Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.15 @ 08:21:56
Player: Happytimes
Result: Self-destructed
Performance
-------------
Evolutions (1) 500
Regions Visited (3) 600
Robots Destroyed (15) 75
Value Destroyed (271) 271
Prototype IDs (3) 60
Alien Tech Used (0) 0
Bonus (0) 0
TOTAL SCORE: 1506
Bonus
-------
None
Cogmind
---------
Core Integrity 377/400
Matter 215/300
Energy 250/250
System Corruption 0%
Temperature Cool (0)
Movement Walking (120)
Location -9/Materials
Parts
-------
> --- POWER (1) --------
Ion Engine
> --- PROPULSION (3) ---
Aluminum Leg
Aluminum Leg
> --- UTILITY (3) ------
Small Storage Unit
Sensor Array
> --- WEAPON (2) -------
Assault Rifle
Grenade Launcher
> --- INVENTORY (8) ----
Light Nuclear Core
Improved Heat Sink
Visual Processing Unit
Improved EM Shotgun
Assault Rifle
Assault Rifle
Datajack
Peak State
------------
> --- POWER ------------
Ion Engine
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
> --- UTILITY ----------
Small Storage Unit
Sensor Array
> --- WEAPON -----------
Improved EM Shotgun
Assault Rifle
> --- INVENTORY --------
Light Nuclear Core
Improved Heat Sink
Visual Processing Unit
Assault Rifle
Assault Rifle
Grenade Launcher
Datajack
[Rating: 10]
Favorites
-----------
Power Ion Engine
Engine Ion Engine
Propulsion Aluminum Leg
Leg Aluminum Leg
Utility Small Storage Unit
Device Sensor Array
Storage Small Storage Unit
Weapon Assault Rifle
Energy Gun Improved EM Shotgun
Ballistic Gun Assault Rifle
Launcher Grenade Launcher
Build | -11 -10 -10 -9
------- Run | Jun Mat Min Mat
Slots Evolved 2 | . . . 2
Power . | . . . .
Propulsion 1 | . . . 1
Utility 1 | . . . 1
Weapon . | . . . .
Parts Attached 10 | 6 1 . 3
Power 1 | 1 . . .
Engine 1 | 1 . . .
Core . | . . . .
Reactor . | . . . .
Propulsion 2 | 2 . . .
Treads . | . . . .
Leg 2 | 2 . . .
Wheel . | . . . .
Hover . | . . . .
Flight . | . . . .
Utility 2 | 1 1 . .
Device 1 | . 1 . .
Storage 1 | 1 . . .
Processor . | . . . .
Hackware . | . . . .
Protection . | . . . .
Artifact . | . . . .
Weapon 5 | 2 . . 3
Energy Gun 1 | . . . 1
Energy Cannon . | . . . .
Ballistic Gun 3 | 2 . . 1
Ballistic Cannon . | . . . .
Launcher 1 | . . . 1
Special Weapon . | . . . .
Impact Weapon . | . . . .
Slashing Weapon . | . . . .
Piercing Weapon . | . . . .
Special Melee Weapon . | . . . .
Unidentified Prototypes 1 | . . . 1
Parts Lost . | . . . .
Power . | . . . .
Propulsion . | . . . .
Utility . | . . . .
Weapon . | . . . .
Highest Loss Streak . | . . . .
To Critical Strikes . | . . . .
Average Slot Usage (%) 82 | . 86 100 77
Engine 12 | . 14 14 11
Leg 24 | . 28 28 22
Device 7 | . 1 14 11
Storage 12 | . 14 14 11
Ballistic Gun 24 | . 28 28 20
Naked Turns . | . . . .
Heaviest Build 16 | 14 15 15 16
Greatest Support 20 | 20 20 20 20
Greatest Overweight (x) . | . . . .
Average Overweight (x) . | . . . .
Largest Inventory Capacity 8 | 8 8 8 8
Average Capacity 7 | 6 8 8 8
Most Carried 7 | 4 6 6 7
Average Carried 4 | . 2 6 6
Final Capacity 8 | 8 8 8 8
Final Carried 7 | . 6 6 7
Class Distribution
--------------------
100% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Mutant | -10/Mines
Mutant | -9/Materials
Resources | -11 -10 -10 -9
----------- Run | Jun Mat Min Mat
Matter Collected 383 | 233 64 . 86
Remotely . | . . . .
Salvage Created 464 | . 105 . 359
Parts 33 | . 9 . 24
Haulers Intercepted 3 | . . . 3
Recyclers Shooed . | . . . .
Parts Field Recycled . | . . . .
Retrieved Matter . | . . . .
Parts Self-Destructed . | . . . .
Prevented . | . . . .
Kills | -11 -10 -10 -9
------- Run | Jun Mat Min Mat
Combat Hostiles Destroyed 9 | . 2 . 7
Guns 7 | . 2 . 5
AOE 2 | . . . 2
Classes Destroyed 5 | . 2 . 3
Worker 2 | . . . 2
Hauler 3 | . . . 3
Watcher 1 | . 1 . .
Swarmer 3 | . . . 3
Grunt 6 | . 2 . 4
Best Kill Streak 7 | . 2 . 7
Combat Bots Only 5 | . 2 . 5
Max Kills in Single Turn 2 | . 1 . 2
Gunslinging . | . . . .
Exploded 2 | . . . 2
Melee . | . . . .
Uniques/NPCs Destroyed . | . . . .
Combat | -11 -10 -10 -9
-------- Run | Jun Mat Min Mat
Damage Taken 206 | . 31 . 175
Core 32 | . 9 . 23
Absorbed by Shields . | . . . .
Core Remaining (%) 98 | 100 . 96 .
Volleys Fired 27 | . 5 . 22
Largest 2 | . 2 . 2
Hottest 50 | . 40 . 50
Shots Fired 50 | . 10 . 40
Gun 47 | . 10 . 37
Cannon . | . . . .
Launcher 3 | . . . 3
Special . | . . . .
Kinetic 47 | . 10 . 37
Thermal . | . . . .
Explosive 3 | . . . 3
Electromagnetic . | . . . .
Robot Hit Streak 11 | . 8 . 11
Robot Miss Streak 1 | . . . 1
Penetration Max . | . . . .
Secondary Targets . | . . . .
Shots Hit Robots 40 | . 8 . 32
Core Hits 22 | . 5 . 17
Critical Kills . | . . . .
Critical Parts Destroyed . | . . . .
Critical Strikes . | . . . .
Melee Attacks . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Sneak Attacks . | . . . .
Combat Hostiles . | . . . .
Follow-up Attacks . | . . . .
Damage Inflicted 731 | . 108 . 623
Guns 520 | . 108 . 412
Cannons . | . . . .
Explosions 211 | . . . 211
Melee . | . . . .
Ramming . | . . . .
Kinetic 520 | . 108 . 412
Thermal . | . . . .
Explosive 211 | . . . 211
Electromagnetic . | . . . .
Impact . | . . . .
Slashing . | . . . .
Piercing . | . . . .
Highest Corruption . | . . . .
Average Corruption . | . . . .
Corruption Purged . | . . . .
Corruption Blocked . | . . . .
Overload Shots . | . . . .
Overflow Damage . | . . . .
Projectiles . | . . . .
Explosions . | . . . .
Melee . | . . . .
Knockbacks . | . . . .
Impact . | . . . .
Kinetic . | . . . .
Secondary . | . . . .
Self-Inflicted Damage 5 | . . . 5
Shots 1 | . . . 1
Rammed . | . . . .
Targets Rammed 1 | . . . 1
Kicked 1 | . . . 1
Crushed . | . . . .
Highest Temperature 20 | . 20 . 4
Average Temperature 11 | . 12 . 4
Received Heat Transfer 135 | . 42 . 93
Siege Activations . | . . . .
Robots Corrupted . | . . . .
Combat Hostiles . | . . . .
Parts Fried . | . . . .
Impact Corruptions . | . . . .
Robots Melted . | . . . .
Combat Hostiles . | . . . .
Parts Melted . | . . . .
Heat Transferred . | . . . .
Parts Sabotaged . | . . . .
Parts Stolen . | . . . .
Parts Stripped . | . . . .
Power Chain Reactions . | . . . .
Missiles Intercepted . | . . . .
Alert | -11 -10 -10 -9
------- Run | Jun Mat Min Mat
Peak Influence 280 | . 136 44 280
Initial 44 | . . 44 14
Average 48 | . 40 44 64
Maximum Alert Level 1 | . . . 1
Low Security (%) 97 | 100 100 100 95
Level 1 2 | . . . 4
Level 2 . | . . . .
Level 3 . | . . . .
Level 4 . | . . . .
Level 5 . | . . . .
High Security . | . . . .
Max Security . | . . . .
Squads Dispatched 1 | . . . 1
Investigation . | . . . .
Extermination . | . . . .
Reinforcement 1 | . . . 1
Assault . | . . . .
Garrison . | . . . .
Intercept . | . . . .
Searches Triggered . | . . . .
Construction Impeded . | . . . .
Haulers Reinforced . | . . . .
Active Scanning Responses . | . . . .
Cargo Convoy Interrupts . | . . . .
Stealth | -11 -10 -10 -9
--------- Run | Jun Mat Min Mat
Distress Signals 2 | . 1 . 1
Communications Jammed . | . . . .
Distress Signals . | . . . .
Times Spotted 21 | . 5 2 14
Peak Tracking Total 7 | . 2 2 7
Tactical Retreats 2 | . 1 . 1
Traps | -11 -10 -10 -9
------- Run | Jun Mat Min Mat
Traps Triggered . | . . . .
Indirectly . | . . . .
Trap Hack Attempts . | . . . .
Triggered . | . . . .
Disarmed . | . . . .
Reprogrammed . | . . . .
Reused . | . . . .
Traps Extracted . | . . . .
Installed . | . . . .
Triggered . | . . . .
Machines | -11 -10 -10 -9
---------- Run | Jun Mat Min Mat
Machines Disabled . | . . . .
Max in Single Turn . | . . . .
Machines Repaired . | . . . .
Machines Sabotaged . | . . . .
Overloaded Fab Kills . | . . . .
Hacking | -11 -10 -10 -9
--------- Run | Jun Mat Min Mat
Machines Accessed 6 | . 3 . 3
Terminals 6 | . 3 . 3
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Total Hacks 9 | . 4 . 5
Successful 8 | . 4 . 4
Failed 1 | . . . 1
Catastrophic . | . . . .
Database Lockouts . | . . . .
Manual . | . . . .
Terminals 9 | . 4 . 5
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Terminal Hacks 8 | . 4 . 4
Prototype ID Bank 1 | . 1 . .
Branch Access Points 1 | . . . 1
Locate Traps 2 | . 1 . 1
Hauler Manifests 2 | . 1 . 1
Zone Layout 2 | . 1 . 1
Fabricator Hacks . | . . . .
Repair Station Hacks . | . . . .
Recycling Unit Hacks . | . . . .
Scanalyzer . | . . . .
Garrison Access Hacks . | . . . .
Unauthorized Hacks . | . . . .
Terminals . | . . . .
Fabricators . | . . . .
Repair Stations . | . . . .
Recycling Units . | . . . .
Scanalyzers . | . . . .
Garrison Access . | . . . .
Data Cores Recovered . | . . . .
Used . | . . . .
Hacking Detections 1 | . . . 1
Full Trace Events . | . . . .
Feedback Events . | . . . .
Feedback Blocked . | . . . .
Robot Schematics Acquired . | . . . .
Robots Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Robot Build Rating . | . . . .
Part Schematics Acquired . | . . . .
Parts Built . | . . . .
Authchips . | . . . .
Time . | . . . .
Total Part Build Rating . | . . . .
Parts Repaired . | . . . .
Time . | . . . .
Parts Recycled . | . . . .
Recycled Matter . | . . . .
Retrieved Matter . | . . . .
Retrieved Components . | . . . .
Parts Scanalyzed . | . . . .
Part Schematics Acquired . | . . . .
Parts Damaged . | . . . .
Bothacking | -11 -10 -10 -9
------------ Run | Jun Mat Min Mat
Used RIF Installer . | . . . .
Robots Hacked . | . . . .
Non-combat . | . . . .
Combat . | . . . .
Robot Hacks Applied . | . . . .
Relay Couplers Released . | . . . .
Fabnet Peak Effective % . | . . . .
Robots Rewired . | . . . .
Allies Hacked . | . . . .
Hacks Repelled . | . . . .
Allies | -11 -10 -10 -9
-------- Run | Jun Mat Min Mat
Total Allies . | . . . .
Largest Group . | . . . .
Highest-Rated Group . | . . . .
Highest-Rated Ally . | . . . .
Total Orders . | . . . .
Ally Attacks . | . . . .
Total Damage . | . . . .
Kills . | . . . .
Allies Corrupted . | . . . .
Allies Melted . | . . . .
Intel | -11 -10 -10 -9
------- Run | Jun Mat Min Mat
Robot Analysis Total . | . . . .
Derelict Logs Recovered . | . . . .
Drone Launches . | . . . .
Drone Recoveries . | . . . .
Exploration | -11 -10 -10 -9
------------- Run | Jun Mat Min Mat
Turns Passed 670 | 67 245 46 312
Spaces Moved 442 | 49 177 33 183
Core 12 | 12 . . .
Treads . | . . . .
Legs 430 | 37 177 33 183
Wheels . | . . . .
Hover . | . . . .
Flight . | . . . .
Fastest Speed 50 | 50 120 120 120
Average Speed 118 | 102 120 120 120
Slowest Speed 120 | 120 120 120 120
Overloaded Moves . | . . . .
Propulsion Burnouts . | . . . .
Robots Hopped . | . . . .
Cave-ins Triggered . | . . . .
Exploration Rate (%) 19 | 3 40 13 23
Regions Visited 3
Branch Regions 1
Pre-discovered Areas . | . . . .
Known Exits Taken . | . . . .
Unknown Exits Taken 3 | 1 1 1 .
Scrap Searched . | . . . .
Spaces Dug . | . . . .
Terrain Destroyed 18 | . . . 18
Melee . | . . . .
Projectile . | . . . .
AOE 18 | . . . 18
Terrain Rammed . | . . . .
Walls Destroyed . | . . . .
Machines Disabled . | . . . .
Actions | -11 -10 -10 -9
--------- Run | Jun Mat Min Mat
Total 538 | 66 199 39 234
Wait 44 | 4 10 7 23
Move 439 | 48 176 32 183
Hop . | . . . .
Pick Up 15 | 7 7 . 1
Fast Attach . | . . . .
Attach 8 | 6 1 . 1
Detach 1 | . . . 1
Swap 2 | . . . 2
Drop 1 | 1 . . .
Fire 27 | . 5 . 22
Melee . | . . . .
Ram . | . . . .
Kick 1 | . . . 1
Crush . | . . . .
Escape Stasis . | . . . .
Rewire . | . . . .
Trap . | . . . .
Miscellaneous . | . . . .
Route
-------
-11/Junkyard
-10/Materials
-10/Mines
-9/Materials (discovered 2 exits: *Min / Sto)
History
---------
Turn | Location | Event
19 | -11/Junkyard | Discovered new exit (range 16)
68 | -11/Junkyard | Entered Materials
127 | -10/Materials | Discovered new exit (range 15)
303 | -10/Materials | Build established: Mutant
313 | -10/Materials | Entered Mines
352 | -10/Mines | Discovered new exit (range 6)
359 | -10/Mines | Entered Materials
359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
389 | -9/Materials | Discovered new exit (range 17)
429 | -9/Materials | Identified exit to Mines
429 | -9/Materials | Identified exit to Storage
671 | -9/Materials | Self-destructed
Last Messages
---------------
00632_ K-01 Serf collects debris.
00633_ R-06 Scavenger collects Weight Redist. System.
00634_ K-01 Serf collects debris. <x2>
00635_ K-01 Serf destroyed.
00637_ R-06 Scavenger collects Wheel.
00638_ G-34 Mercenary destroyed.
00640_ K-01 Serf collects debris.
00640_ R-06 Scavenger collects Imp. EM Shotgun.
00643_ K-01 Serf collects debris.
00643_ R-06 Scavenger collects Imp. EM Shotgun.
00653_ S-10 Pest destroyed. <x4>
00664_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL."
00665_ U-05 Engineer lays Concrete.
00666_ G-34 Mercenary destroyed.
00666_ U-05 Engineer lays Concrete. <x2>
00667_ R-06 Scavenger collects Lgt. Ion Engine.
00668_ A-02 Transporter destroyed.
00669_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal
M006.
00669_ U-05 Engineer lays Concrete. <x2>
Map
-----
+----------------------------------------------------+
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+----------------------------------------------------+
Best States
-------------
Heat Dissipation 28
Energy Generation 10
Energy Capacity 250
Matter Stores 300
Matter Capacity 300
Sight Range 16
Robot Scan Range 14
Terrain Scan Density 10
Resistance: KI 20
Resistance: TH 20
Resistance: EX 20
Resistance: EM 20
Resistance: I 20
Resistance: S 20
Resistance: P 20
Evasion (%) 55
Offensive Hacking 10
Item Schematics
-----------------
None
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed AntimissileThermicPick
Manual? 0
Play Time 00:07:37
Cumulative 61.0 hours
Start 2023.05.15 @ 08:16:49
End 2023.05.15 @ 08:21:56
Sessions 1
Manual Loads 0
Difficulty Adventurer
Special Mode None
Game No. 202
Rogue 201
Adventurer 1
Explorer 0
Win Type -
Total 0
Types 0/0/0/0/0/0/0/0/0
Lore% 41
Gallery% 49
Achievement% 38
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 0
Fullscreen 1
Font 18/SmallcapsGlow
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 96b52038-d253-4d45-97b6-b100f8ae6df0