Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 13:53:27 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (205) 1025 Value Destroyed (7023) 7023 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1980) 1980 TOTAL SCORE: 16888 Bonus ------- High Alert Combat Kills 596 Follower Combat Kills 735 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -251 Cogmind --------- Core Integrity 994/1150 Matter 24/300 Energy 315/325 System Corruption 18% Temperature Cool (0) Movement Treading (155) Location -4/Factory Parts ------- > --- POWER (2) -------- Antimatter Reactor > --- PROPULSION (5) --- Advanced Medium Treads (fused) Improved Heavy Treads Improved Heavy Treads > --- UTILITY (7) ------ Advanced Heat Sink Experimental Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Medium Reactive Plating Improved Powered Armor > --- WEAPON (5) ------- Autogun Railgun Railgun Railgun Railgun > --- INVENTORY (20) --- Light Nuclear Core Improved Heavy Treads Improved Heavy Treads Advanced Cryofiber Web Advanced Cooling System High-capacity Matter Pod (0) Improved Trap Scanner Enhanced Optical Array Long-range Terrain Scanner Makeshift Transmission Jammer Advanced Focal Shield Long-range Tractor Beam Gauss Rifle KE Penetrator KE Penetrator Heavy Gauss Cannon Heavy Gauss Cannon Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Medium Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Force Field > --- WEAPON ----------- Zionite Phaser-M Zionite Phaser-M Zionite Phaser-M Railgun Railgun > --- INVENTORY -------- Advanced Treads Advanced Treads Advanced Cooling System Advanced Cooling System High-capacity Matter Pod Improved Trap Scanner Long-range Terrain Scanner Makeshift Transmission Jammer Medium Reactive Plating Improved Powered Armor Improved Powered Armor Improved Focal Shield High-powered Tractor Beam Gauss Rifle Gauss Rifle KE Penetrator Railgun Railgun Railgun Heavy Rocket Launcher [Rating: 128] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Powered Armor Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Impact Weapon Power Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . . . . 1 . . . . . . Utility 5 | . . . . . 1 1 . . . . 1 . . . . 1 1 Weapon 3 | . . . 1 . . 1 . . . . . . . . . . 1 Parts Attached 140 | 7 6 3 12 5 19 19 . . . . 5 1 2 2 6 20 33 Power 16 | 1 1 . 1 1 1 3 . . . . . . . . . 3 5 Engine 5 | 1 . . 1 . 1 2 . . . . . . . . . . . Core 8 | . 1 . . 1 . 1 . . . . . . . . . 3 2 Reactor 3 | . . . . . . . . . . . . . . . . . 3 Propulsion 30 | 2 . . 5 . 6 4 . . . . 3 . . 1 1 2 6 Treads 29 | 2 . . 4 . 6 4 . . . . 3 . . 1 1 2 6 Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 45 | 1 2 1 1 2 6 5 . . . . 1 1 . . 3 10 12 Device 25 | . . . 1 2 3 1 . . . . 1 1 . . 2 5 9 Storage 4 | 1 1 1 . . . . . . . . . . . . . 1 . Processor 4 | . 1 . . . . 1 . . . . . . . . . 1 1 Hackware 1 | . . . . . 1 . . . . . . . . . . . . Protection 11 | . . . . . 2 3 . . . . . . . . 1 3 2 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 49 | 3 3 2 5 2 6 7 . . . . 1 . 2 1 2 5 10 Energy Gun 11 | 2 3 2 . . 1 . . . . . . . . . . . 3 Energy Cannon 9 | . . . 4 2 . . . . . . 1 . . . . 2 . Ballistic Gun 24 | 1 . . . . 4 5 . . . . . . 2 1 1 3 7 Ballistic Cannon 1 | . . . . . . 1 . . . . . . . . . . . Launcher 2 | . . . 1 . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 1 2 . . . . 1 . . . 1 3 3 Parts Lost 30 | . . 2 5 1 . . . . . . 1 . . . . 8 13 Power 6 | . . . 1 1 . . . . . . . . . . . 1 3 Propulsion 4 | . . . 2 . . . . . . . . . . . . 1 1 Utility 9 | . . . . . . . . . . . 1 . . . . 3 5 Weapon 11 | . . 2 2 . . . . . . . . . . . . 3 4 Highest Loss Streak 8 | . . 1 4 1 . . . . . . 1 . . . . 8 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 18 | 2 8 14 17 19 19 19 20 20 20 20 19 20 19 19 19 19 19 Power . | . 1 1 . . . . . . . . . . . . . . . Propulsion 3 | 1 2 3 1 1 2 3 3 3 3 3 2 4 4 4 4 3 2 Utility 8 | . . 2 6 6 9 10 10 10 10 10 9 10 10 9 10 9 10 Weapon 6 | . 5 7 8 10 7 6 7 7 7 7 6 6 5 6 5 5 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 2 . 3 3 10 5 . . . . 4 . 1 1 1 1 14 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 7 | . . . 1 1 . . . . . . 2 . . . . . 3 Utility 15 | . . . 1 . 4 2 . . . . . . 1 1 1 . 5 Weapon 22 | . 2 . 1 2 6 3 . . . . 2 . . . . 1 5 Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 98 | . 94 99 94 99 99 99 100 100 73 100 99 100 100 100 100 98 92 Engine 4 | . 10 . 10 8 . 6 7 7 7 7 6 6 6 6 6 3 . Core 2 | . 3 14 . 2 8 . . . . . . . . . . 5 3 Treads 29 | . 28 28 27 33 36 30 30 30 30 30 33 33 33 33 33 28 19 Device 14 | . . . 4 11 8 14 14 15 15 14 19 19 20 20 19 16 20 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 Processor 6 | . 7 14 6 . . 6 7 7 7 7 6 6 6 6 6 10 5 Protection 1 | . . . . . 8 . . . . . . . . . . . 4 Energy Gun 4 | . 22 27 13 . 3 . . . . . . . . . . . 5 Energy Cannon 2 | . . . 16 32 . . . . . . 4 . . . 1 1 . Ballistic Gun 19 | . 5 . . . 22 26 26 30 4 30 22 25 26 26 24 21 19 Peak Build Rating 128 | 6 13 13 21 30 31 50 51 50 50 50 64 65 64 65 72 86 128 Average Rating 55 | 5 8 12 16 21 28 44 50 50 35 49 59 63 63 64 64 80 119 On Entrance 42 | . 6 13 13 21 24 27 50 50 50 50 50 64 62 64 62 65 85 Avg Prop Armor Cover (%) 17 | . . . 17 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 12 32 51 58 64 70 96 92 69 69 92 99 95 75 81 105 102 129 Greatest Support 180 | 40 40 40 60 60 82 90 90 90 90 90 122 122 122 122 122 116 180 Greatest Overweight (x) 5 | . . 1 5 1 . 1 1 . . 1 . . . . . . . Average Overweight (x) . | . . . 2 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 14 17 19 19 19 20 20 20 20 19 20 19 19 19 19 19 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Class Distribution -------------------- 19% | Skirmisher 19% | Scavenger-Skirmisher 13% | Mutant 8% | Derelict-Skirmisher 7% | Gunner 7% | Scavenger-Tank 6% | Tank 5% | Assassin 4% | Messiah-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Assassin | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Matter Collected 6925 | 288 111 30 162 30 524 1285 337 25 . 164 208 292 72 20 574 788 2015 Remotely 760 | . . . . . . . . . . . . . . . . 299 461 Salvage Created 8674 | 131 794 270 536 90 573 1096 145 . . 183 127 297 139 . 439 975 2879 Parts 492 | 6 42 16 52 4 35 63 9 . . 13 3 9 1 . 26 69 144 Haulers Intercepted 9 | . 2 . 3 . 2 1 . . . . . . . . 1 . . Recyclers Shooed 4 | . 1 . . . . . . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 51 | . . . . . . . 7 . . 9 . 10 . . 25 . . Prevented 7 | . . . . . . . . . . . . . . . 7 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Combat Hostiles Destroyed 147 | . 16 7 15 3 10 19 3 . . 3 3 6 . . 6 16 40 Melee 2 | . . . . . . . . . . . . . . . . . 2 Guns 121 | . 14 7 6 . 10 19 3 . . 3 1 6 . . 5 12 35 Cannons 10 | . . . 5 3 . . . . . . 2 . . . . . . AOE 14 | . 2 . 4 . . . . . . . . . . . 1 4 3 Classes Destroyed 19 | 2 2 2 3 . 1 1 1 . . . . 1 . . 2 1 3 Worker 12 | . . . 2 . . . . . . . . . . . . 3 7 Builder 17 | . . 1 . . 1 4 . . . . . . . . . 6 5 Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . Hauler 9 | . 2 . 3 . 2 1 . . . . . . . . 1 . . Recycler 7 | 1 . . . . . 2 . . . . . . . . . 1 3 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . . . . . . . . . . . 1 2 Watcher 5 | . . . 1 . . 1 . . . . . . . . . . 3 Swarmer 51 | . . 3 10 2 2 7 3 . . 3 2 2 . . 2 2 13 Saboteur 1 | . . . . . . . . . . . . . . . . . 1 Grunt 52 | . 16 4 2 . 3 6 . . . . . 2 . . 1 6 12 Brawler 1 | . . . . . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . 1 . . . . . Sentry 13 | . . . 3 1 2 . . . . . 1 1 . . . 1 4 Hunter 7 | . . . . . 3 . . . . . . . . . 2 . 2 Programmer 20 | . . . . . . 6 . . . . . . . . . 7 7 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . . . Samaritan 3 | . . . . . . . 1 . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . 1 . . Best Kill Streak 17 | 3 3 3 5 2 4 5 3 . . 3 2 4 . . 2 17 9 Combat Bots Only 9 | . 3 3 4 2 4 4 3 . . 3 2 4 . . 2 9 7 Max Kills in Single Turn 4 | 1 1 2 4 1 1 2 2 . . 2 1 2 1 . 1 4 4 Gunslinging 1 | . . 1 1 . . . . . . . . 1 . . . . 1 Exploded 2 | . 1 . 2 . . . . . . . . . . . 1 2 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Hostile Shots Fired 760 | . 33 22 52 15 72 75 3 . . 4 36 24 . . 50 137 237 Missed 204 | . 10 5 15 4 16 18 . . . . 12 7 . . 18 30 69 Hits 556 | . 23 17 37 11 56 57 3 . . 4 24 17 . . 32 107 168 Melee 3 | . . . . . . . . . . . . . . . . . 3 Projectile 553 | . 23 17 37 11 56 57 3 . . 4 24 17 . . 32 107 165 AOE 2 | . . . . . . . . . . . . . . . . 2 . Critical Strikes 24 | . . . 1 1 3 4 . . . . . . . . . 7 8 Part Disruptions 3 | . . . . . . . . . . . . . . . . 1 2 Damage Taken 7862 | . 332 251 579 97 576 574 18 . . 22 159 133 . . 358 2036 2727 Core 462 | . 68 22 77 10 23 29 . . . . . 6 . . 12 59 156 Absorbed by Shields 1301 | . . . . . 176 148 12 . . 16 67 56 . . 108 71 647 Reduced by Siege Mode 11 | . . . . . . . . . . . . . . . . . 11 Ignored by Resistances 629 | . . . . . 10 156 15 . . 19 58 48 . . 84 99 140 Core Remaining (%) 89 | 100 . 64 . 78 95 . . . . 95 . . . . 97 94 . Volleys Fired 365 | 6 35 16 34 8 33 36 3 . . 5 17 10 2 . 21 42 97 Largest 5 | 2 2 2 3 3 3 4 4 . . 4 4 4 4 . 4 4 5 Hottest 289 | 60 90 90 204 180 101 112 112 . . 112 112 112 117 . 127 179 289 Shots Fired 1110 | 12 70 31 78 17 99 142 13 . . 20 26 31 8 . 72 108 383 Gun 1002 | 12 70 31 34 . 99 142 13 . . 20 12 28 8 . 68 90 375 Cannon 96 | . . . 42 17 . . . . . . 14 3 . . 1 15 4 Launcher 12 | . . . 2 . . . . . . . . . . . 3 3 4 Special . | . . . . . . . . . . . . . . . . . . Kinetic 786 | 6 17 . . . 91 142 13 . . 20 12 28 8 . 68 90 291 Thermal 104 | . . . 42 17 8 . . . . . 14 3 . . 1 15 4 Explosive 12 | . . . 2 . . . . . . . . . . . 3 3 4 Electromagnetic 124 | 6 53 31 34 . . . . . . . . . . . . . . Phasic 84 | . . . . . . . . . . . . . . . . . 84 Robot Hit Streak 21 | 5 20 8 15 2 10 17 11 . . 13 12 12 3 . 9 15 21 Robot Miss Streak 5 | 1 2 1 4 4 4 3 1 . . . 1 1 1 . 4 3 5 Penetration Max 1 | . . . . . . 1 1 . . 1 . 1 . . . 1 1 Secondary Targets 25 | . 3 2 2 . 1 1 . . . . . 4 . . . 3 9 Max Gunslinging Chain 2 | . 1 1 1 . 1 1 . . . . . 2 . . . 1 1 Shots Hit Robots 667 | 8 51 22 42 5 63 88 10 . . 12 14 21 5 . 39 58 229 Core Hits 349 | 4 25 10 21 3 23 42 6 . . 9 5 13 4 . 25 46 113 Critical Kills 6 | . . . . . 1 5 . . . . . . . . . . . Critical Parts Destroyed 10 | . . . . . 1 4 1 . . . 1 . . . . 3 . Critical Strikes 22 | . 1 . 1 . 2 9 1 . . . 1 . . . . 3 4 Destroy 16 | . . . . . 2 9 1 . . . 1 . . . . 3 . Corrupt 2 | . 1 . 1 . . . . . . . . . . . . . . Intensify 4 | . . . . . . . . . . . . . . . . . 4 Melee Attacks 33 | . . . . . 4 26 3 . . . . . . . . . . Impact 27 | . . . . . . 24 3 . . . . . . . . . . Slashing 6 | . . . . . 4 2 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . 1 3 1 . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20167 | 116 912 437 1170 148 1005 2095 313 . . 255 309 511 100 . 1415 2779 8602 Guns 15898 | 116 728 340 248 . 942 1850 217 . . 255 212 511 100 . 878 1663 7838 Cannons 851 | . . . 527 148 . . . . . . 97 . . . . 79 . Explosions 2951 | . 184 97 395 . . . . . . . . . . . 537 1037 701 Melee 404 | . . . . . 63 245 96 . . . . . . . . . . Ramming 63 | . . . . . . . . . . . . . . . . . 63 Kinetic 12440 | 38 139 . . . 829 1850 217 . . 255 212 511 100 . 878 1663 5748 Thermal 1450 | . 184 97 582 148 113 . . . . . 97 . . . . 79 150 Explosive 2465 | . . . 340 . . . . . . . . . . . 537 1037 551 Electromagnetic 1255 | 78 589 340 248 . . . . . . . . . . . . . . Impact 280 | . . . . . . 184 96 . . . . . . . . . . Slashing 124 | . . . . . 63 61 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Phasic 2090 | . . . . . . . . . . . . . . . . . 2090 Highest Corruption 18 | . . . . . . 3 3 3 3 3 . . . . . 9 18 Average Corruption 5 | . . . . . . 2 3 3 3 3 . . . . . 8 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 143 | . . . . . . 23 12 8 5 7 . . . . . 11 77 Message Errors 37 | . . . . . . 8 3 . 2 5 . . . . . 3 16 Matter Fused 31 | . . . . . . 6 4 2 . . . . . . . 3 16 Heat Flow Errors 9 | . . . . . . 1 2 2 1 . . . . . . 2 1 Energy Discharges 18 | . . . . . . 2 . 1 2 1 . . . . . 1 11 Parts Rejected 2 | . . . . . . . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . 2 2 1 . 1 . . . . . 2 7 Data Loss (major) 15 | . . . . . . 2 . 1 . . . . . . . . 12 Misfires 6 | . . . . . . 1 1 . . . . . . . . . 4 Alerts 5 | . . . . . . 1 . 1 . . . . . . . . 3 Weapon Failures 4 | . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 378 | . 1 . 131 15 . 108 . . . . 8 . . . . 62 53 Projectiles 32 | . . . 9 15 . . . . . . 8 . . . . . . Explosions 238 | . 1 . 122 . . . . . . . . . . . . 62 53 Melee 108 | . . . . . . 108 . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 629 | . 57 49 203 . . . . . . . . . . . . 47 273 Shots 15 | . 2 1 3 . . . . . . . . . . . . 2 7 Rammed 6 | . . . . . . . . . . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . . . . . . . . . . 6 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 383 | . 177 243 383 160 125 223 191 231 76 66 160 66 15 . 88 339 242 Average Temperature 67 | . 46 93 102 72 24 65 62 105 47 23 53 30 8 . 35 117 50 Received Heat Transfer 1491 | . 147 87 84 . 90 151 . . . . 12 27 . . 47 501 345 Effects 5 | . . . . . . . . . . . . . . . . 5 . Interference 4 | . . . . . . . . . . . . . . . . 4 . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 Total Turns 32 | . . . . . . . . . . . . . . . . . 32 Longest Duration 32 | . . . . . . . . . . . . . . . . . 32 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . 2 1 . . 2 . . . . . . . . . . . Impact Corruptions 2 | . . . . . . 2 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . 1 . . . . . . . . . . 1 2 . Heat Transferred 2069 | . 250 100 1025 222 222 . . . . . 150 . . . . . 100 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 3 1 2 . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Maximum Alert Level 4 | . 1 . 1 . . 1 . . . . . . . . . 2 4 Low Security (%) 68 | 100 90 100 95 100 100 55 . . . . 100 . . . . 78 7 Level 1 17 | . 9 . 4 . . 44 . . . . . . . . . 7 28 Level 2 6 | . . . . . . . . . . . . . . . . 13 26 Level 3 5 | . . . . . . . . . . . . . . . . . 29 Level 4 1 | . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1261 | 15 237 132 283 106 91 283 . . . . 41 . . . . 431 1261 Initial 193 | . 3 82 . 106 . . . . . . . . . . . . 193 Average 172 | 1 109 23 87 16 15 132 . . . . 4 . . . . 85 609 Influence Increases 5770 | 15 493 182 685 75 317 673 70 . . 70 95 170 . . 434 625 1866 Destroy 0b10 Robot/C 3320 | . 320 140 360 60 200 380 60 . . 60 60 120 . . 280 340 940 Destroy 0b10 Robot/NC 290 | 15 10 5 30 . 15 45 . . . . . . . . 5 55 110 Destroy Leader 706 | . 74 30 78 10 64 94 10 . . 10 10 20 . . 40 80 186 Allied During Kill 188 | . . . 11 . . . . . . . . . . . 109 6 62 Successful Hack 122 | . 6 . 32 . 19 51 . . . . 14 . . . . . . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . . . . Disable Machine 375 | . 15 . 45 . 15 60 . . . . . . . . . 15 225 Destroy Structure 499 | . 8 7 54 5 4 28 . . . . 11 . . . . 84 298 Lose Combat Pursuer 210 | . . . 75 . . 15 . . . . . 30 . . . 45 45 Influence Decreases 4529 | 10 285 395 410 350 315 408 337 . . 70 95 170 . . 434 230 1020 Entered New Map 606 | . 2 131 . 169 . 2 100 . . . . . . . . . 202 Time Decay 3547 | 10 283 244 300 179 315 406 237 . . 70 95 170 . . 434 156 648 Lost Part 245 | . . 20 50 2 . . . . . . . . . . . 43 130 Lost Ally 131 | . . . 60 . . . . . . . . . . . . 31 40 Squads Dispatched 35 | . 5 . 1 2 3 6 . . . . 1 . . . . 5 12 Investigation 6 | . 2 . 1 1 1 . . . . . . . . . . 1 . Extermination 14 | . . . . . . 5 . . . . 1 . . . . 3 5 Reinforcement 13 | . 3 . . 1 2 1 . . . . . . . . . 1 5 Assault 2 | . . . . . . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . 1 Construction Impeded 4 | . . . . 1 1 . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Distress Signals 10 | . 1 . 1 . 2 . . . . . 1 . . . . 2 3 Communications Jammed 4 | . . . . . . . . . . . . . . . . . 4 Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 Times Spotted 218 | . 27 7 25 3 21 22 3 . . 3 5 8 . . 12 24 58 Peak Tracking Total 8 | . 5 2 8 2 5 4 3 . . 1 5 4 . . 5 8 6 Tactical Retreats 11 | . . . 4 . . 1 . . . . . 1 . . . 2 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Traps Triggered 4 | . . . . . . 2 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Disabled 26 | . 1 . 4 . 1 4 . . . . . . . . . 1 15 Max in Single Turn 6 | . 1 . 2 . 1 1 . . . . . . . . . 1 6 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Machines Accessed 32 | . 4 . 3 1 4 8 . 1 4 1 2 . . . . 1 3 Terminals 14 | . 2 . 2 . 3 5 . . . 1 1 . . . . . . Fabricators 4 | . . . . . . 1 . . . . 1 . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 2 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 Total Hacks 87 | . 10 . 5 1 10 14 . 1 31 1 6 . . . . 1 7 Successful 56 | . 5 . 3 1 5 4 . 1 31 1 1 . . . . 1 3 Failed 31 | . 5 . 2 . 5 10 . . . . 5 . . . . . 4 Catastrophic 5 | . 1 . 1 . 1 1 . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 50 | . 9 . 3 . 6 7 . . . . 1 . . . . 15 9 Terminals 29 | . 6 . 3 . 6 9 . . . 1 4 . . . . . . Fabricators 6 | . . . . . . 1 . . . . 2 . . . . 1 2 Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 2 . 4 4 . . . . . . . . . . 2 Garrison Access 3 | . . . . . . . . . . . . . . . . . 3 Terminal Hacks 41 | . 3 . 1 1 2 1 . 1 31 1 . . . . . . . Record 13 | . 1 . . . . . . . 11 1 . . . . . . . Part Schematic 14 | . . . . . 1 . . . 13 . . . . . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . . . . . Open Door 2 | . . . . 1 . . . 1 . . . . . . . . . Branch Access Points 2 | . . . 1 . . 1 . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . 1 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 2 . 2 2 . . . . . . . . . . 1 Insert Component 1 | . . . . . 1 . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . Retrieve Study 5 | . . . 2 . . 2 . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 5 | . 2 . . . 1 1 . . . . 1 . . . . . . Terminals 3 | . . . . . 1 1 . . . . 1 . . . . . . Botnet 3 | . . . . . 1 1 . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 2 . 2 . 3 7 . . . . 2 . . . . . 2 Full Trace Events 2 | . . . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 2 . . . 13 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . 128 . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . 8 . Part Studies Acquired 5 | . . . 2 . . 2 . . . . . . . . . . 1 Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total Allies 15 | . . 3 . . . . . . . . . . . 4 . 5 3 Largest Group 4 | . . 3 3 . . . . . . . . . . 4 4 4 2 Highest-Rated Group 272 | . . 40 40 . . . . . . . . . . 149 149 272 206 Highest-Rated Ally 103 | . . 16 16 . . . . . . . . . . 39 39 85 103 Zionite Dispatches 5 | . . . . . . . . . . . . . . . . 3 2 Heavy 2 | . . . . . . . . . . . . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . . . . 1 . Thermal Resupply 1 | . . . . . . . . . . . . . . . . 1 . Defense Resupply 1 | . . . . . . . . . . . . . . . . . 1 Total Orders 2 | . . . . . . . . . . . . . . . . 1 1 DROP 2 | . . . . . . . . . . . . . . . . 1 1 Ally Attacks 100 | . . . 9 . . . . . . . . . . . 57 9 25 Total Damage 3420 | . . . 69 . . . . . . . . . . . 838 583 1930 Kills 20 | . . . 3 . . . . . . . . . . . 8 1 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Active Infowar (turns) 13068 | . . . . 25 50 2577 550 336 155 552 634 721 965 1549 1357 1636 1961 Sensors 11901 | . . . . 25 . 2393 549 336 155 549 606 696 965 1548 1354 1219 1506 Terrain 563 | . . . . . . . . . . . . . . . . 424 139 Structural 9729 | . . . . . . 2450 416 336 155 552 631 698 965 1549 1348 629 . Traps 3240 | . . . . . 50 209 . . . . 612 718 . . . 1015 636 Decoding 1771 | . . . . . . . . . . . . . . . . 1599 172 Jamming 135 | . . . . . . . . . . . . . . . . 13 122 Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . 1 . . . . 2 1 1 3 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 17 | . . . . . . . . . . . . . . . . 14 3 Traps 2 | . . . . . . . . . . . . . . . . . 2 Emergency Access 13 | . . . . . . . . . . . . . . . . 12 1 Exits 2 | . . . . . . . . . . . . . . . . 2 . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . 1 1 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Turns Passed 18864 | 146 746 1277 683 1075 1156 2739 581 336 155 567 650 736 965 1551 1492 1636 2373 Spaces Moved 10214 | 73 363 543 299 539 598 1460 346 216 95 346 370 455 630 1005 897 861 1118 Core 2 | 2 . . . . . . . . . . . . . . . . . Treads 10093 | 71 363 543 180 539 598 1460 346 216 95 346 370 455 630 1005 897 861 1118 Legs . | . . . . . . . . . . . . . . . . . . Wheels 119 | . . . 119 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 140 160 156 156 156 156 156 156 151 151 151 151 151 153 148 Average Speed 159 | 156 160 222 165 191 156 157 157 156 156 156 154 151 151 151 152 153 150 Slowest Speed 240 | 160 160 240 240 200 160 216 216 156 156 216 157 151 151 151 153 153 155 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 3 75 94 42 98 48 39 63 46 68 54 15 70 70 87 93 25 35 Regions Visited 17 Branch Regions 10 Pre-discovered Areas 13 | . 2 . . 2 . . . . 1 . . . . 1 1 6 . Known Exits Taken 13 | . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 24 | . . 3 . 2 . . 2 1 . 4 . 4 5 1 2 . . Spaces Dug 64 | . . . 1 . 3 21 2 . . . 8 3 . . 1 11 14 Terrain Destroyed 349 | . 5 8 55 5 4 22 3 . . 1 10 4 1 . 42 45 144 Melee 26 | . . . . . 3 21 2 . . . . . . . . . . Projectile 158 | . . . 3 5 1 . 1 . . 1 10 4 1 . 9 34 89 AOE 163 | . 5 8 52 . . . . . . . . . . . 33 11 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Fac Total 11858 | 89 460 583 425 570 744 1745 366 215 102 358 427 477 639 1039 970 1086 1563 Wait 648 | . 40 20 53 1 39 118 9 . . 2 4 . . 23 10 117 212 Move 10197 | 72 362 542 298 538 597 1459 345 215 94 345 369 454 629 1004 896 860 1118 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 124 | 4 11 2 17 9 19 13 . . . 1 6 . 2 3 6 9 22 Fast Attach 64 | 6 3 . 3 1 3 8 . . 4 . 2 . 1 1 4 7 21 Attach 35 | . . 2 6 2 3 2 . . . . 2 . 1 . . 7 10 Detach 6 | . . . . . 1 1 . . . . . . . . . 2 2 Swap 233 | 1 3 1 5 2 20 57 6 . . 4 18 13 1 3 23 33 43 Drop 147 | . 6 . 9 9 25 25 . . 4 1 9 . 3 5 10 9 32 Fire 365 | 6 35 16 34 8 33 36 3 . . 5 17 10 2 . 21 42 97 Melee 33 | . . . . . 4 26 3 . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . 6 Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Discovered new exit (range 16) 628 | -10/Materials | Discovered new exit (range 15) 893 | -10/Materials | Entered Mines 925 | -10/Mines | Met a Derelict bent on vengeance 984 | -10/Mines | Discovered new exit (range 5) 984 | -10/Mines | Discovered new exit (range 9) 1259 | -10/Mines | Learned Materials security intel 1595 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2081 | -10/Mines | Discovered new exit (range 6) 2170 | -10/Mines | Entered Materials 2170 | -9/Materials | Accompanied by 3 allies 2170 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2241 | -9/Materials | Lost 3 allies 2481 | -9/Materials | Discovered new exit (range 7) 2512 | -9/Materials | Lost 4 parts (2n2w) 2525 | -9/Materials | Identified exit to Mines 2811 | -9/Materials | Build established: Gunner 2853 | -9/Materials | Entered Mines 2859 | -9/Mines | Met a Derelict shopkeep closing up shop 2983 | -9/Mines | Learned location of 2 exits from Materials 3038 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3161 | -9/Mines | Learned Materials trap positions 3179 | -9/Mines | Discovered new exit (range 7) 3268 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3418 | -9/Mines | Discovered new exit (range 6) 3419 | -9/Mines | Learned location of Storage (-7) 3470 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3470 | -9/Mines | Discovered new exit (range 5) 3874 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3879 | -9/Mines | Found Prototype Device 3879 | -9/Mines | Identified Exp. Sensor Array 3928 | -9/Mines | Entered Materials 3928 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3929 | -8/Materials | Identified exit to Factory 3930 | -8/Materials | Loaded intel: 12 trap records 4231 | -8/Materials | Build established: Scavenger-Tank 4820 | -8/Materials | Discovered exit to Factory (range 16) 5084 | -8/Materials | Entered Factory 5084 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5769 | -7/Factory | Build established: Scavenger-Skirmisher 6540 | -7/Factory | Discovered new exit (range 15) 6571 | -7/Factory | Identified exit to Factory 6998 | -7/Factory | Identified exit to Storage 6998 | -7/Factory | Identified exit to Lower Caves 7026 | -7/Factory | Discovered exit to Factory (range 13) 7036 | -7/Factory | Build established: Assassin 7823 | -7/Factory | Entered Lower Caves 8049 | -7/Lower Caves | Learned Factory emergency access door positions 8344 | -7/Lower Caves | Encountered a Warlord checkpoint 8374 | -7/Lower Caves | Discovered new exit (range 13) 8396 | -7/Lower Caves | Identified exit to Lower Caves 8404 | -7/Lower Caves | Entered another Lower Caves area 8437 | -7/Lower Caves | Discovered exit to Factory (range 11) 8565 | -7/Lower Caves | Encountered a Warlord checkpoint 8703 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8723 | -7/Lower Caves | Discovered new exit (range 8) 8738 | -7/Lower Caves | Identified exit to Data Miner 8740 | -7/Lower Caves | Entered Data Miner 8743 | -7/Data Miner | Discovered new exit (range 6) 8772 | -7/Data Miner | Met Data Miner 8800 | -7/Data Miner | Learned location of Section 7 (-2) 8800 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8830 | -7/Data Miner | Received God Mode back door access code from Data Miner 8894 | -7/Data Miner | Identified exit to Proximity Caves 8895 | -7/Data Miner | Entered Proximity Caves 9434 | -6/Proximity Caves | Discovered exit to Factory (range 16) 9462 | -6/Proximity Caves | Entered Factory 9462 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10048 | -6/Factory | Discovered new exit (range 4) 10053 | -6/Factory | Discovered new exit (range 9) 10053 | -6/Factory | Identified exit to Factory 10063 | -6/Factory | Identified exit to Lower Caves 10099 | -6/Factory | Build established: Skirmisher 10112 | -6/Factory | Entered Lower Caves 10417 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10544 | -6/Lower Caves | Encountered a Warlord checkpoint 10616 | -6/Lower Caves | Learned Factory trap positions 10833 | -6/Lower Caves | Discovered new exit (range 10) 10845 | -6/Lower Caves | Identified exit to Lower Caves 10848 | -6/Lower Caves | Entered another Lower Caves area 11208 | -6/Lower Caves | Learned 4 Factory zone layouts 11331 | -6/Lower Caves | Discovered new exit (range 12) 11376 | -6/Lower Caves | Identified exit to Zion 11813 | -6/Lower Caves | Entered Zion 11965 | -6/Zion | Discovered new exit (range 16) 12033 | -6/Zion | Found GAL Module 12178 | -6/Zion | Received a hallucinogenic algorithm 12524 | -6/Zion | Learned Factory repair station intel 12756 | -6/Zion | Learned Factory machine intel 12990 | -6/Zion | Met Imprinter 13016 | -6/Zion | Imprinted 13019 | -6/Zion | Declared Zion's savior 13335 | -6/Zion | Identified exit to Proximity Caves 13364 | -6/Zion | Entered Proximity Caves 13364 | -5/Proximity Caves | Accompanied by 4 allies 13465 | -5/Proximity Caves | Found Imp. Powered Armor 13740 | -5/Proximity Caves | Build established: Derelict-Skirmisher 13995 | -5/Proximity Caves | Learned Factory stockpile data 14160 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 14412 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14562 | -5/Proximity Caves | Spotted B-75 Beast 14582 | -5/Proximity Caves | Destroyed B-75 Beast 14720 | -5/Proximity Caves | Discovered exit to Factory (range 5) 14730 | -5/Proximity Caves | Learned location of 1 exit from Factory 14856 | -5/Proximity Caves | Entered Factory 14856 | -5/Factory | Accompanied by 2 allies 14856 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14857 | -5/Factory | Identified exit to Upper Caves 14858 | -5/Factory | Identified exit to Factory 14860 | -5/Factory | Loaded intel: 79 trap records 14862 | -5/Factory | Loaded intel: 313 machine locations 14863 | -5/Factory | Loaded intel: 6 repair station locations 15192 | -5/Factory | Build established: Derelict-Skirmisher 15426 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 15678 | -5/Factory | Zion Thermal Resupply teleported in 15798 | -5/Factory | Zion Heavy squad teleported in 16049 | -5/Factory | Zion Hacker squad teleported in 16128 | -5/Factory | Lost 4 allies 16167 | -5/Factory | Found Prototype Protection 16167 | -5/Factory | Identified Zio. Heavy Carapace 16171 | -5/Factory | Terminal network hard line cut 16173 | -5/Factory | Found Prototype Protection 16173 | -5/Factory | Identified Zio. Weapon Casing 16182 | -5/Factory | Destroyed 9 combat bots 16183 | -5/Factory | Lost 8 parts (1p1n3u3w) 16274 | -5/Factory | Found Imp. Powered Armor 16276 | -5/Factory | Found Imp. Powered Armor 16412 | -5/Factory | Fabricated Com. HERF Cannon? 16492 | -5/Factory | Entered another Factory area 16492 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 16643 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 16644 | -4/Factory | Zion Heavy squad teleported in 16695 | -4/Factory | Lost 3 parts (3u) 17339 | -4/Factory | Build established: Messiah-Tank 17492 | -4/Factory | First assault squad dispatched 17724 | -4/Factory | Zion Defense Resupply teleported in 17728 | -4/Factory | Terminal network hard line cut 17764 | -4/Factory | Discovered new exit (range 15) 17790 | -4/Factory | Identified exit to Upper Caves 17874 | -4/Factory | System corruption reached 10% 17901 | -4/Factory | P-70 Sage assimilated allied HH-FDB(A) 18001 | -4/Factory | Destroyed 7 combat bots 18221 | -4/Factory | Lost 3 parts (1n1u1w) 18267 | -4/Factory | Incoming assault squad redirected 18271 | -4/Factory | Discovered new exit (range 8) 18307 | -4/Factory | Identified exit to Research 18370 | -4/Factory | Build established: Tank 18865 | -4/Factory | Self-destructed Last Messages --------------- 18754_ Acquired 25 matter. 18757_ Acquired Lgt. Nuclear Core. 18760_ Dropped Autogun. 18771_ U-05 Engineer builds a Door. 18780_ System corrupted: Substantial component data lost. 18782_ U-05 Engineer lays Concrete. 18785_ U-05 Engineer builds a Wall. 18786_ U-05 Engineer lays Concrete. 18796_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2G. 18801_ System corrupted: Heat flow error (+149). 18818_ System corrupted: Substantial component data lost. 18824_ K-01 Serf collects debris. 18853_ K-01 Serf cleans the Assembly Bed. 18858_ Slug penetrates P-70 Sage. 18858_ Slug penetrates Wall. 18865_ Lgt. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | ####??# ##T """" #???????????????????????????????? | | ??# ##" """??????????????????????????????????? | | ! ??# ##" ""???????????????????????????????????? | | /!!???# #?" "????????????????????????????????????? | | %!!???# #? ????????????????????????????????????? | | =!!???# ########+#???????????????????????????????? | | ! ??## #???????????????????????????????? | | #+##### #???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | +???????????????????????????? | | ##############???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | # #???????????????????????????? | | =# #???????????????????????????? | | ##### # #???????????????????????????? | | [## # # #???????????????????????????? | | *# ##*# #???????????????????????????? | | #+## # [ #???????????????????????????? | | ! # #????????????????????"??????? | | #???????????????????""??????? | | #?##??????????????? ""??????? | | # # #######+######;############## """?????? | | @ t """?????? | | # p """" #?? | | + p #?? | | # """?????? | | # """?????? | | ##### # T#################### k """?????? | | #???# ####???????????????????? """?????? | | #??##+########????????????????? """?????? | | #??# #??????????????? """?????? | | """"###??# """ """" #???????????????? ?????? | | ####????# """ """???????????????????? ????? | | #????????#! """ """????????????????????? ????? | | ?????????# ""?????????????????????????#????? | | ?????????# ??????????????????????????????? | | ?????????# """" ""??????????C???????????????????? | | ?????????# """" "???????????????????????????????? | | ?????????# """??????????????????????????????????? | | ?????????# ""???????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????# ????????????????????????????????????? | | ?????????####????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Base Temperature (-) 200 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 15 Resistance: EM 15 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Heat Sink | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Adv. System Restoration Module | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Proton Cannon | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free HERF Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Com. HERF Cannon | x1 | -5/Factory | Preloaded Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Rocket Launcher | -7/Factory | Hacked Railgun | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Challenges ------------ None Game ------ Seed PulsarHugeReplicator Manual? 0 Play Time 02:24:09 Cumulative 305.9 hours Start 2026.08.28 @ 13:19:38 End 2026.08.30 @ 13:53:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 291 Rogue 237 Adventurer 54 Explorer 0 Win Type - Total 12 Types 8/0/1/1/0/0/0/1/0/1 Lore% 77 Gallery% 66 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f12e339-7996-452c-b51d-63c4e7cccef5