Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.28 @ 21:47:59 Player: Bace Troncons Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2562) 2562 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (156) 156 TOTAL SCORE: 8233 Bonus ------- Follower Combat Kills 156 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 500/500 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Improved Energy Well Improved Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Improved System Guard > --- WEAPON (3) ------- Lance > --- INVENTORY (5) ---- Structural Scanner Improved Hacking Suite Dirty Datajack (14) Ripper Peak State ------------ > --- POWER ------------ Multi-Neutrino Core > --- PROPULSION ------- Flightbrick > --- UTILITY ---------- Armored Scrap Engine Coolant Network Matter Compressor Improved Trap Scanner Improved Sensor Array Advanced Terrain Scan Processor Improved Kinecellerator Improved Weapon Cycler Hacking Suite > --- WEAPON ----------- Hyp. Ballistic Coil Construct/G Shotgun Thermal Plasma Construct/G Chainsword > --- INVENTORY -------- Advanced Terrain Scan Processor Advanced Terrain Scan Processor Dirty Datajack Improved Remote Datajack [Rating: 128] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Flight Unit Flightbrick Utility Armored Scrap Engine Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Scrap Shield Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Slots Evolved 12 | . . . . 10 . . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . . 2 . . . . Utility 8 | . . . . 6 . . 2 . Weapon 1 | . . . . 1 . . . . Parts Attached 71 | 8 4 15 6 4 2 11 3 18 Power 5 | 3 . 2 . . . . . . Engine 4 | 3 . 1 . . . . . . Core 1 | . . 1 . . . . . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . 3 2 1 . . . . Treads 2 | 2 . . . . . . . . Leg . | . . . . . . . . . Wheel 5 | . . 3 2 . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 35 | 2 . 3 1 3 . 10 3 13 Device 19 | 1 . . 1 1 . 6 1 9 Storage 3 | 1 . . . 1 . . . 1 Processor 9 | . . . . . . 4 2 3 Hackware 1 | . . . . 1 . . . . Protection 3 | . . 3 . . . . . . Artifact . | . . . . . . . . . Weapon 23 | 1 4 7 3 . 2 1 . 5 Energy Gun 4 | . 3 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . Ballistic Cannon 2 | . . 2 . . . . . . Launcher 3 | . 1 2 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . Slashing Weapon 7 | . . . 2 . 1 1 . 3 Piercing Weapon 1 | . . . . . . . . 1 Special Melee Weapon 3 | . . 1 . . 1 . . 1 Unidentified Prototypes 3 | . . . . . . 1 . 2 Parts Lost 35 | . . 4 . . . 3 . 28 Power 6 | . . . . . . 1 . 5 Propulsion 7 | . . 2 . . . . . 5 Utility 15 | . . 1 . . . 1 . 13 Weapon 7 | . . 1 . . . 1 . 5 Highest Loss Streak 13 | . . 2 . . . 1 . 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 80 | . 100 85 79 37 45 66 72 69 Engine 7 | . 14 8 6 5 5 3 2 1 Core 2 | . . 5 6 . . 1 2 . Treads 10 | . 28 12 . . . . . . Wheel 5 | . . 9 23 . . . . . Flight 1 | . . . . 5 5 5 5 2 Device 13 | . 14 5 13 10 10 23 23 18 Storage 5 | . 14 6 . 3 5 4 . 1 Processor 5 | . . . . . . 7 19 23 Hackware 1 | . . . . 1 5 5 5 1 Protection 2 | . . 8 . . . . . . Energy Gun 5 | . 14 7 . 4 3 . 1 1 Energy Cannon 1 | . . . . 2 3 5 4 2 Ballistic Gun 6 | . 14 7 . . . 1 4 2 Ballistic Cannon 3 | . . 11 2 . 3 2 . . Slashing Weapon 3 | . . . 8 5 5 4 5 7 Special Melee Weapon 2 | . . 1 14 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 44 | 13 13 29 11 27 27 44 29 43 Greatest Support 70 | 40 40 40 32 24 24 24 24 70 Greatest Overweight (x) 9 | . . 9 3 1 1 1 1 4 Average Overweight (x) . | . . 1 . . 1 1 1 . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 Average Capacity 6 | 7 8 6 5 5 5 5 5 5 Most Carried 8 | 8 8 8 5 5 4 5 5 5 Average Carried 5 | 5 7 5 4 1 2 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 8 | 8 8 5 5 2 4 5 5 4 Scrap Engine Consumption 213 | . . . 42 11 2 85 1 72 Constructs Created 10 | . . . 2 2 . 2 . 4 Constructs Modified 47 | . . . 2 . 3 11 5 26 Class Distribution -------------------- 60% | Mutant 9% | Construct 8% | Subdweller-Mutant 7% | Gladiator 5% | Infiltrator-Mutant 3% | Assassin 3% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Construct | -7/Recycling Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Infiltrator-Mutant | -4/Factory Gladiator | -4/Extension Resources | -11 -10 -10 -7 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Matter Collected 1878 | 301 207 304 304 . . 545 40 177 Remotely . | . . . . . . . . . Salvage Created 4417 | 104 540 264 923 . . 1222 . 1364 Parts 211 | 9 37 20 28 . . 58 . 59 Haulers Intercepted 3 | . 1 . . . . 1 . 1 Recyclers Shooed 1 | . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . 7 . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Combat Hostiles Destroyed 54 | . 12 9 3 . . 14 . 16 Melee 19 | . . . 3 . . 4 . 12 Guns 21 | . 12 3 . . . 3 . 3 Cannons 9 | . . 3 . . . 6 . . AOE 5 | . . 3 . . . 1 . 1 Classes Destroyed 14 | 2 7 1 1 . . 3 . . Worker 2 | . 2 . . . . . . . Builder 5 | . 1 . . . . . . 4 Tunneler 3 | 2 1 . . . . . . . Hauler 3 | . 1 . . . . 1 . 1 Recycler 14 | 1 1 . 8 . . 3 . 1 Mechanic 2 | . . . . . . 2 . . Operator 1 | . 1 . . . . . . . Watcher 3 | . 1 . . . . 2 . . Swarmer 22 | . 6 3 . . . 8 . 5 Grunt 14 | . 6 . . . . 1 . 7 Sentry 7 | . . . 3 . . 1 . 3 Hunter 3 | . . . . . . 2 . 1 Programmer 2 | . . . . . . 2 . . Subdweller 6 | . . 6 . . . . . . Best Kill Streak 9 | 3 7 3 5 . . 9 . 3 Combat Bots Only 5 | . 5 3 1 . . 5 . 3 Max Kills in Single Turn 3 | 1 3 2 1 . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . . 1 . 1 Melee 1 | . . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Hostile Shots Fired 686 | . 59 74 27 . 10 164 . 352 Missed 194 | . 15 28 6 . 2 35 . 108 Damage Taken 9533 | . 526 648 156 . 337 2267 . 5599 Core 1624 | . 111 35 12 . 120 169 . 1177 Absorbed by Shields 69 | . . . . . . . . 69 Regen/Repaired (Parts) 1816 | . . . 98 . . 608 27 1083 Core Remaining (%) 69 | 100 . . 36 . . 71 . . Volleys Fired 175 | 7 55 41 13 2 . 28 . 29 Largest 2 | 1 2 2 1 1 . 2 . 2 Hottest 164 | 20 70 90 39 75 . 164 . 117 Shots Fired 288 | 7 107 82 13 2 . 46 . 31 Gun 171 | 7 105 31 . 1 . 4 . 23 Cannon 109 | . . 45 13 1 . 42 . 8 Launcher 8 | . 2 6 . . . . . . Special . | . . . . . . . . . Kinetic 177 | 7 53 63 13 . . 18 . 23 Thermal 54 | . 30 13 . 2 . 9 . . Explosive 8 | . 2 6 . . . . . . Electromagnetic 49 | . 22 . . . . 19 . 8 Robot Hit Streak 17 | 7 16 11 8 . . 17 . 14 Robot Miss Streak 5 | . 3 5 1 . . 2 . 4 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 266 | 7 69 26 21 . 3 57 . 83 Core Hits 114 | 3 31 13 12 . . 28 . 27 Critical Kills 1 | 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 29 | 1 2 . 2 . . 6 . 18 Burn 2 | . 2 . . . . . . . Destroy 3 | 1 . . . . . . . 2 Sever 23 | . . . 2 . . 6 . 15 Impale 1 | . . . . . . . . 1 Melee Attacks 203 | . . . 25 22 3 50 9 94 Impact 1 | . . . 1 . . . . . Slashing 187 | . . . 24 22 1 50 9 81 Piercing 15 | . . . . . 2 . . 13 Sneak Attacks 21 | . . . 5 . . 6 . 10 Combat Hostiles 7 | . . . 3 . . . . 4 Follow-up Attacks 9 | . . . . . . . . 9 Damage Inflicted 7773 | 90 1115 661 809 . 21 2109 . 2968 Guns 1803 | 90 874 308 . . . 108 . 423 Cannons 1188 | . . 170 224 . . 685 . 109 Explosions 483 | . 241 183 . . . 59 . . Melee 4299 | . . . 585 . 21 1257 . 2436 Ramming . | . . . . . . . . . Kinetic 1712 | 90 369 336 224 . . 270 . 423 Thermal 811 | . 427 142 . . . 242 . . Explosive 261 | . 78 183 . . . . . . Electromagnetic 690 | . 241 . . . . 340 . 109 Impact . | . . . . . . . . . Slashing 3947 | . . . 585 . 19 1257 . 2086 Piercing 352 | . . . . . 2 . . 350 Highest Corruption 20 | . . . . . 15 20 . . Average Corruption 15 | . . . . . 11 16 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 55 | . . . . . 7 48 . . Message Errors 9 | . . . . . 1 8 . . Matter Fused 15 | . . . . . 1 14 . . Heat Flow Errors 6 | . . . . . . 6 . . Energy Discharges 4 | . . . . . 2 2 . . Parts Rejected 1 | . . . . . . 1 . . Parts Fused 2 | . . . . . . 2 . . Data Loss (minor) 8 | . . . . . 2 6 . . Data Loss (major) 3 | . . . . . . 3 . . Misdirections 6 | . . . . . 1 5 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 279 | . 4 1 49 . . 39 . 186 Projectiles 18 | . . . 15 . . 3 . . Explosions 5 | . 4 1 . . . . . . Melee 256 | . . . 34 . . 36 . 186 Knockbacks 7 | . . 3 2 . . 2 . . Impact . | . . . . . . . . . Kinetic 7 | . . 3 2 . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 143 | . 78 38 . . . 27 . . Shots 5 | . 2 2 . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 599 | . 168 6 6 17 . 599 . 340 Average Temperature 111 | . 40 6 2 13 . 206 . 118 Received Heat Transfer 1517 | . 150 144 42 . . 216 . 965 Effects 10 | . . . . . . 7 . 3 Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Interference 4 | . . . . . . 1 . 3 Matter Decay 2 | . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . . Heat Transferred 1350 | . 1075 175 . . . 100 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . Alert | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Peak Influence 395 | 15 373 . 304 153 53 215 109 395 Initial 272 | . 9 . 272 128 53 37 91 53 Average 129 | 6 78 . 170 144 53 74 102 224 Maximum Alert Level 1 | . 1 . 1 . . 1 . 1 Low Security (%) 75 | 100 88 . 64 100 100 99 100 39 Level 1 24 | . 11 . 35 . . . . 60 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 7 | . 1 . . . . 3 . 3 Investigation 5 | . . . . . . 2 . 3 Extermination 1 | . . . . . . 1 . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Distress Signals 10 | . 4 . . . . 3 . 3 Communications Jammed 31 | . . . . . . . . 31 Distress Signals 31 | . . . . . . . . 31 Times Spotted 129 | . 30 30 1 . 6 24 . 38 Peak Tracking Total 10 | . 10 6 1 . 6 9 . 8 Tactical Retreats 19 | . 3 4 . . . 4 . 8 Traps | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Traps Triggered 10 | . . . . 1 . 4 . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 12 | . . . . . . 12 . . Reused 1 | . . . . . . 1 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . 1 . . Machines | -11 -10 -10 -7 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Machines Disabled 8 | . . 2 1 1 . 3 . 1 Max in Single Turn 1 | . . 1 1 1 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Machines Accessed 38 | . 6 2 8 2 . 10 1 9 Terminals 28 | . 6 . 5 1 . 6 1 9 Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . Recycling Units 5 | . . . 3 1 . 1 . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 85 | . 16 3 18 3 . 24 1 20 Successful 33 | . 6 3 5 . . 12 1 6 Failed 52 | . 10 . 13 3 . 12 . 14 Catastrophic 16 | . 3 . 7 1 . 2 . 3 Database Lockouts . | . . . . . . . . . Manual 21 | . 8 . 1 2 . 4 . 6 Terminals 68 | . 16 . 13 2 . 16 1 20 Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . . 4 . . Recycling Units 8 | . . . 5 1 . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 27 | . 6 3 3 . . 8 1 6 Record 7 | . . 2 . . . 2 . 3 Part Schematic 3 | . . . 2 . . . . 1 Prototype ID Bank 3 | . 2 . 1 . . . . . Open Door 3 | . . . . . . . 1 2 Unreport Threat 2 | . 1 . . . . 1 . . Locate Traps 3 | . 1 . . . . 2 . . Reprogram Traps 2 | . . . . . . 2 . . Registered Components 1 | . . . . . . 1 . . Registered Prototypes 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . . Scan Component 2 | . . . . . . 2 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . . . 2 . . 1 . . Retrieve Components 3 | . . . 2 . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 30 | . 6 . 6 2 . 8 . 8 Full Trace Events 6 | . . . 2 . . 1 . 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 44 | . . . . . . 44 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 11 | . . . 9 . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Total Allies 3 | . . . . . . . . 3 Largest Group 2 | . . . . . . . . 2 Highest-Rated Group 92 | . . . . . . . . 92 Highest-Rated Ally 51 | . . . . . . . . 51 Total Orders . | . . . . . . . . . Ally Attacks 27 | . . . . . . . . 27 Total Damage 501 | . . . . . . . . 501 Kills 6 | . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Turns Passed 9397 | 168 2117 2683 1128 211 164 1048 215 1663 Spaces Moved 4976 | 88 541 1024 892 218 186 925 201 901 Core 228 | 4 . 145 73 . . . . 6 Treads 832 | 84 541 131 . . . . . 76 Legs 171 | . . . . . . . . 171 Wheels 1567 | . . 748 819 . . . . . Hover 75 | . . . . . . . . 75 Flight 2103 | . . . . 218 186 925 201 573 Fastest Speed 40 | 50 160 110 100 40 80 80 80 40 Average Speed 112 | 155 160 150 108 58 80 80 80 98 Slowest Speed 500 | 160 160 500 200 80 80 80 80 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . . . . . . 12 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 46 | 6 97 46 98 7 90 25 6 47 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 60 | . 10 9 3 5 . 18 9 6 Terrain Destroyed 108 | . 18 35 4 5 . 23 9 14 Melee 38 | . . . 3 4 . 17 9 5 Projectile 20 | . . 5 1 1 . 4 . 9 AOE 50 | . 18 30 . . . 2 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Sub Rec Fac Was Fac Fac Ext Total 8195 | 109 1689 2084 1004 267 199 1105 240 1498 Wait 2671 | . 1076 980 60 17 8 64 25 441 Move 4951 | 87 540 1023 891 218 185 924 200 883 Hop 6 | . . . . . . . . 6 Pick Up 30 | 6 7 4 1 1 1 4 1 5 Fast Attach 50 | 7 1 10 6 2 . 10 3 11 Attach 11 | . 1 3 . 2 . 1 . 4 Detach 12 | 1 . 4 1 1 . 2 1 2 Swap 10 | 1 2 2 . . 2 . . 3 Drop 42 | . 7 15 7 2 . 4 1 6 Fire 175 | 7 55 41 13 2 . 28 . 29 Melee 192 | . . . 25 22 3 50 9 83 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 43 | . . . . . . 18 . 25 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 2 | . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 591 | -10/Materials | Discovered new exit (range 16) 807 | -10/Materials | Discovered new exit (range 15) 874 | -10/Materials | Discovered new exit (range 15) 1214 | -10/Materials | Discovered new exit (range 12) 2260 | -10/Materials | Discovered new exit (range 7) 2286 | -10/Materials | Entered Subcaves 3334 | -10/Subcaves | Discovered new exit (range 11) 3388 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3574 | -10/Subcaves | Core integrity fell below 50% 3873 | -10/Subcaves | Build established: Subdweller-Mutant 3906 | -10/Subcaves | Visited 4L-MR0's lab 4112 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 4125 | -10/Subcaves | Visited Clippyterm 4129 | -10/Subcaves | Learned Factory fabricator intel 4766 | -10/Subcaves | Found Flightbrick 4862 | -10/Subcaves | Build established: Mutant 4967 | -10/Subcaves | Discovered new exit (range 2) 4969 | -10/Subcaves | Entered Recycling 4970 | -7/Recycling | Found Scrap Engine 5322 | -7/Recycling | Discovered new exit (range 7) 5518 | -7/Recycling | Build established: Construct 6097 | -7/Recycling | Entered Factory 6097 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 6098 | -5/Factory | Loaded intel: 6 fabricator locations 6099 | -5/Factory | Attached Flightbrick, gained temporary slots: Utility x3 6308 | -5/Factory | Sucked down chute 6308 | -5/Factory | Entered Waste 6323 | -5/Waste | EMP discharged 6323 | -5/Waste | System corruption reached 10% 6337 | -5/Waste | Spotted C-40 Crusher 6337 | -5/Waste | Spotted C-40 Crusher 6365 | -5/Waste | Spotted C-40 Crusher 6395 | -5/Waste | Build established: Mutant 6413 | -5/Waste | Spotted C-40 Crusher 6423 | -5/Waste | EMP discharged 6432 | -5/Waste | Spotted C-40 Crusher 6449 | -5/Waste | Spotted C-40 Crusher 6465 | -5/Waste | Discovered new exit (range 10) 6472 | -5/Waste | Entered Factory 6714 | -5/Factory | Repaired Chainsword 7388 | -5/Factory | Build established: Assassin 7422 | -5/Factory | Discovered new exit (range 7) 7427 | -5/Factory | Identified exit to Factory 7520 | -5/Factory | Entered another Factory area 7520 | -4/Factory | Evolved 2 slots: Utility x2 7704 | -4/Factory | Discovered new exit (range 6) 7706 | -4/Factory | Identified exit to Extension 7735 | -4/Factory | Entered Extension 7911 | -4/Extension | Build established: Infiltrator-Mutant 8252 | -4/Extension | Lost 7 parts (2p1n3u1w) 8394 | -4/Extension | Rescued a captive Derelict 8741 | -4/Extension | Build established: Scavenger-Gladiator 9047 | -4/Extension | Crushed by falling debris 9057 | -4/Extension | Rescued a captive Derelict 9058 | -4/Extension | Rescued a captive Derelict 9169 | -4/Extension | Core integrity fell below 50% 9241 | -4/Extension | Lost 5 parts (1p1n2u1w) 9366 | -4/Extension | Spotted B-86 Titan 9372 | -4/Extension | Spotted B-86 Titan 9394 | -4/Extension | Core integrity fell below 20% 9398 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 09392_ Penetrated by Slug. 09393_ Slug penetrates Sealed Heavy Doors. 09393_ Knocked back. 09393_ Penetrated by Slug. 09393_ Slug penetrates Wall. 09394_ Carbon-VTOL Exoskeleton destroyed. 09394_ Carbon-VTOL Exoskeleton core remains intact and functional. 09394_ Imp. Melee Analysis Suite destroyed. 09394_ Shotgun Thermal Plasma Construct/G destroyed. 09394_ Scrap Engine damaged due to network destabilization (-7). 09394_ Knocked back. 09394_ Penetrated by Slug. 09396_ B-86 Titan activates siege mode. 09396_ Slug penetrates B-86 Titan. 09396_ Scrap Engine destroyed. 09396_ Carbon-VTOL Exoskeleton destroyed. 09396_ Multi-Neutrino Core destroyed. Map ----- +----------------------------------------------------+ | ?##### ! !####????????????????????????????????? | | ?##### ^ !!!####????????????????????????????????? | | ????##^ !!!##??????????????????????????????????? | | ?#??## ##??????????????????????????????????? | | ????## ^^ ##??????????????????????????????????? | | ???### ##??????????????????????????????????? | | ????## ##??????????????????????????????????? | | #???## ##??????????????????????????????????? | | ????## %##??????????????????????????????????? | | ????######## ##??????????????????????????????????? | | ????######## ##??????????????????????????????????? | | ???????????# ##???????# #????????????????????????? | | ???????????# ########?# #????????????????????????? | | ?????????### "## ## ### ###??????????????????????? | | ?????????# "%" Y " ""#??????????????????????? | | ?????????# "%" Y " " #??????????????????????? | | ???????### =!! #??????????????????????? | | ???????# # =*%!* % #??????????????????????? | | ??######## !!! ########???????????????? | | ? = ????????????????? | | ? u % ?????????????????? | | ????????????????? | | ????????????????? | | ? R A ????????????????? | | ?######### BB% % BB % #####??????????????????? | | ?????????# BB BB @#??????????????????????? | | ?????????# % % #??????????????????????? | | ????????## % % %#??????????????????????? | | ????????#" #??????????????????????? | | ????????######; #"""######"#?????????????????????? | | ?????????????####?????????##?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 27 Energy Capacity 880 Matter Stores 550 Matter Capacity 550 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 800 Resistance: EX 25 Core Shielding 20 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 66 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Hacking Suite | -7/Recycling | Hacked Gatling Laser | -7/Recycling | Hacked Dual-blade Saw | -4/Extension | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSystemUnit Manual? 0 Play Time 01:40:16 Cumulative 92.4 hours Start 2024.05.28 @ 18:14:57 End 2024.05.28 @ 21:47:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 153 Rogue 153 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 661c8ad2-de7b-4051-95fd-ee5663a162a2