Cogmind - Beta 16 --- EXPLORER MODE // 2026.01.30 @ 13:54:43 Player: NeoBioHazard Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (22) 4400 Robots Destroyed (68) 340 Value Destroyed (2524) 2524 Prototype IDs (30) 600 Alien Tech Used (2) 400 Bonus (1879) 1879 TOTAL SCORE: 13643 Bonus ------- Follower Combat Kills 279 Entered DSFs 500 Met Data Miner 300 Met Zhirov 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (1) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Gravmag Array Gyrokinetic Inverter Particle Accelerator Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Gyrokinetic Inverter Gyrokinetic Inverter Antigrav Array > --- UTILITY ---------- Large Storage Unit Structural Scanner Advanced Sensor Array Experimental Signal Interpreter Terrain Scanner Improved Terrain Scan Processor Transport Network Coupler Improved Melee Analysis Suite Improved Target Analyzer Core Analyzer Advanced Transmission Jammer Cloaking Device Improved Corruption Screen Advanced Corruption Screen > --- WEAPON ----------- Hypervelocity Multirail Enhanced Force Lance > --- INVENTORY -------- Fission Core Micro Antimatter Reactor Gravmag Array Cooled Antigrav System Combat Antigrav System Particle Accelerator Power Sword [Rating: 121] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Reactor Light Particle Reactor Propulsion Combat Airjet Treads Light Treads Hover Unit Combat Airjet Utility Improved Terrain Scan Processor Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Terrain Scan Processor Protection Light Armor Plating Weapon Makeshift Axe Energy Gun Beam Rifle Ballistic Gun Assault Rifle Impact Weapon Heavy Hammer Slashing Weapon Makeshift Axe Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Slots Evolved 15 | . 1 . 2 . 2 2 . . . . 2 . 2 . . . . 2 . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 12 | . 1 . 2 . . 2 . . . . 2 . 1 . . . . 2 . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 96 | 7 1 2 4 1 15 1 1 2 . . 3 2 16 6 . 1 2 6 . . 13 13 Power 11 | 1 . 1 . . 1 . . . . . . 1 2 1 . . 1 . . . 2 1 Engine 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . Core 8 | . . 1 . . 1 . . . . . . 1 1 1 . . 1 . . . 2 . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 25 | 2 . . . 1 7 . . . . . 1 . 5 . . . . . . . 6 3 Treads 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . 7 . . . . . 1 . 5 . . . . . . . 6 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Utility 44 | 2 1 . 2 . 4 1 1 1 . . 2 1 8 2 . 1 1 6 . . 3 8 Device 27 | . . . 2 . 2 1 1 1 . . 2 1 2 2 . 1 . 4 . . 3 5 Storage 2 | 1 . . . . . . . . . . . . 1 . . . . . . . . . Processor 14 | 1 . . . . 2 . . . . . . . 5 . . . 1 2 . . . 3 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 16 | 2 . 1 2 . 3 . . 1 . . . . 1 3 . . . . . . 2 1 Energy Gun 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 1 . . . . 1 3 . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . . . . . . 1 . . 3 . 1 . . . 2 Parts Lost 31 | . . . . . . . . . . . . . . 1 . . 2 . . . 16 12 Power 4 | . . . . . . . . . . . . . . . . . 1 . . . 2 1 Propulsion 8 | . . . . . . . . . . . . . . . . . . . . . 5 3 Utility 18 | . . . . . . . . . . . . . . 1 . . 1 . . . 8 8 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 11 | . . . . . . . . . . . . . . 1 . . 2 . . . 9 11 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 8 | . . 2 5 8 9 10 9 6 9 9 9 8 4 6 8 8 9 13 14 14 12 8 Power 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 2 3 3 3 3 3 3 2 1 Propulsion 1 | . . . . . . 1 1 1 1 1 1 1 . . . . . 3 4 4 4 3 Utility 2 | . . . . . . 1 1 3 4 4 4 3 2 2 2 2 3 3 4 4 4 1 Weapon 3 | . . 1 4 7 7 7 6 1 3 3 3 2 1 1 3 3 3 3 3 3 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . . . 3 . . . . 2 . . . . . . . . 1 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Utility 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 1 Weapon 5 | . . . . . . . 3 . . . . 1 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 82 100 91 86 94 100 100 100 94 63 44 83 88 88 88 93 95 95 84 79 Core 5 | . . 8 10 10 8 7 7 7 7 7 6 3 3 5 5 5 4 5 5 5 3 . Treads 6 | . 25 25 20 20 13 . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 14 28 28 28 28 28 25 16 17 22 22 22 22 20 20 20 17 12 Device 15 | . . . 2 20 14 15 23 28 28 28 32 22 3 14 16 16 14 16 20 20 18 19 Storage 6 | . 12 12 10 10 8 7 7 7 7 7 6 4 2 5 5 5 5 5 5 5 4 3 Processor 22 | . 12 12 10 10 9 14 14 14 14 14 12 8 10 27 27 27 30 37 35 35 31 31 Protection 2 | . 8 12 10 10 4 . . . . . . . . . . . . . . . . . Energy Gun 3 | . . . 4 20 10 . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 25 25 16 . . . . . . . . . . . . . . . . . . 1 Slashing Weapon 4 | . . . . . 3 7 7 7 7 7 6 4 5 7 11 11 11 10 10 10 3 . Peak Build Rating 121 | 7 8 12 15 15 37 41 45 46 46 47 52 56 56 67 67 75 73 89 85 85 108 121 Average Rating 55 | 5 7 10 12 15 24 37 42 44 46 46 50 31 34 60 67 67 68 82 85 85 91 104 On Entrance 43 | . 7 8 12 15 15 37 41 44 46 46 47 51 2 56 67 67 68 68 85 85 85 57 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 27 | . . . . . . . . . . . . 18 . . . . . . . . . 9 Heaviest Build 55 | 18 21 25 28 28 28 29 30 31 31 31 37 33 37 45 45 45 45 39 39 39 50 55 Greatest Support 60 | 40 40 40 40 40 60 32 32 32 32 32 34 34 48 48 48 48 48 48 48 48 52 50 Greatest Overweight (x) 3 | . . . . . 3 . . . . . 1 . . . . . . . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 8 10 10 10 10 10 10 10 10 10 10 10 7 9 15 15 15 15 15 15 15 15 14 Most Carried 15 | . 1 4 8 9 10 10 10 9 9 10 10 10 5 8 8 9 9 15 15 15 15 13 Average Carried 9 | . . 2 5 8 9 10 9 6 9 9 9 7 4 6 8 8 9 14 15 15 13 9 Final Capacity 15 | 10 10 10 10 10 10 10 10 10 10 10 10 5 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 1 4 8 9 10 10 6 9 9 10 10 5 5 8 8 9 9 15 15 15 11 5 Class Distribution -------------------- 29% | Hacker-Mutant 25% | Hacker-Ninja 19% | Hacker-Scout 10% | Commander-Mutant 9% | Hacker-Gladiator 3% | Hacker-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Commander-Mutant | -9/Storage Commander-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Lower Caves Hacker-Gladiator | -7/Data Miner Hacker-Gladiator | -6/Proximity Caves Hacker-Gladiator | -6/Factory Hacker-Gladiator | -6/DSF Hacker-Mutant | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Testing Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Matter Collected 1369 | 265 35 50 149 20 89 71 40 20 . . 30 4 52 169 . . 62 60 . . 80 173 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 2544 | . 97 51 193 733 108 . 20 . . 46 . . 91 . . . 161 144 97 . 409 394 Parts 167 | . 12 9 14 30 . . 1 . . 2 . . 6 . . . 6 12 4 . 38 33 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Combat Hostiles Destroyed 51 | . 3 4 2 17 2 . 1 . . 1 . . . . . . 3 5 1 . 9 3 Melee 24 | . . . . . 1 . 1 . . 1 . . . . . . 3 5 1 . 9 3 Guns 26 | . 3 4 2 17 . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . 4 . 3 1 . . . . . 1 . . . . . . . 1 1 . 1 1 Worker 3 | . 1 . . . . . . . . . . . . . . . . . . . . 2 Builder 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Hauler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 1 1 . . . . . . . . 3 . . . . . . . . . Swarmer 18 | . 2 4 . 1 . . 1 . . . . . . . . . . 5 . . 4 1 Cutter 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Grunt 16 | . 1 . 1 11 2 . . . . . . . . . . . . . . . 1 . Brawler 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Sentry 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Programmer 8 | . . . . . . . . . . 1 . . . . . . 3 . . . 2 2 Mutant 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 4 | . 2 2 2 4 2 . 1 . . 1 . . 1 . . . 1 3 1 . 3 2 Combat Bots Only 4 | . 1 2 1 4 2 . 1 . . 1 . . . . . . 1 3 1 . 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 . 1 . . 1 . . 1 . . . 1 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . 1 . . 1 . . . . . . 1 1 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Hostile Shots Fired 890 | . 6 5 14 41 25 . 23 . . 19 . 23 12 28 . . 35 43 8 . 301 307 Missed 377 | . 1 2 7 11 5 . 12 . . 10 . 7 3 12 . . 14 20 3 . 139 131 Hits 513 | . 5 3 7 30 20 . 11 . . 9 . 16 9 16 . . 21 23 5 . 162 176 Melee 14 | . . . . . . . . . . . . 12 . 1 . . . . . . 1 . Projectile 499 | . 5 3 7 30 20 . 11 . . 9 . 4 9 15 . . 21 23 5 . 161 176 AOE 3 | . . . . . . . . . . . . 3 . . . . . . . . . . Critical Strikes 25 | . . . . . . . . . . 2 . 7 . 1 . . 2 . 1 . 10 2 Damage Taken 5058 | . 26 15 61 242 183 . 72 . . 102 . 228 120 175 . . 299 234 79 . 1847 1375 Core 1839 | . . 5 20 43 35 . 18 . . 9 . 139 45 . . . 64 135 11 . 600 715 Absorbed by Shields 88 | . . . . . . . . . . . . . . . . . . . . . 88 . Ignored by Resistances 3053 | . 19 9 38 153 111 . 48 . . 59 . 135 71 103 . . 180 143 46 . 1098 840 Core Remaining (%) 90 | 100 . 98 . 84 93 . . . . 96 . 83 . . . . 79 . . 87 . . Volleys Fired 74 | . 7 4 17 38 8 . . . . . . . . . . . . . . . . . Largest 2 | . 2 2 2 2 2 . . . . . . . . . . . . . . . . . Hottest 112 | . 40 45 45 112 112 . . . . . . . . . . . . . . . . . Shots Fired 144 | . 14 8 34 76 11 . . . . . . . . . . . . . . . . 1 Gun 144 | . 14 8 34 76 11 . . . . . . . . . . . . . . . . 1 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 57 | . 14 8 34 . . . . . . . . . . . . . . . . . . 1 Thermal 87 | . . . . 76 11 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 42 | . 5 11 42 41 3 . . . . . . . . . . . . . . . . 4 Robot Miss Streak 2 | . 1 . 1 2 1 . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 224 | . 9 7 31 63 19 . 4 . . 6 . . 4 2 . . 22 13 9 . 13 22 Core Hits 84 | . 6 4 10 24 1 . 1 . . 1 . 1 3 1 . . 5 6 3 . 10 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Critical Strikes 25 | . . . . 4 . . 1 . . 1 . . . 1 . . 7 1 1 . 4 5 Burn 4 | . . . . 4 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . 1 . . . 1 . . 7 1 1 . . . Impale 9 | . . . . . . . . . . . . . . . . . . . . . 4 5 Melee Attacks 240 | . . . . . 15 . 8 . . 6 . 2 15 3 . . 23 56 12 6 47 47 Impact 15 | . . . . . 10 . 5 . . . . . . . . . . . . . . . Slashing 140 | . . . . . 5 . 3 . . 6 . 2 15 3 . . 23 56 12 6 9 . Piercing 85 | . . . . . . . . . . . . . . . . . . . . . 38 47 Sneak Attacks 5 | . . . . . . . . . . 1 . . . . . . . 1 . . . 3 Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Follow-up Attacks 9 | . . . . . 3 . 1 . . . . . . . . . 1 2 2 . . . Damage Inflicted 6397 | . 116 96 387 935 562 . 174 . . 280 . 6 152 63 . . 828 535 340 . 693 1230 Guns 1618 | . 116 96 387 930 89 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 4764 | . . . . . 473 . 174 . . 280 . . 152 63 . . 828 535 340 . 693 1226 Ramming 15 | . . . . 5 . . . . . . . 6 . . . . . . . . . 4 Kinetic 599 | . 116 96 387 . . . . . . . . . . . . . . . . . . . Thermal 1019 | . . . . 930 89 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact 521 | . . . . . 382 . 139 . . . . . . . . . . . . . . . Slashing 2324 | . . . . . 91 . 35 . . 280 . . 152 63 . . 828 535 340 . . . Piercing 1919 | . . . . . . . . . . . . . . . . . . . . . 693 1226 Highest Corruption 11 | . . . . . . . . . . . . . . . . . 2 . . . 5 11 Average Corruption 8 | . . . . . . . . . . . . . . . . . 1 . . . 3 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Effects 37 | . . . . . . . . . . . . . . . . . 4 . . . 2 31 Message Errors 10 | . . . . . . . . . . . . . . . . . . . . . 2 8 Matter Fused 8 | . . . . . . . . . . . . . . . . . 2 . . . . 6 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 6 | . . . . . . . . . . . . . . . . . 1 . . . . 5 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 450 | . . . . . 41 . 49 . . 39 . . 4 . . . 22 33 . . 48 214 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . Melee 450 | . . . . . 41 . 49 . . 39 . . 4 . . . 22 33 . . 48 214 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . . . . . . . . 3 . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . 1 . . . . . . . 2 . . . . . . . . 1 2 Targets Rammed 6 | . . . . 1 . . . . . . . 2 . . . . . . . . 1 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 211 | . 12 14 25 17 6 . . . . 211 . . . . . . . . . . 21 109 Average Temperature 21 | . 4 7 8 7 3 . . . . 100 . . . . . . . . . . 19 37 Received Heat Transfer 959 | . 6 . 21 141 108 . 6 . . 249 . . 48 9 . . 9 . 9 . 239 114 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . 1 . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . 3 . 2 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . 7 . . . . . . . . . . . . 1 . . . . . Heat Transferred 2886 | . . . . 2664 222 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Maximum Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Low Security (%) 97 | 100 100 100 100 85 100 100 . . . . 100 100 100 . . . . 100 . . 100 100 Level 1 2 | . . . . 14 . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 247 | . 30 50 31 247 69 11 . . . . 150 66 60 . . . . 67 . . 142 80 Initial 150 | . . . 1 . 69 11 . . . . 150 64 25 . . . . . . . . 55 Average 23 | . 6 8 3 69 22 4 . . . . 139 65 11 . . . . 10 . . 24 10 Influence Increases 2808 | . 97 100 80 713 187 . 65 . . 60 150 2 146 . . . 95 264 15 15 489 330 Destroy 0b10 Robot/C 1300 | . 60 80 40 500 100 . 20 . . 20 . . . . . . 60 100 . . 180 140 Destroy 0b10 Robot/NC 65 | . 10 . 15 5 . . . . . . . . 15 . . . . 5 . . . 15 Destroy Leader 314 | . 12 20 24 132 30 . . . . 10 . . 6 . . . 20 20 . . 30 10 Allied During Kill 61 | . . . . 53 8 . . . . . . . . . . . . . . . . . Successful Hack 29 | . . . . 8 . . . . . . . . . . . . . . . . 21 . Disable Machine 40 | . . . . . 4 . . . . . . . 4 . . . . 4 . . . 28 Destroy Structure 159 | . . . 1 . . . . . . . . 2 16 . . . . 60 . . 48 32 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . Partial Spotted 30 | . . . . . . . . . . . . . 15 . . . . . . . 15 . Lose Combat Pursuer 660 | . 15 . . 15 45 . 45 . . 30 . . 90 . . . 15 75 15 15 195 105 Influence Decreases 2783 | . 97 95 85 481 384 35 45 20 . 60 30 56 212 . . . 95 260 19 15 357 437 Entered New Map 376 | . . . 4 . 163 24 . 8 . . . 56 41 . . . . . 3 . . 77 Time Decay 2097 | . 97 95 81 393 203 11 45 12 . 60 30 . 171 . . . 80 260 16 15 265 263 Lost Part 204 | . . . . . . . . . . . . . . . . . 15 . . . 92 97 Lost Ally 71 | . . . . 53 18 . . . . . . . . . . . . . . . . . Purge Threat 35 | . . . . 35 . . . . . . . . . . . . . . . . . . Squads Dispatched 32 | . . 1 1 5 4 . . . . . . 1 2 . . . . 4 . . 4 10 Investigation 4 | . . 1 . 1 . . . . . . . . . . . . . 1 . . . 1 Extermination 7 | . . . . . . . . . . . . . 1 . . . . 2 . . 2 2 Reinforcement 15 | . . . 1 1 1 . . . . . . 1 1 . . . . 1 . . 2 7 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 6 | . . . . 3 3 . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Distress Signals 10 | . . . 1 1 2 . . . . . . . . . . . . 1 . . 4 1 Communications Jammed 41 | . . . . . . . . . . . . . . . . . . . . . . 41 Distress Signals 41 | . . . . . . . . . . . . . . . . . . . . . . 41 Times Spotted 182 | . 5 4 11 21 14 . 5 . . 5 . 4 12 5 . . 4 18 6 1 34 33 Peak Tracking Total 16 | . 2 2 4 3 5 . 3 . . 3 . 4 4 6 . . 2 5 3 1 12 16 Tactical Retreats 26 | . 1 . . 1 2 . 2 . . 1 . . 2 1 . . 1 3 1 1 6 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Traps Triggered 5 | . . . . 1 . . . . . . . . . . . . . . . . 2 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Machines Disabled 11 | . . . . . 1 . . . . . . . 1 . . . . 1 1 . . 7 Max in Single Turn 1 | . . . . . 1 . . . . . . . 1 . . . . 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Machines Accessed 32 | . . 1 . 5 . . . 1 4 . 1 . 2 . . 9 . 1 . . 5 3 Terminals 12 | . . . . 4 . . . . . . 1 . . . . . . . . . 4 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 1 . . . . . . . . 2 . . . . 1 . . 1 . Total Hacks 109 | . . 1 . 9 . . . 1 30 . 1 . 3 . . 48 . 3 . . 7 6 Successful 89 | . . 1 . 4 . . . 1 30 . 1 . 2 . . 48 . . . . 1 1 Failed 20 | . . . . 5 . . . . . . . . 1 . . . . 3 . . 6 5 Catastrophic 5 | . . . . . . . . . . . . . . . . . . 1 . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . . . . . . . . . . . . . . . . 6 2 Terminals 19 | . . . . 6 . . . . . . 1 . . . . . . . . . 6 6 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 3 . . . . . . . . 3 . . . . 3 . . 1 . Terminal Hacks 87 | . . 1 . 4 . . . 1 30 . 1 . . . . 48 . . . . 1 1 Record 47 | . . . . . . . . . 11 . . . . . . 36 . . . . . . Part Schematic 14 | . . . . . . . . . 10 . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . 4 . . . . . . Open Door 5 | . . 1 . 2 . . . 1 . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 12 | . . . . 3 . . . . . . . . 1 . . . . 1 . . 5 2 Full Trace Events 3 | . . . . 1 . . . . . . . . . . . . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . 10 . . . . . . 4 . . . . . 5 Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Total Allies 10 | . . . . 10 . . . . . . . . . . . . . . . . . . Largest Group 10 | . . . . 10 7 . . . . . . . . . . . . . . . . . Highest-Rated Group 88 | . . . . 88 64 . . . . . . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 76 | . . . . 42 34 . . . . . . . . . . . . . . . . . Total Damage 721 | . . . . 422 299 . . . . . . . . . . . . . . . . . Kills 11 | . . . . 8 3 . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Active Infowar (turns) 4711 | . . . . . 168 43 228 178 30 188 44 24 270 254 57 138 323 736 262 329 659 780 Optics 2794 | . . . . . . . . . . . . . 39 254 57 138 323 736 262 329 656 . Sensors 4622 | . . . . . 168 43 228 177 30 188 44 24 270 254 57 138 323 736 262 329 625 726 IFF 1627 | . . . . . . . . . . . . . . . . . . 513 262 329 523 . Terrain 664 | . . . . . . . . . . . . . . . . . . . . . . 664 Structural 654 | . . . . . . . . . . . . . . . . . . . . . . 654 Traps 2395 | . . . . . . . . . . . . . 25 254 57 138 323 736 262 329 271 . Seismic 874 | . . . . . 10 43 228 178 30 188 44 24 . 129 . . . . . . . . T.N.C. 2618 | . . . . . . . . . . . . . . . . . . 588 262 329 659 780 Cloaking 736 | . . . . . . . . . . . . . . . . . . . . . . 736 Jamming 781 | . . . . . . . 2 . . . . . . . . . . . . . . 779 ECM 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . 1 2 . 1 . . . 2 1 . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Turns Passed 6960 | 66 299 335 345 772 419 43 228 178 30 188 44 42 417 254 57 138 323 736 262 329 659 796 Spaces Moved 7420 | 41 164 200 178 383 416 110 402 456 79 295 95 67 530 300 70 188 376 771 338 448 681 832 Core 104 | 8 . . . . . . . . . . . 30 52 . . . . . . . . 14 Treads 1086 | 33 164 200 178 383 128 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 6230 | . . . . . 288 110 402 456 79 295 95 37 478 300 70 188 376 771 338 448 681 818 Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 38 38 38 38 38 38 38 40 50 71 71 71 71 71 71 71 53 50 Average Speed 75 | 138 160 160 160 160 77 38 38 38 38 38 42 44 67 71 71 71 71 71 71 71 70 67 Slowest Speed 230 | 160 160 160 160 160 230 38 38 38 38 38 98 50 71 71 71 71 71 71 71 71 144 111 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Teleports 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 45 | 4 29 52 19 68 48 4 66 70 69 56 3 81 19 46 33 62 53 29 64 65 28 86 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 8 | . . 1 . . . . 1 1 1 . . . . . 1 3 . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . . . . . . 4 2 . . . . . 2 . . 1 . 1 2 . . Spaces Dug 95 | . . . . . . . 2 . . . . 2 9 1 . . . 31 2 4 28 16 Terrain Destroyed 95 | . . . . . . . 2 . . . . 2 9 1 . . . 31 2 4 28 16 Melee 95 | . . . . . . . 2 . . . . 2 9 1 . . . 31 2 4 28 16 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Dat Pro Fac DSF Fac Upp Upp Zhi Pro Fac Upp Upp Res Tes Total 8281 | 47 188 207 207 465 484 110 469 460 78 364 98 79 570 334 77 191 404 906 347 452 777 967 Wait 355 | . 16 1 5 43 16 . 50 . . 63 . . 8 25 8 . 6 71 . 1 15 27 Move 7399 | 40 163 199 177 382 415 109 401 455 78 294 94 66 529 299 69 187 375 770 337 447 681 832 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 29 | . 1 1 2 . 3 . 2 2 . 1 . 3 . . . . . 5 . . 5 4 Fast Attach 68 | 7 1 . 4 . 9 1 3 . . . . 1 14 4 . 3 2 6 . . 7 6 Attach 14 | . . . . . 1 . . 1 . . 2 . 1 . . . . . . . 4 5 Detach 14 | . . . 2 . 2 . . 1 . . 1 . 1 1 . 1 . 2 . . . 3 Swap 19 | . . 2 . 1 6 . . 1 . . 1 1 1 2 . . . . . . 2 2 Drop 38 | . . . . . 13 . 8 . . . . 4 1 . . . . 2 . . 10 . Fire 74 | . 7 4 17 38 8 . . . . . . . . . . . . . . . . . Melee 215 | . . . . . 11 . 5 . . 6 . 2 15 3 . . 21 50 10 4 41 47 Ram 4 | . . . . . . . . . . . . 2 . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis 51 | . . . . . . . . . . . . . . . . . . . . . 12 39 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing History --------- Turn | Location | Event 37 | -11/Scrapyard | Identified exit to Materials 37 | -11/Scrapyard | Discovered exit to Materials (range 14) 67 | -11/Scrapyard | Entered Materials 67 | -10/Materials | Evolved 1 slot: Utility x1 305 | -10/Materials | Build established: Hacker-Mutant 334 | -10/Materials | Identified exit to Mines 334 | -10/Materials | Discovered exit to Mines (range 16) 366 | -10/Materials | Entered Mines 447 | -10/Mines | Met a Derelict shopkeep closing up shop 605 | -10/Mines | Identified exit to Materials 605 | -10/Mines | Discovered exit to Materials (range 11) 625 | -10/Mines | Learned 2 Materials zone layouts 642 | -10/Mines | Learned location of Zion (-6) 681 | -10/Mines | Identified exit to Subcaves 681 | -10/Mines | Discovered exit to Subcaves (range 12) 696 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 701 | -10/Mines | Entered Materials 701 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Identified exit to Mines 702 | -9/Materials | Identified exit to Storage 1046 | -9/Materials | Entered Storage 1210 | -9/Storage | Garrison activated, responded to threat 1387 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1395 | -9/Storage | Identified exit to Recycling 1395 | -9/Storage | Discovered exit to Recycling (range 13) 1622 | -9/Storage | Identified exit to Materials 1622 | -9/Storage | Discovered exit to Materials (range 7) 1634 | -9/Storage | Garrison activated, responded to threat 1679 | -9/Storage | Build established: Commander-Mutant 1818 | -9/Storage | Entered Materials 1818 | -8/Materials | Accompanied by 7 allies 1818 | -8/Materials | Evolved 2 slots: Propulsion x2 1940 | -8/Materials | Garrison activated, responded to threat 2180 | -8/Materials | Lost 7 allies 2235 | -8/Materials | Identified exit to Factory 2235 | -8/Materials | Discovered exit to Factory (range 7) 2237 | -8/Materials | Entered Factory 2237 | -7/Factory | Evolved 2 slots: Utility x2 2268 | -7/Factory | Identified exit to Lower Caves 2268 | -7/Factory | Discovered exit to Lower Caves (range 5) 2280 | -7/Factory | Entered Lower Caves 2474 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2493 | -7/Lower Caves | Encountered a Warlord checkpoint 2505 | -7/Lower Caves | Identified exit to Lower Caves 2505 | -7/Lower Caves | Discovered exit to Lower Caves (range 9) 2508 | -7/Lower Caves | Entered another Lower Caves area 2512 | -7/Lower Caves | Identified exit to Factory 2512 | -7/Lower Caves | Discovered exit to Factory (range 7) 2578 | -7/Lower Caves | Build established: Hacker-Gladiator 2673 | -7/Lower Caves | Encountered a Warlord checkpoint 2678 | -7/Lower Caves | Identified exit to Data Miner 2678 | -7/Lower Caves | Discovered exit to Data Miner (range 10) 2680 | -7/Lower Caves | Learned Factory emergency access door positions 2686 | -7/Lower Caves | Entered Data Miner 2686 | -7/Data Miner | Identified exit to Proximity Caves 2686 | -7/Data Miner | Discovered exit to Proximity Caves (range 6) 2694 | -7/Data Miner | Met Data Miner 2701 | -7/Data Miner | Learned location of Section 7 (-2) 2701 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2707 | -7/Data Miner | Received God Mode back door access code from Data Miner 2716 | -7/Data Miner | Entered Proximity Caves 2720 | -6/Proximity Caves | Learned Factory emergency access door positions 2839 | -6/Proximity Caves | Spotted B-75 Beast 2869 | -6/Proximity Caves | Spotter reported a threat 2903 | -6/Proximity Caves | Discovered exit to Factory (range 4) 2904 | -6/Proximity Caves | Entered Factory 2904 | -6/Factory | Evolved 2 slots: Utility x2 2948 | -6/Factory | Identified exit to DSF 2948 | -6/Factory | Entered DSF 2968 | -6/DSF | Additional patrols routed to DSF 2972 | -6/DSF | Released all parts (13) 2983 | -6/DSF | Identified exit to Factory 2983 | -6/DSF | Discovered exit to Factory (range 16) 2990 | -6/DSF | Entered Factory 2990 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3260 | -5/Factory | Build established: Hacker-Mutant 3335 | -5/Factory | Identified exit to Upper Caves 3335 | -5/Factory | Discovered exit to Upper Caves (range 13) 3407 | -5/Factory | Entered Upper Caves 3471 | -5/Upper Caves | Identified exit to Upper Caves 3478 | -5/Upper Caves | Learned Factory stockpile data 3535 | -5/Upper Caves | Ambushed by wild Derelicts 3661 | -5/Upper Caves | Entered another Upper Caves area 3667 | -5/Upper Caves | Build established: Hacker-Scout 3673 | -5/Upper Caves | Learned location of Armory (-4) 3716 | -5/Upper Caves | Identified exit to Zhirov 3716 | -5/Upper Caves | Discovered exit to Zhirov (range 4) 3718 | -5/Upper Caves | Entered Zhirov 3718 | -5/Zhirov | Identified exit to Proximity Caves 3718 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 3731 | -5/Zhirov | Met Zhirov 3745 | -5/Zhirov | Learned location of Quarantine (-2) 3745 | -5/Zhirov | Learned location of Testing (-3) 3745 | -5/Zhirov | Learned location of Command (-1) 3760 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3798 | -5/Zhirov | Found Alien Artifact 3798 | -5/Zhirov | Identified Transdimensional Reconstructor 3798 | -5/Zhirov | Warped through subspace 3819 | -5/Zhirov | Found Alien Artifact 3819 | -5/Zhirov | Identified Integrated Reactor 3819 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3856 | -5/Zhirov | Entered Proximity Caves 3874 | -4/Proximity Caves | Spotted B-86 Titan 4036 | -4/Proximity Caves | P-70 Sage assimilated allied 3M-ECA(c) 4110 | -4/Proximity Caves | Identified exit to Factory 4110 | -4/Proximity Caves | Discovered exit to Factory (range 17) 4179 | -4/Proximity Caves | Entered Factory 4179 | -4/Factory | Evolved 2 slots: Utility x2 4324 | -4/Factory | Identified exit to Research 4324 | -4/Factory | Discovered exit to Research (range 11) 4440 | -4/Factory | Discovered exit to Research (range 18) 4882 | -4/Factory | Identified exit to Upper Caves 4882 | -4/Factory | Discovered exit to Upper Caves (range 15) 4915 | -4/Factory | Entered Upper Caves 4993 | -4/Upper Caves | Build established: Hacker-Ninja 5034 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 5107 | -4/Upper Caves | Encountered a Warlord checkpoint 5126 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5171 | -4/Upper Caves | Identified exit to Upper Caves 5171 | -4/Upper Caves | Discovered exit to Upper Caves (range 7) 5177 | -4/Upper Caves | Entered another Upper Caves area 5195 | -4/Upper Caves | Learned Research garrison access intel 5195 | -4/Upper Caves | Discovered exit to Research (range 5) 5506 | -4/Upper Caves | Entered Research 5506 | -3/Research | Evolved 2 slots: Utility x2 5507 | -3/Research | Loaded intel: 3 garrison access locations 5636 | -3/Research | Identified exit to Research 5636 | -3/Research | Discovered exit to Research (range 11) 5811 | -3/Research | Discovered exit to Research (range 7) 5986 | -3/Research | Identified exit to Testing 6040 | -3/Research | Spotted B-86 Titan 6073 | -3/Research | Lost 9 parts (1p4n4u) 6075 | -3/Research | Crushed by falling debris 6162 | -3/Research | Lost 4 parts (1p1n2u) 6165 | -3/Research | Entered Testing 6218 | -3/Testing | System corruption reached 10% 6249 | -3/Testing | Found Prototype Processor 6249 | -3/Testing | Identified Exp. Signal Interpreter 6398 | -3/Testing | Found Prototype Ballistic Gun 6398 | -3/Testing | Identified Hyp. Multirail 6434 | -3/Testing | Scanned by Researcher 6708 | -3/Testing | Found Prototype Device 6761 | -3/Testing | Core integrity fell below 50% 6937 | -3/Testing | Incoming investigation squad redirected 6949 | -3/Testing | Core integrity fell below 20% 6952 | -3/Testing | Released all parts (7) 6961 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 06946_ W-44 Eye distress signal alerts nearby ally. 06948_ Slug penetrates Wall. 06951_ Antigrav Array destroyed. 06951_ Penetrated by Slug. 06951_ Slug penetrates Wall. 06952_ Slug penetrates X-82 Rainmaker. 06952_ Released Imp. Melee Analysis Suite. 06952_ Released Core Analyzer. 06952_ Released Lrg. Storage Unit. 06952_ Released Enh. Force Lance. 06952_ Released Imp. Corruption Screen. 06952_ Released Exp. Signal Interpreter. 06952_ Released Adv. Corruption Screen. 06952_ Slammed into H-77 Assassin. 06955_ S-43 Plague destroyed. 06955_ P-80 Master knocked back. 06955_ Knocked back. 06955_ Slammed into G-67 Veteran. 06957_ System corrupted: Heat flow error (+155). 06957_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ????###########??????????????????????????????????? | | ??? ! #??????????????????????????????????? | | ?? #??????????????????????????????????? | | # """"""" #??????????????????????????????????? | | ? """"""" ???????????????????????????????????? | | ???"""""" ?????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????###"##???????????????????????????????????????? | | ##### ########????????????????????????????????? | | T" = =/=*=#????????????????????????????????? | | " [ $=$*#????????????????????????????????? | | ##### #####!##????????????#########???????????? | | ????####%##??#!#????????????? ??????????? | | ??????##!##??#/###########?? ???????????? | | ?#????## ##??#=/ """"""" #?? !=g ???????????? | | ??????## ##??#*= """"""" #? != ????????????? | | ??????## ##??# h""""""" #? == g ?????????????? | | #???#?## ##??# gg # g k g ???????????????? | | #?????## ##??# %g # """ ""???????????????? | | ??????##!##??# ""T"" @ """ ""???????????????? | | ??????##%###?# """"" # """ ""???????????????? | | ??????##*################# h ???????????????? | | ??????## ################ ?????????????? | | ######## "################+#########????????????? | | ######## # ### ##??????????????? | | [#### # ""# ##??????????????? | | "" #### #""" ""# ##??????????????? | | "" #### #""" ""# ##??????????????? | | "" =#### #""" S# ####????????????? | | "" #### #""" ""#= """" ##??????????????? | | #### #""" ] ""# """" ###?????????????? | | ##+##### #""" ""# """" ##?#?#??????????? | | #""" ### """" ##???#??????????? | | / ### """" "T" ###?????????????? | | ########### ! ### """ ##???#?#????#???? | | ##################### ##??????????????# | | #????#### #############+#####?##??????????? | | ###?##### ############# ####??#??#?#?#???#? | | ###??#### ####?#??#?### ####?#??#?##??#???# | | ##?###""==! ##?#?#?#?#?## ##?##???###?#?????? | | ###?##""==! ##?###?###?## ####????###??????#? | | ##??##""=! ####?#??##?## ###?#??#?##??????#? | | ##??##T ####?#?##?### ##????###??#????#?? | | ######"" ###??##??#### ################### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 33 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 110 Jamming Range 16 Cloak Strength 2 Corruption Block 35 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 30 Force Boost 20 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. KE Penetrator | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Electron Diverter | -3/Testing | Archive Enh. Fission Core | -3/Testing | Archive Adv. Remote Shield | -3/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free T-07 Excavator | -3/Testing | Archive Y-72 Warden | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed RecyclingNovaDrivehammer Manual? 0 Play Time 01:17:18 Cumulative 167.1 hours Start 2026.01.30 @ 08:39:22 End 2026.01.30 @ 13:54:43 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 303 Rogue 216 Adventurer 15 Explorer 72 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6205b844-a40e-4592-9925-fc2f0b6dbb9e