Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.24 @ 08:47:21 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (133) 665 Value Destroyed (3925) 3925 Prototype IDs (42) 840 Alien Tech Used (3) 600 Bonus (530) 530 TOTAL SCORE: 12960 Bonus ------- High Alert Combat Kills 141 Follower Combat Kills 582 Met Data Miner 300 Met Zhirov 300 Friendly Fire -793 Cogmind --------- Core Integrity 1119/1150 Matter 235/300 Energy 66/100 System Corruption 0% Temperature Cool (0) Movement Hovering (52) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gravmag Array Antigrav System Antigrav System > --- UTILITY (11) ----- Advanced Power Amplifier Improved Cooling System Medium Storage Unit High-capacity Storage Unit Inertial Stasis Machine Experimental Signal Interpreter Improved Terrain Scan Processor Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON (2) ------- Lance Lance > --- INVENTORY (16) --- Antigrav System Antigrav System Energy Well (140) Improved Matter Compressor (224) Long-range Sensor Array Experimental Signal Interpreter Long-range Terrain Scanner Improved Component Analysis Suite Improved Dynamic Insulation System System Backup Module Tesla Rifle Advanced Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Gravmag Array Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Advanced Power Amplifier Medium Storage Unit High-capacity Storage Unit Inertial Stasis Machine Experimental Signal Interpreter Long-range Terrain Scanner Improved Terrain Scan Processor Light Regenerative Plating Improved Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Lance Lance > --- INVENTORY -------- Antigrav System Antigrav System Improved Cooling System Energy Well Improved Matter Compressor Long-range Sensor Array Experimental Signal Interpreter Improved Component Analysis Suite Improved Dynamic Insulation System System Backup Module Tesla Rifle Advanced Plasma Cannon Hypervelocity Gauss Rifle Hypervelocity Gauss Cannon Improved Grenade Launcher [Rating: 111] Favorites ----------- Power Enhanced Nuclear Core Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Shotgun Ballistic Cannon Mini Assault Cannon Launcher Improved Grenade Launcher Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . 2 2 2 . . . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . 1 1 . . . . . . . . 1 . . . . . Utility 8 | . . 1 1 2 . . . . 2 . . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 227 | 4 12 19 10 64 17 5 3 13 5 5 18 27 5 . 6 6 8 Power 12 | . 3 2 . 3 . . . 1 . . 1 1 . . . . 1 Engine 8 | . 1 2 . 1 . . . 1 . . 1 1 . . . . 1 Core 4 | . 2 . . 2 . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 26 | 2 1 7 4 2 2 1 . . . 1 . 6 . . . . . Treads 12 | 1 1 5 1 . 2 1 . . . . . 1 . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 10 | 1 . 2 3 2 . . . . . 1 . 1 . . . . . Hover 4 | . . . . . . . . . . . . 4 . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 119 | 2 4 1 1 34 9 4 3 10 4 1 13 11 4 . 5 6 7 Device 71 | 2 . . . 22 6 3 1 8 1 1 5 5 4 . 4 6 3 Storage 16 | . 4 1 . 3 . . . . . . 4 4 . . . . . Processor 5 | . . . . 2 . . . . . . 2 1 . . . . . Hackware 6 | . . . . . . . . . 3 . . . . . . . 3 Protection 21 | . . . 1 7 3 1 2 2 . . 2 1 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 70 | . 4 9 5 25 6 . . 2 1 3 4 9 1 . 1 . . Energy Gun 8 | . . 1 2 2 . . . . . . . 3 . . . . . Energy Cannon 19 | . . 2 1 10 3 . . . . 1 2 . . . . . . Ballistic Gun 11 | . 4 3 . 2 . . . . . . 1 1 . . . . . Ballistic Cannon 3 | . . . . 3 . . . . . . . . . . . . . Launcher 9 | . . 3 2 . 1 . . 1 . 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . 8 2 . . 1 1 1 1 1 . . . . . Piercing Weapon 5 | . . . . . . . . . . . . 4 . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . 5 1 . . . . . 1 3 . . 4 . . Parts Lost 18 | . 2 5 3 4 1 . . . . . . . . . . . 3 Power 3 | . . 1 . . . . . . . . . . . . . . 2 Propulsion 8 | . 1 3 1 2 . . . . . . . . . . . . 1 Utility 3 | . . . 1 2 . . . . . . . . . . . . . Weapon 4 | . 1 1 1 . 1 . . . . . . . . . . . . Highest Loss Streak 3 | . 1 3 2 2 1 . . . . . . . . . . . 3 Average Slot Usage (%) 90 | . 100 95 86 83 85 92 92 92 90 87 87 88 94 94 93 94 89 Engine 4 | . 6 6 9 2 . . . 3 6 6 6 5 5 5 5 5 6 Core 3 | . 7 1 . 4 7 7 7 3 . . . . . . . . . Treads 6 | . 14 21 8 . 2 14 14 14 12 . . 2 . . . . . Wheel 10 | . 14 11 15 14 13 7 7 7 6 11 12 5 . . . . . Hover 3 | . . . . . . . . . . . . 11 22 22 22 22 19 Device 11 | . . . . 11 14 14 20 13 9 11 13 17 22 22 23 22 21 Storage 21 | . 27 33 27 23 22 21 21 21 18 18 18 16 16 16 16 16 13 Processor 6 | . . . . 7 7 7 7 7 6 6 7 12 11 11 11 11 10 Hackware 1 | . . . . . . . . . 12 12 8 . . . . . 3 Protection 3 | . . . 7 3 2 6 . 7 6 6 6 5 5 5 2 5 4 Energy Gun 1 | . 7 1 2 . . . . . . . . . . . . . . Energy Cannon 5 | . . 3 4 6 11 14 14 8 6 6 4 . . . . . . Ballistic Gun 4 | . 20 15 9 1 . . . . . . 3 1 . . . . . Slashing Weapon 2 | . . . . 3 2 . . 3 5 3 4 3 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 5 7 5 7 11 10 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 11 43 63 71 127 130 130 130 131 129 131 133 134 76 75 77 74 81 Greatest Support 92 | 20 20 40 56 56 56 28 28 28 28 56 56 76 76 76 76 76 92 Greatest Overweight (x) 6 | . 2 3 4 2 4 6 4 4 4 4 2 3 . . 1 . . Average Overweight (x) 1 | . 1 2 1 1 2 5 4 4 4 2 2 1 . . . . . Largest Inventory Capacity 28 | 6 16 22 22 28 28 28 28 28 28 28 28 28 16 16 16 16 16 Average Capacity 23 | 6 13 21 22 25 28 28 28 28 28 28 28 21 16 16 16 16 16 Most Carried 28 | 6 15 22 22 28 28 28 28 28 28 28 28 28 16 16 16 16 16 Average Carried 22 | 5 12 18 20 24 27 28 28 27 26 27 27 21 16 16 15 16 15 Final Capacity 28 | 6 16 22 22 28 28 28 28 28 28 28 28 16 16 16 16 16 16 Final Carried 28 | 5 13 22 21 28 28 28 28 28 28 28 28 16 16 16 16 16 15 Class Distribution -------------------- 50% | Hauler-Mutant 15% | Hauler-Assassin 11% | Mutant 10% | Scout 5% | Assassin 5% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Assassin | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Assassin | -6/Proximity Caves Hauler-Assassin | -6/Factory Hauler-Mutant | -6/Waste Hauler-Mutant | -6/Factory Hauler-Assassin | -5/Factory Assassin | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Matter Collected 4514 | 240 329 637 210 1163 213 80 . 110 119 215 389 372 45 . 231 161 . Remotely 10 | 10 . . . . . . . . . . . . . . . . . Salvage Created 6015 | 105 493 910 565 1253 75 233 . 126 . 800 1041 11 11 . 231 161 . Parts 284 | 5 31 69 42 65 1 9 . 9 . 8 35 2 5 . 2 1 . Haulers Intercepted 7 | . 1 3 1 1 . . . . . . 1 . . . . . . Recyclers Shooed 5 | . 1 . . 2 . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . 7 1 . 6 . . . . 5 . 2 1 . Prevented 9 | . . . . . . 8 . 1 . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 99 | . 11 23 19 19 3 4 . 7 . 4 5 . 4 . . . . Melee 3 | . . . . 1 . . . . . . 2 . . . . . . Guns 38 | . 11 17 5 3 . . . . . . 2 . . . . . . Cannons 25 | . . 1 2 12 2 4 . 3 . . 1 . . . . . . AOE 32 | . . 5 12 2 1 . . 4 . 4 . . 4 . . . . Classes Destroyed 15 | 2 4 4 . 4 . . . . . 1 . . . . . . . Worker 4 | . . . . 1 . . . . . . 3 . . . . . . Builder 2 | . . 2 . . . . . . . . . . . . . . . Tunneler 2 | 1 . . . . . . . . . . . 1 . . . . . Hauler 7 | . 1 3 1 1 . . . . . . 1 . . . . . . Recycler 8 | 1 1 1 . 2 . . . . . . 3 . . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . . Watcher 7 | . 1 1 2 2 . . . . . . 1 . . . . . . Swarmer 33 | . 3 6 11 . . . . 7 . . 2 . 4 . . . . Grunt 42 | . 8 12 6 8 2 3 . . . . 3 . . . . . . Brawler 4 | . . 1 1 . 1 1 . . . . . . . . . . . Duelist 2 | . . . . 2 . . . . . . . . . . . . . Sentry 9 | . . 4 1 4 . . . . . . . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . Programmer 4 | . . . . 4 . . . . . . . . . . . . . Compactor 4 | . . . . . . . . . . 4 . . . . . . . Thug 3 | . . . . . . . . . . . 3 . . . . . . Best Kill Streak 12 | 1 3 6 12 4 3 4 . 4 . 2 4 1 4 . . . . Combat Bots Only 12 | . 3 6 12 4 3 4 . 4 . 2 2 . 4 . . . . Max Kills in Single Turn 4 | 1 1 2 4 1 1 1 . 3 . 1 1 1 3 . . . . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . Exploded 3 | . . 2 3 1 1 . . 3 . 1 . . 3 . . . . Melee 1 | . . . . 1 . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Damage Taken 5858 | . 531 831 625 2098 216 168 . 111 . . 684 13 34 23 . 198 326 Core 595 | . 64 95 49 271 . . . 21 . . 64 . . . . . 31 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 74 76 91 . . . . 58 . . 92 . . . . 93 . Volleys Fired 280 | 3 47 58 33 74 7 6 . 6 . 17 26 . 3 . . . . Largest 2 | 2 2 2 2 2 2 2 . 1 . 1 2 . 1 . . . . Hottest 138 | 90 90 101 92 134 138 138 . 69 . 90 105 . 36 . . . . Shots Fired 490 | 6 94 109 55 139 11 11 . 6 . 17 39 . 3 . . . . Gun 264 | 6 94 86 31 22 . . . . . . 25 . . . . . . Cannon 186 | . . 14 15 117 6 11 . 3 . 6 14 . . . . . . Launcher 40 | . . 9 9 . 5 . . 3 . 11 . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 252 | . 64 81 23 59 . . . . . . 25 . . . . . . Thermal 83 | 6 30 . . 40 . . . . . 6 1 . . . . . . Explosive 40 | . . 9 9 . 5 . . 3 . 11 . . 3 . . . . Electromagnetic 115 | . . 19 23 40 6 11 . 3 . . 13 . . . . . . Robot Hit Streak 27 | 6 17 11 18 27 12 21 . 24 . 9 7 . 2 . . . . Robot Miss Streak 3 | . 3 2 3 3 . . . 1 . 3 2 . . . . . . Penetration Max 2 | . . . . . . . . . . . 2 . . . . . . Secondary Targets 3 | . . 2 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 389 | 6 69 87 41 103 10 9 . 3 . 12 36 3 2 . 4 3 1 Core Hits 237 | 3 29 51 31 47 7 5 . 8 . 8 34 1 8 . 3 2 . Critical Hits 10 | . . 5 . 1 . . . . . . 4 . . . . . . Critical Kills 5 | . . 2 . . . . . . . . 3 . . . . . . Critical Parts Destroyed 5 | . . 3 . 1 . . . . . . 1 . . . . . . Melee Attacks 156 | . . . . 51 13 . . 3 5 1 17 18 . 4 4 30 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 97 | . . . . 51 13 . . 3 5 1 17 7 . . . . . Piercing 59 | . . . . . . . . . . . . 11 . 4 4 30 10 Sneak Attacks 7 | . . . . . . . . . . . 5 2 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13780 | 70 662 1970 1536 2991 634 275 . 424 . 1568 2075 335 513 . 429 268 30 Guns 3132 | 70 662 1064 343 372 . . . . . . 621 . . . . . . Cannons 4070 | . . 235 438 2430 127 275 . 74 . 157 334 . . . . . . Explosions 4735 | . . 671 755 129 507 . . 350 . 1411 399 . 513 . . . . Melee 1843 | . . . . 60 . . . . . . 721 335 . . 429 268 30 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3196 | . 374 983 208 1010 . . . . . . 621 . . . . . . Thermal 1815 | 70 288 . 115 1043 . . . . . 157 142 . . . . . . Explosive 4092 | . . 671 640 . 507 . . 350 . 1411 . . 513 . . . . Electromagnetic 2834 | . . 316 573 878 127 275 . 74 . . 591 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1116 | . . . . 60 . . . . . . 721 335 . . . . . Piercing 727 | . . . . . . . . . . . . . . . 429 268 30 Highest Corruption 25 | . . 1 . 2 2 1 . . . 25 25 . . . . . . Average Corruption 7 | . . 1 . 1 1 1 . . . 15 21 . . . . . . Corruption Purged 13 | . . . . 2 1 1 . . . . 9 . . . . . . Effects 125 | . . . . 6 5 1 . . . 24 89 . . . . . . Message Errors 24 | . . . . 1 2 1 . . . 6 14 . . . . . . Matter Fused 18 | . . . . . . . . . . 3 15 . . . . . . Heat Flow Errors 16 | . . . . 1 . . . . . 2 13 . . . . . . Energy Discharges 14 | . . . . 1 1 . . . . 4 8 . . . . . . Data Loss (minor) 8 | . . . . . 2 . . . . 2 4 . . . . . . Data Loss (major) 4 | . . . . . . . . . . . 4 . . . . . . Misfires 2 | . . . . . . . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . Misdirections 22 | . . . . . . . . . . 7 15 . . . . . . Targeting Errors 14 | . . . . 2 . . . . . . 12 . . . . . . Weapon Failures 2 | . . . . 1 . . . . . . 1 . . . . . . Overload Shots 3 | . . . . 3 . . . . . . . . . . . . . Overflow Damage 415 | . . 19 33 86 7 . . 3 . . 38 111 25 . 52 36 5 Projectiles 136 | . . . 30 81 . . . . . . 25 . . . . . . Explosions 62 | . . 19 3 5 7 . . 3 . . . . 25 . . . . Melee 217 | . . . . . . . . . . . 13 111 . . 52 36 5 Knockbacks 6 | . . . . 6 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . 6 . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 340 | . . 55 59 23 34 . . 23 . . 146 . . . . . . Shots 13 | . . 3 2 1 1 . . 1 . . 5 . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 375 | 60 158 277 129 375 99 30 . . . 307 257 278 21 1 . . . Average Temperature 72 | 26 50 107 53 85 53 13 . . . 153 62 122 11 1 . . . Received Heat Transfer 1551 | . 216 297 162 531 90 90 . . . . 105 9 . 12 . 39 . Effects 3 | . . 1 . 1 . . . . . . 1 . . . . . . Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 2 | . . 1 . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . 2 . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Fried 12 | . . 1 4 2 . 1 . . . . 4 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 2 | . 1 . . . . . . . . . 1 . . . . . . Heat Transferred 2874 | 186 804 . 250 1262 . . . . . 185 187 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . 1 2 . . . . . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Peak Influence 781 | 10 122 387 781 503 . . . . 113 71 533 470 . . . . 45 Average Influence 226 | 7 49 246 512 309 . . . . 96 59 252 262 . . . . 22 Maximum Alert Level 3 | . . 1 3 2 . . . . . . 2 2 . . . . . Low Security (%) 39 | 100 100 23 14 6 . . . . 100 100 31 18 . . . . 100 Level 1 49 | . . 76 2 82 . . . . . . 57 60 . . . . . Level 2 10 | . . . 68 10 . . . . . . 10 20 . . . . . Level 3 . | . . . 13 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 3 2 5 . . . . . . 1 3 . . . . 1 Investigation 5 | . 2 2 . 1 . . . . . . . . . . . . . Extermination 5 | . . . . 3 . . . . . . 1 1 . . . . . Reinforcement 6 | . 1 1 1 1 . . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison 2 | . . . 1 . . . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Distress Signals 8 | . 3 4 . . . . . . . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 185 | . 19 39 24 29 4 3 . 7 . 4 21 6 5 7 . 11 6 Peak Tracking Total 9 | . 5 7 8 4 4 3 . 4 . 2 5 2 5 5 . 9 4 Tactical Retreats 18 | . 1 6 1 4 1 . . . . . . . . 3 . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Traps Triggered 9 | . . 4 . 2 . . . . 1 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Disabled 16 | . . 2 7 1 . . . . . . 6 . . . . . . Max in Single Turn 3 | . . 1 2 1 . . . . . . 3 . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Machines Accessed 63 | . 7 6 1 12 2 . 4 . 2 . 10 8 2 . 7 . 2 Terminals 29 | . 6 5 . 5 . . . . 1 . 6 4 . . . . 2 Fabricators 5 | . . . . 3 . . . . . . 1 1 . . . . . Repair Stations 4 | . . . . . . . . . 1 . 2 1 . . . . . Recycling Units 3 | . 1 . . 1 . . . . . . . 1 . . . . . Scanalyzers 4 | . . 1 1 1 . . . . . . 1 . . . . . . Garrison Access 3 | . . . . 2 . . . . . . . 1 . . . . . Total Hacks 204 | . 24 13 2 29 2 . 27 . 10 . 35 19 7 . 29 . 7 Successful 141 | . 11 8 2 21 2 . 27 . 5 . 14 12 7 . 29 . 3 Failed 62 | . 12 5 . 8 . . . . 5 . 21 7 . . . . 4 Catastrophic 10 | . 1 2 . . . . . . . . 6 1 . . . . . Database Lockouts 2 | . 2 . . . . . . . . . . . . . . . . Manual 66 | . 19 12 . 11 . . . . 2 . 11 7 . . . . 4 Terminals 93 | . 23 11 . 15 . . . . 2 . 24 11 . . . . 7 Fabricators 11 | . . . . 8 . . . . . . 1 2 . . . . . Repair Stations 17 | . . . . . . . . . 8 . 6 3 . . . . . Recycling Units 4 | . 1 . . 1 . . . . . . . 2 . . . . . Scanalyzers 10 | . . 2 2 2 . . . . . . 4 . . . . . . Garrison Access 4 | . . . . 3 . . . . . . . 1 . . . . . Terminal Hacks 90 | . 6 3 . 4 2 . 27 . . . 8 3 7 . 29 . 1 Record 34 | . . . . . . . 11 . . . . . 6 . 17 . . Part Schematic 14 | . . 3 . . . . 7 . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 2 . . 1 . . 3 . . . 1 . . . 4 . . Open Door 3 | . . . . . 2 . . . . . . . 1 . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . . 1 Alert Level 1 | . 1 . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 . . . . . . 1 . . . . . . Locate Traps 8 | . 3 . . 1 . . . . . . 4 . . . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 9 | . . . . 7 . . . . . . . 2 . . . . . Load Schematic 4 | . . . . 3 . . . . . . . 1 . . . . . Build 5 | . . . . 4 . . . . . . . 1 . . . . . Repair Station Hacks 7 | . . . . . . . . . 4 . 2 1 . . . . . Scan Component 6 | . . . . . . . . . 3 . 2 1 . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . 1 . . 1 . . . . . . . 1 . . . . . Retrieve Components 3 | . 1 . . 1 . . . . . . . 1 . . . . . Scanalyzer 8 | . . 2 2 2 . . . . . . 2 . . . . . . Insert Component 4 | . . 1 1 1 . . . . . . 1 . . . . . . Analyze 4 | . . 1 1 1 . . . . . . 1 . . . . . . Garrison Access Hacks 2 | . . . . 2 . . . . . . . . . . . . . Seal Access 2 | . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 53 | . 10 6 . 12 . . . . 3 . 6 11 . . . . 5 Terminals 22 | . 4 3 . 5 . . . . 1 . 2 5 . . . . 2 Track 7 | . 2 1 . 3 . . . . . . . 1 . . . . . Assimilate 1 | . . . . . . . . . . . . 1 . . . . . Botnet 13 | . 2 2 . 2 . . . . 1 . 2 2 . . . . 2 Disrupt 1 | . . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 6 . 10 . . . . 2 . 10 7 . . . . 2 Full Trace Events 2 | . 1 . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 3 1 1 . . 7 . . . . . . . 4 . . Parts Built 6 | . . . . 5 . . . . . . . 1 . . . . . Matter 737 | . . . . 452 . . . . . . . 285 . . . . . Time 352 | . . . . 200 . . . . . . . 152 . . . . . Total Part Build Rating 14 | . . . . 9 . . . . . . . 5 . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . . . Time 22 | . . . . . . . . . 22 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 6 . . 2 . . . . . . . 2 . . . . . Parts Scanalyzed 4 | . . 1 1 1 . . . . . . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 1 . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total Allies 27 | . . . . . . . . 1 . 19 3 1 3 . . . . Largest Group 19 | . . . . . . . . 1 1 19 19 3 5 2 . . . Highest-Rated Group 714 | . . . . . . . . 94 94 714 714 66 130 37 . . . Highest-Rated Ally 94 | . . . . . . . . 94 94 94 50 31 31 27 . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . GOTO 1 | . . . . . . . . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . Ally Attacks 159 | . . . . . . . . 3 . 22 122 9 2 1 . . . Total Damage 3968 | . . . . . . . . 92 . 871 2939 53 13 . . . . Kills 19 | . . . . . . . . . . 1 17 . 1 . . . . Allies Corrupted 5 | . . . . . . . . . . . 5 . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 5 | . . . . . 2 1 . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Turns Passed 12634 | 73 1360 1040 396 2389 1172 939 115 689 221 401 1229 1008 365 453 254 310 220 Spaces Moved 7793 | 42 595 522 219 1424 665 369 78 413 133 259 895 762 316 307 202 316 276 Core . | . . . . . . . . . . . . . . . . . . Treads 914 | 20 559 73 . . . 262 . . . . . . . . . . . Legs 7 | 7 . . . . . . . . . . . . . . . . . Wheels 5032 | 15 36 449 219 1424 665 107 78 413 133 259 895 339 . . . . . Hover 1840 | . . . . . . . . . . . . 423 316 307 202 316 276 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 48 | 100 120 130 110 110 120 140 140 140 140 120 120 48 48 48 48 48 48 Average Speed 115 | 131 177 137 115 113 124 239 140 140 140 120 120 81 48 48 50 48 48 Slowest Speed 280 | 160 200 220 140 120 140 280 140 140 140 140 120 166 48 48 105 48 52 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 48 | 4 95 61 26 43 76 56 68 60 3 90 26 23 50 59 62 63 9 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 . . . . . . . 3 . . Known Exits Taken 11 | . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . 2 1 . 1 . . . . 1 . . 1 . Spaces Dug 125 | . . 6 . 49 13 . . 3 5 1 7 13 . 4 . 19 5 Terrain Destroyed 351 | . . 22 45 65 41 . . 24 5 79 12 13 17 4 . 19 5 Melee 119 | . . . . 49 13 . . 3 5 1 7 13 . 4 . 19 5 Projectile 9 | . . . . 8 . . . . . 1 . . . . . . . AOE 223 | . . 22 45 8 28 . . 21 . 77 5 . 17 . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Zhi Pro Fac Total 10747 | 54 814 741 314 1979 974 413 82 508 162 332 989 1134 523 606 346 432 344 Wait 2020 | 3 133 110 20 293 263 31 2 70 11 38 14 276 200 296 126 86 48 Move 7777 | 41 594 521 218 1423 664 368 77 412 133 258 894 761 315 306 201 315 276 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 130 | . 15 21 14 39 6 . . 2 4 5 5 16 . . 2 . 1 Fast Attach 48 | 3 4 5 2 8 . . . . 1 . 5 15 . . 5 . . Attach 45 | 1 4 4 4 8 5 . . 1 3 2 3 7 . . . . 3 Detach 16 | . 3 . 2 . . . . . 1 2 4 3 . . . . 1 Swap 137 | . 4 10 4 48 13 5 3 12 1 3 10 5 5 . 3 6 5 Drop 144 | 3 10 12 17 35 3 2 . 2 3 6 11 35 . . 5 . . Fire 280 | 3 47 58 33 74 7 6 . 6 . 17 26 . 3 . . . . Melee 149 | . . . . 51 13 . . 3 5 1 17 16 . 4 4 25 10 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 74 | -11/Scrapyard | Entered Materials 90 | -10/Materials | Discovered new exit (range 13) 128 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 1096 | -10/Materials | Discovered new exit (range 5) 1224 | -10/Materials | Central database locked down 1337 | -10/Materials | Discovered new exit (range 13) 1434 | -10/Materials | Entered another Materials area 1434 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1578 | -9/Materials | Discovered new exit (range 12) 1638 | -9/Materials | Lost 3 parts (1p2n) 1732 | -9/Materials | Build established: Hauler-Mutant 1745 | -9/Materials | Discovered new exit (range 12) 2311 | -9/Materials | Discovered new exit (range 16) 2451 | -9/Materials | Discovered new exit (range 14) 2474 | -9/Materials | Entered another Materials area 2474 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2573 | -8/Materials | Destroyed 12 combat bots 2792 | -8/Materials | Garrison activated, responded to threat 2821 | -8/Materials | Discovered new exit (range 13) 2870 | -8/Materials | Entered Factory 2870 | -7/Factory | Evolved 2 slots: Utility x2 3156 | -7/Factory | Discovered new exit (range 5) 3189 | -7/Factory | Identified exit to Lower Caves 3623 | -7/Factory | Fabricated Hcp. Storage Unit? 3730 | -7/Factory | Fabricated Hcp. Storage Unit? 3794 | -7/Factory | Discovered new exit (range 8) 3800 | -7/Factory | Identified exit to Factory 4013 | -7/Factory | Discovered exit to Lower Caves (range 16) 4173 | -7/Factory | Discovered exit to Factory (range 5) 4304 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4768 | -7/Factory | Fabricated Imp. Terrain Scan Processor (x2) 5259 | -7/Factory | Entered Lower Caves 6116 | -7/Lower Caves | Found Alien Artifact 6117 | -7/Lower Caves | Identified Core Expander 6117 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6336 | -7/Lower Caves | Learned 4 Factory zone layouts 6354 | -7/Lower Caves | Discovered new exit (range 10) 6365 | -7/Lower Caves | Identified exit to Lower Caves 6406 | -7/Lower Caves | Build established: Hauler-Assassin 6431 | -7/Lower Caves | Entered another Lower Caves area 6730 | -7/Lower Caves | Build established: Hauler-Mutant 7091 | -7/Lower Caves | Learned Factory terminal intel 7253 | -7/Lower Caves | Discovered new exit (range 14) 7270 | -7/Lower Caves | Identified exit to Data Miner 7370 | -7/Lower Caves | Entered Data Miner 7370 | -7/Data Miner | Discovered new exit (range 7) 7377 | -7/Data Miner | Identified exit to Proximity Caves 7397 | -7/Data Miner | Met Data Miner 7422 | -7/Data Miner | Learned location of Section 7 (-2) 7422 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7446 | -7/Data Miner | Received God Mode back door access code from Data Miner 7485 | -7/Data Miner | Entered Proximity Caves 7765 | -6/Proximity Caves | Escorted by Enhanced Grunt 7850 | -6/Proximity Caves | Learned Factory stockpile data 7948 | -6/Proximity Caves | Build established: Hauler-Assassin 8163 | -6/Proximity Caves | Discovered exit to Factory (range 8) 8174 | -6/Proximity Caves | Entered Factory 8174 | -6/Factory | Accompanied by 1 ally 8174 | -6/Factory | Evolved 2 slots: Utility x2 8177 | -6/Factory | Loaded intel: 20 terminal locations 8315 | -6/Factory | Repaired Lrn. Sensor Array 8395 | -6/Factory | Sucked down chute 8395 | -6/Factory | Entered Waste 8410 | -6/Waste | EMP discharged 8450 | -6/Waste | 1 allies followed down the chute 8489 | -6/Waste | Spotted C-40 Crusher 8500 | -6/Waste | Destroyed C-40 Crusher 8502 | -6/Waste | Spotted C-40 Crusher 8510 | -6/Waste | EMP discharged 8510 | -6/Waste | System corruption reached 10% 8511 | -6/Waste | Destroyed C-40 Crusher 8520 | -6/Waste | Spotted C-40 Crusher 8527 | -6/Waste | Spotted C-40 Crusher 8539 | -6/Waste | Destroyed C-40 Crusher 8592 | -6/Waste | Destroyed C-40 Crusher 8610 | -6/Waste | EMP discharged 8665 | -6/Waste | Discovered new exit (range 12) 8688 | -6/Waste | Met Warlord forces unprepared to attack 8707 | -6/Waste | Build established: Hauler-Mutant 8710 | -6/Waste | EMP discharged 8781 | -6/Waste | Identified exit to Factory 8796 | -6/Waste | Entered Factory 8796 | -6/Factory | Accompanied by 19 allies 9318 | -6/Factory | Found Prototype Processor 9318 | -6/Factory | Identified Exp. Signal Interpreter 9322 | -6/Factory | Found Exp. Signal Interpreter 9735 | -6/Factory | Allied Derelicts emerged from ambush trap array 9976 | -6/Factory | Discovered new exit (range 15) 9992 | -6/Factory | Identified exit to Factory 10025 | -6/Factory | Entered another Factory area 10025 | -5/Factory | Accompanied by 2 allies 10025 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10207 | -5/Factory | Build established: Hauler-Assassin 10448 | -5/Factory | Discovered new exit (range 17) 10472 | -5/Factory | Identified exit to Factory 10614 | -5/Factory | Local fabrication network quarantined 10718 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10826 | -5/Factory | Discovered new exit (range 9) 10830 | -5/Factory | Identified exit to Upper Caves 10979 | -5/Factory | Garrison activated, responded to threat 11033 | -5/Factory | Entered Upper Caves 11033 | -5/Upper Caves | Accompanied by 2 allies 11335 | -5/Upper Caves | A Commander dispatched an escort 11337 | -5/Upper Caves | Learned 8 Research zone layouts 11337 | -5/Upper Caves | Learned Research trap positions 11337 | -5/Upper Caves | Learned Factory security intel 11371 | -5/Upper Caves | Discovered new exit (range 14) 11376 | -5/Upper Caves | Identified exit to Upper Caves 11398 | -5/Upper Caves | Entered another Upper Caves area 11398 | -5/Upper Caves | Accompanied by 5 allies 11399 | -5/Upper Caves | Commander's escort returned to base 11399 | -5/Upper Caves | Commander's escort returned to base 11399 | -5/Upper Caves | Commander's escort returned to base 11403 | -5/Upper Caves | Discovered exit to Factory (range 9) 11526 | -5/Upper Caves | Discovered new exit (range 23) 11851 | -5/Upper Caves | Identified exit to Zhirov 11851 | -5/Upper Caves | Entered Zhirov 11851 | -5/Zhirov | Discovered new exit (range 3) 11852 | -5/Zhirov | Identified exit to Proximity Caves 11860 | -5/Zhirov | Met Zhirov 11869 | -5/Zhirov | Learned location of Quarantine (-3) 11869 | -5/Zhirov | Learned location of Testing (-2) 11869 | -5/Zhirov | Learned location of Command (-1) 11877 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11887 | -5/Zhirov | Found Alien Artifact 11887 | -5/Zhirov | Identified Integrated Dissipator 11887 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+2%) 11919 | -5/Zhirov | Build established: Scout 11982 | -5/Zhirov | Found Alien Artifact 11982 | -5/Zhirov | Identified Transdimensional Reconstructor 11982 | -5/Zhirov | Warped through subspace 12105 | -5/Zhirov | Entered Proximity Caves 12182 | -4/Proximity Caves | Spotted B-86 Titan 12346 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12413 | -4/Proximity Caves | Discovered exit to Factory (range 6) 12415 | -4/Proximity Caves | Entered Factory 12415 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 12416 | -4/Factory | Identified exit to Armory 12615 | -4/Factory | Identified exit to Upper Caves 12635 | -4/Factory | Self-destructed Last Messages --------------- 12598_ T-07 Excavator is excavating. 12615_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. >>Access(Branch) Found 3 branch access points: (36,57) Upper Caves (119,137) Upper Caves (26,165) Armory Map updated. 12615_ Connecting with Terminal... 12619_ Triggered Ambush Trap. 12619_ S-27 Virus emerges from a hatch in the floor. 12621_ Antigrav System destroyed. 12631_ Lgt. Angular Momentum Engine destroyed. 12633_ Destroyed VTOL Module. 12633_ Lgt. Angular Momentum Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????? ? ?? ??? #? ??" # """"" # | | ????????????? ? ??? ?#? ?? # # ###+### | | ????????????? ? ???? ?? ?? ??######### # | | ?????????????? ? ?? ? ??"? ?# " !! | | ?????????????? ? ??# """ ?# # !! | | ??????????????? ? ? ?? "F ? ## # | | ??????????? ?? ??? ? ? "?" ?# # | | ???????#?#???????? ? ?? "" ## # """ | | ???????????? ???? ? ? ? ??? ## #### ### """ | | ?????????#?????##########+##### #### #?# """ | | ????????????? ? #### ### | | ??????????? ? ##?# #####"### | | >????? ???? ? ##?# ###### | | ????????????? ##?# | | ?????????????? ########### " | | ????????#?#?????????#### ########?#?#???### " | | ????"????#?? ???????? ?# ###??????#?####?## " | | ???????#???"?"? ??????## T##?#####?##?##?# | | ???? ???????""?????????# ""###??######?#### | | ???????????????????? ?## ####???# ?##?# | | ??????????????? ??? ??# #?##??##"" " #### | | ???? ??#?????????? ? ?# #???#??#"" " ?#?# | | ????#??????????????????# #?##?###"Y " #### | | ?##????????????????????# ########"" " + | | ???????????????????????# #"" " ###### | | ?#????????? ????? ?????# @ # " ??? ? | | ?????????????????? ?? ?#ss """""" + " ?#??#?# | | ??#????#???????????????#s """""" # " ???????# | | ???????##?????????#????# """""" # "? ?##?### | | ???????????????????????# """""?? # ? ??#?#?# | | ????????#??????????????# ?? ??# ?? ##?#??# | | ??????#???????? ?????? # !????+ ??????? | | ?????#??????"??????????+ ???# ???????#?#? | | ????????? ????????? ?? # ?? ###??? ###???? | | ???????????"???????????# ?????## #??#?###? | | ???????????????????????+ ?? ???? ?#?#????? | | ?????????????????????#?###+#####???????#??????#??? | | ??????????#?#????????????? ? ??? ??#???#??#?##???? | | ??????????????????????????? ?? ? ???????????#??? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????? ?? ??????#????? | | ??????????????????????????? ?????? ??#???????#???? | | ?????????????????????????"?????????#???#??#??????? | | ?????????????????????????????????"???????????????? | | ????????????????????"????????? ?""???????????????? | | ??????????????#???#????????????????????????????#?? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 38 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 110 Power Amplification 30 Additional Mass Support 16 EM Shielding 2 Armor Coverage 375 Evasion (%) 55 Melee Accuracy 6 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Lrg. Storage Unit | -9/Materials | Hacked Med. Storage Unit | -9/Materials | Hacked Imp. Terrain Scan Processor | -8/Materials | Scanalyzed System Shield | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Hcp. Storage Unit | x1 | -7/Factory Imp. Terrain Scan Processor | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpactCatalystCutter Manual? 0 Play Time 03:53:25 Cumulative 676.7 hours Start 2020.02.23 @ 14:11:39 End 2020.02.24 @ 08:47:21 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 26 Types 19/1/3/3/0/0/0 Lore% 67 Gallery% 84 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: bb2bf632-c4e6-4472-b28e-0a8c2f11ee62