Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 12:22:07 Player: TheHaruspex Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (537) 537 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2817 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 231/300 Energy 25/100 System Corruption 0% Temperature Cool (9) Movement Core (900) Ox17 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Bomb Factory No. 2 > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (15) --- Cooled Ion Engine Improved Deuterium Engine Light Treads Spiked Medium Treads Experimental Sensor Array Terrain Scanner Makeshift Transmission Jammer System Guard Phasing AFG Advanced Beam Cannon Advanced Beam Cannon Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Experimental Sensor Array Makeshift Transmission Jammer > --- WEAPON ----------- Makeshift Shrapnel Gun CR-A16's Pointy Stick > --- INVENTORY -------- Cooled Ion Engine Improved Deuterium Engine Light Treads Spiked Medium Treads Terrain Scanner Makeshift Light Armor Plating Reflective Plating System Guard Bomb Factory No. 2 Phasing AFG Advanced Beam Cannon Advanced Beam Cannon Heavy Battle Rifle Grenade Launcher [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Utility Terrain Scanner Device Terrain Scanner Storage Large Storage Unit Protection Reflective Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 50 | 6 6 3 6 . 11 18 Power 3 | 1 1 . . . 1 . Engine 2 | 1 1 . . . . . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 5 | 2 . . . . 3 . Treads 5 | 2 . . . . 3 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 3 . 5 . 5 15 Device 20 | . 2 . 4 . 5 9 Storage 3 | 1 1 . 1 . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 6 | . . . . . . 6 Artifact . | . . . . . . . Weapon 13 | 2 2 3 1 . 2 3 Energy Gun 2 | 2 . . . . . . Energy Cannon 5 | . 2 1 1 . 1 . Ballistic Gun 1 | . . . . . . 1 Ballistic Cannon . | . . . . . . . Launcher 3 | . . 2 . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 2 | . . . . . 1 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 2 . 1 . 2 . Parts Lost 4 | . . . . . . 4 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 1 | . . . . . . 1 Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . . . . . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 96 100 99 100 99 98 Engine 9 | . 14 14 11 11 10 . Core 2 | . . . . . . 10 Treads 22 | . 28 28 22 22 22 21 Device 29 | . 10 14 32 33 32 30 Storage 11 | . 14 14 11 11 11 11 Energy Cannon 18 | . 25 19 20 22 21 . Ballistic Gun 1 | . . . . . . 10 Piercing Weapon 2 | . . . . . . 11 Naked Turns . | . . . . . . . Heaviest Build 45 | 13 27 27 39 39 41 45 Greatest Support 56 | 40 40 40 40 40 56 56 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 13 | 7 9 10 12 15 15 15 Most Carried 15 | 1 7 8 9 9 15 15 Average Carried 10 | . 4 7 7 9 12 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 1 7 8 9 9 15 12 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 687 | 237 83 27 83 . 110 147 Remotely . | . . . . . . . Salvage Created 674 | . 296 36 58 73 . 211 Parts 33 | . 12 6 2 3 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . . . 6 5 Prevented 4 | . . . . . . 4 Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 18 | . 5 6 1 1 . 5 Melee 4 | . . . . 1 . 3 Guns 1 | . . . . . . 1 Cannons 6 | . 5 . 1 . . . AOE 7 | . . 6 . . . 1 Classes Destroyed 5 | . 2 1 1 . . 1 Recycler 2 | . 1 . . 1 . . Swarmer 8 | . . 6 . 1 . 1 Grunt 7 | . 5 . . . . 2 Duelist 2 | . . . . . . 2 Sentry 1 | . . . 1 . . . Best Kill Streak 3 | . 3 3 1 1 . 3 Combat Bots Only 3 | . 3 3 1 1 . 3 Max Kills in Single Turn 3 | . 1 3 1 1 . 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . . . 1 Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 121 | . 16 20 4 . . 81 Missed 22 | . 2 3 . . . 17 Damage Taken 1816 | . 183 142 57 . . 1434 Core 525 | . 84 35 . . . 406 Absorbed by Shields . | . . . . . . . Ignored by Resistances 21 | . . . . . . 21 Core Remaining (%) 76 | 100 . 52 . . . . Volleys Fired 24 | . 12 2 2 . . 8 Largest 2 | . 2 1 2 . . 1 Hottest 136 | . 136 30 136 . . 30 Shots Fired 38 | . 24 2 4 . . 8 Gun 6 | . . . . . . 6 Cannon 28 | . 24 . 4 . . . Launcher 4 | . . 2 . . . 2 Special . | . . . . . . . Kinetic 6 | . . . . . . 6 Thermal 28 | . 24 . 4 . . . Explosive 4 | . . 2 . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . 4 . 4 . . 5 Robot Miss Streak 5 | . 1 1 . . . 5 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 35 | . 15 . 4 . . 16 Core Hits 31 | . 7 6 1 1 . 16 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks 25 | . . . . . 1 24 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 25 | . . . . . 1 24 Sneak Attacks 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 1633 | . 329 240 82 18 . 964 Guns 110 | . . . . . . 110 Cannons 411 | . 329 . 82 . . . Explosions 798 | . . 237 . . . 561 Melee 293 | . . . . . . 293 Ramming 21 | . . 3 . 18 . . Kinetic 110 | . . . . . . 110 Thermal 411 | . 329 . 82 . . . Explosive 798 | . . 237 . . . 561 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 293 | . . . . . . 293 Highest Corruption 1 | . 1 1 . . . . Average Corruption 1 | . 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 1 3 . . . . Message Errors 2 | . . 2 . . . . Heat Flow Errors 1 | . 1 . . . . . Data Loss (major) 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 19 | . . . . . . 19 Projectiles . | . . . . . . . Explosions 13 | . . . . . . 13 Melee 6 | . . . . . . 6 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . . . 38 Shots 2 | . . . . . . 2 Rammed 3 | . 1 1 . 1 . . Targets Rammed 5 | . 1 1 . 3 . . Kicked . | . . . . . . . Crushed 2 | . . . . 2 . . Highest Temperature 468 | . 468 . 63 . . 17 Average Temperature 181 | . 196 . 41 . . 17 Received Heat Transfer 435 | . 102 . 36 . . 297 Effects 2 | . 2 . . . . . Shutdowns 1 | . 1 . . . . . Damage (major) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 1 . 1 . . . Heat Transferred 740 | . 592 . 148 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Peak Influence 244 | . 226 244 153 40 . . Initial 94 | . . 87 94 . . . Average 103 | . 100 208 108 31 . . Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 85 | 100 84 43 100 100 . . Level 1 14 | . 15 56 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . 1 . 1 Investigation 2 | . 1 . . 1 . . Extermination . | . . . . . . . Reinforcement 1 | . 1 . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals 1 | . . . 1 . . . Communications Jammed 1 | . . . . . . 1 Distress Signals . | . . . . . . . Times Spotted 33 | . 10 6 1 3 . 13 Peak Tracking Total 8 | . 4 3 2 4 . 8 Tactical Retreats 3 | . 1 . . 1 . 1 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . . 2 Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 9 | . 3 . 5 1 . . Terminals 6 | . 2 . 4 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 29 | . 10 . 18 1 . . Successful 21 | . 6 . 14 1 . . Failed 8 | . 4 . 4 . . . Catastrophic 1 | . . . 1 . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 15 | . 9 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 12 | . . . 12 . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 5 . 5 1 . . Prototype ID Bank 2 | . 1 . 1 . . . Open Door 1 | . . . . 1 . . Emergency Access Points 2 | . 1 . 1 . . . Terminal Index 1 | . . . 1 . . . Dispatch Records 1 | . . . 1 . . . Maintenance Status 1 | . 1 . . . . . Assault Status 1 | . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 9 | . . . 9 . . . Insert Component 4 | . . . 4 . . . Analyze 5 | . . . 5 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . 2 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 20 | . . . 4 . 16 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . 4 . . . Part Schematics Acquired 4 | . . . 4 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . . . 1 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4385 | 67 372 348 456 442 1926 774 Spaces Moved 2536 | 39 174 204 271 271 1180 397 Core 4 | 4 . . . . . . Treads 2532 | 35 174 204 271 271 1180 397 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 159 | 148 160 160 160 160 160 160 Slowest Speed 240 | 160 160 160 160 160 240 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 5 33 61 28 79 86 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . . . . 1 2 Spaces Dug 9 | . . . . . . 9 Terrain Destroyed 35 | . . 17 . . . 18 Melee 9 | . . . . . . 9 Projectile . | . . . . . . . AOE 26 | . . 17 . . . 9 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2777 | 45 245 223 290 278 1221 475 Wait 83 | . 37 12 7 5 . 22 Move 2530 | 38 173 203 270 270 1179 397 Hop . | . . . . . . . Pick Up 28 | 1 7 1 3 . 14 2 Fast Attach 13 | 6 5 . . . 1 1 Attach 14 | . . 1 4 . 6 3 Detach 14 | . 4 1 2 . 6 1 Swap 23 | . 1 2 2 . 4 14 Drop 18 | . 5 . . . 10 3 Fire 24 | . 12 2 2 . . 8 Melee 25 | . . . . . 1 24 Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . 1 1 . 3 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Min) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 7) 310 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 6) 440 | -10/Materials | Entered Mines 541 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 545 | -10/Mines | Found Prototype Device 589 | -10/Mines | Discovered new exit (range 4) 779 | -10/Mines | Discovered new exit (range 8) 788 | -10/Mines | Entered Materials 788 | -9/Materials | Evolved 2 slots: Utility x2 788 | -9/Materials | Identified Exp. Sensor Array 934 | -9/Materials | Met 8R-AWN 954 | -9/Materials | Discovered new exit (range 12) 1083 | -9/Materials | Discovered new exit (range 3) 1244 | -9/Materials | Entered Mines 1244 | -9/Mines | Discovered new exit (range 14) 1246 | -9/Mines | Followed 8R-AWN into the Mines 1280 | -9/Mines | Discovered new exit (range 8) 1338 | -9/Mines | Learned location of Zion (-7) 1381 | -9/Mines | Found a hidden stash of uninstalled traps 1570 | -9/Mines | Met a Derelict shopkeep closing up shop 1665 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1686 | -9/Mines | Entered Zion 1848 | -7/Zion | Found CR-A16's Pointy Stick 2057 | -7/Zion | Learned 4 Factory zone layouts 2127 | -7/Zion | Learned location of 1 exit from Factory 2164 | -7/Zion | Learned location of Quarantine (-2) 2190 | -7/Zion | Found Prototype Device 2193 | -7/Zion | Identified Phasing AFG 2304 | -7/Zion | Learned Factory fabricator intel 2332 | -7/Zion | Found Prototype Device 2339 | -7/Zion | Identified Bomb Factory No. 2 3587 | -7/Zion | Discovered new exit (range 16) 3612 | -7/Zion | Entered Proximity Caves 3756 | -6/Proximity Caves | Spotter reported a threat 3806 | -6/Proximity Caves | Build established: Scavenger-Mutant 4287 | -6/Proximity Caves | Spotter reported a threat 4315 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4358 | -6/Proximity Caves | Spotter reported a threat 4372 | -6/Proximity Caves | Core integrity fell below 50% 4382 | -6/Proximity Caves | Core integrity fell below 20% 4386 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Fission Core destroyed. L-41 Fighter springs to life. B-48 Gladiator springs to life. G-50 Soldier springs to life. Destroyed Lgt. Nuclear Core. L-41 Fighter destroyed. Grenade Launcher destroyed. Destroyed Grenade Launcher. Mak. Light Armor Plating severed. L-41 Fighter destroyed. Y-64 Sentinel: "REQUESTING BACKUP." Spk. Medium Treads severed. Knocked back. Carbon-fiber Leg fries itself beyond repair. Penetrated by Slug. Core Shielding fries itself beyond repair. Carbon-fiber Leg fries itself beyond repair. Critical hit (Burn: +37). Penetrated by Slug. Destroyed Axe. 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Storage Unit | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Magnetic Acceleration Cannon | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Greatsword | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Fission Core | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Beamcaster | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive W-25 Informer | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothPhysicsRifle Manual? 0 Play Time 01:00:43 Cumulative 6.0 hours Start 2024.04.06 @ 20:33:15 End 2024.04.07 @ 12:22:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7eeecb5f-6c19-4d5a-88b3-a764ecb89266