Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.26 @ 03:47:23 // Halloween2020/ForbiddenLore Player: Luigi Panache Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (3) 15 Value Destroyed (65) 65 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1880 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 36/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Structural Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Missile Launcher > --- INVENTORY -------- Cesium-ion Thruster [Rating: 14] Favorites ----------- Power None Propulsion Cesium-ion Thruster Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Missile Launcher Launcher Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 1 | . . 1 . . Weapon 1 | . . . 1 . Parts Attached 14 | . 4 5 2 3 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . . 4 . 2 Treads . | . . . . . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight 5 | . . 4 . 1 Utility 4 | . 2 1 1 . Device 1 | . 1 . . . Storage 1 | . 1 . . . Processor 1 | . . 1 . . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 4 | . 2 . 1 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 1 2 1 6 Power . | . . . . . Propulsion 5 | . . 1 1 3 Utility 1 | . . . . 1 Weapon 4 | . 1 1 . 2 Highest Loss Streak 5 | . 1 1 1 5 Average Slot Usage (%) 33 | . 22 33 42 31 Flight 9 | . . 12 16 6 Device 7 | . 10 11 7 . Processor 6 | . . 8 9 9 Hackware 3 | . . . 6 7 Launcher 5 | . 10 2 3 6 Naked Turns 28 | . 28 . . . Heaviest Build 10 | . 5 4 7 10 Greatest Support 18 | 3 3 18 12 6 Greatest Overweight (x) 1 | . 1 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 4 12 4 4 4 Average Capacity 4 | 4 4 4 4 4 Most Carried 1 | . . 1 1 1 Average Carried . | . . . 1 . Final Capacity 4 | 4 4 4 4 4 Final Carried 1 | . . 1 1 . Class Distribution -------------------- 69% | Mutant 30% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 68 | 53 15 . . . Remotely . | . . . . . Salvage Created 52 | . 43 . . 9 Parts 3 | . 2 . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 1 | . 1 . . . AOE 1 | . 1 . . . Classes Destroyed 3 | . 2 . . 1 Builder 1 | . 1 . . . Operator 1 | . . . . 1 Grunt 1 | . 1 . . . Best Kill Streak 2 | . 2 . . 1 Combat Bots Only 1 | . 1 . . . Max Kills in Single Turn 1 | . 1 . . 1 Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 1291 | . 153 312 46 780 Core 871 | . 82 239 . 550 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 67 40 . . Volleys Fired 5 | . 3 1 . 1 Largest 1 | . 1 1 . 1 Hottest 36 | . 30 30 . 36 Shots Fired 5 | . 3 1 . 1 Gun . | . . . . . Cannon . | . . . . . Launcher 5 | . 3 1 . 1 Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive 5 | . 3 1 . 1 Electromagnetic . | . . . . . Robot Hit Streak 2 | . 1 2 . . Robot Miss Streak 1 | . . . . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 2 | . 1 1 . . Core Hits 5 | . 2 1 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 252 | . 147 45 . 60 Guns . | . . . . . Cannons . | . . . . . Explosions 240 | . 147 38 . 55 Melee . | . . . . . Ramming 12 | . . 7 . 5 Kinetic . | . . . . . Thermal . | . . . . . Explosive 240 | . 147 38 . 55 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 29 | . 23 4 . 2 Shots 2 | . 1 1 . . Rammed 3 | . . 1 . 2 Targets Rammed 3 | . . 1 . 2 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 14 | . . . . 14 Average Temperature 9 | . . . . 9 Received Heat Transfer 630 | . 99 90 18 423 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 158 | . 105 119 107 158 Initial 42 | . . 34 42 38 Average 68 | . 49 83 75 65 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . . 1 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 4 7 2 20 Peak Tracking Total 16 | . 4 5 2 16 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 4 | . 2 . . 2 Terminals 4 | . 2 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 3 . . 9 Successful 8 | . 3 . . 5 Failed 4 | . . . . 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 10 | . 1 . . 9 Terminals 12 | . 3 . . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 3 . . 5 Open Door 1 | . . . . 1 Branch Access Points 1 | . 1 . . . Repair Station Index 1 | . 1 . . . Unreport Threat 4 | . . . . 4 Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . . 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 625 | 11 137 184 165 128 Spaces Moved 785 | 23 142 176 182 262 Core 345 | 23 142 138 . 42 Treads . | . . . . . Legs . | . . . . . Wheels . | . . . . . Hover 10 | . . . . 10 Flight 430 | . . 38 182 210 Fastest Speed 34 | 50 50 34 37 40 Average Speed 52 | 50 84 56 37 42 Slowest Speed 120 | 50 100 100 40 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 9 | . . . . 9 Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 31 18 15 39 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 49 | . 26 13 . 10 Melee . | . . . . . Projectile . | . . . . . AOE 49 | . 26 13 . 10 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 976 | 22 155 256 277 266 Wait 180 | . 6 74 93 7 Move 767 | 22 141 175 181 248 Hop 5 | . . . . 5 Pick Up . | . . . . . Fast Attach 12 | . 4 4 2 2 Attach 1 | . . . . 1 Detach . | . . . . . Swap 1 | . . 1 . . Drop 2 | . 1 . 1 . Fire 5 | . 3 1 . 1 Melee . | . . . . . Ram 3 | . . 1 . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / Min) -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 13) 12 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Identified exit to Mines 132 | -10/Materials | Discovered new exit (range 16) 149 | -10/Materials | Entered another Materials area 149 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 287 | -9/Materials | Core integrity fell below 50% 301 | -9/Materials | Discovered new exit (range 3) 306 | -9/Materials | Build established: Mutant 333 | -9/Materials | Entered another Materials area 333 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 478 | -8/Materials | Discovered new exit (range 7) 498 | -8/Materials | Entered Storage 603 | -8/Storage | Core integrity fell below 50% 609 | -8/Storage | Core integrity fell below 20% 626 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- S010. 00596_ Missile Launcher destroyed. 00597_ U-05 Engineer lays Concrete. 00597_ Rocket Launcher destroyed. 00598_ U-05 Engineer lays Concrete. 00600_ U-05 Engineer builds a Wall. 00602_ Connecting with Terminal... >>Alert(Purge) Purged threat record, alert level lowered. >>Alert(Purge) No threats on record. >>Alert(Purge) No threats on record. >>Alert(Purge) Purged threat record, alert level lowered. 00602_ Slammed into Y-45 Defender. 00605_ Hacking Suite destroyed. 00612_ T-07 Excavator is excavating. 00617_ Connecting with Door Terminal... 00625_ Slammed into G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????########?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# """ #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????# #??#?#????????????? | | ??????????????????# #?? #????????????? | | ??????????????????# #### ##???????????# | | ???????????????"####@####### #???????#### | | ???????????????" g Y #????#### | | ???????????????" ggg g ###### ## T | | ???????????????"#T##/####### ## # # | | ????????????????### ????## # | | ??????????????????#""" ???# # | | ??????????????????#"Y ?# / """ | | ??????????????????#""" ### # """ | | ??????????????????# #?# # # """ | | ??????????????????# ""# # # | | ??????????????????# T"# # ##### | | ??????????????????# """ ""# # /!] #??# | | ??????????????????? """ ### # /]] #### | | ????????????????????? ????#?# # /] / | | ????????????????????????????# ############# | | ????????????????????????????# #???????????# | | ????????????????????????????+ ????????????# | | ????????????????????????????? ????????????# | | ????????????????????????????? ????????????# | | ????????????????????????????? ????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 5 Energy Capacity 100 Matter Stores 153 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellFlakLaser Manual? 0 Play Time 00:18:06 Cumulative 125.8 hours Start 2020.11.25 @ 23:04:12 End 2020.11.26 @ 03:47:23 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 100 Rogue 31 Adventurer 31 Explorer 38 Win Type - Total 6 Types 6/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 70 Achievement% 57 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d70bfb8-874f-42dc-9fc9-4305f14c3dcf