Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.11 @ 18:05:42 Player: WayneKnight Result: Destroyed by Y7-XI3(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (147) 735 Value Destroyed (4397) 4397 Prototype IDs (7) 140 Alien Tech Used (1) 200 Bonus (279) 279 TOTAL SCORE: 9651 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 14 Met Imprinter 300 Friendly Fire -134 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (126) Movement Hovering (62) Location -7/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Aerolev Unit Combat Gravmag System Combat Gravmag System > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Improved Melee Analysis Suite > --- WEAPON (2) ------- Great Axe Phasing Sabre > --- INVENTORY (18) --- Airjet High-capacity Storage Unit Advanced Sensor Array Tactical Coordination Suite Makeshift Transmission Jammer Makeshift Armor Plating System Backup Module Battle Rifle Makeshift Shrapnel Gun Bore Cannon Bore Cannon Heavy Missile Launcher Precision Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Hacking Suite > --- WEAPON ----------- Makeshift Axe Phasing Sabre > --- INVENTORY -------- Airjet Aerolev Unit Aerolev Unit High-capacity Storage Unit Advanced Sensor Array Tactical Coordination Suite Makeshift Transmission Jammer Makeshift Armor Plating System Backup Module Battle Rifle Makeshift Shrapnel Gun Bore Cannon Bore Cannon Heavy Missile Launcher Precision Grenade Launcher Great Axe [Rating: 62] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 4 | . . . 2 . . . 1 1 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 204 | 4 8 2 37 3 3 7 33 82 3 9 7 6 Power 15 | . . 1 3 1 . 1 2 5 1 1 . . Engine 9 | . . 1 3 1 . 1 1 1 . 1 . . Core 6 | . . . . . . . 1 4 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 56 | 2 1 . 10 . . 1 11 27 . . 2 2 Treads 30 | 2 1 . 10 . . 1 8 8 . . . . Leg 3 | . . . . . . . 3 . . . . . Wheel 3 | . . . . . . . . 3 . . . . Hover 20 | . . . . . . . . 16 . . 2 2 Flight . | . . . . . . . . . . . . . Utility 74 | 1 4 . 8 2 1 1 16 35 1 3 2 . Device 31 | . . . . . . . 8 19 1 1 2 . Storage 13 | 1 4 . 3 . 1 . . 2 . 2 . . Processor 4 | . . . . . . . 2 2 . . . . Hackware 2 | . . . . . . . . 2 . . . . Protection 24 | . . . 5 2 . 1 6 10 . . . . Artifact . | . . . . . . . . . . . . . Weapon 59 | 1 3 1 16 . 2 4 4 15 1 5 3 4 Energy Gun 3 | . 1 . 2 . . . . . . . . . Energy Cannon 3 | . 1 . 2 . . . . . . . . . Ballistic Gun 26 | 1 . 1 9 . 2 2 3 6 1 1 . . Ballistic Cannon 2 | . . . . . . . . . . 2 . . Launcher 7 | . 1 . 3 . . 2 . 1 . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . Slashing Weapon 14 | . . . . . . . 1 4 . 2 3 4 Piercing Weapon 2 | . . . . . . . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . . 2 1 . . . Parts Lost 27 | . . 1 2 . . 2 6 9 . . . 7 Power 5 | . . 1 . . . 1 . 1 . . . 2 Propulsion 15 | . . . 1 . . . 4 7 . . . 3 Utility 5 | . . . . . . 1 2 . . . . 2 Weapon 2 | . . . 1 . . . . 1 . . . . Highest Loss Streak 7 | . . 1 1 . . 1 3 4 . . . 7 Average Slot Usage (%) 96 | . 99 100 99 100 82 99 99 92 91 82 89 87 Engine 8 | . 14 14 11 11 11 11 8 3 . . 7 6 Core 1 | . . . . . . . . 3 7 7 7 7 Treads 20 | . 27 28 21 22 22 21 25 19 . . . . Hover 4 | . . . . . . . . 4 29 28 28 28 Device 5 | . . . . . . . 7 9 14 6 4 7 Storage 25 | . 28 28 33 33 33 33 27 20 7 13 14 14 Processor 5 | . . . . . . . 9 8 14 14 14 14 Hackware 2 | . . . . . . . . 4 7 7 7 6 Protection 3 | . . . 11 11 11 11 1 . . . . . Energy Gun 2 | . 8 14 4 . . . . . . . . . Ballistic Gun 11 | . 13 14 15 22 5 21 17 3 . . . . Slashing Weapon 2 | . . . . . . . . 5 7 2 7 3 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 130 | 14 73 74 113 113 110 113 120 130 51 79 77 77 Greatest Support 94 | 40 40 40 43 40 40 40 66 94 72 72 72 72 Greatest Overweight (x) 10 | . 1 1 4 2 2 5 3 10 . 1 1 1 Average Overweight (x) . | . . 1 2 2 2 2 1 . . . . . Largest Inventory Capacity 28 | 8 20 20 28 28 28 28 28 28 12 20 18 18 Average Capacity 24 | 6 13 20 26 28 28 28 28 25 12 17 18 18 Most Carried 28 | 6 20 20 26 28 28 28 28 28 12 12 18 18 Average Carried 22 | 6 10 19 23 27 27 27 27 25 11 11 15 17 Final Capacity 28 | 8 20 20 28 28 28 28 28 12 12 18 18 18 Final Carried 28 | 6 20 19 26 28 27 27 28 12 11 11 17 14 Class Distribution -------------------- 80% | Hauler-Mutant 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4756 | 241 230 185 1090 188 57 335 831 1181 145 183 50 40 Remotely . | . . . . . . . . . . . . . Salvage Created 5809 | 53 449 163 1857 186 . 586 1043 1128 114 174 . 56 Parts 339 | 4 30 6 107 12 . 41 55 74 6 4 . . Haulers Intercepted 9 | . 1 . 6 . . . 1 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 6 9 . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 113 | . 11 5 33 5 . 17 20 18 1 . . 3 Melee 17 | . . . . . . . . 13 1 . . 3 Guns 75 | . 7 5 17 5 . 16 20 5 . . . . Cannons 12 | . 4 . 8 . . . . . . . . . AOE 9 | . . . 8 . . 1 . . . . . . Classes Destroyed 18 | 1 5 3 5 . . 2 . 1 . 1 . . Worker 4 | . . 1 1 . . 1 . 1 . . . . Builder 4 | . . . 4 . . . . . . . . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 9 | . 1 . 6 . . . 1 1 . . . . Recycler 6 | 1 . 1 1 . . 1 . 2 . . . . Mechanic 1 | . . . 1 . . . . . . . . . Operator 3 | . 1 . 2 . . . . . . . . . Watcher 10 | . 3 . 3 . . . 2 2 . . . . Swarmer 28 | . 6 3 4 1 . 10 4 . . . . . Grunt 39 | . 5 . 16 2 . 5 9 2 . . . . Brawler 4 | . . . 3 1 . . . . . . . . Duelist 4 | . . . 2 1 . 1 . . . . . . Sentry 17 | . . . 8 . . . 7 2 . . . . Demolisher 1 | . . 1 . . . . . . . . . . Hunter 3 | . . . . . . 1 . 2 . . . . Programmer 13 | . . . . . . . . 12 1 . . . Packrat 1 | . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . 1 . . Assembled 4 | . . 1 . . . . . . . . . 3 Best Kill Streak 8 | 1 4 3 8 2 . 6 5 4 1 . . 3 Combat Bots Only 5 | . 4 3 4 2 . 4 5 2 1 . . 3 Max Kills in Single Turn 3 | 1 2 2 3 1 . 2 1 1 1 1 . 1 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 2 | . . . 2 . . 1 . . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 7378 | . 280 162 1321 68 . 718 1143 2481 62 160 . 983 Core 1259 | . 45 23 187 7 . 84 187 369 31 47 . 279 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 72 . . . 30 66 . . . . . Volleys Fired 375 | 7 40 10 120 7 . 37 101 40 1 12 . . Largest 2 | 2 2 2 2 2 . 2 2 2 1 2 . . Hottest 91 | 60 88 65 91 46 . 46 48 53 25 73 . . Shots Fired 729 | 14 80 20 228 13 . 72 202 80 1 19 . . Gun 660 | 14 64 20 189 13 . 70 202 80 1 7 . . Cannon 57 | . 16 . 29 . . . . . . 12 . . Launcher 12 | . . . 10 . . 2 . . . . . . Special . | . . . . . . . . . . . . . Kinetic 599 | 7 40 10 157 13 . 70 202 80 1 19 . . Thermal 52 | 7 16 . 29 . . . . . . . . . Explosive 12 | . . . 10 . . 2 . . . . . . Electromagnetic 66 | . 24 10 32 . . . . . . . . . Robot Hit Streak 22 | 2 9 4 11 10 . 22 16 11 . 2 . . Robot Miss Streak 8 | 2 4 3 5 1 . 3 8 6 . 3 . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 12 | . 1 1 3 2 . 4 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 1 . . . . . Shots Hit Robots 529 | 7 43 11 144 9 . 54 142 100 3 10 . 6 Core Hits 239 | 2 19 8 79 8 . 32 49 34 1 3 . 4 Critical Hits 8 | . . . 2 . . . . 5 1 . . . Critical Kills 2 | . . . 1 . . . . 1 . . . . Critical Parts Destroyed 6 | . . . 1 . . . . 4 1 . . . Melee Attacks 96 | . . . . . . . . 75 8 5 . 8 Impact 1 | . . . . . . . . 1 . . . . Slashing 82 | . . . . . . . . 61 8 5 . 8 Piercing 13 | . . . . . . . . 13 . . . . Sneak Attacks 10 | . . . . . . . . 8 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . 5 . . . . Damage Inflicted 11744 | 69 715 260 3096 197 . 1048 2048 3297 210 487 . 317 Guns 6349 | 69 450 156 1809 127 . 803 2048 870 . 17 . . Cannons 724 | . 224 . 446 . . . . . . 54 . . Explosions 1164 | . 35 76 832 . . 221 . . . . . . Melee 3370 | . . . . . . . . 2427 210 416 . 317 Ramming 137 | . 6 28 9 70 . 24 . . . . . . Kinetic 5650 | 11 193 90 1437 127 . 803 2048 870 . 71 . . Thermal 892 | 58 259 76 499 . . . . . . . . . Explosive 1000 | . . . 779 . . 221 . . . . . . Electromagnetic 695 | . 257 66 372 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2990 | . . . . . . . . 2047 210 416 . 317 Piercing 380 | . . . . . . . . 380 . . . . Highest Corruption 12 | . . . 5 5 5 5 . 12 . . . . Average Corruption 5 | . . . 5 5 5 5 . 5 . . . . Corruption Purged 14 | . . . . . . . . 14 . . . . Effects 305 | . . . 70 28 15 40 . 152 . . . . Message Errors 77 | . . . 18 5 3 9 . 42 . . . . Matter Fused 80 | . . . 18 9 5 11 . 37 . . . . Heat Flow Errors 35 | . . . 6 5 4 . . 20 . . . . Energy Discharges 34 | . . . 6 2 1 5 . 20 . . . . Parts Rejected 2 | . . . 1 . . 1 . . . . . . Data Loss (minor) 32 | . . . 6 4 2 7 . 13 . . . . Data Loss (major) 12 | . . . 6 2 . 1 . 3 . . . . Misfires 8 | . . . 2 . . 3 . 3 . . . . Targeting Errors 17 | . . . 4 . . 1 . 12 . . . . Weapon Failures 8 | . . . 3 1 . 2 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 593 | . 5 63 12 . . 9 . 237 109 132 . 26 Projectiles 12 | . . . 12 . . . . . . . . . Explosions 68 | . 5 63 . . . . . . . . . . Melee 513 | . . . . . . 9 . 237 109 132 . 26 Knockbacks 2 | . 1 . . . . . . . . 1 . . Impact 1 | . 1 . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . 1 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 181 | . . 30 151 . . . . . . . . . Shots 5 | . . 1 4 . . . . . . . . . Rammed 10 | . 1 1 2 5 . 1 . . . . . . Targets Rammed 11 | . 1 2 2 5 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . Highest Temperature 262 | . 219 15 260 244 262 18 1 262 10 189 66 204 Average Temperature 53 | . 45 6 46 108 123 7 1 100 10 69 30 41 Received Heat Transfer 1802 | . 120 . 408 18 . 198 522 246 . . . 290 Effects 3 | . 1 . . . . . . 2 . . . . Energy Bleed 2 | . 1 . . . . . . 1 . . . . Interference 1 | . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . 2 . 2 . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 1459 | 125 457 50 827 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 2 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 663 | 5 116 100 663 341 . 359 165 442 . . . . Initial 258 | . 3 . . 258 . . 4 60 . . . . Average 130 | 2 19 11 239 171 . 179 54 182 . . . . Maximum Alert Level 2 | . . . 2 1 . 1 . 2 . . . . Low Security (%) 71 | 100 100 100 40 67 . 55 100 50 . . . . Level 1 23 | . . . 35 32 . 44 . 44 . . . . Level 2 5 | . . . 24 . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 33 | . 3 . 4 . . 1 8 17 . . . . Investigation 5 | . . . 1 . . 1 1 2 . . . . Extermination 10 | . . . . . . . . 10 . . . . Reinforcement 10 | . 3 . 1 . . . 4 2 . . . . Assault 2 | . . . 2 . . . . . . . . . Garrison 6 | . . . . . . . 3 3 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 12 | . . . 8 . . 1 2 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 193 | . 20 4 56 6 . 20 35 36 1 2 . 13 Peak Tracking Total 10 | . 4 3 6 3 . 4 4 3 1 1 . 10 Tactical Retreats 10 | . . . 5 . . 2 . 3 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . 1 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . 4 . . . 1 1 1 1 . . Max in Single Turn 1 | . . . 1 . . . 1 1 1 1 . . Garrison Access 3 | . . . . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 54 | . 7 . 14 1 . 1 11 19 1 . . . Terminals 34 | . 5 . 10 1 . 1 6 11 . . . . Fabricators 3 | . . . . . . . . 3 . . . . Repair Stations 4 | . 1 . 2 . . . 1 . . . . . Recycling Units 5 | . 1 . 2 . . . 2 . . . . . Scanalyzers 3 | . . . . . . . 2 1 . . . . Garrison Access 4 | . . . . . . . . 4 . . . . Total Hacks 165 | . 25 . 50 2 . 3 36 48 1 . . . Successful 92 | . 17 . 23 1 . 2 25 23 1 . . . Failed 72 | . 8 . 27 1 . 1 10 25 . . . . Catastrophic 9 | . . . 4 . . 1 2 2 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . . Manual 103 | . 16 . 32 2 . 3 23 23 . . 4 . Terminals 117 | . 19 . 37 2 . 3 27 29 . . . . Fabricators 8 | . . . . . . . . 8 . . . . Repair Stations 14 | . 4 . 8 . . . 2 . . . . . Recycling Units 9 | . 2 . 5 . . . 2 . . . . . Scanalyzers 9 | . . . . . . . 5 4 . . . . Garrison Access 7 | . . . . . . . . 7 . . . . Terminal Hacks 32 | . 7 . 9 . . 1 10 4 1 . . . Record 1 | . . . . . . . . . 1 . . . Part Schematic 3 | . 1 . . . . 1 . 1 . . . . Robot Analysis 4 | . 2 . 1 . . . 1 . . . . . Branch Access Points 2 | . . . . . . . 1 1 . . . . Alert Level 7 | . 1 . 2 . . . 2 2 . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . Locate Traps 6 | . 3 . 2 . . . 1 . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . . . 1 . . . 3 . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 3 | . . . . . . . . 3 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 10 | . 3 . 5 . . . 2 . . . . . Scan Component 6 | . 2 . 3 . . . 1 . . . . . Repair 4 | . 1 . 2 . . . 1 . . . . . Recycling Unit Hacks 3 | . 1 . 2 . . . . . . . . . Report Inventory 3 | . 1 . 2 . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 4 . . . . Insert Component 4 | . . . . . . . 2 2 . . . . Analyze 4 | . . . . . . . 2 2 . . . . Garrison Access Hacks 3 | . . . . . . . . 3 . . . . Seal Access 3 | . . . . . . . . 3 . . . . Unauthorized Hacks 31 | . 6 . 7 1 . 1 9 7 . . . . Terminals 28 | . 5 . 7 1 . 1 8 6 . . . . Track 9 | . 1 . 2 1 . 1 4 . . . . . Assimilate 2 | . . . 1 . . . . 1 . . . . Botnet 17 | . 4 . 4 . . . 4 5 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Siphon 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . Recyclers 1 | . 1 . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 45 | . 6 . 11 1 . 1 10 16 . . . . Full Trace Events 4 | . . . . . . 1 1 2 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 7 | . 1 . . . . 1 2 3 . . . . Parts Built 2 | . . . . . . . . 2 . . . . Matter 212 | . . . . . . . . 212 . . . . Time 53 | . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . . . . Time 158 | . 26 . 52 . . . 80 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 2 . . . . Part Schematics Acquired 4 | . . . . . . . 2 2 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 . . . . Programmers 4 | . . . . . . . . 4 . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . 3 . . . 1 . . . . Largest Group 3 | . . . . 3 . . . 1 . . . . Highest-Rated Group 40 | . . . . 40 . . . 26 . . . . Highest-Rated Ally 26 | . . . . 16 . . . 26 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 10 | . . . . 10 . . . . . . . . Total Damage 116 | . . . . 116 . . . . . . . . Kills 3 | . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . 1 . . . 1 . . . . . Derelict Logs Recovered 9 | . . 1 . 3 . . . . 2 1 2 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 30264 | 60 2696 1368 4292 1215 833 1211 7175 8215 1427 725 840 207 Spaces Moved 12389 | 27 875 521 1205 576 414 487 1643 3750 1029 573 1001 288 Core . | . . . . . . . . . . . . . Treads 7429 | 4 875 521 1205 576 414 487 1551 1796 . . . . Legs 115 | 23 . . . . . . 92 . . . . . Wheels 213 | . . . . . . . . 213 . . . . Hover 4632 | . . . . . . . . 1741 1029 573 1001 288 Flight . | . . . . . . . . . . . . . Fastest Speed 38 | 120 160 180 200 200 200 200 165 38 53 53 53 53 Average Speed 135 | 125 168 180 200 200 200 200 172 112 53 62 82 61 Slowest Speed 270 | 160 180 180 240 200 200 260 210 270 53 118 120 118 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 75 | 3 98 95 89 95 87 97 70 71 84 66 89 42 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . 1 . . . 1 . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . . . 3 . 1 . . 3 . 4 . Spaces Dug 25 | . . . 9 . . . . 11 2 3 . . Terrain Destroyed 129 | . 3 3 85 . . 18 . 11 2 7 . . Melee 13 | . . . . . . . . 11 2 . . . Projectile 7 | . . . . . . . . . . 7 . . AOE 109 | . 3 3 85 . . 18 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 25025 | 37 2015 929 2887 622 422 649 5791 7537 1894 912 1021 309 Wait 11736 | . 1072 395 1464 24 . 116 3977 3518 852 312 . 6 Move 12377 | 26 874 520 1204 575 413 486 1642 3749 1028 572 1000 288 Hop . | . . . . . . . . . . . . . Pick Up 96 | . 14 . 26 3 1 2 21 24 . . 5 . Fast Attach 43 | 1 3 . 4 3 . 1 1 23 2 1 4 . Attach 40 | . . 1 6 . 2 2 8 11 1 2 1 6 Detach 16 | . . . . 1 2 . . 3 . 2 5 3 Swap 122 | 3 5 1 27 . 1 4 24 48 1 6 2 . Drop 123 | . 6 . 34 4 3 . 17 54 1 . 4 . Fire 375 | 7 40 10 120 7 . 37 101 40 1 12 . . Melee 86 | . . . . . . . . 67 8 5 . 6 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 11 | . 1 2 2 5 . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 3) 61 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 881 | -10/Materials | Discovered new exit (range 12) 1301 | -10/Materials | Discovered new exit (range 15) 1878 | -10/Materials | Build established: Hauler-Mutant 2186 | -10/Materials | Discovered new exit (range 16) 2462 | -10/Materials | Repaired Lgt. Treads 2714 | -10/Materials | Discovered new exit (range 15) 2757 | -10/Materials | Entered Mines 2848 | -10/Mines | Assembled infested the area 3455 | -10/Mines | Learned Materials stockpile data 3459 | -10/Mines | Discovered new exit (range 5) 3490 | -10/Mines | Discovered new exit (range 6) 4125 | -10/Mines | Entered Materials 4125 | -9/Materials | Evolved 2 slots: Utility x2 6352 | -9/Materials | Discovered new exit (range 15) 6925 | -9/Materials | First assault squad dispatched 6940 | -9/Materials | Discovered new exit (range 4) 7848 | -9/Materials | Discovered new exit (range 3) 8013 | -9/Materials | Repaired Lgt. Armor Plating 8040 | -9/Materials | Repaired Lgt. Treads 8221 | -9/Materials | Discovered new exit (range 3) 8385 | -9/Materials | Discovered new exit (range 15) 8417 | -9/Materials | Entered Mines 8458 | -9/Mines | Identified exit to Materials 8517 | -9/Mines | Discovered exit to Materials (range 5) 8535 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 8780 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8911 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 9229 | -9/Mines | Learned location of Zion (-7) 9275 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 9280 | -9/Mines | Found Prototype Device 9367 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 9622 | -9/Mines | Discovered new exit (range 5) 9632 | -9/Mines | Entered Exiles 9632 | -9/Exiles | Found Exiles lab abandoned 10443 | -9/Exiles | Discovered new exit (range 14) 10465 | -9/Exiles | Entered Mines 10479 | -8/Mines | Core integrity fell below 50% 10619 | -8/Mines | Discovered exit to Materials (range 5) 11550 | -8/Mines | Discovered exit to Materials (range 5) 11676 | -8/Mines | Entered Materials 11676 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12036 | -8/Materials | Discovered new exit (range 10) 12190 | -8/Materials | Lost 3 parts (2n1u) 12513 | -8/Materials | Identified Exp. Sensor Array 14117 | -8/Materials | Found Powered Armor 14177 | -8/Materials | Garrison activated, responded to threat 14794 | -8/Materials | Discovered new exit (range 7) 14794 | -8/Materials | Central database locked down 15021 | -8/Materials | Identified exit to Factory 15512 | -8/Materials | Repaired Exp. Sensor Array 18851 | -8/Materials | Entered Factory 18851 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 20944 | -7/Factory | Discovered new exit (range 14) 22308 | -7/Factory | Discovered new exit (range 5) 22313 | -7/Factory | Identified exit to Lower Caves 22318 | -7/Factory | Identified exit to Factory 22510 | -7/Factory | Garrison activated, responded to threat 23001 | -7/Factory | System corruption reached 10% 23035 | -7/Factory | Lost 4 parts (3n1w) 25118 | -7/Factory | Core integrity fell below 50% 26153 | -7/Factory | Build established: Scavenger-Mutant 26230 | -7/Factory | Discovered exit to Factory (range 16) 26598 | -7/Factory | Build established: Mutant 26844 | -7/Factory | Fabricated Cmb. Gravmag System? 27066 | -7/Factory | Entered Lower Caves 27258 | -7/Lower Caves | Learned Factory stockpile data 27346 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 27404 | -7/Lower Caves | Discovered new exit (range 8) 27407 | -7/Lower Caves | Identified exit to Lower Caves 28382 | -7/Lower Caves | Found Alien Artifact 28382 | -7/Lower Caves | Identified Core Expander 28382 | -7/Lower Caves | Installed Core Expander, added new Power slot 28493 | -7/Lower Caves | Entered another Lower Caves area 28509 | -7/Lower Caves | Discovered exit to Factory (range 9) 28535 | -7/Lower Caves | Mic. Nuclear Core stolen by Master Thief 28968 | -7/Lower Caves | Encountered a Warlord checkpoint 29077 | -7/Lower Caves | Discovered new exit (range 6) 29080 | -7/Lower Caves | Identified exit to Zion 29114 | -7/Lower Caves | Learned Factory security intel 29157 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 29218 | -7/Lower Caves | Entered Zion 29269 | -7/Zion | Discovered new exit (range 12) 29283 | -7/Zion | Identified exit to Proximity Caves 29478 | -7/Zion | Learned location of Warlord (-4) 29540 | -7/Zion | Learned 12 Factory zone layouts 29568 | -7/Zion | Learned Factory emergency access door positions 29628 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 30031 | -7/Zion | Opened final containment barrier to the Deep Caves 30051 | -7/Zion | Discovered new exit (range 3) 30051 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 30055 | -7/Zion | Identified exit to Deep Caves 30058 | -7/Zion | Entered Deep Caves 30225 | -7/Deep Caves | Attacked by Z-Imprinter 30243 | -7/Deep Caves | Z-Facility disabled 30244 | -7/Deep Caves | Core integrity fell below 20% 30265 | -7/Deep Caves | Destroyed by Y7-XI3(z) with Zionite Laser-S Last Messages --------------- LOCATION=DEEP CAVES GOAL=ESCAPE 30124_ Destroyed Asb. Hover Unit. 30124_ Destroyed Asb. Maul. 30126_ as-52591 destroyed. 30129_ Acquired 19 matter. 30130_ as-03353 destroyed. 30139_ as-76923 destroyed. 30141_ Acquired 20 matter. 30155_ Acquired 1 matter. 30215_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 30242_ Aerolev Unit destroyed. 30243_ Z-Facility disabled. 30249_ Hacking Suite destroyed. 30256_ Rnf. Deuterium Engine destroyed. 30263_ Adv. Signal Interpreter destroyed. 30263_ Aerolev Unit destroyed. 30263_ Mic. Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????###????###??????????? | | ????????????????????????????? #### #??????????? | | ???????????????????????????? # ##?????????? | | ???????????????????????????? ????????? | | ???????????????????????????? ????????? | | ???????????????????????????? ???????? | | ???????????????????????????## ???????? | | ???????????????????????????# ??????? | | ????????????????????????#### ?????? | | ???????????????????????## #z z z ????? | | ???????????????????????# Izz z ???? | | ???????????????????????#=@; ??? | | ???????????????????????##;## ?? | | ????????????????????????#### ? | | ??????????????????????????# ? " | | ??????????????????????????## ? " | | ????????????????????????### ? " | | ???????????????????????## # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# | | ???????????????????????## ? | | ????????????????????????### | | ??????????????????????????# ? | | ??????????????????????????## | | ???????????????????????????# | | ???????????????????????????## | | ????????????????????????????# | | ????????????????????????????# | | ????????????????????????????# | | ?????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 340 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 400 Resistance: KI 30 Resistance: EX 25 Core Shielding 20 Utility Shielding 66 Reclamation Efficiency 15 Evasion (%) 57 Targeting Accuracy 6 Melee Accuracy 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Adv. Signal Interpreter | -8/Mines | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Gravmag System | -7/Factory | Scanalyzed Imp. Utility Shielding | -7/Factory | Scanalyzed Cmb. Gravmag System | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cmb. Gravmag System | x2 | -7/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed MediumPowerLoader Manual? 0 Play Time 02:15:47 Cumulative 185.3 hours Start 2021.01.11 @ 15:23:55 End 2021.01.11 @ 18:05:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1dde8799-e6d9-4a7d-b419-0d5feb775923