Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.19 @ 03:26:47 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by 99-TNT with 99-TNT's Nukerbomber Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2340) 2340 Prototype IDs (50) 1000 Alien Tech Used (0) 0 Bonus (-294) -294 TOTAL SCORE: 5206 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 7 Aligned with FarCom 300 Friendly Fire -698 Cogmind --------- Core Integrity 0/1000 Matter 174/300 Energy 460/460 System Corruption 0% Temperature Cool (0) Movement Hovering (72) Location -8/Mines Parts ------- > --- POWER (2) -------- Cooled Ion Engine Cooled Ion Engine > --- PROPULSION (3) --- Combat Airjet Combat Airjet Combat Antigrav System > --- UTILITY (5) ------ Experimental Heat Sink Advanced Core Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Hacking Suite > --- WEAPON (3) ------- Heavy EM Pulse Gun 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY (5) ---- Superbattery (2000) Experimental Targeting Computer Advanced Transmission Jammer System Purifier Chronowheel Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Antigrav System > --- UTILITY ---------- Experimental Heat Sink Advanced Core Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Hacking Suite > --- WEAPON ----------- Heavy EM Pulse Gun 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Superbattery Experimental Targeting Computer Improved Armor Integrity Analyzer System Purifier Chronowheel [Rating: 83] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Hacking Suite Device Improved Terrain Scanner Processor Seismic Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 9 | 3 1 2 3 . . . Power 1 | . . . 1 . . . Propulsion 2 | 1 . . 1 . . . Utility 4 | 1 1 1 1 . . . Weapon 2 | 1 . 1 . . . . Parts Attached 65 | 8 12 6 25 2 11 1 Power 10 | 1 1 1 7 . . . Engine 10 | 1 1 1 7 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 3 2 2 5 . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 5 | 3 2 . . . . . Hover 8 | . . 2 5 . 1 . Flight . | . . . . . . . Utility 20 | 2 3 1 8 1 4 1 Device 6 | 1 2 . . . 3 . Storage . | . . . . . . . Processor 3 | 1 . . . . 1 1 Hackware 3 | . 1 . 1 1 . . Protection 8 | . . 1 7 . . . Artifact . | . . . . . . . Weapon 22 | 2 6 2 5 1 6 . Energy Gun 9 | 1 2 . 4 . 2 . Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 2 1 1 . 3 . Ballistic Cannon . | . . . . . . . Launcher 4 | . 2 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 1 | . . . . . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . . . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . 1 . Average Slot Usage (%) 99 | . 99 100 98 100 99 100 Engine 14 | . 12 10 14 15 15 15 Wheel 5 | . 26 6 . . . . Hover 17 | . . 15 21 23 23 23 Device 12 | . 20 21 10 2 7 19 Hackware 14 | . 10 10 11 20 20 7 Protection 8 | . . . 14 15 9 . Energy Gun 12 | . 16 21 14 8 4 7 Ballistic Gun 7 | . 9 . 4 7 13 15 Launcher 3 | . . 10 2 5 2 . Naked Turns . | . . . . . . . Heaviest Build 39 | 9 15 19 38 39 38 33 Greatest Support 79 | 31 25 49 71 71 79 79 Greatest Overweight (x) 1 | 1 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 2 3 3 4 4 5 5 Average Capacity 2 | 1 2 3 3 4 4 5 Most Carried 5 | 2 3 3 4 4 5 5 Average Carried 2 | 1 2 2 3 3 4 5 Final Capacity 5 | 2 3 3 4 4 5 5 Final Carried 5 | 2 3 2 4 4 5 5 Class Distribution -------------------- 33% | Mutant 29% | Hacker-Mutant 15% | Hacker-Scout 11% | Scavenger-Mutant 3% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Scout | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1689 | 291 201 60 436 134 567 . Remotely . | . . . . . . . Salvage Created 2808 | 117 426 185 1497 206 377 . Parts 258 | 6 34 29 94 23 72 . Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 2 | . 1 . 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 69 | 1 15 8 29 12 4 . Guns 45 | 1 8 6 23 5 2 . AOE 20 | . 6 1 4 7 2 . Classes Destroyed 15 | 3 5 3 1 1 2 . Builder 2 | . . 2 . . . . Tunneler 3 | 2 . 1 . . . . Hauler 7 | . 1 . 6 . . . Recycler 3 | 1 1 . 1 . . . Operator 3 | . 1 . 2 . . . Turret 1 | . . . . . 1 . Watcher 4 | . 1 . 3 . . . Swarmer 22 | . 9 2 7 4 . . Grunt 27 | . 6 2 14 5 . . Brawler 1 | . . . . 1 . . Duelist 4 | . . . 2 2 . . Sentry 8 | . . 2 6 . . . Demolisher 2 | . . 2 . . . . Zionite 2 | . . . . . 2 . Assembled 8 | 1 . . . . 7 . Best Kill Streak 5 | 3 4 5 5 4 3 . Combat Bots Only 4 | 1 4 2 4 4 3 . Max Kills in Single Turn 4 | 1 2 2 3 3 4 . Gunslinging 1 | . . . 1 . . . Exploded 3 | . 2 1 2 3 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3976 | 64 437 761 920 197 1038 559 Core 2902 | 54 351 625 579 125 675 493 Absorbed by Shields . | . . . . . . . Redirected to Core 2283 | 35 271 495 477 125 623 257 Core Remaining (%) 77 | 91 . 63 . . . . Volleys Fired 298 | 11 52 26 91 25 85 8 Largest 3 | 2 2 2 3 3 3 3 Hottest 113 | 60 90 90 113 113 105 105 Shots Fired 662 | 22 100 52 242 48 174 24 Gun 650 | 22 96 52 242 42 172 24 Cannon . | . . . . . . . Launcher 12 | . 4 . . 6 2 . Special . | . . . . . . . Kinetic 250 | 11 41 . 62 16 104 16 Thermal . | . . . . . . . Explosive 12 | . 4 . . 6 2 . Electromagnetic 400 | 11 55 52 180 26 68 8 Robot Hit Streak 15 | 6 14 8 15 11 15 4 Robot Miss Streak 4 | 3 4 3 2 2 4 2 Penetration Max 1 | . . . . . 1 . Secondary Targets 3 | . . . 2 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 443 | 12 64 29 158 31 135 14 Core Hits 181 | 6 30 18 49 19 56 3 Critical Hits 13 | . . . . . 9 4 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 10 | . . . . . 8 2 Melee Attacks 4 | . . . . . 4 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 4 | . . . . . 4 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7539 | 176 1048 691 2503 1028 2007 86 Guns 5563 | 141 731 373 2157 423 1652 86 Cannons . | . . . . . . . Explosions 1976 | 35 317 318 346 605 355 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2255 | 41 195 . 408 159 1384 68 Thermal 775 | 35 43 318 346 33 . . Explosive 1198 | . 274 . . 572 352 . Electromagnetic 3311 | 100 536 373 1749 264 271 18 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 57 | . . 7 . 50 . . Projectiles . | . . . . . . . Explosions 57 | . . 7 . 50 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 240 | 26 112 . 102 . . . Shots 8 | 1 4 . 3 . . . Rammed 1 | 1 . . . . . . Targets Rammed 1 | 1 . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 289 | 28 22 . 289 . 16 . Average Temperature 36 | 7 7 . 47 . 7 . Received Heat Transfer 461 | . 90 54 246 42 29 . Siege Activations . | . . . . . . . Robots Corrupted 4 | . 1 1 2 . . . Combat Hostiles 4 | . 1 1 2 . . . Parts Fried 22 | 2 3 2 14 . 1 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 950 | . 100 350 450 50 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 12 | 1 1 2 6 1 1 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 669 | 15 404 277 669 384 . 3 Initial 107 | . . 81 107 24 . . Average 155 | 2 241 167 300 185 . . Maximum Alert Level 2 | . 2 1 2 1 . . Low Security (%) 63 | 100 34 63 34 48 . 100 Level 1 28 | . 60 36 37 51 . . Level 2 8 | . 5 . 27 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . 2 . 5 . . . Investigation 6 | . 1 . 5 . . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 6 | . 1 . 5 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 131 | 1 31 9 48 12 28 2 Peak Tracking Total 8 | 1 6 3 6 4 8 2 Tactical Retreats 15 | . 2 1 3 . 9 . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 44 | . 5 13 2 10 14 . Max in Single Turn 6 | . 1 6 1 2 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 26 | . 9 . 15 . 2 . Terminals 17 | . 7 . 10 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 143 | . 33 . 108 . 2 . Successful 112 | . 23 . 87 . 2 . Failed 29 | . 9 . 20 . . . Catastrophic 3 | . . . 3 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 74 | . 14 . 59 . 1 . Terminals 98 | . 25 . 73 . . . Fabricators . | . . . . . . . Repair Stations 30 | . 5 . 25 . . . Recycling Units 9 | . 3 . 6 . . . Scanalyzers 4 | . . . 4 . . . Garrison Access . | . . . . . . . Terminal Hacks 57 | . 11 . 44 . 2 . Record 1 | . . . . . 1 . Part Schematic 5 | . . . 5 . . . Robot Schematic 2 | . . . 2 . . . Robot Analysis 8 | . 2 . 6 . . . Prototype ID Bank 15 | . 3 . 12 . . . Branch Access Points 2 | . 1 . 1 . . . Machine Index 1 | . . . 1 . . . Terminal Index 2 | . 1 . 1 . . . Alert Level 2 | . . . 2 . . . Unreport Threat 6 | . 1 . 5 . . . Locate Traps 5 | . 1 . 4 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . . . 1 . . . Zone Layout 4 | . 1 . 3 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 27 | . 2 . 25 . . . Scan Component 13 | . 1 . 12 . . . Repair 13 | . 1 . 12 . . . Refit 1 | . . . 1 . . . Recycling Unit Hacks 5 | . 2 . 3 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer 4 | . . . 4 . . . Insert Component 2 | . . . 2 . . . Analyze 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 8 . 11 . . . Terminals 15 | . 7 . 8 . . . Track 5 | . 3 . 2 . . . Assimilate 2 | . . . 2 . . . Botnet 6 | . 3 . 3 . . . Operators 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 1 . 3 . . . Mask 1 | . . . 1 . . . Tunnel 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 20 | . 8 . 12 . . . Full Trace Events 3 | . . . 3 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 2 | . . . 2 . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . . . 7 . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 13 | . 1 . 12 . . . Time 490 | . 16 . 474 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 19 | . 10 . 9 . . . Parts Scanalyzed 2 | . . . 2 . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked 4 | . . . . . 4 . Non-combat 3 | . . . . . 3 . Combat 1 | . . . . . 1 . Robot Hacks Applied 4 | . . . . . 4 . parse_system 4 | . . . . . 4 . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 4 | . . 3 1 . . . Largest Group 2 | . . 2 1 . . . Highest-Rated Group 42 | . . 42 10 . . . Highest-Rated Ally 31 | . . 31 10 . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . 13 . . . . Total Damage 170 | . . 170 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 8 | . 2 . 6 . . . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 7153 | 2251 950 547 1697 598 1069 41 Spaces Moved 4833 | 568 849 545 1094 680 1069 28 Core 22 | 22 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1537 | 546 849 142 . . . . Hover 3274 | . . 403 1094 680 1069 28 Flight . | . . . . . . . Fastest Speed 50 | 50 80 76 72 72 72 72 Average Speed 75 | 81 80 77 72 72 72 72 Slowest Speed 100 | 100 80 80 76 72 72 72 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 75 | 56 97 92 76 97 89 21 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 2 . 1 . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 179 | 3 23 36 23 71 18 5 Melee . | . . . . . . . Projectile 9 | . . . . . 4 5 AOE 170 | 3 23 36 23 71 14 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 7821 | 2334 1028 621 1799 747 1255 37 Wait 2417 | 1738 77 15 521 20 46 . Move 4827 | 567 848 544 1093 679 1068 28 Hop . | . . . . . . . Pick Up 44 | 5 5 7 9 3 15 . Fast Attach 29 | 7 3 . 15 . 4 . Attach 7 | . . 2 2 1 2 . Detach 1 | . . . 1 . . . Swap 29 | 1 9 4 8 1 5 1 Drop 57 | 4 9 7 15 3 19 . Fire 298 | 11 52 26 91 25 85 8 Melee 4 | . . . . . 4 . Ram 1 | 1 . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 107 | . 25 16 44 15 7 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 3 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 3 | -11/Scrapyard | Upgraded with Utility slot (x1) 3 | -11/Scrapyard | Upgraded with Weapon slot (x1) 13 | -11/Scrapyard | Discovered new exit (range 17) 1557 | -11/Scrapyard | Assembled infested the area 2252 | -11/Scrapyard | Entered Materials 2253 | -10/Materials | Build established: Mutant 2288 | -10/Materials | Discovered new exit (range 7) 2336 | -10/Materials | Discovered new exit (range 10) 2393 | -10/Materials | Repaired Imp. Terrain Scanner 2444 | -10/Materials | Central database locked down 2449 | -10/Materials | Identified exit to Mines 2450 | -10/Materials | Discovered new exit (range 14) 2584 | -10/Materials | Reached level 2 2594 | -10/Materials | Upgraded with Utility slot (x1) 2683 | -10/Materials | Build established: Hacker-Mutant 2972 | -10/Materials | Discovered new exit (range 5) 3202 | -10/Materials | Entered Mines 3204 | -10/Mines | Reached level 3 3204 | -10/Mines | Upgraded with Weapon slot (x1) 3245 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3246 | -10/Mines | Found Prototype Device 3276 | -10/Mines | Assembled infested the area 3300 | -10/Mines | Learned location of Storage (-7) 3323 | -10/Mines | Core integrity fell below 50% 3349 | -10/Mines | Received a Mining Laser from a helpful Derelict 3372 | -10/Mines | Discovered new exit (range 13) 3374 | -10/Mines | Discovered new exit (range 5) 3692 | -10/Mines | Reached level 4 3727 | -10/Mines | Upgraded with Utility slot (x1) 3749 | -10/Mines | Entered Materials 3751 | -9/Materials | Reached level 5 3753 | -9/Materials | Upgraded with Power slot (x1) 3753 | -9/Materials | Upgraded with Utility slot (x1) 3819 | -9/Materials | Build established: Scavenger-Mutant 3829 | -9/Materials | Repaired Hvy. EM Pulse Gun 3863 | -9/Materials | Repaired Hvy. EM Pulse Gun 3958 | -9/Materials | Identified Exp. Sensor Array 3995 | -9/Materials | Repaired Cmb. Airjet? 4020 | -9/Materials | Core integrity fell below 50% 4038 | -9/Materials | Reached level 6 4059 | -9/Materials | Upgraded with Propulsion slot (x1) 4120 | -9/Materials | Repaired Med. Armor Plating 4148 | -9/Materials | Repaired Lgt. Armor Plating 4223 | -9/Materials | Repaired Cmb. Airjet 4304 | -9/Materials | Repaired Exp. Sensor Array 4355 | -9/Materials | Repaired Cmb. Airjet 4483 | -9/Materials | Discovered new exit (range 13) 4525 | -9/Materials | Reached level 7 4703 | -9/Materials | Repaired Med. Armor Plating 4730 | -9/Materials | Repaired Lgt. Armor Plating 4764 | -9/Materials | Repaired Hvy. EM Pulse Gun 4797 | -9/Materials | Repaired Hvy. EM Pulse Gun 4813 | -9/Materials | Discovered new exit (range 10) 4837 | -9/Materials | Build established: Hacker-Scout 4936 | -9/Materials | Discovered new exit (range 12) 4958 | -9/Materials | Reached level 8 5068 | -9/Materials | Identified exit to Mines 5277 | -9/Materials | Discovered new exit (range 16) 5323 | -9/Materials | Central database locked down 5446 | -9/Materials | Entered Mines 5487 | -9/Mines | Discovered new exit (range 14) 5650 | -9/Mines | Reached level 9 5722 | -9/Mines | Discovered new exit (range 8) 5743 | -9/Mines | Learned Materials terminal intel 5761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5781 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5781 | -9/Mines | Discovered new exit (range 5) 5919 | -9/Mines | Build established: Hacker-Mutant 6044 | -9/Mines | Entered Exiles 6054 | -9/Exiles | Discovered new exit (range 16) 6081 | -9/Exiles | Met 8R-AWN 6101 | -9/Exiles | Met EX-HEX 6129 | -9/Exiles | Met EX-DEC 6151 | -9/Exiles | Learned location of Zion (-6) 6165 | -9/Exiles | Met EX-BIN 6210 | -9/Exiles | Aligned with FarCom system 6211 | -9/Exiles | Given EX-Vault access code 6227 | -9/Exiles | Opened EX-Vault 6231 | -9/Exiles | Found Superbattery 6248 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6424 | -9/Exiles | Attacked by the Exiles 6536 | -9/Exiles | Destroyed 8R-AWN 6540 | -9/Exiles | Found 8R-AWN's Boregun 6568 | -9/Exiles | Found 8R-AWN's Boregun 6573 | -9/Exiles | Found Exp. Targeting Computer 6739 | -9/Exiles | Destroyed EX-BIN 6744 | -9/Exiles | Found System Purifier 6752 | -9/Exiles | Destroyed EX-DEC 6837 | -9/Exiles | Destroyed EX-HEX 6970 | -9/Exiles | Discovered new exit (range 10) 7043 | -9/Exiles | Found Chronowheel 7113 | -9/Exiles | Stole two prototypes: Superbattery, Chronowheel 7113 | -9/Exiles | Entered Mines 7134 | -8/Mines | 99-TNT came to Exiles' defense 7143 | -8/Mines | Core integrity fell below 20% 7154 | -8/Mines | Destroyed by 99-TNT with 99-TNT's Nukerbomber Last Messages --------------- 07147_ 99-TNT suffers critical hit. 07147_ Destroyed Prototype Reactor. 07147_ HV Slug penetrates Wall. 07147_ HV Slug penetrates 99-TNT. 07147_ 99-TNT suffers critical hit. 07147_ Destroyed Prototype Device. 07147_ HV Slug penetrates Wall. 07148_ Slug penetrates 99-TNT. 07149_ U-05 Engineer lays Concrete. 07150_ HV Slug penetrates Wall. 07150_ U-05 Engineer lays Concrete. 07151_ Penetrated by Slug. 07152_ The unstable cave ceiling collapses. 07152_ U-05 Engineer lays Concrete. 07152_ HV Slug penetrates 99-TNT. 07152_ HV Slug penetrates Wall. 07152_ HV Slug penetrates 99-TNT. 07152_ HV Slug penetrates Wall. 07153_ The unstable cave ceiling collapses. 07153_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ??????????????????????????????## ?????????? #? | | ????????????????????????#?????# ????????# #?? | | ???????????????????????## #### ??????## #??? | | ???????????????????????# ???#### #??? | | ???????????????????????# #?## #???? | | ????????????????????????# ## #????? | | ?????????????????????????? #?????? | | ?????????????????????????????????# #??????? | | ?????????????????????????????????## ##?????? | | ??????????????????????####????????# ## #?????? | | ??????????????????????# #???????# ### #?? | | ??????????????????????? ???????# #?## #? | | ????????????????##????? #??????# #??### #? | | ?????????????? # ???? #??????# #?????#### #? | | ????????????? ???? #??????# #??????????##? | | ????????????? h ???? #??##### #????????????? | | ????????????# ??? #??# #????????????? | | ???????????? ???# #??# #####????????????? | | ???????????# ?## ??# #????????????????? | | ???????????# ## ### #????????????????? | | ??????????? # ## #????????????????? | | ??????????# # ###????????????????? | | ??????????# ##?????????????????? | | ??????????# # #?????????????????? | | ??????????# # ##????????????????? | | ???????????# @ #????????????????? | | ???????????# #????????????????? | | ??????????# #????????????????? | | ?????????? u d ??????????????? | | ?????????? r## ### ##; #?????????????? | | ??????????????## t#??### ### #??? ????????????? | | ???????????????## ?????####?? ; ????#???????????? | | ????????????????# ???????????? # #???????????????? | | ????????????????#????????????? ?##???????????????? | | ?????????????????????????????? #?????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 10 Terrain Scan Range 16 Terrain Scan Density 310 Jamming Range 16 Armor Coverage 375 Resistance: KI 10 Weapon Cycling 25 Evasion (%) 50 Core Analysis 10 Armor Integrity Analysis 50 Offensive Hacking 40 Defensive Hacking 10 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Cmb. Airjet | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Hacked Hcp. Matter Pod | -9/Materials | Hacked Hacking Suite | -9/Materials | Hacked Med. Armor Plating | -9/Materials | Hacked Datajack | -9/Materials | Hacked Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked Y-45 Defender | -9/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Levels Raised 8 | . 1 2 4 1 . . XP Earned 16451 | 3000 2545 2633 6101 1503 169 500 XP Spent 14900 | 2950 1550 2575 5925 . 1900 . Upgrades 45 | 11 2 7 21 . 4 . Power Slot 1 | . . . 1 . . . Propulsion Slot 2 | 1 . . 1 . . . Utility Slot 4 | 1 1 1 1 . . . Weapon Slot 2 | 1 . 1 . . . . Core Integrity 8 | . . 3 5 . . . Heat Dissipation 6 | 1 . 1 3 . 1 . Mass Support 1 | 1 . . . . . . Inventory Capacity 5 | 2 1 . 1 . 1 . Sight Range 1 | 1 . . . . . . Sensor Range 5 | . . . 5 . . . Terrain Scan Density 3 | 1 . . 2 . . . Ranged Accuracy 1 | . . . 1 . . . Hack Attack % 2 | 1 . . 1 . . . Hack Defense % 2 | 1 . 1 . . . . KI Resistance % 2 | . . . . . 2 . Protomatter Created 854 | . 173 175 357 132 17 . Integrity Restored 2175 | . 485 351 878 293 168 . Core 1902 | . 405 351 826 152 168 . Parts 273 | . 80 . 52 141 . . Protomatter Decayed 95 | 6 7 58 4 20 . . Game ------ Seed ComponentTeslaBroadsword Manual? 0 Play Time 01:04:19 Cumulative 428.2 hours Start 2020.12.19 @ 02:22:39 End 2020.12.19 @ 03:26:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 162 Rogue 159 Adventurer 3 Explorer 0 Win Type - Total 8 Types 5/1/0/1/0/1/0/0/0 Lore% 90 Gallery% 94 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: cedc3b07-9c20-4ede-87bc-12829f4e61ef