Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.03 @ 14:26:52 Player: Minty Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (229) 1145 Value Destroyed (10212) 10212 Prototype IDs (42) 840 Alien Tech Used (2) 400 Bonus (5691) 5691 TOTAL SCORE: 26388 Bonus ------- High Alert Combat Kills 1696 Follower Combat Kills 1989 Entered Garrisons 200 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 286 Friendly Fire -80 Cogmind --------- Core Integrity 0/1300 Matter 142/300 Energy 99/100 System Corruption 56% Temperature Cool (6) Movement Core (50) Location -3/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Launcher Guidance Computer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Experimental Energy Well (600) Long-range Sensor Array Centrium Medium Armor Plating Precision Phase Gun Peak State ------------ > --- POWER ------------ Fusion Reactor Improved Fusion Compressor Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Advanced Myomer Leg Biometal Leg > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Advanced Energy Well Long-range Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Advanced Force Field > --- WEAPON ----------- Advanced Plasma Cannon Heavy Neutron Cannon Heavy Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Antigrav Array Experimental Energy Well Improved Targeting Computer Micro-nuke Launcher Improved Plasma Cutter Makeshift Axe [Rating: 149] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Myomer Leg Treads Heavy Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Gravity Flail Slashing Weapon Makeshift Axe Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . 2 . . . . . 4 . . 2 . . . . 2 . . . . 2 Power 3 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . Propulsion 3 | . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 Utility 6 | . . 1 . 1 . . . . . 2 . . 1 . . . . . . . . . 1 Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 193 | . 6 9 2 24 6 12 11 1 1 7 3 4 1 1 . 8 . 12 9 22 7 4 43 Power 31 | . 1 2 . 1 . 2 1 . 1 . . . 1 1 . 1 . 2 3 9 1 1 4 Engine 7 | . . 2 . 1 . 2 . . . . . . . . . . . 1 . 1 . . . Core 10 | . 1 . . . . . 1 . 1 . . . 1 1 . . . 1 3 . . . 1 Reactor 14 | . . . . . . . . . . . . . . . . 1 . . . 8 1 1 3 Propulsion 44 | . 1 2 . 6 1 3 . . . 3 2 . . . . 1 . 5 . 5 3 1 11 Treads 12 | . . 2 . 3 1 1 . . . . 2 . . . . . . 3 . . . . . Leg 20 | . 1 . . . . 2 . . . . . . . . . . . 1 . 5 3 1 7 Wheel 6 | . . . . 1 . . . . . 3 . . . . . . . 1 . . . . 1 Hover 6 | . . . . 2 . . . . . . . . . . . 1 . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | . 2 3 . 7 4 . 4 1 . 4 . 2 . . . 3 . 4 4 5 3 2 16 Device 29 | . 1 1 . 4 2 . 2 1 . . . 1 . . . 2 . 1 3 2 1 1 7 Storage 6 | . . 1 . . . . 1 . . . . . . . . 1 . . . . 2 . 1 Processor 14 | . . . . 1 . . 1 . . 1 . . . . . . . 1 1 3 . . 6 Hackware 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . Protection 13 | . 1 1 . 2 2 . . . . 2 . 1 . . . . . 1 . . . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 2 2 2 10 1 7 6 . . . 1 2 . . . 3 . 1 2 3 . . 12 Energy Gun 17 | . 2 2 1 4 1 . 3 . . . . . . . . 2 . . . . . . 2 Energy Cannon 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 3 Ballistic Gun 13 | . . . . 2 . 6 . . . . . 2 . . . . . . . 1 . . 2 Ballistic Cannon 3 | . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Launcher 10 | . . . . 4 . 1 1 . . . . . . . . . . 1 . . . . 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 3 | . . . 1 . . . . . . . . . . . . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 33 | . . 1 . 6 . 1 3 . . . 1 1 . . . 8 . 1 . . 5 . 6 Corrupted Parts 13 | . . . . 1 2 . . . . . . . . . . . . . . 5 . . 5 System Corruption 77 | . . . . 7 14 . . . . . . . . . . . . . . 21 . . 35 Parts Lost 87 | . . 2 1 10 4 2 1 . . . . . . . . . . 4 5 17 . 10 31 Power 20 | . . 1 . 1 . 1 . . . . . . . . . . . 2 . 4 . 4 7 Propulsion 21 | . . . . 1 1 1 . . . . . . . . . . . 1 1 4 . 1 11 Utility 23 | . . . . 7 . . 1 . . . . . . . . . . . 2 5 . 3 5 Weapon 23 | . . 1 1 1 3 . . . . . . . . . . . . 1 2 4 . 2 8 Highest Loss Streak 15 | . . 2 1 5 4 2 1 . . . . . . . . . . 4 3 3 . 4 15 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 Average Backups 7 | 6 7 8 9 8 9 9 9 10 8 8 8 7 8 9 9 8 8 6 6 5 5 6 7 Power . | 1 1 . . . . . . . . . . . . . . . 1 . . 1 2 2 . Propulsion . | 4 3 2 3 2 2 . . . . . 1 1 1 1 1 . . . . . . . . Utility 2 | . . 1 3 1 2 3 4 3 3 3 4 3 1 1 . 1 3 1 2 1 1 1 2 Weapon 3 | 1 3 3 3 4 4 5 4 6 4 4 3 3 5 6 6 5 4 4 2 2 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 25 | . 10 . . . . . . 1 . 1 . 2 . 1 . 6 . . . . . . 4 Power 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 7 | . 3 . . . . . . . . 1 . . . . . 1 . . . . . . 2 Utility 6 | . 1 . . . . . . 1 . . . 2 . 1 . . . . . . . . 1 Weapon 10 | . 5 . . . . . . . . . . . . . . 4 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 87 | . 97 98 100 78 89 95 98 81 98 93 94 93 86 88 88 87 88 77 85 83 84 84 72 Engine 3 | . 6 8 11 6 9 7 7 9 3 3 6 6 2 . . . . . 4 . . . . Core 5 | . 7 2 . . . . 1 . 5 6 6 6 8 11 11 10 11 7 10 6 . . 1 Reactor 3 | . . . . . . . . . . . . . . . . . . 3 . 11 21 13 7 Treads 6 | . . 16 22 13 17 12 . . . . 4 6 10 11 11 11 11 9 10 1 . . . Leg 7 | . 28 5 . . . 4 18 18 18 12 . . . . . . . . 4 12 21 20 17 Device 13 | . 7 13 11 9 19 18 17 18 18 13 13 13 11 11 11 10 11 13 15 14 15 11 7 Storage 7 | . 14 11 11 9 9 9 9 9 9 6 6 6 5 5 5 5 5 5 5 5 8 10 8 Processor 8 | . . . . . . . 6 9 9 12 13 13 11 11 11 11 11 2 6 14 10 10 15 Protection 5 | . 3 8 11 5 4 9 2 . . 3 . 3 10 11 11 11 11 12 7 . . . 1 Energy Gun 15 | . 24 33 26 18 26 8 26 18 34 26 25 25 23 23 23 22 23 15 7 . . . . Ballistic Gun 2 | . 3 . . 2 . 25 2 . . . . . . . . . . . 5 6 . 7 . Slashing Weapon 2 | . . . 6 7 3 . 5 . . . . . . . . . . . 2 5 5 5 1 Peak Build Rating 149 | 6 14 18 20 26 27 35 40 37 37 48 65 60 78 81 78 91 80 108 95 100 116 116 149 Average Rating 65 | 6 11 17 19 20 24 29 35 29 36 45 53 57 76 78 78 79 80 85 79 82 93 97 107 On Entrance 50 | 6 6 14 18 20 22 25 31 37 20 37 43 56 59 78 78 78 80 80 66 95 88 116 69 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 197 | 10 21 35 35 45 28 36 36 27 28 37 51 45 50 50 50 71 50 103 88 86 78 84 197 Greatest Support 140 | 20 20 40 40 40 40 40 34 34 34 34 70 12 70 70 70 140 70 140 93 93 115 115 135 Greatest Overweight (x) 21 | . 1 1 . 2 1 1 1 . . 3 4 3 . . . . . 4 . 21 . . 2 Average Overweight (x) . | . . . . . . . . . . . 1 2 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 25 Average Capacity 10 | 8 8 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Most Carried 15 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 Average Carried 9 | 6 7 8 9 8 9 9 9 9 8 9 9 9 9 9 10 9 10 7 9 9 9 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 4 Class Distribution -------------------- 40% | Scavenger-Tank 12% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Derelict-Mutant 7% | Mutant 5% | Tank 5% | Commander-Gunner 3% | Gunner 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Commander-Gunner | -8/Storage Mutant | -8/Recycling Gunner | -8/Scraptown Commander-Gunner | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Generator-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Generator-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 5053 | 200 58 105 20 416 172 194 569 . 32 71 236 60 30 40 . 210 . 377 197 708 127 365 866 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11837 | . 307 341 267 1113 594 399 1370 52 . 96 869 169 84 320 63 49 66 382 648 891 242 591 2924 Parts 469 | . 20 27 8 56 25 20 63 6 . 4 8 3 5 7 4 1 1 15 12 25 4 22 133 Haulers Intercepted 15 | . 1 3 . 4 . . 5 . . . . 1 . . . . . . . . . . 1 Recyclers Shooed 10 | . 1 1 1 . . . 1 . . . . . . . . . . . . . . . 6 Parts Field Recycled 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Retrieved Matter 212 | . . . . . . . . . . . . . . . . . . . . . . . 212 Parts Self-Destructed 89 | . . . . . . . . . . . . . . 15 16 . 5 . 16 15 3 19 . Prevented 9 | . . . . . . . . . . . . . . . . . . . 2 7 . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 171 | . 4 8 3 20 14 7 19 1 . . 4 1 1 2 2 2 1 7 7 14 . 15 39 Melee 19 | . . . . 7 2 . 2 . . . . . . . . . . . . 4 . 3 1 Guns 77 | . 4 8 3 9 5 6 12 1 . . 2 1 1 2 1 2 1 3 6 5 . 4 1 Cannons 24 | . . . . . . . . . . . . . . . . . . . 1 4 . 8 11 AOE 36 | . . . . 4 6 1 4 . . . . . . . . . . 2 . . . . 19 Classes Destroyed 25 | . 5 2 1 1 3 2 . . . . 1 . . 2 . 1 . . 1 1 . 1 4 Worker 7 | . . . 1 . . . 2 . . 2 . . . . . . . 1 . . . . 1 Builder 11 | . 1 . 1 1 . 1 2 . . 1 . . 1 . . . . 1 . . . . 2 Tunneler 6 | . . . . 1 . 1 . . . 1 . . . . . . . 1 . . . . 2 Hauler 15 | . 1 3 . 4 . . 5 . . . . 1 . . . . . . . . . . 1 Recycler 11 | . 1 . 1 2 . 1 4 . . . . . . . . . . . . . . . 2 Minesweeper 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Watcher 3 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Swarmer 30 | . . 4 . 8 . 1 5 . . . . . . . 1 . . . 4 . . 7 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 63 | . 4 2 3 11 10 2 6 . . . 1 1 . 1 . . . . 2 7 . 5 8 Brawler 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . Protector 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 Sentry 24 | . . 2 . 1 1 3 7 1 . . . . . . . . 1 3 . . . 1 4 Demolisher 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . Hunter 19 | . . . . . . 1 1 . . . . . 1 . . . . 4 . 4 . . 8 Programmer 11 | . . . . . . . . . . . . . . . . 1 . . 1 . . . 9 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 4 | . . . . . . . . . . . . . . 1 1 . . . . 1 . . 1 Compactor 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . Packrat 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 25 | . 2 5 3 13 9 3 9 1 . 2 2 1 2 1 1 1 1 3 4 4 . 4 25 Combat Bots Only 19 | . 2 4 3 9 9 2 8 1 . . 2 1 1 1 1 1 1 3 4 4 . 4 19 Max Kills in Single Turn 7 | . 1 3 2 3 2 1 3 1 . 1 1 1 1 2 1 1 1 1 3 1 . 1 7 Gunslinging 2 | . . 2 1 . . . 1 . . . . . . . . . . . 2 . . . . Exploded 6 | . . . . 1 2 1 3 . . . . . . . . . . 1 . . . . 6 Melee 1 | . . . . 1 1 . 1 . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1303 | . 27 31 7 217 21 33 60 . . . 2 1 3 5 15 . 5 114 34 165 . 120 443 Missed 429 | . 7 12 2 56 5 12 26 . . . 1 . 1 2 6 . 1 35 12 54 . 40 157 Hits 874 | . 20 19 5 161 16 21 34 . . . 1 1 2 3 9 . 4 79 22 111 . 80 286 Melee 6 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 3 Projectile 868 | . 20 19 5 161 14 21 34 . . . 1 1 2 3 9 . 4 79 22 110 . 80 283 AOE 5 | . . . . . 2 . 1 . . . . . . . . 2 . . . . . . . Critical Strikes 42 | . . . . 8 . . . . . . . . . . 1 . . 4 2 7 . 3 17 Actively Blocked 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Damage Taken 15817 | . 235 216 76 2024 383 402 613 . . . 29 57 64 97 163 110 120 885 410 2383 . 1795 5755 Core 2537 | . 51 35 . 395 39 42 69 . . . 18 . . 27 20 . . 59 . 281 . 282 1219 Absorbed by Shields 2182 | . . . . . . . . . . . . . . . . . . 663 . 272 . . 1247 Reduced by Siege Mode 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Redirected to Shielding 119 | . . . . 102 5 9 3 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 311 | . . . . . . . 139 . . . 148 19 . . 5 . . . . . . . . Core Remaining (%) 72 | 100 79 . 91 . . . . . . . . 97 . . . . 95 . . . . 45 . Volleys Fired 439 | . 25 22 6 40 24 17 45 1 . 6 19 4 4 15 7 5 2 30 21 39 . 25 82 Largest 4 | . 2 3 3 4 3 4 4 4 . 4 4 4 4 4 4 4 4 4 4 4 . 3 4 Hottest 338 | . 130 195 195 219 183 206 244 244 . 244 244 244 244 244 244 244 244 244 198 216 . 148 338 Shots Fired 1194 | . 50 65 17 98 59 56 127 4 . 24 76 16 16 60 28 11 8 90 59 113 . 60 157 Gun 941 | . 50 65 17 92 52 54 121 4 . 24 76 16 16 60 28 11 8 78 53 70 . 37 9 Cannon 184 | . . . . . . . . . . . . . . . . . . 2 6 42 . 22 112 Launcher 68 | . . . . 6 7 2 6 . . . . . . . . . . 10 . 1 . . 36 Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 241 | . . . . 30 . 43 3 . . . . . . . . . . 2 19 80 . 43 21 Thermal 864 | . 50 65 17 62 52 11 118 4 . 24 76 16 16 60 28 8 8 78 40 32 . 17 82 Explosive 38 | . . . . 2 3 . 6 . . . . . . . . . . 10 . 1 . . 16 Electromagnetic 48 | . . . . 4 4 2 . . . . . . . . . . . . . . . . 38 Entropic 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Robot Hit Streak 30 | . 5 13 15 16 15 5 16 4 . 12 28 23 30 17 11 4 5 10 13 13 . 7 29 Robot Miss Streak 12 | . 5 4 2 5 2 12 4 . . 2 1 . 1 1 2 1 2 3 3 5 . 5 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . 2 3 2 2 1 1 2 . . . . . 1 1 . 1 . . 2 1 . . . Max Gunslinging Chain 2 | . 1 2 2 1 1 1 1 . . . . . 1 1 . 1 . . 2 1 . . . Shots Hit Robots 883 | . 22 39 14 81 31 43 96 3 . 17 67 15 11 42 20 7 5 57 49 99 4 42 119 Core Hits 520 | . 11 16 7 49 28 35 46 2 . 6 14 5 3 17 4 6 1 37 21 37 3 26 146 Critical Kills 6 | . . . . . . . . . . . . . . . . . . . 1 2 . . 3 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . Critical Strikes 62 | . 1 . . 3 7 . 8 . . 2 3 1 . 6 4 1 1 5 8 7 . . 5 Burn 46 | . 1 . . 2 7 . 7 . . 2 3 1 . 6 4 1 1 5 6 . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 10 | . . . . . . . . . . . . . . . . . . . 2 6 . . 2 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 3 | . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Melee Attacks 110 | . . . 3 18 4 . 15 . . . . . . . . . . . 6 32 4 15 13 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Slashing 108 | . . . 3 18 4 . 15 . . . . . . . . . . . 6 32 4 15 11 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . 3 1 . . 5 . . . . . . . . . . . 2 4 . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Damage Inflicted 29333 | . 392 599 429 2210 1153 661 2438 54 . 316 1240 273 205 832 414 131 110 1776 1150 3249 293 1624 9784 Guns 11704 | . 389 599 168 1012 444 563 1622 54 . 316 1240 273 205 825 414 131 110 1067 794 996 . 404 78 Cannons 5247 | . . . . . . . . . . . . . . . . . . 59 160 959 . 896 3173 Explosions 8771 | . . . . 713 630 98 364 . . . . . . . . . . 650 . 68 . . 6248 Melee 3574 | . . . 244 485 79 . 442 . . . . . . . . . . . 196 1226 293 324 285 Ramming 37 | . 3 . 17 . . . 10 . . . . . . 7 . . . . . . . . . Kinetic 3852 | . . . . 418 . 469 52 . . . . . . . . . . 59 314 1188 . 838 514 Thermal 14435 | . 389 599 168 761 549 118 1570 54 . 316 1240 273 205 825 414 131 110 1067 640 767 . 462 3777 Explosive 4334 | . . . . 290 178 . 364 . . . . . . . . . . 650 . 68 . . 2784 Electromagnetic 3101 | . . . . 256 347 74 . . . . . . . . . . . . . . . . 2424 Impact 94 | . . . . . . . . . . . . . . . . . . . . . . . 94 Slashing 3480 | . . . 244 485 79 . 442 . . . . . . . . . . . 196 1226 293 324 191 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 56 | . . . . 7 21 22 24 24 . . . . . . . . . . . 26 26 26 56 Average Corruption 17 | . . . . 7 14 21 23 24 . . . . . . . . . . . 9 26 26 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 213 | . . . . 11 16 20 49 4 . . . . . . . . . . . 42 14 21 36 Message Errors 39 | . . . . 2 2 4 7 . . . . . . . . . . . . 10 6 3 5 Matter Fused 47 | . . . . 2 6 4 10 3 . . . . . . . . . . . 9 4 3 6 Heat Flow Errors 32 | . . . . 2 6 3 7 . . . . . . . . . . . . 6 2 2 4 Energy Discharges 19 | . . . . 1 1 1 2 . . . . . . . . . . . . 4 . 6 4 Parts Rejected 5 | . . . . 1 . . . . . . . . . . . . . . . . . 1 3 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Data Loss (minor) 17 | . . . . . . 3 8 1 . . . . . . . . . . . 2 . 2 1 Data Loss (major) 13 | . . . . 1 1 . 3 . . . . . . . . . . . . 5 1 1 1 Misfires 11 | . . . . . . 1 4 . . . . . . . . . . . . 4 . . 2 Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 Misdirections 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 6 Weapon Failures 17 | . . . . 2 . 4 7 . . . . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 700 | . . . 50 5 . 6 110 . . . . . . . . . . 6 36 167 6 . 314 Projectiles 177 | . . . . . . . . . . . . . . . . . . . . 90 . . 87 Explosions 217 | . . . . 5 . 6 12 . . . . . . . . . . 6 . . . . 188 Melee 306 | . . . 50 . . . 98 . . . . . . . . . . . 36 77 6 . 39 Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 2 . 2 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 871 | . . . . . 79 51 59 . . . . . . . . . . . . . . . 682 Shots 37 | . . . . . 3 2 2 . . . . . . . . . . . . . . . 30 Rammed 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . Targets Rammed 6 | . 1 . 1 . . . 2 . . . . . . 2 . . . . . . . . . Kicked 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 388 | . 363 270 366 376 327 187 201 84 . 63 195 129 66 205 132 66 66 388 36 205 239 340 325 Average Temperature 98 | . 162 114 156 108 99 50 45 50 . 31 65 53 33 61 55 35 35 127 16 94 96 147 109 Received Heat Transfer 2657 | . 132 63 45 936 108 81 126 . . . 9 27 . 9 36 . 18 16 66 325 . 186 474 Effects 10 | . 5 . . 1 . . . . . . . . . . . . . 2 . . 1 . 1 Shutdowns 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . 2 . . . . . . . . . . . . . . . . . . . 1 . . Interference 4 | . 3 . . . . . . . . . . . . . . . . . . . . . 1 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Total Turns 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . Longest Duration 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 6 Combat Hostiles 7 | . . . . . 1 . . . . . . . . . . . . . . . . . 6 Parts Fried 10 | . . . . . 2 . . . . . . . . . . . . . . 1 . . 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . 1 . . . 2 . . . 1 . . 2 . . . . 2 Combat Hostiles 7 | . . . . . . . 1 . . . 2 . . . 1 . . 2 . . . . 1 Parts Melted 68 | . 1 4 1 1 2 . 15 . . 2 11 3 1 1 . . 2 11 4 2 . 1 6 Heat Transferred 26990 | . 962 1517 407 1778 1516 235 3774 111 . 777 2738 629 407 2072 1110 333 296 2516 1630 1082 . 550 2550 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . 1 2 1 . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 4 | . . . . 1 3 2 3 1 . . . 1 . . . . . . . . . . 4 Low Security (%) 48 | 100 100 100 100 33 . . 6 . . 100 100 53 100 . . . . 100 . . . . . Level 1 14 | . . . . 66 39 51 7 100 . . . 46 . . . . . . . . . . . Level 2 26 | . . . . . 48 48 58 . . . . . . . . . . . . . . . 68 Level 3 5 | . . . . . 11 . 27 . . . . . . . . . . . . . . . 4 Level 4 4 | . . . . . . . . . . . . . . . . . . . . . . . 26 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1462 | . 65 124 60 378 738 448 854 337 . 16 23 240 179 . . . . 177 . . . . 1462 Initial 479 | . . 14 . . 222 359 176 325 . . 1 . 98 . . . . 4 . . . . 479 Average 310 | . 25 44 12 247 478 394 589 322 . 3 . 111 136 . . . . 85 . . . . 745 Influence Increases 8524 | . 134 221 85 687 556 293 1118 22 . 61 23 254 141 390 550 506 157 363 170 350 5 305 2133 Destroy 0b10 Robot/C 4320 | . 80 160 60 480 260 140 540 20 . . 20 100 40 180 240 280 120 160 140 280 . 260 760 Destroy 0b10 Robot/NC 360 | . 20 15 15 45 5 20 70 . . 25 . 5 10 5 . 15 . 15 10 20 5 10 50 Destroy Leader 818 | . 14 46 10 100 20 60 170 . . 2 . 22 12 10 40 . 10 60 20 50 . 20 152 Allied During Kill 1057 | . . . . 10 . . 135 2 . 3 3 127 62 195 270 211 27 12 . . . . . Successful Hack 81 | . 5 . . 4 . 9 33 . . 30 . . . . . . . . . . . . . Select Force Hacks 30 | . . . . . . 30 . . . . . . . . . . . . . . . . . Disable Machine 240 | . . . . 15 15 15 90 . . . . . 15 . . . . 30 . . . . 60 Anti-Garrison Action 300 | . . . . . 150 . . . . . . . . . . . . . . . . . 150 Destroy Structure 628 | . . . . 18 61 4 50 . . 1 . . 2 . . . . 86 . . . . 406 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . . . . 450 Lose Combat Pursuer 240 | . 15 . . 15 45 15 30 . . . . . . . . . . . . . . 15 105 Influence Decreases 7112 | . 100 255 85 344 161 613 700 551 307 58 26 54 192 446 317 390 592 261 279 345 10 261 765 Entered New Map 2591 | . . 20 . . 121 379 242 511 307 . 2 . 102 56 19 326 442 3 41 . 5 . 15 Time Decay 3488 | . 100 215 75 204 . 214 368 40 . 58 21 54 70 310 278 54 150 178 208 275 5 171 440 Lost Part 740 | . . 20 10 100 40 20 10 . . . . . . . . . . 40 30 70 . 90 310 Lost Ally 293 | . . . . 40 . . 80 . . . 3 . 20 80 20 10 . 40 . . . . . Squads Dispatched 35 | . 1 3 . 5 . 4 6 . . . . 1 . . . . . 2 . . . . 13 Investigation 9 | . . 2 . 1 . 2 2 . . . . . . . . . . 1 . . . . 1 Extermination 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Reinforcement 12 | . 1 1 . 1 . 1 3 . . . . 1 . . . . . 1 . . . . 3 Assault 6 | . . . . . . 1 . . . . . . . . . . . . . . . . 5 Garrison 5 | . . . . 3 . . 1 . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . 1 . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 10 | . 1 1 . 3 . . 1 . . . . . . . . . . . . . . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 310 | . 10 16 1 31 14 11 29 . . 1 7 4 3 7 11 32 6 8 7 14 . 21 77 Peak Tracking Total 13 | . 4 5 1 8 9 2 5 . . 1 3 2 2 2 3 11 5 3 4 4 . 5 13 Tactical Retreats 10 | . 1 . . 1 1 1 2 . . . . . . . . . . . . . . 1 3 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 7 | . . 1 . . . 1 2 . . 1 . . . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 12 | . . . . . . 6 6 . . . . . . . . . . . . . . . . Reused 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Triggered 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Most Traps Carried 3 | . . . . . . . . . . . . . . . . . . . 2 3 2 2 . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 24 | . . . . 1 5 1 6 . . . . . 1 1 . 1 . 2 1 . . . 5 Max in Single Turn 2 | . . . . 1 2 1 1 . . . . . 1 1 . 1 . 2 1 . . . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 Garrison Relay 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 30 | . 2 2 . 2 . 2 10 . . 2 . . . . . 1 . 2 1 1 5 . . Terminals 17 | . 2 2 . . . 1 8 . . 1 . . . . . . . 2 . 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Total Hacks 110 | . 10 7 . 5 . 8 37 . . 8 . . . . . 1 . 10 5 1 18 . . Successful 55 | . 3 2 . 3 . 4 15 . . 2 . . . . . 1 . 1 5 1 18 . . Failed 55 | . 7 5 . 2 . 4 22 . . 6 . . . . . . . 9 . . . . . Catastrophic 9 | . 2 . . . . . 5 . . . . . . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 24 | . 1 3 . . . 2 16 . . 1 . . . . . . . 1 . . . . . Terminals 70 | . 10 7 . . . 7 30 . . 5 . . . . . . . 10 . 1 . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 3 . . 3 . . . . . . . . . . . . . . . . Terminal Hacks 41 | . 2 1 . . . 3 8 . . 1 . . . . . 1 . 1 5 1 18 . . Record 12 | . . . . . . . . . . . . . . . . . . . 5 1 6 . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 5 | . . . . . . . 1 . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . Locate Traps 6 | . . 1 . . . 1 3 . . 1 . . . . . . . . . . . . . Reprogram Traps 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 1 . . . 1 4 . . . . . . . . . . . . . . . . Terminals 5 | . 1 1 . . . . 3 . . . . . . . . . . . . . . . . Botnet 5 | . 1 1 . . . . 3 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 2 . 2 . 1 7 . . 2 . . . . . . . 2 . 1 . . . Full Trace Events 4 | . . 1 . 1 . . 1 . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . 67 . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . 6 . . . . . . . . . . . . . . 4 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Time 32 | . . . . . . . 32 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Machine Destruction 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 33 | . . . 3 . . . 10 . . 2 18 . . . . . . . . . . . . Largest Group 20 | . . . 3 3 . . 10 2 2 4 20 20 20 15 11 10 2 2 . . . . . Highest-Rated Group 704 | . . . 40 40 . . 173 32 32 96 704 704 704 511 399 353 70 70 . . . . . Highest-Rated Ally 50 | . . . 16 16 . . 29 16 16 32 50 50 50 50 50 50 50 50 . . . . . Initial Warlord ECA Mod 42 | . . . . . . 5 5 5 5 3 3 3 2 2 2 2 1 1 1 1 1 . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 389 | . . . . 24 . . 61 . . . 56 25 27 77 51 58 3 7 . . . . . Total Damage 8891 | . . . . 264 . . 678 . . . 1061 444 317 1564 1085 2990 381 107 . . . . . Kills 62 | . . . . 4 . . 10 . . . 3 4 2 7 10 16 5 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 5031 | . . 113 . 15 . . . . . 270 722 173 159 698 605 1086 301 1 . 342 . . 546 Optics 4015 | . . . . . . . . . . 270 722 173 159 698 605 1086 301 1 . . . . . Sensors 659 | . . 113 . . . . . . . . . . . . . . . . . . . . 546 T.N.C. 15 | . . . . 15 . . . . . . . . . . . . . . . . . . . Machine Analysis 342 | . . . . . . . . . . . . . . . . . . . . 342 . . . Cloaking 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . 1 . . . . . . . . . . . 2 . . . . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 12829 | 6 307 577 306 451 433 441 848 90 280 273 722 173 159 698 605 1086 301 408 1051 1803 280 439 1092 Spaces Moved 7181 | 6 161 304 172 163 203 217 428 60 202 152 467 96 86 398 381 662 203 185 575 964 195 261 640 Core 254 | . . . . . . . . . . . . . . . . . . . . 13 . . 241 Treads 3544 | . . 242 172 96 203 150 . . . . 32 . 86 398 381 662 203 184 575 160 . . . Legs 2762 | 6 161 62 . . . 67 428 60 202 137 . . . . . . . . . 791 195 261 392 Wheels 547 | . . . . . . . . . . 15 435 96 . . . . . 1 . . . . . Hover 74 | . . . . 67 . . . . . . . . . . . . . . . . . . 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 46 | 120 120 120 160 46 160 130 130 130 130 95 95 120 145 145 145 145 145 140 160 120 120 120 50 Average Speed 141 | 120 133 158 160 124 160 154 130 130 130 154 115 127 145 145 145 145 145 155 160 159 120 120 108 Slowest Speed 1100 | 120 190 190 160 240 240 240 200 130 130 200 160 135 145 145 145 152 145 160 160 1100 120 120 255 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 39 | 2 25 22 50 13 38 20 71 13 27 5 96 4 5 70 59 72 44 5 68 95 62 54 20 Regions Visited 23 Branch Regions 12 Pre-discovered Areas 6 | . . . . . . . . . . . . . . 1 . . . . . 2 3 . . Known Exits Taken 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . Unknown Exits Taken 18 | 1 1 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 . Scrap Searched 14 | . . . . . . . . . 1 . . . . 2 2 . 2 . 2 4 . 1 . Spaces Dug 24 | . . . . . 10 . 1 . . . . . . . . . . . 3 6 . . 4 Terrain Destroyed 463 | . . . . 15 72 3 45 . . . . . . . . . . 21 8 28 . 5 266 Melee 14 | . . . . . . . 1 . . . . . . . . . . . 3 6 . . 4 Projectile 44 | . . . . . 1 . . . . . . . . . . . . 1 5 13 . 5 19 AOE 405 | . . . . 15 71 3 44 . . . . . . . . . . 20 . 9 . . 243 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Rec Scr Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 8805 | 5 201 349 184 300 256 285 594 73 219 176 605 136 112 479 417 776 205 244 653 1103 237 316 880 Wait 488 | . 1 3 . 22 11 21 62 4 9 . 88 26 13 59 28 62 1 . 32 20 . 2 24 Move 7159 | 5 160 303 171 162 202 216 427 59 201 152 466 95 85 397 380 661 202 184 574 963 194 260 640 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 87 | . 4 7 1 6 3 6 6 . 4 3 5 1 4 1 1 8 . 3 2 3 3 . 16 Fast Attach 110 | . 1 1 . 13 3 4 2 . . 3 6 1 . . . 8 . 7 6 15 4 5 31 Attach 74 | . . 3 1 9 3 . 2 . 4 5 5 . 2 . . . . 6 3 7 1 1 22 Detach 52 | . . . . 10 2 . . 4 . 4 2 1 . . . 1 . 6 2 4 . 2 14 Swap 139 | . 5 7 1 11 3 10 23 1 1 1 . 5 1 4 . 13 . 4 5 13 16 1 14 Drop 137 | . 4 3 . 9 1 11 10 4 . 2 14 3 3 1 1 18 . 4 2 8 12 3 24 Fire 439 | . 25 22 6 40 24 17 45 1 . 6 19 4 4 15 7 5 2 30 21 39 . 25 82 Melee 107 | . . . 3 18 4 . 15 . . . . . . . . . . . 6 29 4 15 13 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . Crush 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -8/Materials -8/Storage -8/Recycling -8/Scraptown -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 247 | -10/Materials | Discovered new exit (range 3) 306 | -10/Materials | Build established: Mutant 314 | -10/Materials | Entered another Materials area 314 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 691 | -9/Materials | Discovered new exit (range 7) 730 | -9/Materials | Build established: Tank 891 | -9/Materials | Entered Mines 971 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1074 | -9/Mines | Learned Materials stockpile data 1104 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1186 | -9/Mines | Discovered new exit (range 8) 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Accompanied by 3 allies 1197 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1223 | -8/Materials | Garrison activated, responded to threat 1282 | -8/Materials | Lost 3 allies 1381 | -8/Materials | Destroyed 9 combat bots 1504 | -8/Materials | Core integrity fell below 50% 1515 | -8/Materials | Lost 5 parts (1p1n3u) 1591 | -8/Materials | Identified exit to Garrison 1648 | -8/Materials | Entered Garrison 1674 | -8/Garrison | Triggered checkpoint 1726 | -8/Garrison | Garrison Relay disabled 1851 | -8/Garrison | System corruption reached 10% 1857 | -8/Garrison | Destroyed 9 combat bots 1864 | -8/Garrison | Lost 4 parts (1n3w) 1888 | -8/Garrison | Triggered checkpoint 1958 | -8/Garrison | Triggered checkpoint 2011 | -8/Garrison | Phase Generator disabled 2031 | -8/Garrison | Garrison Relay disabled 2063 | -8/Garrison | Discovered new exit (range 8) 2081 | -8/Garrison | Entered Materials 2122 | -8/Materials | Build established: Scavenger-Tank 2359 | -8/Materials | Core integrity fell below 20% 2481 | -8/Materials | First assault squad dispatched 2507 | -8/Materials | Discovered new exit (range 13) 2522 | -8/Materials | Entered Storage 2632 | -8/Storage | Destroyed 8 combat bots 2842 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2914 | -8/Storage | Repaired Imp. Ion Engine 3102 | -8/Storage | Garrison activated, responded to threat 3136 | -8/Storage | Lost 3 allies 3160 | -8/Storage | Build established: Commander-Gunner 3368 | -8/Storage | Used back door to open Recycling access 3368 | -8/Storage | Discovered new exit (range 3) 3370 | -8/Storage | Entered Recycling 3370 | -8/Recycling | Accompanied by 2 allies 3424 | -8/Recycling | Scanned before Scraplab entrance 3443 | -8/Recycling | Entered Scraplab 3454 | -8/Recycling | Discovered new exit (range 3) 3460 | -8/Recycling | Entered Scraptown 3460 | -8/Scraptown | Accompanied by 2 allies 3460 | -8/Scraptown | System corruption cleaned by C-Scrubber 3679 | -8/Scraptown | Visited The Evicted 3726 | -8/Scraptown | Discovered new exit (range 5) 3740 | -8/Scraptown | Entered Factory 3740 | -6/Factory | Accompanied by 2 allies 3740 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3766 | -6/Factory | Build established: Gunner 3885 | -6/Factory | Fabricated Y-54 Guardian? 4013 | -6/Factory | Sucked down chute 4013 | -6/Factory | Entered Waste 4063 | -6/Waste | 4 allies followed down the chute 4067 | -6/Waste | Spotted C-40 Crusher 4085 | -6/Waste | Allies destroyed C-40 Crusher 4119 | -6/Waste | Spotted C-40 Crusher 4130 | -6/Waste | Destroyed C-40 Crusher 4139 | -6/Waste | Spotted C-40 Crusher 4147 | -6/Waste | Spotted C-40 Crusher 4152 | -6/Waste | Spotted C-40 Crusher 4154 | -6/Waste | Allies destroyed C-40 Crusher 4163 | -6/Waste | Allies destroyed C-40 Crusher 4166 | -6/Waste | Spotted C-40 Crusher 4174 | -6/Waste | Destroyed C-40 Crusher 4184 | -6/Waste | Destroyed C-40 Crusher 4286 | -6/Waste | Discovered new exit (range 13) 4473 | -6/Waste | Warlord forces began an assault 4524 | -6/Waste | Build established: Scavenger-Tank 4735 | -6/Waste | Entered Factory 4735 | -6/Factory | Accompanied by 20 allies 4862 | -6/Factory | Discovered new exit (range 12) 4908 | -6/Factory | Entered another Factory area 4908 | -5/Factory | Accompanied by 20 allies 4908 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5046 | -5/Factory | Discovered new exit (range 7) 5067 | -5/Factory | Entered Upper Caves 5067 | -5/Upper Caves | Accompanied by 15 allies 5172 | -5/Upper Caves | Met a Warlord Commander 5173 | -5/Upper Caves | Learned location of Warlord (-5) 5174 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 5178 | -5/Upper Caves | Found Encrypted Comm Array 5189 | -5/Upper Caves | Spotted B-75 Beast 5202 | -5/Upper Caves | Destroyed B-75 Beast 5372 | -5/Upper Caves | Attracted the attention of an 0b10 base 5410 | -5/Upper Caves | Lost 4 allies 5707 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5717 | -5/Upper Caves | Discovered new exit (range 6) 5765 | -5/Upper Caves | Entered another Upper Caves area 5765 | -5/Upper Caves | Accompanied by 11 allies 5771 | -5/Upper Caves | Discovered new exit (range 19) 5799 | -5/Upper Caves | Learned Factory terminal intel 5907 | -5/Upper Caves | Spotted B-75 Beast 5912 | -5/Upper Caves | Destroyed B-75 Beast 6335 | -5/Upper Caves | Discovered new exit (range 5) 6370 | -5/Upper Caves | Entered Warlord 6370 | -5/Warlord | Accompanied by 10 allies 6543 | -5/Warlord | Visited the Vortex Lab 6549 | -5/Warlord | Found Prototype Energy Gun 6549 | -5/Warlord | Identified Vortex Rifle 6556 | -5/Warlord | Warlord's base attacked by MAIN.C 6558 | -5/Warlord | Found Prototype Energy Gun 6558 | -5/Warlord | Identified Vortex Shotgun 6564 | -5/Warlord | Found Vortex Shotgun 6677 | -5/Warlord | Found Vortex Rifle 6740 | -5/Warlord | Found Prototype Hackware 6758 | -5/Warlord | Found Prototype Reactor 6758 | -5/Warlord | Identified Vortex Chain Reactor 6774 | -5/Warlord | Found Prototype Device 6774 | -5/Warlord | Identified System Purifier 6785 | -5/Warlord | Found Prototype Device 6785 | -5/Warlord | Identified Exp. Cloaking Device 6906 | -5/Warlord | Warlord forces counterattacked 7163 | -5/Warlord | Met Warlord 7231 | -5/Warlord | Warlord base infiltrated, sounded retreat 7232 | -5/Warlord | Enhanced Grunt warped into view 7232 | -5/Warlord | Enhanced Grunt warped into view 7232 | -5/Warlord | Enhanced Grunt warped into view 7232 | -5/Warlord | Enhanced Demolisher warped into view 7232 | -5/Warlord | Enhanced Demolisher warped into view 7232 | -5/Warlord | Enhanced Demolisher warped into view 7350 | -5/Warlord | Spotted Executioner 7353 | -5/Warlord | Spotted Striker 7358 | -5/Warlord | Allies destroyed Striker 7396 | -5/Warlord | Found Prototype Ballistic Cannon 7396 | -5/Warlord | Identified Hvy. Autocannon 7398 | -5/Warlord | Spotted Striker 7426 | -5/Warlord | Discovered new exit (range 18) 7436 | -5/Warlord | Lost 6 allies 7456 | -5/Warlord | Spotted Striker 7456 | -5/Warlord | Entered Proximity Caves 7456 | -4/Proximity Caves | Accompanied by 2 allies 7673 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7746 | -4/Proximity Caves | Discovered new exit (range 7) 7757 | -4/Proximity Caves | Entered Factory 7757 | -4/Factory | Accompanied by 2 allies 7757 | -4/Factory | Evolved 2 slots: Power x2 7758 | -4/Factory | Identified exit to Upper Caves 7759 | -4/Factory | Loaded intel: 26 terminal locations 7848 | -4/Factory | Identified Ghost Barrier 8041 | -4/Factory | Lost 4 parts (2p1n1w) 8165 | -4/Factory | Entered Upper Caves 8604 | -4/Upper Caves | Lost 3 parts (2u1w) 9029 | -4/Upper Caves | Discovered new exit (range 7) 9036 | -4/Upper Caves | Entered an active Warlord outpost 9038 | -4/Upper Caves | Learned 8 Factory zone layouts 9038 | -4/Upper Caves | Learned Factory trap positions 9038 | -4/Upper Caves | Learned Extension security intel 9038 | -4/Upper Caves | Learned Research garrison access intel 9216 | -4/Upper Caves | Build established: Scavenger-Gunner 9216 | -4/Upper Caves | Entered another Upper Caves area 9342 | -4/Upper Caves | Lost 3 parts (1p1n1u) 9410 | -4/Upper Caves | Discovered new exit (range 5) 9416 | -4/Upper Caves | Spotted B-86 Titan 9463 | -4/Upper Caves | Destroyed B-86 Titan 9491 | -4/Upper Caves | Lost 3 parts (1n1u1w) 9695 | -4/Upper Caves | Lost 3 parts (1p1u1w) 9809 | -4/Upper Caves | Found DCF Scrap (13 items) 9951 | -4/Upper Caves | Learned location of Armory (-4) 9953 | -4/Upper Caves | Learned location of Testing (-2) 10121 | -4/Upper Caves | Build established: Derelict-Mutant 10772 | -4/Upper Caves | System corruption reached 10% 10998 | -4/Upper Caves | Crushed by falling debris 11004 | -4/Upper Caves | Discovered new exit (range 13) 11019 | -4/Upper Caves | Entered Zhirov 11021 | -4/Zhirov | Discovered new exit (range 3) 11042 | -4/Zhirov | Met Zhirov 11060 | -4/Zhirov | Build established: Scavenger-Mutant 11085 | -4/Zhirov | Learned location of Quarantine (-3) 11085 | -4/Zhirov | Learned location of Command (-1) 11092 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11222 | -4/Zhirov | Found Alien Artifact 11222 | -4/Zhirov | Identified Integrated Reactor 11222 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11239 | -4/Zhirov | Found Alien Artifact 11299 | -4/Zhirov | Entered Proximity Caves 11301 | -3/Proximity Caves | Spotter reported a threat 11302 | -3/Proximity Caves | Spotter reported a threat 11427 | -3/Proximity Caves | Spotter reported a threat 11575 | -3/Proximity Caves | Lost 3 parts (2p1u) 11585 | -3/Proximity Caves | Build established: Scavenger-Gunner 11648 | -3/Proximity Caves | Lost 4 parts (2p2w) 11667 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11689 | -3/Proximity Caves | Core integrity fell below 50% 11711 | -3/Proximity Caves | Discovered new exit (range 14) 11719 | -3/Proximity Caves | Lost 3 parts (1n2u) 11738 | -3/Proximity Caves | Entered Research 11738 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11739 | -3/Research | Loaded intel: 4 garrison access locations 12002 | -3/Research | Identified Transdimensional Reconstructor 12002 | -3/Research | Warped through subspace 12030 | -3/Research | Lost 3 parts (1n1u1w) 12162 | -3/Research | Lost 3 parts (1p1n1w) 12238 | -3/Research | First assault squad dispatched 12331 | -3/Research | Found Gamma Bomb Array 12522 | -3/Research | Cargo convoy interrupted 12523 | -3/Research | Garrison activated, responded to threat 12526 | -3/Research | Spotted Striker 12535 | -3/Research | Destroyed Striker 12535 | -3/Research | Spotted B-86 Titan 12536 | -3/Research | System corruption reached 10% 12539 | -3/Research | Destroyed B-86 Titan 12624 | -3/Research | Destroyed 19 combat bots 12630 | -3/Research | System corruption reached 30% 12642 | -3/Research | Crushed by falling debris 12660 | -3/Research | Lost 15 parts (5p5n1u4w) 12668 | -3/Research | Core integrity fell below 50% 12807 | -3/Research | Core integrity fell below 20% 12819 | -3/Research | Lost 10 parts (1p4n3u2w) 12830 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 12784_ Y-72 Warden suffers critical hit (Destroy). 12785_ The unstable cave ceiling collapses. 12785_ Adv. Heat Sink destroyed. 12785_ Penetrated by Slug. 12786_ Acquired Myomer Leg. 12787_ Penetrated by Slug. 12787_ Slug penetrates Wall. 12787_ Penetrated by Slug. 12788_ The unstable cave ceiling collapses. 12788_ Myomer Leg destroyed. 12788_ Penetrated by Slug. 12788_ Slug penetrates Wall. 12791_ The unstable cave ceiling collapses. 12791_ Slug penetrates Wall. 12796_ LUTU P|HYJGYAA QUBJQCKI0 12805_ W-44 Eye sends out distress signal. 12811_ System corrupted: Heat flow error (+206). 12813_ Critical hit (Burn: +50). 12825_ K-01 Serf cleans the Antimatter Diverter. 12826_ System corrupted: Heat flow error (+190). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ?????????????????????????????????????#######??# | | ?????????????????????????????????????# ?# | | ?????????????????????????????????????# ?# | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# ?# | | ?????????????????????????????????????# ?# | | ?????????????????????????????????????#######??# | | ????????????????????????????????#+##+########## | | ????????????????????????????????# | | ????????????????????????????????# | | ???????????????????????########## | | ???????????????????????# + """ """ | | ???????????????????????# # """ """ | | ???????????????????????#! """ !# """ """ | | ???????????????????????# """ # | | ???????????????????????# @""" + | | ???????????????????????# """ s# | | ???????????????????????# s""" # !!* """ | | ???????????????????????# s # !!* """ | | ???????????????????????# # !** """ | | ???????????????????????########## | | ????????????????????????????????# | | ????????????????????????????????# | | ????????????????????????????????# """ """ | | ????????????????????????????????# """ """ | | ????????????????????????????????# """ ""?? | | ????????????????????????????????# ??? | | ????????????????????????????????# ?? ????? | | ????????????????????????????????# ? ???? | | ????????????????????????????????# "?? """???? | | ????????????????????????????????# "???????????? | | ????????????????????????????????# ????????????? | | ?????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 100 Energy Generation 101 Energy Capacity 2235 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 675 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 14 Launcher Accuracy 40 Target Analysis 8 Core Analysis 6 Recoil Reduction 4 Particle Charging 15 Defensive Hacking 20 Item Schematics ----------------- Spread Laser | -8/Materials | Extracted Datajack | -8/Materials | Extracted Imp. Ion Engine | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Hvy. Particle Cannon | -8/Materials | Extracted Lgt. EM Pulse Cannon | -8/Materials | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Y-54 Guardian | x2 | -6/Factory | Preloaded Repaired ---------- Imp. Ion Engine | 17% | -8/Storage Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AblativeStorageExpander Manual? 0 Play Time 01:25:46 Cumulative 1138.0 hours Start 2025.07.02 @ 21:21:59 End 2025.07.03 @ 14:26:52 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1396 Rogue 1112 Adventurer 124 Explorer 160 Win Type - Total 50 Types 36/0/8/4/1/0/0/1/0/0 Lore% 92 Gallery% 88 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cf452cd8-19cd-45d3-a6b0-a61f0ce0aceb