Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.06 @ 14:37:31 Player: hormiga Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (135) 675 Value Destroyed (4514) 4514 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (1322) 1322 TOTAL SCORE: 14111 Bonus ------- High Alert Combat Kills 137 Follower Combat Kills 710 Entered DSFs 500 Friendly Fire -25 Cogmind --------- Core Integrity 743/1300 Matter 300/300 Energy 134/200 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Small Battery Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Field Propulsion Drive Advanced System Restoration Module Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Coolant Network Compact Matter Pod Advanced Sensor Array Encrypted Comm Array Advanced ECM Suite Improved Light Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite System Shield Advanced System Restoration Module > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Centrium Wheel Q-thruster Improved Cloaking Device [Rating: 103] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit Biomechanical Wings Utility Hacking Suite Device Encrypted Comm Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun High-powered Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Power Sword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Slots Evolved 14 | . . 2 . 2 . 2 . 2 . . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . . . . 1 . . . . 1 . . . . . . Utility 10 | . . 2 . 1 . 2 . 1 . . . . . 2 . . . . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 191 | 6 2 10 3 20 8 . 19 10 . 10 16 5 42 11 . 5 2 . 22 Power 22 | 1 . 1 . 3 . . 2 2 . . 2 . 6 . . . 1 . 4 Engine 6 | 1 . 1 . 2 . . . . . . . . 2 . . . . . . Core 12 | . . . . 1 . . 2 2 . . 1 . 3 . . . 1 . 2 Reactor 4 | . . . . . . . . . . . 1 . 1 . . . . . 2 Propulsion 49 | 2 . 1 1 3 2 . 8 1 . 1 2 1 16 3 . 2 . . 6 Treads 1 | . . . . . . . 1 . . . . . . . . . . . . Leg 9 | . . . . . . . 6 1 . 1 . . . 1 . . . . . Wheel 20 | 2 . 1 1 1 2 . . . . . 2 1 9 . . . . . 1 Hover 3 | . . . . 2 . . 1 . . . . . . . . . . . . Flight 16 | . . . . . . . . . . . . . 7 2 . 2 . . 5 Utility 67 | 1 2 5 . 4 3 . 5 4 . 7 8 2 9 5 . 3 . . 9 Device 28 | . 1 1 . 2 1 . 1 1 . 4 4 1 4 2 . 1 . . 5 Storage 10 | 1 1 . . . . . 1 1 . . 1 . 2 1 . . . . 2 Processor 5 | . . 1 . . . . 1 . . 1 . . 1 . . . . . 1 Hackware 8 | . . . . . . . 2 . . . . . 2 2 . 2 . . . Protection 16 | . . 3 . 2 2 . . 2 . 2 3 1 . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 53 | 2 . 3 2 10 3 . 4 3 . 2 4 2 11 3 . . 1 . 3 Energy Gun 15 | . . 1 2 2 2 . 1 1 . . 1 . 3 . . . 1 . 1 Energy Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 22 | 2 . 1 . 7 . . 2 2 . 1 2 1 4 . . . . . . Ballistic Cannon 4 | . . 1 . . . . . . . 1 1 1 . . . . . . . Launcher 2 | . . . . . 1 . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . 4 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Unidentified Prototypes 15 | . . . . 5 . . 1 1 . . . . 2 1 . . . . 5 Parts Lost 80 | . . 1 . 3 5 . 18 6 . 1 14 . 6 2 . 1 1 . 22 Power 10 | . . . . . . . 3 1 . . 1 . 1 . . . 1 . 3 Propulsion 18 | . . 1 . 2 2 . 5 . . . 3 . 2 . . . . . 3 Utility 32 | . . . . 1 2 . 5 2 . 1 6 . 2 1 . . . . 12 Weapon 20 | . . . . . 1 . 5 3 . . 4 . 1 1 . 1 . . 4 Highest Loss Streak 10 | . . 1 . 2 1 . 7 3 . 1 10 . 2 2 . 1 1 . 10 To Critical Strikes 2 | . . . . . . . . . . . 2 . . . . . . . . Average Slot Usage (%) 84 | . 88 97 100 93 95 76 58 69 73 96 85 93 87 74 73 78 81 84 65 Engine 2 | . 14 11 11 3 9 7 1 . . . . . 2 . . . . . . Core 4 | . . . . 5 . . 3 4 6 6 1 6 8 10 10 10 8 10 5 Leg 3 | . . . . . . . 6 13 13 18 6 . . . . . . . . Wheel 7 | . 28 21 22 12 3 7 1 . . . 4 13 12 . . . . . 1 Hover 1 | . . . . 1 13 . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 18 15 14 10 10 10 Device 14 | . 3 11 . 12 7 7 5 7 13 19 23 26 20 15 15 20 21 21 17 Storage 8 | . 14 11 11 9 9 7 5 9 13 13 12 13 5 2 5 5 5 5 6 Processor 2 | . . . 11 9 9 7 5 . . 5 3 . . . . . . . . Hackware 5 | . . . . . . . 6 7 6 . . . 5 12 15 18 26 26 14 Protection 8 | . . 19 22 12 16 15 2 5 6 11 7 13 9 . . . . . 2 Energy Gun 4 | . . 4 11 7 14 15 3 4 . . 2 3 5 . . 1 5 5 2 Ballistic Gun 7 | . 28 7 . 9 10 . 5 10 13 13 9 6 6 . . . . . . Ballistic Cannon 2 | . . 10 11 2 . . . . . 5 5 8 1 . . . . . . Slashing Weapon 1 | . . . . . . . 5 1 . . . . . 1 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 73 | 14 30 41 40 46 49 49 49 35 32 42 63 67 73 24 23 26 27 27 30 Greatest Support 60 | 26 26 26 26 26 22 10 40 30 30 45 45 38 60 25 25 28 28 28 30 Greatest Overweight (x) 15 | . 1 2 1 3 4 4 10 1 1 1 15 3 14 . . . . . 1 Average Overweight (x) . | . . 1 1 1 1 4 1 . 1 . 2 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 10 10 10 10 10 10 5 5 5 5 5 10 Average Capacity 10 | 7 13 15 15 15 15 15 10 10 10 10 10 10 9 5 5 5 5 5 5 Most Carried 14 | 5 7 12 10 13 13 13 14 10 10 10 10 10 10 5 4 5 5 5 5 Average Carried 7 | 1 4 8 8 10 10 13 7 7 7 9 8 9 8 4 4 4 5 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 5 5 5 5 5 5 5 Final Carried 13 | 1 7 8 10 10 13 13 5 7 9 10 9 10 4 4 4 5 5 5 4 Class Distribution -------------------- 25% | Scavenger-Tank 16% | Mutant 12% | Hacker-Mutant 9% | Wizard-Mutant 9% | Scavenger-Skirmisher 8% | Tank 6% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Mutant | -7/DSF Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Wizard-Mutant | -4/Upper Caves Wizard-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Resources | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Matter Collected 4063 | 221 137 223 119 383 323 . 327 115 50 265 414 65 973 313 . . 45 20 70 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5478 | . 185 188 74 820 1048 . 469 320 . 445 227 . 1204 54 . . 192 58 194 Parts 323 | . 18 22 8 52 48 . 25 17 . 28 13 . 72 2 . . 7 4 7 Haulers Intercepted 3 | . 1 . . 1 1 . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . 1 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . . 14 . . . . . 5 1 . Prevented 4 | . . . . . . . . . . . . 1 . . . . 3 . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Combat Hostiles Destroyed 100 | . 4 6 3 20 21 . 9 5 . 3 7 . 15 1 . . 3 1 2 Melee 11 | . . . . . . . 5 . . . . . . 1 . . 2 1 2 Guns 60 | . 4 3 1 9 15 . . 5 . 2 7 . 14 . . . . . . Cannons 16 | . . 3 2 9 . . . . . 1 . . 1 . . . . . . AOE 10 | . . . . . 6 . 4 . . . . . . . . . . . . Classes Destroyed 15 | . 5 1 . 1 2 . 2 1 . 1 1 . 1 . . . . . . Worker 4 | . . . . 1 . . . . . 1 . . 2 . . . . . . Builder 2 | . . . . . . . . . . 2 . . . . . . . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . . 1 1 . . . . . . . . . . . . . . Recycler 6 | . . . . . 2 . . . . 1 . . 3 . . . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . 2 . . . . . . Watcher 16 | . 2 3 . 2 1 . . 1 . 2 . . 5 . . . . . . Swarmer 39 | . 3 4 . 8 4 . . 3 . . 4 . 11 . . . 2 . . Grunt 29 | . 1 1 3 9 8 . 5 . . . . . 2 . . . . . . Sentry 18 | . . 1 . 3 9 . . . . 3 . . . . . . . . 2 Specialist 3 | . . . . . . . 3 . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . 3 . . . . . . . . Programmer 7 | . . . . . . . . 2 . . . . 2 1 . . 1 1 . Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 11 | . 3 4 3 8 11 . 4 3 . 3 4 . 8 1 . . 1 1 1 Combat Bots Only 9 | . 3 4 3 8 9 . 4 3 . 1 4 . 5 1 . . 1 1 1 Max Kills in Single Turn 3 | . 2 1 1 2 3 . 2 2 . 2 1 . 1 1 . . 1 1 1 Gunslinging 1 | . . . . . 1 . . 1 . . . . . . . . . . . Exploded 2 | . . . . . 2 . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Damage Taken 9994 | . 123 124 118 434 931 . 2091 651 . 664 1186 . 946 121 . 49 383 47 2126 Core 2050 | . 17 4 35 31 140 . 539 151 . 77 177 . 122 30 . . 155 15 557 Absorbed by Shields 326 | . . . . . . . . . . . . . 326 . . . . . . Redirected to Shielding 134 | . . 3 4 . 24 . 14 . . 89 . . . . . . . . . Regen/Repaired (Parts) 135 | . 9 . . . . . . . 85 41 . . . . . . . . . Core Remaining (%) 74 | 100 93 . 90 . 68 . 23 . . . . 52 87 . . . . 82 . Volleys Fired 270 | . 13 14 7 36 53 . 18 18 . 16 24 . 56 . . . 6 . 9 Largest 3 | . 2 2 2 3 3 . 2 2 . 3 3 . 3 . . . 1 . 1 Hottest 170 | . 40 104 104 170 157 . 92 80 . 108 122 . 139 . . . 30 . 81 Shots Fired 636 | . 26 28 14 105 145 . 30 26 . 48 55 1 143 . . . 6 . 9 Gun 489 | . 26 14 7 56 137 . 25 26 . 31 38 1 114 . . . 6 . 8 Cannon 126 | . . 14 7 49 . . . . . 17 17 . 22 . . . . . . Launcher 14 | . . . . . 8 . 5 . . . . . . . . . . . 1 Special 7 | . . . . . . . . . . . . . 7 . . . . . . Kinetic 398 | . 26 26 7 34 66 . 18 22 . 48 43 1 107 . . . . . . Thermal 184 | . . 2 7 71 71 . 7 . . . 12 . . . . . 6 . 8 Explosive 13 | . . . . . 8 . 5 . . . . . . . . . . . . Electromagnetic 34 | . . . . . . . . 4 . . . . 29 . . . . . 1 Robot Hit Streak 26 | . 8 13 15 19 26 . 16 21 . 16 19 . 14 . . . 17 . 6 Robot Miss Streak 8 | . 2 1 . 3 2 . 2 2 . 2 2 . 8 . . . 1 . 1 Penetration Max 1 | . . . . . . . . . . 1 1 . 1 . . . . . . Secondary Targets 6 | . 1 . . . 1 . . 1 . . . . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . . . 1 . . . . . . Shots Hit Robots 485 | . 18 20 13 70 111 . 41 24 . 29 38 . 84 4 . 1 7 1 24 Core Hits 232 | . 9 10 4 32 50 . 25 12 . 16 15 . 45 2 . . 4 1 7 Critical Kills 8 | . . . . 1 . . . . . . . . 7 . . . . . . Critical Parts Destroyed 17 | . . . . . 1 . 1 3 . . . . 12 . . . . . . Critical Strikes 40 | . . . . 7 4 . 2 3 . 1 1 . 19 . . . . . 3 Burn 10 | . . . . 4 3 . 1 . . . 1 . . . . . . . 1 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . Destroy 24 | . . . . . 1 . 1 3 . . . . 19 . . . . . . Blast 3 | . . . . 2 . . . . . 1 . . . . . . . . . Sever 2 | . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 69 | . . . . . . . 16 . . . . . . 6 1 1 20 1 24 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 16 . . . . . . 5 1 1 20 1 23 Piercing 1 | . . . . . . . . . . . . . . 1 . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 2 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11145 | . 207 326 266 1570 2293 . 1597 437 . 773 685 . 1711 148 . 40 191 53 848 Guns 6059 | . 207 157 114 641 1491 . 440 437 . 512 511 . 1333 . . . 35 . 181 Cannons 1902 | . . 169 147 929 . . . . . 246 174 . 237 . . . . . . Explosions 1762 | . . . . . 802 . 749 . . . . . 139 . . . . . 72 Melee 1400 | . . . . . . . 408 . . . . . . 148 . 40 156 53 595 Ramming 22 | . . . 5 . . . . . . 15 . . 2 . . . . . . Kinetic 4715 | . 207 296 147 396 585 . 369 392 . 758 492 . 1073 . . . . . . Thermal 2843 | . . 30 114 1174 906 . 71 . . . 193 . 139 . . . 35 . 181 Explosive 1551 | . . . . . 802 . 749 . . . . . . . . . . . . Electromagnetic 614 | . . . . . . . . 45 . . . . 497 . . . . . 72 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 1400 | . . . . . . . 408 . . . . . . 148 . 40 156 53 595 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . 1 1 1 2 2 . . 4 4 4 4 4 4 1 1 1 . . 15 Average Corruption 3 | . 1 1 1 2 2 . . 3 4 4 4 4 3 1 1 1 . . 11 Corruption Purged 1 | . . . . . . . . . . . . . . . . 1 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 96 | . 1 1 4 3 10 . . 1 4 12 17 7 24 . . . . . 12 Message Errors 23 | . 1 . 2 . 2 . . . 1 . 5 3 7 . . . . . 2 Matter Fused 27 | . . . 1 1 4 . . . 1 2 6 2 7 . . . . . 3 Heat Flow Errors 9 | . . . . . . . . 1 . 2 2 . 1 . . . . . 3 Energy Discharges 12 | . . . . 2 2 . . . 1 1 1 1 2 . . . . . 2 Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 7 | . . . . . 1 . . . 1 3 1 . . . . . . . 1 Data Loss (major) 8 | . . 1 1 . 1 . . . . . 1 . 3 . . . . . 1 Misfires 4 | . . . . . . . . . . 1 1 1 1 . . . . . . Alerts 2 | . . . . . . . . . . 1 . . 1 . . . . . . Weapon Failures 3 | . . . . . . . . . . 1 . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 76 | . . . . . 18 . 13 . . . 4 . 32 9 . . . . . Projectiles 6 | . . . . . . . . . . . 4 . 2 . . . . . . Explosions 48 | . . . . . 18 . . . . . . . 30 . . . . . . Melee 22 | . . . . . . . 13 . . . . . . 9 . . . . . Knockbacks 15 | . . 2 4 3 . . . . . 2 3 . 1 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 15 | . . 2 4 3 . . . . . 2 3 . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . 2 . 11 . . . . . . . 31 . . . . . . Shots 2 | . . . . . 1 . . . . . . . 1 . . . . . . Rammed 2 | . . . 1 . . . . . . . . . 1 . . . . . . Targets Rammed 5 | . . . 1 . . . . . . 3 . . 1 . . . . . . Kicked 3 | . . . . . . . . . . 3 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 668 | . . 108 302 668 428 . 13 137 . 182 214 . 215 . . . . . 126 Average Temperature 126 | . . 36 151 217 125 . 5 84 . 59 63 . 11 . . . . . 56 Received Heat Transfer 2551 | . 45 48 81 252 387 . 1134 12 . 219 . . 88 . . . 72 . 213 Effects 22 | . . . 1 17 4 . . . . . . . . . . . . . . Shutdowns 5 | . . . . 4 1 . . . . . . . . . . . . . . Energy Bleed 4 | . . . 1 2 1 . . . . . . . . . . . . . . Interference 5 | . . . . 4 1 . . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . . Short Circuit 2 | . . . . 2 . . . . . . . . . . . . . . . Damage (minor) 3 | . . . . 2 1 . . . . . . . . . . . . . . Damage (major) 2 | . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 4 4 . . . . . . . . . . . . . . Heat Transferred 6242 | . . 74 259 2331 2294 . 259 . . . 444 . 100 . . . 148 . 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Peak Influence 626 | . 158 253 87 623 626 243 321 182 32 434 . . 328 147 59 101 . . 334 Initial 243 | . . 56 17 . 157 243 149 127 23 . . . . 119 42 36 . . 83 Average 171 | . 83 117 81 300 315 243 246 101 7 219 . . 163 143 53 58 . . 198 Maximum Alert Level 2 | . . 1 . 2 2 1 1 . . 2 . . 1 . . . . . 1 Low Security (%) 64 | 100 100 93 100 27 26 . 19 100 100 34 . . 64 100 100 100 . . 45 Level 1 29 | . . 6 . 38 54 100 80 . . 50 . . 35 . . . . . 54 Level 2 5 | . . . . 33 19 . . . . 15 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . . . . Squads Dispatched 26 | . 1 3 . 1 2 . 2 . . 6 . . 4 1 . . . . 6 Investigation 5 | . 1 1 . . 1 . . . . 1 . . . . . . . . 1 Extermination 5 | . . . . . . . . . . 1 . . 2 1 . . . . 1 Reinforcement 13 | . . 2 . 1 1 . 2 . . 1 . . 2 . . . . . 4 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Distress Signals 11 | . . 4 . 3 1 . . . . . . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 257 | . 9 11 3 30 22 . 16 8 2 28 7 . 48 6 5 5 26 4 27 Peak Tracking Total 11 | . 4 4 3 9 6 . 6 3 1 7 3 . 11 5 5 5 10 2 9 Tactical Retreats 43 | . . . . 2 1 . 3 . . . . . 6 . . 4 11 1 15 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Traps Triggered 17 | . 3 3 . . 4 . 3 1 . 1 . . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . . . . . 2 . . . . 4 . 1 Machines | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Machines Disabled 15 | . . . . . 1 . . 1 . 1 . . 12 . . . . . . Max in Single Turn 11 | . . . . . 1 . . 1 . . . . 11 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Machines Accessed 23 | . 2 2 1 1 1 1 . 1 . . . 1 4 3 . 3 . . 3 Terminals 12 | . 1 2 1 1 1 1 . . . . . . 3 . . . . . 2 Fabricators 3 | . . . . . . . . 1 . . . . . 2 . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . . . 2 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . . . . . . . 1 1 . . . . 1 Total Hacks 37 | . 3 2 1 2 1 2 . 3 . . . 1 7 4 . 7 . . 4 Successful 23 | . 2 2 . 2 . 1 . . . . . 1 5 3 . 4 . . 3 Failed 14 | . 1 . 1 . 1 1 . 3 . . . . 2 1 . 3 . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . . Terminals 17 | . 1 2 1 2 1 2 . . . . . . 6 . . . . . 2 Fabricators 6 | . . . . . . . . 3 . . . . . 3 . . . . . Repair Stations 7 | . 2 . . . . . . . . . . . . . . 5 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . 2 . . . Garrison Access 4 | . . . . . . . . . . . . . 1 1 . . . . 2 Terminal Hacks 12 | . . 2 . 2 . 1 . . . . . 1 4 . . . . . 2 Record 3 | . . 1 . 2 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . Open DSF 3 | . . . . . . 1 . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . . 1 . . . . . . Zone Layout 2 | . . . . . . . . . . . . . 1 . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . . . . . . . 2 . . . Scan Component 2 | . 1 . . . . . . . . . . . . . . 1 . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . 1 1 . . . . 1 Coupler Status 3 | . . . . . . . . . . . . . 1 1 . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . 2 . . . . . . Used 1 | . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 14 | . . . 1 1 1 1 . 1 . . . . 4 2 . 2 . . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 93 | . . . . . . . . . . . . . . 93 . . . . . Total Robot Build Rating 7 | . . . . . . . . . . . . . . 7 . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . Time 36 | . 36 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . . . 5 . . . . . 1 Non-combat 3 | . . . . . . . . . . . . . 3 . . . . . . Combat 3 | . . . . . . . . . . . . . 2 . . . . . 1 Robot Hacks Applied 6 | . . . . . . . . . . . . . 5 . . . . . 1 parse_system 4 | . . . . . . . . . . . . . 3 . . . . . 1 no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Total Allies 20 | . . . . . . . . . 19 . . . . 1 . . . . . Largest Group 19 | . . . . . . . . . 19 12 . . . 1 . . . . . Highest-Rated Group 702 | . . . . . . . . . 702 480 . . . 33 . . . . . Highest-Rated Ally 50 | . . . . . . . . . 50 46 . . . 33 . . . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . 1 Dakka 1 | . . . . . . . . . . . . . . . . . . . 1 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 204 | . . . . . . . . . 135 69 . . . . . . . . . Total Damage 5591 | . . . . . . . . . 3034 2557 . . . . . . . . . Kills 22 | . . . . . . . . . 6 16 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . 3 . . . . . . . 2 1 . . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Turns Passed 8483 | 40 315 439 406 466 597 20 351 693 217 618 914 296 1364 289 39 174 538 67 640 Spaces Moved 8341 | 35 255 354 358 266 302 15 133 384 104 424 412 260 1187 715 106 442 1264 167 1158 Core 55 | 10 . . . . . . 4 . . . 36 . . . . . . . 5 Treads 14 | . . . . . . . 14 . . . . . . . . . . . . Legs 1135 | . . . . . . . 71 384 104 424 152 . . . . . . . . Wheels 2856 | 25 255 354 358 231 85 15 36 . . . 224 260 899 . . . . . 114 Hover 260 | . . . . 35 217 . 8 . . . . . . . . . . . . Flight 4021 | . . . . . . . . . . . . . 288 715 106 442 1264 167 1039 Fastest Speed 31 | 50 90 105 95 95 106 140 125 120 190 120 95 105 31 31 34 34 37 37 34 Average Speed 82 | 78 100 105 101 103 130 140 169 164 190 128 197 107 90 32 34 35 37 37 41 Slowest Speed 1165 | 90 105 130 105 175 166 140 550 190 190 190 800 125 1165 34 34 37 37 37 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . 5 . . 1 . . 3 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 40 | 3 58 37 73 30 59 1 80 14 71 14 60 23 34 18 76 14 98 17 31 Regions Visited 19 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . . . 1 . . . . . . 1 . Known Exits Taken 4 | . . . . 1 1 1 . . . . 1 . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . . . . . 1 . 1 1 . . 1 1 1 . Scrap Searched 13 | . . . 1 . . . . . . . 4 6 . . . . 2 . . Spaces Dug 26 | . . . . . . . . . . . . . . 1 1 . 16 . 8 Terrain Destroyed 211 | . . 1 . 5 50 . 38 . . 7 5 . 79 1 1 . 16 . 8 Melee 26 | . . . . . . . . . . . . . . 1 1 . 16 . 8 Projectile 25 | . . 1 . 5 . . 2 . . 7 5 . 5 . . . . . . AOE 160 | . . . . . 50 . 36 . . . . . 74 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -6 -5 -4 -4 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Mat Sto Fac DSF Fac Was Fac Low Low Fac Fac Was Fac Upp Upp Res Total 9299 | 46 287 391 387 375 390 14 199 424 124 463 466 278 1373 768 106 457 1297 170 1284 Wait 163 | . 8 3 11 27 13 . 5 . 17 . 3 . 14 17 . 5 5 3 32 Move 8306 | 34 254 353 357 265 301 14 132 384 103 423 411 259 1177 715 105 439 1263 166 1151 Hop 8 | . . . . . . . . . . . . . 4 . . 1 . . 3 Pick Up 175 | 6 9 9 5 16 11 . 9 11 3 7 12 7 35 11 . 3 . . 21 Fast Attach 26 | 1 . . . . . . 6 1 . 3 1 1 4 1 . 2 2 . 4 Attach 111 | 5 1 6 . 9 5 . 10 9 . 5 13 1 20 9 . 2 . . 16 Detach 5 | . . . . . . . . . . . . . 2 . . 1 . . 2 Swap 55 | . 1 4 3 11 3 . 3 . . 2 2 3 18 1 . 1 . . 3 Drop 105 | . 1 2 3 11 4 . . 1 1 4 . 7 42 8 . 2 1 . 18 Fire 270 | . 13 14 7 36 53 . 18 18 . 16 24 . 56 . . . 6 . 9 Melee 69 | . . . . . . . 16 . . . . . . 6 1 1 20 1 24 Ram 2 | . . . 1 . . . . . . . . . 1 . . . . . . Kick 3 | . . . . . . . . . . 3 . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . 1 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -7/Factory -7/DSF -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / [*Upp]) -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 16) 41 | -11/Junkyard | Entered Materials 280 | -10/Materials | Repaired Corrupted Lrg. Battery? 308 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x2 662 | -9/Materials | Discovered new exit (range 16) 795 | -9/Materials | Entered Mines 818 | -9/Mines | Met a Derelict bent on vengeance 941 | -9/Mines | Learned location of 1 exit from Materials 1133 | -9/Mines | Learned Materials terminal intel 1150 | -9/Mines | Discovered new exit (range 3) 1201 | -9/Mines | Entered Materials 1201 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1202 | -8/Materials | Identified exit to Factory 1203 | -8/Materials | Identified exit to Storage 1204 | -8/Materials | Loaded intel: 12 terminal locations 1577 | -8/Materials | Destroyed 8 combat bots 1582 | -8/Materials | Discovered exit to Storage (range 10) 1667 | -8/Materials | Entered Storage 2233 | -8/Storage | Discovered exit to Factory (range 15) 2246 | -8/Storage | Destroyed 9 combat bots 2264 | -8/Storage | Entered Factory 2264 | -7/Factory | Evolved 2 slots: Utility x2 2283 | -7/Factory | Identified exit to DSF 2284 | -7/Factory | Entered DSF 2331 | -7/DSF | Additional patrols routed to DSF 2359 | -7/DSF | Discovered new exit (range 16) 2394 | -7/DSF | Lost 7 parts (1p1n2u3w) 2465 | -7/DSF | Lost 3 parts (2u1w) 2506 | -7/DSF | Found Prototype Device 2507 | -7/DSF | Identified Active Sensor Suite 2546 | -7/DSF | Core integrity fell below 50% 2557 | -7/DSF | Sterilization system engaged 2577 | -7/DSF | Ambient heat levels rising (+10) 2592 | -7/DSF | Ambient heat levels rising (+10) 2607 | -7/DSF | Ambient heat levels rising (+10) 2622 | -7/DSF | Ambient heat levels rising (+10) 2624 | -7/DSF | Lost 7 parts (2p3n1u1w) 2635 | -7/DSF | Entered Factory 2635 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3101 | -6/Factory | Build established: Scavenger-Skirmisher 3191 | -6/Factory | Spotted B-75 Beast 3283 | -6/Factory | Lost 3 parts (1p1u1w) 3328 | -6/Factory | Sucked down chute 3328 | -6/Factory | Entered Waste 3374 | -6/Waste | Spotted C-40 Crusher 3376 | -6/Waste | Warlord forces began an assault 3420 | -6/Waste | Allies destroyed C-40 Crusher 3426 | -6/Waste | Allies destroyed C-40 Crusher 3442 | -6/Waste | Spotted C-40 Crusher 3451 | -6/Waste | Spotted C-40 Crusher 3460 | -6/Waste | Allies destroyed C-40 Crusher 3461 | -6/Waste | Spotted C-40 Crusher 3469 | -6/Waste | Allies destroyed C-40 Crusher 3516 | -6/Waste | Discovered new exit (range 16) 3543 | -6/Waste | Identified exit to Factory 3545 | -6/Waste | Entered Factory 3545 | -6/Factory | Accompanied by 12 allies 3918 | -6/Factory | Build established: Scavenger-Tank 3933 | -6/Factory | Garrison activated, responded to threat 4073 | -6/Factory | P-60 Hacker assimilated allied H5-VNE(g) 4157 | -6/Factory | Discovered new exit (range 6) 4163 | -6/Factory | Entered Lower Caves 4177 | -6/Lower Caves | Met a Warlord Commander 4178 | -6/Lower Caves | Learned location of Warlord (-4) 4184 | -6/Lower Caves | Found Encrypted Comm Array 4516 | -6/Lower Caves | Lost 4 parts (3n1w) 4794 | -6/Lower Caves | Lost 10 parts (1p6u3w) 4932 | -6/Lower Caves | Encountered a Warlord checkpoint 5007 | -6/Lower Caves | Learned Factory trap positions 5024 | -6/Lower Caves | Identified exit to Lower Caves 5077 | -6/Lower Caves | Entered another Lower Caves area 5212 | -6/Lower Caves | Learned Factory garrison access intel 5349 | -6/Lower Caves | Discovered new exit (range 8) 5373 | -6/Lower Caves | Entered Factory 5373 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5374 | -5/Factory | Loaded intel: 104 trap records 5375 | -5/Factory | Loaded intel: 4 garrison access locations 6693 | -5/Factory | Identified exit to Upper Caves 6693 | -5/Factory | Spotted B-75 Beast 6733 | -5/Factory | Discovered new exit (range 15) 6737 | -5/Factory | Entered another Factory area 6737 | -4/Factory | Evolved 2 slots: Utility x2 6860 | -4/Factory | Fabricated M-30 Cleanser? 6892 | -4/Factory | Build established: Hacker-Sprinter 7026 | -4/Factory | Sucked down chute 7026 | -4/Factory | Entered Waste 7029 | -4/Waste | Spotted C-40 Crusher 7029 | -4/Waste | Spotted C-40 Crusher 7043 | -4/Waste | Spotted C-40 Crusher 7044 | -4/Waste | Spotted C-40 Crusher 7045 | -4/Waste | Spotted C-40 Crusher 7055 | -4/Waste | Spotted C-40 Crusher 7062 | -4/Waste | Discovered new exit (range 10) 7065 | -4/Waste | Entered Factory 7073 | -4/Factory | Discovered new exit (range 6) 7205 | -4/Factory | Build established: Hacker-Mutant 7218 | -4/Factory | Discovered new exit (range 14) 7239 | -4/Factory | Entered Upper Caves 7244 | -4/Upper Caves | Learned Research security intel 7251 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7338 | -4/Upper Caves | Encountered a Warlord checkpoint 7348 | -4/Upper Caves | Spotted B-86 Titan 7520 | -4/Upper Caves | Build established: Wizard-Mutant 7773 | -4/Upper Caves | Discovered new exit (range 11) 7777 | -4/Upper Caves | Entered another Upper Caves area 7779 | -4/Upper Caves | Learned location of Armory (-3) 7799 | -4/Upper Caves | Discovered new exit (range 9) 7844 | -4/Upper Caves | Entered Research 7844 | -3/Research | Evolved 2 slots: Utility x2 7894 | -3/Research | Spotted B-86 Titan 7947 | -3/Research | Spotted B-86 Titan 8115 | -3/Research | Found Prototype Processor 8116 | -3/Research | Identified Exp. Target Analyzer 8132 | -3/Research | Joined by Warlord Dakka squad 8164 | -3/Research | Crushed by falling debris 8195 | -3/Research | Lost 5 parts (1p3u1w) 8246 | -3/Research | System corruption reached 10% 8262 | -3/Research | Lost 3 parts (1p2u) 8303 | -3/Research | Build established: Hacker-Mutant 8463 | -3/Research | Found Gamma Bomb Array 8484 | -3/Research | Self-destructed Last Messages --------------- 08443_ P-80 Master knocked back. 08444_ System corrupted: Energy discharge (-48). 08444_ Encrypted Comm Array destroyed. 08447_ Wave Gun destroyed. 08460_ Adv. ECM Suite destroyed. 08463_ Acquired Gamma Bomb Array. 08465_ Door malfunctions. 08466_ System corrupted: Component data lost. 08470_ P-80 Master resets G-67 Veteran, system corruption cleaned. 08475_ Com. Matter Pod destroyed. 08475_ U-05 Engineer repairs door. 08479_ P-80 Master knocked back. 08479_ G-67 Veteran knocked back. 08480_ Gamma Bomb Array destroyed. 08481_ G-67 Veteran knocked back. 08481_ Centrium Wheel destroyed. 08481_ Knocked back. 08483_ P-80 Master knocked back. 08483_ P-80 Master destroyed. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????########?????????????????????? | | ????????????????????#! #?????????????????????? | | ????????????????????# g #?????????????????????? | | ????????????????????# ! ! #?????????????????????? | | ????????????????????# !%! #?????????????????????? | | ????????????????????# gx #?????????????????????? | | ????????????????????# @ #?????????????????????? | | ??????????????????######x#########+##????????????? | | ??????????????????# ?????????? | | ??????????????????# ?????????? | | ??????????????????+ k ?????????? | | ??????????????????# #################??????????? | | ??????????????????# u#??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ??????????????????# #??????????????????????????? | | ????????????????### ###????????????????????????? | | ????????????????# ###+####################+? | | ??????? ##### | | ??????+ | | ??????# | | ??????# | | ??????? ##### | | ??????? ?????# ###+####### ##### ##?????? | | ????????? ??????######### ????# #????????????? | | ????????????????????????# ??# #????????????? | | ????????????????????????# ## #????????????? | | ????????????????????????# ## #????????????? | | ????????????????????????# ## #????????????? | | ????????????????????????# ## #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 29 Energy Capacity 575 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Additional Mass Support 6 Armor Coverage 450 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 33 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 58 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Biomechanical Wings | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ M-30 Cleanser | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Dangerous Findings Dynamic Key It Was An Accident, I Swear Leap Before You Look My Command Is Your Wish Part-time Excavator Part-time Mechanic Respectable Loadout The More The Merrier Challenges ------------ None Game ------ Seed MakeshiftGlidesysDiverter Manual? 0 Play Time 04:03:19 Cumulative 21.0 hours Start 2023.03.05 @ 15:56:45 End 2023.03.06 @ 14:37:31 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 7 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5988f947-cc16-4dd3-b444-b94c883a9da5