Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.03 @ 06:44:03 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (128) 640 Value Destroyed (2509) 2509 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (186) 186 TOTAL SCORE: 5055 Bonus ------- High Alert Combat Kills 205 Follower Combat Kills 25 Friendly Fire -44 Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 265/265 System Corruption 0% Temperature Cool (99) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Improved Terrain Scanner Weapon Shielding > --- WEAPON (3) ------- Light Assault Rifle Shotgun Missile Launcher > --- INVENTORY (20) --- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Cooling System Large Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Medium Armor Plating System Shield Tractor Beam Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Terrain Scanner Hacking Suite > --- WEAPON ----------- Light Assault Rifle Shotgun Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Light Treads Light Treads Light Treads Cooling System Large Storage Unit High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Improved Targeting Computer Improved Targeting Computer Weapon Shielding Medium Armor Plating System Shield Tractor Beam Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Hammer [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 56 | 9 8 5 32 . . 2 Power 10 | 1 1 2 6 . . . Engine 9 | 1 1 1 6 . . . Core 1 | . . 1 . . . . Reactor . | . . . . . . . Propulsion 18 | 4 3 1 10 . . . Treads 16 | 2 3 1 10 . . . Leg . | . . . . . . . Wheel 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 3 1 4 . . 1 Device 2 | 1 . 1 . . . . Storage 4 | 1 2 . 1 . . . Processor . | . . . . . . . Hackware 2 | . . . 2 . . . Protection 3 | . 1 . 1 . . 1 Artifact . | . . . . . . . Weapon 17 | 2 1 1 12 . . 1 Energy Gun 1 | . . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 13 | 2 1 1 9 . . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 14 | . . 2 11 . . 1 Power 2 | . . 1 1 . . . Propulsion 3 | . . . 3 . . . Utility 1 | . . . . . . 1 Weapon 8 | . . 1 7 . . . Highest Loss Streak 7 | . . 1 7 . . 1 To Critical Strikes . | . . . . . . . Average Backups 17 | 1 14 19 19 19 19 20 Power 1 | . . 1 1 1 1 2 Propulsion 3 | . 3 3 3 3 3 3 Utility 9 | . 6 9 10 11 11 11 Weapon 3 | . 3 5 3 4 4 4 Tool/Special . | . . . . . . . Unused Backups 29 | . 2 . 9 1 3 14 Power 6 | . . . 3 . 1 2 Propulsion 5 | . 2 . 1 . . 2 Utility 15 | . . . 3 1 2 9 Weapon 3 | . . . 2 . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 99 | . 99 96 99 100 100 100 Engine 10 | . 14 1 11 11 11 11 Core 1 | . . 9 . . . . Treads 23 | . 28 27 21 22 22 22 Device 5 | . 5 9 3 9 11 7 Storage 12 | . 14 14 11 11 11 11 Hackware 8 | . . . 14 11 11 11 Protection 4 | . 8 4 3 1 . 3 Ballistic Gun 30 | . 27 28 32 33 33 32 Peak Build Rating 21 | 9 10 14 20 19 20 21 Average Rating 15 | 7 8 12 17 18 19 19 On Entrance 12 | . 9 9 10 18 19 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 74 | 14 52 52 74 61 55 61 Greatest Support 40 | 40 40 40 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 1 1 1 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 Most Carried 20 | 3 20 20 20 20 20 20 Average Carried 17 | 1 14 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 3 20 20 19 19 20 19 Class Distribution -------------------- 35% | Mutant 26% | Scavenger-Skirmisher 15% | Scavenger-Gunner 14% | Scavenger-Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -9/Exiles Scavenger-Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 3242 | 416 532 480 1506 226 . 82 Remotely . | . . . . . . . Salvage Created 4169 | 178 768 500 2594 28 . 101 Parts 273 | 19 48 30 170 2 . 4 Haulers Intercepted 8 | . 2 . 6 . . . Recyclers Shooed 10 | 1 2 . 7 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 69 | . 11 12 43 . . 3 Guns 63 | . 11 12 39 . . 1 AOE 6 | . . . 4 . . 2 Classes Destroyed 15 | 3 6 . 4 1 . 1 Worker 18 | 2 4 2 9 . . 1 Builder 5 | . 2 . 3 . . . Tunneler 6 | 3 . 2 . 1 . . Hauler 8 | . 2 . 6 . . . Recycler 9 | 1 2 . 6 . . . Mechanic 2 | . . . 2 . . . Operator 3 | . 1 . 2 . . . Watcher 7 | . 3 . 4 . . . Swarmer 20 | . 5 4 11 . . . Grunt 35 | . 6 8 19 . . 2 Duelist 1 | . . . 1 . . . Protector 2 | . . . 2 . . . Sentry 10 | . . . 10 . . . Hunter 1 | . . . . . . 1 Zionite 1 | . . . . 1 . . Best Kill Streak 6 | 2 5 3 6 1 . 3 Combat Bots Only 5 | . 2 2 5 . . 2 Max Kills in Single Turn 3 | 1 1 1 3 1 . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 366 | . 43 75 216 . . 32 Missed 81 | . 8 25 44 . . 4 Hits 285 | . 35 50 172 . . 28 Melee 4 | . . . 4 . . . Projectile 281 | . 35 50 168 . . 28 Critical Strikes 3 | . . 1 1 . . 1 Damage Taken 3520 | . 345 643 2097 . . 435 Core 560 | . 54 102 305 . . 99 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 305 | . 125 . 180 . . . Core Remaining (%) 68 | 100 . 37 . . . . Volleys Fired 314 | 17 67 50 165 2 . 13 Largest 3 | 2 2 2 3 3 . 3 Hottest 80 | 40 40 40 80 66 . 79 Shots Fired 789 | 34 134 100 476 6 . 39 Gun 781 | 34 134 100 472 6 . 35 Cannon . | . . . . . . . Launcher 8 | . . . 4 . . 4 Special . | . . . . . . . Kinetic 780 | 34 134 100 471 6 . 35 Thermal 1 | . . . 1 . . . Explosive 8 | . . . 4 . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 22 | 9 7 8 22 2 . 14 Robot Miss Streak 6 | 1 5 4 6 2 . 2 Penetration Max . | . . . . . . . Secondary Targets 7 | . . 2 5 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 501 | 25 76 65 301 3 . 31 Core Hits 222 | 10 40 25 135 2 . 10 Critical Kills 2 | . . 1 1 . . . Critical Parts Destroyed 3 | . . . 3 . . . Critical Strikes 5 | . . 1 4 . . . Destroy 5 | . . 1 4 . . . Melee Attacks 4 | . . . 4 . . . Impact 4 | . . . 4 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6704 | 256 895 802 4161 34 . 556 Guns 5940 | 256 885 802 3683 34 . 280 Cannons . | . . . . . . . Explosions 707 | . . . 431 . . 276 Melee 44 | . . . 44 . . . Ramming 13 | . 10 . 3 . . . Kinetic 5927 | 256 885 802 3670 34 . 280 Thermal 13 | . . . 13 . . . Explosive 707 | . . . 431 . . 276 Electromagnetic . | . . . . . . . Impact 44 | . . . 44 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . . Average Corruption 2 | . 2 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 23 | . 6 17 . . . . Message Errors 6 | . 2 4 . . . . Matter Fused 9 | . 3 6 . . . . Energy Discharges 2 | . 1 1 . . . . Parts Rejected 1 | . . 1 . . . . Data Loss (minor) 3 | . . 3 . . . . Data Loss (major) 1 | . . 1 . . . . Alerts 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 27 | . . . 27 . . . Projectiles . | . . . . . . . Explosions 5 | . . . 5 . . . Melee 22 | . . . 22 . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 3 | . 1 . 2 . . . Targets Rammed 3 | . 1 . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 134 | . 19 40 134 9 . 90 Average Temperature 23 | . 5 17 28 6 . 38 Received Heat Transfer 1320 | . 123 342 747 . . 108 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 25 | . . . 25 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level 3 | . . . 3 1 . . Low Security (%) 69 | 100 100 100 32 83 . 100 Level 1 11 | . . . 21 16 . . Level 2 4 | . . . 10 . . . Level 3 14 | . . . 35 . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 796 | 10 146 109 796 294 . 85 Initial 294 | . . 13 40 294 . . Average 200 | . 28 36 423 75 . 2 Influence Increases 2556 | 30 466 463 1462 5 . 130 Destroy 0b10 Robot/C 1360 | . 220 260 820 . . 60 Destroy 0b10 Robot/NC 300 | 30 70 20 170 5 . 5 Destroy Leader 360 | . 50 60 230 . . 20 Allied During Kill 3 | . . 3 . . . . Successful Hack 56 | . 21 . 30 . . 5 Select Force Hacks 150 | . 60 . 90 . . . Disable Machine 45 | . . 15 15 . . 15 Destroy Structure 57 | . . . 32 . . 25 Lose Combat Pursuer 225 | . 45 105 75 . . . Influence Decreases 2471 | 30 432 393 812 759 . 45 Entered New Map 545 | . . 21 64 460 . . Time Decay 1649 | 30 335 312 638 299 . 35 Lost Part 140 | . . 20 110 . . 10 Lost Ally 40 | . . 40 . . . . Purge Threat 97 | . 97 . . . . . Squads Dispatched 10 | . 3 . 7 . . . Investigation 5 | . 2 . 3 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault 2 | . . . 2 . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 5 | . 2 . 2 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 111 | . 24 18 65 . . 4 Peak Tracking Total 8 | . 4 5 8 . . 3 Tactical Retreats 9 | . 2 4 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 3 | . . 1 1 . . 1 Max in Single Turn 1 | . . 1 1 . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 28 | . 10 . 16 . 1 1 Terminals 19 | . 7 . 11 . . 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 86 | . 32 . 49 . 1 4 Successful 54 | . 16 . 35 . 1 2 Failed 31 | . 15 . 14 . . 2 Catastrophic 5 | . 5 . . . . . Database Lockouts 1 | . 1 . . . . . Manual 63 | . 18 . 41 . . 4 Terminals 64 | . 22 . 38 . . 4 Fabricators . | . . . . . . . Repair Stations 11 | . 5 . 6 . . . Recycling Units 7 | . 5 . 2 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 13 | . 5 . 5 . 1 2 Record 1 | . . . . . 1 . Robot Analysis 7 | . 1 . 4 . . 2 Terminal Index 2 | . 1 . 1 . . . Unreport Threat 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 4 . 5 . . . Scan Component 5 | . 2 . 3 . . . Repair 4 | . 2 . 2 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Retrieve Study 2 | . . . 2 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 30 | . 7 . 23 . . . Terminals 22 | . 3 . 19 . . . Assimilate 1 | . 1 . . . . . Botnet 8 | . 1 . 7 . . . Operators 2 | . 1 . 1 . . . Skim 11 | . . . 11 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Mechanics 1 | . . . 1 . . . Recycling Units 6 | . 4 . 2 . . . Reject 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Tunnel 4 | . 2 . 2 . . . Scanalyzers 1 | . . . 1 . . . Extract 1 | . . . 1 . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 7 . 13 . . 1 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . . 2 . . . Parts Repaired 4 | . 2 . 2 . . . Time 110 | . 52 . 58 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 4 | . 1 2 . 1 . . Largest Group 2 | . 1 2 . 1 1 . Highest-Rated Group 45 | . 10 45 . 31 31 . Highest-Rated Ally 31 | . 10 31 . 31 31 . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 62 | . . 62 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 4858 | 163 727 864 1106 1076 405 517 Terrain 4858 | 163 727 864 1106 1076 405 517 Robot Analysis Total 7 | . 1 . 4 . . 2 Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 9798 | 215 1964 1272 3980 1248 405 714 Spaces Moved 3776 | 99 848 460 1405 517 169 278 Core 4 | 4 . . . . . . Treads 3770 | 93 848 460 1405 517 169 278 Legs . | . . . . . . . Wheels 2 | 2 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 240 240 240 240 240 Average Speed 227 | 153 194 240 240 240 240 240 Slowest Speed 240 | 160 240 240 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 67 | 3 97 97 91 93 53 37 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 9 | . 2 2 4 . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug 8 | . . . 8 . . . Terrain Destroyed 68 | . . . 36 . . 32 Melee 3 | . . . 3 . . . Projectile . | . . . . . . . AOE 65 | . . . 33 . . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4371 | 127 1034 526 1691 521 175 297 Wait 95 | . 84 5 6 . . . Move 3770 | 98 847 459 1404 516 168 278 Hop . | . . . . . . . Pick Up 54 | 3 17 2 26 1 4 1 Fast Attach 17 | 7 2 1 7 . . . Attach 18 | . . 2 15 . . 1 Detach 4 | . . . 4 . . . Swap 48 | 2 10 6 26 1 . 3 Drop 44 | . 6 1 32 1 3 1 Fire 314 | 17 67 50 165 2 . 13 Melee 4 | . . . 4 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 3 | . 1 . 2 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 216 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Central database locked down 312 | -10/Materials | Build established: Mutant 681 | -10/Materials | Discovered new exit (range 7) 729 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Discovered new exit (range 3) 1560 | -10/Materials | Discovered new exit (range 15) 2074 | -10/Materials | Repaired Assault Rifle 2102 | -10/Materials | Repaired Assault Rifle 2180 | -10/Materials | Entered Mines 2193 | -10/Mines | Met a Derelict bent on vengeance 2298 | -10/Mines | Learned location of Storage (-9) 2396 | -10/Mines | Discovered new exit (range 8) 2720 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2726 | -10/Mines | Found Prototype Device 2898 | -10/Mines | Discovered new exit (range 9) 3055 | -10/Mines | Core integrity fell below 50% 3435 | -10/Mines | Discovered new exit (range 7) 3452 | -10/Mines | Entered Materials 3452 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 3756 | -9/Materials | Build established: Skirmisher 4254 | -9/Materials | Repaired Assault Rifle? 4287 | -9/Materials | Build established: Scavenger-Skirmisher 4435 | -9/Materials | Discovered new exit (range 5) 4509 | -9/Materials | Discovered new exit (range 8) 4844 | -9/Materials | Build established: Scavenger-Gunner 5322 | -9/Materials | Discovered new exit (range 5) 5651 | -9/Materials | Discovered new exit (range 15) 5732 | -9/Materials | Learned location of 1 exit from Storage 5735 | -9/Materials | Core integrity fell below 50% 5789 | -9/Materials | Learned Storage trap positions 5837 | -9/Materials | Learned Storage trap positions 5852 | -9/Materials | First assault squad dispatched 5876 | -9/Materials | Identified exit to Materials 5876 | -9/Materials | Identified exit to Storage 5907 | -9/Materials | Learned 4 Recycling zone layouts 5998 | -9/Materials | Learned 4 Materials zone layouts 6037 | -9/Materials | Lost 7 parts (1p2n4w) 6612 | -9/Materials | Build established: Scavenger-Tank 6728 | -9/Materials | Repaired Med. Armor Plating? 6883 | -9/Materials | Learned location of 3 exits from Materials 7007 | -9/Materials | Learned location of 2 exits from Materials 7052 | -9/Materials | Learned 2 Storage zone layouts 7089 | -9/Materials | Learned 2 Materials zone layouts 7151 | -9/Materials | Learned 2 Storage zone layouts 7198 | -9/Materials | Loaded intel: 7 trap records 7253 | -9/Materials | Learned 2 Storage zone layouts 7316 | -9/Materials | Loaded intel: 2 repair station locations 7432 | -9/Materials | Entered Mines 7606 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7690 | -9/Mines | Learned Materials emergency access door positions 7910 | -9/Mines | Build established: Scavenger-Skirmisher 8182 | -9/Mines | Discovered exit to Materials (range 7) 8344 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8344 | -9/Mines | Discovered new exit (range 5) 8452 | -9/Mines | Discovered exit to Materials (range 15) 8522 | -9/Mines | Received a Mining Laser from a helpful Derelict 8680 | -9/Mines | Entered Exiles 8680 | -9/Exiles | Accompanied by 1 ally 8742 | -9/Exiles | Met 8R-AWN 8778 | -9/Exiles | Met EX-HEX 8903 | -9/Exiles | Met EX-DEC 8944 | -9/Exiles | Learned location of Zion (-7) 9066 | -9/Exiles | Discovered new exit (range 10) 9085 | -9/Exiles | Entered Mines 9559 | -8/Mines | Core integrity fell below 20% 9799 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 09179_ K-01 Serf cleans the Laser Drill. 09237_ Dropped Structural Scanner. 09237_ Acquired System Shield. 09383_ T-07 Excavator is excavating. 09549_ Penetrated by Slug. 09574_ H-55 Commando destroyed. 09577_ Acquired 30 matter. 09579_ K-01 Serf collects debris. 09629_ K-01 Serf cleans the Laser Drill. 09663_ Acquired 52 matter. 09784_ K-01 Serf cleans the Laser Drill. 09786_ G-50 Soldier destroyed. 09786_ K-01 Serf destroyed. 09786_ Laser Drill disabled. 09790_ Hacking Suite destroyed. 09796_ K-01 Serf collects debris. 09797_ G-47 Trooper destroyed. 09797_ U-05 Engineer lays Concrete. 09799_ K-01 Serf collects debris. 09799_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????### #?????#?? | | ?????????#????????###????### #?#?????? | | ??????????????#?#???##?????## ##???##?? | | ????????????????????????#???## ##???????? | | ?????????#????#???#??#??????## ###????????? | | ????????????????#?#??#???#??## ###????????? | | ????????????????????##???????# #????????? | | ?????????????????????????????### #????????? | | ????????????????????????????#??# #????????? | | ???????????????????????????????# #????????? | | ?????????????????????????#??#### #??#?????? | | ???????????????????????# #### #????????? | | ???????????????????????# ##???????? | | ??????????????????#????##### #####???? | | ???????????????????????#???## ##??? | | ????????????????????????????# #??? | | ??????????????????#?????????## #??? | | ?????????????????????#???????### ##?# | | ???????????????????????#???????##### ##? | | ?????????????#?????????????????????## #? | | ?????????????# ?? ??????????????#### #? | | ?????????????# ???????########### ##? | | ?????????????# ?????# #?? | | ?????????????## ???# ##?? | | ?????????????# ## ### ####??? | | ?????????????# @ #?## ###?????? | | ???????????????# % u #??#####??????? | | ??????????????# * #####???????????#?? | | ???????????? k g #??????????????????? | | ??????????? "" #?????#????????????? | | ?????????????""" # ????????#???????????? | | ??????????????"" #?##?????????????????????? | | ?????????????? ????????????????#????#????? | | ????????????? ??????????? ????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????#?????? ?????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 44 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Trap Extractor | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 25% | -10/Materials Assault Rifle | 50% | -10/Materials Assault Rifle | 27% | -9/Materials Med. Armor Plating | 10% | -9/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixDataMatterbank Manual? 0 Play Time 00:36:37 Cumulative 659.6 hours Start 2026.03.03 @ 05:44:50 End 2026.03.03 @ 06:44:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 332 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: d2272209-d888-4c79-b16c-2c8a9a33b9e1