Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.20 @ 01:47:57 Player: woegarden Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (290) 290 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1285 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 251/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Aluminum Leg Small Storage Unit High-capacity Matter Pod (22) Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Sensor Array Improved Signal Interpreter ECM Suite > --- WEAPON ----------- EM Pulse Gun Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Small Storage Unit High-capacity Matter Pod Assault Rifle Datajack [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 6 12 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 10 | 2 2 6 Treads 4 | . 2 2 Leg 6 | 2 . 4 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 1 2 3 Device 2 | . 1 1 Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . 2 11 Power 3 | . 1 2 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 4 | . 1 3 Highest Loss Streak 8 | . 2 8 Average Slot Usage (%) 93 | . 96 76 Engine 13 | . 13 10 Treads 13 | . 13 9 Leg 13 | . 14 9 Device 13 | . 13 14 Storage 13 | . 14 11 Processor 1 | . . 11 Energy Gun 12 | . 14 5 Ballistic Gun 10 | . 11 4 Naked Turns . | . . . Heaviest Build 42 | 12 39 42 Greatest Support 40 | 20 40 40 Greatest Overweight (x) 11 | . 1 11 Average Overweight (x) . | . . . Largest Inventory Capacity 12 | 6 12 12 Average Capacity 10 | 5 10 12 Most Carried 9 | 5 9 8 Average Carried 6 | 2 6 6 Final Capacity 12 | 6 12 12 Final Carried 9 | 4 9 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 460 | 194 119 147 Remotely . | . . . Salvage Created 503 | . 403 100 Parts 29 | . 22 7 Haulers Intercepted 1 | . 1 . Recyclers Shooed 3 | . 2 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 12 | . 9 3 Melee 1 | . . 1 Guns 11 | . 9 2 Classes Destroyed 5 | . 5 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 7 | . 6 1 Grunt 5 | . 3 2 Best Kill Streak 4 | . 4 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1638 | . 491 1147 Core 489 | . 89 400 Absorbed by Shields . | . . . Core Remaining (%) 82 | 100 64 . Volleys Fired 79 | . 50 29 Largest 2 | . 2 2 Hottest 96 | . 60 96 Shots Fired 106 | . 76 30 Gun 106 | . 76 30 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 67 | . 43 24 Thermal 5 | . . 5 Explosive . | . . . Electromagnetic 34 | . 33 1 Robot Hit Streak 19 | . 19 10 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | . 57 26 Core Hits 30 | . 22 8 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1045 | . 702 343 Guns 948 | . 613 335 Cannons . | . . . Explosions 89 | . 89 . Melee . | . . . Ramming 8 | . . 8 Kinetic 461 | . 209 252 Thermal 172 | . 89 83 Explosive . | . . . Electromagnetic 404 | . 404 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 3 | . 3 . Message Errors 3 | . 3 . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles . | . . . Explosions 4 | . 4 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 36 | . 32 4 Shots 1 | . 1 . Rammed 2 | . . 2 Targets Rammed 2 | . . 2 Kicked . | . . . Crushed . | . . . Highest Temperature 76 | . 40 76 Average Temperature 21 | . 18 35 Received Heat Transfer 720 | . 276 444 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 335 | . 150 185 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 3 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 249 | . 180 249 Initial 34 | . . 34 Average 58 | . 48 121 Maximum Alert Level 1 | . . 1 Low Security (%) 96 | 100 100 76 Level 1 3 | . . 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . 1 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 24 21 Peak Tracking Total 9 | . 4 9 Tactical Retreats 6 | . 1 5 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 4 | . 4 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1915 | 65 1549 301 Spaces Moved 1094 | 50 914 130 Core 19 | 15 . 4 Treads 513 | . 434 79 Legs 562 | 35 480 47 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 147 | 99 147 173 Slowest Speed 600 | 120 160 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 40 | 5 99 18 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 14 | . 14 . Melee . | . . . Projectile . | . . . AOE 14 | . 14 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1292 | 65 1051 176 Wait 69 | . 69 . Move 1092 | 49 913 130 Hop . | . . . Pick Up 23 | 10 10 3 Fast Attach . | . . . Attach 15 | 6 2 7 Detach . | . . . Swap 9 | . 4 5 Drop 3 | . 3 . Fire 79 | . 50 29 Melee . | . . . Ram . | . . . Kick 2 | . . 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: *Mat) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 663 | -10/Materials | Discovered new exit (range 5) 834 | -10/Materials | Discovered new exit (range 5) 1036 | -10/Materials | Discovered new exit (range 6) 1221 | -10/Materials | Discovered new exit (range 10) 1615 | -10/Materials | Entered another Materials area 1615 | -9/Materials | Evolved 2 slots: Utility x2 1874 | -9/Materials | Discovered new exit (range 16) 1887 | -9/Materials | Core integrity fell below 50% 1903 | -9/Materials | Core integrity fell below 20% 1915 | -9/Materials | Identified exit to Materials 1916 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01872_ ECM Suite destroyed. 01874_ U-05 Engineer destroyed. 01874_ R-06 Scavenger collects Structural Scanner. 01874_ W-16 Scout distress signal alerts nearby ally. 01874_ EXIT=FOUND 01876_ Lgt. Treads destroyed. 01878_ R-06 Scavenger collects Terrain Scan Processor. 01884_ Lgt. Ion Engine destroyed. 01884_ R-06 Scavenger collects Wheel. 01887_ R-06 Scavenger collects Structural Scanner. 01894_ Slammed into S-10 Pest. 01896_ S-10 Pest destroyed. 01897_ Acquired 20 matter. 01897_ Lgt. Ion Engine destroyed. 01898_ Aluminum Leg destroyed. 01900_ R-06 Scavenger collects Terrain Scanner. 01908_ U-05 Engineer lays Concrete. 01908_ Aluminum Leg destroyed. 01911_ U-05 Engineer lays Concrete. 01915_ EXIT=IDENTIFIED: MATERIALS Map ----- +----------------------------------------------------+ | ??????# """ #### # ""????????????????? | | ??????# + + "?????????????????? | | ??????########### [!% #?????????????????????? | | ??????????????####+## * #?????????????????????? | | ?????????????# ### #?????????????????????? | | ################ %" #?# % #?????????????????????? | | + "" #?# * #?????????????????????? | | ##### """ #?# #?????????????????????? | | #???# """ #?# #?????????????????????? | | #########+###### "" #?# #?????????????????????? | | ?????# ## """ #?# #?????????????????????? | | ?????# """ ## "" #?# #?????????????????????? | | ?????# """ ## """ #?# #?????????????????????? | | ?????# """ ## "? #?# w#?????????????????????? | | ?????# ## ? #?# g #?????????????????????? | | ?????# """ #? ?? #?#g #####?????????????????? | | ?????# """ #?###??#?#[ # ??????????????????? | | ?????# ???? #????????# g + ????????????????????? | | ?????# ??????????????#* s#?????????????????????? | | ?????####?????#####????# u #?????????????????????? | | ??????????????# ??#ss ########### ?????????? | | ??????????????# # k ?????????? | | ??????????????# + ^ ?????????? | | ??????????????# # ?????????? | | ??????????????# [[??# ###+######+#??????????? | | ??????????????# ????# @ #?????????????????????? | | ??????????????# ??????# < #?????????????????????? | | ??????????????#????????# #?????????????????????? | | ???????????????????????#####?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingMobileTriangulator Manual? 0 Play Time 00:21:07 Cumulative 17.2 hours Start 2022.02.20 @ 01:22:04 End 2022.02.20 @ 01:47:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 29 Rogue 5 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0fa6d1e-a63c-4c5d-b5df-7d9cc13ecbc1