Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 22:57:31 Player: FauxMaasks Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (101) 505 Value Destroyed (2944) 2944 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 7881 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 108 Friendly Fire -19 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 156/160 System Corruption 25% Temperature Cool (25) Movement Hovering (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aerolev Unit Aerolev Unit Gravmag System Improved Airjet > --- UTILITY (6) ------ Small Storage Unit Improved Sensor Array Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Reflective Plating > --- WEAPON (2) ------- Precision Assault Rifle Chainsword > --- INVENTORY (8) ---- Antimatter Reactor Combat Gravmag System Transmission Jammer Reactive Plating Beamcaster Advanced Assault Cannon Gauss Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Gravmag System Improved Airjet > --- UTILITY ---------- Experimental Heat Sink Small Storage Unit Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating Reflective Plating > --- WEAPON ----------- Minigun Power Maul > --- INVENTORY -------- Antimatter Reactor Combat Gravmag System Transmission Jammer Reactive Plating Beamcaster Battle Rifle Gauss Cannon Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . Utility 4 | . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . Parts Attached 160 | 5 14 2 12 6 1 1 19 93 3 4 . Power 12 | 1 2 1 1 1 . . 1 5 . . . Engine 9 | 1 2 1 1 1 . . 1 2 . . . Core 3 | . . . . . . . . 3 . . . Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 3 . 4 3 1 . 4 18 . . . Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 31 | 2 3 . 4 3 1 . 4 14 . . . Hover 4 | . . . . . . . . 4 . . . Flight . | . . . . . . . . . . . . Utility 48 | 1 3 1 4 1 . . 6 27 3 2 . Device 21 | . 1 . 2 . . . 5 10 1 2 . Storage 5 | 1 1 . 1 . . . . 2 . . . Processor 6 | . . . 1 1 . . 1 3 . . . Hackware 4 | . . . . . . . . 4 . . . Protection 12 | . 1 1 . . . . . 8 2 . . Artifact . | . . . . . . . . . . . . Weapon 65 | 1 6 . 3 1 . 1 8 43 . 2 . Energy Gun 19 | 1 . . 1 1 . . 4 12 . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 21 | . 6 . 2 . . 1 1 10 . 1 . Ballistic Cannon 4 | . . . . . . . 1 3 . . . Launcher 5 | . . . . . . . . 5 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 15 | . . . . . . . 2 13 . . . Slashing Weapon 1 | . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . 1 1 1 . Parts Lost 48 | . 3 1 6 3 . 2 4 29 . . . Power 9 | . 1 . 1 1 . . 1 5 . . . Propulsion 18 | . 2 . 3 1 . . 2 10 . . . Utility 13 | . . 1 1 . . 1 . 10 . . . Weapon 8 | . . . 1 1 . 1 1 4 . . . Highest Loss Streak 9 | . 2 1 3 3 . 2 2 9 . . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 97 91 98 99 88 92 90 100 99 100 Engine 5 | . 7 11 9 10 11 11 8 2 . . . Core 2 | . . . . . . . . 4 7 7 7 Wheel 22 | . 27 28 21 21 21 22 30 22 . . . Hover 1 | . . . . . . . . . 30 30 30 Device 7 | . 7 1 14 20 11 . 7 6 8 7 7 Storage 9 | . 14 14 11 11 11 11 9 8 7 7 7 Processor 10 | . . . 10 12 22 22 18 11 15 15 15 Hackware 6 | . . . . . . . . 12 . . . Protection 3 | . 5 12 2 . . . . 3 13 15 15 Energy Gun 4 | . . . 8 5 11 11 4 4 . . . Ballistic Gun 9 | . 26 28 13 16 11 11 6 3 7 6 7 Impact Weapon 2 | . . . . . . . 3 4 7 6 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 100 | 12 29 29 92 92 90 87 91 100 32 29 29 Greatest Support 56 | 26 26 20 22 24 22 22 42 56 34 34 34 Greatest Overweight (x) 9 | . 2 1 9 4 7 3 4 8 . . . Average Overweight (x) 1 | . . 1 3 3 4 3 2 1 . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 8 8 8 Average Capacity 22 | 6 14 15 23 25 25 25 25 24 8 8 8 Most Carried 25 | 2 12 13 22 25 25 25 25 25 8 8 8 Average Carried 19 | 1 8 12 16 23 25 24 24 22 7 7 8 Final Capacity 25 | 8 15 15 25 25 25 25 25 8 8 8 8 Final Carried 25 | 2 12 13 21 25 25 24 24 6 8 8 8 Class Distribution -------------------- 39% | Mutant 27% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Hacker-Assassin 6% | Scavenger-Assassin 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Assassin | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Matter Collected 3586 | 161 341 63 282 231 20 13 245 2126 43 42 19 Remotely . | . . . . . . . . . . . . Salvage Created 3662 | . 311 48 511 40 . 41 247 2070 280 114 . Parts 191 | . 27 5 38 . . 3 12 100 3 3 . Haulers Intercepted 7 | . . . 3 . . . . 2 . 2 . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Combat Hostiles Destroyed 80 | . 13 3 11 7 . 3 5 38 . . . Guns 65 | . 13 3 11 7 . 2 . 29 . . . Cannons 11 | . . . . . . . 4 7 . . . AOE 3 | . . . . . . 1 . 2 . . . Classes Destroyed 15 | . 3 . 3 1 . . 3 5 . . . Worker 5 | . . . . . . . 1 4 . . . Builder 4 | . . . . . . . 1 3 . . . Tunneler 1 | . . . . . . . . 1 . . . Hauler 7 | . . . 3 . . . . 2 . 2 . Recycler 2 | . . . . . . . . 2 . . . Operator 2 | . 1 . . . . . . 1 . . . Watcher 7 | . . . 2 . . . . 4 . 1 . Swarmer 28 | . 9 3 6 . . 3 . 7 . . . Grunt 25 | . 4 . 3 . . . 2 16 . . . Brawler 2 | . . . . . . . . 2 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 7 | . . . 2 . . . 2 3 . . . Hunter 1 | . . . . . . . 1 . . . . Programmer 9 | . . . . . . . . 9 . . . Assembled 7 | . . . . 7 . . . . . . . Best Kill Streak 4 | . 4 3 4 4 . 3 2 4 . 1 . Combat Bots Only 4 | . 3 3 4 4 . 3 1 4 . . . Max Kills in Single Turn 2 | . 2 1 2 1 . 2 1 2 . 1 . Gunslinging 1 | . 1 . 1 . . . . . . . . Exploded 1 | . . . . . . 1 . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Hostile Shots Fired 679 | . 64 6 59 40 . 6 48 438 . 9 9 Missed 197 | . 17 3 13 5 . 1 9 138 . 8 3 Damage Taken 7036 | . 460 20 600 518 . 88 678 4499 . 148 25 Core 1286 | . 116 8 67 165 . 16 213 650 . 46 5 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 50 | . 13 . . . . . . 37 . . . Ignored by Resistances 65 | . . . . . . . . 59 . 2 4 Regen/Repaired (Parts) 291 | . . . . . . . . 224 15 52 . Core Remaining (%) 62 | 100 . 50 . . . 38 61 . . . . Volleys Fired 348 | . 45 3 29 32 . 4 29 205 . 1 . Largest 2 | . 2 2 2 2 . 2 2 2 . 1 . Hottest 125 | . 60 40 79 63 . 63 105 125 . 28 . Shots Fired 630 | . 90 7 58 64 . 8 57 340 1 4 1 Gun 565 | . 90 7 58 64 . 8 41 291 1 4 1 Cannon 52 | . . . . . . . 16 36 . . . Launcher 13 | . . . . . . . . 13 . . . Special . | . . . . . . . . . . . . Kinetic 413 | . 89 7 32 48 . 4 32 195 1 4 1 Thermal 195 | . . . 26 16 . 4 21 128 . . . Explosive 13 | . . . . . . . . 13 . . . Electromagnetic 9 | . 1 . . . . . 4 4 . . . Robot Hit Streak 23 | . 9 2 8 7 . 2 13 23 2 4 . Robot Miss Streak 7 | . 5 4 4 5 . 7 2 4 . 1 . Penetration Max . | . . . . . . . . . . . . Secondary Targets 8 | . 2 . 1 1 . . . 4 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . 1 . . . Shots Hit Robots 401 | . 45 3 35 32 . 3 41 234 3 5 . Core Hits 164 | . 20 3 20 12 . 4 11 93 1 . . Critical Kills 5 | . . . 1 . . . . 3 1 . . Critical Parts Destroyed 4 | . 1 . . . . . 1 2 . . . Critical Strikes 22 | . 1 . 2 . . . 2 16 1 . . Burn 10 | . . . 1 . . . 1 8 . . . Destroy 5 | . 1 . 1 . . . . 3 . . . Blast 3 | . . . . . . . . 3 . . . Smash 4 | . . . . . . . 1 2 1 . . Melee Attacks 101 | . . . . . . . 5 88 2 6 . Impact 101 | . . . . . . . 5 88 2 6 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . 1 9 . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8520 | . 491 29 532 444 . 116 602 5839 225 242 . Guns 5532 | . 491 29 532 444 . 40 332 3627 19 18 . Cannons 780 | . . . . . . . 212 568 . . . Explosions 757 | . . . . . . 76 . 681 . . . Melee 1438 | . . . . . . . 55 953 206 224 . Ramming 13 | . . . . . . . 3 10 . . . Kinetic 4043 | . 491 29 292 321 . 16 259 2598 19 18 . Thermal 2343 | . . . 240 123 . 100 244 1636 . . . Explosive 581 | . . . . . . . . 581 . . . Electromagnetic 102 | . . . . . . . 41 61 . . . Impact 1438 | . . . . . . . 55 953 206 224 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 25 | . 1 1 . . . . . 25 25 25 25 Average Corruption 8 | . 1 1 . . . . . 7 25 25 25 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 145 | . 1 6 . . . . . 109 8 16 5 Message Errors 21 | . 1 2 . . . . . 17 1 . . Matter Fused 34 | . . . . . . . . 27 1 3 3 Heat Flow Errors 17 | . . . . . . . . 15 1 1 . Energy Discharges 19 | . . 1 . . . . . 12 . 5 1 Parts Rejected 2 | . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 13 | . . 1 . . . . . 10 1 1 . Data Loss (major) 5 | . . 1 . . . . . 2 . 2 . Misfires 15 | . . 1 . . . . . 9 1 3 1 Alerts 9 | . . . . . . . . 5 3 1 . Misdirections 4 | . . . . . . . . 4 . . . Weapon Failures 5 | . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 785 | . . . . . . 34 55 576 . 120 . Projectiles 71 | . . . . . . . . 71 . . . Explosions 50 | . . . . . . 34 . 16 . . . Melee 664 | . . . . . . . 55 489 . 120 . Knockbacks 8 | . . . . . . . 2 6 . . . Impact 2 | . . . . . . . . 2 . . . Kinetic 5 | . . . . . . . 2 3 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 322 | . . . . . . 46 1 275 . . . Shots 8 | . . . . . . 1 . 7 . . . Rammed 2 | . . . . . . . 1 1 . . . Targets Rammed 2 | . . . . . . . 1 1 . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 487 | . 20 . 67 51 . 28 27 487 134 118 7 Average Temperature 72 | . 5 . 20 16 . 12 8 97 75 44 4 Received Heat Transfer 1882 | . 102 . 129 220 . . 117 1296 . 6 12 Effects 6 | . . . . . . . . 6 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 3 | . . . . . . . . 3 . . . Short Circuit 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 18 | . . . . . . . 1 13 . 4 . Impact Corruptions 19 | . . . . . . . 1 15 . 3 . Robots Melted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Melted 14 | . . . 1 . . 1 3 9 . . . Heat Transferred 5418 | . . . 666 275 . 150 596 3731 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Peak Influence 1059 | . 281 70 219 15 . 75 218 1059 370 403 . Initial 370 | . . . . . . . 29 21 370 259 . Average 184 | . 130 32 63 . . 74 64 257 370 305 . Maximum Alert Level 3 | . 1 . 1 . . . 1 3 1 2 . Low Security (%) 67 | 100 97 100 97 100 . 100 98 51 . . . Level 1 19 | . 2 . 2 . . . 1 25 100 89 . Level 2 8 | . . . . . . . . 15 . 10 . Level 3 4 | . . . . . . . . 7 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 3 . 1 . . . 4 9 . 4 . Investigation 4 | . . . . . . . 1 2 . 1 . Extermination 5 | . . . . . . . . 5 . . . Reinforcement 8 | . 3 . 1 . . . 3 1 . . . Assault 1 | . . . . . . . . 1 . . . Garrison 3 | . . . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Distress Signals 6 | . 1 . 2 . . . 2 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 160 | . 21 3 25 20 . 1 11 74 . 4 1 Peak Tracking Total 12 | . 4 3 5 12 . 1 3 5 . 2 . Tactical Retreats 11 | . . . . 3 . . 2 6 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Traps Triggered 9 | . 3 . . . . . . 4 . 2 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Machines Disabled 11 | . . . 2 1 . 1 . 7 . . . Max in Single Turn 6 | . . . 1 . . 1 . 6 . . . Garrison Access 2 | . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Machines Accessed 50 | . 6 . 6 . 1 . 3 26 . 8 . Terminals 38 | . 6 . 6 . . . 3 20 . 3 . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 3 | . . . . . . . . 2 . 1 . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . 2 . Garrison Access 3 | . . . . . . . . 2 . 1 . Total Hacks 130 | . 19 . 22 . 1 . 12 50 . 26 . Successful 72 | . 10 . 11 . 1 . 7 27 . 16 . Failed 57 | . 9 . 11 . . . 5 22 . 10 . Catastrophic 7 | . 1 . . . . . . 4 . 2 . Database Lockouts 1 | . . . . . . . . 1 . . . Manual 61 | . 10 . 12 . . . 8 23 . 8 . Terminals 103 | . 19 . 22 . . . 12 42 . 8 . Fabricators 2 | . . . . . . . . 1 . 1 . Repair Stations 6 | . . . . . . . . 4 . 2 . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 13 | . . . . . . . . . . 13 . Garrison Access 4 | . . . . . . . . 2 . 2 . Terminal Hacks 38 | . 8 . 9 . 1 . 6 13 . 1 . Record 1 | . . . . . 1 . . . . . . Robot Analysis 6 | . 2 . 1 . . . 1 2 . . . Prototype ID Bank 9 | . 2 . 4 . . . 2 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . . . 1 1 . . . Alert Level 5 | . 1 . 1 . . . . 2 . 1 . Unreport Threat 4 | . . . 2 . . . 1 1 . . . Locate Traps 4 | . 1 . . . . . . 3 . . . Dispatch Records 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . 1 1 . . . Fabricator Hacks 2 | . . . . . . . . 1 . 1 . Network Status 2 | . . . . . . . . 1 . 1 . Repair Station Hacks 6 | . . . . . . . . 4 . 2 . Scan Component 3 | . . . . . . . . 2 . 1 . Repair 3 | . . . . . . . . 2 . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 9 | . . . . . . . . . . 9 . Insert Component 3 | . . . . . . . . . . 3 . Analyze 6 | . . . . . . . . . . 6 . Garrison Access Hacks 2 | . . . . . . . . 2 . . . Seal Access 2 | . . . . . . . . 2 . . . Unauthorized Hacks 15 | . 2 . 2 . . . 1 7 . 3 . Terminals 15 | . 2 . 2 . . . 1 7 . 3 . Assimilate 4 | . . . . . . . . 4 . . . Botnet 10 | . 2 . 2 . . . 1 2 . 3 . Operators 1 | . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 42 | . 6 . 6 . . . 3 22 . 5 . Full Trace Events 3 | . . . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 2 . 1 . Time 166 | . . . . . . . . 88 . 78 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . 3 . Part Schematics Acquired 1 | . . . . . . . . . . 1 . Parts Damaged 1 | . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . Programmers 4 | . . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Total Allies 26 | . . 3 . 1 . . . 2 20 . . Largest Group 20 | . . 3 3 1 . . . 1 20 20 10 Highest-Rated Group 498 | . . 40 40 31 . . . 26 498 498 289 Highest-Rated Ally 35 | . . 16 16 31 . . . 26 35 35 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 123 | . . . 11 10 . . . . . 73 29 Total Damage 1675 | . . . 127 63 . . . . . 1092 393 Kills 13 | . . . 2 3 . . . . . 6 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Robot Analysis Total 6 | . 2 . 1 . . . 1 2 . . . Derelict Logs Recovered 3 | . . 2 . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Turns Passed 10437 | 44 806 645 1054 465 365 347 581 5549 144 362 75 Spaces Moved 7865 | 40 594 654 653 237 249 250 331 3787 264 666 140 Core 4 | 4 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 6644 | 36 594 654 653 237 249 250 331 3640 . . . Hover 1217 | . . . . . . . . 147 264 666 140 Flight . | . . . . . . . . . . . . Fastest Speed 40 | 50 90 95 95 135 145 130 110 40 40 40 40 Average Speed 101 | 86 99 95 129 143 145 130 118 107 40 40 40 Slowest Speed 215 | 100 110 95 215 145 195 130 145 200 40 40 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 58 | 4 90 96 50 63 66 67 40 85 95 24 25 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . 1 . . 1 . . . . . 1 Known Exits Taken 5 | . . . . 1 1 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 6 | . . 1 . 3 . 1 . . . . 1 Spaces Dug 121 | . . . . . . . 4 114 . 3 . Terrain Destroyed 251 | . . . . . . 12 4 232 . 3 . Melee 71 | . . . . . . . 4 64 . 3 . Projectile 7 | . . . . . . . . 7 . . . AOE 173 | . . . . . . 12 . 161 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Total 9546 | 46 724 671 805 307 252 265 459 4812 298 748 159 Wait 879 | . 56 11 86 17 . 11 56 540 19 64 19 Move 7855 | 39 593 653 652 236 248 249 330 3787 263 665 140 Hop . | . . . . . . . . . . . . Pick Up 101 | 2 13 2 16 10 1 . 10 40 4 3 . Fast Attach 52 | 5 8 1 7 2 1 . 4 20 2 2 . Attach 50 | . 3 1 4 3 . 1 6 31 1 . . Detach 17 | . 1 . 2 . . . 3 10 . 1 . Swap 58 | . 3 . 1 1 . . 9 42 . 2 . Drop 72 | . 2 . 8 6 2 . 6 40 4 4 . Fire 348 | . 45 3 29 32 . 4 29 205 . 1 . Melee 101 | . . . . . . . 5 88 2 6 . Ram 2 | . . . . . . . 1 1 . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire 3 | . . . . . . . . . 3 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 6) 824 | -10/Materials | Discovered new exit (range 8) 851 | -10/Materials | Entered Mines 857 | -10/Mines | Learned location of Mines (-9) 859 | -10/Mines | Met a Derelict bent on vengeance 976 | -10/Mines | Discovered new exit (range 9) 1064 | -10/Mines | Learned 2 Materials zone layouts 1313 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1391 | -10/Mines | Discovered new exit (range 9) 1496 | -10/Mines | Entered Materials 1496 | -9/Materials | Accompanied by 3 allies 1496 | -9/Materials | Evolved 2 slots: Utility x2 1669 | -9/Materials | Lost 3 parts (1p1n1w) 1769 | -9/Materials | Discovered new exit (range 17) 2237 | -9/Materials | Build established: Scavenger-Mutant 2461 | -9/Materials | Discovered new exit (range 8) 2550 | -9/Materials | Entered Mines 2557 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2655 | -9/Mines | Build established: Mutant 2656 | -9/Mines | Assembled infested the area 2690 | -9/Mines | Received a Mining Laser from a helpful Derelict 2815 | -9/Mines | Core integrity fell below 50% 2837 | -9/Mines | Lost 3 parts (1p1n1w) 3008 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3009 | -9/Mines | Discovered new exit (range 5) 3014 | -9/Mines | Identified exit to Exiles 3015 | -9/Mines | Entered Exiles 3034 | -9/Exiles | Discovered new exit (range 17) 3050 | -9/Exiles | Met 8R-AWN 3073 | -9/Exiles | Met EX-HEX 3129 | -9/Exiles | Met EX-DEC 3142 | -9/Exiles | Learned location of Zion (-6) 3201 | -9/Exiles | Visited The Gauntlet 3244 | -9/Exiles | Build established: Scavenger-Skirmisher 3365 | -9/Exiles | Discovered new exit (range 11) 3378 | -9/Exiles | Identified exit to Mines 3380 | -9/Exiles | Entered Mines 3529 | -8/Mines | Discovered new exit (range 10) 3689 | -8/Mines | Build established: Scavenger-Mutant 3726 | -8/Mines | Identified exit to Materials 3727 | -8/Mines | Entered Materials 3727 | -8/Materials | Evolved 2 slots: Propulsion x2 4306 | -8/Materials | Discovered new exit (range 3) 4307 | -8/Materials | Identified exit to Factory 4308 | -8/Materials | Entered Factory 4308 | -7/Factory | Evolved 2 slots: Utility x2 4357 | -7/Factory | Discovered new exit (range 13) 4371 | -7/Factory | Identified exit to Storage 4410 | -7/Factory | Build established: Scavenger-Assassin 4517 | -7/Factory | Lost 4 parts (1p3n) 4609 | -7/Factory | Central database locked down 5224 | -7/Factory | Build established: Hacker-Assassin 5912 | -7/Factory | Repaired Gauss Rifle 6353 | -7/Factory | Build established: Mutant 6415 | -7/Factory | Discovered new exit (range 8) 6423 | -7/Factory | Identified exit to Factory 6529 | -7/Factory | Discovered new exit (range 16) 6545 | -7/Factory | Identified exit to Lower Caves 6611 | -7/Factory | Discovered exit to Factory (range 12) 6877 | -7/Factory | Build established: Hacker-Mutant 6924 | -7/Factory | Discovered exit to Lower Caves (range 10) 7417 | -7/Factory | Repaired Arm. Huge Wheel 7907 | -7/Factory | Lost 3 parts (1p2n) 8503 | -7/Factory | Core integrity fell below 50% 8530 | -7/Factory | Lost 9 parts (1p3n2u3w) 8552 | -7/Factory | Discovered exit to Factory (range 14) 8578 | -7/Factory | System corruption reached 10% 8616 | -7/Factory | Lost 3 parts (1n1u1w) 9508 | -7/Factory | First assault squad dispatched 9623 | -7/Factory | Core integrity fell below 20% 9722 | -7/Factory | Lost 4 parts (4u) 9752 | -7/Factory | Build established: Mutant 9857 | -7/Factory | Sucked down chute 9857 | -7/Factory | Entered Waste 9858 | -7/Waste | Joined by Warlord forces that had cleared the area 9966 | -7/Waste | Discovered new exit (range 12) 9978 | -7/Waste | Identified exit to Factory 10001 | -7/Waste | Entered Factory 10001 | -7/Factory | Accompanied by 20 allies 10048 | -7/Factory | Garrison activated, responded to threat 10232 | -7/Factory | Repaired Broken Cmb. Gravmag System 10327 | -7/Factory | Discovered exit to Lower Caves (range 15) 10363 | -7/Factory | Entered Lower Caves 10363 | -7/Lower Caves | Accompanied by 10 allies 10438 | -7/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 10360_ U-05 Engineer lays Concrete. LOCATION=LOWER CAVES GOAL=ESCAPE 10365_ EF-AG2(m) fits Backup Plating III on K7-9KO(g). 10369_ System corrupted: Energy discharge (-38). 10369_ EF-AG2(m) repairs RK-BQT(g). 10381_ EF-AG2(m) repairs Lgt. Angular Momentum Engine. 10384_ System corrupted: Matter fused (-8). 10418_ System corrupted: Matter fused (-10). 10430_ Acquired derelict log, extracted data. World map confirmed: -6/Zion. 10434_ Searching scrap... 10434_ Found Sml. Storage Unit. 10434_ Found Arc Projector. 10434_ Found Adv. Terrain Scan Processor. 10434_ Found 19 Matter. 10435_ Acquired 19 matter. 10436_ System corrupted: FCS attempts to trigger Prc. Assault Rifle. 10436_ System corrupted: Prc. Assault Rifle misfires. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ???????????????????????? ????????#??????????????? | | ???????????????????????? #?????? ???????????????? | | ????????????????????????? #???? #???????????????? | | ????????????????????????? ???? #???????????????? | | ?????????????????????????# ##? ##??????????????? | | ??????????????????#?????## # ## #??????????????? | | ??????????????????? ??# #??????????????? | | ?????????????????????# # # ????????????????? | | ??????????????????????? ???????????????%??? | | ?????????????x????????????#[!#??????????????## ??? | | ??????????????????????????## #?????????????## ??? | | ???????????????????????????#!#???????#?#??## #? | | ???????????????????????????# #???????? #### #??? | | ??????????????????x???????## ######## =#### | | ?????????????????????????## # ## | | ?????????????????????????# "" #??# | | ?????????? ?????????# """"" ###???# | | ?????????? #### """"m #????## | | ?????????? Y @ " #????# | | ?????????? "" "" #????# | | ?????????? ### " """ #?????# | | ??????????? ## ???# " " "" #??????# | | ?????????????# ##?????### ######## | | ?????????????# ???????????# | | ??????????????????????????# | | ??????????????????????????#################### | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 16 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 210 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 450 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Antimatter Reactor | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedLegShifter Manual? 0 Play Time 02:44:22 Cumulative 121.8 hours Start 2024.05.19 @ 17:54:42 End 2024.05.19 @ 22:57:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 10 Adventurer 17 Explorer 2 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a07125a8-50d1-42cb-b910-c780b7364061