . . . 4 . . Terminals 83 | . 23 21 . 22 13 . . . . 4 . . Fabricators 5 | . . . . . 4 . . . . 1 . . Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 11 | . . 4 . 3 2 . . . . . 2 . Garrison Access 5 | . . . . . 2 . . . . 1 2 . Terminal Hacks 25 | . 3 1 . 8 5 . 1 6 . . . 1 Record 3 | . . . . . 3 . . . . . . . Part Schematic 7 | . . . . . 1 . . 6 . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 Branch Access Points 1 | . . . . 1 . . . . . . . . Terminal Index 3 | . 1 1 . 1 . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . 1 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . 1 . . . . 1 . . Network Status 1 | . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . 3 . . . . . . 1 . Retrieve Study 6 | . . 2 . 3 . . . . . . 1 . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 27 | . 10 7 . 7 3 . . . . . . . Terminals 26 | . 10 7 . 7 2 . . . . . . . Botnet 9 | . 4 2 . 2 1 . . . . . . . Skim 17 | . 6 5 . 5 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . . . . . Liberate 1 | . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . Hacking Detections 33 | . 6 8 . 7 7 . . . . 4 1 . Full Trace Events 1 | . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . Robots Built 1 | . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . Time 27 | . . . . . . . . . . 27 . . Total Robot Build Rating 1 | . . . . . . . . . . 1 . . Part Schematics Acquired 21 | . . . . . 1 . . 20 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 6 | . . 2 . 3 . . . . . . 1 . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 50 | . . . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 2 | . . . . . 1 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Total Allies 20 | . . 6 . . 3 . 1 8 . 1 1 . Largest Group 8 | . . 5 . . 3 . . 8 8 4 1 . Highest-Rated Group 193 | . . 90 . . 90 . . 193 193 126 26 . Highest-Rated Ally 57 | . . 57 . . 30 . . 39 39 39 26 . Total Orders 5 | . . . . . . . . . . 2 3 . RETURN 5 | . . . . . . . . . . 2 3 . Ally Attacks 134 | . . 59 . . 15 . . . 32 28 . . Total Damage 2811 | . . 1479 . . 325 . . . 465 542 . . Kills 29 | . . 15 . . 2 . . . 4 8 . . Allies Corrupted 1 | . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . X0-1V1 Amusement Gains 224 | . 19 30 . 40 40 . . . . 5 40 50 Good Acts 67 | . . 16 3 2 10 4 2 . 3 17 6 4 Bad Acts 63 | . . 3 2 4 4 4 2 . 1 33 8 2 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Active Infowar (turns) 14026 | 22 1802 1179 567 1037 1455 816 926 1408 470 2868 1379 97 Sensors 7220 | . . . . . 1161 816 926 1408 470 1564 778 97 Seismic 5358 | 22 1802 1179 567 1037 751 . . . . . . . T.N.C. 4105 | . . . . . . . . . . 2726 1379 . Jamming 985 | . . . . . . . . . . . 984 1 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 . . 1 1 2 1 . . 1 Drone Launches 5 | . . . . . . . . . . 2 3 . Drone Recoveries 5 | . . . . . . . . . . 2 3 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Turns Passed 16068 | 110 2304 2041 605 1037 1754 819 931 1425 505 3000 1411 126 Spaces Moved 7440 | 48 971 820 331 475 764 310 389 838 272 1321 668 233 Core 293 | 3 . . . 1 . . . . . . 56 233 Treads 7121 | 45 945 820 331 474 764 310 389 838 272 1321 612 . Legs 26 | . 26 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 155 156 243 162 162 162 160 50 50 Average Speed 171 | 153 197 164 160 159 180 243 228 162 162 164 150 50 Slowest Speed 1000 | 160 260 240 160 1000 245 243 243 162 162 242 160 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 50 | 3 99 66 73 61 27 41 60 84 57 38 14 37 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 6 | . 2 3 . . . . . . 1 . . . Known Exits Taken 9 | . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 8 | . . . 2 . . . 1 3 1 . . 1 Spaces Dug 46 | . . . . 2 4 13 14 . . 13 . . Terrain Destroyed 210 | . . . 2 4 9 50 25 . 1 97 22 . Melee 7 | . . . . . 4 . . . . 3 . . Projectile 55 | . . . 2 4 1 . . . 1 39 8 . AOE 148 | . . . . . 4 50 25 . . 55 14 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Zio Pro Fac Fac Upp Total 9701 | 67 1187 1415 388 613 967 351 415 906 321 1865 965 241 Wait 1035 | . 53 470 35 27 28 4 . 31 28 189 167 3 Move 7430 | 47 970 819 330 475 764 309 388 837 271 1320 667 233 Hop . | . . . . . . . . . . . . . Pick Up 151 | 4 30 20 3 9 16 5 7 5 2 42 8 . Fast Attach 62 | 8 8 2 . 10 5 . . 8 . 12 6 3 Attach 65 | . 7 4 . 3 13 6 1 . . 17 13 1 Detach 13 | . 2 . . . 4 . . 1 . 4 1 1 Swap 221 | . 17 23 6 9 32 10 7 8 11 72 26 . Drop 151 | 1 14 24 3 8 13 1 3 15 3 51 15 . Fire 521 | 7 83 53 8 68 86 10 9 . 6 139 52 . Melee 20 | . . . . . 5 6 . 1 . 8 . . Ram 3 | . . . . . . . . . . . 3 . Kick . | . . . . . . . . . . . . . Crush 18 | . 3 . 3 4 1 . . . . 2 5 . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap 2 | . . . . . . . . . . . 2 . Miscellaneous 9 | . . . . . . . . . . 9 . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 7 exits: Fac x4 / *Upp x2 / Ext) -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 9) 301 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 9) 673 | -10/Materials | Core integrity fell below 50% 689 | -10/Materials | Lost 4 parts (1p1u2w) 766 | -10/Materials | Core integrity fell below 20% 884 | -10/Materials | Discovered new exit (range 11) 1116 | -10/Materials | Identified exit to Subcaves 1141 | -10/Materials | Discovered new exit (range 15) 1165 | -10/Materials | Build established: Scavenger-Mutant 1182 | -10/Materials | Loaded intel: 14 trap records 1237 | -10/Materials | Identified exit to Mines 1237 | -10/Materials | Learned location of 2 exits from Materials 1283 | -10/Materials | Learned location of Recycling (-9) 1378 | -10/Materials | Learned Storage stockpile data 1420 | -10/Materials | Learned 4 Subcaves zone layouts 1549 | -10/Materials | Build established: Mutant 2240 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2415 | -10/Materials | Entered another Materials area 2415 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2416 | -9/Materials | Identified exit to Materials 2571 | -9/Materials | Core integrity permanently improved by X0-1V1 (+200) 2644 | -9/Materials | Ranged accuracy permanently improved by X0-1V1 (+8%) 2758 | -9/Materials | Energy generation permanently improved by X0-1V1 (+20) 3021 | -9/Materials | X0-1V1 sent allied Chaos Knight (x1) 3121 | -9/Materials | X0-1V1 enhanced Transport squad support 3154 | -9/Materials | X0-1V1 sent allied L-31 Rogue (x5) 3166 | -9/Materials | Discovered new exit (range 14) 3419 | -9/Materials | Discovered new exit (range 14) 3743 | -9/Materials | Lost 3 allies 3783 | -9/Materials | Discovered new exit (range 8) 3909 | -9/Materials | Learned location of Zion (-7) 4122 | -9/Materials | X0-1V1 foreshadows a heat wave 4191 | -9/Materials | X0-1V1 sent you to a vault 4221 | -9/Materials | Sensors blinded by X0-1V1 4266 | -9/Materials | Learned Materials security intel 4294 | -9/Materials | Ambient heat levels rising (+10) 4311 | -9/Materials | Learned location of 1 exit from Storage 4456 | -9/Materials | Entered Mines 4458 | -9/Mines | Met a Derelict bent on vengeance 4528 | -9/Mines | X0-1V1 activates XOMVISION 4567 | -9/Mines | Core integrity restored by X0-1V1 (+86) 4673 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4680 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5061 | -9/Mines | Entered Materials 5061 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5062 | -8/Materials | Identified exit to Factory 5146 | -8/Materials | Garrison activated, responded to threat 5906 | -8/Materials | Learned Factory scanalyzer intel 5934 | -8/Materials | Discovered exit to Factory (range 17) 6024 | -8/Materials | Learned Factory garrison access intel 6042 | -8/Materials | Learned location of 2 exits from Lower Caves 6048 | -8/Materials | Learned Storage terminal intel 6049 | -8/Materials | Learned 8 Factory zone layouts 6059 | -8/Materials | Learned 2 Lower Caves zone layouts 6081 | -8/Materials | Learned location of 1 exit from Recycling 6081 | -8/Materials | X0-1V1 sent you to a vault 6098 | -8/Materials | Entered Factory 6098 | -7/Factory | Evolved 2 slots: Utility x2 6099 | -7/Factory | Identified exit to Factory 6101 | -7/Factory | Loaded intel: 4 scanalyzer locations 6102 | -7/Factory | Loaded intel: 3 garrison access locations 6395 | -7/Factory | Build established: Scavenger-Mutant 6456 | -7/Factory | X0-1V1 sent you to a vault 6741 | -7/Factory | X0-1V1 mutated your Propulsion slot to Weapon slot 6958 | -7/Factory | X0-1V1 activates XOMVISION 6981 | -7/Factory | Identified exit to Lower Caves 6981 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 7124 | -7/Factory | X0-1V1 enhanced Transport squad support 7162 | -7/Factory | Cargo convoy interrupted 7179 | -7/Factory | Discovered exit to Factory (range 17) 7274 | -7/Factory | Lost 3 parts (1n1u1w) 7705 | -7/Factory | X0-1V1 sent hostile X-57 Shotgunner (x2) 7784 | -7/Factory | Central database locked down 7804 | -7/Factory | X0-1V1 revealed exit location to -7/Lower Caves 7852 | -7/Factory | Entered Lower Caves 7853 | -7/Lower Caves | Identified exit to Lower Caves 7880 | -7/Lower Caves | Lost 7 parts (1p2n3u1w) 7964 | -7/Lower Caves | X0-1V1 sent hostile X-57 Shotgunner (x2) 7971 | -7/Lower Caves | Encountered a Warlord checkpoint 8086 | -7/Lower Caves | Sensors blinded by X0-1V1 8129 | -7/Lower Caves | Build established: Mutant 8308 | -7/Lower Caves | Learned 4 Factory zone layouts 8539 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 15) 8610 | -7/Lower Caves | Core integrity restored by X0-1V1 (+99) 8671 | -7/Lower Caves | Entered another Lower Caves area 8672 | -7/Lower Caves | Identified exit to Zion 9110 | -7/Lower Caves | Learned Factory trap positions 9259 | -7/Lower Caves | X0-1V1 turns hostiles against one another 9486 | -7/Lower Caves | X0-1V1 mutated your Utility slot to Propulsion slot 9602 | -7/Lower Caves | Entered Zion 9641 | -7/Zion | Given the Hacking Drone Bay 9642 | -7/Zion | Found Prototype Device 9642 | -7/Zion | Identified Hacking Drone Bay 9734 | -7/Zion | Discovered new exit (range 17) 9760 | -7/Zion | Identified exit to Proximity Caves 10027 | -7/Zion | Learned Factory emergency access door positions 10112 | -7/Zion | Gained Derelict followers 10186 | -7/Zion | Met Imprinter 10343 | -7/Zion | Learned Factory fabricator intel 10378 | -7/Zion | Found CR-A16's Pointy Stick 10558 | -7/Zion | Visited the Megawrench Repair Shop 10558 | -7/Zion | Megawrench repaired 9 parts 10608 | -7/Zion | Learned Factory garrison access intel 10660 | -7/Zion | Gained Derelict followers 10821 | -7/Zion | Found Prototype Device 10821 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 10847 | -7/Zion | Build established: Derelict-Skirmisher 11027 | -7/Zion | Entered Proximity Caves 11027 | -6/Proximity Caves | Accompanied by 8 allies 11029 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11508 | -6/Proximity Caves | Discovered exit to Factory (range 7) 11532 | -6/Proximity Caves | Entered Factory 11532 | -6/Factory | Accompanied by 4 allies 11532 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11534 | -6/Factory | Loaded intel: 97 trap records 11536 | -6/Factory | Loaded intel: 6 fabricator locations 11537 | -6/Factory | Loaded intel: 3 garrison access locations 11618 | -6/Factory | Found Prototype Processor 11618 | -6/Factory | Identified Exp. Targeting Computer 11631 | -6/Factory | Found Exp. Targeting Computer 11665 | -6/Factory | X0-1V1 sent you into danger 11985 | -6/Factory | X0-1V1 announced a LAN party 12048 | -6/Factory | Fabricated A-02 Transporter? 12115 | -6/Factory | Discovered new exit (range 5) 12120 | -6/Factory | Identified exit to Factory 12416 | -6/Factory | X0-1V1 rewrote E1-3EP(h) IFF filter 12524 | -6/Factory | X0-1V1 sent hostile Savage (x2) 13166 | -6/Factory | Lost 3 parts (2n1u) 13460 | -6/Factory | Core integrity restored by X0-1V1 (+138) 13515 | -6/Factory | System corruption reached 10% 13558 | -6/Factory | X0-1V1 sent you into danger 13993 | -6/Factory | Repaired Lyr. Medium Armor Plating 14014 | -6/Factory | Build established: Skirmisher 14107 | -6/Factory | X0-1V1 added 0b10 threat records associated with you (minor) 14128 | -6/Factory | X0-1V1 activates XOMVISION 14134 | -6/Factory | X0-1V1 revealed exit location to -5/Factory 14155 | -6/Factory | X0-1V1 mutated your Propulsion slot to Power slot 14161 | -6/Factory | X0-1V1 sent you to a vault 14201 | -6/Factory | Found Scimitar of Distortion 14202 | -6/Factory | X0-1V1 sent you into danger 14251 | -6/Factory | X0-1V1 enhanced Transport squad support 14253 | -6/Factory | X0-1V1 redirected Transport squads to designated parking area 14278 | -6/Factory | X0-1V1 mutated your Weapon slot to Propulsion slot 14309 | -6/Factory | X0-1V1 sent hostile Butcher (x2) 14332 | -6/Factory | First assault squad dispatched 14496 | -6/Factory | Build established: Scavenger-Mutant 14532 | -6/Factory | Entered another Factory area 14532 | -5/Factory | Evolved 2 slots: Utility x2 14606 | -5/Factory | X0-1V1 redirected Transport squads to designated parking area 14696 | -5/Factory | Identified exit to Factory 14907 | -5/Factory | X0-1V1 activates XOMVISION 15119 | -5/Factory | Central database locked down 15122 | -5/Factory | Discovered new exit (range 13) 15203 | -5/Factory | Discovered new exit (range 11) 15219 | -5/Factory | Identified exit to Upper Caves 15652 | -5/Factory | X0-1V1 announced a LAN party 15791 | -5/Factory | X0-1V1 sent hostile G-50 Soldier (x3) 15873 | -5/Factory | Cargo convoy interrupted 15879 | -5/Factory | System corruption reached 10% 15911 | -5/Factory | Released all parts (12) 15914 | -5/Factory | Core integrity fell below 50% 15917 | -5/Factory | Core integrity fell below 20% 15932 | -5/Factory | Identified exit to Extension 15932 | -5/Factory | X0-1V1 revealed exit location to -5/Extension 15942 | -5/Factory | Lost 10 parts (2p5n1u2w) 15943 | -5/Factory | Entered Upper Caves 16028 | -5/Upper Caves | Learned Factory stockpile data 16032 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 16033 | -5/Upper Caves | Core integrity restored by X0-1V1 (+184) 16058 | -5/Upper Caves | Weapon slot count temporarily expanded by X0-1V1 (+2) 16059 | -5/Upper Caves | X0-1V1 activates XOMVISION 16069 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 16036_ Y-72 Warden: "REQUESTING BACKUP." 16038_ Penetrated by Slug. 16039_ X0-1V1 points here and there (1 item location revealed). 16042_ System corrupted: Heat flow error (+159). 16043_ Adv. Sensor Array destroyed. 16054_ Searching scrap... 16054_ Found Adv. Targeting Computer. 16054_ Found Kinecellerator. 16054_ Found Wave Gun. 16054_ Found 60 Matter. 16058_ X0-1V1: "Weapons, camera, action!" (+2 weapon slots) 16059_ System corrupted: Matter fused (-6). 16059_ Suggestive images of robots vie for attention in your data streams. 16059_ X0-1V1: "Enjoy your XOMVISION!" 16068_ X0-1V1: "Did you know you're leaking matter?" (-150 matter capacity) 16069_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ???????????????????????????????????????????? ???? | | ???????????????????????????????????????????? ???? | | ??????????????????????????????????????????? #??? | | ??????????????????????????????????????????? ???? | | ??????????????# ?????????????????????????? #??? | | ??????????????# ?????????????????????#### #?? | | ???????????? ## ????????????????????# ## | | ????????????? ?????????####??????# ? # | | ??????????????? ???????## ######?# #?? | | ????????????????? ?????## ## ### ###? | | ?????????????????? ##### ## #??# | | ?????????????????? #????# | | ?????????????????? #????## | | ????????????????????????#@ p ##??## | | ????????????????????????## ### #??# | | ?????????????????????????# ##?#### #### " | | ????????????????????????## ##?????# p " | | ????????????????????????# ###???# | | ????????????????????????# ##??# ####### | | ????????????????????????## #???## #?????## | | ?????????????????????????# ????# ### #??????? | | ?????????????????????????# ???#???## ##??????? | | ?????????????????????????## ##???????####???????? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Energy Generation 61 Energy Capacity 1680 Matter Stores 1000 Matter Capacity 1000 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 150 Armor Coverage 750 Evasion (%) 50 Targeting Accuracy 12 Launcher Accuracy 30 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -7/Factory | Hacked Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Arc Thrower | -7/Zion | Free Coil Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Mni. Drone Bay | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Gravmag System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Recalibrator | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Repaired ---------- Lyr. Medium Armor Plating | 49% | -6/Factory Studied --------- Autogun | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked EMP Blaster | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Ion Cannon | -8/Materials | Hacked Imp. Proton Missile Launcher | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Chaos Is Inevitable Challenges ------------ None Game ------ Seed PowerThrowingScrap Manual? 0 Play Time 01:59:46 Cumulative 490.2 hours Start 2026.06.23 @ 11:28:41 End 2026.06.23 @ 14:19:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 287 Rogue 287 Adventurer 0 Explorer 0 Win Type - Total 23 Types 12/1/4/2/1/0/1/2/0/0 Lore% 94 Gallery% 82 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 47d8644d-f883-4e3d-922e-1ede918e910b