Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 00:38:44 Player: Lunace Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (3199) 3199 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 10509 Bonus ------- High Alert Combat Kills 291 Friendly Fire -16 Cogmind --------- Core Integrity 0/1450 Matter 231/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Flying (45) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array > --- UTILITY (13) ----- Hacking Suite Hacking Suite System Shield Component Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Medium Storage Unit Advanced Terrain Scan Processor Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Myomer Exoskeleton Field Propulsion Array Q-thruster > --- UTILITY ---------- Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Hacking Suite Hacking Suite System Shield Improved System Shield Advanced Component Analysis Suite Long-range Tractor Beam > --- WEAPON ----------- Enhanced Coil Gun Lance > --- INVENTORY -------- Micro Antimatter Reactor Field Propulsion Array Q-thruster Experimental Power Amplifier Advanced Sensor Array Advanced Terrain Scan Processor Improved System Restoration Module Advanced Micro-nuke Launcher Improved Plasma Cutter [Rating: 142] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Hacking Suite Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Impact Weapon Shock Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Slots Evolved 16 | . . . 2 2 2 2 2 2 2 . 2 Power 1 | . . . . 1 . . . . . . . Propulsion 4 | . . . 1 . 1 . . 2 . . . Utility 11 | . . . 1 1 1 2 2 . 2 . 2 Weapon . | . . . . . . . . . . . . Parts Attached 152 | 8 7 . 10 18 9 17 14 18 17 13 21 Power 20 | 1 2 . 2 3 . 3 1 2 5 1 . Engine 8 | 1 2 . 1 3 . 1 . . . . . Core 8 | . . . 1 . . 2 1 2 2 . . Reactor 4 | . . . . . . . . . 3 1 . Propulsion 44 | 3 . . 2 8 1 4 3 3 7 5 8 Treads 5 | 2 . . . 2 . . . . . . 1 Leg 11 | 1 . . 2 5 1 1 . . . 1 . Wheel . | . . . . . . . . . . . . Hover 15 | . . . . 1 . 3 3 3 . 1 4 Flight 13 | . . . . . . . . . 7 3 3 Utility 53 | 2 2 . 3 5 5 6 5 11 2 4 8 Device 31 | 1 1 . 1 3 . 3 3 7 1 4 7 Storage 9 | 1 . . . 1 3 1 1 1 . . 1 Processor 3 | . 1 . . 1 . 1 . . . . . Hackware 9 | . . . 1 . 2 1 1 3 1 . . Protection 1 | . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | 2 3 . 3 2 3 4 5 2 3 3 5 Energy Gun 8 | 1 3 . 3 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 12 | 1 . . . . 3 3 3 . 1 1 . Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . . 1 . . 1 1 1 1 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . 1 . Slashing Weapon 2 | . . . . . . . 1 1 . . . Piercing Weapon 4 | . . . . . . . . . 1 . 3 Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 7 | . . . 1 . . 1 . . 1 3 1 Parts Lost 28 | . 1 . . 2 . . 1 1 . 3 20 Power 2 | . . . . . . . . . . 1 1 Propulsion 10 | . . . . 1 . . . . . 1 8 Utility 13 | . . . . 1 . . 1 1 . 1 9 Weapon 3 | . 1 . . . . . . . . . 2 Highest Loss Streak 13 | . 1 . . 1 . . 1 1 . 1 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 96 94 99 89 90 93 90 86 53 Engine 6 | . 14 14 10 4 15 6 . . . . . Core 4 | . . . . 8 . 6 10 10 6 . . Treads 5 | . 28 28 21 5 . . . . . . . Leg 8 | . . . 8 17 30 8 . . . . . Hover 7 | . . . . 3 . 13 17 25 13 . 5 Flight 1 | . . . . . . . . . 7 16 3 Device 11 | . 10 14 12 9 1 7 17 13 17 21 15 Storage 7 | . 14 14 11 9 7 6 8 4 4 4 2 Processor 4 | . 3 . . 9 7 6 5 5 4 4 3 Hackware 15 | . . . 7 9 21 20 15 22 23 19 14 Energy Gun 6 | . 18 28 22 17 2 . . . . . . Ballistic Gun 5 | . 9 . . . 12 12 5 2 2 3 1 Launcher 1 | . . . . . . . 3 3 1 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 47 | 12 17 17 20 35 47 47 38 38 46 46 46 Greatest Support 74 | 40 40 40 40 54 72 74 42 42 53 46 49 Greatest Overweight (x) 4 | 2 . . . 1 . 1 . . 2 1 4 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 10 20 15 10 10 10 10 10 Average Capacity 10 | 7 8 8 8 9 14 11 10 9 10 10 7 Most Carried 15 | 4 7 6 8 8 15 15 10 10 10 10 10 Average Carried 8 | 3 5 6 7 7 12 10 9 8 9 9 6 Final Capacity 15 | 8 8 8 8 10 15 10 10 10 10 10 5 Final Carried 14 | 4 6 6 8 8 14 9 9 10 10 10 4 Class Distribution -------------------- 58% | Hacker-Mutant 20% | Mutant 13% | Scavenger-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Matter Collected 2533 | 225 172 . 70 200 234 125 149 530 158 332 338 Remotely 909 | . . . 10 . . . 149 183 158 234 175 Salvage Created 2782 | 28 312 16 368 190 146 61 149 685 94 264 469 Parts 177 | 6 22 . 11 19 12 4 12 45 5 5 36 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 1 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Combat Hostiles Destroyed 48 | . 6 1 6 6 3 1 7 2 2 1 13 Melee 4 | . . . . . . . . . . 1 3 Guns 19 | . 6 1 5 2 3 1 1 . . . . AOE 24 | . . . . 4 . . 6 2 2 . 10 Classes Destroyed 14 | 1 2 1 4 2 1 . 1 1 . . 1 Worker 16 | . . . . . . . 2 10 . . 4 Builder 12 | . . . . 2 . . . 5 . 3 2 Tunneler 3 | 2 . . . . . . . . . . 1 Hauler 1 | . . . 1 . . . . . . . . Recycler 3 | . . . . . . . . 2 . 1 . Mechanic 1 | . . . 1 . . . . . . . . Operator 3 | . . . 1 . . . 1 1 . . . Watcher 12 | . 2 . 1 1 . . 1 3 1 1 2 Swarmer 16 | . . 1 . 4 . . 5 . 2 . 4 Grunt 13 | . 6 . 5 . . . . . . . 2 Brawler 1 | . . . . . . . . . . . 1 Sentry 4 | . . . 1 1 . 1 . . . . 1 Hunter 5 | . . . . 1 . . . . . . 4 Programmer 9 | . . . . . 3 . 2 2 . 1 1 Best Kill Streak 11 | 2 3 1 2 5 1 1 5 11 2 3 10 Combat Bots Only 6 | . 2 1 2 4 1 1 5 2 2 1 6 Max Kills in Single Turn 3 | 1 1 1 1 3 1 1 2 3 2 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . 3 . . 2 1 2 . 2 Melee 1 | . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Hostile Shots Fired 452 | . 36 6 32 33 16 29 33 19 12 62 174 Missed 155 | . 7 2 6 9 5 12 15 10 5 23 61 Damage Taken 6303 | . 400 34 349 429 165 146 343 266 176 779 3216 Core 1947 | . 93 8 65 72 31 10 . 23 23 161 1461 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 148 | . . . . . . . . 148 . . . Core Remaining (%) 89 | 100 . 59 83 86 95 98 100 98 . 85 . Volleys Fired 177 | 20 34 3 34 19 13 4 13 9 2 7 19 Largest 2 | 1 2 2 2 2 2 2 2 1 1 1 1 Hottest 130 | 20 130 130 130 112 56 56 56 39 39 30 30 Shots Fired 284 | 20 67 6 68 34 26 7 18 10 2 7 19 Gun 241 | 20 67 6 68 30 26 7 10 . . 7 . Cannon . | . . . . . . . . . . . . Launcher 43 | . . . . 4 . . 8 10 2 . 19 Special . | . . . . . . . . . . . . Kinetic 102 | 20 32 . . . 26 7 10 . . 7 . Thermal 126 | . 22 6 68 30 . . . . . . . Explosive 43 | . . . . 4 . . 8 10 2 . 19 Electromagnetic 13 | . 13 . . . . . . . . . . Robot Hit Streak 10 | 6 9 3 10 3 4 9 10 7 . 4 9 Robot Miss Streak 4 | 3 4 3 2 2 2 . 3 1 . 1 1 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 222 | 14 38 3 51 21 15 5 10 21 6 16 22 Core Hits 155 | 5 18 1 13 11 6 2 16 24 7 3 49 Critical Kills 2 | . . . . . 1 . . . . 1 . Critical Parts Destroyed 2 | . . . . . . . . . . 2 . Critical Strikes 8 | . 1 . 2 1 1 . . . . 3 . Burn 4 | . 1 . 2 1 . . . . . . . Destroy 1 | . . . . . 1 . . . . . . Smash 3 | . . . . . . . . . . 3 . Melee Attacks 62 | . . . . . . . 3 21 13 11 14 Impact 11 | . . . . . . . . . . 11 . Slashing 25 | . . . . . . . 3 21 1 . . Piercing 26 | . . . . . . . . . 12 . 14 Sneak Attacks 24 | . . . . . . . 1 12 1 5 5 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11831 | 108 431 42 841 628 349 124 1114 2443 441 1019 4291 Guns 2504 | 108 431 42 841 335 349 110 109 . . 179 . Cannons . | . . . . . . . . . . . . Explosions 6394 | . . . . 293 . . 871 1394 140 . 3696 Melee 2858 | . . . . . . . 118 1049 259 840 592 Ramming 75 | . . . . . . 14 16 . 42 . 3 Kinetic 1008 | 108 153 . . . 349 110 109 . . 179 . Thermal 1703 | . 186 42 841 335 . . . 299 . . . Explosive 6025 | . . . . 293 . . 871 1025 140 . 3696 Electromagnetic 162 | . 92 . . . . . . 70 . . . Impact 840 | . . . . . . . . . . 840 . Slashing 1167 | . . . . . . . 118 1049 . . . Piercing 851 | . . . . . . . . . 259 . 592 Highest Corruption 8 | . . . . . 1 8 . 3 . 7 1 Average Corruption 1 | . . . . . 1 5 . 2 . 2 1 Corruption Purged 4 | . . . . . . . . 3 . 1 . Corruption Blocked . | . . . . . . . . . . . . Effects 18 | . . . . . 2 . . 12 . 3 1 Message Errors 4 | . . . . . 1 . . 3 . . . Matter Fused 4 | . . . . . 1 . . 2 . . 1 Heat Flow Errors 3 | . . . . . . . . 2 . 1 . Energy Discharges 3 | . . . . . . . . 2 . 1 . Parts Rejected 1 | . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 2 . . . Misfires 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1397 | . . . . 23 . . 66 667 41 409 191 Projectiles . | . . . . . . . . . . . . Explosions 357 | . . . . 23 . . 30 242 . . 62 Melee 1040 | . . . . . . . 36 425 41 409 129 Knockbacks 5 | . . . . . . . . . . 5 . Impact 5 | . . . . . . . . . . 5 . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 349 | . . . . 59 . 7 8 101 21 . 153 Shots 10 | . . . . 2 . . . 3 . . 5 Rammed 5 | . . . . . . 1 1 . 2 . 1 Targets Rammed 5 | . . . . . . 1 1 . 2 . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 387 | . 341 81 138 387 . 5 . 271 6 118 18 Average Temperature 100 | . 91 42 62 165 . 5 . 105 4 69 18 Received Heat Transfer 771 | . 279 . 159 54 . 42 . 9 18 12 198 Effects 4 | . 2 . . 1 . . . 1 . . . Shutdowns 1 | . 1 . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . . 1 . . . Damage (minor) 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 11 | . . . . . . . . 1 . 10 . Impact Corruptions 13 | . . . . . . . . . . 13 . Robots Melted 2 | . . . 2 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 8 | . 1 . 6 1 . . . . . . . Heat Transferred 3606 | . 496 111 2035 814 . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Peak Influence 1175 | 10 176 62 260 140 121 70 387 632 181 221 1175 Initial 189 | . 6 2 24 3 63 14 . 189 18 63 132 Average 130 | 4 80 18 81 81 46 51 272 169 72 138 643 Maximum Alert Level 4 | . . . 1 . . . 1 2 . 1 4 Low Security (%) 83 | 100 100 100 87 100 100 100 17 62 100 99 28 Level 1 10 | . . . 12 . . . 82 25 . . 9 Level 2 2 | . . . . . . . . 12 . . 6 Level 3 2 | . . . . . . . . . . . 41 Level 4 . | . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 2 . 1 . 6 4 1 1 5 Investigation 2 | . 1 . . . . . 1 . . . . Extermination 4 | . . . . . 1 . . 2 . 1 . Reinforcement 11 | . . . 2 . . . 2 2 1 . 4 Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Distress Signals 8 | . 1 . . . . . . 1 1 . 5 Communications Jammed 60 | . . . . . . . 4 8 7 . 41 Distress Signals 60 | . . . . . . . 4 8 7 . 41 Times Spotted 133 | . 8 3 12 7 3 3 13 11 15 9 49 Peak Tracking Total 14 | . 3 3 5 4 1 3 6 3 5 6 14 Tactical Retreats 18 | . . 1 1 . . . 1 4 3 . 8 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Traps Triggered 10 | . 1 . . . . 2 1 3 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 13 | . . . . . . 13 . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed 2 | . . . . . . 2 . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Machines Disabled 25 | . . . 1 2 . . 2 19 . 1 . Max in Single Turn 13 | . . . 1 1 . . 2 13 . 1 . Garrison Access 1 | . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Machines Accessed 48 | . 3 . 3 8 6 3 5 7 3 8 2 Terminals 29 | . 3 . 3 7 3 2 2 2 1 4 2 Fabricators 4 | . . . . . . . 1 1 1 1 . Repair Stations 5 | . . . . . 1 . 1 2 . 1 . Recycling Units 4 | . . . . 1 1 1 . 1 . . . Scanalyzers 2 | . . . . . . . . 1 . 1 . Garrison Access 4 | . . . . . 1 . 1 . 1 1 . Total Hacks 182 | . 9 . 16 23 25 9 14 34 8 38 6 Successful 99 | . 5 . 7 13 15 7 3 22 5 21 1 Failed 83 | . 4 . 9 10 10 2 11 12 3 17 5 Catastrophic 9 | . . . 1 1 . . 3 2 . 1 1 Database Lockouts . | . . . . . . . . . . . . Manual 122 | . 8 . 14 18 18 6 5 16 3 28 6 Terminals 115 | . 9 . 16 20 16 8 6 11 3 20 6 Fabricators 21 | . . . . . . . 1 11 3 6 . Repair Stations 18 | . . . . . 3 . 3 8 . 4 . Recycling Units 9 | . . . . 3 3 1 . 2 . . . Scanalyzers 7 | . . . . . . . . 2 . 5 . Garrison Access 12 | . . . . . 3 . 4 . 2 3 . Terminal Hacks 27 | . 1 . 3 2 4 2 1 6 1 7 . Part Schematic 1 | . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . 1 . 1 . . . 1 . Level Access Points 1 | . . . . . 1 . . . . . . Branch Access Points 4 | . . . 1 . 1 . . . 1 1 . Emergency Access Points 2 | . . . . 1 . . . . . 1 . Machine Index 1 | . . . . . . . . . . 1 . Garrison Index 1 | . . . . . . 1 . . . . . Alert Level 3 | . . . . . . . . 2 . 1 . Unreport Threat 5 | . . . 1 . . . . 4 . . . Locate Traps 4 | . 1 . 1 . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . 1 . Zone Layout 1 | . . . . . . . . . . 1 . Fabricator Hacks 3 | . . . . . . . . 1 1 1 . Network Status 3 | . . . . . . . . 1 1 1 . Repair Station Hacks 7 | . . . . . 1 . . 6 . . . Scan Component 4 | . . . . . 1 . . 3 . . . Repair 3 | . . . . . . . . 3 . . . Recycling Unit Hacks 4 | . . . . 1 1 1 . 1 . . . Report Inventory 2 | . . . . . 1 . . 1 . . . Retrieve Components 2 | . . . . 1 . 1 . . . . . Scanalyzer 4 | . . . . . . . . 2 . 2 . Insert Component 2 | . . . . . . . . 1 . 1 . Analyze 2 | . . . . . . . . 1 . 1 . Garrison Access Hacks 1 | . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . 1 . . Unauthorized Hacks 53 | . 4 . 4 10 9 4 2 6 2 11 1 Terminals 33 | . 4 . 4 8 3 4 1 2 1 5 1 Assimilate 3 | . . . . 1 . 1 . . . 1 . Botnet 24 | . 3 . 3 6 2 2 1 2 1 3 1 Operators 6 | . 1 . 1 1 1 1 . . . 1 . Fabricators 5 | . . . . . . . . 2 . 3 . Report 2 | . . . . . . . . 1 . 1 . Fabnet 2 | . . . . . . . . 1 . 1 . Haulers 1 | . . . . . . . . . . 1 . Repair Stations 3 | . . . . . 1 . . 1 . 1 . Mechanics 3 | . . . . . 1 . . 1 . 1 . Recycling Units 5 | . . . . 2 2 . . 1 . . . Monitor 2 | . . . . 1 1 . . . . . . Recyclers 3 | . . . . 1 1 . . 1 . . . Scanalyzers 1 | . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . 1 . Garrison Access 6 | . . . . . 3 . 1 . 1 1 . Broadcast 1 | . . . . . 1 . . . . . . Reprogram 1 | . . . . . 1 . . . . . . Watchers 4 | . . . . . 1 . 1 . 1 1 . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 3 . 3 7 4 2 5 5 3 6 2 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 3 . . . Time 108 | . . . . . . . . 108 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 5 | . . . . 3 . 2 . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . 1 . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 4 | . . . . . . . . . 3 3 4 Autooverrided 1 | . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Total Allies 3 | . . . . 1 . . . . 1 1 . Largest Group 1 | . . . . 1 1 1 . . . . 1 Highest-Rated Group 10 | . . . . 10 10 9 . . . . 10 Highest-Rated Ally 10 | . . . . 10 10 9 . . . . 10 Total Orders 3 | . . . . . . 2 1 . . . . EXPLORE 3 | . . . . . . 2 1 . . . . Ally Attacks 1 | . . . . . . . . . 1 . . Total Damage 21 | . . . . . . . . . 21 . . Kills . | . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches 4 | . . . . . . 2 2 . . . . Drone Recoveries 3 | . . . . . . 2 1 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Turns Passed 5909 | 140 513 94 644 657 996 426 323 947 465 356 348 Spaces Moved 5375 | 57 227 45 291 344 680 465 472 1210 674 562 348 Core 27 | 5 . . . . . . . . . . 22 Treads 666 | 49 227 45 275 70 . . . . . . . Legs 1070 | 3 . . 16 274 680 97 . . . . . Wheels . | . . . . . . . . . . . . Hover 2627 | . . . . . . 368 472 1210 379 . 198 Flight 985 | . . . . . . . . . 295 562 128 Fastest Speed 31 | 50 160 160 120 110 120 52 52 52 31 31 39 Average Speed 78 | 154 160 160 157 147 120 71 52 52 43 42 52 Slowest Speed 250 | 160 160 160 160 240 120 120 52 52 200 114 250 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 8 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 5 42 16 35 36 15 13 19 26 11 60 11 Regions Visited 11 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 48 | . . . . . . . . 14 15 . 19 Terrain Destroyed 449 | . . . . 35 . . 47 94 20 . 253 Melee 11 | . . . . . . . . 5 3 . 3 Projectile . | . . . . . . . . . . . . AOE 438 | . . . . 35 . . 47 89 17 . 250 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Fac Res Tes Res Total 6671 | 90 317 61 410 455 834 556 524 1484 828 648 464 Wait 668 | 2 39 14 54 64 116 18 3 192 84 37 45 Move 5351 | 56 226 44 290 343 679 465 471 1209 674 546 348 Hop 7 | . . . . . . . . . . 7 . Pick Up 73 | 3 4 . 10 1 11 7 6 13 6 9 3 Fast Attach 79 | 8 5 . 4 10 2 8 6 9 10 5 12 Attach 36 | . 1 . 3 2 3 6 1 3 5 4 8 Detach 15 | 1 . . 1 . . 2 . 2 1 4 4 Swap 37 | . 1 . 3 6 4 3 7 6 2 4 1 Drop 117 | . 7 . 11 10 6 20 11 12 17 14 9 Fire 177 | 20 34 3 34 19 13 4 13 9 2 7 19 Melee 62 | . . . . . . . 3 21 13 11 14 Ram 3 | . . . . . . . 1 . 1 . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 31 | . . . . . . 10 . 8 13 . . Rewire 2 | . . . . . . . 2 . . . . Trap 13 | . . . . . . 13 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 14) 654 | -10/Materials | Entered Mines 659 | -10/Mines | Discovered new exit (range 5) 748 | -10/Mines | Entered Materials 748 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 758 | -9/Materials | Build established: Scavenger-Mutant 1029 | -9/Materials | Identified exit to Mines 1164 | -9/Materials | Build established: Mutant 1339 | -9/Materials | Discovered new exit (range 15) 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1982 | -8/Materials | Discovered new exit (range 15) 2048 | -8/Materials | Identified exit to Factory 2049 | -8/Materials | Entered Factory 2049 | -7/Factory | Accompanied by 1 ally 2049 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2169 | -7/Factory | Identified exit to Lower Caves 2169 | -7/Factory | Identified exit to Factory 2320 | -7/Factory | Build established: Hacker-Mutant 3045 | -7/Factory | Entered another Factory area 3045 | -6/Factory | Accompanied by 1 ally 3045 | -6/Factory | Evolved 2 slots: Utility x2 3317 | -6/Factory | Discovered new exit (range 22) 3471 | -6/Factory | Identified exit to Factory 3471 | -6/Factory | Entered another Factory area 3471 | -5/Factory | Evolved 2 slots: Utility x2 3478 | -5/Factory | System Shield fried by hacking feedback 3494 | -5/Factory | Garrison activated, responded to threat 3775 | -5/Factory | Discovered new exit (range 15) 3784 | -5/Factory | Identified exit to Factory 3794 | -5/Factory | Entered another Factory area 3794 | -4/Factory | Evolved 2 slots: Propulsion x2 4013 | -4/Factory | Repaired Hvy. Missile Launcher? 4407 | -4/Factory | Repaired Imp. Terrain Scan Processor 4434 | -4/Factory | Repaired Med. Storage Unit 4526 | -4/Factory | Spotted B-86 Titan 4723 | -4/Factory | Discovered new exit (range 8) 4740 | -4/Factory | Identified exit to Research 4741 | -4/Factory | Entered Research 4741 | -3/Research | Evolved 2 slots: Utility x2 4977 | -3/Research | Spotted B-86 Titan 5195 | -3/Research | Identified exit to Armory 5195 | -3/Research | Identified exit to Testing 5206 | -3/Research | Entered Testing 5249 | -3/Testing | Found Prototype Launcher 5249 | -3/Testing | Identified Adv. Micro-nuke Launcher 5303 | -3/Testing | Found Prototype Leg 5303 | -3/Testing | Identified Myomer Exoskeleton 5349 | -3/Testing | Build established: Hacker-Sprinter 5557 | -3/Testing | Discovered new exit (range 15) 5562 | -3/Testing | Identified exit to Research 5562 | -3/Testing | Entered Research 5562 | -2/Research | Accompanied by 1 ally 5562 | -2/Research | Evolved 2 slots: Utility x2 5657 | -2/Research | Build established: Hacker-Mutant 5727 | -2/Research | Lost 4 parts (3u1w) 5789 | -2/Research | Core integrity fell below 50% 5812 | -2/Research | First assault squad dispatched 5821 | -2/Research | Lost 13 parts (1p5n6u1w) 5894 | -2/Research | Core integrity fell below 20% 5910 | -2/Research | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 05823_ Acquired 13 matter. 05857_ Destroyed Xenon Bombardment Thruster. 05860_ S-43 Plague destroyed. 05863_ Acquired 24 matter. 05869_ System corrupted: Matter fused (-5). 05875_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05884_ Sneak attack on Y-72 Warden. 05884_ Y-72 Warden destroyed. 05890_ C-30 ARC bursts open, deploying its payload. 05890_ L-61 Swordsman unfolds itself. 05890_ B-74 Champion unfolds itself. 05890_ M-36 Artificer unfolds itself. 05891_ Knocked back. 05891_ Acquired Med. Treads. 05892_ Med. Treads destroyed. 05893_ Knocked back. 05899_ Force Lance severed. 05909_ Adv. Signal Interpreter severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????# ? | | ?????????????????????????????????????????????+ ? | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ?????????????????????????????????????????????# # | | ????????########?????????????????????????????# # | | ????????# #?????????????????????????????# # | | ????????# #?????????????????????????????# # | | ????????# #??????????????????###????????# # | | ????????# #????????????????### ####?????# | | ????????# #??????????????### ##????# | | ????????# ##???????###+### # # ##### | | ????????# #########@ # | | ??######## cc " # # | | ??# c "Tw= =% [ | | ??# # ## # # ##### | | ??# #####+## ## # % # | | ??# ##### ###+### ! # | | ??# ! + #???# = !#? # # | | ??# # #???# #? # # ## # | | ??######## ###?# # ! ?###### # | | #"###### #?# # ??????# !=! # | | / #?# # ?????# !!! # " | | #?######## ?????# !!! # " | | #????????########????# # " | | #????????????????????##### #### | | #?????????????????????????##??# | | ###"+### #?????????????????????????????# " | | ? #########?????????????????????????????# " | | #?????????????????????????????????????# " | | * #?????????????????????????????????????# | | #?????????????????????????????????????# | | #?????????????????????????????????????##### | | #???????????????????????????????????####### | | #???????????????????????????????????# | | #???????????????????????????????????# | | ########???????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 48 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 40 Armor Coverage 150 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Imp. Trap Scanner | -7/Factory | Hacked Hacking Suite | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WardroneWavePerforator Manual? 0 Play Time 01:24:53 Cumulative 169.6 hours Start 2024.05.11 @ 23:07:39 End 2024.05.12 @ 00:38:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 160 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cd8245e-2aa4-453a-b0dd-c4b02d718da3