Cogmind - Beta 12 *** ADVENTURER MODE // 2023.05.15 @ 08:21:56 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (15) 75 Value Destroyed (271) 271 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1506 Bonus ------- None Cogmind --------- Core Integrity 377/400 Matter 215/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Nuclear Core Improved Heat Sink Visual Processing Unit Improved EM Shotgun Assault Rifle Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Visual Processing Unit Assault Rifle Assault Rifle Grenade Launcher Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 10 | 6 1 . 3 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads . | . . . . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 1 | . 1 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 86 100 77 Engine 12 | . 14 14 11 Leg 24 | . 28 28 22 Device 7 | . 1 14 11 Storage 12 | . 14 14 11 Ballistic Gun 24 | . 28 28 20 Naked Turns . | . . . . Heaviest Build 16 | 14 15 15 16 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 7 | 4 6 6 7 Average Carried 4 | . 2 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 6 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 383 | 233 64 . 86 Remotely . | . . . . Salvage Created 464 | . 105 . 359 Parts 33 | . 9 . 24 Haulers Intercepted 3 | . . . 3 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 9 | . 2 . 7 Guns 7 | . 2 . 5 AOE 2 | . . . 2 Classes Destroyed 5 | . 2 . 3 Worker 2 | . . . 2 Hauler 3 | . . . 3 Watcher 1 | . 1 . . Swarmer 3 | . . . 3 Grunt 6 | . 2 . 4 Best Kill Streak 7 | . 2 . 7 Combat Bots Only 5 | . 2 . 5 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 206 | . 31 . 175 Core 32 | . 9 . 23 Absorbed by Shields . | . . . . Core Remaining (%) 98 | 100 . 96 . Volleys Fired 27 | . 5 . 22 Largest 2 | . 2 . 2 Hottest 50 | . 40 . 50 Shots Fired 50 | . 10 . 40 Gun 47 | . 10 . 37 Cannon . | . . . . Launcher 3 | . . . 3 Special . | . . . . Kinetic 47 | . 10 . 37 Thermal . | . . . . Explosive 3 | . . . 3 Electromagnetic . | . . . . Robot Hit Streak 11 | . 8 . 11 Robot Miss Streak 1 | . . . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 40 | . 8 . 32 Core Hits 22 | . 5 . 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 731 | . 108 . 623 Guns 520 | . 108 . 412 Cannons . | . . . . Explosions 211 | . . . 211 Melee . | . . . . Ramming . | . . . . Kinetic 520 | . 108 . 412 Thermal . | . . . . Explosive 211 | . . . 211 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 20 | . 20 . 4 Average Temperature 11 | . 12 . 4 Received Heat Transfer 135 | . 42 . 93 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 280 | . 136 44 280 Initial 44 | . . 44 14 Average 48 | . 40 44 64 Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 95 Level 1 2 | . . . 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . 1 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 21 | . 5 2 14 Peak Tracking Total 7 | . 2 2 7 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 6 | . 3 . 3 Terminals 6 | . 3 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 4 . 5 Successful 8 | . 4 . 4 Failed 1 | . . . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Locate Traps 2 | . 1 . 1 Hauler Manifests 2 | . 1 . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . . 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 670 | 67 245 46 312 Spaces Moved 442 | 49 177 33 183 Core 12 | 12 . . . Treads . | . . . . Legs 430 | 37 177 33 183 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 118 | 102 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 40 13 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 18 | . . . 18 Melee . | . . . . Projectile . | . . . . AOE 18 | . . . 18 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 538 | 66 199 39 234 Wait 44 | 4 10 7 23 Move 439 | 48 176 32 183 Hop . | . . . . Pick Up 15 | 7 7 . 1 Fast Attach . | . . . . Attach 8 | 6 1 . 1 Detach 1 | . . . 1 Swap 2 | . . . 2 Drop 1 | 1 . . . Fire 27 | . 5 . 22 Melee . | . . . . Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) History --------- Turn | Location | Event 19 | -11/Junkyard | Discovered new exit (range 16) 68 | -11/Junkyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 313 | -10/Materials | Entered Mines 352 | -10/Mines | Discovered new exit (range 6) 359 | -10/Mines | Entered Materials 359 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 389 | -9/Materials | Discovered new exit (range 17) 429 | -9/Materials | Identified exit to Mines 429 | -9/Materials | Identified exit to Storage 671 | -9/Materials | Self-destructed Last Messages --------------- 00632_ K-01 Serf collects debris. 00633_ R-06 Scavenger collects Weight Redist. System. 00634_ K-01 Serf collects debris. 00635_ K-01 Serf destroyed. 00637_ R-06 Scavenger collects Wheel. 00638_ G-34 Mercenary destroyed. 00640_ K-01 Serf collects debris. 00640_ R-06 Scavenger collects Imp. EM Shotgun. 00643_ K-01 Serf collects debris. 00643_ R-06 Scavenger collects Imp. EM Shotgun. 00653_ S-10 Pest destroyed. 00664_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00665_ U-05 Engineer lays Concrete. 00666_ G-34 Mercenary destroyed. 00666_ U-05 Engineer lays Concrete. 00667_ R-06 Scavenger collects Lgt. Ion Engine. 00668_ A-02 Transporter destroyed. 00669_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 00669_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ##????????????????????????????????????????????? | | #???????????????????? ?????????????????????? | | #???????????????????? ##???????????????????? | | #???????????????????? #???????????????????? | | # #???????????????????? #???????????????????? | | # #???????????????????? #???????????????????? | | # #???????????????????? r ????????????????????? | | # +???????????????????? ????????????????????? | | # #???????????????????# %!#????????????????????? | | # ! #????????????######?# = #????????????????????? | | #%!!#????????????? # #????????????????????? | | #!! #??????????????r + #????????????????????? | | #! #???????????????! #w #????????????????????? | | # #???????????????? !# #????????????????????? | | # ##################r = #????????????????????? | | % = !=[! !=%[ #????????????????????? | | # % *% %[! =[[ #????????????????????? | | #^ * [ ! #????????????????????? | | ##+######################@ #????????????????????? | | ????????????????????# #????????????????????? | | """ ????????????????????# #????????????????????? | | """ ????????????????????# #????????????????????? | | """ ???????????????????# u ????????????????????? | | ??????????????????? ???????????????????? | | """ ??????????????????? u??????????????????? | | ""? ??????????????????? ##?????????????????? | | ""? ?????????????????? % ??????????????????? | | ? !?????????????????? % ?????????????????? | | ##??#??????????????????? ?????????????????? | | ???????????????????????? *%[ ????????????????? | | ???????????????????????? # "T" ???????????????? | | ???????????????????????? % # ??????????????????? | | ???????????????????????? [ ##???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimissileThermicPick Manual? 0 Play Time 00:07:37 Cumulative 61.0 hours Start 2023.05.15 @ 08:16:49 End 2023.05.15 @ 08:21:56 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 202 Rogue 201 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 49 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96b52038-d253-4d45-97b6-b100f8ae6df0