Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 20:44:16 Player: Cog on my mind Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (444) 2220 Value Destroyed (18078) 18078 Prototype IDs (110) 2200 Alien Tech Used (4) 800 Bonus (10517) 10517 TOTAL SCORE: 43915 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5033 Follower Combat Kills 2160 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1270 Friendly Fire -646 Cogmind --------- Core Integrity 0/1600 Matter 128/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Compact Matter Pod (150) Enhanced Nova Cannon Perforator Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Experimental Signal Interpreter Advanced Target Analyzer Experimental Core Analyzer Heavy Regenerative Plating SHELL Armor Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Armored Medium Treads Armored Medium Treads Biometal Medium Treads Myomer Leg Myomer Leg Advanced Heat Sink Large Storage Unit Compact Matter Pod Improved Weapon Shielding Enhanced Nova Cannon Enhanced Coil Gun Railgun Linear Accelerator Perforator Mini Smartbomb Launcher [Rating: 232] Favorites ----------- Power Light Antimatter Reactor Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Combat Airjet Treads Advanced Medium Treads Leg Biometal Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Flightbrick Utility Advanced Signal Interpreter Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection SHELL Armor Weapon Enhanced Coil Gun Energy Gun Storm Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Enhanced Gauss Cannon Launcher Mini Smartbomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 5 | . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 2 . . . . . 2 . . . . . . . . . 1 . . . . 2 . 1 . 2 Weapon 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Attached 560 | 7 10 14 35 27 2 2 . 6 28 8 8 6 17 24 3 5 31 8 46 11 3 8 18 89 8 8 85 43 Power 33 | 1 2 1 3 4 . . . . 1 1 . 1 . 1 2 . 1 . 2 . . 1 1 4 1 . 5 1 Engine 13 | 1 2 1 1 4 . . . . . 1 . . . . . . . . . . . . . . 1 . 2 . Core 7 | . . . 2 . . . . . 1 . . 1 . 1 1 . . . . . . . . 1 . . . . Reactor 13 | . . . . . . . . . . . . . . . 1 . 1 . 2 . . 1 1 3 . . 3 1 Propulsion 130 | 2 4 2 12 5 . . . . 8 . 1 . 1 4 1 1 14 . 11 . . . . 18 3 4 27 12 Treads 33 | 2 4 2 8 . . . . . . . . . . . . . . . 2 . . . . 10 . 1 1 3 Leg 34 | . . . . . . . . . . . . . . . . . 11 . 4 . . . . . . . 11 8 Wheel 24 | . . . 3 . . . . . . . . . . . . . . . 5 . . . . 7 1 . 7 1 Hover 26 | . . . . . . . . . 7 . 1 . 1 4 1 1 3 . . . . . . 1 2 . 5 . Flight 13 | . . . 1 5 . . . . 1 . . . . . . . . . . . . . . . . 3 3 . Utility 220 | 2 1 8 8 5 2 2 . 3 13 3 7 3 4 10 . . 8 2 23 9 . 5 8 48 2 1 30 13 Device 159 | 1 . 4 4 1 2 2 . 2 9 3 7 1 3 6 . . 5 1 17 8 . 4 8 45 2 . 16 8 Storage 9 | 1 1 . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 3 1 Processor 24 | . . . . 4 . . . 1 1 . . 2 . 1 . . . 1 2 1 . . . 2 . . 6 3 Hackware 5 | . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 1 1 . Protection 23 | . . 4 3 . . . . . . . . . 1 2 . . 3 . 3 . . 1 . 1 . . 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 177 | 2 3 3 12 13 . . . 3 6 4 . 2 12 9 . 4 8 6 10 2 3 2 9 19 2 3 23 17 Energy Gun 34 | 1 . . 6 . . . . . . . . . . 2 . . 2 3 5 1 2 1 4 4 . 1 2 . Energy Cannon 19 | . . 2 2 . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 8 3 Ballistic Gun 35 | 1 3 1 . . . . . . . . . . . . . . . . . . . 1 . 7 . . 10 12 Ballistic Cannon 9 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 4 1 . 2 . Launcher 28 | . . . . 4 . . . 1 4 1 . . 4 . . 2 2 2 2 . 1 . 1 1 1 1 . 1 Special Weapon 9 | . . . . . . . . . . . . 1 1 1 . . 1 . . 1 . . 2 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 34 | . . . 3 9 . . . 2 2 3 . 1 7 3 . . 2 . . . . . . . . . 1 1 Piercing Weapon 9 | . . . . . . . . . . . . . . 3 . 2 . 1 3 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 2 1 . . . . 1 . . 1 . 5 . 1 9 1 2 . . 5 1 5 . 2 17 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Parts Lost 102 | . 1 2 3 . . . . . 1 4 . . 2 . . . 2 . 3 . . . . 35 2 2 12 33 Power 5 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 2 Propulsion 41 | . 1 . 1 . . . . . . 1 . . . . . . 1 . 2 . . . . 13 1 . 8 13 Utility 35 | . . . 2 . . . . . 1 1 . . 2 . . . 1 . 1 . . . . 13 . 1 2 11 Weapon 21 | . . 1 . . . . . . . 1 . . . . . . . . . . . . . 8 1 1 2 7 Highest Loss Streak 27 | . 1 2 2 . . . . . 1 3 . . 1 . . . 2 . 1 . . . . 20 2 2 3 27 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 84 | . 98 99 95 70 75 75 75 75 81 89 97 100 96 96 100 100 91 82 81 77 77 72 77 77 38 33 77 74 Engine 2 | . 14 14 4 6 6 6 6 6 . 5 6 1 . . . . . . . . . . . . . . 1 . Core 1 | . . . 4 . . . . . 5 . . 4 6 5 5 5 2 . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 5 10 10 10 10 10 5 . . 3 2 Treads 7 | . 26 28 25 . . . . . . . . . . . . . . . 3 10 10 10 10 14 3 . 1 . Leg 6 | . . . . . . . . . . . . . . . . . 11 35 22 . . . . . . . 12 21 Wheel 3 | . . . 9 . . . . . . . . . . . . . . . 2 15 15 15 15 3 3 4 2 . Hover 8 | . . . . . . . . . 19 33 37 40 40 35 35 35 21 . . . . . . . 5 4 5 . Flight 1 | . . . . 18 18 18 18 18 7 . . . . . . . . . . . . . . . . 3 2 . Device 8 | . 14 12 9 6 6 6 6 6 11 12 13 6 1 5 11 11 7 5 7 9 10 9 9 9 8 4 7 8 Storage 6 | . 14 14 9 6 6 6 6 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 3 . . 3 2 Processor 15 | . . . . 20 25 25 25 25 18 20 20 25 21 16 17 17 17 17 23 21 21 21 20 20 13 12 15 12 Hackware 1 | . . . 8 6 6 6 6 6 7 . . . . . . . . . . . . . . . . 1 3 2 Protection 1 | . . 1 7 . . . . . . . . . 5 2 . . 2 5 . . . . . 1 . . 2 4 Energy Gun 2 | . 2 . 11 . . . . . . . . . . . . . 1 4 4 4 4 . 4 2 . 2 1 . Energy Cannon 1 | . . 14 2 . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Gun 4 | . 25 13 . . . . . . . . . . . . . . . . . . . . . 6 . . 9 14 Slashing Weapon 3 | . . . 1 5 6 6 6 6 4 9 13 13 12 10 11 11 7 . . . . . . . . . . . Peak Build Rating 232 | 7 14 16 36 82 83 83 82 84 93 69 71 76 77 96 98 98 112 114 131 120 119 120 123 161 74 89 208 232 Average Rating 95 | 5 11 14 29 78 82 82 82 82 74 62 69 74 73 89 95 96 99 110 126 118 114 94 121 130 57 50 147 209 On Entrance 79 | . 7 14 16 36 82 82 82 82 84 61 65 71 75 77 95 96 97 111 114 120 119 118 120 123 42 39 69 205 Naked Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 Heaviest Build 169 | 14 34 42 48 36 36 36 36 38 56 60 60 60 68 68 63 64 86 80 95 95 95 101 101 148 17 19 121 169 Greatest Support 242 | 40 46 46 20 36 36 36 36 36 69 69 72 72 72 72 67 69 138 138 138 36 36 36 36 235 24 19 233 242 Greatest Overweight (x) 5 | . . . 4 1 . . . 1 2 . . 1 . . . . 1 . 3 2 2 2 2 5 1 1 2 1 Average Overweight (x) . | . . . 3 . . . . . . . . . . . . . . . . 2 2 1 2 . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 20 Average Capacity 17 | 7 10 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 5 5 12 16 Most Carried 20 | 2 14 15 15 15 15 15 15 15 20 20 18 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 15 18 Average Carried 16 | 1 7 14 14 13 15 15 15 14 15 16 17 19 19 19 19 20 19 19 19 19 19 19 19 17 4 4 11 14 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 15 5 Final Carried 20 | 2 14 15 14 15 15 15 15 15 20 17 18 20 20 20 20 20 19 20 20 20 20 20 20 5 5 4 14 5 Class Distribution -------------------- 18% | Mutant 14% | Scout 10% | Scavenger-Gunner 9% | Messiah-Skirmisher 7% | Scavenger-Skirmisher 5% | Skirmisher 5% | Scavenger-Mutant 5% | Gladiator 5% | Trapper-Gunner 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Scout | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Scout | -7/Data Miner Scout | -6/Proximity Caves Hacker-Scout | -6/Factory Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Scout | -6/Zion Gladiator | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Commander-Scout | -5/Warlord Messiah-Skirmisher | -4/Proximity Caves Messiah-Skirmisher | -4/Factory Trapper-Gunner | -4/Upper Caves Trapper-Gunner | -4/Upper Caves Trapper-Mutant | -4/Zhirov Skirmisher | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/Quarantine Mutant | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Matter Collected 12903 | 277 555 158 409 318 23 20 . 74 278 173 80 65 327 264 37 125 555 220 623 125 112 . 416 2714 15 346 2316 2278 Remotely 716 | . . . . . . . . . . . . . . . . . . . . . . . . 716 . . . . Salvage Created 20803 | 166 701 310 1268 584 . . . 31 1483 160 13 . 249 390 178 191 558 178 1851 211 144 . 318 3055 6 383 3133 5242 Parts 1075 | 13 49 19 62 37 . . . 5 79 7 2 . 16 24 5 9 29 8 89 18 12 . 16 157 1 14 157 247 Haulers Intercepted 20 | . 2 . 3 2 . . . . 3 . . . . 2 . . . . 3 . . . . 2 . . 1 2 Recyclers Shooed 15 | 1 . . 1 1 . . . . 3 . . . . . . . . . . . . . . 1 1 3 . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . 11 . . 2 . . 7 . 8 . . 7 . 20 12 . 4 . 17 5 . 10 . . . . . Prevented 17 | . . . . . . . . . . . 5 . . . 8 . . 1 . . . . 3 . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 297 | . 14 7 23 6 . . . 2 12 4 . . 11 7 3 9 16 10 25 3 3 . 8 45 . 3 27 59 Melee 27 | . . . 3 6 . . . . 5 2 . . 3 2 3 2 . . . . . . . . . . 1 . Guns 147 | . 14 . 12 . . . . . . . . . . . . . 3 1 18 3 . . 3 15 . 1 23 54 Cannons 35 | . . 6 6 . . . . . . . . . . 1 . . . . . . . . . 19 . . 3 . AOE 85 | . . . . . . . . 2 7 2 . . 8 4 . 7 13 9 7 . 3 . 5 11 . 2 . 5 Classes Destroyed 25 | 2 5 1 3 1 . . . 2 2 . . . 1 . . . 3 . . . 1 . . 2 . . 1 1 Worker 35 | . . . 2 . . . . . 5 . . . . . . . . . 5 . . . . 9 . 1 3 10 Builder 26 | . . . . 1 . . . . 5 . . . . . . . . . 1 . . . . 11 1 . 5 2 Tunneler 9 | 3 3 . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Hauler 20 | . 2 . 3 2 . . . . 3 . . . . 2 . . . . 3 . . . . 2 . . 1 2 Recycler 22 | 1 1 . 1 1 . . . . 4 . . . . . . . . . 2 . . . . 4 . 2 4 2 Minesweeper 3 | . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Operator 5 | . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . 1 . . Drone 5 | . . . . . . . . 2 1 . . . 2 . . . . . . . . . . . . . . . Watcher 23 | . 3 . 2 2 . . . . 3 . . . . 1 . . . . 2 . . . . 1 1 . 3 5 Swarmer 84 | . 3 . 8 2 . . . . 3 1 . . 5 5 . 8 5 9 10 . 3 . 5 6 . 3 . 8 Saboteur 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 Grunt 90 | . 11 . 9 1 . . . . 4 2 . . . 2 3 1 6 . 5 1 . . . 12 . . 13 20 Brawler 8 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . . 4 Duelist 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . 2 Protector 7 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 4 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 21 | . . . 4 3 . . . . 1 . . . 1 . . . . 1 2 . . . . 7 . . . 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hunter 19 | . . . 2 . . . . . 1 . . . . . . . . . . . . . 1 6 . . 3 6 Programmer 43 | . . . . . . . . . 1 . . . 2 . . . . . 7 2 . . 2 10 . . 10 9 Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Subdweller 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 22 | 3 6 2 6 4 . . . 2 10 2 1 . 6 5 2 5 5 5 8 4 3 . 5 22 2 4 8 11 Combat Bots Only 14 | . 5 2 5 3 . . . 2 5 2 . . 6 5 2 5 5 5 6 3 3 . 5 14 . 3 7 8 Max Kills in Single Turn 7 | 1 1 1 2 1 . . . 2 4 1 1 . 2 5 1 3 4 4 3 2 2 . 3 6 1 2 3 7 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploded 5 | . . . . . . . . 2 3 1 . . 2 4 . 3 3 4 2 . 2 . 3 2 . 2 . 5 Melee 1 | . . . 1 1 . . . . 1 1 . . 1 1 1 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Hostile Shots Fired 2340 | . 61 25 140 111 12 . . 3 34 56 . . 44 10 4 4 26 4 51 9 11 . 31 529 42 38 234 861 Missed 659 | . 14 3 32 57 6 . . 1 16 13 . . 17 1 1 2 6 2 8 2 2 . 10 109 15 19 63 260 Damage Taken 32703 | . 545 535 1405 630 169 . . 63 318 736 . . 616 278 120 29 903 46 1274 159 166 . 346 7327 536 435 3926 12141 Core 4456 | . 27 30 148 81 32 . . 17 21 290 . . 200 92 19 . 133 . 154 19 37 . 101 922 129 46 346 1612 Absorbed by Shields 3034 | . . . 124 . . . . . . . . . . . . . . . . . . . . 1676 . . . 1234 Reduced by Siege Mode 294 | . . . . . . . . . . . . . . . . . . . . . . . . 294 . . . . Redirected to Shielding 207 | . . . . . . . . . . . . . . . . . 131 . 76 . . . . . . . . . Ignored by Resistances 319 | . . . . . . . . . . . . . . . . . . . . . . . . 319 . . . . Regen/Repaired (Parts) 3532 | . . . . . . . . . . . . . . . . . 35 . . . . . . . . . 1034 2463 Core Remaining (%) 66 | 100 . 77 73 . . . . 81 . . . . 39 . . . . 75 . . . . 72 . 11 . 72 . Volleys Fired 773 | 13 62 29 73 3 . . . 1 4 3 . . 9 1 . 3 16 8 40 4 2 . 13 159 12 47 120 151 Largest 4 | 2 2 2 2 1 . . . 1 1 1 . . 1 1 . 1 1 1 1 1 1 . 1 4 1 1 4 4 Hottest 268 | 70 70 83 141 39 . . . 39 45 39 . . 45 . . 80 250 250 250 250 80 . 250 268 66 120 230 210 Shots Fired 1663 | 26 124 32 142 3 . . . 1 4 3 . . 9 1 . 3 16 10 40 4 4 . 16 321 12 47 317 528 Gun 1306 | 26 124 11 97 . . . . . . . . . . . . . 6 4 35 3 2 . 8 166 . 43 274 507 Cannon 288 | . . 21 45 . . . . . . . . . . . . . . . . . . . 2 143 12 2 43 20 Launcher 57 | . . . . 3 . . . 1 4 3 . . 7 . . 3 10 6 5 . 2 . 3 7 . 2 . 1 Special 12 | . . . . . . . . . . . . . 2 1 . . . . . 1 . . 3 5 . . . . Kinetic 1193 | 13 118 11 21 . . . . . . . . . . . . . . . . . . . 1 244 12 . 266 507 Thermal 380 | 13 6 21 121 . . . . . . . . . . . . . 6 4 35 3 2 . 9 44 . 45 51 20 Explosive 65 | . . . . 3 . . . 1 4 3 . . 9 1 . 3 10 6 5 . 2 . 3 12 . 2 . 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Robot Hit Streak 38 | 6 15 14 26 . . . . . 13 5 . . 7 8 . . 9 8 11 19 24 . 5 38 6 19 20 18 Robot Miss Streak 9 | 2 6 1 4 . . . . . 2 . . . . . . . 6 3 9 2 2 . 5 5 1 2 5 8 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 2 Secondary Targets 30 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . 3 23 Max Gunslinging Chain 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Shots Hit Robots 1175 | 17 88 20 105 24 . . . 1 40 7 1 . 16 16 8 4 6 2 34 4 2 . 11 216 8 28 200 317 Core Hits 825 | 5 45 7 44 10 . . . 1 46 6 1 . 16 12 5 10 52 11 88 8 13 . 21 151 3 13 88 169 Critical Kills 54 | . . 1 . . . . . . . . . . . . . . . . . . . . . 10 . . 13 30 Critical Parts Destroyed 71 | . 4 . . . . . . . . . . . . . . . . . . . . . . 15 . . 15 37 Critical Strikes 174 | 1 4 1 10 3 . . . . 2 . . . 4 2 . 1 . . . . . . . 42 1 . 30 73 Burn 10 | 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 136 | . 4 . . . . . . . . . . . . . . . . . . . . . . 31 . . 28 73 Blast 13 | . . . 2 . . . . . . . . . . . . . . . . . . . . 10 1 . . . Sever 10 | . . . . 3 . . . . 2 . . . 4 . . . . . . . . . . . . . 1 . Impale 3 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Intensify 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Melee Attacks 241 | . . . 13 54 4 2 . 1 68 11 8 1 17 31 13 4 . 2 6 . . . . . . . 5 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 195 | . . . 13 54 4 2 . 1 68 11 8 1 17 7 3 . . . . . . . . . . . 5 1 Piercing 46 | . . . . . . . . . . . . . . 24 10 4 . 2 6 . . . . . . . . . Sneak Attacks 30 | . . . . 10 . . . 1 15 . 1 . . 3 . . . . . . . . . . . . . . Combat Hostiles 7 | . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . 1 2 5 . . . . . . . . . . . . . Damage Inflicted 54732 | 181 1327 494 2235 1961 . . . 225 4114 578 98 . 1237 1218 331 819 2979 825 3855 368 471 . 1294 11884 342 1263 5489 11144 Guns 26989 | 181 1327 30 1331 . . . . . . . . . . . . . 756 188 2511 368 255 . 669 3736 . 845 4331 10461 Cannons 5681 | . . 464 595 . . . . . . . . . . . . . . . . . . . 43 3284 342 . 953 . Explosions 13953 | . . . . 1 . . . 103 1147 330 . . 514 534 . 644 2223 637 1344 . 216 . 582 4583 . 418 . 677 Melee 7696 | . . . 309 1960 . . . 122 2967 248 98 . 660 651 331 175 . . . . . . . . . . 175 . Ramming 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 6 Kinetic 20972 | 69 1278 30 154 . . . . . . . . . . . . . . . . . . . . 4536 342 . 4102 10461 Thermal 12099 | 112 49 464 1772 . . . . . . . . . . . . . 756 188 2511 368 255 . 712 2885 . 845 1182 . Explosive 13108 | . . . . 1 . . . 103 1147 330 . . 514 534 . 644 2223 637 1344 . 216 . 582 3738 . 418 . 677 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7061 | . . . 309 1960 . . . 122 2967 248 98 . 723 109 69 . . . . . . . . 281 . . 175 . Piercing 1012 | . . . . . . . . . . . . . . 575 262 175 . . . . . . . . . . . . Phasic 444 | . . . . . . . . . . . . . . . . . . . . . . . . 444 . . . . Highest Corruption 18 | . . . . . . . . . . . . . 6 2 2 2 2 5 1 2 2 2 6 18 18 . 14 5 Average Corruption 4 | . . . . . . . . . . . . . 5 2 2 2 1 2 1 1 2 2 5 6 18 . 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 228 | . . . . . . . . . . . . . 15 7 6 1 2 20 6 7 9 4 31 27 10 . 64 19 Message Errors 48 | . . . . . . . . . . . . . 4 1 2 . 1 6 1 2 1 1 3 8 2 . 12 4 Matter Fused 41 | . . . . . . . . . . . . . 4 2 1 . 1 2 1 2 4 . 5 3 2 . 14 . Heat Flow Errors 29 | . . . . . . . . . . . . . 1 . . 1 . 3 1 . 1 1 6 3 . . 9 3 Energy Discharges 25 | . . . . . . . . . . . . . . . . . . 3 1 2 1 1 6 1 1 . 7 2 Parts Rejected 7 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 1 . 1 1 Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 . Data Loss (minor) 29 | . . . . . . . . . . . . . 4 2 1 . . 3 1 . . 1 3 4 1 . 7 2 Data Loss (major) 15 | . . . . . . . . . . . . . 1 1 1 . . . 1 1 . . 4 1 . . 3 2 Misfires 11 | . . . . . . . . . . . . . . . . . . 2 . . 2 . 3 . 1 . 1 2 Alerts 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 15 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 8 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2396 | . . . 46 311 . . . 130 827 91 . . 159 57 . 26 92 99 76 . . . 8 303 37 82 47 5 Projectiles 191 | . . . 46 . . . . . . . . . . . . . . . . . . . . 61 37 . 47 . Explosions 838 | . . . . . . . . 48 . 91 . . 16 57 . 22 92 99 76 . . . 8 242 . 82 . 5 Melee 1367 | . . . . 311 . . . 82 827 . . . 143 . . 4 . . . . . . . . . . . . Knockbacks 17 | . . . 2 . . . . . . . . . . . . . . . . . . . . 12 3 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 16 | . . . 2 . . . . . . . . . . . . . . . . . . . . 11 3 . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 551 | . . . . 29 . . . 30 . 12 . . 97 . . . . . . . . . . 310 . . 15 58 Shots 16 | . . . . 1 . . . 1 . 1 . . 4 . . . . . . . . . . 8 . . . 1 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | 92 70 86 374 20 13 1 1 1 10 7 . . 109 60 108 214 282 257 313 88 148 217 444 443 . 60 430 264 Average Temperature 84 | 42 13 28 131 3 2 1 1 1 6 5 . . 72 19 43 14 31 84 93 41 66 117 132 171 . 34 94 75 Received Heat Transfer 4185 | . 282 87 468 177 24 . . . 72 162 . . 9 72 18 . 159 9 178 9 18 . . 1130 120 9 315 867 Effects 25 | . . . 10 . . . . . . . . . . . . . . . . . . . . 13 . . 2 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Energy Bleed 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . 3 . . . . Interference 12 | . . . 8 . . . . . . . . . . . . . . . . . . . . 4 . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Total Turns 196 | . . . . . . . . . . . . . . . . . . . . . . . . 196 . . . . Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . . . 49 . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 33 | 2 . 3 6 . . . . . . . . . . . . . . 3 9 2 . . 5 . . . 2 1 Heat Transferred 15556 | 407 148 666 4033 . . . . . . . . . . . . . 988 275 3500 450 375 . 900 1725 . 1036 1053 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Peak Influence 2089 | 20 281 . 333 628 . . . . 500 . . . . 713 . . . . 546 . . . . 1144 691 672 1060 2089 Initial 643 | . 13 . . 66 . . . . 9 . . . . 40 . . . . . . . . . . 643 377 378 636 Average 470 | 7 134 . 128 300 . . . . 167 . . . . 509 . . . . 234 . . . . 488 673 447 775 1185 Maximum Alert Level 5 | . 1 . 1 2 . . . . 2 . . . . 3 . . . . 2 . . . . 4 2 2 3 5 Low Security (%) 36 | 100 85 . 70 43 . . . . 75 . . . . 13 . . . . 46 . . . . 21 . . . . Level 1 20 | . 14 . 29 26 . . . . 14 . . . . 13 . . . . 33 . . . . 43 . 38 6 . Level 2 17 | . . . . 29 . . . . 9 . . . . 54 . . . . 19 . . . . . 100 61 32 7 Level 3 19 | . . . . . . . . . . . . . . 18 . . . . . . . . . 29 . . 60 45 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 24 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 76 | . 4 . 2 9 . . . . 7 . 1 . . 2 . . . . 9 . . . . 12 . 2 9 19 Investigation 20 | . 3 . 1 6 . . . . 3 . 1 . . 1 . . . . 2 . . . . . . 1 2 . Extermination 16 | . . . . . . . . . 1 . . . . . . . . . 5 . . . . 3 . 1 3 3 Reinforcement 18 | . 1 . 1 3 . . . . 2 . . . . . . . . . 1 . . . . 3 . . 2 5 Assault 17 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . 2 11 Garrison 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 Haulers Reinforced 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . 1 2 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Distress Signals 18 | . 2 . . . . . . . . . . . . 1 . . . . 1 . . . . 6 1 . 1 6 Communications Jammed 19 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . 15 . Distress Signals 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Times Spotted 579 | . 23 7 36 44 7 . . 3 26 16 . . 15 25 10 8 40 1 33 4 4 . 6 79 8 12 59 113 Peak Tracking Total 23 | . 6 2 4 9 5 . . 2 5 6 . . 4 5 4 5 13 1 4 2 4 . 2 9 7 5 6 23 Tactical Retreats 59 | . 2 . 2 7 5 . . . 6 6 . . 2 . . . 1 . 4 . 1 . . 6 . 3 4 10 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Traps Triggered 17 | . 3 1 1 . . . . . . . . . . 2 . . . . 3 . . . . 3 . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Reused 9 | . . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . . . 4 . Traps Extracted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Installed 14 | . . . . . . . . 6 . . . . 2 . . . . . . . . . 1 . 1 . 4 . Triggered 16 | . . . . . . . . 2 . . 1 . 2 . . . 5 . . 1 . . 1 . . . 4 . Most Traps Carried 7 | . . . . . . . . 3 3 3 5 5 5 3 3 3 3 3 3 7 7 7 7 6 6 5 5 . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Disabled 28 | . . 1 1 1 1 . . . 1 . . . . 3 . . 2 1 2 . . . . 5 1 . 6 3 Max in Single Turn 2 | . . 1 1 1 1 . . . 1 . . . . 2 . . 2 1 2 . . . . 2 1 . 1 2 Garrison Access 8 | . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Machines Accessed 87 | . 6 3 12 17 2 2 3 . 14 . 1 . . 5 . 2 2 1 5 . 2 4 1 2 . . 3 . Terminals 35 | . 5 . 9 9 1 1 . . 6 . 1 . . . . . . . . . . . 1 . . . 2 . Fabricators 13 | . . . . 4 . . . . 2 . . . . 3 . . . . 3 . . . . . . . 1 . Repair Stations 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 1 . . . . 2 . . . . . . . . . 2 . . . . . . . . . Garrison Access 9 | . . . 1 2 . . . . 2 . . . . 2 . . . . . . . . . 2 . . . . Total Hacks 233 | . 14 5 35 43 3 7 27 . 33 . 3 . . 10 . 4 5 1 9 . 7 17 2 2 . . 6 . Successful 169 | . 7 5 23 22 3 7 27 . 20 . 3 . . 5 . 4 5 1 6 . 7 17 2 1 . . 4 . Failed 62 | . 6 . 11 21 . . . . 13 . . . . 5 . . . . 3 . . . . 1 . . 2 . Catastrophic 8 | . . . 3 1 . . . . . . . . . 1 . . . . 3 . . . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 138 | . 12 . 19 14 . . . . 21 . . . . 22 . . 1 . 14 . . . . 11 9 . 15 . Terminals 104 | . 13 . 29 27 2 6 . . 19 . 3 . . . . . . . . . . . 2 . . . 3 . Fabricators 28 | . . . . 8 . . . . 4 . . . . 8 . . . . 5 . . . . . . . 3 . Repair Stations 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 4 4 . . . . 5 . . . . . . . . . 4 . . . . . . . . . Garrison Access 11 | . . . 1 3 . . . . 3 . . . . 2 . . . . . . . . . 2 . . . . Terminal Hacks 113 | . 3 5 13 9 3 7 27 . 6 . 3 . . . . 4 5 1 . . 7 17 2 . . . 1 . Record 37 | . . 3 . . 2 6 6 . . . 3 . . . . 3 . 1 . . 6 5 2 . . . . . Part Schematic 18 | . . . . 1 . . 12 . 1 . . . . . . . . . . . . 4 . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 19 | . 1 . 5 2 . . 3 . . . . . . . . . 4 . . . . 4 . . . . . . Open Door 7 | . . 1 . . 1 1 . . . . . . . . . 1 1 . . . 1 . . . . . 1 . Branch Access Points 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . 3 . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . Network Status 2 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 5 | . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . Build 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . 4 . . . . . 2 . . . . . . . . . 4 . . . . . . . . . Insert Component 5 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Analyze 5 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Garrison Access Hacks 7 | . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Seal Access 7 | . . . 1 2 . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . Unauthorized Hacks 29 | . 4 . 5 8 . . . . 9 . . . . 2 . . . . . . . . . . . . 1 . Terminals 16 | . 3 . 4 5 . . . . 4 . . . . . . . . . . . . . . . . . . . Track 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 8 | . 2 . 2 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . 1 . Liberate 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recompile 4 | . . . . 2 . . . . 1 . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Mechanics 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Extract 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 4 . 9 14 1 1 . . 10 . 1 . . 3 . . . . 4 . . . 1 1 . . 2 . Full Trace Events 5 | . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . 6 . . . . 2 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 74 | . . . 2 1 . . 12 . 10 . . 13 . 16 . . . . 2 . . 4 . . . . 14 . Parts Built 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Authchips 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Time 106 | . . . . . . . . . . . . . . . . . . . 50 . . . . . . . 56 . Total Part Build Rating 11 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . 6 . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 3 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 1 . 5 . . . . . 1 . . . . . Allies Hacked 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total Allies 33 | . . . . 2 . . . . 2 . . 4 . 11 1 . 5 . 1 1 . . 2 4 . . . . Largest Group 8 | . . . . 2 . . . . 2 . . 4 4 8 5 4 7 1 1 1 1 . 2 4 . . . . Highest-Rated Group 518 | . . . . 20 . . . . 64 . . 153 153 518 335 212 330 46 32 116 116 . 172 206 . . . . Highest-Rated Ally 116 | . . . . 10 . . . . 32 . . 41 41 85 85 85 85 46 32 116 116 . 116 116 . . . . Zionite Dispatches 8 | . . . . . . . . . . . . . . 4 . . . . 1 . . . . 3 . . . . Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 28 | . . . . . . . . . . . . . 5 3 7 6 . 2 2 . . . . 2 . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . ROAM 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . DROP 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . EXPLORE 14 | . . . . . . . . . . . . . 3 2 5 4 . . . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . 1 1 2 2 . . . . . . . . . . 1 . Ally Attacks 320 | . . . . . . . . . 12 . . . 13 140 40 13 58 2 . . 2 . . 40 . . . . Total Damage 10582 | . . . . . . . . . 400 . . . 303 3088 1573 580 2471 24 . . 99 . . 2044 . . . . Kills 66 | . . . . . . . . . 5 . . . . 22 10 5 12 . . . 1 . . 11 . . . . Allies Corrupted 4 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . Allies Melted 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Robot Analysis Total 8 | . 2 . 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 22 | . . 1 . . 2 2 . 1 . 1 2 2 2 . 2 1 . 1 . 2 3 . . . . . . . Drone Launches 24 | . . . . . . . . . . . . . 3 6 8 4 . . . . . . . . . . 3 . Drone Recoveries 17 | . . . . . . . . . . . . . 2 3 7 4 . . . . . . . . . . 1 . Decoded 0b10 Intel 9 | . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . Traps 8 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 2 . 4 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Prototype Stockpiles 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Component Schematics 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unaware Analyses 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Turns Passed 23924 | 146 1347 1452 1446 839 391 255 26 296 1089 496 605 836 758 857 532 353 694 1074 1773 821 726 185 1106 1748 190 297 1839 1747 Spaces Moved 21422 | 60 679 832 775 1454 818 656 80 643 1683 597 865 1053 882 997 534 405 710 699 1200 661 579 145 799 825 208 355 1316 912 Core 430 | 3 . . . . . . . . . . . . . . . . . . . . . . . 167 90 62 67 41 Treads 2276 | 57 679 832 . . . . . . . . . . . . . . . . 229 . . . . 473 . . . 6 Legs 3007 | . . . . . . . . . . . . . . . . . 129 699 802 . . . . . . . 512 865 Wheels 3682 | . . . 775 . . . . . . . . . . . . . . . 169 661 579 145 799 185 74 . 295 . Hover 7090 | . . . . . . . . . 612 597 865 1053 882 997 534 405 581 . . . . . . . 44 89 431 . Flight 4937 | . . . . 1454 818 656 80 643 1071 . . . . . . . . . . . . . . . . 204 11 . Fastest Speed 30 | 50 160 160 110 30 32 32 32 32 32 60 62 62 62 45 45 41 33 106 100 115 115 99 115 50 50 32 44 50 Average Speed 80 | 154 160 160 131 32 32 32 32 32 44 67 63 70 62 50 45 41 50 106 115 115 115 114 115 128 68 50 90 109 Slowest Speed 241 | 160 160 160 140 90 32 32 32 93 220 68 68 137 62 62 45 45 176 106 152 115 115 115 115 240 110 122 220 241 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 8 3 . . . 3 . . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 63 | 6 94 34 68 52 89 68 72 84 45 58 95 91 90 37 96 98 82 75 30 74 80 60 88 34 23 8 89 21 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 16 | . 1 1 . . 1 2 1 . . . . 3 1 . . 1 . 1 . . 1 3 . . . . . . Known Exits Taken 24 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . . . . 2 5 . 4 . 4 2 4 5 . 2 1 . 1 . 2 1 . 4 . . . . . Spaces Dug 147 | . . . 2 30 3 2 . . 22 . 5 . 32 9 . . . . 3 . . . 1 10 . 2 17 9 Terrain Destroyed 1086 | . . 1 11 47 3 2 . 16 93 16 5 . 236 34 . 38 41 54 78 . 34 . 48 182 2 21 48 76 Melee 70 | . . . 2 22 3 2 . . 22 . 5 . . 9 . . . . 3 . . . . . . . 1 1 Projectile 138 | . . 1 9 . . . . . . . . . . . . . . . . . . . 1 42 2 3 43 37 AOE 865 | . . . . 25 . . . 16 71 16 . . 236 25 . 38 41 54 75 . 34 . 47 139 . 18 . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Acc Total 26276 | 86 817 917 1039 1714 934 695 79 728 1886 663 903 1150 1041 1313 813 577 1019 1015 1468 714 638 165 966 1239 242 422 1718 1315 Wait 2666 | 5 45 32 90 143 114 36 . 65 70 43 23 73 112 236 254 160 148 292 138 25 49 . 117 107 10 11 102 166 Move 21365 | 59 678 831 774 1437 812 655 79 642 1678 596 864 1052 881 996 533 404 709 698 1199 660 578 144 798 824 207 350 1315 912 Hop 13 | . . . . 8 2 . . . 1 . . . . . . . . . . . . . . . . 2 . . Pick Up 175 | 2 14 4 19 14 . . . 2 17 1 1 6 1 5 1 . 10 1 9 4 1 2 3 21 . 2 19 16 Fast Attach 254 | 7 4 2 11 10 . . . 2 13 2 1 3 4 16 1 1 18 3 16 5 2 8 7 35 6 5 58 14 Attach 136 | . 1 1 4 14 . . . 1 7 5 . 1 3 2 . . 8 3 13 3 1 1 7 25 2 3 15 16 Detach 92 | . . 1 2 10 . . . 1 8 1 . 2 2 5 . . 7 3 8 1 1 1 6 13 2 . 15 3 Swap 174 | . 5 11 20 3 2 2 . 3 8 1 7 2 10 6 2 4 5 2 18 3 . . 5 30 . . 12 13 Drop 293 | . 8 6 33 18 . . . 4 12 . 1 10 2 20 2 1 27 3 21 9 4 9 9 25 2 2 45 20 Fire 773 | 13 62 29 73 3 . . . 1 4 3 . . 9 1 . 3 16 8 40 4 2 . 13 159 12 47 120 151 Melee 225 | . . . 13 54 4 2 . 1 68 11 6 1 15 25 7 4 . 2 6 . . . . . . . 5 1 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Rewire 84 | . . . . . . . . . . . . . . . 13 . 71 . . . . . . . . . . . Trap 14 | . . . . . . . . 6 . . . . 2 . . . . . . . . . 1 . 1 . 4 . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 4) 517 | -10/Materials | Discovered new exit (range 15) 694 | -10/Materials | Discovered new exit (range 10) 713 | -10/Materials | Discovered new exit (range 15) 846 | -10/Materials | Discovered new exit (range 13) 1114 | -10/Materials | Central database locked down 1488 | -10/Materials | Discovered new exit (range 5) 1494 | -10/Materials | Entered Subcaves 1494 | -10/Subcaves | Discovered new exit (range 8) 2124 | -10/Subcaves | Learned location of Storage (-7) 2124 | -10/Subcaves | Discovered new exit (range 10) 2190 | -10/Subcaves | Visited 4L-MR0's lab 2212 | -10/Subcaves | Found Flightbrick 2294 | -10/Subcaves | Visited Clippyterm 2299 | -10/Subcaves | Identified exit to Recycling 2514 | -10/Subcaves | Build established: Scavenger-Mutant 2946 | -10/Subcaves | Entered Materials 2946 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3484 | -8/Materials | Build established: Mutant 3705 | -8/Materials | Discovered new exit (range 15) 3755 | -8/Materials | Central database locked down 4392 | -8/Materials | Entered Factory 4392 | -7/Factory | Evolved 2 slots: Propulsion x2 4396 | -7/Factory | Attached Flightbrick, gained temporary slots: Utility x3 4730 | -7/Factory | Found Prototype Launcher 4754 | -7/Factory | Discovered new exit (range 16) 4827 | -7/Factory | Build established: Scout 4869 | -7/Factory | Identified exit to Storage 4869 | -7/Factory | Identified exit to Lower Caves 5231 | -7/Factory | Entered Lower Caves 5272 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5275 | -7/Lower Caves | Identified exit to Zion 5356 | -7/Lower Caves | Attracted the attention of an 0b10 base 5358 | -7/Lower Caves | Learned Extension stockpile data 5427 | -7/Lower Caves | Spotted B-75 Beast 5466 | -7/Lower Caves | Learned location of Zion (-6) 5473 | -7/Lower Caves | Encountered a Warlord checkpoint 5534 | -7/Lower Caves | Learned Factory trap positions 5537 | -7/Lower Caves | Found DCF Scrap (16 items) 5546 | -7/Lower Caves | Discovered new exit (range 8) 5622 | -7/Lower Caves | Identified exit to Lower Caves 5622 | -7/Lower Caves | Entered another Lower Caves area 5640 | -7/Lower Caves | Found DCF Scrap (14 items) 5642 | -7/Lower Caves | Discovered new exit (range 6) 5644 | -7/Lower Caves | Identified exit to Factory 5690 | -7/Lower Caves | Learned location of Extension (-6) 5724 | -7/Lower Caves | Identified exit to Data Miner 5750 | -7/Lower Caves | Learned Factory garrison access intel 5750 | -7/Lower Caves | Learned Armory stockpile data 5750 | -7/Lower Caves | Learned Research stockpile data 5750 | -7/Lower Caves | Learned location of 1 exit from Factory 5877 | -7/Lower Caves | Entered Data Miner 5877 | -7/Data Miner | Discovered new exit (range 6) 5880 | -7/Data Miner | Identified exit to Proximity Caves 5883 | -7/Data Miner | Met Data Miner 5891 | -7/Data Miner | Learned location of Section 7 (-3) 5891 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5896 | -7/Data Miner | Received God Mode back door access code from Data Miner 5903 | -7/Data Miner | Entered Proximity Caves 6009 | -6/Proximity Caves | Learned Factory emergency access door positions 6024 | -6/Proximity Caves | Spotted B-75 Beast 6166 | -6/Proximity Caves | Discovered exit to Factory (range 14) 6199 | -6/Proximity Caves | Entered Factory 6199 | -6/Factory | Evolved 2 slots: Utility x2 6200 | -6/Factory | Identified exit to Extension 6201 | -6/Factory | Loaded intel: 89 trap records 6203 | -6/Factory | Loaded intel: 3 garrison access locations 6364 | -6/Factory | Spotted B-75 Beast 6376 | -6/Factory | Discovered new exit (range 7) 6380 | -6/Factory | Identified exit to Factory 6428 | -6/Factory | Identified exit to Lower Caves 6523 | -6/Factory | Identified Rocket Array 6527 | -6/Factory | Build established: Hacker-Scout 7060 | -6/Factory | Build established: Scout 7249 | -6/Factory | First assault squad dispatched 7266 | -6/Factory | Incoming assault squad redirected 7288 | -6/Factory | Entered Lower Caves 7288 | -6/Lower Caves | Spotted B-75 Beast 7357 | -6/Lower Caves | Lost 3 parts (1p1n1w) 7425 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7478 | -6/Lower Caves | Encountered a Warlord checkpoint 7486 | -6/Lower Caves | Learned Factory security intel 7648 | -6/Lower Caves | Discovered new exit (range 6) 7669 | -6/Lower Caves | Identified exit to Lower Caves 7739 | -6/Lower Caves | Build established: Gladiator 7784 | -6/Lower Caves | Entered another Lower Caves area 7793 | -6/Lower Caves | Learned location of 1 exit from Factory 7803 | -6/Lower Caves | Encountered a Warlord checkpoint 7842 | -6/Lower Caves | Learned 4 Factory zone layouts 7855 | -6/Lower Caves | Discovered exit to Factory (range 6) 7951 | -6/Lower Caves | Found DCF Scrap (12 items) 8037 | -6/Lower Caves | Learned Research stockpile data 8037 | -6/Lower Caves | Learned 6 Upper Caves zone layouts 8037 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 8215 | -6/Lower Caves | Build established: Derelict-Gladiator 8389 | -6/Lower Caves | Entered Zion 8427 | -6/Zion | Discovered new exit (range 12) 8431 | -6/Zion | Learned Factory interactive machine intel 8447 | -6/Zion | Identified exit to Proximity Caves 8467 | -6/Zion | Learned Factory emergency access door positions 8512 | -6/Zion | Found Prototype Special Weapon 8512 | -6/Zion | Identified RU-N14's Throwing Claymores 8516 | -6/Zion | Found RU-N14's Throwing Claymores 8563 | -6/Zion | Learned location of Quarantine (-3) 8579 | -6/Zion | Learned Factory emergency access door positions 8784 | -6/Zion | Build established: Derelict-Scout 8846 | -6/Zion | Found Prototype Energy Gun 8945 | -6/Zion | Met Imprinter 8955 | -6/Zion | Imprinted 8957 | -6/Zion | Declared Zion's savior 9225 | -6/Zion | Entered Proximity Caves 9225 | -5/Proximity Caves | Accompanied by 4 allies 9262 | -5/Proximity Caves | P-70 Sage assimilated allied IJ-Q2N(M) 9284 | -5/Proximity Caves | Core integrity fell below 50% 9318 | -5/Proximity Caves | Lost 3 allies 9330 | -5/Proximity Caves | Learned location of 1 exit from Factory 9478 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9562 | -5/Proximity Caves | Build established: Gladiator 9652 | -5/Proximity Caves | Spotted B-75 Beast 9832 | -5/Proximity Caves | Found DCF Scrap (15 items) 9857 | -5/Proximity Caves | Learned location of Warlord (-5) 9910 | -5/Proximity Caves | Discovered exit to Factory (range 18) 9983 | -5/Proximity Caves | Entered Factory 9983 | -5/Factory | Evolved 2 slots: Weapon x2 9984 | -5/Factory | Identified exit to Factory 9984 | -5/Factory | Identified exit to Upper Caves 9985 | -5/Factory | Identified Storm Laser 9988 | -5/Factory | Loaded intel: 52 interactive machine locations 10037 | -5/Factory | Zion Light squad teleported in 10115 | -5/Factory | Found Prototype Launcher 10147 | -5/Factory | Zion Light squad teleported in 10193 | -5/Factory | Identified Mni. Smartbomb Launcher 10274 | -5/Factory | Found Prototype Protection 10274 | -5/Factory | Identified Zio. Weapon Casing 10313 | -5/Factory | Zion Hacker squad teleported in 10462 | -5/Factory | Zion Heavy squad teleported in 10583 | -5/Factory | First assault squad dispatched 10646 | -5/Factory | Discovered exit to Factory (range 7) 10683 | -5/Factory | Retrieved Zion intel report: Component Schematics 10759 | -5/Factory | Discovered exit to Upper Caves (range 18) 10840 | -5/Factory | Entered Upper Caves 10840 | -5/Upper Caves | Accompanied by 5 allies 10841 | -5/Upper Caves | Identified exit to Upper Caves 10849 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11071 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11261 | -5/Upper Caves | Learned Factory stockpile data 11372 | -5/Upper Caves | Entered another Upper Caves area 11372 | -5/Upper Caves | Accompanied by 5 allies 11414 | -5/Upper Caves | Discovered exit to Factory (range 13) 11602 | -5/Upper Caves | Learned location of 1 exit from Factory 11670 | -5/Upper Caves | Discovered new exit (range 11) 11674 | -5/Upper Caves | Identified exit to Warlord 11725 | -5/Upper Caves | Entered Warlord 11725 | -5/Warlord | Accompanied by 2 allies 11739 | -5/Warlord | System corruption cleaned by Quarantine Array 11902 | -5/Warlord | Found Prototype Special Weapon 11902 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 11994 | -5/Warlord | Rebuked by Warlord 12002 | -5/Warlord | Opened Warlord's prototype stash 12019 | -5/Warlord | Warlord's base attacked by MAIN.C 12023 | -5/Warlord | Found Prototype Device 12023 | -5/Warlord | Identified Exp. Phase Shifter 12039 | -5/Warlord | Found Prototype Device 12039 | -5/Warlord | Identified Thermal Barrier 12107 | -5/Warlord | Found Prototype Energy Cannon 12107 | -5/Warlord | Identified Vortex Cannon 12225 | -5/Warlord | Warlord forces counterattacked 12315 | -5/Warlord | Lost 4 allies 12322 | -5/Warlord | Spotted Striker 12323 | -5/Warlord | Spotted Executioner 12331 | -5/Warlord | Allies destroyed Striker 12349 | -5/Warlord | Allies destroyed Executioner 12349 | -5/Warlord | P-80 Master assimilated allied Slayer 6a 12358 | -5/Warlord | Found Zio. Weapon Casing 12364 | -5/Warlord | Found Corrupted Prototype Processor 12377 | -5/Warlord | Lost 6 allies 12379 | -5/Warlord | Discovered new exit (range 8) 12385 | -5/Warlord | Identified exit to Proximity Caves 12419 | -5/Warlord | Entered Proximity Caves 12419 | -4/Proximity Caves | Accompanied by 1 ally 12620 | -4/Proximity Caves | Build established: Messiah-Skirmisher 12712 | -4/Proximity Caves | Found Alien Artifact 12796 | -4/Proximity Caves | Discovered exit to Factory (range 21) 13111 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13292 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13491 | -4/Proximity Caves | Identified Exp. Core Analyzer 13493 | -4/Proximity Caves | Entered Factory 13493 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13494 | -4/Factory | Identified exit to Upper Caves 13495 | -4/Factory | Identified exit to Research 13688 | -4/Factory | Incoming investigation squad redirected 13809 | -4/Factory | Fabricated Exp. Targeting Computer (x1) 14136 | -4/Factory | Discovered exit to Research (range 8) 14465 | -4/Factory | Incoming investigation squad redirected 14541 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 14592 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 14593 | -4/Factory | Zion Thermal Resupply teleported in 14596 | -4/Factory | Identified Dimensional Node Initializer 14596 | -4/Factory | Initialized slip node 14995 | -4/Factory | Terminal network hard line cut 15118 | -4/Factory | Build established: Skirmisher 15244 | -4/Factory | Garrison activated, responded to threat 15266 | -4/Factory | Entered Upper Caves 15531 | -4/Upper Caves | Learned Research stockpile data 15823 | -4/Upper Caves | Build established: Trapper-Gunner 15899 | -4/Upper Caves | Spotted B-86 Titan 15900 | -4/Upper Caves | Befriended a Behemoth using the annoying Tinkerer's hack 16039 | -4/Upper Caves | Discovered new exit (range 6) 16063 | -4/Upper Caves | Identified exit to Upper Caves 16087 | -4/Upper Caves | Entered another Upper Caves area 16087 | -4/Upper Caves | Accompanied by 1 ally 16135 | -4/Upper Caves | Discovered exit to Research (range 3) 16268 | -4/Upper Caves | Encountered a Warlord checkpoint 16426 | -4/Upper Caves | Learned 4 Research zone layouts 16510 | -4/Upper Caves | Learned 8 Research zone layouts 16510 | -4/Upper Caves | Learned Extension terminal intel 16510 | -4/Upper Caves | Learned Research garrison access intel 16722 | -4/Upper Caves | Learned location of 1 exit from Research 16758 | -4/Upper Caves | Destroyed B-86 Titan 16789 | -4/Upper Caves | Discovered new exit (range 16) 16803 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16812 | -4/Upper Caves | Identified exit to Zhirov 16813 | -4/Upper Caves | Entered Zhirov 16814 | -4/Zhirov | Discovered new exit (range 3) 16822 | -4/Zhirov | Identified exit to Proximity Caves 16839 | -4/Zhirov | Met Zhirov 16861 | -4/Zhirov | Learned location of Testing (-2) 16861 | -4/Zhirov | Learned location of Command (-1) 16871 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16889 | -4/Zhirov | Found Alien Artifact 16889 | -4/Zhirov | Identified Integrated Reactor 16889 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16905 | -4/Zhirov | Found Alien Artifact 16998 | -4/Zhirov | Entered Proximity Caves 17308 | -3/Proximity Caves | Build established: Trapper-Skirmisher 17508 | -3/Proximity Caves | Spotted B-86 Titan 17509 | -3/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 17757 | -3/Proximity Caves | Build established: Skirmisher 17813 | -3/Proximity Caves | Found Alien Artifact 17813 | -3/Proximity Caves | Identified Core Expander 17813 | -3/Proximity Caves | Installed Core Expander, added new Propulsion slot 18011 | -3/Proximity Caves | Discovered exit to Research (range 4) 18104 | -3/Proximity Caves | Entered Research 18104 | -3/Research | Accompanied by 2 allies 18104 | -3/Research | Evolved 2 slots: Utility x2 18105 | -3/Research | Identified exit to Armory 18106 | -3/Research | Identified exit to Quarantine 18109 | -3/Research | Loaded intel: 4 garrison access locations 18242 | -3/Research | Retrieved Zion intel report: Active Terminals 18243 | -3/Research | Zion Zionite Resupply teleported in 18326 | -3/Research | Lost 3 parts (2n1w) 18478 | -3/Research | Zion Heavy Resupply teleported in 19026 | -3/Research | Zion Heavy squad teleported in 19077 | -3/Research | Spotted B-86 Titan 19101 | -3/Research | Allies destroyed B-86 Titan 19139 | -3/Research | Garrison activated, responded to threat 19146 | -3/Research | Build established: Scavenger-Gunner 19286 | -3/Research | Destroyed 14 combat bots 19327 | -3/Research | Terminal network hard line cut 19365 | -3/Research | Cargo convoy interrupted 19367 | -3/Research | Identified Transdimensional Reconstructor 19367 | -3/Research | Warped through subspace 19380 | -3/Research | Incoming assault squad redirected 19572 | -3/Research | Found Prototype Device 19572 | -3/Research | Identified Exp. Shield Generator 19576 | -3/Research | Found Exp. Shield Generator 19578 | -3/Research | Garrison activated, responded to threat 19581 | -3/Research | Spotted B-86 Titan 19604 | -3/Research | First assault squad dispatched 19666 | -3/Research | Destroyed B-86 Titan 19704 | -3/Research | Core integrity fell below 50% 19760 | -3/Research | System corruption reached 10% 19792 | -3/Research | Destroyed 7 combat bots 19802 | -3/Research | Lost 20 parts (6n10u4w) 19852 | -3/Research | Entered Quarantine 19887 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 20023 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 20032 | -3/Quarantine | Core integrity fell below 20% 20034 | -3/Quarantine | Build established: Mutant 20034 | -3/Quarantine | Discovered new exit (range 10) 20041 | -3/Quarantine | Identified exit to Research 20042 | -3/Quarantine | Entered Research 20042 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 20043 | -2/Research | Identified exit to Testing 20327 | -2/Research | Discovered exit to Testing (range 14) 20339 | -2/Research | Entered Testing 20380 | -2/Testing | Found Prototype Ballistic Cannon 20380 | -2/Testing | Identified Perforator 20403 | -2/Testing | Retrieved Zion intel report: Emergency Access 20426 | -2/Testing | Retrieved Zion intel report: Prototype Stockpiles 20535 | -2/Testing | Lost 3 parts (2n1u) 20635 | -2/Testing | Found Prototype Processor 20635 | -2/Testing | Identified Exp. Signal Interpreter 20707 | -2/Testing | Fabricated Mni. Smartbomb Launcher? 20756 | -2/Testing | Found Prototype Processor 20756 | -2/Testing | Identified Exp. Target Analyzer 20764 | -2/Testing | Discovered new exit (range 22) 20783 | -2/Testing | Identified exit to Access 20996 | -2/Testing | Build established: Scavenger-Gunner 21087 | -2/Testing | Found Prototype Reactor 21087 | -2/Testing | Identified Vortex Chain Reactor 21092 | -2/Testing | Found Vortex Chain Reactor 21109 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 21325 | -2/Testing | Destroyed 7 combat bots 21398 | -2/Testing | Found Prototype Protection 21398 | -2/Testing | Identified SHELL Armor 21405 | -2/Testing | Found Prototype Protection 21405 | -2/Testing | Identified Hvy. Regenerative Plating 21461 | -2/Testing | Found Vortex Chain Reactor 21589 | -2/Testing | First assault squad dispatched 21589 | -2/Testing | Retrieved Zion intel report: Component Stockpiles 21611 | -2/Testing | Spotted Striker 21620 | -2/Testing | Spotted Striker 21631 | -2/Testing | Found Prototype Processor 21631 | -2/Testing | Identified Exp. Terrain Scan Processor 21733 | -2/Testing | Terminal network hard line cut 21834 | -2/Testing | System corruption reached 10% 21878 | -2/Testing | Found Prototype Leg 21878 | -2/Testing | Identified Myomer Exoskeleton 22038 | -2/Testing | Found Prototype Device 22038 | -2/Testing | Identified Exp. ECM Suite 22178 | -2/Testing | Entered Access 22178 | -1/Access | Evolved 2 slots: Utility x2 22219 | -1/Access | Build established: Scavenger-Skirmisher 22960 | -1/Access | First assault squad dispatched 23107 | -1/Access | Destroyed 7 combat bots 23359 | -1/Access | Build established: Scavenger-Gunner 23510 | -1/Access | Terminal network hard line cut 23613 | -1/Access | High security lockdown imminent 23693 | -1/Access | High security lockdown engaged 23728 | -1/Access | Spotted B-99 Colossus 23738 | -1/Access | Spotted B-99 Colossus 23748 | -1/Access | Spotted Executioner 23748 | -1/Access | Spotted Executioner 23769 | -1/Access | Spotted Executioner 23780 | -1/Access | Destroyed Executioner 23788 | -1/Access | Destroyed Executioner 23795 | -1/Access | Destroyed Executioner 23806 | -1/Access | Found Exp. Core Analyzer 23811 | -1/Access | Found Exp. Targeting Computer 23820 | -1/Access | Destroyed 8 combat bots 23888 | -1/Access | Core integrity fell below 50% 23888 | -1/Access | Released all parts (3) 23893 | -1/Access | Core integrity fell below 20% 23918 | -1/Access | Lost 27 parts (2p12n7u6w) 23925 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 23891_ Slug penetrates G-73 Enforcer. 23891_ Knocked back. 23891_ Slug penetrates Wall. 23891_ Penetrated by Slug. 23891_ Slug penetrates Wall. 23891_ Penetrated by Slug. 23891_ Slug penetrates Wall. 23891_ Penetrated by Slug. 23891_ Slug penetrates Wall. 23892_ K-01 Serf collects debris. 23894_ Acquired 13 matter. 23898_ Slug penetrates Wall. 23904_ Sealed Heavy Doors breached. 23909_ Slug penetrates Wall. 23913_ Wall collapses. 23916_ Dropped Enh. Nova Cannon. 23922_ Slug penetrates Wall. 23923_ Penetrated by Slug. 23924_ Acquired Enh. Nova Cannon. 23925_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? ### !! ##[=# #????????????????? | | ????? + =#"*%" #????????????????? | | ??????????##+#### #%%"# #????????????????? | | ????????????????# """## #????????????????? | | ????????????????# "" ## ????????????????? | | ????????????????# = % "# ## ???????????????? | | ????????????????#= ##=## ???????????????? | | ????????????????# ##%#? ???????????????? | | ????????????????####"+"##!#######????????????????? | | ?????????????????# "%""%"#?????????????????????? | | ?????????????????# " " ###############???????? | | ?????????????????# % # ??????? | | ????????????????## #% ??????? | | ???????????????### g # ?????? | | ???#############"# !! + ??????? | | ???# ## !!h # ####?????????????? | | ???# ## !!b %# #????????????????? | | ???# " ########;### g ####?????????????? | | ???# """ #??# #?##g #?????????????? | | ???# """ ### #???# b #?????????????? | | ???# " #""###### #?????????????? | | ???# + " # g #?????????????? | | ???# # ####### #?????????????? | | ??# """ """ # #?????# l #?????????????? | | ??# """S""" # #?????# % #?????????????? | | ?# # #?????#@"""""""""#?????????????? | | ?# # #?????# "??????????????????????? | | ###+#######+## #?????# "??????????????????????? | | " # ###### #?????# """""""""#?????????????? | | + #?????# #?????????????? | | # #?????# """""" #?????????????? | | # ###########?????# "?????????????????????? | | ?## ##???????????????# "?????????????????????? | | ??# ###########??????# "?????????????????????# | | ???# # ??????# "?????????????????????# | | ##### # * ???????# "?????????????????????# | | # # ! ????????# ?????????????????????# | | * # # """"????????# ?????????????????????# | | = %/# # """"????????""""""""""""?????????????# | | %== + # """"????????#"" #?????????????# | | %= " """""???????#"" #?????????????# | | # """"" ?????#"" #?????????????# | | %" #?#T #?????????????# | | # #?#"" #?????????????# | | ################?#"" #?????????????# | | ##### #########"" ############### | | !% | | =% !! | | ####### ########################+######### | | ???####+#####??????????????????? ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 3 Jamming Range 14 Additional Mass Support 16 Armor Coverage 1500 Resistance: TH 50 Weapon Shielding 100 Weapon Cycling 25 Melee Speed Boost 20 Evasion (%) 64 Targeting Accuracy 18 Melee Accuracy 14 Target Analysis 8 Core Analysis 8 Recoil Reduction 7 Offensive Hacking 20 Authchip Count 4 Trap Extractor Capacity 8 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Weapon Shielding | -8/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Nanoactuators | -7/Data Miner | Free Rocket Array | -6/Factory | Scanalyzed Imp. Medium Armor Plating | -6/Factory | Extracted Antimatter Cannon | -6/Factory | Extracted Flexi-carbon Leg | -6/Factory | Extracted Imp. Core Shielding | -6/Factory | Extracted Adv. Signal Interpreter | -6/Factory | Extracted Imp. Sensor Array | -6/Factory | Extracted Core Analyzer | -6/Factory | Extracted Mic. Nuclear Core | -6/Factory | Extracted Lgt. Armored Exoskeleton | -6/Factory | Hacked Imp. Target Analyzer | -6/Zion | Archive System Guard | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Adv. Sensor Array | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Remote Shield | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Focal Shield | -5/Factory | Z-intel Huge Storage Unit | -5/Factory | Z-intel Med. Matter Pod | -5/Factory | Z-intel Matter Compressor | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel EM Disruption Field | -5/Factory | Z-intel Lrn. Proton Cannon | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Adv. Drone Bay | -5/Factory | Z-intel Hpw. Shock Rifle | -5/Factory | Z-intel Power Amplifier | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Imp. Corruption Screen | -5/Factory | Z-intel Lyr. Medium Armor Plating | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Imp. Cryofiber Web | -5/Factory | Z-intel Imp. Heavy Treads | -4/Factory | Scanalyzed Mni. Smartbomb Launcher | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Prc. Matter Filter | -2/Testing | Z-intel Enh. Biometal Leg | -2/Testing | Z-intel Exp. Thermal Generator | -2/Testing | Z-intel Enh. Gamma Bomb Array | -2/Testing | Z-intel Hvy. Dispersion Rifle | -2/Testing | Z-intel Exp. Shock Absorption System | -2/Testing | Z-intel Exp. Melee Analysis Suite | -2/Testing | Z-intel Cld. Antimatter Reactor | -2/Testing | Z-intel Hvy. Gatling Laser | -2/Testing | Z-intel Cld. Impulse Thruster | -2/Testing | Z-intel Exp. Biometal Heavy Treads | -2/Testing | Archive Centrium Heavy Treads | -2/Testing | Archive Hdn. Centrium Heavy Treads | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free S-27 Virus | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive Fabricated ------------ Exp. Targeting Computer | x1 | -4/Factory | Authchip Mni. Smartbomb Launcher | x1 | -2/Testing | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Expander Transdimensional Reconstructor Achievements -------------- Cya! Challenges ------------ None Game ------ Seed SkeletonTrackerAccelerator Manual? 0 Play Time 06:27:43 Cumulative 275.7 hours Start 2025.02.16 @ 12:38:20 End 2025.02.16 @ 20:44:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 17 Types 11/0/3/1/0/0/0/1/1 Lore% 70 Gallery% 78 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a584333-740d-4000-b19e-544790e22baf