Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.03 @ 14:31:12 Player: Nalzok Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (54) 270 Value Destroyed (1820) 1820 Prototype IDs (33) 660 Alien Tech Used (1) 200 Bonus (1397) 1397 TOTAL SCORE: 9147 Bonus ------- Pacifist 200 Follower Combat Kills 335 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 165/300 System Corruption 0% Temperature Cool (6) Movement Walking (125) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine > --- PROPULSION (4) --- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ Improved Heat Sink Advanced Targeting Computer Makeshift Transmission Jammer Core Shielding Makeshift Armor Plating > --- WEAPON (2) ------- Phasing Sabre > --- INVENTORY (4) ---- Flexi-carbon Leg Heavy Battle Rifle Bore Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Makeshift Salvage Targeting Computer Makeshift Hacking Suite Heart of Steel > --- WEAPON ----------- Neutron Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Advanced Heat Sink Improved Energy Well Improved Particle Charger Improved Transmission Jammer Layered Medium Armor Plating Thermal Defense Suite Dimensional Node Initializer Gauss Rifle Improved Plasma Cutter Makeshift Spear [Rating: 71] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Hover Unit Aerolev Unit Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Makeshift Hacking Suite Protection Core Shielding Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Improved Proton Missile Launcher Slashing Weapon Scythe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . 2 2 . 2 . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . . . . . Utility 5 | . . 2 . . 1 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 179 | . 2 26 25 33 11 . 15 . 6 11 14 20 11 5 Power 22 | . . 5 3 1 1 . 4 . . 2 2 3 . 1 Engine 15 | . . 5 1 . 1 . 3 . . 1 1 2 . 1 Core 5 | . . . 2 1 . . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . 1 1 . . Propulsion 40 | . . 4 6 6 5 . 3 . 4 1 2 6 1 2 Treads . | . . . . . . . . . . . . . . . Leg 20 | . . 3 2 . . . . . 4 1 2 5 1 2 Wheel . | . . . . . . . . . . . . . . . Hover 11 | . . . 4 4 2 . 1 . . . . . . . Flight 9 | . . 1 . 2 3 . 2 . . . . 1 . . Utility 52 | . 2 8 7 6 3 . 4 . . 7 4 3 7 1 Device 30 | . 1 4 4 5 1 . 2 . . 3 2 3 4 1 Storage 4 | . 1 . . . 1 . 1 . . . 1 . . . Processor 11 | . . 2 2 1 1 . 1 . . 2 1 . 1 . Hackware 2 | . . . 1 . . . . . . 1 . . . . Protection 5 | . . 2 . . . . . . . 1 . . 2 . Artifact . | . . . . . . . . . . . . . . . Weapon 65 | . . 9 9 20 2 . 4 . 2 1 6 8 3 1 Energy Gun 25 | . . 1 5 13 1 . 1 . 1 . 2 . 1 . Energy Cannon 3 | . . . 1 . . . . . . . 2 . . . Ballistic Gun 23 | . . 8 3 3 . . 3 . . . 1 4 1 . Ballistic Cannon 2 | . . . . . . . . . . . . 1 1 . Launcher 4 | . . . . . 1 . . . 1 . . 2 . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . 4 . . . . . 1 1 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 4 10 2 . . . . 1 2 1 . . Parts Lost 52 | . . 11 3 6 . . 5 . 2 . 8 12 . 5 Power 11 | . . 2 1 . . . 1 . 1 . 2 2 . 2 Propulsion 17 | . . 3 . 4 . . 3 . . . 4 3 . . Utility 13 | . . 3 1 1 . . . . 1 . . 5 . 2 Weapon 11 | . . 3 1 1 . . 1 . . . 2 2 . 1 Highest Loss Streak 12 | . . 8 2 2 . . 4 . 2 . 6 12 . 4 Average Slot Usage (%) 84 | . 99 93 97 93 88 76 82 76 69 86 75 63 90 97 Engine 6 | . 14 10 3 . 6 7 4 7 1 4 4 7 13 11 Core 1 | . . . 5 9 2 . 2 . . 3 . . . . Reactor 1 | . . . . . . . . . . . 5 2 . . Leg 15 | . 28 20 15 . . . . . 10 25 14 18 26 26 Hover 4 | . . . 18 24 16 7 7 7 5 . . . . . Flight 4 | . . . . 7 13 23 20 15 11 . . . . . Device 13 | . 13 11 9 7 14 15 12 15 2 8 7 11 26 25 Storage 5 | . 14 11 9 9 7 7 9 7 7 6 6 2 . . Processor 10 | . . 6 12 18 15 15 15 15 15 17 14 4 3 6 Hackware 1 | . . . . . . . . . . 4 6 2 . . Protection 3 | . . 11 4 . . . . . . 1 . . 6 13 Energy Gun 4 | . . . 8 10 3 . 1 7 13 6 4 . . 5 Energy Cannon 1 | . . . 1 . . . . . . . 4 2 . . Ballistic Gun 4 | . 28 20 7 2 . . 6 . . . 1 5 5 . Ballistic Cannon 1 | . . . . . . . . . . . . 1 6 3 Naked Turns 30 | . . . . . . . . . . . . 30 . . Heaviest Build 68 | 11 24 33 33 36 35 21 43 32 32 54 64 68 50 54 Greatest Support 78 | 20 20 34 64 44 41 21 21 11 58 78 78 70 71 76 Greatest Overweight (x) 4 | . 1 2 2 1 3 . 2 2 2 . 2 4 . . Average Overweight (x) . | . . . . . . . . 2 . . 1 . . . Largest Inventory Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 10 4 4 Average Capacity 8 | 6 7 10 10 10 10 10 10 10 10 10 10 6 4 4 Most Carried 10 | 5 7 10 10 10 10 10 10 10 10 10 10 10 4 4 Average Carried 7 | 4 4 9 9 9 9 9 8 10 9 9 9 6 3 4 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 10 4 4 4 Final Carried 10 | 2 7 10 10 10 10 10 10 10 10 10 10 4 4 4 Class Distribution -------------------- 44% | Mutant 34% | Scavenger-Mutant 20% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 2865 | 176 . 424 379 147 184 59 307 . 74 51 572 318 110 64 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2179 | . . 529 470 328 13 . 225 . 164 51 244 91 . 64 Parts 132 | . . 41 25 23 4 . 17 . 5 4 6 4 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . 3 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . 17 . 11 . 5 2 1 3 Prevented 6 | . . . . . . . . . . . . 6 . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 44 | . . 10 10 4 . . 8 . 3 1 4 3 . 1 Guns 36 | . . 9 8 3 . . 8 . 3 1 4 . . . Cannons 2 | . . . 1 . . . . . . . . . . 1 AOE 4 | . . . 1 . . . . . . . . 3 . . Classes Destroyed 10 | . . 8 1 . . . 1 . . . . . . . Worker 3 | . . 1 1 . 1 . . . . . . . . . Builder 1 | . . 1 . . . . . . . . . . . . Recycler 3 | . . 2 . 1 . . . . . . . . . . Watcher 3 | . . 1 1 1 . . . . . . . . . . Swarmer 17 | . . 5 3 . . . 7 . . . . 2 . . Grunt 13 | . . 1 4 1 . . . . 2 . 4 1 . . Duelist 2 | . . 1 . . . . . . . 1 . . . . Sentry 8 | . . 3 2 2 . . . . 1 . . . . . Hunter 3 | . . . 1 1 . . . . . . . . . 1 Programmer 1 | . . . . . . . 1 . . . . . . . Best Kill Streak 4 | . . 3 3 2 1 . 4 . 2 1 1 3 . 1 Combat Bots Only 4 | . . 3 3 1 . . 4 . 2 1 1 3 . 1 Max Kills in Single Turn 2 | . . 2 1 1 1 . 2 . 1 1 1 2 . 1 Gunslinging 1 | . . 1 . . . . 1 . . . . . . . Exploded 2 | . . . 1 . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Damage Taken 7538 | . . 1389 946 360 . 13 884 . 129 30 1201 1816 . 770 Core 1484 | . . 170 159 51 . 13 190 . 37 . 314 490 . 60 Absorbed by Shields 219 | . . . . . . . . . . . . . . 219 Core Remaining (%) 76 | 100 100 57 . 61 . . . . 65 . . . . . Volleys Fired 204 | . 1 57 35 28 . . 19 . 11 2 41 7 . 3 Largest 2 | . 2 2 2 2 . . 2 . 2 1 2 2 . 2 Hottest 165 | . 40 46 116 116 . . 65 . 130 65 165 56 . 138 Shots Fired 334 | . 2 93 67 47 . . 33 . 17 2 59 9 . 5 Gun 314 | . 2 93 59 47 . . 33 . 17 2 51 7 . 3 Cannon 18 | . . . 8 . . . . . . . 8 . . 2 Launcher 2 | . . . . . . . . . . . . 2 . . Special . | . . . . . . . . . . . . . . . Kinetic 162 | . 2 80 40 . . . 30 . . . 1 7 . 2 Thermal 123 | . . . 12 28 . . 3 . 17 2 58 . . 3 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 49 | . . 13 15 19 . . . . . . . 2 . . Robot Hit Streak 29 | . . 29 8 17 . . 7 . 11 1 9 4 . 1 Robot Miss Streak 4 | . 2 4 2 2 . . 2 . 1 1 2 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 6 | . . 1 2 . . . 2 . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 . . . . . Shots Hit Robots 240 | . . 68 46 34 1 . 24 . 14 1 40 8 . 4 Core Hits 93 | . . 24 20 9 1 . 10 . 6 1 14 5 . 3 Critical Hits 1 | . . . . . . . . . . . . . . 1 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks 21 | . . . . 5 4 . . . . 1 . 2 . 9 Impact . | . . . . . . . . . . . . . . . Slashing 19 | . . . . 5 4 . . . . 1 . . . 9 Piercing 2 | . . . . . . . . . . . . 2 . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 4473 | . 6 692 861 608 92 . 336 . 327 25 989 403 . 134 Guns 3691 | . 6 691 651 608 . . 336 . 327 25 915 108 . 24 Cannons 219 | . . . 124 . . . . . . . 74 . . 21 Explosions 197 | . . . 86 . . . . . . . . 111 . . Melee 365 | . . . . . 92 . . . . . . 184 . 89 Ramming 1 | . . 1 . . . . . . . . . . . . Kinetic 1251 | . 6 548 311 . . . 257 . . . . 108 . 21 Thermal 2107 | . . . 281 382 . . 79 . 327 25 989 . . 24 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 749 | . . 143 269 226 . . . . . . . 111 . . Impact . | . . . . . . . . . . . . . . . Slashing 181 | . . . . . 92 . . . . . . . . 89 Piercing 184 | . . . . . . . . . . . . 184 . . Highest Corruption 4 | . . . . 1 . . 4 4 4 . 1 2 2 . Average Corruption 2 | . . . . 1 . . 3 4 4 . 1 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 48 | . . . . 4 . . 14 2 16 . 6 4 2 . Message Errors 18 | . . . . 1 . . 3 1 5 . 5 2 1 . Matter Fused 6 | . . . . . . . 4 . 2 . . . . . Heat Flow Errors 2 | . . . . . . . . . . . . 1 1 . Energy Discharges 6 | . . . . . . . 1 . 5 . . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 11 | . . . . 1 . . 4 1 3 . 1 1 . . Targeting Errors 4 | . . . . 2 . . 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 83 | . . . . . . . . . . . . 83 . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee 83 | . . . . . . . . . . . . 83 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . . . . . . . . . . . 43 . . Shots 3 | . . . . . . . . . . . . 3 . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . Kicked 1 | . . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 405 | . . 6 205 227 . . 30 . 126 22 405 201 49 84 Average Temperature 69 | . . 3 58 58 . . 15 . 49 13 108 41 49 35 Received Heat Transfer 1539 | . . 282 324 99 . 9 . . 63 . 399 246 . 117 Effects 7 | . . . . 1 . . . . . . 6 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Energy Bleed 2 | . . . . 1 . . . . . . 1 . . . Interference 4 | . . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Fried 3 | . . 1 1 1 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 8 | . . . 2 1 . . 1 . 3 . 1 . . . Heat Transferred 3644 | . . . 520 814 . . 111 . 481 . 1681 . . 37 Parts Sabotaged 3 | . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 264 | . 20 186 221 264 69 . . . . 25 . . . . Initial 92 | . . . 14 92 42 . . . . . . . . . Average 84 | . 2 67 116 179 53 . . . . 12 . . . . Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . Low Security (%) 88 | 100 100 100 87 55 100 . . . . 100 . . . . Level 1 11 | . . . 12 44 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 4 | . . . . 2 . . . . . . . 1 . 1 Investigation . | . . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . Reinforcement 2 | . . . . 2 . . . . . . . . . . Assault 2 | . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 6 | . . . 4 2 . . . . . . . . . . Communications Jammed 4 | . . . . . . . . . . . . . . 4 Distress Signals 4 | . . . . . . . . . . . . . . 4 Times Spotted 118 | . 1 18 20 10 1 4 9 . 7 1 12 18 . 17 Peak Tracking Total 13 | . 1 4 4 2 1 4 4 . 3 1 5 12 . 13 Tactical Retreats 17 | . . 1 2 2 . 2 . . . . 4 4 . 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 2 | . . . . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . 1 . 2 . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 6 | . . . 1 4 . . . . . . 1 . . . Max in Single Turn 1 | . . . 1 1 . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 24 | . 3 2 4 3 2 . 2 4 . 2 2 . . . Terminals 16 | . 3 2 4 3 2 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 80 | . 9 5 13 6 6 . 2 29 . 8 2 . . . Successful 55 | . 3 2 6 4 2 . 2 29 . 5 2 . . . Failed 25 | . 6 3 7 2 4 . . . . 3 . . . . Catastrophic 3 | . 1 . 1 . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 30 | . 3 1 6 7 4 . . . . 8 . . 1 . Terminals 47 | . 9 5 13 6 6 . . . . 8 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 44 | . 2 1 4 2 . . 2 29 . 2 2 . . . Record 12 | . . . . . . . 1 11 . . . . . . Part Schematic 8 | . . . . . . . . 8 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 4 | . . . . . . . . 3 . 1 . . . . Open Door 4 | . . . . 1 . . 1 . . . 2 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . . Unreport Threat 3 | . 1 1 . . . . . . . 1 . . . . Recall Investigation 1 | . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 1 1 2 2 2 . . . . 3 . . . . Terminals 11 | . 1 1 2 2 2 . . . . 3 . . . . Botnet 9 | . 1 1 1 2 2 . . . . 2 . . . . Operators 2 | . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 15 | . 3 2 3 3 2 . . . . 2 . . . . Full Trace Events 1 | . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 5 | . . . . . . . . . 1 . . . 4 . Largest Group 4 | . . . . . . . . . 1 1 1 . 4 4 Highest-Rated Group 154 | . . . . . . . . . 94 94 94 . 154 154 Highest-Rated Ally 94 | . . . . . . . . . 94 94 94 . 39 39 Total Orders 3 | . . . . 2 . . . . . . . . . 1 EXPLORE 3 | . . . . 2 . . . . . . . . . 1 Ally Attacks 56 | . . . . . . . . . 15 1 18 . . 22 Total Damage 1902 | . . . . . . . . . 563 47 704 . . 588 Kills 8 | . . . . . . . . . 5 . 2 . . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . . . . 1 2 . 1 . 2 1 1 2 Drone Launches 6 | . . . . 4 . . . . . . . . . 2 Drone Recoveries 2 | . . . . 2 . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 9462 | 2 215 802 575 485 116 387 862 133 984 395 1785 518 1398 805 Spaces Moved 6364 | 1 159 416 403 353 89 380 612 79 605 269 961 371 1123 543 Core 67 | . . . . . . . . . . . . 67 . . Treads . | . . . . . . . . . . . . . . . Legs 4468 | 1 159 416 96 . . . . . 596 269 961 304 1123 543 Wheels . | . . . . . . . . . . . . . . . Hover 966 | . . . 307 353 62 . 156 79 9 . . . . . Flight 863 | . . . . . 27 380 456 . . . . . . . Fastest Speed 34 | 120 120 130 48 43 34 34 34 170 126 125 120 50 120 120 Average Speed 120 | 120 130 139 68 89 50 34 104 170 155 125 165 122 120 123 Slowest Speed 280 | 120 150 180 180 116 280 34 194 170 170 126 180 240 120 125 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . 1 . . . 1 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 28 35 40 61 3 71 81 69 85 7 82 49 89 90 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 4 | . . . . . . . . 1 . . 1 . 2 . Known Exits Taken 10 | . . 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 4 | 1 1 . . . . . . . . . . 1 1 . Scrap Searched 23 | . . . . . . 2 4 . 4 . 3 2 3 5 Spaces Dug 11 | . . . . . 3 . . . . 1 . . . 7 Terrain Destroyed 26 | . . . 2 . 3 . . . . 1 5 8 . 7 Melee 11 | . . . . . 3 . . . . 1 . . . 7 Projectile 5 | . . . . . . . . . . . 5 . . . AOE 10 | . . . 2 . . . . . . . . 8 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Mat Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Total 7825 | 4 165 561 645 468 154 637 803 78 634 321 1106 414 1173 662 Wait 836 | . . 11 148 17 38 256 143 . . 32 54 11 27 99 Move 6342 | . 158 415 402 352 88 379 609 78 604 268 958 370 1118 543 Hop 4 | . . . . . . . 1 . . . 1 . 2 . Pick Up 82 | . 4 19 11 10 2 1 5 . 5 3 16 1 5 . Fast Attach 91 | . 1 11 12 16 6 . 5 . 3 8 6 15 6 2 Attach 31 | . . 7 5 3 1 . 6 . 1 1 4 2 1 . Detach 16 | . . 2 2 . 3 . 4 . . . 5 . . . Swap 58 | . 1 8 8 14 4 . 4 . 2 2 4 4 4 3 Drop 127 | 4 . 19 22 23 8 1 6 . 8 4 17 2 10 3 Fire 204 | . 1 57 35 28 . . 19 . 11 2 41 7 . 3 Melee 21 | . . . . 5 4 . . . . 1 . 2 . 9 Ram . | . . . . . . . . . . . . . . . Kick 1 | . . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 12 | . . 11 . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 120 | -10/Materials | Identified exit to Mines 218 | -10/Materials | Entered another Materials area 218 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 519 | -9/Materials | Lost 8 parts (1p2n3u2w) 570 | -9/Materials | Lost 3 parts (1p1n1w) 841 | -9/Materials | Build established: Scavenger-Mutant 924 | -9/Materials | Discovered new exit (range 16) 1018 | -9/Materials | Identified exit to Materials 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Propulsion x2 1464 | -8/Materials | Identified exit to Storage 1541 | -8/Materials | Build established: Mutant 1595 | -8/Materials | Entered Storage 1754 | -8/Storage | Used back door to open Recycling access 1754 | -8/Storage | Discovered new exit (range 5) 1757 | -8/Storage | Identified exit to Recycling 1941 | -8/Storage | Discovered new exit (range 31) 2080 | -8/Storage | Identified exit to Factory 2080 | -8/Storage | Entered Factory 2080 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2148 | -7/Factory | Discovered new exit (range 13) 2195 | -7/Factory | Identified exit to Lower Caves 2196 | -7/Factory | Entered Lower Caves 2530 | -7/Lower Caves | Discovered new exit (range 8) 2537 | -7/Lower Caves | Identified exit to Lower Caves 2583 | -7/Lower Caves | Entered another Lower Caves area 2597 | -7/Lower Caves | Discovered new exit (range 6) 2599 | -7/Lower Caves | Identified exit to Factory 3236 | -7/Lower Caves | Lost 4 parts (3n1w) 3239 | -7/Lower Caves | Identified exit to Data Miner 3246 | -7/Lower Caves | Learned Factory terminal intel 3445 | -7/Lower Caves | Entered Data Miner 3445 | -7/Data Miner | Discovered new exit (range 6) 3478 | -7/Data Miner | Met Data Miner 3510 | -7/Data Miner | Learned location of Section 7 (-2) 3510 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3542 | -7/Data Miner | Received God Mode back door access code from Data Miner 3576 | -7/Data Miner | Identified exit to Proximity Caves 3578 | -7/Data Miner | Entered Proximity Caves 3614 | -6/Proximity Caves | Learned Factory emergency access door positions 3746 | -6/Proximity Caves | Escorted by Enhanced Grunt 3753 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4401 | -6/Proximity Caves | Discovered exit to Factory (range 10) 4562 | -6/Proximity Caves | Entered Factory 4562 | -6/Factory | Accompanied by 1 ally 4562 | -6/Factory | Evolved 2 slots: Utility x2 4564 | -6/Factory | Loaded intel: 22 terminal locations 4709 | -6/Factory | Discovered new exit (range 15) 4718 | -6/Factory | Discovered new exit (range 15) 4726 | -6/Factory | Identified exit to Lower Caves 4738 | -6/Factory | Identified exit to Factory 4957 | -6/Factory | Entered Lower Caves 4957 | -6/Lower Caves | Accompanied by 1 ally 4981 | -6/Lower Caves | Found Prototype Device 5164 | -6/Lower Caves | Discovered new exit (range 15) 5165 | -6/Lower Caves | Spotted B-75 Beast 5196 | -6/Lower Caves | Allies destroyed B-75 Beast 5261 | -6/Lower Caves | Lost 6 parts (2p3n1w) 5273 | -6/Lower Caves | Identified exit to Lower Caves 5315 | -6/Lower Caves | Identified Heart of Steel 5650 | -6/Lower Caves | Build established: Scavenger-Mutant 5812 | -6/Lower Caves | Encountered a Warlord checkpoint 6315 | -6/Lower Caves | Learned Factory terminal intel 6479 | -6/Lower Caves | Found Alien Artifact 6742 | -6/Lower Caves | Entered another Lower Caves area 6905 | -6/Lower Caves | Discovered exit to Factory (range 7) 6916 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6949 | -6/Lower Caves | Core integrity fell below 50% 6950 | -6/Lower Caves | Identified Dimensional Node Initializer 6950 | -6/Lower Caves | Initialized slip node 6955 | -6/Lower Caves | Core integrity fell below 20% 6985 | -6/Lower Caves | Lost 12 parts (2p3n5u2w) 6988 | -6/Lower Caves | Encountered a Warlord checkpoint 7208 | -6/Lower Caves | Learned Factory stockpile data 7247 | -6/Lower Caves | Discovered new exit (range 10) 7260 | -6/Lower Caves | Entered Zion 7374 | -6/Zion | Discovered new exit (range 11) 7492 | -6/Zion | System corruption cleaned by Quarantine Array 7739 | -6/Zion | Received a visual enhancement algorithm 8199 | -6/Zion | Build established: Derelict-Mutant 8350 | -6/Zion | Imprinted 8353 | -6/Zion | Declared Zion's savior 8658 | -6/Zion | Entered Proximity Caves 8658 | -5/Proximity Caves | Accompanied by 4 allies 8723 | -5/Proximity Caves | Learned Factory terminal intel 8732 | -5/Proximity Caves | Learned Factory terminal intel 9081 | -5/Proximity Caves | Spotted B-75 Beast 9406 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9463 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09410_ Y-72 Warden: "REQUESTING BACKUP." 09432_ C-30 ARC bursts open, deploying its payload. 09432_ G-67 Veteran unfolds itself. 09432_ G-50 Soldier unfolds itself. 09432_ I-47 Archangel unfolds itself. 09432_ I-47 Archangel distress signal jammed. 09433_ Slug penetrates Earth. 09434_ I-47 Archangel distress signal jammed. 09435_ The unstable cave ceiling collapses. 09436_ Penetrated by Slug. 09436_ Slug penetrates Earth. 09452_ Lgt. Angular Momentum Engine destroyed. 09455_ Searching scrap... 09455_ Found Adv. Weight Redist. System. 09455_ Found Imp. Plasma Cutter. 09455_ Found 25 Matter. 09456_ Hvy. Beamcaster destroyed. 09457_ Adv. Shield Generator destroyed. 09459_ I-47 Archangel distress signal jammed. 09461_ Drone Bay destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????#########?#####?????????????????????????????? | | ###### ## ##????????????????????????????? | | #??###???????????????????????? | | ###?? #??????????????????????? | | ##?##?# ??????????????????????? | | ### #### #??# ## #??????????????????????? | | ??## #### ##??? #??????????????????????? | | ##?## ###???? #??????????????????????? | | ##?# ##??????? ##?????????????????????? | | #?## ##????????? ??????????????????????? | | #?## ##??????????# ??????????????????????? | | ### #?######???## #??##??????????????????? | | ## ### ## ##??# @#?# ##?????????????????? | | ?## ## ## ## #??# ## ##????????????????? | | ??## ## ## ## ##?# ###??????????????? | | ???# ## ## ### #??????????????? | | ???# ### ss #??????????????? | | ???# #?##|s### #??????????????? | | ???####### ## ##?##%s##?? #??????????????? | | ??##????# ## ##### s ## ##??????????????? | | ?# ###### ### ## #??#???????????????? | | # ### ## #??????????????????? | | ## ### ## #?????????????? | | # # ## # #?????????????? | | ### ### "# # ### #?????????????? | | #? ??# "%# # #?## ##?????????????? | | #" ??# "## ##???## #??????????????? | | #" ??# #??????# #??????????????? | | ## #"" ??# #???????# #??????????????? | | ??# #??##??# #???????? ##??????????????? | | #?? ???? #????????? #???????????????? | | #???##? ##????????? #???????????????? | | #????# #####???????????#???????????????? | | ###????# #????????????????????????????????? | | ???????# ?????????????????????????????????? | | ???????## ?????????????????????????????????? | | ????????### #??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 34 Energy Capacity 715 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 14 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Core Shielding 20 Power Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Particle Charging 20 Salvage Targeting 4 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Flexi-carbon Leg | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed GyrokineticControlNegator Manual? 0 Play Time 01:18:12 Cumulative 305.2 hours Start 2021.04.03 @ 00:26:14 End 2021.04.03 @ 14:31:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 445 Rogue 444 Adventurer 0 Explorer 1 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 83 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 14/Cog Map View 72x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 0 RUN: 95965993-8c01-49d7-8ac2-89042f5e8959