Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 13:07:24 Player: human Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (27) 135 Value Destroyed (804) 804 Prototype IDs (218) 4360 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 12199 Bonus ------- Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 95/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Huge Storage Unit Riot Gun Battle Rifle Improved Datajack CPS Tube (2) Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Makeshift Leg Wheel > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter IFF Parser Makeshift Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Gatling Laser Improved Grenade Launcher Heavy Rocket Launcher > --- INVENTORY -------- Micro Nuclear Core Huge Storage Unit Energy Well Improved Trap Extractor Riot Gun Autogun Autogun Battle Rifle Minigun Battle Cannon Heavy Flak Cannon Mini Grenade Launcher Improved Datajack CPS Tube Heavy Explosive Trap [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Wheel Utility Large Storage Unit Device Subdweller Optics Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Slots Evolved 8 | . . . . . 8 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 5 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 35 | 7 6 4 4 3 3 4 2 2 Power 4 | 1 1 1 . . . 1 . . Engine 2 | 1 . 1 . . . . . . Core 2 | . 1 . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . 3 . . 1 . . Treads 2 | 2 . . . . . . . . Leg 1 | . . . . . . 1 . . Wheel 3 | . . . 3 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 9 | 1 2 1 . 1 2 . 2 . Device 4 | . . 1 . 1 1 . 1 . Storage 2 | 1 1 . . . . . . . Processor 2 | . . . . . 1 . 1 . Hackware . | . . . . . . . . . Protection 1 | . 1 . . . . . . . Artifact . | . . . . . . . . . Weapon 16 | 3 3 2 1 2 1 2 . 2 Energy Gun 3 | 2 . . . 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 3 2 1 1 . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . . . . . 2 . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . Unidentified Prototypes 1 | . 1 . . . . . . . Parts Lost 15 | . 1 3 2 . . 1 . 8 Power 2 | . 1 1 . . . . . . Propulsion 5 | . . 1 1 . . 1 . 2 Utility 2 | . . 1 . . . . . 1 Weapon 6 | . . . 1 . . . . 5 Highest Loss Streak 8 | . 1 1 2 . . 1 . 8 To Critical Strikes . | . . . . . . . . . Average Backups 10 | 2 6 8 11 11 14 14 14 11 Power . | . 1 . . . . 1 1 . Propulsion . | 1 2 2 . . . . . . Utility 2 | . 1 2 2 3 3 2 2 2 Weapon 6 | . 2 4 7 7 9 9 8 6 Tool/Special . | . . . . . . . . . Unused Backups 8 | . . . . . . . . 8 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon 4 | . . . . . . . . 4 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 84 | . 99 93 96 97 50 60 62 50 Engine 7 | . 5 4 14 14 6 4 . . Core 3 | . 8 6 . . . 1 6 4 Treads 10 | . 28 26 3 . . . . . Wheel 10 | . . . 21 28 13 11 6 3 Device 6 | . . 4 14 12 3 6 7 9 Storage 11 | . 14 14 14 14 6 6 6 4 Processor 1 | . . . . . . 6 7 9 Protection 4 | . 13 8 . . . . . . Energy Gun 3 | . 6 . . 1 6 6 6 3 Ballistic Gun 18 | . 21 28 28 26 6 5 . . Launcher 2 | . . . . . . 5 13 7 Peak Build Rating 41 | 6 12 12 13 14 23 32 41 41 Average Rating 15 | 4 9 11 12 11 18 25 32 29 On Entrance 16 | . 6 12 11 11 14 23 31 41 Naked Turns 17 | . . . . . . . . 17 Heaviest Build 49 | 12 34 34 34 34 37 48 49 49 Greatest Support 40 | 40 40 40 26 26 26 26 10 10 Greatest Overweight (x) 4 | . . 1 3 1 1 4 4 4 Average Overweight (x) 1 | . . . 1 1 1 1 4 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 15 15 15 15 15 12 Most Carried 15 | 4 8 12 13 15 15 15 15 15 Average Carried 10 | 2 6 9 12 11 14 15 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 4 8 12 13 15 15 15 15 15 Class Distribution -------------------- 81% | Mutant 15% | Gunner 3% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Mutant | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Derelict-Skirmisher | -6/Data Miner Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Matter Collected 1080 | 182 247 210 139 41 . 241 20 . Remotely . | . . . . . . . . . Salvage Created 816 | . 423 149 39 . . 205 . . Parts 46 | . 25 11 3 . . 7 . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . 10 . . . 6 . . Prevented 3 | . . . . . . . 3 . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Combat Hostiles Destroyed 23 | . 9 5 1 . . 8 . . Guns 17 | . 9 5 1 . . 2 . . AOE 6 | . . . . . . 6 . . Classes Destroyed 9 | . 4 2 1 . . 2 . . Recycler 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Turret 2 | . . 2 . . . . . . Swarmer 11 | . 3 4 . . . 4 . . Grunt 7 | . 6 . . . . 1 . . Sentry 1 | . . . 1 . . . . . Hunter 2 | . . . . . . 2 . . Programmer 1 | . . . . . . 1 . . Subdweller 1 | . . 1 . . . . . . Best Kill Streak 6 | . 6 4 1 . . 4 . . Combat Bots Only 4 | . 3 4 1 . . 4 . . Max Kills in Single Turn 3 | . 1 2 1 . . 3 . . Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . . 3 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Hostile Shots Fired 205 | . 32 92 20 . . 22 . 39 Missed 69 | . 12 36 3 . . 4 . 14 Hits 136 | . 20 56 17 . . 18 . 25 Projectile 136 | . 20 56 17 . . 18 . 25 Critical Strikes 2 | . . . . . . 2 . . Damage Taken 2478 | . 192 553 257 . . 308 . 1168 Core 1085 | . 6 141 75 . . 102 . 761 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 55 | 100 . . . 11 . . . . Volleys Fired 69 | . 20 26 12 . . 8 . 3 Largest 3 | . 2 2 2 . . 3 . 1 Hottest 155 | . 46 58 58 . . 155 . 80 Shots Fired 136 | . 40 52 23 . . 18 . 3 Gun 128 | . 40 52 23 . . 12 . 1 Cannon . | . . . . . . . . . Launcher 8 | . . . . . . 6 . 2 Special . | . . . . . . . . . Kinetic 119 | . 40 52 23 . . 4 . . Thermal 9 | . . . . . . 8 . 1 Explosive 8 | . . . . . . 6 . 2 Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 4 16 5 . . 13 . 8 Robot Miss Streak 7 | . 3 1 3 . . 7 . . Penetration Max . | . . . . . . . . . Secondary Targets 3 | . 2 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 89 | . 19 35 16 . 3 11 . 5 Core Hits 49 | . 14 10 2 . . 17 . 6 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes . | . . . . . . . . . Melee Attacks 5 | . . . . . 3 . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . 3 . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2082 | . 309 557 310 . . 674 . 232 Guns 1406 | . 309 557 310 . . 218 . 12 Cannons . | . . . . . . . . . Explosions 664 | . . . . . . 456 . 208 Melee . | . . . . . . . . . Ramming 12 | . . . . . . . . 12 Kinetic 1208 | . 309 557 310 . . 32 . . Thermal 198 | . . . . . . 186 . 12 Explosive 664 | . . . . . . 456 . 208 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . Average Corruption 2 | . 2 2 2 2 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 13 | . 1 4 6 2 . . . . Message Errors 3 | . . 1 2 . . . . . Matter Fused 2 | . 1 . 1 . . . . . Heat Flow Errors 5 | . . 2 2 1 . . . . Parts Fused 1 | . . . 1 . . . . . Data Loss (major) 2 | . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . . . . . 26 . . Projectiles . | . . . . . . . . . Explosions 26 | . . . . . . 26 . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . 16 . 12 Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 234 | . 206 234 122 155 . 132 . 22 Average Temperature 50 | . 36 90 54 83 . 49 . 16 Received Heat Transfer 408 | . 51 222 72 . . 63 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 450 | . . . . . . 425 . 25 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 . . . Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 139 | . 139 . 78 . 17 . . . Initial 28 | . . . 28 . . . . . Average 27 | . 37 . 28 . 2 . . . Influence Increases 885 | . 276 210 206 . 17 176 . . Destroy 0b10 Robot/C 480 | . 180 120 20 . . 160 . . Destroy 0b10 Robot/NC 10 | . 10 . . . . . . . Destroy Leader 50 | . 40 . . . . 10 . . Allied During Kill 6 | . . . . . . 6 . . Successful Hack 36 | . 15 . 4 . 17 . . . Select Force Hacks 210 | . 30 . 180 . . . . . Destroy Structure 3 | . 1 . 2 . . . . . Lose Combat Pursuer 90 | . . 90 . . . . . . Influence Decreases 885 | . 216 210 266 . 17 130 46 . Entered New Map 71 | . . 29 32 . . . 10 . Time Decay 744 | . 206 151 214 . 17 120 36 . Lost Part 70 | . 10 30 20 . . 10 . . Squads Dispatched 2 | . 2 . . . . . . . Investigation 1 | . 1 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Distress Signals 2 | . 2 . . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 43 | . 17 11 1 . 2 8 . 4 Peak Tracking Total 6 | . 4 6 1 . 2 4 . 4 Tactical Retreats 4 | . . 4 . . . . . . Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Traps Triggered 1 | . 1 . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts 38 | . . . . . 38 . . . Triggered . | . . . . . . . . . Disarmed 2 | . . . . . 2 . . . Reprogrammed 4 | . . . . . 4 . . . Reused 1 | . . . . . . . . 1 Traps Extracted 4 | . . . . . 4 . . . Installed 3 | . . . . . . . . 3 Triggered . | . . . . . . . . . Most Traps Carried 4 | . . 1 1 1 4 4 4 4 Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Machines Disabled 1 | . . 1 . . . . . . Max in Single Turn 1 | . . 1 . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Machines Accessed 19 | . 6 1 9 . 3 . . . Terminals 10 | . 5 . 3 . 2 . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 41 | . 15 4 12 . 10 . . . Successful 28 | . 10 4 9 . 5 . . . Failed 13 | . 5 . 3 . 5 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 38 | . 15 . 13 . 10 . . . Terminals 26 | . 13 . 5 . 8 . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units 9 | . 2 . 7 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 1 4 . . . . . . Record 4 | . . 4 . . . . . . Terminal Index 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 23 | . 9 . 9 . 5 . . . Terminals 15 | . 8 . 3 . 4 . . . Assimilate 1 | . . . . . 1 . . . Botnet 4 | . 3 . . . 1 . . . Operators 1 | . . . . . 1 . . . Skim 9 | . 5 . 3 . 1 . . . Fabricators 1 | . . . . . 1 . . . Haulers 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 1 . 6 . . . . . Tunnel 7 | . 1 . 6 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 4 . 2 . 3 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Used RIF Installer . | . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . 1 parse_system 1 | . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Total Allies 2 | . . . . . 2 . . . Largest Group 2 | . . . . . 2 2 2 2 Highest-Rated Group 30 | . . . . . 30 30 30 30 Highest-Rated Ally 20 | . . . . . 20 20 20 20 Total Orders . | . . . . . . . . . Ally Attacks 1 | . . . . . 1 . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Active Infowar (turns) 1556 | . . 126 537 49 105 346 319 74 Optics 712 | . . 126 537 49 . . . . IFF 132 | . . . . . . . 62 70 Seismic 844 | . . . . . 105 346 319 74 Robot Analysis Total 151 | . . . . . . . . 151 Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Turns Passed 3269 | 130 767 381 537 485 203 346 319 101 Spaces Moved 2212 | 77 321 180 442 452 144 286 225 85 Core 48 | 6 . . . . . . . 42 Treads 572 | 71 321 180 . . . . . . Legs . | . . . . . . . . . Wheels 1592 | . . . 442 452 144 286 225 43 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 105 105 105 105 140 50 Average Speed 124 | 151 160 167 112 105 105 109 140 95 Slowest Speed 240 | 160 160 240 125 105 105 140 140 140 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 5 85 13 85 50 5 53 40 73 Regions Visited 8 Branch Regions 6 Pre-discovered Areas 31 | . 1 1 6 1 . . . 22 Known Exits Taken 5 | . 1 1 . . 1 1 1 . Unknown Exits Taken 3 | 1 . . 1 1 . . . . Scrap Searched 7 | . . 4 . 1 . 1 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 107 | . . . 2 . . 92 . 13 Melee . | . . . . . . . . . Projectile 2 | . . . 2 . . . . . AOE 105 | . . . . . . 92 . 13 Terrain Rammed 1 | . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Total 2592 | 87 541 215 461 463 196 301 228 100 Wait 194 | . 189 . . . 2 3 . . Move 2204 | 76 320 179 441 451 143 285 224 85 Hop . | . . . . . . . . . Pick Up 22 | 4 3 5 2 5 2 . 1 . Fast Attach 21 | 6 5 2 1 1 1 2 2 1 Attach 10 | . . 1 3 . 4 . . 2 Detach 3 | . . . . 1 2 . . . Swap 10 | 1 1 1 1 2 . 2 . 2 Drop 12 | . 3 1 1 3 1 1 1 1 Fire 69 | . 20 26 12 . . 8 . 3 Melee 5 | . . . . . 3 . . 2 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 41 | . . . . . 38 . . 3 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: Mat x2 / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 8) 228 | -10/Materials | Discovered new exit (range 12) 275 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 7) 438 | -10/Materials | Identified exit to Subcaves 504 | -10/Materials | Learned 2 Storage zone layouts 561 | -10/Materials | Identified exit to Materials 561 | -10/Materials | Identified exit to Mines 639 | -10/Materials | Learned 4 Subcaves zone layouts 660 | -10/Materials | Learned 4 Recycling zone layouts 671 | -10/Materials | Learned Storage terminal intel 690 | -10/Materials | Learned 2 Materials zone layouts 719 | -10/Materials | Learned 4 Materials zone layouts 759 | -10/Materials | Learned location of 2 exits from Subcaves 898 | -10/Materials | Entered Subcaves 899 | -10/Subcaves | Approached by a straggling Scientist 899 | -10/Subcaves | Identified exit to Materials 900 | -10/Subcaves | Identified exit to Recycling 900 | -10/Subcaves | Learned location of Storage (-9) 911 | -10/Subcaves | Learned Materials security intel 996 | -10/Subcaves | Visited Clippyterm 1001 | -10/Subcaves | Learned Research security intel 1001 | -10/Subcaves | Learned Research machine intel 1107 | -10/Subcaves | Disturbed a concealed Subdweller 1213 | -10/Subcaves | Core integrity fell below 50% 1279 | -10/Subcaves | Entered Recycling 1468 | -9/Recycling | Discovered new exit (range 21) 1680 | -9/Recycling | Core integrity fell below 20% 1792 | -9/Recycling | Scanned before Scraplab entrance 1807 | -9/Recycling | Entered Scraplab 1815 | -9/Recycling | Discovered new exit (range 2) 1816 | -9/Recycling | Entered Scraptown 1867 | -9/Scraptown | System corruption cleaned by C-Scrubber 1898 | -9/Scraptown | Visited Assassins FH 1956 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 1959 | -9/Scraptown | Learned location of Quarantine (-2) 1960 | -9/Scraptown | Learned location of 1 exit from Research 1971 | -9/Scraptown | Discovered new exit (range 11) 2013 | -9/Scraptown | Visited Fellowship of the Rings 2031 | -9/Scraptown | Visited Cyclists 2063 | -9/Scraptown | Visited Cave Peace 2301 | -9/Scraptown | Entered Factory 2301 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 2357 | -6/Factory | Discovered new exit (range 5) 2379 | -6/Factory | Discovered new exit (range 15) 2503 | -6/Factory | Identified exit to Lower Caves 2504 | -6/Factory | Entered Lower Caves 2504 | -6/Lower Caves | Accompanied by 2 allies 2792 | -6/Lower Caves | Ambushed by research squad 2834 | -6/Lower Caves | Discovered new exit (range 10) 2844 | -6/Lower Caves | Identified exit to Lower Caves 2850 | -6/Lower Caves | Entered another Lower Caves area 2850 | -6/Lower Caves | Accompanied by 2 allies 2851 | -6/Lower Caves | Encountered a Warlord checkpoint 2908 | -6/Lower Caves | Build established: Gunner 3157 | -6/Lower Caves | Discovered new exit (range 5) 3164 | -6/Lower Caves | Identified exit to Data Miner 3169 | -6/Lower Caves | Entered Data Miner 3169 | -6/Data Miner | Accompanied by 2 allies 3169 | -6/Data Miner | Discovered new exit (range 6) 3196 | -6/Data Miner | Met Data Miner 3221 | -6/Data Miner | Interfaced with the Data Conduit 3243 | -6/Data Miner | Released all parts (5) 3247 | -6/Data Miner | Core integrity fell below 50% 3263 | -6/Data Miner | Core integrity fell below 20% 3270 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 03243_ Released Fission Core. 03243_ Released Lrg. Storage Unit. 03243_ Released Adv. Signal Interpreter. 03243_ Released Mak. Terrain Scan Processor. 03243_ Released Seismic Detector. 03244_ Installed Heavy Explosive Trap. 03245_ Acquired Imp. Trap Extractor. 03248_ Imp. Trap Extractor dropped Heavy Explosive Trap. 03248_ Installed Heavy Explosive Trap. 03249_ Imp. Trap Extractor dropped Heavy Explosive Trap. 03252_ Installed Heavy Explosive Trap. 03253_ Technician 5a destroyed. 03255_ Dropped Imp. Trap Extractor. 03262_ Slammed into Data Conduit. 03265_ Enhanced Grunt triggered Heavy Explosive Trap. 03265_ An explosion rips through the floor. 03265_ Enhanced Grunt destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????########???????####???? | | ??????###############? # #?????### #???? | | ?????"""""""""""""""## #?#??## #???? | | ????"""""""" " """ # # ## < ##???? | | ????""""""""" @ ##### | | ????""""" % | | ???""""""" | | ???"""""" | | ???"""""" # | | ????""""" """"""""""""""""##### | | ????"""""" gg* """###############???? | | ????""""""" ^g! 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X""??????????????????????? | | ???????????#"#"X "#??????????????????????? | | ?????????????## X""??????????????????????? | | ??????????????## "???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Density 135 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseMiniRigger Manual? 0 Play Time 00:32:11 Cumulative 300.5 hours Start 2025.08.13 @ 12:31:55 End 2025.08.13 @ 13:07:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 246 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c524db30-0f42-4235-8bff-44f091c8e822