Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.22 @ 17:31:45 Player: xerxia Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (234) 234 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1949 Bonus ------- None Cogmind --------- Core Integrity 506/550 Matter 98/300 Energy 265/265 System Corruption 0% Temperature Warm (150) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Ion Cannon Mini Grenade Launcher > --- INVENTORY (8) ---- Improved Ion Engine Compact Matter Pod (0) Improved Terrain Scan Processor ECM Suite Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Heat Sink Small Storage Unit > --- WEAPON ----------- Pulse Rifle Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Compact Matter Pod Improved Terrain Scan Processor ECM Suite Improved Utility Shielding Improved Utility Shielding Improved Light Armor Plating Improved Light Armor Plating [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon . | . . . . Parts Attached 29 | 7 2 17 3 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 10 . Treads 2 | 2 . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 10 | . . 10 . Utility 5 | 1 2 2 . Device 1 | . . 1 . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 9 | 3 . 4 2 Energy Gun 3 | 2 . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 4 | . . 4 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 97 95 79 Engine 12 | . 14 11 9 Treads 20 | . 28 . . Flight 10 | . . 40 34 Device 2 | . . 10 9 Storage 12 | . 14 11 9 Protection 8 | . 11 . . Energy Gun 10 | . 14 1 2 Ballistic Gun 11 | . 14 11 . Launcher 2 | . . 9 9 Naked Turns . | . . . . Heaviest Build 49 | 13 49 15 20 Greatest Support 40 | 40 40 16 16 Greatest Overweight (x) 3 | . 1 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 20 | 8 20 20 8 Average Capacity 15 | 6 19 8 8 Most Carried 16 | 4 16 15 8 Average Carried 9 | 1 10 7 7 Final Capacity 20 | 8 20 8 8 Final Carried 15 | 2 15 8 8 Class Distribution -------------------- 74% | Mutant 13% | Scavenger-Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Sprinter | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 318 | 209 92 17 . Remotely . | . . . . Salvage Created 226 | . 85 42 99 Parts 23 | . 10 11 2 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 6 7 2 Guns 7 | . 6 1 . Cannons 2 | . . . 2 AOE 6 | . . 6 . Classes Destroyed 2 | . 1 . 1 Swarmer 13 | . 6 7 . Grunt 2 | . . . 2 Best Kill Streak 4 | . 3 4 1 Combat Bots Only 4 | . 3 4 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 81 | . 27 32 22 Missed 27 | . 6 15 6 Damage Taken 445 | . 125 122 198 Core 129 | . 34 51 44 Absorbed by Shields . | . . . . Redirected to Shielding 3 | . 3 . . Ignored by Resistances 137 | . 42 40 55 Core Remaining (%) 91 | 100 86 87 . Volleys Fired 39 | . 11 9 19 Largest 2 | . 2 2 1 Hottest 70 | . 70 50 60 Shots Fired 52 | . 22 11 19 Gun 31 | . 22 9 . Cannon 19 | . . . 19 Launcher 2 | . . 2 . Special . | . . . . Kinetic 20 | . 11 9 . Thermal 30 | . 11 . 19 Explosive 2 | . . 2 . Electromagnetic . | . . . . Robot Hit Streak 21 | . 15 6 21 Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 45 | . 19 7 19 Core Hits 21 | . 8 9 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Burn 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 884 | . 197 256 431 Guns 245 | . 197 48 . Cannons 431 | . . . 431 Explosions 208 | . . 208 . Melee . | . . . . Ramming . | . . . . Kinetic 121 | . 73 48 . Thermal 555 | . 124 . 431 Explosive 208 | . . 208 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles 29 | . . . 29 Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . . 6 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 150 | . 110 . 150 Average Temperature 55 | . 47 . 63 Received Heat Transfer 186 | . . 24 162 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 1147 | . 444 . 703 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 236 | . 85 236 144 Initial 84 | . . . 84 Average 53 | . 38 101 108 Maximum Alert Level 1 | . . 1 . Low Security (%) 97 | 100 100 78 100 Level 1 2 | . . 21 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . . . 2 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 28 | . 8 14 6 Peak Tracking Total 8 | . 3 8 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 6 | . 2 3 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 16 | . 7 6 3 Successful 7 | . 2 5 . Failed 9 | . 5 1 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 16 | . 7 6 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 7 | . 2 5 . Record 1 | . 1 . . Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . 1 . Branch Access Points 1 | . . 1 . Alert Level 1 | . 1 . . Dispatch Records 1 | . . 1 . Reinforcement Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 2 1 Full Trace Events 3 | . 1 1 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1187 | 72 805 166 144 Spaces Moved 711 | 41 321 287 62 Core 7 | 7 . . . Treads 355 | 34 321 . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 349 | . . 287 62 Fastest Speed 31 | 50 160 31 31 Average Speed 134 | 141 234 33 86 Slowest Speed 280 | 160 240 280 111 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . . 5 . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 3 50 34 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . 5 . Melee . | . . . . Projectile . | . . . . AOE 5 | . . 5 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 890 | 55 357 345 133 Wait 66 | . 5 15 46 Move 698 | 40 320 276 62 Hop 5 | . . 5 . Pick Up 31 | 8 16 7 . Fast Attach 8 | . . 6 2 Attach 14 | 6 2 5 1 Detach 2 | . 1 . 1 Swap 7 | 1 . 6 . Drop 20 | . 2 16 2 Fire 39 | . 11 9 19 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat / Min x2 / Sto x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 718 | -10/Materials | Discovered new exit (range 6) 878 | -10/Materials | Entered another Materials area 878 | -9/Materials | Evolved 2 slots: Propulsion x2 916 | -9/Materials | Identified exit to Mines 916 | -9/Materials | Identified exit to Storage 1037 | -9/Materials | Discovered new exit (range 12) 1044 | -9/Materials | Entered another Materials area 1044 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1188 | -8/Materials | Self-destructed Last Messages --------------- 01096_ Dropped Pulse Rifle. 01097_ Acquired Ion Cannon. 01112_ Aluminum Leg melted. 01112_ G-47 Trooper destroyed. 01146_ R-06 Scavenger collects Imp. Heat Sink. 01157_ R-06 Scavenger collects Pulse Rifle. 01163_ Flight Unit destroyed. 01164_ Critical hit (Burn: +37). 01168_ G-47 Trooper heat spikes uncontrollably. 01168_ G-47 Trooper overheating. 01169_ G-47 Trooper destroyed. 01181_ G-47 Trooper heat damages Lgt. Nuclear Core, Imp. Heat Sink. 01181_ Heat Sink destroyed. 01182_ Destroyed Lgt. Nuclear Core. 01184_ Destroyed Particle Gun. 01185_ G-47 Trooper overheating. 01186_ G-47 Trooper heat spikes uncontrollably. 01186_ Aluminum Leg melted. 01186_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????? ???????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????? #??????????????????????? | | ???????????# #??????????????????????? | | ???????????# #####??????????????????? | | ??????###+## ???????????????????? | | ??????# * ????????????????????? | | ??????# ?????????????????????? | | ????### !! #??????????????????????? | | ????#"" !! #??????????????????????? | | ????#"T ! ##?????????????????????? | | ????#"" T#?????????????????????? | | ??????# #??????????????????????? | | ??????# #??????????????????????? | | ??????# % #??????????????????????? | | ??????# #####+#####???????????????????? | | ??????# ## @ #???????????????????? | | ??????# ## """%% #???????????????????? | | ??????# ## """ #???????????????????? | | ??????# ## """ #???????????????????? | | ??????# ## #???????????????????? | | ??????# ## """ #???????????????????? | | ??????# ## """ #???????????????????? | | ??????# ## """ #???????????????????? | | ??????# ## #???????????????????? | | ??????# ####+##+###???????????????????? | | ??????# #???????#?????????????????????? | | ??????# #?????? #?????????????????????? | | ??????# #????? #?????????????????????? | | ??????# #???? #?????????????????????? | | ??????# #??? #?????????????????????? | | ??????# #### #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??????# #?????????????????????? | | ??#####+####### #?????????????????????? | | ??# ### ###???????????????????? | | ??#[ # #???????????????????? | | ??# # #???????????????????? | | ??# + T #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterTransmissionInjector Manual? 0 Play Time 00:21:25 Cumulative 56.2 hours Start 2024.04.22 @ 17:13:18 End 2024.04.22 @ 17:31:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 12 Adventurer 22 Explorer 42 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 93ea2a9e-2eb3-4971-8a43-3b462456494e