Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.18 @ 23:47:15 Player: Cinder Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (282) 1410 Value Destroyed (12206) 12206 Prototype IDs (23) 460 Alien Tech Used (5) 1000 Bonus (8311) 8311 TOTAL SCORE: 32887 Bonus ------- High Alert Combat Kills 1077 Follower Combat Kills 850 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Win 3000 Friendly Fire -16 Cogmind --------- Core Integrity 1429/1600 Matter 224/300 Energy 188/190 System Corruption 0% Temperature Cool (3) Movement Walking (140) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Heavy Shield Leg Xenon Bombardment Thruster Xenon Bombardment Thruster Impulse Thruster Array > --- UTILITY (13) ----- Advanced Coolant Injector Advanced Visual Processing Unit Cloaking Device Cloaking Device Hacking Suite > --- WEAPON (4) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Matter Compressor (3) Sigix Corpse Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Advanced Coolant Injector Huge Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Advanced Target Analyzer Advanced Force Field > --- WEAPON ----------- HERF Cannon Mini Assault Cannon Sigix Terminator > --- INVENTORY -------- Antimatter Reactor Light Particle Reactor Flexi-carbon Leg Wheel Wheel Wheel Compact Wheel Centrium Wheel High-density Centrium Wheel Huge Storage Unit Matter Compressor Advanced Force Field Transdimensional Reconstructor Subatomic Replicator Field Laser Plasma Rifle Heavy Neutron Cannon Hypervelocity Railgun Thermoblaster Sigix Corpse [Rating: 145] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Xenon Bombardment Thruster Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . 4 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 Utility 11 | . . . 2 . . . . 1 . . . 2 . . . . 2 . . . . 1 . 2 1 Weapon 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Attached 228 | 7 9 1 17 1 . . 19 22 . 2 3 6 . 8 6 . 27 4 5 . . 41 27 10 13 Power 39 | 1 3 . 3 1 . . 2 5 . . 1 . . 1 . . 6 1 1 . . 6 4 1 3 Engine 14 | 1 2 . 3 1 . . 1 3 . . 1 . . 1 . . . . 1 . . . . . . Core 10 | . 1 . . . . . 1 2 . . . . . . . . 5 . . . . 1 . . . Reactor 15 | . . . . . . . . . . . . . . . . . 1 1 . . . 5 4 1 3 Propulsion 54 | 2 . 1 4 . . . 6 4 . . 1 1 . 1 3 . 5 . 1 . . 11 7 3 4 Treads 9 | . . . 3 . . . 1 . . . . . . . . . . . 1 . . . 3 1 . Leg 13 | . . . . . . . . . . . . . . . 1 . . . . . . 9 . 2 1 Wheel 28 | 2 . 1 1 . . . 5 4 . . 1 1 . 1 2 . 5 . . . . 2 3 . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 85 | 2 3 . 5 . . . 7 7 . 2 1 3 . 2 1 . 11 1 1 . . 18 12 5 4 Device 41 | 1 1 . 3 . . . 3 3 . . . 3 . 1 . . 5 . 1 . . 6 8 3 3 Storage 7 | 1 2 . 1 . . . . 1 . . . . . . 1 . 1 . . . . . . . . Processor 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 32 | . . . 1 . . . 3 3 . 2 1 . . 1 . . 5 1 . . . 10 3 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 . 5 . . . 4 6 . . . 2 . 4 2 . 5 2 2 . . 6 4 1 2 Energy Gun 20 | . 1 . 3 . . . 3 3 . . . 1 . . 2 . 1 1 1 . . 1 2 . 1 Energy Cannon 15 | . 2 . . . . . 1 1 . . . 1 . 2 . . 2 1 . . . 3 1 . 1 Ballistic Gun 4 | 2 . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 10 | . . . 2 . . . . 1 . . . . . 2 . . 2 . . . . 1 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . 1 . . . 1 3 . . . . . . 3 . . 1 . . . 3 4 . . Parts Lost 135 | . . . 4 . . . 14 3 . . 2 1 . 7 . 3 17 6 1 . . 32 24 16 5 Power 17 | . . . . . . . 2 1 . . . . . 1 . 1 2 . . . . 3 5 2 . Propulsion 28 | . . . 2 . . . 4 . . . 1 . . 1 . 1 3 1 . . . 6 5 4 . Utility 57 | . . . 2 . . . 6 1 . . . . . 2 . 1 7 2 . . . 16 9 7 4 Weapon 33 | . . . . . . . 2 1 . . 1 1 . 3 . . 5 3 1 . . 7 5 3 1 Highest Loss Streak 14 | . . . 1 . . . 11 1 . . 2 1 . 7 . 3 3 5 1 . . 9 6 14 4 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Average Backups 20 | 2 10 21 22 24 24 24 21 22 24 23 23 21 21 20 23 21 22 22 23 24 25 19 16 6 3 Power 2 | . 1 2 2 2 2 2 1 1 2 2 2 2 2 1 . . 2 2 3 3 3 2 2 . . Propulsion 4 | . 2 4 5 5 5 5 4 3 4 4 3 2 2 2 2 3 3 4 4 5 5 4 6 1 1 Utility 8 | . 5 9 7 9 9 9 9 12 11 10 11 10 10 10 9 10 7 8 9 9 10 6 2 3 1 Weapon 5 | . 1 5 6 8 8 8 6 4 7 7 7 7 7 6 10 7 8 6 5 5 6 5 2 . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 4 . . . . . . 5 . 1 1 . . . 1 . 6 1 1 . . . . 1 2 Power 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 12 | . 1 . . . . . . 2 . 1 1 . . . 1 . 2 1 1 . . . . . 2 Weapon 5 | . 2 . . . . . . 1 . . . . . . . . 2 . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 89 | . 99 100 96 100 100 100 96 96 100 99 98 91 94 91 69 93 84 82 81 88 89 88 70 44 41 Engine 4 | . 8 . 8 11 11 11 7 3 7 7 7 5 5 4 6 10 . . 1 5 5 . . . . Core 2 | . 5 14 2 . . . 1 3 . . . . . . . . 7 6 3 . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 3 5 5 5 6 8 1 2 Treads 4 | . . . 14 22 22 22 16 . . . . . . . . . . . 1 5 5 . 7 3 1 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . 21 . 2 2 Wheel 13 | . 28 28 7 . . . 9 23 23 23 23 23 23 22 20 16 13 16 13 10 10 . 3 6 . Device 16 | . 14 14 26 33 33 33 15 7 15 11 7 16 17 17 16 17 13 20 24 26 26 16 11 9 13 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 5 5 5 5 5 6 5 5 5 5 6 5 2 . Processor 5 | . . . . . . . 2 7 7 7 7 5 5 5 5 5 5 5 5 5 5 8 11 9 7 Protection 7 | . . . 3 . . . 6 12 7 10 15 11 11 10 11 10 15 6 5 4 5 7 2 4 . Energy Gun 12 | . 2 14 12 11 11 11 22 24 23 23 23 16 17 11 . 21 11 9 7 10 10 6 1 . . Energy Cannon 6 | . 18 14 7 . . . 3 2 . . . 3 5 7 . . 6 6 5 8 10 7 7 . . Launcher 1 | . . . 1 11 11 11 . 1 7 7 5 . . 1 . . . . . . . . . . . Peak Build Rating 145 | 7 14 15 23 20 20 20 28 44 40 41 44 54 54 60 69 71 99 97 110 110 110 137 145 108 91 Average Rating 62 | 5 9 14 18 20 20 20 25 38 40 40 42 53 54 55 46 69 87 90 95 109 110 122 111 76 67 On Entrance 53 | . 7 14 15 20 20 20 20 27 40 40 41 43 54 54 58 69 62 96 88 110 110 110 105 101 61 Avg Prop Armor Cover (%) 9 | . . . . . . . 14 . . . . . . . . . . . 7 7 7 8 10 15 35 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 12 93 93 100 98 98 98 106 121 108 109 117 123 123 134 132 136 170 159 159 164 164 184 160 142 31 Greatest Support 145 | 26 26 26 46 46 46 46 66 34 34 34 34 46 46 46 52 52 56 46 36 26 26 143 145 130 60 Greatest Overweight (x) 10 | . 3 3 6 2 2 2 10 3 3 3 4 2 2 3 2 3 5 4 6 6 6 10 3 2 . Average Overweight (x) 2 | . 1 3 2 2 2 2 2 3 3 3 3 2 2 2 2 2 2 3 4 5 6 . 1 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 7 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 5 Most Carried 25 | 5 20 22 25 24 24 25 25 25 25 25 25 24 23 25 25 21 25 25 25 25 25 25 23 19 5 Average Carried 21 | 2 10 21 22 24 24 24 21 23 25 24 24 22 22 21 24 21 22 23 24 24 25 20 19 8 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 20 22 24 24 24 25 19 25 25 25 25 22 23 21 21 21 25 23 25 25 25 19 16 3 2 Class Distribution -------------------- 32% | Scavenger-Tank 26% | Mutant 21% | Tank 10% | Derelict-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Derelict-Tank | -4/Warlord Derelict-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Tank | -3/Quarantine Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 5204 | 298 312 10 318 32 . 71 267 376 . 88 53 55 . 166 . 66 756 183 156 . 30 474 1016 406 71 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11111 | 129 481 162 1002 . . 20 1099 1112 . . 50 216 12 155 . . 2374 364 167 . 14 2197 1187 370 . Parts 484 | 8 45 11 51 . . 7 43 53 . . 5 5 2 3 . . 96 4 10 . . 79 55 7 . Haulers Intercepted 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . . . 13 . . 2 . . . 1 8 . . . . . . Prevented 5 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 213 | . 13 1 22 . . 4 19 25 . . 2 4 . 5 . . 35 6 7 . 2 32 31 5 . Guns 87 | . 6 . 6 . . . 13 23 . . 2 3 . 1 . . 14 . 4 . 2 8 4 1 . Cannons 59 | . 6 1 7 . . . 1 . . . . . . 2 . . 11 1 . . . 13 16 1 . AOE 46 | . . . 8 . . 4 2 1 . . . . . 2 . . 7 2 3 . . 4 10 3 . Classes Destroyed 19 | 2 5 . 2 . . . 4 1 . . 1 . . . . . 1 . . . . 1 2 . . Worker 24 | . 1 1 . . . . 2 1 . . . . . . . . 10 . . . . 4 5 . . Builder 13 | . . . 1 . . . . 1 . . . . . . . . 2 . . . . 2 7 . . Tunneler 5 | 2 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 5 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . Recycler 11 | 1 . 1 4 . . . . . . . . . . . . . 3 . . . . 1 1 . . Operator 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Drone 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . Watcher 6 | . 1 . 3 . . . . 1 . . . 1 . . . . . . . . . . . . . Swarmer 46 | . 6 1 10 . . 4 . 4 . . . . . . . . 13 . 5 . . . 3 . . Grunt 80 | . 7 . 7 . . . 10 11 . . 1 3 . 5 . . 12 . . . . 4 15 5 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 7 | . . . . . . . 2 . . . . . . . . . 2 1 . . . 1 1 . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Sentry 16 | . . . 5 . . . 3 3 . . . . . . . . 2 1 . . . 2 . . . Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . 2 . . . Hunter 25 | . . . . . . . 1 2 . . . . . . . . 2 4 2 . . 12 2 . . Programmer 29 | . . . . . . . . 5 . . . 1 . . . . 4 . . . . 10 9 . . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 23 | 3 4 2 12 . . 4 5 6 . . 1 3 . 3 . . 12 4 5 . 1 7 23 3 . Combat Bots Only 9 | . 4 1 8 . . 4 5 5 . . 1 3 . 3 . . 6 4 5 . 1 7 9 3 . Max Kills in Single Turn 22 | 1 1 1 4 . . 4 2 3 . . 1 1 1 2 . . 5 1 4 . 1 2 22 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Exploded 8 | . . . 2 . . 4 2 1 . . . . . 2 . . 4 1 2 . . 1 8 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Hostile Shots Fired 2363 | . 49 7 115 . . . 136 137 . . 4 25 . 59 . 15 217 126 31 . . 715 372 263 92 Missed 724 | . 12 2 42 . . . 38 46 . . 1 8 . 14 . 2 64 44 11 . . 237 90 77 36 Deflected 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . . . Hits 1639 | . 37 5 73 . . . 98 91 . . 3 17 . 45 . 13 153 82 20 . . 478 282 186 56 Melee 15 | . . . 1 . . . 2 . . . . . . . . . . . . . . 9 3 . . Projectile 1624 | . 37 5 72 . . . 96 91 . . 3 17 . 45 . 13 153 82 20 . . 469 279 186 56 Critical Strikes 57 | . . . 1 . . . 7 3 . . . 1 . 2 . . 2 1 5 . . 15 14 5 1 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Damage Taken 28897 | . 380 35 925 . . . 1699 1218 . . 65 311 . 812 . 783 2997 888 234 . . 6778 6702 4242 828 Core 2500 | . 149 . 76 . . . 234 115 . . . . . 38 . 141 125 26 9 . . 384 535 497 171 Absorbed by Shields 2320 | . . . . . . . . 151 . . . . . 62 . . 160 512 160 . . 1147 95 33 . Reduced by Siege Mode 560 | . . . . . . . . . . . . . . . . . . . . . . 30 530 . . Redirected to Shielding 210 | . . . . . . . . 93 . . . . . . . . . . . . . 117 . . . Ignored by Resistances 147 | . . . . . . . 22 . . . . 19 . . . . . . . . . . 106 . . Regen/Repaired (Parts) 631 | . . . 49 . . . . . . . . . . . . . . . . . . . 298 284 . Core Remaining (%) 70 | 100 . 40 . . . 81 57 . . . 83 . . . . 82 . . . . 86 . 26 65 89 Volleys Fired 562 | 7 43 5 48 . . 1 52 53 1 . 6 13 1 7 . 14 75 16 11 . 4 103 86 14 2 Largest 4 | 2 2 2 2 . . 1 3 4 3 . 3 4 1 4 . 1 4 4 3 . 4 4 4 2 1 Hottest 479 | 40 120 116 116 . . 33 180 303 240 . 240 300 60 258 . 98 356 349 214 . 356 479 295 300 120 Shots Fired 1371 | 14 86 10 94 . . 1 148 162 3 . 12 41 1 20 . 14 213 48 27 . 14 239 196 26 2 Gun 721 | 14 40 5 41 . . . 127 147 3 . 9 32 . 8 . . 110 21 13 . 6 92 50 3 . Cannon 569 | . 46 5 41 . . . 19 13 . . . 9 1 6 . 14 93 18 7 . 8 132 145 10 2 Launcher 81 | . . . 12 . . 1 2 2 . . 3 . . 6 . . 10 9 7 . . 15 1 13 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 139 | 14 36 . . . . . . 2 . . . . . . . . . . . . . 8 66 13 . Thermal 1163 | . 50 10 82 . . . 146 147 3 . 9 41 1 14 . 14 203 39 20 . 14 231 124 13 2 Explosive 40 | . . . 12 . . 1 2 2 . . 3 . . 6 . . . 7 7 . . . . . . Electromagnetic 29 | . . . . . . . . 11 . . . . . . . . 10 2 . . . . 6 . . Robot Hit Streak 25 | 6 7 4 18 . . . 21 20 21 . 5 16 4 5 . . 11 8 4 . 2 16 25 10 . Robot Miss Streak 7 | 2 3 3 4 . . 3 4 6 2 . 3 4 . 3 . . 6 3 4 . 7 4 5 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 5 | . . . . . . . 1 2 . . . . . . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . Shots Hit Robots 855 | 9 51 4 57 . . . 107 103 3 . 6 35 1 16 . . 124 33 7 . 2 156 124 17 . Core Hits 524 | 4 23 4 40 . . 4 43 71 . . 3 20 1 19 . . 105 12 11 . 2 72 77 13 . Critical Kills 14 | . 1 . . . . . 1 . . . . . . . . . 1 2 . . . 5 3 1 . Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . . . . . . . 2 7 1 . Critical Strikes 46 | . 1 1 6 . . . 8 4 . . . . . . . . 1 2 . . . 7 14 2 . Burn 20 | . . 1 6 . . . 7 4 . . . . . . . . . . . . . . 2 . . Meltdown 8 | . 1 . . . . . 1 . . . . . . . . . 1 2 . . . 2 1 . . Destroy 16 | . . . . . . . . . . . . . . . . . . . . . . 5 9 2 . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 47212 | 89 782 68 1839 . . 199 2255 2471 43 . 114 807 18 758 . . 4883 1458 721 . 52 6645 23170 840 . Guns 10685 | 89 299 51 516 . . . 1711 2155 43 . 98 720 . 150 . . 1922 292 127 . 52 1941 494 25 . Cannons 10433 | . 483 17 443 . . . 355 116 . . . 87 18 130 . . 1356 455 129 . . 3336 3348 160 . Explosions 26013 | . . . 829 . . 199 189 200 . . 16 . . 478 . . 1605 711 465 . . 1349 19325 647 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 81 | . . . 51 . . . . . . . . . . . . . . . . . . 19 3 8 . Kinetic 1499 | 89 265 . . . . . . . . . . . . . . . . . . . . 148 812 185 . Thermal 41355 | . 517 68 959 . . . 2066 2155 43 . 98 807 18 280 . . 3902 747 256 . 52 6478 22262 647 . Explosive 3575 | . . . 829 . . 199 189 200 . . 16 . . 478 . . 599 600 465 . . . . . . Electromagnetic 702 | . . . . . . . . 116 . . . . . . . . 382 111 . . . . 93 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 30 | . . . 1 1 1 1 . 4 4 4 . 1 1 1 1 14 3 . . . . 27 30 4 . Average Corruption 7 | . . . 1 1 1 1 . 1 4 4 . 1 1 1 1 1 2 . . . . 10 22 2 . Corruption Purged 18 | . . . . . . . . 1 . . . . . . . . 3 . . . . 10 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . 5 . 3 1 . 12 5 . . . 1 1 1 2 19 . . . . 34 79 1 . Message Errors 34 | . . . 1 . . . . 4 . . . . 1 . . . 5 . . . . 9 14 . . Matter Fused 41 | . . . 1 . . 1 . 3 2 . . . . . . . 5 . . . . 10 19 . . Heat Flow Errors 18 | . . . . . . . . . 1 . . . . 1 . . 2 . . . . 4 10 . . Energy Discharges 13 | . . . 2 . 2 . . 1 . . . . . . . . 3 . . . . 1 3 1 . Parts Rejected 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . Parts Fused 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Data Loss (minor) 21 | . . . . . . . . 2 1 . . . . . 1 1 2 . . . . 4 10 . . Data Loss (major) 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . 1 1 . . Misfires 6 | . . . . . . . . . . . . . . . . . 2 . . . . 2 2 . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon Failures 17 | . . . . . . . . 1 . . . . . . . . . . . . . 2 14 . . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 2884 | . . . 40 . . 1 22 . . . . . . 19 . . 189 15 22 . . 164 2412 . . Projectiles 329 | . . . . . . . . . . . . . . . . . 34 2 17 . . 134 142 . . Explosions 2555 | . . . 40 . . 1 22 . . . . . . 19 . . 155 13 5 . . 30 2270 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 15 | . . . . . . . . . . . . . . . . . . . . . . 2 7 6 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 13 | . . . . . . . . . . . . . . . . . . . . . . 2 6 5 . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 1636 | . . . 52 . . . 8 . . . . . . 12 . . 444 19 . . . . 1097 4 . Shots 13 | . . . 2 . . . 1 . . . . . . 1 . . 5 1 . . . . 3 . . Rammed 10 | . . . 7 . . . . . . . . . . . . . . . . . . . 1 2 . Targets Rammed 16 | . . . 9 . . . . . . . . . . . . . . . . . . 4 1 2 . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Crushed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 461 | . 24 . 414 . . . 240 421 96 . 120 187 . . . . 461 90 4 . 148 432 198 193 8 Average Temperature 93 | . 10 . 138 . . . 68 116 60 . 68 119 . . . . 147 35 3 . 76 81 67 123 6 Received Heat Transfer 3450 | . 141 . 168 . . . 639 280 . . 18 117 . 346 . 18 294 18 . . . 360 786 265 . Effects 10 | . . . 1 . . . 1 6 . . . . . . . . 2 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 3 . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 1 5 . . Total Turns 129 | . . . . . . . . . . . . . . . . . . . . . . 21 108 . . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . 21 29 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 5 | . . . . . . . . . . . . . . . . . . . . . . 4 . . 1 Total Turns 87 | . . . . . . . . . . . . . . . . . . . . . . 85 . . 2 Longest Duration 41 | . . . . . . . . . . . . . . . . . . . . . . 41 . . 2 Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . 1 . 1 . . . 3 1 . . . 1 . . . . 3 3 . . . 8 1 . . Combat Hostiles 21 | . 1 . 1 . . . 3 1 . . . 1 . . . . 3 3 . . . 7 1 . . Parts Melted 115 | . 2 . 11 . . . 17 13 . . . 3 . 2 . . 25 5 . . . 32 5 . . Heat Transferred 35653 | . 1073 222 2405 . . . 4484 4804 100 . 225 1760 37 574 . . 6568 1221 385 . 74 8705 2056 960 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Maximum Alert Level 4 | . . . 1 . . . 1 1 . . . 2 . . . . 3 . . . . 2 4 3 2 Low Security (%) 60 | 100 100 100 90 100 . 100 76 73 . . . . . . . . 33 . . . . 61 9 . . Level 1 20 | . . . 9 . . . 23 26 . . . 52 . . . . 15 . . . . 3 69 . 33 Level 2 12 | . . . . . . . . . . . . 47 . . . . 19 . . . . 34 . 96 66 Level 3 4 | . . . . . . . . . . . . . . . . . 31 . . . . . . 3 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1233 | 10 125 46 352 129 . 101 260 390 . . . 450 . . . . 920 . . . . 610 1233 705 510 Initial 663 | . . 4 . 129 . . 23 105 . . . 450 . . . . . . . . . 150 302 663 385 Average 232 | 1 49 6 109 100 . 84 103 118 . . . 391 . . . . 433 . . . . 230 457 667 452 Influence Increases 9230 | 15 435 96 830 . . 101 640 818 . . 163 550 . 140 . . 1632 155 160 . 10 1320 1635 310 220 Destroy 0b10 Robot/C 4660 | . 260 60 440 . . 80 380 500 . . 100 80 . 100 . . 800 120 140 . . 640 680 180 100 Destroy 0b10 Robot/NC 355 | 15 20 15 50 . . . 20 15 . . 10 5 . . . . 90 . . . 10 35 70 . . Destroy Leader 874 | . 54 . 80 . . 10 104 142 . . . 12 . 10 . . 122 20 20 . . 160 90 30 20 Allied During Kill 203 | . . 6 . . . . . . . . 38 1 . . . . 102 . . . . . . 25 31 Successful Hack 188 | . 39 . 43 . . . 2 92 . . . . . . . . 12 . . . . . . . . Disable Machine 585 | . . . 30 . . . 30 15 . . . . . . . . 240 . . . . 30 195 15 30 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . 200 . . . Destroy Structure 1085 | . 2 . 37 . . 11 14 9 . . . 2 . . . . 236 . . . . 90 600 60 24 Advance Influence 600 | . . . . . . . . . . . . 450 . . . . . . . . . 150 . . . Partial Spotted 30 | . . . . . . . . 15 . . . . . . . . . . . . . 15 . . . Lose Combat Pursuer 450 | . 60 15 150 . . . 90 30 . . 15 . . 30 . . 30 15 . . . . . . 15 Influence Decreases 8775 | 15 422 109 498 263 69 40 468 670 212 169 163 190 224 254 22 . 720 696 336 195 10 782 994 846 408 Entered New Map 2556 | . . 9 . 203 69 . 38 128 142 169 . . 134 27 22 . . 338 72 195 . . 236 516 258 Time Decay 4692 | 15 422 64 458 60 . 40 293 512 70 . 123 120 90 157 . . 520 278 254 . 10 478 518 130 80 Lost Part 1291 | . . . 40 . . . 137 30 . . 20 10 . 70 . . 160 60 10 . . 304 240 160 50 Lost Ally 236 | . . 36 . . . . . . . . 20 60 . . . . 40 20 . . . . . 40 20 Squads Dispatched 51 | . 1 . . . . . 3 9 . . . 3 . . . . 7 . . . . 12 11 4 1 Investigation 15 | . 1 . . . . . 1 2 . . . 1 . . . . 1 . . . . 3 3 2 1 Extermination 14 | . . . . . . . . 4 . . . 1 . . . . 3 . . . . 3 3 . . Reinforcement 14 | . . . . . . . 2 3 . . . 1 . . . . . . . . . 3 3 2 . Assault 4 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . . Garrison 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 21 | . 3 . 4 . . . 3 2 . . . . . . . . 3 . . . . 3 2 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 345 | . 25 5 37 . . . 35 38 . . 7 7 . 6 . 1 48 10 7 . 2 38 57 14 8 Peak Tracking Total 15 | . 6 3 11 . . . 11 4 . . 3 3 . 5 . 1 5 5 5 . 1 6 15 6 4 Tactical Retreats 23 | . 2 1 7 . . . 5 2 . . 1 . . 1 . . 2 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 17 | . . . 3 . . . . 7 . . . . . . . . 3 . . . . . 2 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 41 | . . . 2 . . . 2 1 . . . . . . . . 16 . . . . 2 15 1 2 Max in Single Turn 9 | . . . 1 . . . 1 1 . . . . . . . . 5 . . . . 1 9 . 1 Garrison Access 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 51 | . 6 . 9 . 1 . 1 10 . . . . . . 5 . 4 . 1 1 . 5 6 1 1 Terminals 20 | . 4 . 7 . . . . 6 . . . . . . . . . . . . . . 3 . . Fabricators 5 | . . . . . . . . 2 . . . . . . . . 2 . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . 2 . . . . 1 . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . 1 1 . . Garrison Access 6 | . . . . . . . . 2 . . . . . . . . . . . . . 2 1 . 1 Total Hacks 126 | . 23 . 27 . 1 . 3 24 . . . . . . 18 . 5 . 1 1 . 9 10 2 2 Successful 69 | . 13 . 15 . 1 . 2 9 . . . . . . 18 . 2 . 1 1 . 2 4 1 . Failed 56 | . 10 . 11 . . . 1 15 . . . . . . . . 3 . . . . 7 6 1 2 Catastrophic 15 | . 4 . 2 . . . . 4 . . . . . . . . 1 . . . . 2 2 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 120 | . 22 . 19 . . . . 17 . . . 5 . . . . 20 . . . . 14 14 5 4 Terminals 60 | . 17 . 21 . . . . 16 . . . . . . . . . . . . . . 6 . . Fabricators 9 | . . . . . . . . 5 . . . . . . . . 3 . . . . 1 . . . Repair Stations 5 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 2 . Recycling Units 9 | . 6 . . . . . . . . . . . . . . . 2 . . . . 1 . . . Scanalyzers 9 | . . . 4 . . . 3 . . . . . . . . . . . . . . 1 1 . . Garrison Access 13 | . . . . . . . . 3 . . . . . . . . . . . . . 6 2 . 2 Terminal Hacks 33 | . 4 . 3 . 1 . . 2 . . . . . . 18 . . . 1 1 . . 3 . . Record 9 | . . . . . 1 . . . . . . . . . 6 . . . . . . . 2 . . Part Schematic 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Registered Components 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 9 . 7 . . . . 6 . . . . . . . . 2 . . . . 2 1 1 . Terminals 18 | . 6 . 7 . . . . 5 . . . . . . . . . . . . . . . . . Botnet 16 | . 4 . 7 . . . . 5 . . . . . . . . . . . . . . . . . Detonate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 6 | . 3 . . . . . . . . . . . . . . . 2 . . . . 1 . . . Reject 3 | . 2 . . . . . . . . . . . . . . . 1 . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Mask 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 5 . 8 . . . 1 9 . . . . . . . . 3 . . . . 4 3 1 1 Full Trace Events 5 | . . . . . . . 1 2 . . . . . . . . . . . . . 1 1 . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . 2 . 1 . . . . . . . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 1 1 1 1 . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 29 | . . 3 . . . . . . . 4 . . . . . . 18 . . . . . . 2 2 Largest Group 4 | . . 3 . . . . . . . 4 4 3 . . . . 4 1 . . . . . 2 2 Highest-Rated Group 368 | . . 40 . . . . . . . 153 153 109 . . . . 368 103 . . . . . 244 244 Highest-Rated Ally 122 | . . 16 . . . . . . . 40 40 38 . . . . 103 103 . . . . . 122 122 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 Heavy 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Hacker 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . 30 . . . . . . . . 33 2 . . . . 33 3 . . . . . 15 7 Total Damage 4572 | . . 167 . . . . . . . . 594 23 . . . . 1753 257 . . . . . 1066 712 Kills 27 | . . 4 . . . . . . . . 5 . . . . . 9 . . . . . . 4 5 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Active Infowar (turns) 14650 | 9 307 . 1515 131 384 85 237 1698 153 997 552 254 184 415 207 278 1569 618 558 587 440 1585 1439 273 175 Optics 12171 | . . . . . . . 189 1698 153 997 552 254 184 415 207 278 1569 618 558 587 440 1585 1439 273 175 Seismic 2768 | 9 307 . 1515 131 384 85 48 25 . . . . . . . . . . . . . . . 105 159 Cloaking 2697 | . . . . . . . . . . . . . . . . . 496 . 381 587 440 709 . . 84 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . 1 2 1 . 1 2 . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 6 | . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . . Branch Access 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Garrisons 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 16562 | 93 1106 407 1661 131 384 85 685 1712 153 997 552 254 184 415 207 278 1583 618 558 587 440 1585 1439 273 175 Spaces Moved 9556 | 59 816 286 643 54 161 35 262 1064 124 793 376 160 170 341 165 214 958 398 333 318 229 609 546 151 291 Core 26 | 4 . . . . . . . . . . . . . . . . . . . . . . . 5 17 Treads 1120 | . . . 337 54 161 35 135 . . . . . . . . . . . . . . 6 369 23 . Legs 618 | . . . . . . . . . . . . . . . . . . . . . . 600 . 13 5 Wheels 7523 | 55 816 286 306 . . . 127 1064 124 793 376 160 170 341 165 214 958 398 333 318 229 3 177 110 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 269 | . . . . . . . . . . . . . . . . . . . . . . . . . 269 Fastest Speed 35 | 50 90 135 135 240 240 240 103 118 121 121 121 107 107 105 105 116 118 123 140 165 182 118 101 50 35 Average Speed 141 | 87 110 135 209 240 240 240 172 119 121 121 121 107 107 107 109 116 129 135 152 181 182 181 194 126 45 Slowest Speed 480 | 90 135 135 480 240 240 240 240 121 121 121 140 107 107 121 116 135 165 140 182 182 182 320 255 250 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Potential Cave-ins 19 | . . . . . . . . . . . 3 . . . . 7 3 . . . . . 5 1 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 4 77 57 60 15 53 12 26 37 33 88 58 6 41 61 61 49 39 62 57 56 44 27 84 9 9 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 18 | . . . . 1 1 . . . . 2 1 . . . 3 . 9 . 1 . . . . . . Known Exits Taken 5 | . . . 1 . . . 1 1 . . . . . . . 1 1 . . . . . . . . Unknown Exits Taken 20 | 1 1 1 . 1 1 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Scrap Searched 16 | . . . . 1 . 1 . . . 2 . . 1 4 . 1 . 1 4 . 1 . . . . Spaces Dug 32 | . . . . . . . . 1 . . . . . . . 9 16 . . . . 2 3 . 1 Terrain Destroyed 1063 | . . . 67 . . 11 17 12 . . 34 . . 33 . 14 134 29 71 . 7 43 571 19 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 102 | . . . . . . . 1 1 . . . . . 1 . 14 33 3 3 . 7 22 15 1 1 AOE 961 | . . . 67 . . 11 16 11 . . 34 . . 32 . . 101 26 68 . . 21 556 18 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 11459 | 84 946 297 845 56 160 36 378 1373 124 835 462 205 171 368 192 228 1128 444 361 329 243 898 760 209 327 Wait 643 | 7 45 3 100 2 . . 23 142 . 27 75 26 . 1 . . 19 7 . . 11 76 56 12 11 Move 9521 | 58 815 285 642 53 160 34 261 1063 123 792 375 159 169 340 164 211 957 397 332 317 228 608 545 150 283 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 167 | 5 19 2 9 . . 1 12 26 . 5 1 1 1 5 4 . 21 5 5 4 . 20 17 1 3 Fast Attach 107 | 7 4 . 9 . . . 4 8 . 3 . 1 . 1 4 . 11 . 4 2 . 17 17 4 11 Attach 151 | . 1 . 6 . . . 16 7 . . 1 4 . 7 6 . 14 9 3 1 . 32 24 17 3 Detach 58 | . 3 . 7 . . . 1 3 . . . . . 1 5 . 3 4 2 . . 11 8 7 3 Swap 73 | . 4 1 5 1 . . 4 17 . . 2 1 . 5 3 1 16 2 . . . 11 . . . Drop 130 | . 12 1 10 . . . 5 28 . 8 2 . . 1 6 . 12 4 4 5 . 16 6 2 8 Fire 562 | 7 43 5 48 . . 1 52 53 1 . 6 13 1 7 . 14 75 16 11 . 4 103 86 14 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Kick 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . Crush 10 | . . . 9 . . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis 28 | . . . . . . . . 26 . . . . . . . 2 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: [*Fac] / Sto / *Low x2) -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / [*Upp]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research (discovered 2 exits: *Acc / Tes) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 15) 305 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 12) 722 | -10/Materials | Core integrity fell below 50% 852 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Entered Mines 1207 | -10/Mines | Met a Derelict bent on vengeance 1222 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1305 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1374 | -10/Mines | Assembled infested the area 1600 | -10/Mines | Discovered new exit (range 6) 1607 | -10/Mines | Entered Materials 1607 | -9/Materials | Evolved 2 slots: Utility x2 2313 | -9/Materials | Repaired Cooling System 2430 | -9/Materials | Discovered new exit (range 7) 2796 | -9/Materials | Central database locked down 2834 | -9/Materials | Discovered new exit (range 16) 2907 | -9/Materials | Identified exit to Mines 3142 | -9/Materials | Destroyed 8 combat bots 3268 | -9/Materials | Entered Mines 3269 | -9/Mines | Learned location of Storage (-7) 3301 | -9/Mines | Learned location of 1 exit from Materials 3390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3390 | -9/Mines | Discovered new exit (range 5) 3399 | -9/Mines | Entered Exiles 3457 | -9/Exiles | Met 8R-AWN 3498 | -9/Exiles | Met EX-HEX 3608 | -9/Exiles | Met EX-DEC 3687 | -9/Exiles | Learned location of Zion (-6) 3764 | -9/Exiles | Discovered new exit (range 10) 3783 | -9/Exiles | Entered Mines 3783 | -8/Mines | Discovered new exit (range 13) 3868 | -8/Mines | Entered Materials 3868 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3869 | -8/Materials | Identified exit to Factory 4189 | -8/Materials | Build established: Gunner 4402 | -8/Materials | Lost 11 parts (2p2n5u2w) 4460 | -8/Materials | Discovered exit to Factory (range 14) 4553 | -8/Materials | Entered Factory 4553 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4762 | -7/Factory | Build established: Tank 4910 | -7/Factory | Identified exit to Storage 4910 | -7/Factory | Identified exit to Lower Caves 6245 | -7/Factory | Discovered new exit (range 5) 6265 | -7/Factory | Entered Lower Caves 6379 | -7/Lower Caves | Learned 4 Factory zone layouts 6414 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 6418 | -7/Lower Caves | Entered Zion 6420 | -6/Zion | Build established: Scavenger-Tank 6450 | -6/Zion | Learned 8 Factory zone layouts 6458 | -6/Zion | System corruption cleaned by Quarantine Array 6475 | -6/Zion | Learned location of Armory (-3) 6544 | -6/Zion | Learned 4 Factory zone layouts 6581 | -6/Zion | Learned location of Quarantine (-3) 6771 | -6/Zion | Met Imprinter 6793 | -6/Zion | Imprinted 6795 | -6/Zion | Declared Zion's savior 6898 | -6/Zion | Given A8's code to call for help 7372 | -6/Zion | Discovered new exit (range 19) 7415 | -6/Zion | Entered Proximity Caves 7415 | -5/Proximity Caves | Accompanied by 4 allies 7418 | -5/Proximity Caves | Spotter reported a threat 7418 | -5/Proximity Caves | Spotter reported a threat 7471 | -5/Proximity Caves | Spotter reported a threat 7475 | -5/Proximity Caves | Learned location of Warlord (-4) 7832 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7926 | -5/Proximity Caves | Discovered new exit (range 17) 7967 | -5/Proximity Caves | Entered Factory 7967 | -5/Factory | Accompanied by 3 allies 7967 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 7968 | -5/Factory | Identified exit to Factory 8049 | -5/Factory | Retrieved Zion intel report: Active Garrisons 8135 | -5/Factory | Discovered new exit (range 6) 8191 | -5/Factory | Lost 3 allies 8221 | -5/Factory | Entered Upper Caves 8283 | -5/Upper Caves | Encountered a Warlord checkpoint 8300 | -5/Upper Caves | Learned Factory stockpile data 8400 | -5/Upper Caves | Discovered new exit (range 6) 8405 | -5/Upper Caves | Entered another Upper Caves area 8414 | -5/Upper Caves | Discovered exit to Factory (range 19) 8446 | -5/Upper Caves | Learned 4 Factory zone layouts 8602 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 8619 | -5/Upper Caves | Learned Factory security intel 8816 | -5/Upper Caves | Discovered new exit (range 5) 8820 | -5/Upper Caves | Entered Zhirov 8820 | -5/Zhirov | Discovered new exit (range 3) 8841 | -5/Zhirov | Met Zhirov 8864 | -5/Zhirov | Learned location of Testing (-2) 8864 | -5/Zhirov | Learned location of Command (-1) 8871 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8891 | -5/Zhirov | Found Alien Artifact 8891 | -5/Zhirov | Identified Integrated Dissipator 8891 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 8980 | -5/Zhirov | Found Alien Artifact 9027 | -5/Zhirov | Entered Proximity Caves 9176 | -4/Proximity Caves | Spotted B-86 Titan 9288 | -4/Proximity Caves | Discovered exit to Factory (range 15) 9294 | -4/Proximity Caves | Crushed by falling debris 9299 | -4/Proximity Caves | Crushed by falling debris 9300 | -4/Proximity Caves | System corruption reached 10% 9305 | -4/Proximity Caves | Entered Factory 9305 | -4/Factory | Evolved 2 slots: Utility x2 9330 | -4/Factory | Lost 3 parts (1p1n1u) 9842 | -4/Factory | Lost 3 parts (1p1n1u) 10010 | -4/Factory | Spotted B-86 Titan 10099 | -4/Factory | Discovered new exit (range 16) 10126 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 10279 | -4/Factory | Lost 3 parts (1p1u1w) 10305 | -4/Factory | First assault squad dispatched 10347 | -4/Factory | Retrieved Zion intel report: Branch Access 10347 | -4/Factory | Identified exit to Upper Caves 10347 | -4/Factory | Identified exit to Extension 10360 | -4/Factory | Enhanced Grunt warped into view, answering call for help 10367 | -4/Factory | Enhanced Grunt warped into view, answering call for help 10538 | -4/Factory | Zion Hacker squad teleported in 10565 | -4/Factory | Zion Heavy squad teleported in 10644 | -4/Factory | Terminal network hard line cut 10823 | -4/Factory | Lost 3 allies 10886 | -4/Factory | Garrison activated, responded to threat 10888 | -4/Factory | Entered Upper Caves 10888 | -4/Upper Caves | Accompanied by 1 ally 10988 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11121 | -4/Upper Caves | Lost 5 parts (1n2u2w) 11496 | -4/Upper Caves | Discovered new exit (range 8) 11505 | -4/Upper Caves | Ambushed by wild Derelicts 11506 | -4/Upper Caves | Entered another Upper Caves area 11861 | -4/Upper Caves | Found DCF Scrap (10 items) 12024 | -4/Upper Caves | Discovered new exit (range 5) 12064 | -4/Upper Caves | Entered Warlord 12173 | -4/Warlord | Build established: Derelict-Tank 12602 | -4/Warlord | Opened side exit 12637 | -4/Warlord | Discovered new exit (range 10) 12651 | -4/Warlord | Entered Proximity Caves 12747 | -3/Proximity Caves | Spotter reported a threat 13080 | -3/Proximity Caves | Discovered new exit (range 7) 13091 | -3/Proximity Caves | Entered Research 13091 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 13230 | -3/Research | Spotted B-86 Titan 13240 | -3/Research | Retrieved Zion intel report: Guard Positions 13651 | -3/Research | Cargo convoy interrupted 13703 | -3/Research | Build established: Tank 13861 | -3/Research | Destroyed 7 combat bots 13861 | -3/Research | Lost 8 parts (1p2n4u1w) 14043 | -3/Research | Lost 3 parts (2u1w) 14147 | -3/Research | Build established: Scavenger-Tank 14377 | -3/Research | Garrison activated, responded to threat 14395 | -3/Research | System corruption reached 10% 14457 | -3/Research | Terminal network hard line cut 14497 | -3/Research | Lost 9 parts (1p1n4u3w) 14653 | -3/Research | Discovered new exit (range 7) 14668 | -3/Research | Found Imp. Powered Armor 14676 | -3/Research | Entered Quarantine 14701 | -3/Quarantine | Lost 4 parts (2n2u) 14954 | -3/Quarantine | Build established: Tank 15052 | -3/Quarantine | Found Sigix Corpse 15165 | -3/Quarantine | Spotted Alpha 7 15196 | -3/Quarantine | Destroyed Alpha 7 15263 | -3/Quarantine | Found Alien Launcher 15263 | -3/Quarantine | Identified Sigix Terminator 15526 | -3/Quarantine | Lost 6 parts (2p1n1u2w) 15652 | -3/Quarantine | Found Alien Artifact 15652 | -3/Quarantine | Identified Subatomic Replicator 15689 | -3/Quarantine | Scanned by Researcher 15736 | -3/Quarantine | Retrieved Zion intel report: Branch Access 15803 | -3/Quarantine | Fired Sigix Terminator 15803 | -3/Quarantine | Cryocooling Duct disabled 15804 | -3/Quarantine | Core integrity fell below 50% 15818 | -3/Quarantine | Ambient heat levels rising (+20) 15818 | -3/Quarantine | Non-combat units ordered to evacuate 15824 | -3/Quarantine | Destroyed 9 combat bots 15856 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 15924 | -3/Quarantine | Lost 6 parts (1p2n2u1w) 15926 | -3/Quarantine | First assault squad dispatched 15963 | -3/Quarantine | Identified Transdimensional Reconstructor 15963 | -3/Quarantine | Warped through subspace 16002 | -3/Quarantine | System corruption reached 30% 16024 | -3/Quarantine | Found Alien Artifact 16024 | -3/Quarantine | Identified Terrabomb 16024 | -3/Quarantine | Used Terrabomb 16033 | -3/Quarantine | Found Terrabomb 16046 | -3/Quarantine | Found Terrabomb 16087 | -3/Quarantine | Terminal network hard line cut 16090 | -3/Quarantine | Used Terrabomb 16091 | -3/Quarantine | Discovered new exit (range 20) 16115 | -3/Quarantine | Entered Research 16115 | -2/Research | Evolved 2 slots: Utility x2 16116 | -2/Research | Identified exit to Testing 16145 | -2/Research | Lost 4 parts (1p1u2w) 16261 | -2/Research | Used Terrabomb 16270 | -2/Research | Zion Heavy squad teleported in 16291 | -2/Research | Lost 14 parts (2p4n6u2w) 16381 | -2/Research | Discovered new exit (range 9) 16388 | -2/Research | Entered Access 16388 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 16444 | -1/Access | Zion Heavy squad teleported in 16531 | -1/Access | Build established: Mutant 16542 | -1/Access | Spotted B-99 Colossus 16543 | -1/Access | Spotted B-99 Colossus 16555 | -1/Access | Discovered new exit (range 5) 16563 | *** | Escaped! Last Messages --------------- 16550_ Slug penetrates Sealed Heavy Doors. 16553_ Activated shielding mode. 16554_ B-99 Colossus activates siege mode. 16554_ Knocked back. 16554_ Penetrated by Slug. 16554_ Slug penetrates Reinforced Barrier. 16554_ Penetrated by Slug. 16554_ Slug penetrates Reinforced Barrier. 16555_ Main Access Shell breached. 16555_ EXIT=FOUND 16557_ Phase Gun destroyed. 16557_ Knocked back. 16557_ Penetrated by Slug. 16557_ Slug penetrates Reinforced Barrier. 16557_ Slug penetrates Sealed Heavy Doors. 16558_ Acquired 4 matter. 16558_ Ended shielding mode. [Achievement: 30k Club] [Achievement: Torch] [Achievement: Derelict Escape] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# = | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ????????????????????????????###??######### | | ???????????????????????????? "??" % " = | | ???????????????????????????? "??" # = | | ???????????????????????"""""" "??" ####"+### | | ???????????????????????" " "?"" | | ???????????????????????" "" " """% % | | ???????????????????????" @" " ""%" | | ???????????????????????" " "%""% | | ????????????????????" """"" """ ###+##### | | ????????????????????" ""?" #???????? | | ????????????????????" "??" #???????? | | ????????????????????"##########??#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 123 Coolant Potential 200 Energy Generation 39 Energy Capacity 875 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 3 Base Temperature (-) 100 Corruption Containment 12 Armor Coverage 1150 Resistance: TH 30 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Wheel | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 2% | -9/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Wheel | -8/Materials | Hacked Arm. Wheel | -8/Materials | Hacked Alien Tech Used ----------------- Integrated Dissipator Sigix Terminator Subatomic Replicator Transdimensional Reconstructor Terrabomb Achievements -------------- 30k Club Derelict Escape Hard Hitter Pyromaniac Torch Challenges ------------ None Game ------ Seed ImprinterResetMicrothruster Manual? 0 Play Time 03:11:18 Cumulative 188.3 hours Start 2026.07.18 @ 20:30:05 End 2026.07.18 @ 23:47:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8644adc-876e-49e6-ac11-4ed5b78f82f0