Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 10:34:17 Player: Somberlain Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (148) 740 Value Destroyed (5928) 5928 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (571) 571 TOTAL SCORE: 14159 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 549 Friendly Fire -14 Cogmind --------- Core Integrity 0/1450 Matter 70/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Advanced Kinecellerator Dispersion Rifle Compact HERF Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Antimatter-Particle Reactor > --- PROPULSION ------- Treaded Biometal-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Coolant Injector Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Advanced Force Field Hacking Suite System Shield > --- WEAPON ----------- Hvy. Energy Quantum Construct/C Hpw. Charged Gamma Construct/G > --- INVENTORY -------- Advanced Cryofiber Web Advanced Sensor Array Advanced Recoil Stabilizer Stasis Canceller Improved Transmission Jammer Improved Focal Shield Advanced Thermal Shield Advanced Point Defense System System Shield Improved Component Analysis Suite System Restoration Module Improved Recalibrator Improved Remote Datajack Advanced Remote Datajack Shock Maul [Rating: 132] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Neutrino Core Reactor Constructs Propulsion Constructs Treads Constructs Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion III Flight Unit Improved Q-thruster Utility Hacking Suite Device Armored Scrap Engine Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Special Weapon Improved Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . . 4 . . 2 2 2 2 2 Power 2 | . . . . . . . . . 1 . 1 . Propulsion 2 | . . . . . 1 . . . . . . 1 Utility 10 | . . 2 . . 3 . . 2 . 2 . 1 Weapon 2 | . . . . . . . . . 1 . 1 . Parts Attached 113 | 6 5 18 7 4 10 4 3 4 14 10 10 18 Power 18 | 1 1 1 3 . . . . . 4 4 4 . Engine 7 | 1 1 1 3 . . . . . 1 . . . Core 6 | . . . . . . . . . 3 2 1 . Reactor 5 | . . . . . . . . . . 2 3 . Propulsion 12 | 2 . 3 2 . . 2 . . . . . 3 Treads 8 | 2 . 3 2 . . . . . . . . 1 Leg 1 | . . . . . . 1 . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover 1 | . . . . . . 1 . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 54 | 1 1 5 1 4 6 1 1 3 8 5 6 12 Device 33 | . 1 3 . 3 1 . . 3 7 4 2 9 Storage 5 | 1 . 1 . . . . 1 . . . 1 1 Processor 11 | . . . 1 . 4 . . . . 1 3 2 Hackware 4 | . . 1 . . 1 1 . . 1 . . . Protection 1 | . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 29 | 2 3 9 1 . 4 1 2 1 2 1 . 3 Energy Gun 14 | 1 3 6 . . 1 1 . 1 . . . 1 Energy Cannon 7 | . . 3 . . 2 . 1 . . . . 1 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 Launcher . | . . . . . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . 1 1 . . Impact Weapon 3 | . . . 1 . . . 1 . 1 . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . 2 1 1 . 1 . 1 1 . . 2 Corrupted Parts 1 | . . . . . . . . . 1 . . . System Corruption 2 | . . . . . . . . . 2 . . . Parts Lost 45 | . . 2 . 1 . . . . 3 8 17 14 Power 6 | . . . . . . . . . . 3 1 2 Propulsion 3 | . . . . . . . . . . . 2 1 Utility 26 | . . . . 1 . . . . 2 3 10 10 Weapon 10 | . . 2 . . . . . . 1 2 4 1 Highest Loss Streak 16 | . . 1 . 1 . . . . 2 3 16 7 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 10 | . 3 6 9 7 8 9 10 12 14 14 14 4 Power . | . . 1 1 1 1 . . . . . . . Propulsion . | . . 2 2 1 . . . . . . . . Utility 5 | . . . 2 2 3 3 6 9 12 11 11 2 Weapon 2 | . 2 3 3 3 4 4 2 1 1 1 . 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 28 | . . . 1 4 2 3 3 . 5 . 8 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 5 | . . . . 4 . . 1 . . . . . Utility 16 | . . . 1 . 2 . . . 4 . 7 2 Weapon 5 | . . . . . . 2 2 . 1 . . . Tool/Special 1 | . . . . . . . . . . . 1 . Average Slot Usage (%) 79 | . 89 94 99 87 73 73 72 76 75 78 67 35 Engine 5 | . 14 11 10 10 7 . . . . . . 4 Core 1 | . . . . . . . . . 5 5 2 . Reactor 2 | . . . . . . 5 7 6 2 3 5 . Treads 8 | . 28 22 22 11 . . 3 1 . 5 3 1 Leg 2 | . . . . 4 7 . . 4 4 . . . Device 14 | . 4 17 12 15 10 7 7 19 16 25 16 14 Storage 7 | . 14 11 11 11 7 6 7 6 5 5 3 . Processor 10 | . . . 9 11 22 15 15 13 11 10 14 3 Hackware 8 | . . 10 11 . 2 14 15 13 11 10 9 3 Energy Gun 4 | . 24 14 . . . 2 7 5 6 3 3 . Energy Cannon 9 | . . 7 21 22 14 3 . 1 4 6 . . Peak Build Rating 132 | 6 9 19 26 43 54 61 61 82 99 117 132 85 Average Rating 57 | 4 7 15 23 32 49 53 57 71 89 106 110 49 On Entrance 42 | . 6 9 19 25 42 54 57 58 82 95 99 6 Avg Prop Armor Cover (%) 21 | . . . . . . 8 . . . . . 21 Naked Turns 46 | . . . . . . . . . . . . 46 Heaviest Build 77 | 11 17 28 28 36 34 37 41 50 70 72 77 72 Greatest Support 81 | 40 40 40 43 43 22 16 54 81 81 73 73 28 Greatest Overweight (x) 8 | 2 . . . 8 2 3 3 . 1 . 1 2 Average Overweight (x) . | . . . . . 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 10 10 10 10 10 15 15 15 15 25 20 Average Capacity 11 | 7 8 8 10 10 10 9 11 15 15 15 14 8 Most Carried 15 | . 5 8 10 10 10 10 12 14 15 15 15 5 Average Carried 10 | . 3 6 9 7 8 9 10 12 14 14 14 4 Final Capacity 15 | 8 8 10 10 10 10 10 15 15 15 15 5 5 Final Carried 15 | . 5 8 9 9 8 10 12 13 15 13 5 5 Scrap Engine Consumption 142 | . . . . 15 7 12 7 17 37 20 27 . Constructs Created 12 | . . . . 2 . 2 1 1 2 2 2 . Constructs Modified 41 | . . . . 3 2 1 2 7 10 5 11 . Class Distribution -------------------- 33% | Mutant 21% | Hacker-Construct 17% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Construct 4% | Hacker-Gunner 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Construct | -7/Factory Hacker-Mutant | -6/Factory Hacker-Construct | -5/Factory Hacker-Mutant | -4/Factory Hacker-Gunner | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Matter Collected 2841 | 253 61 225 120 75 48 151 8 171 768 480 475 6 Remotely . | . . . . . . . . . . . . . Salvage Created 7286 | . 188 860 1193 381 48 . 16 218 1756 1166 1460 . Parts 377 | . 13 45 74 25 1 . 1 7 76 56 79 . Haulers Intercepted 12 | . 1 2 5 . . . . 1 2 . 1 . Recyclers Shooed 3 | . . . . . . . . 1 . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 106 | . 5 17 19 5 1 . . 3 27 14 15 . Melee 1 | . . . . . . . . . . . 1 . Guns 41 | . 4 13 . . . . . 1 13 5 5 . Cannons 57 | . . 2 19 5 . . . 1 14 8 8 . AOE 1 | . . . . . . . . . . 1 . . Classes Destroyed 16 | . 4 4 1 2 1 . . 1 2 . 1 . Worker 5 | . . 1 . . . . . . 3 1 . . Builder 7 | . . . . . . . . . 2 2 3 . Hauler 12 | . 1 2 5 . . . . 1 2 . 1 . Recycler 5 | . . . . . . . . . 2 2 1 . Mechanic 2 | . . 1 . . . . . . 1 . . . Operator 5 | . 1 1 3 . . . . . . . . . Watcher 6 | . . . 2 . . . 1 . 1 2 . . Swarmer 19 | . 3 3 1 . . . . . 8 4 . . Grunt 29 | . 2 7 9 . . . . . 5 4 2 . Brawler 2 | . . 1 . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . 1 . Sentry 25 | . . 6 9 2 . . . . 4 1 3 . Hunter 7 | . . . . . . . . 1 2 2 2 . Programmer 20 | . . . . . 1 . . 2 8 3 6 . Scientist 2 | . . . . 2 . . . . . . . . Scrapper 3 | . . . . 3 . . . . . . . . Best Kill Streak 7 | . 3 4 5 2 1 . 1 1 7 7 4 . Combat Bots Only 5 | . 3 4 4 2 1 . . 1 5 5 3 . Max Kills in Single Turn 6 | . 2 2 2 1 1 . 1 1 6 2 2 . Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . Melee 1 | . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Hostile Shots Fired 1116 | . 23 76 50 17 4 . 14 14 146 170 407 195 Missed 406 | . 6 21 18 5 . . 4 6 43 48 169 86 Hits 710 | . 17 55 32 12 4 . 10 8 103 122 238 109 Projectile 710 | . 17 55 32 12 4 . 10 8 103 122 238 109 AOE 1 | . . . . . . . . . . 1 . . Critical Strikes 36 | . . 1 1 2 . . . . 5 7 10 10 Damage Taken 12576 | . 172 600 391 292 60 . 169 131 1746 2192 4352 2471 Core 3231 | . . 87 72 56 . . 22 35 220 235 1052 1452 Absorbed by Shields 998 | . . 84 10 . . . . . 318 327 259 . Ignored by Resistances 158 | . . . . . . . . . 12 146 . . Regen/Repaired (Parts) 2881 | . . . 64 . 200 104 16 143 723 441 1190 . Core Remaining (%) 76 | 100 100 . . 46 . . 96 95 78 79 19 . Volleys Fired 410 | . 14 65 67 16 5 1 8 18 87 72 42 15 Largest 3 | . 2 2 2 2 2 2 1 2 3 3 2 1 Hottest 180 | . 112 136 136 136 145 145 73 154 159 170 180 94 Shots Fired 825 | . 28 130 134 32 10 2 8 27 199 157 83 15 Gun 408 | . 28 122 . . . . 8 18 112 72 42 6 Cannon 417 | . . 8 134 32 10 2 . 9 87 85 41 9 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 255 | . 4 . . . . . . 10 95 130 8 8 Thermal 520 | . 24 130 134 32 10 2 8 17 78 27 52 6 Explosive . | . . . . . . . . . . . . . Electromagnetic 50 | . . . . . . . . . 26 . 23 1 Robot Hit Streak 19 | . 3 14 14 14 6 3 9 13 17 19 15 2 Robot Miss Streak 4 | . 2 4 4 3 2 . 2 3 2 4 4 1 Penetration Max 1 | . . . . . . . . . 1 1 . . Secondary Targets 4 | . 1 1 . . . . . . . 2 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . 1 . . Shots Hit Robots 525 | . 18 87 71 21 3 2 8 20 136 103 51 5 Core Hits 224 | . 8 29 27 10 . . 6 8 62 43 30 1 Critical Kills 6 | . . . . . 1 . . . . 1 4 . Critical Parts Destroyed 2 | . . . . . . . . . . . 2 . Critical Strikes 24 | . 4 5 . . 1 . 1 1 1 5 6 . Burn 11 | . 4 5 . . . . 1 1 . . . . Meltdown 1 | . . . . . 1 . . . . . . . Destroy 7 | . . . . . . . . . . 2 5 . Blast 4 | . . . . . . . . . 1 3 . . Smash 1 | . . . . . . . . . . . 1 . Melee Attacks 17 | . . . 1 . . . 3 1 9 . 3 . Impact 17 | . . . 1 . . . 3 1 9 . 3 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15308 | . 267 1395 1601 498 78 50 174 440 4808 2938 2747 312 Guns 5704 | . 267 1307 . . . . 174 247 1989 1118 569 33 Cannons 8659 | . . 88 1601 498 78 50 . 193 2057 1820 1996 278 Explosions 762 | . . . . . . . . . 762 . . . Melee 106 | . . . . . . . . . . . 106 . Ramming 77 | . . . . . . . . . . . 76 1 Kinetic 4702 | . 6 . . . . . . 121 1968 2230 99 278 Thermal 9867 | . 261 1395 1601 498 78 50 174 319 2600 708 2150 33 Explosive . | . . . . . . . . . . . . . Electromagnetic 556 | . . . . . . . . . 240 . 316 . Impact 106 | . . . . . . . . . . . 106 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . 1 . 1 2 1 1 1 4 7 3 14 8 Average Corruption 2 | . 1 . 1 1 1 1 1 3 5 2 6 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 140 | . 1 . 4 26 1 9 4 16 41 9 23 6 Message Errors 36 | . . . . 7 . 6 1 3 10 1 5 3 Matter Fused 33 | . . . 3 5 1 1 . 5 8 3 6 1 Heat Flow Errors 21 | . . . . 4 . 2 1 1 5 2 4 2 Energy Discharges 17 | . 1 . . 2 . . 1 3 7 1 2 . Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 23 | . . . . 5 . . 1 3 8 2 4 . Data Loss (major) 5 | . . . 1 3 . . . 1 . . . . Alerts 1 | . . . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 2 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 798 | . . . 43 3 . . . . 406 61 251 34 Projectiles 382 | . . . 43 3 . . . . 96 61 145 34 Explosions 310 | . . . . . . . . . 310 . . . Melee 106 | . . . . . . . . . . . 106 . Knockbacks 23 | . . . . . . . . . 2 19 . 2 Impact . | . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . 2 16 . 2 Secondary 3 | . . . . . . . . . . 3 . . Self-Inflicted Damage 96 | . . . . . . . . . 95 . 1 . Shots 2 | . . . . . . . . . 2 . . . Rammed 12 | . . . . . . . . . . . 10 2 Targets Rammed 13 | . . . . . . . . . . . 11 2 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . Highest Temperature 323 | . 249 204 200 199 90 209 207 167 323 239 304 217 Average Temperature 79 | . 99 58 79 87 36 85 62 29 93 77 97 60 Received Heat Transfer 1425 | . 51 200 180 194 . . 21 . 147 183 323 126 Effects 2 | . . . . . . . . . 2 . . . Interference 1 | . . . . . . . . . 1 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . . . 2 . 3 . Impact Corruptions 4 | . . . . . . . . . . . 4 . Robots Melted 7 | . 1 2 1 . 1 . . 2 . . . . Combat Hostiles 5 | . 1 2 . . 1 . . 1 . . . . Parts Melted 28 | . 5 9 1 4 1 . . 4 1 . 3 . Heat Transferred 14799 | . 962 3700 2738 720 111 87 629 1406 2337 703 1369 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Maximum Alert Level 2 | . . . 1 . 1 . . . 2 1 1 . Low Security (%) 83 | 100 100 100 26 100 86 100 100 100 75 63 94 100 Level 1 16 | . . . 73 . 13 . . . 20 36 5 . Level 2 . | . . . . . . . . . 3 . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 593 | . 100 169 331 115 250 17 191 133 593 289 229 170 Initial 289 | . . 14 27 115 250 . . 81 7 289 111 47 Average 86 | . 30 85 237 6 77 . 59 17 115 192 78 14 Influence Increases 5039 | . 153 525 952 50 296 49 320 305 1002 420 569 398 Destroy 0b10 Robot/C 2380 | . 100 340 560 40 20 . 100 100 540 280 300 . Destroy 0b10 Robot/NC 240 | . 10 25 55 . . . 10 25 55 35 25 . Destroy Leader 680 | . 22 114 174 . 10 . 22 56 136 54 92 . Allied During Kill 186 | . . . 74 . . . 82 30 . . . . Successful Hack 227 | . 21 45 23 9 . . . 18 1 . 42 68 Disable Machine 330 | . . . 60 . 15 . 30 30 150 15 15 15 Destroy Structure 341 | . . 1 6 1 1 49 76 31 120 36 20 . Advance Influence 250 | . . . . . 250 . . . . . . . Partial Spotted 60 | . . . . . . . . . . . 30 30 Lose Combat Pursuer 345 | . . . . . . . . 15 . . 45 285 Influence Decreases 4875 | . 118 495 719 348 296 49 153 457 426 798 698 318 Entered New Map 777 | . . 21 38 183 . . . 86 8 302 102 37 Time Decay 3488 | . 118 454 574 155 296 42 153 281 388 416 426 185 Lost Part 406 | . . 20 . 10 . . . . 30 80 170 96 Lost Ally 204 | . . . 107 . . 7 . 90 . . . . Squads Dispatched 46 | . 1 3 7 . 1 . 3 4 7 4 10 6 Investigation 4 | . . 1 1 . . . . 1 . . 1 . Extermination 16 | . . . . . 1 . 1 2 5 2 2 3 Reinforcement 20 | . 1 2 3 . . . 2 1 2 2 4 3 Assault . | . . . . . . . . . . . . . Garrison 6 | . . . 3 . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced 3 | . . . . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Distress Signals 13 | . 2 1 . . . . . 2 1 1 3 3 Communications Jammed 1 | . . . . . . . . . 1 . . . Distress Signals 1 | . . . . . . . . . 1 . . . Times Spotted 221 | . 10 23 30 3 2 6 7 12 33 20 35 40 Peak Tracking Total 20 | . 4 4 4 3 1 2 3 3 5 6 12 20 Tactical Retreats 10 | . . . . . . . . 1 . . 3 6 ECM-based Alert Blocks 4 | . . . . . . . . . . . . 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Traps Triggered 14 | . 1 1 2 . 3 . 2 . 1 . 4 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Machines Disabled 22 | . . . 4 . 1 . 2 2 10 1 1 1 Max in Single Turn 8 | . . . 1 . 1 . . . 8 1 1 1 Garrison Access 2 | . . . 1 . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Machines Accessed 53 | . 2 8 6 9 1 . 2 7 8 1 4 5 Terminals 29 | . 2 8 4 5 . . . 4 1 1 2 2 Fabricators 4 | . . . . . . . . 1 3 . . . Repair Stations 3 | . . . 1 . . . . 1 . . . 1 Recycling Units 5 | . . . . 3 . . . . 1 . 1 . Scanalyzers 5 | . . . . . . . 1 1 1 . 1 1 Garrison Access 6 | . . . 1 . 1 . 1 . 2 . . 1 Total Hacks 168 | . 11 26 12 24 1 . 14 31 24 3 13 9 Successful 92 | . 4 11 8 9 . . 12 18 15 . 10 5 Failed 74 | . 7 14 4 14 1 . 2 13 9 3 3 4 Catastrophic 17 | . . 3 1 3 1 . . 3 3 1 1 1 Database Lockouts 2 | . . 1 . 1 . . . . . . . . Manual 52 | . 11 24 5 9 . . . 1 . 2 . . Terminals 84 | . 11 26 8 17 . . . 9 2 3 5 3 Fabricators 7 | . . . . . . . . 3 4 . . . Repair Stations 5 | . . . 3 . . . . 1 . . . 1 Recycling Units 10 | . . . . 5 . . . . 2 . 3 . Scanalyzers 50 | . . . . . . . 12 18 12 . 5 3 Garrison Access 10 | . . . 1 . 1 . 2 . 4 . . 2 Terminal Hacks 32 | . 4 11 5 6 . . . 1 . . 4 1 Record 3 | . . . . 1 . . . . . . 2 . Part Schematic 5 | . . . 1 1 . . . 1 . . 1 1 Robot Analysis 7 | . 2 4 . 1 . . . . . . . . Prototype ID Bank 8 | . . 6 2 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 1 . . . . . . . . 1 . Patrol Status 1 | . 1 . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . Fabricator Hacks 5 | . . . . . . . . 2 3 . . . Network Status 2 | . . . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 2 | . . . . . . . . 1 1 . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . 1 Scan Component 1 | . . . 1 . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . . . . 3 . . . . 2 . 1 . Process 1 | . . . . . . . . . . . 1 . Retrieve Components 5 | . . . . 3 . . . . 2 . . . Scanalyzer 44 | . . . . . . . 11 15 10 . 5 3 Insert Component 16 | . . . . . . . 5 6 3 . 2 . Analyze 23 | . . . . . . . 6 9 6 . 2 . Retrieve Study 5 | . . . . . . . . . 1 . 1 3 Garrison Access Hacks 2 | . . . 1 . . . 1 . . . . . Seal Access 2 | . . . 1 . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . 2 8 4 8 1 . 1 5 6 1 4 3 Full Trace Events 9 | . 1 1 . 5 . . . 1 . . 1 . Feedback Events 2 | . . . . 2 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . . . Authchips 1 | . . . . . . . . . 1 . . . Time 84 | . . . . . . . . . 84 . . . Total Robot Build Rating 6 | . . . . . . . . . 6 . . . Part Schematics Acquired 20 | . . . 1 1 . . 5 7 3 . 2 1 Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . 58 . . . . Total Part Build Rating 14 | . . . . . . . . 14 . . . . Part Studies Acquired 5 | . . . . . . . . . 1 . 1 3 Parts Repaired 1 | . . . 1 . . . . . . . . . Time 51 | . . . 51 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 21 | . . . . . . . . . . . 21 . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 13 | . . . . 12 . . . . 1 . . . Parts Scanalyzed 16 | . . . . . . . 5 6 3 . 2 . Part Schematics Acquired 15 | . . . . . . . 5 6 3 . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Total Allies 31 | . . . 10 . . 20 . . 1 . . . Largest Group 20 | . . . 10 . . 20 10 9 1 . . . Highest-Rated Group 496 | . . . 88 . . 496 306 273 64 . . . Highest-Rated Ally 64 | . . . 16 . . 35 35 35 64 . . . Total Orders 2 | . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . 1 . . . AID 1 | . . . . . . . . . 1 . . . Ally Attacks 257 | . . . 64 . . 131 27 35 . . . . Total Damage 6578 | . . . 539 . . 4746 632 661 . . . . Kills 36 | . . . 11 . . 13 6 6 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Active Infowar (turns) 5548 | . . . . . 360 46 . 1077 1801 928 1033 303 Sensors 5523 | . . . . . 360 46 . 1077 1801 928 1033 278 Cloaking 135 | . . . . . . . . . . . . 135 Jamming 183 | . . . . . . . . . 182 . . 1 ECM 20 | . . . . . . . . . . . . 20 Robot Analysis Total 6 | . 2 4 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Turns Passed 13997 | 51 369 1188 1748 2065 899 836 568 1099 2199 1005 1127 843 Spaces Moved 8459 | 37 193 563 810 1110 438 467 420 839 1254 672 699 957 Core 280 | 16 . . . 1 . 40 . . . . 59 164 Treads 4262 | 21 193 563 810 568 . . 215 260 320 672 640 . Legs 2450 | . . . . 476 438 23 . 579 934 . . . Wheels 255 | . . . . 65 . . . . . . . 190 Hover 476 | . . . . . . 404 72 . . . . . Flight 736 | . . . . . . . 133 . . . . 603 Fastest Speed 40 | 50 160 160 160 96 173 50 100 100 100 100 50 40 Average Speed 126 | 117 160 160 160 165 189 156 111 100 104 100 120 69 Slowest Speed 450 | 160 160 160 160 450 250 330 320 100 157 100 189 130 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 3 46 50 92 98 9 95 17 19 31 11 15 20 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . 1 . . . . 1 1 1 1 . . Unknown Exits Taken 5 | 1 1 . 1 1 . . . . . . 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 27 | . . . 1 . . . 3 1 13 6 3 . Terrain Destroyed 96 | . . . 1 . . . 3 7 59 18 8 . Melee 16 | . . . 1 . . . 3 1 9 . 2 . Projectile 51 | . . . . . . . . 6 21 18 6 . AOE 29 | . . . . . . . . . 29 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Fac Was Fac Fac Fac Fac Res Res Total 10989 | 42 225 720 1130 1312 499 587 511 1073 1971 904 896 1119 Wait 1704 | . 7 47 231 160 23 65 57 196 568 134 111 105 Move 8444 | 36 192 562 809 1109 438 466 419 838 1253 671 698 953 Hop 2 | . . . . . . . . . . . . 2 Pick Up 72 | . 5 6 4 10 4 13 4 6 9 3 7 1 Fast Attach 73 | 6 3 12 4 1 5 2 2 2 9 7 4 16 Attach 44 | . . 4 . 3 4 4 2 4 6 6 2 9 Detach 37 | . . 1 . . 4 8 3 2 8 . 2 9 Swap 40 | . 2 8 5 . 2 1 1 1 11 2 7 . Drop 123 | . 2 15 9 13 4 27 12 5 11 9 9 7 Fire 410 | . 14 65 67 16 5 1 8 18 87 72 42 15 Melee 17 | . . . 1 . . . 3 1 9 . 3 . Ram 2 | . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . Crush 11 | . . . . . . . . . . . 9 2 Escape Stasis 10 | . . . . . 10 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -3/Research (discovered 4 exits: *Res / Arm / Qua x2) -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Met a group of wandering Federalists 170 | -10/Materials | Identified exit to Mines 233 | -10/Materials | Lost 4 allies 315 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 16) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x2 512 | -9/Materials | Identified exit to Mines 512 | -9/Materials | Identified exit to Storage 997 | -9/Materials | Build established: Scavenger-Mutant 1436 | -9/Materials | Central database locked down 1609 | -9/Materials | Entered Storage 1632 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1668 | -9/Storage | Garrison activated, responded to threat 1697 | -9/Storage | Lost 5 allies 1771 | -9/Storage | Found Prototype Processor 1771 | -9/Storage | Identified Exp. Targeting Computer 1854 | -9/Storage | Lost 5 allies 2147 | -9/Storage | Repaired Adv. Beam Cannon 2177 | -9/Storage | Used back door to open Recycling access 2177 | -9/Storage | Discovered new exit (range 5) 2834 | -9/Storage | Build established: Mutant 2975 | -9/Storage | Discovered new exit (range 15) 3357 | -9/Storage | Entered Recycling 3410 | -9/Recycling | Hacking Suite fried by hacking feedback 3594 | -9/Recycling | Scanned before Scraplab entrance 3873 | -9/Recycling | Discovered new exit (range 15) 4268 | -9/Recycling | Entered Scraplab 4273 | -9/Recycling | Angered Scraplab inhabitants 4292 | -9/Recycling | Found Prototype Device 4323 | -9/Recycling | Core integrity fell below 50% 4372 | -9/Recycling | Identified Scrap Engine 4794 | -9/Recycling | Build established: Construct 5422 | -9/Recycling | Entered Factory 5422 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 5683 | -7/Factory | Discovered new exit (range 10) 5732 | -7/Factory | Build established: Mutant 6321 | -7/Factory | Sucked down chute 6321 | -7/Factory | Entered Waste 6322 | -7/Waste | Met a frightened Derelict 6347 | -7/Waste | Warlord forces began an assault 6349 | -7/Waste | Spotted C-40 Crusher 6359 | -7/Waste | Allies destroyed C-40 Crusher 6410 | -7/Waste | Spotted C-40 Crusher 6415 | -7/Waste | Allies destroyed C-40 Crusher 6417 | -7/Waste | Spotted C-40 Crusher 6422 | -7/Waste | Allies destroyed C-40 Crusher 6437 | -7/Waste | Spotted C-40 Crusher 6440 | -7/Waste | Spotted C-40 Crusher 6441 | -7/Waste | Allies destroyed C-40 Crusher 6449 | -7/Waste | Allies destroyed C-40 Crusher 6450 | -7/Waste | Spotted C-40 Crusher 6468 | -7/Waste | Allies destroyed C-40 Crusher 6497 | -7/Waste | Lost 9 allies 6635 | -7/Waste | Build established: Hacker-Mutant 6743 | -7/Waste | Discovered new exit (range 15) 7138 | -7/Waste | Identified exit to Factory 7157 | -7/Waste | Entered Factory 7157 | -7/Factory | Accompanied by 10 allies 7639 | -7/Factory | Discovered new exit (range 16) 7656 | -7/Factory | Identified exit to Factory 7721 | -7/Factory | Build established: Hacker-Construct 7725 | -7/Factory | Entered another Factory area 7725 | -6/Factory | Accompanied by 9 allies 7725 | -6/Factory | Evolved 2 slots: Utility x2 7780 | -6/Factory | Lost 4 allies 8035 | -6/Factory | Build established: Hacker-Mutant 8366 | -6/Factory | Fabricated Myomer Leg (x2) 8640 | -6/Factory | Build established: Hacker-Construct 8667 | -6/Factory | Discovered new exit (range 7) 8673 | -6/Factory | Identified exit to Factory 8824 | -6/Factory | Entered another Factory area 8824 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 9460 | -5/Factory | Fabricated I-47 Archangel (x1) 10794 | -5/Factory | Discovered new exit (range 15) 10813 | -5/Factory | Identified exit to Factory 11023 | -5/Factory | Entered another Factory area 11023 | -4/Factory | Evolved 2 slots: Utility x2 11334 | -4/Factory | Build established: Hacker-Skirmisher 11714 | -4/Factory | Build established: Hacker-Mutant 11834 | -4/Factory | Discovered new exit (range 12) 11847 | -4/Factory | Identified exit to Research 11923 | -4/Factory | Lost 3 parts (2p1u) 12028 | -4/Factory | Entered Research 12028 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 12177 | -3/Research | Identified exit to Armory 12177 | -3/Research | Identified exit to Quarantine 12495 | -3/Research | Build established: Hacker-Gunner 12522 | -3/Research | Garrison activated, responded to threat 12970 | -3/Research | System corruption reached 10% 13128 | -3/Research | Core integrity fell below 50% 13151 | -3/Research | Discovered new exit (range 9) 13152 | -3/Research | Core integrity fell below 20% 13155 | -3/Research | Entered another Research area 13155 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 13182 | -2/Research | Lost 16 parts (1p2n9u4w) 13381 | -2/Research | Watched by a mysterious "MATRIX" hacker 13669 | -2/Research | Found Prototype Device 13669 | -2/Research | Identified Adv. Kinecellerator 13730 | -2/Research | Build established: Mutant 13840 | -2/Research | Spotted B-90 Cyclops 13909 | -2/Research | Lost 7 parts (1p5u1w) 13913 | -2/Research | Spotted B-90 Cyclops 13914 | -2/Research | Core integrity fell below 50% 13951 | -2/Research | Core integrity fell below 20% 13998 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 13937_ BQJMZLDK1V2, X#HTDLA=,< 13938_ W-44 Eye sends out distress signal. 13940_ Penetrated by Slug. 13940_ Imp. Focal Shield destroyed. 13940_ Slug penetrates Wall. 13943_ Penetrated by Slug. 13943_ Slug penetrates Wall. 13946_ U-05 Engineer builds a Wall. 13948_ Penetrated by Slug. 13948_ Adv. Weight Redist. System destroyed. 13948_ Penetrated by Slug. 13950_ Slug penetrates Wall. 13952_ System corrupted: Heat flow error (+266). 13954_ Slug penetrates Wall. 13966_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 9F. 13971_ System corrupted: Matter fused (-5). 13992_ System corrupted: Heat flow error (+239). 13992_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????##### #^ | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????#### | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????### | | ?????????????###################?#?????####?????? | | ?????????????# # #?# ?? #???? | | ?????????????# # #?# #??# " | | ?????????????# "" # " #?# #??# "" | | ?????????????# """ # """"#?# """ #??# "" | | ###########??# T" # """"#?# """ #??# | | # #??# """ # """"#?# """ #??# | | # #??# "" # """"#?# #??#?? | | # ???# # #?? #????? | | #?? ?????# # #???? ???????## | | #####+###########+######/#############+########### | | ggg p | | g k | | p p | | u @ p | | ###/###########################+####### ####+#### | | #?????????????????# #?# # | | #?????????????????# #?# # | | #?????????????????# """ ### + """" | | ! #?????????????????# """ + # ""R" | | #?????????????????# """ ###### "" " | | ! #?????????????????# #????# | | !! #?????????????????# #????# | | #?????????????????# #????# | | #?????????????????###########????######### | | #########????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Coolant Potential 100 Energy Generation 51 Energy Capacity 530 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 225 Resistance: KI 25 Resistance: EX 50 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 30 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 50 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Plasma Cutter | -9/Storage | Hacked Armor Integrity Analyzer | -9/Recycling | Hacked Weapon Cycler | -7/Factory | Scanalyzed Imp. Sensor Array | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Hvy. Beamcaster | -7/Factory | Scanalyzed Myomer Leg | -6/Factory | Hacked Enh. Optical Array | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Adv. Thermal Shield | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Imp. Recalibrator | -6/Factory | Scanalyzed Core Analyzer | -6/Factory | Scanalyzed Imp. Weapon Cycler | -5/Factory | Scanalyzed Imp. Target Analyzer | -5/Factory | Scanalyzed Stasis Canceller | -5/Factory | Scanalyzed Hyp. Railgun | -3/Research | Hacked Adv. Force Field | -3/Research | Scanalyzed Biometal Heavy Treads | -2/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Myomer Leg | x2 | -6/Factory I-47 Archangel | x1 | -5/Factory | Preloaded, Authchip Repaired ---------- Adv. Beam Cannon | 50% | -9/Storage Studied --------- Neutrino Core | -5/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Com. HERF Cannon | -2/Research | Hacked Hardcell Cannon | -2/Research | Hacked Biometal Heavy Treads | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DecoderProcessingTerrabomb Manual? 0 Play Time 01:56:15 Cumulative 141.8 hours Start 2026.09.19 @ 07:34:39 End 2026.09.19 @ 10:34:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 156 Rogue 156 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0e68a63-128f-47c9-b56e-bebf88692858