Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 18:40:24 Player: odium reigns Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (3429) 3429 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (159) 159 TOTAL SCORE: 7578 Bonus ------- High Alert Combat Kills 74 Follower Combat Kills 85 Cogmind --------- Core Integrity 0/850 Matter 252/300 Energy 90/100 System Corruption 8% Temperature Cool (1) Movement Flying (40) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Nuclear Pulse Thruster > --- UTILITY (5) ------ Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Fission Core Light Fission Core Weapon Cycler Improved Field Recycling Unit (200) Phase Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Improved Targeting Computer > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Light Armored Exoskeleton Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Medium Matter Pod Advanced Weight Redist. System Gravity Neutralizer Advanced Targeting Computer Weapon Cycler Improved Field Recycling Unit Precision Assault Rifle [Rating: 84] Favorites ----------- Power Micro Nuclear Core Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Gravmag System Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Precision Assault Rifle Slashing Weapon Segregator Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 2 | . . . . . 2 . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 2 . . Weapon 2 | . . . . . . 2 Parts Attached 124 | 7 4 3 12 27 32 39 Power 25 | 1 . . . 4 10 10 Engine 9 | 1 . . . . 4 4 Core 15 | . . . . 4 6 5 Reactor 1 | . . . . . . 1 Propulsion 33 | 2 2 . 6 6 4 13 Treads 6 | . 2 . . 2 2 . Leg 20 | 2 . . 6 4 2 6 Wheel . | . . . . . . . Hover 6 | . . . . . . 6 Flight 1 | . . . . . . 1 Utility 32 | 2 1 2 3 10 9 5 Device 16 | 1 . . . 3 8 4 Storage 3 | 1 . 1 . 1 . . Processor 8 | . 1 1 2 4 . . Hackware 1 | . . . . 1 . . Protection 4 | . . . 1 1 1 1 Artifact . | . . . . . . . Weapon 34 | 2 1 1 3 7 9 11 Energy Gun 12 | 1 . . 3 4 3 1 Energy Cannon 4 | . . . . 3 1 . Ballistic Gun 17 | 1 1 1 . . 5 9 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . 1 2 3 Corrupted Parts 1 | . . . . . 1 . System Corruption 6 | . . . . . 6 . Parts Lost 44 | . 1 . 2 3 9 29 Power 9 | . . . . . 4 5 Propulsion 12 | . . . . 1 1 10 Utility 11 | . 1 . 2 1 2 5 Weapon 12 | . . . . 1 2 9 Highest Loss Streak 9 | . 1 . 1 1 7 9 To Critical Strikes . | . . . . . . . Average Backups 12 | 3 7 11 13 14 12 11 Power 1 | . 1 1 2 1 1 1 Propulsion 2 | 1 1 2 2 1 1 3 Utility 6 | . 3 6 8 8 5 5 Weapon 2 | . . . 1 3 4 1 Tool/Special . | . . . . . . . Unused Backups 28 | . 1 2 1 9 5 10 Power 3 | . 1 1 . . . 1 Propulsion 1 | . . . . . 1 . Utility 15 | . . 1 1 6 2 5 Weapon 9 | . . . . 3 2 4 Tool/Special . | . . . . . . . Average Slot Usage (%) 90 | . 99 99 95 98 97 77 Engine 6 | . 14 14 11 . 8 5 Core 8 | . . . . 8 11 10 Treads 5 | . 8 28 . 2 5 1 Leg 15 | . 19 . 32 23 16 12 Device 6 | . 7 . . 5 11 7 Storage 7 | . 14 14 11 9 7 5 Processor 14 | . 6 14 17 26 18 6 Protection 1 | . . . 4 2 . 2 Energy Gun 3 | . 9 . 12 10 . . Energy Cannon 2 | . . . . 7 6 . Ballistic Gun 13 | . 18 27 6 . 8 20 Peak Build Rating 84 | 9 9 9 14 32 53 84 Average Rating 42 | 6 8 7 11 26 44 69 On Entrance 17 | . 9 7 8 14 32 52 Naked Turns . | . . . . . . . Heaviest Build 71 | 12 12 26 34 51 62 71 Greatest Support 60 | 20 40 40 30 41 50 60 Greatest Overweight (x) 12 | . . . 1 12 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 13 Most Carried 15 | 6 8 14 15 15 15 15 Average Carried 12 | 3 7 11 13 14 13 12 Final Capacity 15 | 8 8 15 15 15 15 5 Final Carried 15 | 6 8 14 15 14 15 5 Class Distribution -------------------- 59% | Mutant 17% | Scavenger-Skirmisher 11% | Skirmisher 4% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 2588 | 288 76 94 143 165 654 1168 Remotely . | . . . . . . . Salvage Created 4906 | 167 145 257 411 1583 1094 1249 Parts 241 | 11 8 9 27 63 51 72 Haulers Intercepted 8 | . . . . 6 1 1 Recyclers Shooed 2 | 1 . 1 . . . . Parts Field Recycled 22 | . . . . 22 . . Retrieved Matter 260 | . . . . 260 . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 63 | . 5 3 6 22 15 12 Guns 49 | . 5 3 5 16 9 11 Cannons 8 | . . . . 3 5 . AOE 5 | . . . 1 3 . 1 Classes Destroyed 16 | 3 2 . 3 3 3 2 Worker 7 | 2 . . . 1 2 2 Builder 2 | . . . . . . 2 Tunneler 4 | 2 . . . . . 2 Hauler 8 | . . . . 6 1 1 Recycler 10 | 1 . 2 1 1 2 3 Mechanic 1 | . . . . 1 . . Operator 2 | . . . 1 . . 1 Watcher 9 | . . . 2 5 1 1 Swarmer 7 | . 3 1 . 3 . . Saboteur 1 | . . . . . . 1 Grunt 30 | . 2 2 3 13 8 2 Sentry 10 | . . . 3 5 1 1 Specialist 2 | . . . . . 2 . Hunter 6 | . . . . 1 1 4 Programmer 6 | . . . . . 2 4 Heavy 1 | . . . . . 1 . Best Kill Streak 7 | 3 3 2 4 6 7 5 Combat Bots Only 6 | . 3 2 3 6 6 3 Max Kills in Single Turn 3 | 1 1 1 2 3 2 2 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . 1 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 693 | . 41 8 36 114 156 338 Missed 192 | . 10 1 7 35 51 88 Hits 501 | . 31 7 29 79 105 250 Projectile 501 | . 31 7 29 79 105 250 AOE 2 | . . . . . 2 . Critical Strikes 17 | . . 1 3 1 3 9 Part Disruptions 7 | . . . . . 2 5 Damage Taken 8514 | . 329 80 432 1554 1784 4335 Core 1641 | . 119 . 61 404 168 889 Absorbed by Shields 158 | . . . . . 158 . Core Remaining (%) 67 | 100 . 52 84 26 76 . Volleys Fired 271 | 18 17 16 37 71 51 61 Largest 4 | 2 2 2 2 2 2 4 Hottest 144 | 70 70 40 90 138 144 116 Shots Fired 612 | 36 34 32 62 139 102 207 Gun 558 | 36 34 32 62 119 68 207 Cannon 54 | . . . . 20 34 . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 362 | 18 20 32 28 . 58 206 Thermal 169 | 18 14 . 16 111 10 . Explosive . | . . . . . . . Electromagnetic 81 | . . . 18 28 34 1 Robot Hit Streak 35 | 8 11 8 12 23 35 20 Robot Miss Streak 4 | 2 1 2 3 3 3 4 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 1 . 3 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 Shots Hit Robots 414 | 22 24 21 41 99 82 125 Core Hits 189 | 9 7 11 19 50 40 53 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . 1 Critical Strikes 10 | 3 . . 1 5 . 1 Burn 7 | 3 . . . 4 . . Destroy 2 | . . . 1 . . 1 Corrupt 1 | . . . . 1 . . Melee Attacks 6 | . . . . . . 6 Thermal 6 | . . . . . . 6 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8736 | 231 259 229 538 2459 2024 2996 Guns 6758 | 231 259 229 488 1680 1302 2569 Cannons 1186 | . . . . 464 722 . Explosions 753 | . . . 50 315 . 388 Melee . | . . . . . . . Ramming 39 | . . . . . . 39 Kinetic 4139 | 93 87 229 151 . 1024 2555 Thermal 3083 | 138 172 . 225 1882 278 388 Explosive . | . . . . . . . Electromagnetic 1475 | . . . 162 577 722 14 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 13 8 Average Corruption 4 | . . . . . 8 2 Corruption Purged 13 | . . . . . 13 . Corruption Blocked . | . . . . . . . Effects 45 | . . . . . 25 20 Message Errors 10 | . . . . . 3 7 Matter Fused 10 | . . . . . 8 2 Heat Flow Errors 6 | . . . . . 4 2 Energy Discharges 7 | . . . . . 3 4 Data Loss (minor) 3 | . . . . . 3 . Data Loss (major) 4 | . . . . . 1 3 Misfires 2 | . . . . . 2 . Weapon Failures 3 | . . . . . 1 2 Overload Shots . | . . . . . . . Overflow Damage 128 | . . . . 11 10 107 Projectiles 21 | . . . . 11 10 . Explosions 107 | . . . . . . 107 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 291 | . . . 25 227 . 39 Shots 6 | . . . 1 4 . 1 Rammed 4 | . . . . . . 4 Targets Rammed 4 | . . . . . . 4 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 698 | 80 232 27 261 698 339 560 Average Temperature 133 | 35 93 10 83 189 117 139 Received Heat Transfer 1582 | . 150 51 174 360 348 499 Effects 52 | . . . . 32 1 19 Shutdowns 9 | . . . . 5 . 4 Energy Bleed 3 | . . . . 1 1 1 Interference 11 | . . . . 4 . 7 Matter Decay 1 | . . . . . . 1 Short Circuit 6 | . . . . 2 . 4 Damage (minor) 7 | . . . . 7 . . Damage (major) 12 | . . . . 10 . 2 Damage (core) 3 | . . . . 3 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 3 | . . . . 1 2 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 17 | . . . 1 6 10 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 11 | . . . 1 10 . . Heat Transferred 5769 | 629 518 . 507 3680 235 200 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . 1 2 . 1 Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Maximum Alert Level 3 | . . . . 1 . 3 Low Security (%) 82 | 100 100 100 100 73 100 66 Level 1 6 | . . . . 26 . 5 Level 2 6 | . . . . . . 18 Level 3 3 | . . . . . . 9 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 785 | 5 80 56 78 362 161 785 Initial 161 | . 3 15 13 25 161 22 Average 127 | . 37 17 14 161 89 200 Influence Increases 3225 | 25 120 269 196 795 490 1330 Destroy 0b10 Robot/C 1400 | . 100 200 120 440 300 240 Destroy 0b10 Robot/NC 215 | 25 . 10 20 70 30 60 Destroy Leader 404 | . 10 50 44 132 84 84 Allied During Kill 9 | . . 9 . . . . Successful Hack 54 | . 10 . 9 13 . 22 Disable Machine 315 | . . . . 105 30 180 Destroy Structure 83 | . . . 3 35 1 44 Lose Combat Pursuer 345 | . . . . . 45 300 Active Sensor Use 400 | . . . . . . 400 Influence Decreases 2462 | 20 85 275 170 499 799 614 Entered New Map 303 | . 2 25 21 35 195 25 Time Decay 1673 | 20 73 192 139 434 514 301 Lost Part 428 | . 10 . 10 30 90 288 Lost Ally 58 | . . 58 . . . . Squads Dispatched 33 | . 1 . 3 5 6 18 Investigation 7 | . . . 1 1 . 5 Extermination 7 | . . . . . 2 5 Reinforcement 14 | . 1 . 2 1 4 6 Assault 1 | . . . . . . 1 Garrison 4 | . . . . 3 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 3 | . . . 1 . . 2 Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses 4 | . . . . . . 4 Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 8 | . 1 . 2 2 1 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 125 | . 8 4 14 33 23 43 Peak Tracking Total 9 | . 7 1 3 4 6 9 Tactical Retreats 14 | . . . . . 3 11 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled 21 | . . . . 7 2 12 Max in Single Turn 10 | . . . . 3 1 10 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 22 | . 2 . 3 6 5 6 Terminals 17 | . 2 . 3 5 2 5 Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . 1 . 1 Garrison Access . | . . . . . . . Total Hacks 56 | . 8 . 8 13 11 16 Successful 27 | . 7 . 4 8 4 4 Failed 29 | . 1 . 4 5 7 12 Catastrophic 2 | . . . . . 1 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 47 | . 8 . 8 12 4 15 Fabricators 3 | . . . . . 3 . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers 2 | . . . . 1 . 1 Garrison Access . | . . . . . . . Terminal Hacks 23 | . 7 . 4 7 1 4 Record 2 | . . . 2 . . . Prototype ID Bank 3 | . 2 . . 1 . . Open DSF 1 | . . . . . 1 . Emergency Access Points 2 | . . . . . . 2 Terminal Index 1 | . 1 . . . . . Alert Level 4 | . 2 . . 2 . . Locate Traps 5 | . 1 . 1 2 . 1 Investigation Status 1 | . . . . 1 . . Zone Layout 4 | . 1 . 1 1 . 1 Fabricator Hacks 2 | . . . . . 2 . Network Status 2 | . . . . . 2 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 1 | . . . . 1 . . Insert Component 1 | . . . . 1 . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used . | . . . . . . . Hacking Detections 14 | . 1 . 2 2 4 5 Full Trace Events 3 | . . . 1 1 . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders 1 | . . 1 . . . . ROAM 1 | . . 1 . . . . Ally Attacks 26 | . . 26 . . . . Total Damage 267 | . . 267 . . . . Kills 7 | . . 7 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Active Infowar (turns) 2813 | 33 93 . . 3 958 1726 Sensors 1515 | . . . . 3 958 554 A.S.S. 1164 | . . . . . . 1164 Terrain 126 | 33 93 . . . . . Cloaking 64 | . . . . . . 64 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 6028 | 134 189 589 403 1067 1410 2236 Spaces Moved 3007 | 63 94 332 191 471 625 1231 Core 73 | 16 . . . 1 . 56 Treads 720 | . 28 332 . 70 243 47 Legs 1757 | 47 66 . 191 400 382 671 Wheels . | . . . . . . . Hover 402 | . . . . . . 402 Flight 55 | . . . . . . 55 Fastest Speed 40 | 50 120 160 120 90 152 40 Average Speed 153 | 102 131 160 143 160 176 142 Slowest Speed 650 | 120 160 160 190 650 305 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 22 83 21 53 21 38 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 76 | . . . 3 34 . 39 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 76 | . . . 3 34 . 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 3926 | 99 130 363 265 648 835 1586 Wait 272 | . 2 . 6 25 72 167 Move 3001 | 62 93 331 190 470 624 1231 Hop . | . . . . . . . Pick Up 132 | 12 7 9 12 26 28 38 Fast Attach 23 | 1 1 . 2 6 8 5 Attach 68 | 6 1 1 5 6 15 34 Detach 8 | . . . . 1 . 7 Swap 47 | . 3 2 5 16 13 8 Drop 94 | . 6 4 8 27 24 25 Fire 271 | 18 17 16 37 71 51 61 Melee 6 | . . . . . . 6 Ram 4 | . . . . . . 4 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 135 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Entered Mines 327 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 905 | -10/Mines | Discovered new exit (range 5) 907 | -10/Mines | Learned 8 Materials zone layouts 913 | -10/Mines | Entered Materials 913 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 914 | -9/Materials | Identified exit to Mines 914 | -9/Materials | Identified exit to Materials 1285 | -9/Materials | Discovered exit to Materials (range 8) 1316 | -9/Materials | Entered another Materials area 1316 | -8/Materials | Evolved 2 slots: Utility x2 2086 | -8/Materials | Garrison activated, responded to threat 2147 | -8/Materials | Core integrity fell below 50% 2335 | -8/Materials | Discovered new exit (range 16) 2383 | -8/Materials | Identified exit to Factory 2383 | -8/Materials | Entered Factory 2383 | -7/Factory | Evolved 2 slots: Power x2 3030 | -7/Factory | System corruption reached 10% 3047 | -7/Factory | Lost 7 parts (3p1n1u2w) 3088 | -7/Factory | Found Prototype Device 3611 | -7/Factory | Discovered new exit (range 8) 3621 | -7/Factory | Identified exit to Factory 3793 | -7/Factory | Entered another Factory area 3793 | -6/Factory | Evolved 2 slots: Weapon x2 4188 | -6/Factory | Build established: Skirmisher 4355 | -6/Factory | Garrison activated, responded to threat 4499 | -6/Factory | Identified Active Sensor Suite 4795 | -6/Factory | Build established: Scavenger-Skirmisher 5291 | -6/Factory | Cargo convoy interrupted 5468 | -6/Factory | Lost 3 parts (1n2w) 5530 | -6/Factory | Lost 4 parts (2p2n) 5543 | -6/Factory | First assault squad dispatched 5660 | -6/Factory | Core integrity fell below 50% 5691 | -6/Factory | Lost 9 parts (1p3n1u4w) 5938 | -6/Factory | Core integrity fell below 20% 5991 | -6/Factory | Lost 3 parts (1p1n1w) 6025 | -6/Factory | Discovered new exit (range 16) 6029 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- System corrupted: Heat flow error (+130). Acquired 6 matter. Slammed into W-25 Informer. Acquired Nuclear Pulse Thruster. Acquired Prototype Reactor. Triggered Blade Trap. Massive razor-sharp blades shoot up from within the floor. Lgt. Fission Core severed. Nuclear Pulse Thruster severed. Acquired Nuclear Pulse Thruster. Acquired Lgt. Fission Core. System corrupted: Substantial component data lost. Identified Cold Fusion Reactor. EXIT=FOUND Gravity Neutralizer destroyed. Critical hit (Blast). Dropped Cold Fusion Reactor. Penetrated by Slug. Active Sensor Suite destroyed. Critical hit (Blast). 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"""#??# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 41 Energy Capacity 640 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 12 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Oh No You Don't! Challenges ------------ None Game ------ Seed ColdGodProjector Manual? 0 Play Time 01:36:19 Cumulative 20.1 hours Start 2025.08.31 @ 17:02:43 End 2025.08.31 @ 18:40:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 15 Rogue 15 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 76x56 Zoom Use 90% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: eee36625-e627-41b2-9ba3-00968208c269