Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.21 @ 14:04:52 Player: Vorskei Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (61) 305 Value Destroyed (1485) 1485 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3490 Bonus ------- None Cogmind --------- Core Integrity 454/550 Matter 295/300 Energy 56/265 System Corruption 1% Temperature Cool (145) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved Treads Improved Treads Armored Treads > --- UTILITY (3) ------ Improved Heat Sink Cooling System Particle Charger > --- WEAPON (4) ------- Heavy EM Shotgun Plasma Cannon Plasma Cannon > --- INVENTORY (4) ---- Improved Ion Engine Improved Heat Sink Medium Armor Plating Plasma Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Particle Charger > --- WEAPON ----------- Heavy Particle Cannon Plasma Cannon Plasma Cannon Plasma Cannon > --- INVENTORY -------- Improved Ion Engine Improved Treads Cooling System Heavy EM Shotgun [Rating: 34] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Parts Attached 74 | 7 22 20 25 Power 6 | 2 2 1 1 Engine 5 | 2 1 1 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 19 | 2 7 6 4 Treads 19 | 2 7 6 4 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 21 | 1 6 5 9 Device 15 | . 4 3 8 Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 4 | . 1 2 1 Artifact . | . . . . Weapon 28 | 2 7 8 11 Energy Gun 5 | 1 . 2 2 Energy Cannon 16 | . 6 2 8 Ballistic Gun 5 | 1 . 4 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 6 . 2 Power 1 | . 1 . . Propulsion 1 | . 1 . . Utility 3 | . 2 . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 3 | . 3 . 1 Average Slot Usage (%) 94 | . 89 99 97 Engine 9 | . 8 11 9 Core 1 | . 3 . . Treads 28 | . 27 33 26 Device 16 | . 14 9 22 Protection 4 | . 4 8 3 Energy Gun 1 | . . 6 1 Energy Cannon 25 | . 24 15 31 Ballistic Gun 3 | . 1 10 1 Naked Turns . | . . . . Heaviest Build 44 | 12 24 23 44 Greatest Support 69 | 40 46 69 69 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 6 | 6 6 4 4 Average Capacity 4 | 5 4 4 4 Most Carried 6 | 3 6 4 4 Average Carried 3 | . 3 3 3 Final Capacity 6 | 6 4 4 4 Final Carried 4 | 3 1 4 4 Class Distribution -------------------- 48% | Mutant 23% | Gunner 12% | Scavenger-Tank 6% | Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1102 | 309 203 292 298 Remotely . | . . . . Salvage Created 2648 | 108 707 441 1392 Parts 125 | 8 46 26 45 Haulers Intercepted 1 | . . . 1 Recyclers Shooed 5 | 1 . 2 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 34 | . 12 9 13 Guns 5 | . . 4 1 Cannons 28 | . 12 5 11 Classes Destroyed 12 | 2 6 1 3 Worker 1 | . 1 . . Builder 3 | . 2 1 . Tunneler 2 | 2 . . . Hauler 1 | . . . 1 Recycler 12 | 1 2 1 8 Operator 1 | . 1 . . Watcher 7 | . 3 1 3 Swarmer 7 | . 3 4 . Grunt 19 | . 9 3 7 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 6 | . . 2 4 Best Kill Streak 6 | 2 4 3 6 Combat Bots Only 4 | . 2 3 4 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2060 | . 980 476 604 Core 275 | . 107 72 96 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 57 82 . Volleys Fired 132 | 13 53 31 35 Largest 4 | 2 2 3 4 Hottest 320 | 60 136 201 320 Shots Fired 357 | 26 105 90 136 Gun 86 | 26 1 48 11 Cannon 271 | . 104 42 125 Launcher . | . . . . Special . | . . . . Kinetic 57 | 13 1 34 9 Thermal 296 | 13 104 56 123 Explosive . | . . . . Electromagnetic 4 | . . . 4 Robot Hit Streak 22 | 6 9 7 22 Robot Miss Streak 5 | 5 5 2 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 187 | 14 55 51 67 Core Hits 76 | 4 23 16 33 Critical Hits 4 | . 3 . 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 3 | . 2 . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4425 | 187 1333 777 2128 Guns 652 | 187 . 363 102 Cannons 3765 | . 1328 414 2023 Explosions . | . . . . Melee . | . . . . Ramming 8 | . 5 . 3 Kinetic 318 | 76 . 182 60 Thermal 4043 | 111 1328 595 2009 Explosive . | . . . . Electromagnetic 56 | . . . 56 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 109 | . 35 3 71 Projectiles 109 | . 35 3 71 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 5 | . 4 . 1 Targets Rammed 5 | . 4 . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 487 | 20 455 487 457 Average Temperature 135 | 20 123 153 140 Received Heat Transfer 807 | . 366 135 306 Effects 10 | . 4 4 2 Shutdowns 4 | . 1 2 1 Energy Bleed 2 | . 1 1 . Interference 2 | . 2 . . Short Circuit 2 | . . 1 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 11 | . 2 2 7 Heat Transferred 7316 | 250 2405 1184 3477 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 336 | 15 212 336 291 Initial 84 | . 9 52 84 Average 130 | 9 93 197 168 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 79 | 100 97 48 68 Level 1 20 | . 2 51 31 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 . 4 Investigation 3 | . 2 . 1 Extermination . | . . . . Reinforcement 4 | . 1 . 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 25 12 25 Peak Tracking Total 6 | . 5 6 5 Tactical Retreats 5 | . 2 1 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 4 | . 1 3 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 15 | . 8 2 5 Terminals 11 | . 5 2 4 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 36 | . 18 4 14 Successful 24 | . 11 3 10 Failed 12 | . 7 1 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 30 | . 13 4 13 Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 19 | . 7 3 9 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 1 . 1 Emergency Access Points 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 2 | . . 1 1 Locate Traps 3 | . . . 3 Maintenance Status 1 | . 1 . . Surveillance Status 1 | . . . 1 Patrol Status 2 | . 1 1 . Registered Components 2 | . 1 . 1 Registered Prototypes 1 | . . . 1 Zone Layout 2 | . . 1 1 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 1 | . . . 1 Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 5 . 3 Full Trace Events 3 | . 2 . 1 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 32 | . 32 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 14 | . 14 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2691 | 219 1087 481 904 Spaces Moved 1162 | 102 498 191 371 Core 6 | 6 . . . Treads 1156 | 96 498 191 371 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 160 | 153 160 160 162 Slowest Speed 185 | 160 160 160 185 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 82 18 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 35 | . . . 35 Melee . | . . . . Projectile 35 | . . . 35 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1697 | 136 680 297 584 Wait 254 | 12 80 36 126 Move 1159 | 101 497 190 371 Hop . | . . . . Pick Up 30 | 3 9 8 10 Fast Attach 25 | 5 10 3 7 Attach 9 | 1 3 1 4 Detach 1 | . . . 1 Swap 40 | 1 9 16 14 Drop 42 | . 15 12 15 Fire 132 | 13 53 31 35 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 5 | . 4 . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 220 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 8) 483 | -10/Materials | Discovered new exit (range 16) 1021 | -10/Materials | Discovered new exit (range 16) 1178 | -10/Materials | Lost 3 parts (1n1u1w) 1256 | -10/Materials | Repaired Imp. Treads 1307 | -10/Materials | Entered another Materials area 1307 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1553 | -9/Materials | Discovered new exit (range 10) 1788 | -9/Materials | Entered another Materials area 1788 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2255 | -8/Materials | Build established: Gunner 2692 | -8/Materials | Self-destructed Last Messages --------------- 02589_ Imp. Treads permanently disabled. 02589_ Overheating: Short circuit. 02601_ K-01 Serf collects debris. 02601_ U-05 Engineer builds a Door. 02605_ K-01 Serf collects debris. 02605_ U-05 Engineer builds a Wall. 02616_ G-47 Trooper destroyed. 02617_ K-01 Serf collects debris. 02636_ G-47 Trooper destroyed. 02638_ U-05 Engineer builds a Wall. 02641_ G-47 Trooper destroyed. 02643_ U-05 Engineer builds a Wall. 02648_ G-47 Trooper destroyed. 02651_ Acquired 30 matter. 02651_ U-05 Engineer builds a Wall. 02660_ U-05 Engineer lays Concrete. 02663_ Slammed into U-05 Engineer. 02670_ K-01 Serf collects debris. 02686_ G-47 Trooper misfires. 02688_ Hvy. Particle Cannon destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????#???????????????? | | ????????????????? ??????????????? | | ????????????????? ??????????????? | | ?????????????????# ?????????????? | | ?????????????????# ?????????????? | | ?????????????????# ????????#???? | | ?????????????????# ??????? #???? | | ????????????????## #######+###?? | | ???????????????## # #?? | | ???????????????? # """ #?? | | ?????????????????? 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