Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.10 @ 21:45:01 Player: StaticNoob Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (388) 1940 Value Destroyed (18550) 18550 Prototype IDs (59) 1180 Alien Tech Used (4) 800 Bonus (6592) 6592 TOTAL SCORE: 37062 Bonus ------- High Alert Combat Kills 3174 Follower Combat Kills 343 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -25 Cogmind --------- Core Integrity 0/1450 Matter 81/300 Energy 100/100 System Corruption 31% Temperature Cool (29) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Experimental Heat Sink Experimental Cooling System Advanced Signal Interpreter Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Phase Armor SGEMP Prototype Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Enhanced Biometal Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System High-capacity Storage Unit Advanced Energy Well Matter Compressor Advanced Signal Interpreter Advanced Salvage Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Phase Armor Graphene Brace > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Experimental Heat Sink Experimental Heat Sink High-capacity Matter Pod ECM Suite Long-range Tractor Beam Dimensional Node Initializer Transdimensional Reconstructor Gamma Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon Advanced Micro-nuke Launcher Tactical Quantum Warhead Z-bomb Delivery System SGEMP Prototype [Rating: 191] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Light Armor Plating Artifact Phase Armor Weapon Heavy Machine Gun Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Slots Evolved 16 | . . . 4 . 2 . . . . 2 2 2 . . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . 1 . . . . . . 1 . 1 . . . . 1 . . . Utility 10 | . . . 2 . 2 . . . . 1 2 1 . . . . 1 . 1 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 285 | 7 3 . 25 14 11 2 1 . 1 36 15 32 6 3 9 9 44 13 18 36 Power 37 | 1 . . 3 . 2 . . . 1 4 4 3 1 . 1 2 5 3 3 4 Engine 10 | 1 . . 2 . 2 . . . 1 2 1 1 . . . . . . . . Core 6 | . . . 1 . . . . . . 2 1 . 1 . . 1 . . . . Reactor 21 | . . . . . . . . . . . 2 2 . . 1 1 5 3 3 4 Propulsion 77 | 2 . . 7 3 3 . . . . 12 1 7 3 . 3 3 15 3 3 12 Treads 22 | 2 . . 4 3 3 . . . . 7 1 . 1 . . 1 . . . . Leg 28 | . . . . . . . . . . 5 . . . . . 2 11 3 2 5 Wheel 11 | . . . 3 . . . . . . . . 7 . . . . . . . 1 Hover 8 | . . . . . . . . . . . . . . . . . 3 . . 5 Flight 8 | . . . . . . . . . . . . . 2 . 3 . 1 . 1 1 Utility 94 | 1 2 . 10 2 3 1 . . . 13 7 11 1 2 3 4 12 5 9 8 Device 59 | . 1 . 5 1 2 1 . . . 8 4 8 1 1 1 3 10 4 5 4 Storage 7 | 1 1 . 2 . . . . . . . . . . . 1 . . . . 2 Processor 17 | . . . 2 1 1 . . . . 1 3 1 . 1 1 1 1 . 3 1 Hackware 2 | . . . . . . . . . . 1 . . . . . . 1 . . . Protection 8 | . . . 1 . . . . . . 3 . 2 . . . . . . 1 1 Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 77 | 3 1 . 5 9 3 1 1 . . 7 3 11 1 1 2 . 12 2 3 12 Energy Gun 14 | 3 . . . 5 . . . . . . . . 1 . . . . . 1 4 Energy Cannon 11 | . . . . . . . . . . . 1 3 . . 1 . 2 2 . 2 Ballistic Gun 32 | . . . 3 2 1 . . . . 4 1 8 . 1 1 . 8 . . 3 Ballistic Cannon 12 | . . . 1 2 1 . 1 . . 2 1 . . . . . 2 . 1 1 Launcher 7 | . 1 . 1 . . 1 . . . 1 . . . . . . . . 1 2 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . 5 . 1 . . . . 1 1 . . 4 . 3 2 1 10 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Lost 152 | . . 6 3 2 3 . 1 . . 13 7 25 3 9 . 3 12 17 13 35 Power 19 | . . . . . . . . . . 2 . 3 . 1 . . 1 . 6 6 Propulsion 51 | . . 2 2 . 2 . . . . 6 . 10 1 2 . . 4 8 2 12 Utility 48 | . . 1 1 . . . . . . 3 6 6 1 2 . 2 5 7 5 9 Weapon 34 | . . 3 . 2 1 . 1 . . 2 1 6 1 4 . 1 2 2 . 8 Highest Loss Streak 12 | . . 4 1 1 1 . 1 . . 2 3 6 2 8 . 3 2 11 4 12 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . Average Backups 17 | 1 6 9 15 19 19 19 19 19 18 19 18 18 19 18 19 19 19 17 14 13 Power 1 | . 1 1 2 2 1 1 1 1 . . . 1 1 1 1 2 2 3 . . Propulsion 1 | . . . 1 2 2 1 1 1 1 . . . . . . . 1 . . . Utility 5 | . 3 7 5 5 5 6 6 6 6 6 4 4 5 6 7 7 7 8 6 4 Weapon 8 | . 1 1 6 9 8 10 10 10 10 11 12 12 12 10 9 6 5 3 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 54 | . 1 . 4 8 6 1 1 . . 7 . 4 1 . 5 . 9 . . 7 Power 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . Propulsion 5 | . . . . 1 1 . . . . . . . . . . . . . . 3 Utility 10 | . . . 3 . 1 . . . . . . . . . 2 . 1 . . 3 Weapon 34 | . 1 . 1 7 3 1 1 . . 7 . 3 . . 2 . 8 . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 92 | . 97 63 88 99 99 96 91 74 99 97 99 88 91 89 80 99 98 97 64 77 Engine 5 | . 14 14 7 . 3 7 7 7 14 9 7 . 5 5 2 . . . . . Core 1 | . . . 1 9 3 . . . . 1 1 . 5 5 5 1 . . . . Reactor 2 | . . . . . . . . . . . 1 7 . . 2 8 8 8 10 6 Treads 12 | . 28 10 14 26 22 22 21 21 20 12 22 10 2 2 . 3 . . . . Leg 5 | . . . . . . . . . . 10 . . . . . 6 24 25 7 8 Wheel 1 | . . . 5 . . . . . . . . 6 5 5 5 5 . . . . Flight 1 | . . . . . . . . . . . . . 9 7 12 10 . . 3 . Device 16 | . 11 7 8 9 15 21 21 21 21 16 17 20 20 19 19 19 18 24 13 14 Storage 6 | . 14 14 9 9 7 7 7 7 7 6 5 5 5 5 5 5 3 4 4 8 Processor 16 | . . . 13 18 22 14 14 14 14 13 18 20 20 23 25 25 21 19 12 14 Protection 1 | . . . 2 . . . . . . 4 7 2 5 2 . . . . . 2 Energy Gun 1 | . 18 11 . . . . . . . . . . . . . . . . 2 3 Energy Cannon 1 | . . . . . . . . . . . . . . 2 2 5 . 4 6 4 Ballistic Gun 10 | . . . 21 9 12 14 10 . 7 12 11 12 14 12 . 9 11 4 . 1 Ballistic Cannon 4 | . . . 3 17 9 7 10 2 14 5 4 . . . . . . 3 . . Peak Build Rating 191 | 6 8 8 27 37 50 51 51 51 54 65 71 84 76 78 99 112 148 160 144 191 Average Rating 71 | 4 6 5 23 33 47 50 50 40 53 61 64 74 74 75 75 105 129 145 108 164 On Entrance 60 | . 6 8 3 27 37 50 51 51 51 54 56 71 66 76 78 99 108 147 94 144 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 166 | 14 31 31 67 60 71 75 79 78 87 89 94 95 85 90 92 99 120 120 111 166 Greatest Support 149 | 40 40 40 62 66 72 68 68 68 68 98 83 103 20 10 10 10 149 146 55 112 Greatest Overweight (x) 23 | . . 8 9 1 1 1 1 1 1 5 1 23 19 8 11 9 9 2 4 10 Average Overweight (x) 1 | . . 2 1 . . 1 1 . 1 . 1 1 6 7 7 9 . . 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 Most Carried 20 | 2 10 11 20 20 20 20 20 19 19 20 20 20 20 20 20 20 20 20 19 20 Average Carried 17 | 1 6 9 15 19 19 19 19 19 18 19 18 18 19 18 19 19 19 18 15 16 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 10 8 20 20 20 20 19 19 19 20 19 19 20 20 18 20 19 18 19 4 Class Distribution -------------------- 42% | Scavenger-Gunner 21% | Gunner 16% | Skirmisher 8% | Mutant 5% | Scavenger-Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Data Miner Gunner | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Testing Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Matter Collected 15175 | 162 308 70 1209 940 573 427 279 . 251 2671 922 1833 296 205 140 195 1882 598 295 1919 Remotely 5404 | . . . 186 285 . 360 253 . . 1369 570 1157 . . . . 454 201 . 569 Salvage Created 16568 | . 345 95 1223 899 577 351 204 . 187 2788 600 1423 396 186 440 498 2660 864 1002 1830 Parts 767 | . 24 5 71 53 27 9 7 . 5 144 20 54 22 4 5 13 133 45 46 80 Haulers Intercepted 11 | . 1 . 1 4 1 . . . . . 1 . . . . . 1 . 1 1 Recyclers Shooed 10 | . . . . 1 . . . . . 6 . 1 . . . . . 1 . 1 Parts Field Recycled 12 | . . . 12 . . . . . . . . . . . . . . . . . Retrieved Matter 97 | . . . 97 . . . . . . . . . . . . . . . . . Parts Self-Destructed 45 | . . 8 . . . 8 4 . 8 . . . 12 3 2 . . . . . Prevented 8 | . . . . . . . . . . . . . 8 . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Combat Hostiles Destroyed 304 | . 10 3 33 18 12 8 7 . 4 61 11 20 11 2 . 7 39 12 17 29 Guns 121 | . 2 1 16 2 5 3 1 . 2 20 5 11 9 2 . 1 29 3 3 6 Cannons 76 | . . . 5 16 7 1 2 . 2 11 6 . . . . 5 9 5 1 6 AOE 86 | . 8 2 12 . . 4 4 . . 30 . 5 . . . . . . 8 13 Classes Destroyed 20 | . 6 1 2 1 2 1 . . . 2 1 . . . . 1 . . . 3 Worker 27 | . 1 . 3 1 . . . . . 17 . 1 . . . . 2 . . 2 Builder 13 | . . . . . 1 . . . . 5 2 2 . . . . 1 1 . 1 Hauler 11 | . 1 . 1 4 1 . . . . . 1 . . . . . 1 . 1 1 Recycler 16 | . 1 . 2 1 1 . . . . 3 . 2 . . . . 1 . 1 4 Mechanic 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Watcher 11 | . 1 . 4 . . . . . . 3 1 1 . . . . . . . 1 Swarmer 60 | . 6 . 12 . . . . . . 16 1 . 9 . . . 12 . 4 . Grunt 126 | . 4 . 11 10 5 2 6 . 3 28 6 10 . . . . 14 6 6 15 Brawler 4 | . . . . . . . . . . 2 1 . . . . . 1 . . . Duelist 9 | . . . . . . 4 . . . 2 . 2 . . . . 1 . . . Protector 3 | . . . . . . . . . . 3 . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . 2 Sentry 33 | . . . 8 7 2 1 1 . 1 5 1 1 . 1 . . 3 . 2 . Hunter 19 | . . . 2 1 . 1 . . . . . 3 2 . . . . 2 2 6 Programmer 35 | . . . . . 5 . . . . 6 1 4 . . . . 7 4 3 5 Behemoth 3 | . . . . . . . . . . . 1 . . 1 . . 1 . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . 1 Protovariant P 1 | . . . . . . . . . . . . . . . . . . . . 1 Subdweller 3 | . . 3 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . Butcher 4 | . . . . . . . . . . . . . . . . 4 . . . . Mutant 1 | . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 19 | . 5 2 6 4 3 7 4 . 2 19 6 6 5 1 . 5 8 3 6 9 Combat Bots Only 8 | . 4 2 5 3 3 7 4 . 2 8 3 4 5 1 . 5 5 3 6 4 Max Kills in Single Turn 15 | . 3 1 4 1 1 2 2 . 1 15 1 2 2 1 . 1 2 1 4 3 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . Exploded 5 | . 3 1 4 . . 2 2 . . 5 . 2 . . . . . . 4 2 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Hostile Shots Fired 2126 | . 26 23 112 62 68 2 11 . 39 275 92 212 52 31 . 17 294 257 81 472 Missed 682 | . 7 4 33 19 21 1 . . 11 110 34 67 19 11 . 5 93 90 29 128 Hits 1444 | . 19 19 79 43 47 1 11 . 28 165 58 145 33 20 . 12 201 167 52 344 Melee 48 | . . . . . . . . . . 5 5 4 . . . 5 5 . . 24 Projectile 1396 | . 19 19 79 43 47 1 11 . 28 160 53 141 33 20 . 7 196 167 52 320 Critical Strikes 79 | . . . 3 2 1 . 2 . . 11 3 11 . . . . 15 8 3 20 Actively Blocked 28 | . . . . . . . . . . . . . . . . . . 8 3 17 Part Disruptions 5 | . . . . . 1 . . . . 1 . 1 . . . . 1 . . 1 Damage Taken 26695 | . 216 467 1128 694 623 84 192 . 317 2745 885 2727 548 602 . 387 3181 2168 1536 8195 Core 3417 | . 22 81 174 71 56 . 20 . 44 245 44 435 87 73 . 10 264 362 392 1037 Absorbed by Shields 2697 | . . . . . . . . . . . 296 132 . . . . 1442 770 57 . Redirected to Core 166 | . . . . . . . . . . . . . . . . . . . . 166 Redirected to Shielding 134 | . . . . . . . . . . . . . . . . . . . 134 . Ignored by Resistances 18 | . . . . . . . . . . . . . . . . . 18 . . . Regen/Repaired (Parts) 2472 | . . . . . . . . . . . . . . . . . 301 . . 2171 Core Remaining (%) 69 | 100 . 58 . 55 . . . . 82 71 95 . . . . 47 . 51 . . Volleys Fired 929 | . 23 21 86 56 43 15 13 . 12 139 51 90 17 12 14 18 116 49 28 126 Largest 3 | . 2 1 3 3 3 3 3 . 3 3 3 3 3 3 1 3 3 3 2 3 Hottest 298 | . 80 40 86 120 99 93 105 . 105 109 146 165 141 150 90 158 183 188 188 298 Shots Fired 2096 | . 33 21 230 138 114 29 25 . 37 341 136 185 43 34 14 56 331 80 48 201 Gun 1347 | . 26 17 201 42 66 14 9 . 12 213 86 139 38 30 . 36 289 28 19 82 Cannon 661 | . . . 17 96 48 11 9 . 25 104 50 36 5 4 14 20 42 52 25 103 Launcher 88 | . 7 4 12 . . 4 7 . . 24 . 10 . . . . . . 4 16 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1662 | . . . 218 137 114 25 18 . 37 317 135 139 32 30 . 36 310 56 9 49 Thermal 190 | . . 13 . . . . . . . . 1 15 . 4 14 20 21 . 11 91 Explosive 88 | . 7 4 12 . . 4 7 . . 24 . 10 . . . . . . 4 16 Electromagnetic 156 | . 26 4 . 1 . . . . . . . 21 11 . . . . 24 24 45 Robot Hit Streak 57 | . 7 22 9 10 8 11 9 . 14 19 19 28 9 17 31 57 32 8 11 12 Robot Miss Streak 9 | . 4 . 6 8 2 2 1 . 2 4 2 3 2 1 . 1 3 4 2 9 Penetration Max 2 | . . . . 1 1 . . . . 2 1 1 . . . . 2 1 . 1 Secondary Targets 13 | . . . 1 . . . . . . 1 . 4 4 . . . 3 . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . 1 1 . . . 1 . . . Shots Hit Robots 1350 | . 13 21 141 84 71 13 17 . 27 202 99 129 27 27 14 38 231 45 39 112 Core Hits 785 | . 18 7 75 71 26 18 12 . 9 197 34 66 10 8 8 17 105 20 22 62 Critical Kills 39 | . . . 1 . . . . . 1 10 . 1 . 1 . 1 12 4 2 6 Critical Parts Destroyed 48 | . . . . . 2 . . . . 18 1 2 . . . . 7 11 1 6 Critical Strikes 111 | . . . 1 1 3 . . . 2 39 6 4 . 1 . 1 21 16 3 13 Meltdown 7 | . . . . . . . . . . . . 1 . . . 1 1 . . 4 Destroy 85 | . . . 1 . 2 . . . 1 29 3 2 . 1 . . 20 15 3 8 Blast 17 | . . . . 1 1 . . . 1 10 3 . . . . . . . . 1 Corrupt 2 | . . . . . . . . . . . . 1 . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49651 | . 681 404 3534 1883 1677 782 1043 . 668 9727 2684 4692 642 613 550 1033 6024 1547 2669 8798 Guns 19249 | . 164 182 2206 541 941 134 138 . 188 2022 1487 2609 574 543 . 498 5167 511 521 823 Cannons 12876 | . . . 190 1316 706 91 160 . 480 1518 1049 514 68 70 550 535 843 962 897 2927 Explosions 17346 | . 517 222 1138 . . 557 745 . . 6167 148 1553 . . . . . . 1251 5048 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 180 | . . . . 26 30 . . . . 20 . 16 . . . . 14 74 . . Kinetic 24517 | . . . 2396 1844 1647 225 298 . 668 3540 2536 2609 429 543 . 498 5475 860 182 767 Thermal 7461 | . 79 139 . . . . . . . 1930 148 316 . 70 550 535 535 . 380 2779 Explosive 14528 | . 438 222 1138 . . 557 745 . . 4237 . 1306 . . . . . . 1251 4634 Electromagnetic 2965 | . 164 43 . 13 . . . . . . . 445 213 . . . . 613 856 618 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . 1 1 1 1 1 1 7 6 7 7 4 4 4 8 13 2 31 Average Corruption 5 | . . . . 1 1 1 1 1 1 4 5 6 4 4 4 4 6 9 1 17 Corruption Purged 6 | . . . . . . . . . . . . . 3 . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 335 | . . . . 12 3 11 4 2 5 58 21 12 24 10 10 17 40 24 3 79 Message Errors 65 | . . . . 2 . 2 . . . 19 6 3 2 2 . 3 9 5 . 12 Matter Fused 83 | . . . . 5 1 4 1 . 1 16 3 6 10 4 3 1 6 3 1 18 Heat Flow Errors 42 | . . . . 3 . 1 1 1 1 7 2 1 2 2 4 2 3 1 . 11 Energy Discharges 43 | . . . . . . . 1 . . 5 2 1 6 1 3 3 6 6 1 8 Parts Rejected 5 | . . . . . . . . . 1 2 . . . . . . 1 . . 1 Parts Fused 5 | . . . . . . . . . 1 . 2 . . . . 1 . 1 . . Data Loss (minor) 31 | . . . . 2 1 1 . 1 . 3 1 . 2 1 . 3 4 3 1 8 Data Loss (major) 14 | . . . . . . 1 . . . 2 1 . . . . 1 5 . . 4 Misfires 18 | . . . . . . 2 . . 1 3 . . 2 . . 3 1 3 . 3 Alerts 7 | . . . . . 1 . 1 . . . 1 . . . . . 1 . . 3 Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 . 2 Weapon Failures 19 | . . . . . . . . . . 1 3 1 . . . . 4 1 . 9 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1439 | . 2 . 104 21 15 26 76 . . 289 60 48 . . 52 . 14 1 5 726 Projectiles 138 | . . . . . 13 . . . . 12 24 . . . 52 . 14 1 . 22 Explosions 1301 | . 2 . 104 21 2 26 76 . . 277 36 48 . . . . . . 5 704 Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 53 | . . . . 20 3 . . . 3 10 4 . . . . . 1 5 . 7 Impact 3 | . . . . 2 . . . . . . . . . . . . . 1 . . Kinetic 46 | . . . . 15 3 . . . 2 10 4 . . . . . 1 4 . 7 Secondary 4 | . . . . 3 . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 1207 | . 27 . 66 56 57 60 . . . 229 54 38 . . . . . . 161 459 Shots 19 | . 2 . 2 1 1 1 . . . 3 1 1 . . . . . . 3 4 Rammed 11 | . . . . 4 5 . . . . 1 . 1 . . . . . . . . Targets Rammed 23 | . . . . 5 5 . . . . 4 . 1 . . . . 2 6 . . Kicked 11 | . . . . . . . . . . 3 . . . . . . 2 6 . . Crushed 1 | . . . . 1 . . . . . . . . . . . . . . . . Highest Temperature 466 | . 96 . 125 235 16 239 105 115 228 318 466 461 217 224 129 275 346 163 240 348 Average Temperature 94 | . 30 . 38 49 8 47 22 75 62 64 162 141 47 102 45 122 88 106 91 94 Received Heat Transfer 4008 | . 45 132 450 315 138 9 135 . 93 820 260 322 . 63 . 36 401 272 67 450 Effects 21 | . . . . . . 1 . . . 1 6 9 3 . . . . . . 1 Shutdowns 9 | . . . . . . . . . . . 4 5 . . . . . . . . Energy Bleed 2 | . . . . . . 1 . . . 1 . . . . . . . . . . Interference 6 | . . . . . . . . . . . 1 2 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Robots Corrupted 15 | . . . . . . . . . . . . 3 2 . . . . 4 5 1 Combat Hostiles 15 | . . . . . . . . . . . . 3 2 . . . . 4 5 1 Parts Fried 31 | . . . . . . . . . . . . 6 . . . . . 10 12 3 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . 1 . . . 1 1 . . 4 Combat Hostiles 6 | . . . . . . . . . . . . 1 . . . 1 1 . . 3 Parts Melted 19 | . . . . . . . . . . 1 . 2 . . . 1 2 . 1 12 Heat Transferred 6397 | . 50 325 . . . . . . . 1150 100 274 . 74 406 555 555 . 407 2501 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Maximum Alert Level 5 | . . . 2 2 1 . . . . 5 3 3 . . . . 2 1 2 3 Low Security (%) 33 | 100 100 . 23 7 88 . . . . 16 . . . . . . 39 32 43 35 Level 1 20 | . . . 19 40 11 . . . . . . 29 . . . . 48 67 41 7 Level 2 21 | . . . 57 51 . . . . . 5 . 25 . . . . 11 . 15 56 Level 3 9 | . . . . . . . . . . 2 100 45 . . . . . . . . Level 4 11 | . . . . . . . . . . 54 . . . . . . . . . . Level 5 4 | . . . . . . . . . . 20 . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 1700 | . 172 . 622 488 289 . . . . 1700 1005 933 . . . . 480 264 437 726 Initial 825 | . . . . 245 219 . . . . . 825 477 . . . . . 264 76 218 Average 496 | . 67 . 385 349 151 . . . . 1075 883 620 . . . . 243 215 234 397 Influence Increases 11481 | . 386 . 1103 741 511 170 237 . 120 2498 600 1185 250 50 15 . 1130 352 745 1388 Destroy 0b10 Robot/C 6040 | . 200 . 660 360 240 160 180 . 80 1220 220 480 220 40 . . 780 240 340 620 Destroy 0b10 Robot/NC 440 | . 20 . 50 35 15 . . . . 155 20 45 . . 15 . 25 5 10 45 Destroy Leader 1224 | . 34 . 180 128 62 10 20 . 10 266 44 92 30 10 . . 152 40 62 84 Allied During Kill 84 | . . . . . . . 22 . . 11 . 48 . . . . . . . 3 Successful Hack 249 | . 48 . 44 7 99 . . . . 12 . 18 . . . . 16 5 . . Select Force Hacks 30 | . . . . 30 . . . . . . . . . . . . . . . . Disable Machine 1155 | . 30 . 45 105 60 . . . . 450 45 240 . . . . 30 45 . 105 Anti-Garrison Action 300 | . . . . . . . . . . 150 150 . . . . . . . . . Destroy Structure 1494 | . 54 . 94 16 35 . . . . 159 76 232 . . . . 22 2 318 486 Lose Combat Pursuer 465 | . . . 30 60 . . 15 . 30 75 45 30 . . . . 105 15 15 45 Influence Decreases 10775 | . 336 50 523 837 848 255 294 5 120 813 1310 1268 747 412 48 . 660 686 492 1071 Entered New Map 2934 | . . 25 . 335 265 56 13 5 . . 860 498 331 76 33 . . 206 60 171 Time Decay 6211 | . 336 25 493 482 553 199 231 . 120 603 380 440 386 246 15 . 540 310 302 550 Lost Part 1430 | . . . 30 20 30 . 10 . . 130 70 250 30 90 . . 120 170 130 350 Lost Ally 200 | . . . . . . . 40 . . 80 . 80 . . . . . . . . Squads Dispatched 72 | . 1 . 4 3 4 . . . . 18 8 8 . . . . 8 3 2 13 Investigation 6 | . 1 . 2 1 1 . . . . . 1 . . . . . . . . . Extermination 20 | . . . . . 2 . . . . 7 1 2 . . . . 4 1 1 2 Reinforcement 29 | . . . 2 2 1 . . . . 4 3 3 . . . . 3 2 1 8 Assault 15 | . . . . . . . . . . 6 3 3 . . . . 1 . . 2 Garrison 2 | . . . . . . . . . . 1 . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 13 | . . . . . . . . . . 6 2 1 . . . . 1 . . 3 Construction Impeded 4 | . . . . . . . . . . 2 . 2 . . . . . . . . Haulers Reinforced 6 | . . . . . . . . . . 2 1 . . . . . 1 . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Distress Signals 24 | . 1 . 6 2 . . . . . 5 . 2 . . . . 1 1 1 5 Communications Jammed 65 | . . . . . . . . . . 49 . 2 . . . . 14 . . . Distress Signals 61 | . . . . . . . . . . 49 . 2 . . . . 10 . . . Times Spotted 435 | . 16 3 50 28 19 6 7 . 7 84 17 34 11 2 . 7 50 20 15 59 Peak Tracking Total 17 | . 5 2 6 4 3 7 4 . 4 7 4 9 4 1 . 4 5 6 4 17 Tactical Retreats 23 | . . . 2 2 . . 1 . 1 4 1 2 . . . . 5 1 1 3 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Traps Triggered 17 | . 2 . 2 2 . . . . . 2 1 3 . . . . 1 . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Disabled 81 | . 2 . 3 7 4 1 . . . 31 4 16 . 1 . . 2 3 . 7 Max in Single Turn 20 | . 2 . 2 2 2 1 . . . 20 2 6 . 1 . . 1 1 . 1 Garrison Access 6 | . . . . 1 . . . . . 2 1 . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Machines Accessed 84 | . 8 1 10 10 12 . 2 3 . 3 1 7 . 1 4 . 13 3 1 5 Terminals 45 | . 7 . 7 8 5 . 1 . . 1 . 3 . . . . 7 2 . 4 Fabricators 7 | . . . . . 3 . . . . 1 . 2 . . . . . . . 1 Repair Stations 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . Recycling Units 6 | . 1 . 1 1 1 . . . . . . 1 . . . . 1 . . . Scanalyzers 5 | . . . 1 . 1 . . . . . . . . . . . 2 1 . . Garrison Access 8 | . . . 1 1 1 . . . . 1 1 . . . . . 2 . 1 . Total Hacks 221 | . 29 5 34 18 28 . 2 23 . 7 2 14 . 1 17 . 26 7 1 7 Successful 125 | . 15 5 16 11 13 . 2 23 . 3 . 4 . 1 17 . 9 4 1 1 Failed 94 | . 13 . 17 7 15 . . . . 4 2 10 . . . . 17 3 . 6 Catastrophic 18 | . 2 . 1 . 3 . . . . . 1 2 . . . . 7 . . 2 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Manual 111 | . 25 . 25 14 15 . . . . 3 . 9 . . . . 14 1 . 5 Terminals 114 | . 27 . 24 16 14 . 1 . . 2 . 6 . . . . 16 3 . 5 Fabricators 15 | . . . . . 6 . . . . 2 . 5 . . . . . . . 2 Repair Stations 5 | . . . . . 2 . . . . . . 1 . . . . 2 . . . Recycling Units 15 | . 2 . 5 1 3 . . . . . . 2 . . . . 2 . . . Scanalyzers 11 | . . . 3 . 1 . . . . . . . . . . . 3 4 . . Garrison Access 14 | . . . 2 1 2 . . . . 3 2 . . . . . 3 . 1 . Terminal Hacks 69 | . 8 5 3 4 1 . 2 23 . . . 1 . 1 17 . 3 . . 1 Record 18 | . . 5 . . . . 1 6 . . . . . 1 5 . . . . . Part Schematic 14 | . . . . . . . . 10 . . . . . . 4 . . . . . Robot Schematic 4 | . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 15 | . 5 . 2 1 . . . 3 . . . . . . 4 . . . . . Open Door 5 | . . . . 2 . . 1 . . . . . . . . . 1 . . 1 Branch Access Points 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . Locate Traps 2 | . 1 . . 1 . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . Network Status 4 | . . . . . 2 . . . . 1 . 1 . . . . . . . . Repair Station Hacks 3 | . . . . . 1 . . . . . . . . . . . 2 . . . Scan Component 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . 2 . 1 . . . . . . . . . . . 2 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 4 | . . . 2 . 1 . . . . . . . . . . . 1 . . . Scanalyzer 6 | . . . 2 . 1 . . . . . . . . . . . . 3 . . Insert Component 5 | . . . 1 . 1 . . . . . . . . . . . . 3 . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . . . . 1 . . . . . . 1 . 1 . Seal Access 4 | . . . . 1 . . . . . 1 . . . . . . 1 . 1 . Unauthorized Hacks 34 | . 7 . 9 6 7 . . . . 1 . 2 . . . . 1 1 . . Terminals 25 | . 7 . 7 5 4 . . . . 1 . . . . . . 1 . . . Botnet 7 | . 1 . 1 1 2 . . . . 1 . . . . . . 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Skim 17 | . 5 . 6 4 2 . . . . . . . . . . . . . . . Fabricators 5 | . . . . . 3 . . . . . . 2 . . . . . . . . Report 1 | . . . . . 1 . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . 1 . . . . . . . . Fabnet 3 | . . . . . 2 . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . 2 1 . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 63 | . 8 . 10 7 11 . 1 . . 2 1 7 . . . . 11 2 . 3 Full Trace Events 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 4 . . . . . . . . . . . 3 Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 18 | . . . 1 . . . . 10 . . . . . . 4 . . . . 3 Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . 1 . . . Time 26 | . . . . . . . . . . . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 531 | . . . . . . . . . . . . . . . . . 531 . . . Retrieved Components 17 | . . . . . 7 . . . . . . . . . . . 10 . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . 6 . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . 6 . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . 1 1 . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . 1 1 . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . 6 6 2 . . . . 3 3 3 1 1 Autooverrided 7 | . . . . . . . . . . 6 . . . . . . . . . 1 Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total Allies 15 | . . . . . . 2 . . . 6 . 6 . . . . . . . 1 Largest Group 3 | . . . . . . 2 2 . . 2 . 3 . . . . . . . 1 Highest-Rated Group 141 | . . . . . . 50 50 . . 41 . 141 . . . . . . . 58 Highest-Rated Ally 58 | . . . . . . 30 30 . . 30 . 47 . . . . . . . 58 Total Orders 4 | . . . . . . . . . . 4 . . . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . 3 . . . . . . . . . . Ally Attacks 67 | . . . . . . . 18 . . 10 . 35 . . . . . . . 4 Total Damage 1827 | . . . . . . . 374 . . 148 . 1128 . . . . . . . 177 Kills 13 | . . . . . . . 2 . . 3 . 8 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Active Infowar (turns) 16772 | . . . 1744 1255 1601 1107 769 146 775 3181 864 983 905 214 . 720 1769 680 59 . Optics 4635 | . . . 1744 1255 1601 35 . . . . . . . . . . . . . . Sensors 6538 | . . . 604 . 1601 1107 769 146 775 1206 163 167 . . . . . . . . IFF 1 | . . . . . . . . . . 1 . . . . . . . . . . Terrain 1516 | . . . . . . . . . . 457 698 361 . . . . . . . . Seismic 1393 | . . . . . . . . . . . . 274 905 214 . . . . . . Machine Analysis 333 | . . . . . . . . . . . 181 152 . . . . . . . . Jamming 6909 | . . . . . . . . . . 2815 166 700 . . . 720 1769 680 59 . ECM 1 | . . . . . . . . . . . . . . . . . 1 . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . 2 . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Turns Passed 21806 | 57 841 562 1909 1255 1601 1107 769 146 775 3195 880 1099 905 538 402 999 1825 686 667 1588 Spaces Moved 9502 | 30 479 182 675 637 845 413 290 81 280 1266 289 532 446 255 177 426 978 381 238 602 Core 92 | 2 . 55 31 . . . . . . . . 4 . . . . . . . . Treads 4642 | 28 479 127 389 637 845 413 290 81 280 567 289 215 . . . . 2 . . . Legs 2643 | . . . . . . . . . . 699 . . . . . . 959 381 238 366 Wheels 1872 | . . . 255 . . . . . . . . 313 444 255 176 426 3 . . . Hover 250 | . . . . . . . . . . . . . . . . . 14 . . 236 Flight 3 | . . . . . . . . . . . . . 2 . 1 . . . . . Fastest Speed 50 | 50 160 160 90 145 145 246 246 166 246 165 240 110 140 185 170 215 118 118 180 108 Average Speed 184 | 152 160 280 193 148 162 246 246 174 246 204 240 147 188 193 193 215 131 119 225 186 Slowest Speed 1560 | 160 160 450 500 232 246 246 246 246 246 490 240 1200 1560 200 810 215 460 260 400 690 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 14 | . . . . . . 4 . . . . 2 8 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 44 | 3 86 9 68 92 34 59 49 68 49 41 11 21 60 44 60 63 29 30 6 54 Regions Visited 20 Branch Regions 12 Pre-discovered Areas 8 | . 1 . . 2 . . . 1 . . . . 1 . 3 . . . . . Known Exits Taken 16 | . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . 1 . . . . . . . Scrap Searched 12 | . . 3 . . . 3 1 . 1 . . . 1 2 . 1 . . . . Spaces Dug 63 | . 6 . . . 2 6 13 . . 9 9 12 . . . . 6 . . . Terrain Destroyed 1204 | . 50 23 126 15 44 60 48 . 16 187 42 125 . . . 6 12 1 243 206 Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile 153 | . . . 1 2 9 9 5 . 16 29 23 19 . . . 6 11 1 5 17 AOE 1047 | . 50 23 125 13 35 51 43 . . 156 19 106 . . . . . . 238 188 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp Zhi Pro Res Qua Res Tes Total 12201 | 38 521 215 1116 854 1007 482 325 86 344 1618 378 730 484 282 230 476 1303 528 310 874 Wait 828 | . 5 7 285 104 71 3 12 . 50 96 4 20 2 . . 14 61 56 8 30 Move 9482 | 29 478 181 674 636 844 412 289 80 279 1265 288 531 445 254 176 425 977 380 237 602 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 1 10 1 21 11 14 2 1 . 1 17 5 16 5 7 8 3 35 4 6 10 Fast Attach 174 | 7 1 . 11 11 2 2 . 3 1 18 4 20 4 . 9 4 27 9 16 25 Attach 117 | . 1 2 6 1 5 1 1 . 1 11 10 14 4 7 4 3 9 6 9 22 Detach 34 | 1 . . 1 1 . . . . . 4 1 4 1 . 1 . 5 1 4 10 Swap 177 | . 1 2 18 8 6 6 8 . . 35 9 20 5 1 2 4 25 7 2 18 Drop 204 | . 2 1 14 21 17 3 1 3 . 24 6 14 1 1 16 5 46 10 . 19 Fire 929 | . 23 21 86 56 43 15 13 . 12 139 51 90 17 12 14 18 116 49 28 126 Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . . . . . . . . Kick 11 | . . . . . . . . . . 3 . . . . . . 2 6 . . Crush 11 | . . . . 5 5 . . . . 1 . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . 5 . . . . . . . . . 12 Rewire 38 | . . . . . . 38 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 1 exit: *Acc) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Discovered new exit (range 7) 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 10) 511 | -10/Materials | Discovered new exit (range 8) 592 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Central database locked down 801 | -10/Materials | Learned location of Mines (-8) 866 | -10/Materials | Identified exit to Materials 899 | -10/Materials | Entered Subcaves 900 | -10/Subcaves | Approached by a straggling Scientist 917 | -10/Subcaves | Discovered new exit (range 7) 939 | -10/Subcaves | Visited Clippyterm 944 | -10/Subcaves | Learned Factory fabricator intel 944 | -10/Subcaves | Learned Factory stockpile data 1180 | -10/Subcaves | Disturbed a concealed Subdweller 1240 | -10/Subcaves | Lost 4 parts (1n1u2w) 1461 | -10/Subcaves | Entered Materials 1461 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1778 | -8/Materials | Discovered new exit (range 5) 1934 | -8/Materials | Build established: Skirmisher 2421 | -8/Materials | Discovered new exit (range 9) 2563 | -8/Materials | Build established: Gunner 2572 | -8/Materials | Discovered new exit (range 9) 2835 | -8/Materials | Central database locked down 2922 | -8/Materials | Identified exit to Storage 2922 | -8/Materials | Identified exit to Factory 2999 | -8/Materials | Learned location of 1 exit from Extension 3066 | -8/Materials | Learned Factory garrison access intel 3123 | -8/Materials | Learned 2 Storage zone layouts 3170 | -8/Materials | Learned 4 Recycling zone layouts 3230 | -8/Materials | Learned Factory trap positions 3306 | -8/Materials | Learned location of 3 exits from Factory 3357 | -8/Materials | Learned location of 1 exit from Extension 3370 | -8/Materials | Entered Storage 3530 | -8/Storage | Used back door to open Recycling access 3530 | -8/Storage | Discovered new exit (range 5) 3864 | -8/Storage | Discovered exit to Factory (range 18) 4529 | -8/Storage | Learned location of Armory (-3) 4625 | -8/Storage | Entered Factory 4625 | -7/Factory | Evolved 2 slots: Utility x2 4626 | -7/Factory | Identified exit to Factory 4627 | -7/Factory | Loaded intel: 100 trap records 4629 | -7/Factory | Loaded intel: 6 fabricator locations 4630 | -7/Factory | Loaded intel: 4 garrison access locations 4901 | -7/Factory | Build established: Skirmisher 5420 | -7/Factory | Identified exit to Lower Caves 6226 | -7/Factory | Entered Lower Caves 6817 | -7/Lower Caves | Found Alien Artifact 6817 | -7/Lower Caves | Identified Core Expander 6817 | -7/Lower Caves | Installed Core Expander, added new Power slot 7077 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7119 | -7/Lower Caves | Destroyed 7 combat bots 7311 | -7/Lower Caves | Discovered new exit (range 10) 7331 | -7/Lower Caves | Identified exit to Lower Caves 7333 | -7/Lower Caves | Entered another Lower Caves area 7333 | -7/Lower Caves | Accompanied by 2 allies 7423 | -7/Lower Caves | Build established: Gunner 8015 | -7/Lower Caves | Build established: Skirmisher 8033 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8066 | -7/Lower Caves | Discovered new exit (range 12) 8090 | -7/Lower Caves | Identified exit to Data Miner 8102 | -7/Lower Caves | Entered Data Miner 8102 | -7/Data Miner | Discovered new exit (range 6) 8140 | -7/Data Miner | Met Data Miner 8169 | -7/Data Miner | Learned location of Section 7 (-3) 8169 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8197 | -7/Data Miner | Received God Mode back door access code from Data Miner 8245 | -7/Data Miner | Identified exit to Proximity Caves 8248 | -7/Data Miner | Entered Proximity Caves 8305 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8545 | -6/Proximity Caves | Build established: Gunner 8598 | -6/Proximity Caves | Learned Factory security intel 8912 | -6/Proximity Caves | Discovered exit to Factory (range 13) 9023 | -6/Proximity Caves | Entered Factory 9023 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9232 | -6/Factory | Discovered new exit (range 4) 9244 | -6/Factory | Identified exit to Factory 9565 | -6/Factory | Garrison activated, responded to threat 9569 | -6/Factory | Local machine network offline 9612 | -6/Factory | Build established: Skirmisher 9771 | -6/Factory | Incoming assault squad redirected 9775 | -6/Factory | Destroyed 8 combat bots 9779 | -6/Factory | Incoming assault squad redirected 10073 | -6/Factory | First assault squad dispatched 10439 | -6/Factory | Incoming assault squad redirected 10502 | -6/Factory | Build established: Scavenger-Gunner 11110 | -6/Factory | Build established: Scavenger-Tank 11544 | -6/Factory | Incoming assault squad redirected 11544 | -6/Factory | Incoming assault squad redirected 11590 | -6/Factory | Destroyed 7 combat bots 11808 | -6/Factory | Build established: Scavenger-Gunner 11852 | -6/Factory | Incoming assault squad redirected 11990 | -6/Factory | Discovered exit to Factory (range 7) 12218 | -6/Factory | Entered another Factory area 12218 | -5/Factory | Evolved 2 slots: Utility x2 12255 | -5/Factory | Incoming investigation squad redirected 12421 | -5/Factory | Lost 3 parts (3u) 12518 | -5/Factory | First assault squad dispatched 12526 | -5/Factory | Build established: Scavenger-Tank 12538 | -5/Factory | Incoming assault squad redirected 12644 | -5/Factory | Spotted B-75 Beast 12726 | -5/Factory | Destroyed B-75 Beast 12897 | -5/Factory | Discovered new exit (range 8) 12953 | -5/Factory | Identified exit to Factory 13026 | -5/Factory | Build established: Scavenger-Gunner 13098 | -5/Factory | Entered another Factory area 13098 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13099 | -4/Factory | Identified exit to Extension 13522 | -4/Factory | Lost 5 parts (3n2u) 13598 | -4/Factory | First assault squad dispatched 13643 | -4/Factory | Lost 3 allies 13786 | -4/Factory | Lost 6 parts (1p2n2u1w) 13841 | -4/Factory | Lost 5 parts (1p1u3w) 13874 | -4/Factory | Incoming assault squad redirected 13987 | -4/Factory | Identified exit to Upper Caves 14112 | -4/Factory | Lost 5 parts (2n1u2w) 14197 | -4/Factory | Entered Upper Caves 14198 | -4/Upper Caves | Encountered a Warlord checkpoint 14205 | -4/Upper Caves | Learned location of Quarantine (-3) 15032 | -4/Upper Caves | Discovered new exit (range 6) 15102 | -4/Upper Caves | Entered another Upper Caves area 15223 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15306 | -4/Upper Caves | Spotted B-86 Titan 15334 | -4/Upper Caves | Core integrity fell below 50% 15334 | -4/Upper Caves | Destroyed B-86 Titan 15357 | -4/Upper Caves | Lost 8 parts (1p2n2u3w) 15466 | -4/Upper Caves | Discovered new exit (range 11) 15543 | -4/Upper Caves | Identified exit to Zhirov 15625 | -4/Upper Caves | Found Alien Artifact 15640 | -4/Upper Caves | Entered Zhirov 15645 | -4/Zhirov | Discovered new exit (range 4) 15688 | -4/Zhirov | Met Zhirov 15723 | -4/Zhirov | Learned location of Testing (-2) 15723 | -4/Zhirov | Learned location of Command (-1) 15740 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15768 | -4/Zhirov | Found Alien Artifact 15768 | -4/Zhirov | Identified Integrated Reactor 15768 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15794 | -4/Zhirov | Found Alien Artifact 15943 | -4/Zhirov | Build established: Scavenger-Mutant 16040 | -4/Zhirov | Identified exit to Proximity Caves 16042 | -4/Zhirov | Entered Proximity Caves 16299 | -3/Proximity Caves | Attacked by a faux Warlord 16347 | -3/Proximity Caves | Lost 3 parts (2u1w) 16356 | -3/Proximity Caves | Build established: Scavenger-Gunner 16819 | -3/Proximity Caves | Discovered new exit (range 15) 17038 | -3/Proximity Caves | Identified exit to Research 17041 | -3/Proximity Caves | Entered Research 17041 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17052 | -3/Research | Found Prototype Device 17052 | -3/Research | Identified Exp. ECM Suite 18115 | -3/Research | Found Prototype Device 18115 | -3/Research | Identified Adv. Kinecellerator 18170 | -3/Research | Repaired Hcp. Storage Unit 18334 | -3/Research | Found Prototype Launcher 18339 | -3/Research | Discovered new exit (range 10) 18410 | -3/Research | Identified exit to Research 18638 | -3/Research | Identified exit to Armory 18638 | -3/Research | Identified exit to Quarantine 18768 | -3/Research | Spotted B-86 Titan 18782 | -3/Research | Destroyed B-86 Titan 18791 | -3/Research | First assault squad dispatched 18800 | -3/Research | Spotted B-86 Titan 18808 | -3/Research | Incoming assault squad redirected 18866 | -3/Research | Entered Quarantine 19057 | -3/Quarantine | Discovered exit to Research (range 15) 19167 | -3/Quarantine | Identified Tactical Quantum Warhead 19167 | -3/Quarantine | Identified Transdimensional Reconstructor 19167 | -3/Quarantine | Identified Dimensional Node Initializer 19352 | -3/Quarantine | Found Alien Artifact 19352 | -3/Quarantine | Identified Phase Armor 19392 | -3/Quarantine | System corruption reached 10% 19552 | -3/Quarantine | Entered Research 19552 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19582 | -2/Research | Lost 11 parts (5n6u) 19642 | -2/Research | Lost 4 parts (2p2u) 19837 | -2/Research | Lost 3 parts (1n2u) 19965 | -2/Research | Discovered new exit (range 15) 19993 | -2/Research | Discovered new exit (range 11) 20005 | -2/Research | Identified exit to Testing 20025 | -2/Research | Identified exit to Access 20219 | -2/Research | Entered Testing 20263 | -2/Testing | Unstable Terrabomb Derivative detonated 20307 | -2/Testing | Found Prototype Launcher 20363 | -2/Testing | Found Prototype Launcher 20363 | -2/Testing | Identified Z-bomb Delivery System 20381 | -2/Testing | Spotted PP-QLRU22XUD3 20383 | -2/Testing | Spotted Striker 20392 | -2/Testing | Spotted Striker 20397 | -2/Testing | Spotted Alpha 7 20408 | -2/Testing | Destroyed Striker 20418 | -2/Testing | System corruption reached 10% 20427 | -2/Testing | Destroyed Striker 20432 | -2/Testing | Destroyed PP-QLRU22XUD3 20439 | -2/Testing | Core integrity fell below 50% 20440 | -2/Testing | Destroyed Alpha 7 20453 | -2/Testing | Found Prototype Processor 20453 | -2/Testing | Identified Exp. Target Analyzer 20459 | -2/Testing | Lost 12 parts (3p3n4u2w) 20531 | -2/Testing | Found Prototype Energy Gun 20531 | -2/Testing | Identified Hyp. EM Gauss Rifle 20566 | -2/Testing | Stole the SGEMP Prototype 20691 | -2/Testing | Lost 3 parts (1p2n) 20768 | -2/Testing | Scanned by Researcher 20789 | -2/Testing | Found Prototype Protection 20789 | -2/Testing | Identified SHELL Armor 20902 | -2/Testing | Identified Adv. Micro-nuke Launcher 20969 | -2/Testing | First assault squad dispatched 20999 | -2/Testing | Incoming assault squad redirected 21071 | -2/Testing | Found Prototype Energy Gun 21071 | -2/Testing | Identified Warp Gun 21312 | -2/Testing | Warped through subspace 21325 | -2/Testing | Incoming assault squad redirected 21475 | -2/Testing | Lost 3 parts (2p1n) 21748 | -2/Testing | Incoming assault squad redirected 21787 | -2/Testing | Discovered exit to Access (range 14) 21788 | -2/Testing | System corruption reached 30% 21798 | -2/Testing | Core integrity fell below 20% 21807 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21800_ U-05 Engineer lays Concrete. 21801_ Penetrated by Slug. 21802_ System corrupted: Heat flow error (+150). 21802_ Penetrated by Slug. 21803_ Held in stasis. 21803_ C-65 Expert is analyzing... 21803_ K-01 Serf collects debris. 21803_ B-74 Champion system corruption misinterpreted. 21803_ B-74 Champion triggered Blade Trap. 21803_ Massive razor-sharp blades shoot up from within the floor. 21803_ U-05 Engineer lays Concrete. 21804_ U-05 Engineer builds a Wall. 21805_ Penetrated by Slug. 21805_ Exp. Target Analyzer destroyed. 21805_ System corrupted by crushing effect (+1). 21805_ Slug penetrates G-73 Enforcer. 21805_ Slug penetrates Field Warper. 21806_ Tactical Quantum Warhead destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????### ???????????????????? | | ????????????????????????# ???????????????????? | | ???????????????????????