Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.17 @ 23:28:39 Player: Moya Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (40) 200 Value Destroyed (1462) 1462 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3982 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 101/300 Energy 100/100 System Corruption 19% Temperature Cool (9) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- Heavy Mace > --- INVENTORY (10) --- Improved Terrain Scanner Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Arc Projector Heavy Particle Gun Heavy Assault Rifle Flak Cannon > --- INVENTORY -------- Targeting Computer Weapon Shielding Improved Light Armor Plating Hacking Suite Improved Field Recycling Unit Shock Rifle Shock Rifle Arc Projector Pulse Rifle Flak Cannon [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Assault Rifle Energy Gun Shock Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . 1 . Propulsion 1 | . . . . 1 Utility 2 | . . 1 1 . Weapon 2 | . . 1 . 1 Parts Attached 55 | 6 7 11 7 24 Power 11 | 1 2 1 3 4 Engine 8 | 1 1 1 1 4 Core 3 | . 1 . 2 . Reactor . | . . . . . Propulsion 9 | 2 . 2 1 4 Treads 5 | 2 . 2 . 1 Leg 4 | . . . 1 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 1 2 5 Device 5 | . 2 . 1 2 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware 1 | . . . . 1 Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 23 | 2 2 7 1 11 Energy Gun 8 | 1 . 1 1 5 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 2 6 . 1 Ballistic Cannon 4 | . . . . 4 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 1 | . . . 1 . System Corruption 1 | . . . 1 . Parts Lost 28 | . . 1 3 24 Power 8 | . . 1 2 5 Propulsion 6 | . . . 1 5 Utility 4 | . . . . 4 Weapon 10 | . . . . 10 Highest Loss Streak 19 | . . 1 2 19 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 97 94 68 Engine 6 | . 3 9 10 5 Core 5 | . 10 1 3 6 Treads 17 | . 28 21 12 4 Leg 2 | . . . 4 5 Device 12 | . 12 11 17 9 Storage 10 | . 14 11 9 7 Protection 5 | . . 11 9 4 Energy Gun 8 | . 5 6 12 10 Ballistic Gun 17 | . 22 25 14 6 Ballistic Cannon 1 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 48 | 12 20 26 32 48 Greatest Support 40 | 40 40 40 40 30 Greatest Overweight (x) 15 | . . . 2 15 Average Overweight (x) . | . . . . 2 Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 Most Carried 10 | 3 6 10 9 10 Average Carried 5 | 2 3 5 7 5 Final Capacity 10 | 8 10 10 10 10 Final Carried 9 | 3 3 9 9 2 Class Distribution -------------------- 39% | Mutant 32% | Scavenger-Skirmisher 22% | Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1015 | 208 198 277 165 167 Remotely . | . . . . . Salvage Created 1624 | . 280 445 448 451 Parts 88 | . 21 28 22 17 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 33 | . 7 8 8 10 Melee 1 | . . . . 1 Guns 23 | . 7 7 5 4 Cannons 5 | . . . . 5 AOE 4 | . . 1 3 . Classes Destroyed 8 | . 3 2 1 2 Worker 2 | . . 1 1 . Recycler 1 | . . . 1 . Watcher 4 | . 2 2 . . Swarmer 3 | . 2 . . 1 Grunt 24 | . 5 7 8 4 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 3 | . . 1 . 2 Best Kill Streak 4 | . 3 4 4 3 Combat Bots Only 4 | . 2 4 3 3 Max Kills in Single Turn 3 | . 1 2 3 1 Gunslinging 1 | . . 1 . . Exploded 3 | . . 1 3 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 370 | . 35 37 29 269 Missed 117 | . 7 10 13 87 Damage Taken 3871 | . 427 330 285 2829 Core 890 | . 78 73 35 704 Absorbed by Shields . | . . . . . Redirected to Shielding 50 | . . 26 11 13 Regen/Repaired (Parts) 112 | . . 112 . . Core Remaining (%) 85 | 100 68 81 93 . Volleys Fired 102 | . 25 22 19 36 Largest 4 | . 2 3 3 4 Hottest 217 | . 70 96 128 217 Shots Fired 258 | . 50 66 57 85 Gun 233 | . 50 66 57 60 Cannon 25 | . . . . 25 Launcher . | . . . . . Special . | . . . . . Kinetic 164 | . 36 50 35 43 Thermal 35 | . 14 . 3 18 Explosive . | . . . . . Electromagnetic 59 | . . 16 19 24 Robot Hit Streak 10 | . 4 10 10 8 Robot Miss Streak 14 | . 5 3 3 14 Penetration Max . | . . . . . Secondary Targets 6 | . . 1 4 1 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 154 | . 28 31 35 60 Core Hits 95 | . 16 15 19 45 Critical Kills 3 | . . 2 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 2 1 4 Burn 3 | . . . . 3 Destroy 2 | . . 2 . . Corrupt 1 | . . . 1 . Smash 1 | . . . . 1 Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3230 | 9 413 585 1081 1142 Guns 2107 | . 404 479 623 601 Cannons 413 | . . . . 413 Explosions 534 | . . 106 428 . Melee 128 | . . . . 128 Ramming 48 | 9 9 . 30 . Kinetic 1480 | . 302 322 298 558 Thermal 709 | . 102 106 242 259 Explosive 202 | . . . 202 . Electromagnetic 663 | . . 157 309 197 Impact 128 | . . . . 128 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 19 | . . . 1 19 Average Corruption 9 | . . . 1 14 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 2 8 Message Errors 4 | . . . 1 3 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 3 | . . . 3 . Projectiles . | . . . . . Explosions 3 | . . . 3 . Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 14 | 5 8 . . 1 Targets Rammed 19 | 5 8 . 5 1 Kicked 4 | . . . 4 . Crushed 1 | . . . 1 . Highest Temperature 586 | . 20 . 213 586 Average Temperature 161 | . 6 . 34 212 Received Heat Transfer 1293 | . 213 162 162 756 Effects 19 | . . . . 19 Shutdowns 6 | . . . . 6 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 4 | . . . . 4 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1473 | . 296 150 287 740 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . . 2 2 . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 275 | . 187 161 275 120 Initial 67 | . . . 67 51 Average 85 | . 62 93 136 67 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 70 100 Level 1 6 | . . . 29 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 16 | . 2 1 3 10 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 7 | . 2 1 3 1 Assault 2 | . . . . 2 Garrison 7 | . . . . 7 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 1 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 16 10 13 16 Peak Tracking Total 8 | . 5 4 5 8 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . . . . 1 Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 2 | . . 1 2 . Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 2 . 1 Terminals 3 | . 1 1 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 3 . 2 Successful 6 | . 2 3 . 1 Failed 1 | . . . . 1 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 5 | . 2 1 . 2 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 1 . 1 Record 2 | . 1 1 . . Open DSF 1 | . . . . 1 Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3031 | 139 815 694 704 679 Spaces Moved 1393 | 88 438 357 329 181 Core 33 | 19 . . . 14 Treads 1037 | 69 438 357 159 14 Legs 323 | . . . 170 153 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 120 Average Speed 182 | 136 160 160 190 287 Slowest Speed 800 | 160 160 160 260 800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 6 54 27 26 2 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 44 | . . 6 38 . Melee . | . . . . . Projectile . | . . . . . AOE 44 | . . 6 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1649 | 101 499 431 362 256 Wait 40 | . 10 28 . 2 Move 1389 | 87 437 356 328 181 Hop . | . . . . . Pick Up 21 | 3 3 9 3 3 Fast Attach 27 | 6 2 6 3 10 Attach 10 | . . 1 2 7 Detach 1 | . 1 . . . Swap 18 | . 5 4 2 7 Drop 17 | . 8 5 . 4 Fire 102 | . 25 22 19 36 Melee 5 | . . . . 5 Ram 1 | . . . . 1 Kick 4 | . . . 4 . Crush 14 | 5 8 . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 60 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Discovered new exit (range 15) 913 | -10/Materials | Discovered new exit (range 9) 955 | -10/Materials | Entered another Materials area 955 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1143 | -9/Materials | Repaired Lgt. Treads 1289 | -9/Materials | Build established: Tank 1544 | -9/Materials | Discovered new exit (range 11) 1649 | -9/Materials | Entered another Materials area 1649 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1651 | -8/Materials | Discovered new exit (range 8) 1984 | -8/Materials | Met 7R-MNS 2052 | -8/Materials | Discovered new exit (range 15) 2169 | -8/Materials | Discovered new exit (range 13) 2353 | -8/Materials | Entered Factory 2353 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2354 | -7/Factory | Caught up to 7R-MNS 2508 | -7/Factory | Build established: Scavenger-Skirmisher 2706 | -7/Factory | Garrison activated, responded to threat 2706 | -7/Factory | Garrison activated, responded to threat 2778 | -7/Factory | System corruption reached 10% 2790 | -7/Factory | Garrison activated, responded to threat 2791 | -7/Factory | Core integrity fell below 50% 2915 | -7/Factory | Lost 19 parts (3p4n4u8w) 3010 | -7/Factory | Garrison activated, responded to threat 3013 | -7/Factory | Core integrity fell below 20% 3032 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03008_ I-36 Angel unfolds itself. 03010_ S-27 Virus knocked back. 03010_ S-27 Virus calls for garrison reinforcements. 03010_ ALERT: Activating Garrison Access F004. 03011_ R-06 Scavenger collects Shotgun. 03012_ K-01 Serf collects debris. 03014_ Flak Cannon destroyed. 03015_ System corrupted: Energy discharge (-139). 03016_ S-27 Virus destroyed. 03019_ K-01 Serf collects debris. 03020_ Flak Gun destroyed. 03020_ System corrupted by crushing effect (+4). 03023_ K-01 Serf collects debris. 03023_ Rnf. Deuterium Engine destroyed. 03024_ Imp. Deuterium Engine destroyed. 03027_ K-01 Serf collects debris. 03027_ Lgt. Treads destroyed. 03028_ B-48 Gladiator suffers critical hit (Smash). 03028_ B-48 Gladiator destroyed. 03030_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ?????????????????????? ?????? ???????????????? | | ???????????????????? ??????+ +??????????????? | | ???????????????????? ?????# #??????????????? | | ???????????????????? 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