Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.06 @ 17:41:45 Player: Dazz Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1178) 1178 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (58) 58 TOTAL SCORE: 3471 Bonus ------- High Alert Combat Kills 58 Cogmind --------- Core Integrity 0/550 Matter 317/400 Energy 80/125 System Corruption 0% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Medium Matter Pod Visual Processing Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (10) --- Light Nuclear Core Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Matter Pod Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine EM Pulse Gun Beam Rifle Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Matter Pod Device Heat Sink Storage Medium Matter Pod Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 2 . Weapon . | . . . . . . Parts Attached 39 | 4 4 3 7 4 17 Power 6 | 1 1 1 . . 3 Engine 6 | 1 1 1 . . 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 1 1 1 3 Treads . | . . . . . . Leg 8 | 2 . 1 1 1 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 1 . 4 2 . Device 1 | . . . 1 . . Storage 4 | 1 . . 3 . . Processor 2 | . 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 17 | . 2 1 2 1 11 Energy Gun 4 | . 1 . . . 3 Energy Cannon 1 | . . . . 1 . Ballistic Gun 6 | . 1 1 1 . 3 Ballistic Cannon 1 | . . . 1 . . Launcher 5 | . . . . . 5 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . . 2 . 15 Power 1 | . . . . . 1 Propulsion 7 | . . . 2 . 5 Utility 2 | . . . . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 6 | . . . 1 . 6 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 75 | . 81 90 82 70 63 Engine 7 | . 11 10 11 2 3 Leg 17 | . 25 24 21 12 12 Device 2 | . . . 1 9 2 Storage 18 | . 14 14 21 18 18 Processor 8 | . 3 14 5 8 9 Energy Gun 6 | . 14 14 5 . 3 Energy Cannon 1 | . . . . 3 2 Ballistic Gun 9 | . 11 10 11 9 7 Ballistic Cannon 2 | . . . 5 5 . Launcher 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 30 | 8 14 14 25 30 30 Greatest Support 30 | 20 20 20 30 25 30 Greatest Overweight (x) 6 | 1 . . 2 2 6 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 8 | 7 8 8 8 10 10 Most Carried 8 | 5 7 7 8 8 7 Average Carried 5 | 2 2 5 7 7 4 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 8 | 4 7 5 8 7 1 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Jun Mat Min Mat Mat Sto Matter Collected 918 | 232 . 41 289 54 302 Remotely . | . . . . . . Salvage Created 1097 | . . 41 321 46 689 Parts 73 | . . 4 21 1 47 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Combat Hostiles Destroyed 33 | . . 3 8 1 21 Guns 16 | . . 3 6 . 7 Cannons 4 | . . . 2 1 1 AOE 13 | . . . . . 13 Classes Destroyed 8 | . . 1 2 2 3 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 2 | . . . . 1 1 Swarmer 12 | . . 3 2 . 7 Grunt 13 | . . . 3 . 10 Sentry 6 | . . . 3 . 3 Hunter 2 | . . . . 1 1 Best Kill Streak 9 | . . 2 2 1 9 Combat Bots Only 7 | . . 2 2 1 7 Max Kills in Single Turn 4 | . . 2 1 1 4 Gunslinging 1 | . . 1 . . . Exploded 4 | . . . . . 4 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Damage Taken 2412 | . . 76 350 410 1576 Core 621 | . . 7 60 65 489 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 40 | . . . . 40 . Core Remaining (%) 94 | 100 . 97 85 . . Volleys Fired 83 | . . 6 19 7 51 Largest 2 | . . 2 2 2 2 Hottest 98 | . . 70 70 98 98 Shots Fired 141 | . . 11 37 14 79 Gun 109 | . . 11 32 7 59 Cannon 20 | . . . 5 7 8 Launcher 12 | . . . . . 12 Special . | . . . . . . Kinetic 83 | . . 5 24 13 41 Thermal 33 | . . 6 13 1 13 Explosive 12 | . . . . . 12 Electromagnetic 13 | . . . . . 13 Robot Hit Streak 8 | . . 3 8 8 7 Robot Miss Streak 4 | . . 4 2 1 2 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 89 | . . 5 26 11 47 Core Hits 69 | . . 3 15 4 47 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 . 1 Critical Strikes 3 | . . . 2 . 1 Burn 1 | . . . 1 . . Destroy 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2711 | . . 64 380 156 2111 Guns 1032 | . . 64 310 40 618 Cannons 302 | . . . 61 116 125 Explosions 1368 | . . . . . 1368 Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 823 | . . 13 222 131 457 Thermal 408 | . . 51 149 25 183 Explosive 1368 | . . . . . 1368 Electromagnetic 103 | . . . . . 103 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 64 | . . . . . 64 Projectiles . | . . . . . . Explosions 64 | . . . . . 64 Melee . | . . . . . . Knockbacks 2 | . . . . 2 . Impact . | . . . . . . Kinetic 2 | . . . . 2 . Secondary . | . . . . . . Self-Inflicted Damage 54 | . . . . . 54 Shots 2 | . . . . . 2 Rammed . | . . . . . . Targets Rammed 1 | . . . 1 . . Kicked 1 | . . . 1 . . Crushed . | . . . . . . Highest Temperature 231 | . . 36 102 . 231 Average Temperature 56 | . . 16 39 . 80 Received Heat Transfer 987 | . . . 177 198 612 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 . 1 Heat Transferred 1036 | . . 148 518 37 333 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Peak Influence 623 | . 20 92 271 106 623 Initial 44 | . . 7 35 29 44 Average 148 | . 8 65 134 72 298 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 80 | 100 100 100 84 100 48 Level 1 7 | . . . 15 . 11 Level 2 11 | . . . . . 40 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 . 1 2 7 Investigation 2 | . . . . 1 1 Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 1 3 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Distress Signals 3 | . . . 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 1 4 14 7 31 Peak Tracking Total 8 | . 1 3 4 4 8 Tactical Retreats 3 | . . 1 1 . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Jun Mat Min Mat Mat Sto Machines Disabled 3 | . . . . . 3 Max in Single Turn 2 | . . . . . 2 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Machines Accessed 7 | . 1 . 1 1 4 Terminals 6 | . 1 . 1 . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 3 . 4 3 11 Successful 15 | . 3 . 3 2 7 Failed 6 | . . . 1 1 4 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 18 | . 3 . 4 . 11 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 3 . 3 . 7 Record 10 | . 2 . 3 . 5 Prototype ID Bank 1 | . . . . . 1 Recall Extermination 1 | . . . . . 1 Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . 1 1 Full Trace Events 3 | . 1 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Jun Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Jun Mat Min Mat Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Jun Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Jun Mat Min Mat Mat Sto Turns Passed 1493 | 61 112 218 449 216 437 Spaces Moved 798 | 44 85 165 253 105 146 Core 41 | 11 . . . . 30 Treads . | . . . . . . Legs 757 | 33 85 165 253 105 116 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 146 | 112 120 120 136 180 192 Slowest Speed 350 | 120 120 120 260 260 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 24 36 16 14 28 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 80 | . . . . . 80 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 77 | . . . . . 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Jun Mat Min Mat Mat Sto Total 984 | 55 94 174 322 118 221 Wait 26 | . . . 26 . . Move 793 | 43 84 164 252 104 146 Hop . | . . . . . . Pick Up 32 | 8 6 1 10 2 5 Fast Attach 3 | . . . 2 1 . Attach 30 | 4 3 3 4 3 13 Detach 3 | . . . 1 . 2 Swap 6 | . 1 . 1 . 4 Drop 7 | . . . 6 1 . Fire 83 | . . 6 19 7 51 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . 1 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 62 | -11/Junkyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 14) 174 | -10/Materials | Entered Mines 263 | -10/Mines | Discovered new exit (range 12) 294 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 307 | -10/Mines | Build established: Mutant 392 | -10/Mines | Entered Materials 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 807 | -9/Materials | Discovered new exit (range 14) 841 | -9/Materials | Entered another Materials area 841 | -8/Materials | Evolved 2 slots: Utility x2 915 | -8/Materials | Repaired Ion Engine? 995 | -8/Materials | Discovered new exit (range 9) 1057 | -8/Materials | Entered Storage 1212 | -8/Storage | Lost 6 parts (2n2u2w) 1264 | -8/Storage | Garrison activated, responded to threat 1300 | -8/Storage | Destroyed 7 combat bots 1325 | -8/Storage | Core integrity fell below 50% 1365 | -8/Storage | Destroyed 7 combat bots 1414 | -8/Storage | Lost 4 parts (1p1n2w) 1454 | -8/Storage | Core integrity fell below 20% 1494 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. R-06 Scavenger destroyed. K-01 Serf collects debris. Slug penetrates G-47 Trooper. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Slug penetrates G-47 Trooper. R-06 Scavenger collects Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Tractor Beam. U-05 Engineer lays Concrete. Slug penetrates G-47 Trooper. G-47 Trooper suffers critical hit (Destroy). Destroyed Aluminum Leg. [Achievement: Please Form A Line] U-05 Engineer lays Concrete. Gauss Rifle destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. 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