Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.22 @ 21:29:28 Player: ILikeVoltron Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (37) 185 Value Destroyed (724) 724 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1849 Bonus ------- None Cogmind --------- Core Integrity 310/400 Matter 109/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Aluminum Leg Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod (200) Improved Terrain Scanner Targeting Computer Utility Shielding Beam Rifle Beam Rifle Improved Assault Rifle Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Transport Network Coupler > --- WEAPON ----------- Heavy EM Shotgun Improved Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Heat Sink Improved Heat Sink Large Storage Unit High-capacity Matter Pod Improved Terrain Scanner Targeting Computer Utility Shielding Beam Rifle Beam Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mini Grenade Launcher [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 27 | 1 9 17 Power 3 | . 1 2 Engine 3 | . 1 2 Core . | . . . Reactor . | . . . Propulsion 7 | . 2 5 Treads 2 | . . 2 Leg 4 | . 2 2 Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 8 | 1 3 4 Device 4 | 1 1 2 Storage 2 | . 1 1 Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | . 3 6 Energy Gun 3 | . 1 2 Energy Cannon . | . . . Ballistic Gun 4 | . 2 2 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . . 2 Parts Lost 13 | . . 13 Power 2 | . . 2 Propulsion 6 | . . 6 Utility 3 | . . 3 Weapon 2 | . . 2 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 11 | 6 9 16 Power . | 1 1 . Propulsion 4 | 4 3 4 Utility 4 | . 3 6 Weapon 2 | 1 1 4 Tool/Special . | . . . Unused Backups 26 | 6 7 13 Power 3 | 1 2 . Propulsion 8 | 2 2 4 Utility 8 | 1 1 6 Weapon 7 | 2 2 3 Tool/Special . | . . . Average Slot Usage (%) 98 | . 100 95 Engine 12 | . 14 10 Treads 1 | . . 3 Leg 25 | . 28 22 Wheel 2 | . . 4 Device 9 | . 9 9 Storage 12 | . 14 11 Processor 4 | . . 10 Protection 2 | . 4 1 Energy Gun 4 | . 5 3 Ballistic Gun 18 | . 22 14 Launcher 1 | . . 3 Peak Build Rating 20 | 8 12 20 Average Rating 11 | 6 9 14 On Entrance 7 | 6 8 9 Naked Turns . | . . . Heaviest Build 59 | 14 31 59 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | . 1 5 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 20 | 8 15 20 Average Capacity 13 | 8 11 18 Most Carried 20 | 8 13 20 Average Carried 11 | 6 9 16 Final Capacity 20 | 8 15 20 Final Carried 15 | 8 13 15 Class Distribution -------------------- 71% | Mutant 28% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1095 | 355 285 455 Remotely . | . . . Salvage Created 1295 | 238 377 680 Parts 87 | 19 29 39 Haulers Intercepted 2 | . 1 1 Recyclers Shooed 2 | 1 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 19 | . 9 10 Guns 16 | . 9 7 AOE 3 | . . 3 Classes Destroyed 10 | 3 5 2 Worker 3 | 2 . 1 Builder 1 | . 1 . Tunneler 5 | 5 . . Hauler 2 | . 1 1 Recycler 5 | 1 1 3 Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 8 | . 3 5 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 7 | 4 7 5 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 201 | . 87 114 Missed 54 | . 20 34 Hits 147 | . 67 80 Melee 2 | . . 2 Projectile 145 | . 67 78 Critical Strikes 5 | . 2 3 Damage Taken 2005 | . 720 1285 Core 228 | . 138 90 Absorbed by Shields . | . . . Core Remaining (%) 72 | 100 44 . Volleys Fired 118 | 15 47 56 Largest 2 | 2 2 2 Hottest 76 | 60 76 73 Shots Fired 217 | 30 94 93 Gun 199 | 30 94 75 Cannon . | . . . Launcher 18 | . . 18 Special . | . . . Kinetic 139 | 15 66 58 Thermal 43 | 15 28 . Explosive 18 | . . 18 Electromagnetic 17 | . . 17 Robot Hit Streak 12 | 9 8 12 Robot Miss Streak 5 | 1 5 3 Penetration Max . | . . . Secondary Targets 3 | . 1 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 125 | 21 39 65 Core Hits 67 | 9 20 38 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 2 | . 2 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2035 | 238 528 1269 Guns 1661 | 238 528 895 Cannons . | . . . Explosions 374 | . . 374 Melee . | . . . Ramming . | . . . Kinetic 991 | 107 295 589 Thermal 364 | 131 233 . Explosive 374 | . . 374 Electromagnetic 306 | . . 306 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . . 9 Projectiles . | . . . Explosions 9 | . . 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 79 | . . 79 Shots 3 | . . 3 Rammed . | . . . Targets Rammed 1 | . . 1 Kicked 1 | . . 1 Crushed . | . . . Highest Temperature 237 | . 237 46 Average Temperature 84 | . 101 14 Received Heat Transfer 687 | . 273 414 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . . 2 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 1040 | 300 740 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 150 | 15 124 150 Initial 6 | . 6 . Average 30 | 2 34 32 Influence Increases 734 | 40 268 426 Destroy 0b10 Robot/C 380 | . 180 200 Destroy 0b10 Robot/NC 90 | 40 25 25 Destroy Leader 98 | . 36 62 Successful Hack 17 | . 10 7 Disable Machine 45 | . 15 30 Destroy Structure 89 | . 2 87 Lose Combat Pursuer 15 | . . 15 Influence Decreases 592 | 30 278 284 Entered New Map 4 | . 4 . Time Decay 488 | 30 274 184 Lost Part 100 | . . 100 Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 13 14 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 2 | . 1 2 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 8 | . 5 3 Terminals 6 | . 5 1 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units . | . . . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 23 | . 11 12 Successful 13 | . 3 10 Failed 10 | . 8 2 Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 7 | . 7 . Terminals 14 | . 11 3 Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units . | . . . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 5 | . 3 2 Robot Analysis 2 | . 1 1 Locate Traps 1 | . . 1 Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks . | . . . Scanalyzer 7 | . . 7 Insert Component 3 | . . 3 Analyze 4 | . . 4 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 5 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . . 3 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 3 | . . 3 Part Schematics Acquired 3 | . . 3 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1447 | 118 624 705 Terrain 196 | . 42 154 Seismic 850 | 118 582 150 T.N.C. 688 | . . 688 Robot Analysis Total 2 | . 1 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1769 | 152 912 705 Spaces Moved 706 | 28 419 259 Core . | . . . Treads 35 | . . 35 Legs 559 | 28 419 112 Wheels 112 | . . 112 Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 125 Average Speed 175 | 120 172 186 Slowest Speed 470 | 120 190 470 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 29 | 3 57 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 99 | . . 99 Melee . | . . . Projectile . | . . . AOE 99 | . . 99 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1023 | 116 521 386 Wait 133 | 71 27 35 Move 704 | 27 418 259 Hop . | . . . Pick Up 24 | 2 8 14 Fast Attach 4 | 1 1 2 Attach 10 | . . 10 Detach . | . . . Swap 17 | . 11 6 Drop 12 | . 9 3 Fire 118 | 15 47 56 Melee . | . . . Ram . | . . . Kick 1 | . . 1 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 3) 153 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 7) 536 | -10/Materials | Core integrity fell below 50% 614 | -10/Materials | Discovered new exit (range 16) 959 | -10/Materials | Discovered new exit (range 16) 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1246 | -9/Materials | Lost 3 parts (1p1n1u) 1534 | -9/Materials | Build established: Scavenger-Mutant 1688 | -9/Materials | Lost 6 parts (1p2n1u2w) 1770 | -9/Materials | Self-destructed Last Messages --------------- 01694_ The unstable cave ceiling collapses. 01697_ U-05 Engineer lays Concrete. 01700_ U-05 Engineer builds a Wall. 01702_ The unstable cave ceiling collapses. 01705_ U-05 Engineer lays Concrete. 01709_ Aluminum Leg destroyed. 01710_ U-05 Engineer lays Concrete. 01719_ U-05 Engineer builds a Wall. 01719_ U-05 Engineer lays Concrete. 01722_ U-05 Engineer builds a Wall. 01728_ Lgt. Treads destroyed. 01730_ U-05 Engineer builds a Wall. 01754_ Transport Network Coupler destroyed. 01754_ Destroyed Transport Network Coupler. 01756_ Nuclear Reactor explodes. 01756_ Y-45 Defender destroyed. 01760_ U-05 Engineer lays Concrete. 01761_ The unstable cave ceiling collapses. 01762_ U-05 Engineer lays Concrete. 01768_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????# # #???????????????????????????? | | ???????# #? #???????????????????????????? | | ???????# #? #??#????????????????????????? | | ???????# #?? #???????????????????????????? | | ???????# #??########???????????????????????????? | | ???????# #?????????#???????????????????????????? | | ???????#* #??#####??????????????????????????????? | | ???????# ##! ???#???????????????????????????? | | ??????##! ## """ #???????????????????????????? | | ???#?## # """ #???????????????????????????? | | ??????# ## """ #?? ????????????????????????? | | ###???# #? ?????????????????????????? | | # #### # [== #???????????????????????????? | | # # ## [== #???????????????????????????? | | ## === #? ?????????????????????????? | | #???????????????????????????? | | ###+#######??????????????????????????? | | # #??#?????? ????????????????? | | + #?######+??????????????????? | | # #?# ??????????????????? | | # ### """ ?????????????????? | | ## # # #?# """""?????????????????? | | # #?# """""?????????????????? | | ######## #?# """"" ???????????????? | | ????????# ### """ #??????????????? | | ????????# k@ #??????????????? | | ????????# ### #??????????????? | | ?????????# ############??????????????? | | ?#???#???# #??????????????????????????? | | ???????#?# #??????????????????????????? | | ????????## #??????????????????????????? | | ?????????## #??"???????????????????????? | | ??????????### ### +?????????#????????????????? | | ???#????????####??# # ?????????#???????????????? | | ??????????????????# #??"???????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ?????????????????? #??????????????????????????? | | ?????????????? ??? #??????????????????????????? | | ????????????? ???? #??????????????????????????? | | ??????????????????+###???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullShrapnelScythe Manual? 0 Play Time 00:27:44 Cumulative 141.6 hours Start 2025.07.22 @ 20:59:24 End 2025.07.22 @ 21:29:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 239 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 40 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 130x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 728247d3-6887-4e9f-8bb2-63c23a7812aa