Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.20 @ 19:45:36 Player: Ellus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (15) 75 Value Destroyed (268) 268 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (787) 787 TOTAL SCORE: 4590 Bonus ------- Follower Combat Kills 187 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 671/850 Matter 226/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (7) ------ Structural Scanner Transport Network Coupler 0b10 Decoder Chip [Scout] Improved Light Armor Plating Advanced Hacking Suite > --- WEAPON (2) ------- Autogun > --- INVENTORY (5) ---- Light Angular Momentum Engine Z-Drone Bay (0/2) Beam Rifle Autogun Coil Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Gravmag System VTOL Module Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Structural Scanner Transport Network Coupler 0b10 Decoder Chip [Scout] Improved Light Armor Plating Advanced Hacking Suite Z-Drone Bay > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Angular Momentum Engine Beam Rifle Autogun Coil Gun [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Flight Unit Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Trap Scanner Storage Medium Storage Unit Processor Transport Network Coupler Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy Riot Gun Ballistic Gun Autogun Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 5 | . . 1 . . . 4 . Weapon . | . . . . . . . . Parts Attached 52 | 6 14 9 . 5 5 11 2 Power 4 | 1 2 1 . . . . . Engine 4 | 1 2 1 . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 5 3 . . 2 5 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 1 | . . . . . . 1 . Flight 14 | . 5 3 . . 2 4 . Utility 18 | 1 4 3 . 5 . 3 2 Device 10 | . 1 3 . 4 . . 2 Storage 3 | 1 2 . . . . . . Processor 2 | . 1 . . 1 . . . Hackware 2 | . . . . . . 2 . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 13 | 2 3 2 . . 3 3 . Energy Gun 1 | . . . . . 1 . . Energy Cannon . | . . . . . . . . Ballistic Gun 10 | 2 3 2 . . 1 2 . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 13 | . 1 . . . 3 6 3 Power 2 | . 1 . . . 1 . . Propulsion 6 | . . . . . 2 2 2 Utility 2 | . . . . . . 2 . Weapon 3 | . . . . . . 2 1 Highest Loss Streak 6 | . 1 . . . 2 6 2 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 87 97 . 99 95 58 72 Engine 8 | . 14 11 . 11 7 . . Wheel 2 | . 10 . . . . . . Flight 26 | . 16 33 . 33 31 17 18 Device 11 | . 3 20 . 17 11 2 7 Storage 1 | . 8 . . . . . . Processor 13 | . 5 11 . 15 22 13 13 Protection 1 | . . . . . . 4 6 Ballistic Gun 19 | . 27 21 . 22 14 8 12 Special Melee Weapon 1 | . . . . . 5 . . Naked Turns . | . . . . . . . . Heaviest Build 18 | 13 18 12 12 12 11 12 14 Greatest Support 32 | 32 32 14 14 14 14 18 14 Greatest Overweight (x) 5 | . 5 . . . . 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 Most Carried 9 | . 9 5 5 5 5 5 5 Average Carried 4 | . 5 4 5 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 5 5 5 Class Distribution -------------------- 75% | Mutant 12% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Sprinter | -6/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Matter Collected 806 | 176 164 11 . 315 97 43 . Remotely . | . . . . . . . . Salvage Created 310 | . 153 11 . . 83 63 . Parts 31 | . 19 3 . . 5 4 . Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . Prevented 5 | . . . . . 5 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Combat Hostiles Destroyed 12 | . 6 1 . . 3 2 . Guns 10 | . 6 1 . . 3 . . AOE 2 | . . . . . . 2 . Classes Destroyed 5 | . 4 . . . . 1 . Worker 1 | . . . . . . 1 . Hauler 1 | . 1 . . . . . . Operator 1 | . 1 . . . . . . Swarmer 11 | . 5 1 . . 3 2 . Grunt 1 | . 1 . . . . . . Best Kill Streak 3 | . 2 1 . . 3 3 . Combat Bots Only 3 | . 2 1 . . 3 2 . Max Kills in Single Turn 3 | . 1 1 . . 1 3 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Hostile Shots Fired 211 | . 66 32 . . 61 20 32 Missed 84 | . 16 12 . . 31 4 21 Damage Taken 1657 | . 454 234 . . 370 290 309 Core 458 | . 128 47 . . 104 71 108 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 29 | . . . . 2 . 27 . Core Remaining (%) 70 | 100 48 . . . 62 . . Volleys Fired 61 | . 37 11 . . 6 6 1 Largest 2 | . 2 2 . . 2 1 2 Hottest 60 | . 40 46 . . 46 60 46 Shots Fired 116 | . 74 22 . . 12 6 2 Gun 112 | . 74 22 . . 12 2 2 Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special 4 | . . . . . . 4 . Kinetic 110 | . 74 22 . . 12 . 2 Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic 2 | . . . . . . 2 . Robot Hit Streak 10 | . 4 7 . . 6 10 . Robot Miss Streak 9 | . 9 4 . . 1 2 2 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 69 | . 36 15 . . 13 5 . Core Hits 27 | . 14 4 . . 5 4 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 868 | . 335 192 . . 165 176 . Guns 718 | . 335 192 . . 165 26 . Cannons . | . . . . . . . . Explosions 150 | . . . . . . 150 . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 692 | . 335 192 . . 165 . . Thermal 150 | . . . . . . 150 . Explosive . | . . . . . . . . Electromagnetic 26 | . . . . . . 26 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 22 | . . . . . . 22 . Projectiles . | . . . . . . . . Explosions 22 | . . . . . . 22 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 38 | . . . . . . 38 . Shots 1 | . . . . . . 1 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 16 | . 14 16 . . 7 9 1 Average Temperature 5 | . 5 6 . . 3 6 1 Received Heat Transfer 393 | . 78 117 . . 66 63 69 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . 1 . Heat Transferred 50 | . . . . . . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Peak Influence 326 | . 317 326 126 . . 132 316 Initial 126 | . . 89 126 . . 104 64 Average 143 | . 132 192 126 . . 118 163 Maximum Alert Level 1 | . 1 1 . . . . 1 Low Security (%) 77 | 100 80 54 100 . . 100 68 Level 1 22 | . 19 45 . . . . 31 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 4 4 . . . 1 2 Investigation 6 | . 2 2 . . . 1 1 Extermination . | . . . . . . . . Reinforcement 5 | . 2 2 . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 75 | . 22 12 . . 17 7 17 Peak Tracking Total 9 | . 6 5 . . 9 3 7 Tactical Retreats 15 | . 4 4 . . 3 1 3 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Traps Triggered 5 | . 2 1 . . . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . 1 . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Disabled 2 | . . . . . . . 2 Max in Single Turn . | . . . . . . . . Energy Cycler 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Machines Accessed 14 | . 5 5 . . . 3 1 Terminals 9 | . 4 4 . . . . 1 Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units 3 | . 1 1 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 40 | . 17 15 . . . 7 1 Successful 20 | . 9 7 . . . 3 1 Failed 20 | . 8 8 . . . 4 . Catastrophic 1 | . . 1 . . . . . Database Lockouts . | . . . . . . . . Manual 16 | . 1 . . . . . 15 Terminals 22 | . 11 10 . . . . 1 Fabricators 4 | . . . . . . 4 . Repair Stations 2 | . . . . . . 2 . Recycling Units 12 | . 6 5 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . 5 4 . . . . 1 Record 2 | . 2 . . . . . . Open Door 1 | . . . . . . . 1 Branch Access Points 1 | . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . Disarm Traps 1 | . . 1 . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 3 | . 2 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . Scan Component 1 | . . . . . . 1 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 8 | . 4 3 . . . 1 . Recycle Component 1 | . 1 . . . . . . Process 2 | . 1 1 . . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Matter 3 | . 1 2 . . . . . Retrieve Components 1 | . . . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 13 | . 4 5 . . . 3 1 Full Trace Events 2 | . 1 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 51 | . . . . . . 51 . Parts Recycled 1 | . 1 . . . . . . Recycled Matter 52 | . 42 10 . . . . . Retrieved Matter 52 | . 42 10 . . . . . Retrieved Components 2 | . . . . . . 2 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . 1 . . Non-combat . | . . . . . . . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 1 | . . . . . 1 . . parse_system 1 | . . . . . 1 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total Allies 9 | . . . . 4 . 1 4 Largest Group 4 | . . . . 4 4 1 3 Highest-Rated Group 210 | . . . . 155 155 34 210 Highest-Rated Ally 70 | . . . . 40 40 34 70 Zionite Dispatches 2 | . . . . . . . 2 Light 1 | . . . . . . . 1 Recon 1 | . . . . . . . 1 Total Orders . | . . . . . . . . Ally Attacks 21 | . . . . . 16 . 5 Total Damage 1134 | . . . . . 450 . 684 Kills 9 | . . . . . 4 . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 1 . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . 3 3 Traps 4 | . . . . . . 1 3 Emergency Access 2 | . . . . . . 2 . Zionite Intel Received 1 | . . . . . . . 1 Active Garrisons 1 | . . . . . . . 1 Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Turns Passed 2232 | 39 496 259 3 629 378 235 193 Spaces Moved 3854 | 31 544 519 2 1084 860 337 477 Core 2 | 1 1 . . . . . . Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 142 | 30 112 . . . . . . Hover 25 | . . . . . . 25 . Flight 3685 | . 431 519 2 1084 860 312 477 Fastest Speed 31 | 50 37 34 34 34 32 31 32 Average Speed 38 | 98 64 34 34 34 34 36 33 Slowest Speed 360 | 100 360 34 34 34 37 107 37 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . 1 . . . 2 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 3 85 36 4 92 95 10 53 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . . 3 . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 5 | . . . . 2 3 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 4 | . . . . . . 4 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 4 | . . . . . . 4 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Ext Total 4469 | 36 627 579 3 1345 934 438 507 Wait 438 | . 11 31 2 247 55 82 10 Move 3837 | 30 543 516 1 1083 859 332 473 Hop 5 | . . 1 . . . 2 2 Pick Up 19 | . 8 3 . 3 2 3 . Fast Attach 35 | 6 10 5 . 3 3 7 1 Attach 9 | . 2 1 . 1 1 3 1 Detach 10 | . 5 1 . 1 1 1 1 Swap 8 | . 2 3 . 1 1 1 . Drop 26 | . 9 7 . 6 3 1 . Fire 61 | . 37 11 . . 6 6 1 Melee 3 | . . . . . 3 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 18 | . . . . . . . 18 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -7/Zion -6/Proximity Caves -6/Factory -6/Extension History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 8) 204 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 396 | -10/Materials | Core integrity fell below 50% 421 | -10/Materials | Discovered new exit (range 15) 518 | -10/Materials | Discovered new exit (range 13) 536 | -10/Materials | Entered another Materials area 536 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 676 | -9/Materials | Identified exit to Mines 795 | -9/Materials | Entered Mines 796 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 798 | -9/Mines | Entered Zion 835 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 951 | -7/Zion | Found Prototype Device 957 | -7/Zion | Identified Bomb Factory No. 2 1021 | -7/Zion | Imprinted 1023 | -7/Zion | Declared Zion's savior 1092 | -7/Zion | Learned location of Armory (-4) 1093 | -7/Zion | Learned location of Extension (-6) 1131 | -7/Zion | Found Prototype Device 1134 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 1247 | -7/Zion | Discovered new exit (range 14) 1427 | -7/Zion | Entered Proximity Caves 1427 | -6/Proximity Caves | Accompanied by 4 allies 1548 | -6/Proximity Caves | Spotted B-75 Beast 1631 | -6/Proximity Caves | Learned Factory stockpile data 1652 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 1695 | -6/Proximity Caves | Attracted the attention of an 0b10 base 1715 | -6/Proximity Caves | Lost 3 allies 1803 | -6/Proximity Caves | Discovered new exit (range 4) 1805 | -6/Proximity Caves | Entered Factory 1805 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 1941 | -6/Factory | Lost 6 parts (2n2u2w) 2018 | -6/Factory | Repaired Imp. Flight Unit 2035 | -6/Factory | Discovered new exit (range 14) 2040 | -6/Factory | Entered Extension 2095 | -6/Extension | Spotted B-75 Beast 2098 | -6/Extension | Spotted B-75 Beast 2110 | -6/Extension | Zion Recon squad teleported in 2162 | -6/Extension | Retrieved Zion intel report: Active Garrisons 2166 | -6/Extension | Zion Light squad teleported in 2187 | -6/Extension | Energy Cycler disabled 2187 | -6/Extension | Rescued a captive Derelict 2188 | -6/Extension | Rescued a captive Derelict 2189 | -6/Extension | Rescued a captive Derelict 2192 | -6/Extension | Rescued a captive Derelict 2197 | -6/Extension | Rescued a captive Derelict 2220 | -6/Extension | Lost 4 allies 2233 | -6/Extension | Self-destructed Last Messages --------------- [ Target locked, reinforcements inbound... ] 02166_ FW-PQ3(z): "For Derelicts everywhere!" 02172_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02187_ ALERT: Power surge detected, dispatching additional patrols. 02187_ Energy Cycler explodes. 02187_ Terminal disabled. 02187_ Z-Drone destroyed. 02187_ VTOL Module destroyed. 02187_ E1-G9F(z) destroyed. 02187_ Z-Drone destroyed. 02187_ U-05 Engineer destroyed. 02187_ Y-54 Guardian springs to life. 02189_ Y-54 Guardian destroyed. 02189_ CD-OYL(z) destroyed. 02200_ >> DECODED: Stasis Trap location. 02212_ Connecting with Door Terminal... 02229_ Autogun destroyed. 02232_ Imp. Gravmag System destroyed. 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The One Challenges ------------ None Game ------ Seed OpticalClaymoresLauncher Manual? 0 Play Time 01:53:51 Cumulative 10.9 hours Start 2024.07.19 @ 14:13:32 End 2024.07.20 @ 19:45:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e79292b0-e16a-4003-85c9-4a2d8318998a