Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 18:59:46 Player: THN-L0C Result: Destroyed by AG-71961 with Assembled Focal Cannon Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1206) 1206 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (934) 934 TOTAL SCORE: 4330 Bonus ------- High Alert Combat Kills 14 Follower Combat Kills 222 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -902 Cogmind --------- Core Integrity 0/400 Matter 174/300 Energy 55/100 System Corruption 0% Temperature Cool (12) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer > --- INVENTORY (5) ---- Improved Ion Engine Armored Treads Light Armor Plating RU-N14's Throwing Claymores (3) RU-N14's Throwing Claymores (2) Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Phase Shifter Zionite Weapon Casing Medium Armor Plating > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores Makeshift Hammer > --- INVENTORY -------- Improved Ion Engine Zionite Light DM Reactor Light Armor Plating RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 49] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Hover Unit Zionite Glidesys I Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon RU-N14's Throwing Claymores Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 85 | 8 4 1 36 2 6 28 Power 10 | 2 . 1 4 . 1 2 Engine 8 | 2 . . 4 . 1 1 Core 1 | . . 1 . . . . Reactor 1 | . . . . . . 1 Propulsion 15 | 2 2 . 7 . . 4 Treads 11 | 2 2 . 5 . . 2 Leg 2 | . . . 2 . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight . | . . . . . . . Utility 27 | 2 2 . 9 1 . 13 Device 10 | 1 . . 2 1 . 6 Storage 4 | 1 1 . 1 . . 1 Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 12 | . 1 . 5 . . 6 Artifact . | . . . . . . . Weapon 33 | 2 . . 16 1 5 9 Energy Gun 5 | . . . 2 . 1 2 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 9 | 2 . . 7 . . . Ballistic Cannon . | . . . . . . . Launcher 8 | . . . 4 1 1 2 Special Weapon 4 | . . . . . 1 3 Impact Weapon 3 | . . . 2 . . 1 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 Unidentified Prototypes 9 | . . . 1 . 1 7 Parts Lost 12 | . . . 5 . . 7 Power 2 | . . . 1 . . 1 Propulsion 2 | . . . . . . 2 Utility 5 | . . . 2 . . 3 Weapon 3 | . . . 2 . . 1 Highest Loss Streak 6 | . . . 2 . . 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 100 100 97 100 100 98 Engine 10 | . 14 1 9 11 11 11 Treads 22 | . 28 28 21 22 22 18 Device 8 | . 5 . 2 8 11 8 Storage 11 | . 14 14 11 11 11 8 Processor 9 | . . . 7 11 11 8 Protection 3 | . 8 14 11 2 . 6 Energy Gun 2 | . . . 7 . . 13 Ballistic Gun 6 | . 28 28 19 22 . . Launcher 1 | . . . 3 11 . 8 Special Weapon 7 | . . . . . 10 5 Slashing Weapon 6 | . . . . . 10 1 Special Melee Weapon 7 | . . . . . 10 1 Peak Build Rating 49 | 7 8 10 23 21 34 49 Average Rating 28 | 5 7 9 18 21 32 39 On Entrance 13 | . 7 8 10 21 21 30 Naked Turns . | . . . . . . . Heaviest Build 44 | 14 19 19 40 40 43 44 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 3 | 3 . . 2 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 9 10 10 15 15 12 Most Carried 15 | 3 9 10 12 12 15 15 Average Carried 12 | 1 7 9 9 12 14 12 Final Capacity 15 | 8 10 10 15 15 15 5 Final Carried 15 | 3 9 10 12 12 15 5 Class Distribution -------------------- 79% | Mutant 16% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Mutant | -7/Zion Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1847 | 279 239 50 770 14 143 352 Remotely . | . . . . . . . Salvage Created 1676 | 54 401 92 937 64 . 128 Parts 143 | 6 35 6 86 9 . 1 Haulers Intercepted 2 | . 1 . 1 . . . Recyclers Shooed 3 | . 1 . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented 1 | . . . . . 1 . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 42 | . 5 2 27 3 . 5 Guns 26 | . 5 2 19 . . . AOE 16 | . . . 8 3 . 5 Classes Destroyed 12 | 1 6 . 3 . . 2 Worker 2 | . . . 2 . . . Builder 2 | . . . 2 . . . Tunneler 2 | 2 . . . . . . Hauler 2 | . 1 . 1 . . . Recycler 3 | . 2 . 1 . . . Operator 2 | . 1 . 1 . . . Watcher 5 | . 2 . 3 . . . Swarmer 18 | . 3 . 15 . . . Grunt 12 | . 2 2 5 3 . . Sentry 7 | . . . 7 . . . Enhanced Grunt 1 | . . . . . . 1 Z-Technician 5 | . . . . . . 5 Z-Light 1 | . . . . . . 1 Assembled 3 | . . . . . . 3 Best Kill Streak 6 | 1 4 2 6 3 . 5 Combat Bots Only 5 | . 3 2 5 3 . 3 Max Kills in Single Turn 6 | 1 1 1 3 1 . 6 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 1 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 209 | . 40 6 112 3 . 48 Missed 62 | . 11 3 34 1 . 13 Damage Taken 2943 | . 256 43 1267 28 . 1349 Core 503 | . 31 30 92 . . 350 Absorbed by Shields . | . . . . . . . Redirected to Shielding 217 | . 2 4 47 . . 164 Core Remaining (%) 87 | 100 . 75 . . . . Volleys Fired 144 | 9 28 5 70 5 . 27 Largest 3 | 2 2 2 3 3 . 2 Hottest 112 | 40 40 40 112 79 . 66 Shots Fired 278 | 18 56 10 154 9 . 31 Gun 241 | 18 56 10 139 4 . 14 Cannon . | . . . . . . . Launcher 33 | . . . 15 5 . 13 Special 4 | . . . . . . 4 Kinetic 202 | 18 56 10 114 4 . . Thermal 39 | . . . 25 . . 14 Explosive 37 | . . . 15 5 . 17 Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 6 8 3 9 1 . 6 Robot Miss Streak 5 | 2 3 1 5 2 . 3 Penetration Max . | . . . . . . . Secondary Targets 2 | . . 1 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 158 | 13 35 6 90 2 1 11 Core Hits 111 | 4 21 5 52 5 . 24 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 3 | 1 . . 1 . . 1 Critical Strikes 7 | 1 . 1 4 . . 1 Burn 2 | . . . 2 . . . Destroy 4 | 1 . 1 2 . . . Smash 1 | . . . . . . 1 Melee Attacks 21 | . . . 6 . 9 6 Impact 12 | . . . 6 . . 6 Slashing 8 | . . . . . 8 . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6735 | 135 369 61 1881 198 . 4091 Guns 1858 | 135 369 61 1193 17 . 83 Cannons . | . . . . . . . Explosions 4598 | . . . 678 181 . 3739 Melee 141 | . . . . . . 141 Ramming 10 | . . . 10 . . . Kinetic 1540 | 135 369 61 958 17 . . Thermal 2683 | . . . 235 . . 2448 Explosive 2233 | . . . 678 181 . 1374 Electromagnetic . | . . . . . . . Impact 141 | . . . . . . 141 Slashing 128 | . . . . . . 128 Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 . . . . Average Corruption 2 | . 2 2 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . 7 12 . . . . Message Errors 7 | . 2 5 . . . . Matter Fused 5 | . 3 2 . . . . Heat Flow Errors 2 | . . 2 . . . . Energy Discharges 2 | . 1 1 . . . . Parts Fused 2 | . 1 1 . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 702 | . . . 61 . . 641 Projectiles . | . . . . . . . Explosions 649 | . . . 61 . . 588 Melee 53 | . . . . . . 53 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 159 | . . . 159 . . . Shots 8 | . . . 8 . . . Rammed 1 | . . . 1 . . . Targets Rammed 1 | . . . 1 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 226 | . 34 226 189 33 . 80 Average Temperature 56 | . 20 93 59 19 . 35 Received Heat Transfer 711 | . 93 27 327 18 . 246 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 2 . . . Heat Transferred 851 | . . . 740 . . 111 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 575 | 10 223 65 575 315 . . Initial 223 | . 6 . . 223 . . Average 176 | 2 75 33 264 264 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 53 | 100 97 100 25 . . . Level 1 41 | . 2 . 64 100 . . Level 2 5 | . . . 9 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 3 . . . Investigation 1 | . . . 1 . . . Extermination . | . . . . . . . Reinforcement 2 | . . . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 2 | . . . 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 71 | . 15 2 39 2 2 11 Peak Tracking Total 6 | . 4 2 6 3 1 5 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 7 | . . . 4 . . 3 Max in Single Turn 2 | . . . 1 . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 14 | . 5 . 9 . . . Terminals 13 | . 5 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 15 . 29 . . . Successful 22 | . 8 . 14 . . . Failed 21 | . 6 . 15 . . . Catastrophic 3 | . 1 . 2 . . . Database Lockouts 1 | . 1 . . . . . Manual 46 | . 15 . 26 . 5 . Terminals 43 | . 15 . 28 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Terminal Hacks 3 | . 1 . 2 . . . Robot Analysis 1 | . 1 . . . . . Locate Traps 1 | . . . 1 . . . Recall Reinforcements 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 7 . 12 . . . Terminals 18 | . 7 . 11 . . . Botnet 3 | . 1 . 2 . . . Disrupt 1 | . . . 1 . . . Operators 2 | . 1 . 1 . . . Skim 12 | . 5 . 7 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 11 | . 4 . 7 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 19 | . . . 4 . 15 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . 1 . Non-combat 1 | . . . . . 1 . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . parse_system 1 | . . . . . 1 . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 6 | . . . . . 6 . Largest Group 6 | . . . . . 6 6 Highest-Rated Group 343 | . . . . . 343 343 Highest-Rated Ally 96 | . . . . . 96 96 Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . . 27 Total Damage 552 | . . . . . . 552 Kills 6 | . . . . . . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 15235 | 124 818 627 1902 305 9762 1697 Spaces Moved 3740 | 56 278 364 739 129 1257 917 Core 9 | 9 . . . . . . Treads 3540 | 47 278 364 708 129 1257 757 Legs 31 | . . . 31 . . . Wheels . | . . . . . . . Hover 160 | . . . . . . 160 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 170 170 126 Average Speed 168 | 149 160 160 167 170 173 167 Slowest Speed 260 | 200 160 160 260 170 250 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 4 56 75 68 29 90 75 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . 1 1 2 . . . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug 27 | . . . 12 7 . 8 Terrain Destroyed 244 | . . . 102 36 . 106 Melee 3 | . . . 3 . . . Projectile 10 | . . . . . . 10 AOE 231 | . . . 99 36 . 96 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 12435 | 76 599 400 1283 207 8830 1040 Wait 8357 | 2 285 29 394 72 7532 43 Move 3734 | 55 277 363 738 128 1256 917 Hop . | . . . . . . . Pick Up 43 | 2 4 1 14 . 14 8 Fast Attach 17 | 7 . . 6 . 1 3 Attach 3 | . . . 1 . . 2 Detach . | . . . . . . . Swap 65 | 1 4 1 29 2 5 23 Drop 50 | . 1 1 24 . 13 11 Fire 144 | 9 28 5 70 5 . 27 Melee 21 | . . . 6 . 9 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: Mat x2 / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 125 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 6) 546 | -10/Materials | Central database locked down 747 | -10/Materials | Learned location of 2 exits from Mines 810 | -10/Materials | Loaded intel: 9 interactive machine locations 825 | -10/Materials | Identified exit to Materials 828 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Entered Mines 1180 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1277 | -10/Mines | Learned location of Zion (-7) 1570 | -10/Mines | Entered Materials 1570 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1571 | -9/Materials | Identified exit to Mines 2049 | -9/Materials | Discovered new exit (range 9) 2148 | -9/Materials | Build established: Scavenger-Tank 2520 | -9/Materials | Build established: Gunner 2625 | -9/Materials | Loaded intel: 18 interactive machine locations 2699 | -9/Materials | Learned location of 1 exit from Recycling 2830 | -9/Materials | Learned Storage emergency access door positions 2893 | -9/Materials | Identified exit to Materials 3472 | -9/Materials | Entered Mines 3676 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3777 | -9/Mines | Entered Zion 3828 | -7/Zion | Given A8's code to call for help 3927 | -7/Zion | Discovered new exit (range 12) 3953 | -7/Zion | Found Prototype Special Weapon 3955 | -7/Zion | Found Prototype Special Weapon 3958 | -7/Zion | Found Prototype Special Weapon 3961 | -7/Zion | Found Prototype Special Weapon 3961 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 4413 | -7/Zion | Build established: Mutant 4847 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 5104 | -7/Zion | Learned Factory garrison access intel 13206 | -7/Zion | Received a visual enhancement algorithm 13271 | -7/Zion | Met Imprinter 13305 | -7/Zion | Imprinted 13307 | -7/Zion | Declared Zion's savior 13483 | -7/Zion | Opened final containment barrier to the Deep Caves 13503 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13504 | -7/Zion | Enhanced Grunt warped into view, answering call for help 13512 | -7/Zion | Discovered new exit (range 5) 13516 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13539 | -7/Zion | Entered Deep Caves 13539 | -7/Deep Caves | Accompanied by 6 allies 13780 | -7/Deep Caves | Attacked by Z-Imprinter 13788 | -7/Deep Caves | Destroyed Z-Imprinter 13893 | -7/Deep Caves | Z-Facility disabled 14273 | -7/Deep Caves | Discovered new exit (range 6) 14298 | -7/Deep Caves | Build established: Gunner 14795 | -7/Deep Caves | Found Prototype Protection 14795 | -7/Deep Caves | Identified Zio. Weapon Casing 15144 | -7/Deep Caves | Build established: Mutant 15187 | -7/Deep Caves | Spotted AG-71961 15190 | -7/Deep Caves | Core integrity fell below 50% 15226 | -7/Deep Caves | Core integrity fell below 20% 15236 | -7/Deep Caves | Destroyed by AG-71961 with Assembled Focal Cannon Last Messages --------------- 15028_ Acquired Imp. Reaction Control System. 15193_ Zio. Glidesys I destroyed. 15196_ Enhanced Grunt destroyed. 15217_ AG-71961: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 15219_ Med. Armor Plating destroyed. 15222_ Zio. Weapon Casing destroyed. 15223_ AG-71961 knocked back. 15230_ Imp. Reaction Control System destroyed. 15231_ AG-71961 suffers critical hit (Smash). 15231_ Destroyed Prototype Energy Cannon. 15231_ AG-71961 system corrupted by crushing effect. 15231_ AG-71961 knocked back. 15232_ AG-71961 GOLEM Unit beginning Prototype Energy Cannon integration. 15233_ Zio. Glidesys I destroyed. 15233_ Mak. Power Source destroyed. 15233_ Destroyed Fission Core. 15233_ Destroyed Flexi-carbon Leg. 15235_ Destroyed Bore Cannon. 15235_ RN-OY7(h) destroyed. 15235_ 17-EGZ(M) destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ????????????????????????? ????????????????# | | ??????????????????????? ????????????????# | | ???????????????????? [ ????????????????# | | ?????????????????? [ #??????###??????## | | ???????????????? ???#### #??????## | | ???????????????? #?## ##????## | | ??????????????? #?# ##??## | | ??????????????? #?# #?## | | ?????????????? ![ #??# ### | | ????????????? ! #??### | | ??????????? g[ ! #????#### | | ??????????? = [ ##??????## | | ?????????? l = % #???????#### | | ?????????? #??????????### | | ????????? s g #????????????## # | | ????????? g % ################ # | | ????????? [ # | | ????????""" [ # | | ????????" = # | | ?????????" G ################### | | ????????" #?????????????????? | | ?????????" %@ ##?????????????????? | | ????????" # ; ;#?????????????????? | | ????????" #;## ## ## ###?????????????????? | | ????????""" ?????# ?# ####???????????????????? | | ???????????????????#??# #??????????????????????? | | ??????????????????????###??????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Beam Cannon | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Imp. Deuterium Engine | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Greatsword | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Adv. Trap Extractor | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Med. Reflective Plating | -7/Zion | Archive Powered Hammer | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Robot Schematics ------------------ Y-45 Defender | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepWeaponsSystem Manual? 0 Play Time 00:43:29 Cumulative 309.8 hours Start 2024.10.07 @ 18:18:19 End 2024.10.07 @ 18:59:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 247 Rogue 247 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0 Lore% 74 Gallery% 79 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dadbb959-ab64-4890-801c-ef03849d4055