Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 01:52:53 Player: Reishara Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (55) 275 Value Destroyed (1963) 1963 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (386) 386 TOTAL SCORE: 6664 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 50 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 271/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Enhanced Optical Array Recalibrator Enhanced Gauss Cannon Great Axe Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Matter Pod Hacking Suite Hacking Suite Makeshift Hacking Suite System Shield > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Chainsword > --- INVENTORY -------- Flexi-carbon Leg Wave Gun Long-range Proton Cannon Improved Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Improved Heat Sink Storage Small Matter Pod Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Datajack Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Launcher EMP Blaster Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . Utility 5 | . . 2 2 . 1 . . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 111 | 7 2 14 21 6 42 14 5 . . Power 12 | 1 . 1 1 2 3 3 1 . . Engine 9 | 1 . 1 1 2 2 1 1 . . Core 1 | . . . . . 1 . . . . Reactor 2 | . . . . . . 2 . . . Propulsion 32 | 3 . 2 4 1 18 4 . . . Treads 18 | 3 . 2 . . 10 3 . . . Leg 5 | . . . . . 4 1 . . . Wheel . | . . . . . . . . . . Hover 4 | . . . 3 1 . . . . . Flight 5 | . . . 1 . 4 . . . . Utility 28 | 1 2 3 8 2 9 3 . . . Device 12 | . . 1 2 1 7 1 . . . Storage 6 | 1 1 1 1 . 1 1 . . . Processor 5 | . 1 . 2 1 1 . . . . Hackware 4 | . . 1 2 . . 1 . . . Protection 1 | . . . 1 . . . . . . Artifact . | . . . . . . . . . . Weapon 39 | 2 . 8 8 1 12 4 4 . . Energy Gun 8 | . . 3 1 . 2 1 1 . . Energy Cannon 6 | . . 1 2 . . 2 1 . . Ballistic Gun 12 | 2 . 2 1 . 6 . 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . 1 2 . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 7 | . . 1 2 1 1 1 1 . . Unidentified Prototypes 1 | . . . 1 . . . . . . Parts Lost 46 | . . 1 8 . 17 8 12 . . Power 5 | . . . 1 . 1 1 2 . . Propulsion 13 | . . . 2 . 5 2 4 . . Utility 13 | . . . 2 . 5 3 3 . . Weapon 15 | . . 1 3 . 6 2 3 . . Highest Loss Streak 13 | . . 1 7 . 13 6 12 . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 87 | . 97 99 96 73 90 93 84 . . Engine 6 | . 14 11 8 7 4 4 . . . Treads 12 | . 28 22 11 . 10 17 16 . . Leg 2 | . . . . . 2 7 4 . . Hover 2 | . . . 5 7 1 . . . . Flight 2 | . . . . 7 7 . . . . Device 10 | . . 10 9 5 11 18 9 . . Storage 5 | . 14 11 6 . 4 5 4 . . Processor 7 | . 11 11 15 13 5 . . . . Hackware 17 | . . 10 14 23 20 20 24 . . Energy Gun 3 | . . 12 3 . 1 3 5 . . Energy Cannon 1 | . . . 2 . . 3 5 . . Ballistic Gun 4 | . 28 6 4 . 10 . . . . Slashing Weapon 1 | . . . . . . 6 5 . . Special Melee Weapon 2 | . . . 4 7 2 2 . . . Naked Turns 167 | . . . . . . . 16 46 105 Heaviest Build 43 | 12 17 33 43 5 31 32 32 . . Greatest Support 90 | 40 40 40 40 15 90 60 60 3 3 Greatest Overweight (x) 9 | . . . 5 . 9 1 5 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 5 5 5 5 5 5 Average Capacity 7 | 7 9 10 12 5 5 5 5 5 5 Most Carried 15 | 6 10 11 15 5 5 5 5 . 5 Average Carried 6 | 5 8 9 11 4 4 3 4 . 3 Final Capacity 15 | 8 10 15 5 5 5 5 5 5 5 Final Carried 11 | 6 10 11 3 5 5 5 . . 5 Class Distribution -------------------- 47% | Hacker-Mutant 38% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 2136 | 251 33 414 187 150 860 200 20 . 21 Remotely . | . . . . . . . . . . Salvage Created 2437 | . 22 576 328 . 1187 270 54 . . Parts 109 | . 4 34 16 . 44 9 2 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 6 3 . 3 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 42 | . 2 8 9 . 18 3 2 . . Melee 4 | . . . . . . 3 1 . . Guns 28 | . 2 5 2 . 18 . 1 . . Cannons 2 | . . . 2 . . . . . . AOE 7 | . . 3 4 . . . . . . Classes Destroyed 12 | . 1 6 2 . 3 . . . . Worker 6 | . . 1 . . 5 . . . . Builder 1 | . . . 1 . . . . . . Recycler 1 | . . 1 . . . . . . . Operator 2 | . . 2 . . . . . . . Watcher 3 | . . 3 . . . . . . . Swarmer 8 | . 2 . 3 . 1 . 2 . . Grunt 25 | . . 5 5 . 12 3 . . . Brawler 2 | . . . . . 2 . . . . Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . 3 . . . . . . . Hunter 2 | . . . . . 2 . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 2 4 3 . 5 2 2 . . Combat Bots Only 5 | . 2 3 3 . 5 2 2 . . Max Kills in Single Turn 3 | . 1 3 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 2 | . . 2 1 . . . . . . Melee 1 | . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 550 | . 13 37 86 1 239 55 116 . 3 Missed 164 | . 6 12 23 1 79 10 31 . 2 Damage Taken 6669 | . 64 409 867 27 2855 939 1492 . 16 Core 1108 | . . 52 165 27 213 197 438 . 16 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 90 | 100 100 87 70 96 . . . . . Volleys Fired 131 | . 4 29 27 . 68 . 3 . . Largest 3 | . 2 2 2 . 3 . 2 . . Hottest 162 | . 40 90 96 . 122 . 162 . . Shots Fired 272 | . 8 50 32 . 177 2 3 . . Gun 251 | . 8 46 17 . 177 1 2 . . Cannon 8 | . . . 6 . . 1 1 . . Launcher 13 | . . 4 9 . . . . . . Special . | . . . . . . . . . . Kinetic 161 | . 8 11 4 . 138 . . . . Thermal 42 | . . . . . 39 1 2 . . Explosive 5 | . . . 5 . . . . . . Electromagnetic 64 | . . 39 23 . . 1 1 . . Robot Hit Streak 13 | . 1 6 9 . 13 . 1 . . Robot Miss Streak 4 | . 4 3 4 . 3 . 1 . . Penetration Max 1 | . . . . . 1 . . . . Secondary Targets 7 | . 1 . . . 6 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 201 | . 2 31 26 . 125 15 2 . . Core Hits 114 | . 2 21 24 . 58 7 2 . . Critical Kills 2 | . . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 7 | . . 1 . . 5 1 . . . Burn 2 | . . . . . 2 . . . . Destroy 3 | . . . . . 3 . . . . Corrupt 1 | . . 1 . . . . . . . Sever 1 | . . . . . . 1 . . . Melee Attacks 24 | . . . 4 . 1 18 1 . . Impact . | . . . . . . . . . . Slashing 19 | . . . . . 1 17 1 . . Piercing . | . . . . . . . . . . Sneak Attacks 3 | . . . 3 . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . Damage Inflicted 5046 | . 26 753 1126 . 2587 491 63 . . Guns 3227 | . 26 477 172 . 2527 . 25 . . Cannons 75 | . . . 75 . . . . . . Explosions 1155 | . . 276 879 . . . . . . Melee 564 | . . . . . 35 491 38 . . Ramming 25 | . . . . . 25 . . . . Kinetic 2122 | . 26 76 83 . 1937 . . . . Thermal 765 | . . 150 . . 590 . 25 . . Explosive 688 | . . 49 639 . . . . . . Electromagnetic 882 | . . 478 404 . . . . . . Impact . | . . . . . . . . . . Slashing 564 | . . . . . 35 491 38 . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . 1 . . 9 9 9 9 9 Average Corruption 8 | . . 1 . . 7 9 9 9 9 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 63 | . . 1 . . 6 41 11 1 3 Message Errors 13 | . . 1 . . . 11 1 . . Matter Fused 15 | . . . . . 2 7 2 1 3 Heat Flow Errors 6 | . . . . . . 5 1 . . Energy Discharges 7 | . . . . . 2 3 2 . . Parts Rejected 3 | . . . . . . 1 2 . . Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . 1 4 1 . . Data Loss (major) 5 | . . . . . 1 4 . . . Misfires 2 | . . . . . . 2 . . . Alerts 4 | . . . . . . 3 1 . . Weapon Failures 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . Impact 2 | . . . . . 2 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 57 | . . 57 . . . . . . . Shots 1 | . . 1 . . . . . . . Rammed 9 | . . . . . 9 . . . . Targets Rammed 9 | . . . . . 9 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 214 | . . 117 97 . 191 132 214 . . Average Temperature 50 | . . 31 33 . 59 58 90 . . Received Heat Transfer 1666 | . . 177 396 . 552 370 171 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 4 | . . 3 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . 5 . . . . Heat Transferred 1477 | . . 150 . . 1290 . 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . 3 . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 442 | . 60 225 214 60 442 . . . . Initial 94 | . . 25 94 . 29 . . . . Average 75 | . 27 100 90 17 168 . . . . Maximum Alert Level 2 | . . 1 1 . 2 . . . . Low Security (%) 86 | 100 100 86 84 100 60 . . . . Level 1 11 | . . 13 15 . 32 . . . . Level 2 1 | . . . . . 7 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . . . 3 3 6 . . . . Investigation 1 | . . . . . 1 . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . . . 2 3 3 . . . . Assault 2 | . . . 1 . 1 . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 4 | . . 1 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 130 | . 6 13 32 7 42 4 20 . 6 Peak Tracking Total 13 | . 3 3 11 3 8 3 13 . 5 Tactical Retreats 19 | . . . 5 2 7 1 3 . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 3 | . . 1 . 1 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 4 | . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 6 | . . 3 1 . 2 . . . . Max in Single Turn 1 | . . 1 1 . 1 . . . . Garrison Access 2 | . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 29 | . 4 6 6 5 3 1 . 4 . Terminals 20 | . 4 5 6 3 2 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 1 | . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 106 | . 7 21 19 11 18 1 . 29 . Successful 76 | . 3 12 11 8 12 1 . 29 . Failed 30 | . 4 9 8 3 6 . . . . Catastrophic 2 | . . 1 . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 8 | . . 2 4 . 2 . . . . Terminals 67 | . 7 19 19 8 14 . . . . Fabricators 4 | . . . . . 4 . . . . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . Terminal Hacks 72 | . 3 11 11 6 11 1 . 29 . Record 22 | . 1 3 4 . 3 . . 11 . Part Schematic 11 | . . . . . . . . 11 . Robot Schematic 5 | . . . . . 1 . . 4 . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . 1 . . . . Fabricator Index 1 | . . . . . 1 . . . . Repair Station Index 1 | . . 1 . . . . . . . Alert Level 7 | . . 2 2 1 2 . . . . Unreport Threat 1 | . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Maintenance Status 1 | . . . . 1 . . . . . Security Status 1 | . . . 1 . . . . . . Investigation Status 3 | . 1 1 1 . . . . . . Extermination Status 1 | . . . . 1 . . . . . Reinforcement Status 2 | . . 1 . 1 . . . . . Assault Status 1 | . . 1 . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . Zone Layout 3 | . . 1 1 . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Load Schematic 1 | . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . Seal Access 1 | . . . . 1 . . . . . Coupler Status 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . 2 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 16 | . 4 4 5 1 2 . . . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . 4 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked 3 | . . . 2 . . 1 . . . Non-combat 1 | . . . 1 . . . . . . Combat 2 | . . . 1 . . 1 . . . Robot Hacks Applied 3 | . . . 2 . . 1 . . . parse_system 2 | . . . 1 . . 1 . . . no_distress 1 | . . . 1 . . . . . . Relay Couplers Released 1 | . . . 1 . . . . . . Machine Destruction 1 | . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . 4 Total Damage 131 | . . . . . . . . . 131 Kills 1 | . . . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 2 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 6201 | 595 301 789 802 1024 937 1292 310 46 105 Spaces Moved 3960 | 144 170 351 549 1002 532 752 194 93 173 Core 350 | 7 . . 27 . 5 . 45 93 173 Treads 1846 | 137 170 351 218 . 137 684 149 . . Legs 120 | . . . . . 52 68 . . . Wheels . | . . . . . . . . . . Hover 504 | . . . 263 125 116 . . . . Flight 1140 | . . . 41 877 222 . . . . Fastest Speed 26 | 50 160 160 35 35 26 120 50 50 50 Average Speed 105 | 154 160 160 112 36 93 162 150 50 50 Slowest Speed 500 | 160 160 160 380 51 500 190 300 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 39 | 15 32 38 50 21 13 83 44 75 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . 1 . 1 . Known Exits Taken 4 | . 1 1 1 1 . . . . . Unknown Exits Taken 5 | 1 . . . . 1 1 1 1 . Scrap Searched 3 | . . . . . . 2 . . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 82 | . . 65 17 . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 82 | . . 65 17 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 5710 | 514 193 536 699 1656 826 796 207 92 191 Wait 1315 | 356 5 110 63 632 127 6 3 . 13 Move 3949 | 143 169 350 548 1001 529 751 193 92 173 Hop 1 | . . . . . 1 . . . . Pick Up 88 | 6 8 13 18 8 22 7 1 . 5 Fast Attach 43 | 7 1 6 5 5 14 5 . . . Attach 41 | . . 4 7 . 20 5 5 . . Detach 7 | 1 . 2 1 . 3 . . . . Swap 28 | . 1 4 10 1 8 4 . . . Drop 72 | 1 5 18 16 9 20 2 1 . . Fire 131 | . 4 29 27 . 68 . 3 . . Melee 22 | . . . 4 . 1 16 1 . . Ram 1 | . . . . . 1 . . . . Kick . | . . . . . . . . . . Crush 8 | . . . . . 8 . . . . Escape Stasis 4 | . . . . . 4 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / Low x2) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 596 | -11/Scrapyard | Entered Materials 597 | -10/Materials | Build established: Mutant 826 | -10/Materials | Discovered new exit (range 13) 896 | -10/Materials | Identified exit to Materials 897 | -10/Materials | Entered another Materials area 897 | -9/Materials | Evolved 2 slots: Utility x2 1564 | -9/Materials | Discovered new exit (range 8) 1678 | -9/Materials | Identified exit to Materials 1686 | -9/Materials | Entered another Materials area 1686 | -8/Materials | Evolved 2 slots: Utility x2 2005 | -8/Materials | Met 7R-MNS 2472 | -8/Materials | Lost 7 parts (1p2n2u2w) 2486 | -8/Materials | Discovered new exit (range 8) 2488 | -8/Materials | Identified exit to Factory 2488 | -8/Materials | Entered Factory 2488 | -7/Factory | Evolved 2 slots: Propulsion x2 2489 | -7/Factory | Caught up to 7R-MNS 2495 | -7/Factory | Build established: Hacker-Mutant 2626 | -7/Factory | Discovered new exit (range 15) 2633 | -7/Factory | Identified exit to Factory 2890 | -7/Factory | Identified exit to Storage 2890 | -7/Factory | Identified exit to Lower Caves 3487 | -7/Factory | Discovered exit to Factory (range 16) 3512 | -7/Factory | Entered another Factory area 3512 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3513 | -6/Factory | Caught up to 7R-MNS 3697 | -6/Factory | Discovered new exit (range 14) 4212 | -6/Factory | First assault squad dispatched 4395 | -6/Factory | Lost 13 parts (5n4u4w) 4449 | -6/Factory | Entered Lower Caves 4602 | -6/Lower Caves | Lost 6 parts (2n2u2w) 4661 | -6/Lower Caves | Spotted B-75 Beast 4976 | -6/Lower Caves | Learned 8 Factory zone layouts 5036 | -6/Lower Caves | Discovered new exit (range 7) 5143 | -6/Lower Caves | Learned Factory garrison access intel 5741 | -6/Lower Caves | Entered another Lower Caves area 5905 | -6/Lower Caves | Learned 12 Factory zone layouts 5981 | -6/Lower Caves | Core integrity fell below 50% 6008 | -6/Lower Caves | Core integrity fell below 20% 6012 | -6/Lower Caves | Learned 4 Factory zone layouts 6035 | -6/Lower Caves | Released all parts (6) 6050 | -6/Lower Caves | Lost 12 parts (2p4n3u3w) 6050 | -6/Lower Caves | Discovered new exit (range 4) 6051 | -6/Lower Caves | Entered Data Miner 6051 | -6/Data Miner | Discovered new exit (range 6) 6061 | -6/Data Miner | Met Data Miner 6076 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6076 | -6/Data Miner | Learned location of Section 7 (-2) 6085 | -6/Data Miner | Received God Mode back door access code from Data Miner 6097 | -6/Data Miner | Entered Proximity Caves 6146 | -5/Proximity Caves | Escorted by Enhanced Grunt 6202 | -5/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 06100_ Searching scrap... 06100_ Found Recalibrator. 06100_ Found Enh. Optical Array. 06100_ Found Enh. Gauss Cannon. 06100_ Found Great Axe. 06100_ Found 21 Matter. 06101_ Acquired 21 matter. 06101_ Acquired Great Axe. 06103_ Acquired Enh. Optical Array. 06105_ Acquired Recalibrator. 06106_ Acquired Enh. Gauss Cannon. 06124_ System corrupted: Matter fused (-7). 06146_ Enhanced Grunt: "Protecting LRC-V3." 06148_ System corrupted: Matter fused (-8). 06177_ System corrupted: Matter fused (-9). 06193_ Acquired Enh. Flexi-carbon Leg. 06202_ C-30 ARC bursts open, deploying its payload. 06202_ H-66 Slayer unfolds itself. 06202_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??####???????????????????????????????????????????? | | ### ##??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | ## ##?????????????????????????????????????????? | | ### ###?????????????????? ???????????????????? | | ??## ##???????????????? ???????????????????? | | ???# #???????????????? ????????????????????? | | ???# #???????????????? ????????????????????? | | ???# ##???????????????? ????????????????????? | | #### ##????????????????? ????????????????????? | | # ###???????????????###%????????? ???????????? | | # #?????????????????# h??????? ??????????? | | ##????????????????# ?????? ???????????? | | # #???????????????? #?#### ##???????????? | | # #???????????????? #" ????????????? | | ## ###??????????????? #"s "??????????????? | | ##??????????????# "??????????????? | | # # ##????????####?# ??????????????????? | | ## # #???????## ###@ #?????????????????????? | | ## #### ### ## #?????????????????????? | | # ## # #?????????????????????? | | # #?# #?????????????????????? | | # # ########## ### #?????????????????????? | | ### ##??## # ## #????????????????????? | | ##?# ! %#### # ## ???????????????????? | | ###??# % ## ### ??????????????????? | | ?????## # #?##### ????????????????? | | ##???## # ## #?????? ###???????????????? | | #????## # ### ### ????? #?????????????????? | | #????## ##?###?# #??? #?????????????????? | | #????####?????? #???? ?????????????????? | | #?????????????? #????? ????????????????? | | #?????????????? #?????????????????????? | | #?????????????? ##?????????????????????? | | ##?????????????? ##??????????????????????? | | ####??????????????# ###???????????????????????? | | ??????????????????######?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 24 Energy Capacity 1000 Matter Stores 496 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 225 Resistance: EX 25 Phase Shifting 5 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 31 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Field Propulsion Drive | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Hvy. Armored Exoskeleton | -6/Data Miner | Free Robot Schematics ------------------ Y-54 Guardian | -6/Factory | Hacked M-22 Extractor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Librarian Maximum Efficiency Significant Disruption The Oracle Challenges ------------ None Game ------ Seed ChainMakeshiftMapper Manual? 0 Play Time 02:37:18 Cumulative 22.8 hours Start 2024.04.05 @ 22:43:04 End 2024.04.06 @ 01:52:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 28 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2dc0e08b-a663-4615-9443-b2e7e88e5a7c