Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.20 @ 22:26:23 Player: Lava Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2403) 2403 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4933 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 51/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Core (650) Ox12 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Advanced Assault Cannon Rocket Launcher > --- INVENTORY (15) --- Micro Nuclear Core Titanium Leg Titanium Leg Improved VTOL Module Improved VTOL Module Faulty Improved VTOL Module Structural Scanner Improved Signal Interpreter Powered Armor Hacking Suite Hacking Suite System Shield Advanced Assault Cannon Advanced Assault Cannon Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Powered Armor System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Titanium Leg Titanium Leg Improved VTOL Module Improved VTOL Module Improved VTOL Module Structural Scanner Improved Signal Interpreter Powered Armor Hacking Suite Hacking Suite System Shield Advanced Assault Cannon Rocket Launcher Heavy Mace [Rating: 38] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Medium Armor Plating Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 . 2 Weapon . | . . . . . . Parts Attached 71 | 6 9 4 24 2 26 Power 6 | 1 1 . 2 . 2 Engine 4 | 1 1 . 2 . . Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 11 | 2 . 2 6 . 1 Treads 4 | 2 . 2 . . . Leg 7 | . . . 6 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 21 | 1 4 2 7 . 7 Device 3 | . . . 2 . 1 Storage 3 | 1 1 . 1 . . Processor 4 | . . . 3 . 1 Hackware 1 | . . . 1 . . Protection 10 | . 3 2 . . 5 Artifact . | . . . . . . Weapon 33 | 2 4 . 9 2 16 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 17 | 1 4 . 5 1 6 Ballistic Cannon 5 | . . . . . 5 Launcher 6 | . . . 2 1 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 3 | . . . 2 . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . 1 . . . . Parts Lost 19 | . . 9 7 . 3 Power 2 | . . 1 1 . . Propulsion 8 | . . 3 3 . 2 Utility 5 | . . 3 1 . 1 Weapon 4 | . . 2 2 . . Highest Loss Streak 5 | . . 5 5 . 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 99 85 100 97 Engine 8 | . 14 13 10 11 . Core 2 | . . . . . 8 Treads 14 | . 28 27 1 . . Leg 8 | . . . 15 22 17 Device 3 | . . . 9 . 6 Storage 11 | . 14 14 11 11 9 Processor 8 | . . . 18 22 18 Hackware 3 | . . . . 11 9 Protection 10 | . 13 13 . . 9 Ballistic Gun 18 | . 26 27 11 22 8 Ballistic Cannon 2 | . . . . . 8 Slashing Weapon 1 | . . . 6 . . Peak Build Rating 38 | 6 11 11 23 23 38 Average Rating 18 | 4 8 10 13 23 33 On Entrance 11 | . 6 11 3 23 23 Naked Turns . | . . . . . . Heaviest Build 49 | 13 27 27 32 31 49 Greatest Support 40 | 40 40 40 34 34 34 Greatest Overweight (x) 15 | . . . 3 . 15 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 6 8 10 12 15 15 Most Carried 15 | 6 10 10 15 15 15 Average Carried 10 | 4 8 9 10 15 14 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 6 10 8 15 15 15 Class Distribution -------------------- 59% | Mutant 21% | Skirmisher 12% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1705 | 236 235 186 304 7 737 Remotely . | . . . . . . Salvage Created 2857 | . 415 763 650 25 1004 Parts 179 | . 41 45 32 1 60 Haulers Intercepted 3 | . 2 . . . 1 Recyclers Shooed 3 | . 1 . 1 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 69 | . 12 21 12 3 21 Melee 5 | . . . 4 . 1 Guns 48 | . 12 21 6 . 9 Cannons 4 | . . . . . 4 AOE 11 | . . . 2 3 6 Classes Destroyed 13 | . 5 1 4 . 3 Worker 4 | . . . 1 . 3 Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 3 | . 2 . . . 1 Recycler 3 | . . . 1 . 2 Operator 5 | . 2 . 1 . 2 Watcher 10 | . 3 . 2 . 5 Swarmer 20 | . 9 2 2 3 4 Grunt 35 | . 3 17 5 . 10 Brawler 1 | . . . . . 1 Duelist 2 | . . . 1 . 1 Sentry 9 | . . . 4 . 5 Assembled 2 | . . 2 . . . Best Kill Streak 6 | . 4 6 4 4 5 Combat Bots Only 6 | . 4 6 4 4 4 Max Kills in Single Turn 3 | . 1 1 2 3 3 Gunslinging . | . . . . . . Exploded 3 | . . . 2 3 2 Melee 1 | . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 458 | . 59 138 104 3 154 Missed 104 | . 16 27 22 1 38 Damage Taken 4777 | . 357 1291 1065 12 2052 Core 1229 | . 39 208 397 . 585 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 76 | . 76 . . . . Core Remaining (%) 33 | 100 . 1 . . . Volleys Fired 283 | . 73 85 35 1 89 Largest 2 | . 2 2 2 1 2 Hottest 96 | . 70 40 50 30 96 Shots Fired 538 | . 146 170 60 1 161 Gun 471 | . 146 170 59 . 96 Cannon 57 | . . . . . 57 Launcher 10 | . . . 1 1 8 Special . | . . . . . . Kinetic 519 | . 137 170 59 . 153 Thermal 9 | . 9 . . . . Explosive 10 | . . . 1 1 8 Electromagnetic . | . . . . . . Robot Hit Streak 17 | . 8 17 6 4 12 Robot Miss Streak 4 | . 4 3 4 . 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 1 3 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 376 | . 87 120 55 1 113 Core Hits 165 | . 31 47 29 3 55 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 12 | . 4 1 2 . 5 Burn 3 | . 3 . . . . Destroy 3 | . 1 1 . . 1 Blast 3 | . . . . . 3 Smash 1 | . . . . . 1 Sever 2 | . . . 2 . . Melee Attacks 37 | . . . 27 . 10 Impact 9 | . . . . . 9 Slashing 28 | . . . 27 . 1 Piercing . | . . . . . . Sneak Attacks 6 | . . . 5 . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6414 | . 755 1012 1203 145 3299 Guns 3072 | . 741 984 374 . 973 Cannons 895 | . . . . . 895 Explosions 1260 | . . . 72 145 1043 Melee 1145 | . . . 757 . 388 Ramming 42 | . 14 28 . . . Kinetic 3904 | . 678 984 374 . 1868 Thermal 63 | . 63 . . . . Explosive 1260 | . . . 72 145 1043 Electromagnetic . | . . . . . . Impact 359 | . . . . . 359 Slashing 786 | . . . 757 . 29 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 320 | . . . 92 . 228 Projectiles 24 | . . . . . 24 Explosions 80 | . . . . . 80 Melee 216 | . . . 92 . 124 Knockbacks 10 | . . 1 . . 9 Impact 4 | . . 1 . . 3 Kinetic 6 | . . . . . 6 Secondary . | . . . . . . Self-Inflicted Damage 49 | . . . . . 49 Shots 1 | . . . . . 1 Rammed 12 | . 2 10 . . . Targets Rammed 13 | . 3 10 . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 653 | . 198 113 19 . 653 Average Temperature 74 | . 24 40 5 . 153 Received Heat Transfer 2172 | . 60 648 456 . 1008 Effects 25 | . . . . . 25 Shutdowns 4 | . . . . . 4 Energy Bleed 3 | . . . . . 3 Interference 6 | . . . . . 6 Matter Decay 1 | . . . . . 1 Short Circuit 3 | . . . . . 3 Damage (minor) 3 | . . . . . 3 Damage (major) 2 | . . . . . 2 Damage (core) 3 | . . . . . 3 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . . . 2 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 5 | . . . . . 5 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 407 | . 407 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 365 | . 324 365 213 117 295 Initial 78 | . . . 78 34 45 Average 121 | . 87 96 96 112 183 Maximum Alert Level 1 | . 1 1 1 . 1 Low Security (%) 76 | 100 96 66 80 100 64 Level 1 23 | . 3 33 19 . 35 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 3 . 1 . 2 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 6 | . 3 . 1 . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 10 | . 2 2 3 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 118 | . 28 29 18 3 40 Peak Tracking Total 7 | . 7 4 5 3 7 Tactical Retreats 5 | . 1 . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 2 | . 2 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 13 | . 6 . 2 . 5 Terminals 12 | . 5 . 2 . 5 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 35 | . 15 . 7 . 13 Successful 17 | . 12 . 2 . 3 Failed 18 | . 3 . 5 . 10 Catastrophic 5 | . 1 . 1 . 3 Database Lockouts . | . . . . . . Manual 18 | . 4 . 7 . 7 Terminals 32 | . 12 . 7 . 13 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 9 . 2 . 3 Record 3 | . 3 . . . . Prototype ID Bank 1 | . . . . . 1 Terminal Index 1 | . . . . . 1 Alert Level 1 | . 1 . . . . Unreport Threat 2 | . . . 2 . . Locate Traps 1 | . 1 . . . . Disarm Traps 1 | . 1 . . . . Security Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Assault Status 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . 3 . . . . Scan Component 2 | . 2 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 4 . 2 . 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 32 | . 32 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 6286 | 75 1686 1490 921 37 2077 Spaces Moved 2574 | 40 889 380 411 25 829 Core 20 | 7 . . 7 . 6 Treads 1342 | 33 889 380 40 . . Legs 1212 | . . . 364 25 823 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 130 200 Average Speed 174 | 140 160 160 165 130 203 Slowest Speed 800 | 160 160 160 330 130 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 45 | 5 98 67 43 8 51 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 118 | . . . 2 13 103 Melee . | . . . . . . Projectile 15 | . . . . . 15 AOE 103 | . . . 2 13 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 3849 | 59 1038 1120 559 27 1046 Wait 769 | 2 38 640 29 . 60 Move 2569 | 39 888 379 410 24 829 Hop . | . . . . . . Pick Up 67 | 12 14 2 27 . 12 Fast Attach 5 | . 1 . 2 . 2 Attach 27 | 6 2 4 14 . 1 Detach . | . . . . . . Swap 39 | . 6 . 8 2 23 Drop 40 | . 13 . 7 . 20 Fire 283 | . 73 85 35 1 89 Melee 37 | . . . 27 . 10 Ram . | . . . . . . Kick . | . . . . . . Crush 13 | . 3 10 . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 79 | -10/Materials | Discovered new exit (range 14) 300 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 6) 765 | -10/Materials | Discovered new exit (range 11) 1143 | -10/Materials | Discovered new exit (range 8) 1329 | -10/Materials | Discovered new exit (range 3) 1617 | -10/Materials | Repaired Med. Armor Plating 1762 | -10/Materials | Entered Mines 1966 | -10/Mines | Excavation squad dispatched 1966 | -10/Mines | A large section of the Mines collapsed 2216 | -10/Mines | Excavation squad dispatched 2466 | -10/Mines | Excavation squad dispatched 2716 | -10/Mines | Excavation squad dispatched 2731 | -10/Mines | Core integrity fell below 50% 2872 | -10/Mines | Core integrity fell below 20% 2966 | -10/Mines | Excavation squad dispatched 3109 | -10/Mines | Build established: Scavenger-Mutant 3177 | -10/Mines | Learned location of Zion (-6) 3216 | -10/Mines | Excavation squad dispatched 3239 | -10/Mines | Discovered new exit (range 7) 3252 | -10/Mines | Entered Materials 3252 | -9/Materials | Evolved 2 slots: Utility x2 3280 | -9/Materials | Lost 5 parts (1p1n1u2w) 3434 | -9/Materials | Core integrity fell below 50% 3482 | -9/Materials | Lost 5 parts (1p2n2w) 3805 | -9/Materials | Core integrity fell below 20% 4124 | -9/Materials | Discovered new exit (range 17) 4172 | -9/Materials | Identified exit to Mines 4173 | -9/Materials | Entered Mines 4186 | -9/Mines | Discovered new exit (range 12) 4202 | -9/Mines | Identified exit to Materials 4210 | -9/Mines | Entered Materials 4210 | -8/Materials | Evolved 2 slots: Utility x2 4318 | -8/Materials | Build established: Mutant 5204 | -8/Materials | Build established: Skirmisher 5341 | -8/Materials | Discovered new exit (range 15) 5377 | -8/Materials | Found Powered Armor 5381 | -8/Materials | Found Powered Armor 5400 | -8/Materials | Identified exit to Factory 6228 | -8/Materials | Core integrity fell below 50% 6249 | -8/Materials | Core integrity fell below 20% 6287 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- (-83). 06254_ U-05 Engineer builds a Wall. 06255_ K-01 Serf collects debris. 06259_ U-05 Engineer builds a Wall. 06259_ Acquired 53 matter. 06263_ K-01 Serf collects debris. 06266_ Acquired 1 matter. 06267_ K-01 Serf collects debris. 06272_ R-06 Scavenger collects Lgt. Ion Engine. 06272_ G-47 Trooper destroyed. 06272_ Destroyed Com. Wheel. 06272_ R-06 Scavenger destroyed. 06272_ K-01 Serf destroyed. 06282_ C-30 ARC bursts open, deploying its payload. 06282_ G-50 Soldier unfolds itself. 06282_ G-47 Trooper unfolds itself. 06282_ Broken Titanium Leg destroyed. 06285_ Electrolysis Chamber disabled. 06287_ The unstable cave ceiling collapses. 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T#?????????###???? | | ##"####### % ######## ##########?# ??? | | =! % #[ #?# ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningBarrageStabilizer Manual? 0 Play Time 00:41:31 Cumulative 24.1 hours Start 2025.03.20 @ 21:46:34 End 2025.03.20 @ 22:26:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6ed3994d-06e8-48f6-b76e-afa5baebeee4