Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.02 @ 21:37:38 Player: LFMAC Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2261) 2261 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 4298 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/550 Matter 173/300 Energy 100/100 System Corruption 5% Temperature Cool (36) Movement Core (800) Ox15 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Maul Maul Katana > --- INVENTORY (20) --- Deuterium Engine Light Deuterium Engine Aerolev Unit Advanced Heat Sink Cooling System High-capacity Storage Unit Large Matter Pod (150) Advanced Weight Redist. System Improved Sensor Array Signal Interpreter Particle Charger Reaction Control System Hacking Suite Heavy Particle Cannon Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Laser Light Cannon Grenade Launcher > --- INVENTORY -------- Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Aerolev Unit Cooling System High-capacity Storage Unit Large Matter Pod Advanced Weight Redist. System Structural Scanner Improved Sensor Array Signal Interpreter Particle Charger Reaction Control System Reflective Plating Hacking Suite EM Shotgun Datajack [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 129 | 9 19 37 64 Power 12 | 1 3 2 6 Engine 10 | 1 2 2 5 Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 36 | 2 6 8 20 Treads 14 | 2 2 3 7 Leg 15 | . 4 1 10 Wheel . | . . . . Hover 6 | . . 4 2 Flight 1 | . . . 1 Utility 39 | 1 6 14 18 Device 23 | . 3 10 10 Storage 3 | 1 . 1 1 Processor 2 | . . 1 1 Hackware . | . . . . Protection 11 | . 3 2 6 Artifact . | . . . . Weapon 42 | 5 4 13 20 Energy Gun 9 | . 3 4 2 Energy Cannon 6 | . . 3 3 Ballistic Gun 16 | 5 1 5 5 Ballistic Cannon 4 | . . 1 3 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 3 | . . . 3 Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 2 | . . . 2 Unidentified Prototypes 1 | . . 1 . Parts Lost 32 | . 3 4 25 Power 5 | . 1 1 3 Propulsion 14 | . 1 1 12 Utility 6 | . 1 1 4 Weapon 7 | . . 1 6 Highest Loss Streak 14 | . 2 3 14 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 96 98 93 Engine 9 | . 11 10 7 Treads 3 | . 1 4 2 Leg 10 | . 25 3 10 Hover 8 | . . 13 7 Device 10 | . 9 12 8 Storage 10 | . 14 11 9 Processor 6 | . . 7 9 Protection 4 | . 1 2 8 Energy Gun 6 | . 9 9 2 Energy Cannon 4 | . . 4 6 Ballistic Gun 14 | . 18 17 10 Ballistic Cannon 3 | . . 1 5 Naked Turns . | . . . . Heaviest Build 68 | 14 17 58 68 Greatest Support 62 | 40 40 46 62 Greatest Overweight (x) 12 | 1 . 8 12 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 20 | 8 8 20 20 Average Capacity 17 | 7 8 19 20 Most Carried 20 | 7 8 20 20 Average Carried 15 | 5 7 17 18 Final Capacity 20 | 8 8 20 20 Final Carried 20 | 6 8 20 16 Class Distribution -------------------- 34% | Mutant 20% | Tank 16% | Skirmisher 14% | Scavenger-Tank 7% | Scavenger-Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Jun Mat Mat Mat Matter Collected 2914 | 223 599 942 1150 Remotely . | . . . . Salvage Created 2739 | . 489 1029 1221 Parts 158 | . 21 83 54 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Combat Hostiles Destroyed 62 | . 13 25 24 Guns 45 | . 13 17 15 Cannons 15 | . . 7 8 AOE 1 | . . . 1 Classes Destroyed 10 | . 4 5 1 Worker 4 | . 1 . 3 Builder 1 | . . . 1 Recycler 3 | . 1 1 1 Mechanic 1 | . . 1 . Watcher 8 | . . 5 3 Swarmer 19 | . 6 10 3 Grunt 30 | . 7 8 15 Brawler 2 | . . 1 1 Duelist 1 | . . 1 . Sentry 10 | . . 5 5 Best Kill Streak 7 | . 4 7 6 Combat Bots Only 7 | . 3 7 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Damage Taken 5169 | . 716 1077 3376 Core 977 | . 137 281 559 Absorbed by Shields . | . . . . Core Remaining (%) 58 | 100 45 29 . Volleys Fired 245 | . 70 64 111 Largest 3 | . 2 3 3 Hottest 137 | . 60 136 137 Shots Fired 615 | . 141 179 295 Gun 445 | . 141 137 167 Cannon 165 | . . 42 123 Launcher 5 | . . . 5 Special . | . . . . Kinetic 422 | . 114 105 203 Thermal 165 | . 16 63 86 Explosive 5 | . . . 5 Electromagnetic 23 | . 11 11 1 Robot Hit Streak 13 | . 9 9 13 Robot Miss Streak 12 | . 5 8 12 Penetration Max . | . . . . Secondary Targets 6 | . 1 5 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 362 | . 85 93 184 Core Hits 136 | . 28 40 68 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . 1 . 1 Critical Strikes 9 | . 1 5 3 Burn 4 | . . 3 1 Meltdown 1 | . . 1 . Destroy 1 | . 1 . . Blast 2 | . . 1 1 Smash 1 | . . . 1 Melee Attacks 16 | . . . 16 Impact 6 | . . . 6 Slashing 5 | . . . 5 Piercing . | . . . . Sneak Attacks 4 | . . . 4 Combat Hostiles . | . . . . Follow-up Attacks 2 | . . . 2 Damage Inflicted 6355 | . 1133 1627 3595 Guns 4038 | . 1096 1189 1753 Cannons 1605 | . . 438 1167 Explosions 435 | . 37 . 398 Melee 277 | . . . 277 Ramming . | . . . . Kinetic 3873 | . 925 908 2040 Thermal 1555 | . 126 567 862 Explosive 398 | . . . 398 Electromagnetic 252 | . 82 152 18 Impact 134 | . . . 134 Slashing 143 | . . . 143 Piercing . | . . . . Highest Corruption 5 | . 2 . 5 Average Corruption 2 | . 1 . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 8 . . Message Errors 2 | . 2 . . Matter Fused 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 1 | . 1 . . Data Loss (minor) 1 | . 1 . . Misfires 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 67 | . . . 67 Projectiles 30 | . . . 30 Explosions 11 | . . . 11 Melee 26 | . . . 26 Knockbacks 13 | . . . 13 Impact 1 | . . . 1 Kinetic 12 | . . . 12 Secondary . | . . . . Self-Inflicted Damage 15 | . . . 15 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 420 | . 177 355 420 Average Temperature 119 | . 35 108 142 Received Heat Transfer 2202 | . 336 300 1566 Effects 19 | . . . 19 Energy Bleed 4 | . . . 4 Interference 12 | . . . 12 Short Circuit 1 | . . . 1 Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . 1 . Impact Corruptions 1 | . . . 1 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 3439 | . 250 1517 1672 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Peak Influence 455 | . 250 407 455 Initial 100 | . . 31 100 Average 148 | . 82 205 152 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 63 | 100 90 34 72 Level 1 33 | . 9 63 21 Level 2 3 | . . 2 5 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 3 3 4 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 6 | . 2 2 2 Assault 1 | . . . 1 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Distress Signals 8 | . 1 4 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 121 | . 26 39 56 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . 1 . . Machines | -11 -10 -9 -8 ---------- Run | Jun Mat Mat Mat Machines Disabled 6 | . . 1 5 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Machines Accessed 8 | . 3 4 1 Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 2 | . 1 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 15 | . 6 7 2 Successful 10 | . 4 5 1 Failed 5 | . 2 2 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 3 | . 1 2 . Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units 5 | . 4 1 . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Record 1 | . . 1 . Alert Level 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 . 1 Scan Component 2 | . 1 . 1 Recycling Unit Hacks 3 | . 2 1 . Process 1 | . 1 . . Report Inventory 2 | . 1 1 . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 98 | . 98 . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Jun Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . . 2 Non-combat 1 | . . . 1 Combat 1 | . . . 1 Robot Hacks Applied 3 | . . . 3 parse_system 2 | . . . 2 no_distress 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Jun Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Jun Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Jun Mat Mat Mat Turns Passed 6297 | 482 1034 2285 2496 Spaces Moved 2319 | 206 588 800 725 Core 20 | 20 . . . Treads 440 | 186 18 128 108 Legs 985 | . 570 124 291 Wheels . | . . . . Hover 851 | . . 548 303 Flight 23 | . . . 23 Fastest Speed 50 | 50 120 120 155 Average Speed 211 | 152 121 243 264 Slowest Speed 995 | 160 160 540 995 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 17 62 53 47 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 39 | . 4 . 35 Melee . | . . . . Projectile . | . . . . AOE 39 | . 4 . 35 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Jun Mat Mat Mat Total 3199 | 376 773 1000 1050 Wait 311 | 147 54 41 69 Move 2316 | 205 587 799 725 Hop . | . . . . Pick Up 113 | 12 24 37 40 Fast Attach . | . . . . Attach 61 | 9 7 13 32 Detach 13 | 3 1 3 6 Swap 68 | . 12 24 32 Drop 58 | . 18 19 21 Fire 245 | . 70 64 111 Melee 14 | . . . 14 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 9 | -11/Junkyard | Discovered new exit (range 16) 483 | -11/Junkyard | Entered Materials 484 | -10/Materials | Build established: Mutant 767 | -10/Materials | Core integrity fell below 50% 1346 | -10/Materials | Discovered new exit (range 7) 1445 | -10/Materials | Discovered new exit (range 6) 1517 | -10/Materials | Entered another Materials area 1517 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1804 | -9/Materials | Discovered new exit (range 12) 2459 | -9/Materials | Destroyed 7 combat bots 2462 | -9/Materials | Lost 3 parts (1n1u1w) 2741 | -9/Materials | Build established: Scavenger-Skirmisher 2781 | -9/Materials | Discovered new exit (range 17) 3107 | -9/Materials | Build established: Skirmisher 3354 | -9/Materials | Core integrity fell below 50% 3542 | -9/Materials | Discovered new exit (range 16) 3802 | -9/Materials | Entered another Materials area 3802 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4452 | -8/Materials | Build established: Tank 5362 | -8/Materials | Build established: Scavenger-Tank 5968 | -8/Materials | Lost 4 parts (1p2n1w) 6202 | -8/Materials | First assault squad dispatched 6228 | -8/Materials | Garrison activated, responded to threat 6277 | -8/Materials | Core integrity fell below 50% 6292 | -8/Materials | Core integrity fell below 20% 6298 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06276_ K-01 Serf collects debris. 06278_ Lgt. Treads destroyed. 06280_ Critical hit (Burn: +37). 06281_ K-01 Serf collects debris. 06286_ G-50 Soldier suffers critical hit (Burn). 06286_ M-13 Machinist repairs G-50 Soldier. 06286_ B-36 Bruiser suffers critical hit (Smash). 06286_ Destroyed Rnf. Ion Engine. 06286_ B-36 Bruiser system corrupted by crushing effect. 06288_ Critical hit (Burn: +37). 06288_ M-13 Machinist repairs Hvy. Laser. 06289_ Visual Processing Unit destroyed. 06289_ System corrupted by crushing effect (+5). 06289_ Katana follow-up attack on B-36 Bruiser. 06290_ K-01 Serf collects debris. 06292_ M-13 Machinist repairs I-25 Savior. 06294_ Adv. Treads destroyed. 06294_ Knocked back. 06295_ K-01 Serf cleans the Pressure Siphon. 06298_ Critical hit (Burn: +37). 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Significant Disruption Challenges ------------ None Game ------ Seed HardcellMachineEdition Manual? 0 Play Time 02:41:06 Cumulative 18.3 hours Start 2023.08.30 @ 22:32:20 End 2023.09.02 @ 21:37:38 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 13 Achievement% 10 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41ed9aa4-3a85-4372-b640-af3b744b28ce