Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 02:13:07 Player: Ev Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2325) 2325 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (294) 294 TOTAL SCORE: 5859 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 224 Cogmind --------- Core Integrity 0/700 Matter 111/300 Energy 54/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Visual Processing Unit Core Analyzer System Shield > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (5) ---- Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Advanced Transmission Jammer Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Core Analyzer Improved Light Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Backup Power III Improved Heat Sink Small Matter Pod Particle Charger Transmission Jammer ECM Suite Improved Weapon Shielding Backup Plating III Hardlight Generator Hacking Suite Corruption Screen System Restoration Module Drone Bay Drone Bay Gatling Laser Gatling Laser Gauss Rifle Datajack Remote Datajack Katana [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Improved Flight Unit Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Advanced Visual Processing Unit Device Particle Charger Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Protection Layered Light Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Lightning Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 . 1 2 Weapon . | . . . . . . Parts Attached 104 | 7 10 2 21 24 40 Power 15 | 1 1 . 5 5 3 Engine 14 | 1 1 . 5 4 3 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 29 | 2 2 . 6 4 15 Treads 2 | . . . . . 2 Leg 2 | 2 . . . . . Wheel 12 | . . . . . 12 Hover . | . . . . . . Flight 13 | . 2 . 6 4 1 Utility 33 | 2 2 2 6 8 13 Device 10 | 1 . . 2 4 3 Storage 5 | 1 1 1 1 . 1 Processor 4 | . . 1 . 1 2 Hackware 4 | . . . 1 . 3 Protection 10 | . 1 . 2 3 4 Artifact . | . . . . . . Weapon 27 | 2 5 . 4 7 9 Energy Gun 11 | 2 1 . 3 3 2 Energy Cannon 4 | . 3 . . . 1 Ballistic Gun 5 | . . . . 1 4 Ballistic Cannon 3 | . . . 1 . 2 Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 8 | . . . 5 . 3 Parts Lost 28 | . 1 . 1 3 23 Power 2 | . . . . 1 1 Propulsion 11 | . . . . . 11 Utility 11 | . . . 1 2 8 Weapon 4 | . 1 . . . 3 Highest Loss Streak 11 | . 1 . 1 2 11 To Critical Strikes . | . . . . . . Average Backups 11 | 1 4 4 6 4 17 Power . | . . . . . . Propulsion 1 | . 1 . . . 2 Utility 7 | . 1 2 3 3 10 Weapon 1 | . 2 . 1 . 2 Tool/Special . | . . . . . . Unused Backups 64 | . 4 . 8 6 46 Power 3 | . . . . . 3 Propulsion 10 | . 2 . 1 1 6 Utility 35 | . . . 4 5 26 Weapon 10 | . 2 . 2 . 6 Tool/Special 6 | . . . 1 . 5 Average Slot Usage (%) 89 | . 90 68 83 88 91 Engine 7 | . 14 11 7 5 6 Leg 1 | . 18 . . . . Wheel 9 | . . . . . 16 Flight 16 | . 9 22 32 36 7 Device 5 | . 9 . 3 5 5 Storage 5 | . 9 11 5 . 6 Processor 9 | . . 2 1 5 14 Hackware 5 | . . . 4 3 7 Protection 11 | . . 11 17 15 8 Energy Gun 4 | . 11 . 7 1 2 Energy Cannon 1 | . 11 8 . . . Ballistic Gun 1 | . . . . . 2 Ballistic Cannon 3 | . . . 2 . 6 Slashing Weapon 2 | . . . . 11 1 Peak Build Rating 51 | 9 9 7 22 38 51 Average Rating 31 | 4 7 6 14 29 42 On Entrance 12 | . 9 5 7 22 33 Avg Prop Armor Cover (%) 6 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 73 | 13 20 8 20 21 73 Greatest Support 60 | 20 20 8 15 20 60 Greatest Overweight (x) 3 | 2 . . 1 1 3 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 10 5 8 5 20 Average Capacity 13 | 7 8 5 6 5 18 Most Carried 20 | 3 7 5 8 5 20 Average Carried 11 | 1 4 4 6 4 17 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 2 5 5 5 5 5 Class Distribution -------------------- 42% | Mutant 19% | Hacker-Mutant 17% | Sprinter 15% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Sprinter | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 2270 | 115 205 . 604 274 1072 Remotely . | . . . . . . Salvage Created 2889 | 79 227 . 631 613 1339 Parts 164 | 2 14 . 54 25 69 Haulers Intercepted 6 | . . . 4 1 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 49 | . 7 . 12 10 20 Melee 14 | . . . . 9 5 Guns 11 | . 1 . 6 1 3 Cannons 19 | . 6 . 2 . 11 AOE 5 | . . . 4 . 1 Classes Destroyed 13 | 2 3 . 4 . 4 Worker 10 | . 2 . 2 1 5 Builder 5 | . . . . . 5 Tunneler 2 | 1 . . 1 . . Hauler 6 | . . . 4 1 1 Recycler 6 | 1 1 . . . 4 Operator 2 | . . . 1 . 1 Watcher 8 | . . . 2 4 2 Swarmer 15 | . 6 . 6 3 . Grunt 15 | . 1 . 5 3 6 Duelist 2 | . . . . . 2 Sentry 7 | . . . 1 4 2 Hunter 7 | . . . . . 7 Programmer 3 | . . . . . 3 Best Kill Streak 8 | 1 3 . 3 5 8 Combat Bots Only 5 | . 3 . 3 5 3 Max Kills in Single Turn 2 | 1 2 . 2 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . 2 . 1 Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 480 | . 25 . 34 56 365 Missed 156 | . 4 . 10 23 119 Hits 324 | . 21 . 24 33 246 Melee 18 | . . . . . 18 Projectile 306 | . 21 . 24 33 228 Critical Strikes 12 | . 1 . 3 1 7 Part Disruptions 1 | . . . . . 1 Damage Taken 4686 | . 272 . 282 446 3686 Core 864 | . 19 . 64 68 713 Absorbed by Shields 209 | . . . 25 . 184 Redirected to Shielding 47 | . . . 9 22 16 Regen/Repaired (Parts) 79 | . . . . . 79 Core Remaining (%) 90 | 100 92 . 84 87 . Volleys Fired 190 | 10 18 5 68 11 78 Largest 2 | 2 2 1 1 1 2 Hottest 120 | 100 120 60 60 69 110 Shots Fired 267 | 20 32 5 68 11 131 Gun 127 | 20 9 . 43 11 44 Cannon 124 | . 22 4 11 . 87 Launcher 16 | . 1 1 14 . . Special . | . . . . . . Kinetic 127 | . . . 6 3 118 Thermal 70 | 20 31 4 5 8 2 Explosive 16 | . 1 1 14 . . Electromagnetic 54 | . . . 43 . 11 Robot Hit Streak 12 | 3 6 . 12 5 10 Robot Miss Streak 6 | 2 2 . 2 1 6 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 213 | 12 19 . 37 43 102 Core Hits 126 | 3 13 . 35 16 59 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 15 | 2 . . . 3 10 Burn 2 | 2 . . . . . Destroy 1 | . . . . . 1 Blast 9 | . . . . . 9 Sever 3 | . . . . 3 . Melee Attacks 86 | . . . . 54 32 Impact . | . . . . . . Slashing 86 | . . . . 54 32 Piercing . | . . . . . . Sneak Attacks 11 | . . . . 4 7 Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . 3 . Damage Inflicted 6649 | 165 386 . 992 1505 3601 Guns 1449 | 165 87 . 587 155 455 Cannons 1938 | . 232 . 86 . 1620 Explosions 915 | . 67 . 318 . 530 Melee 2346 | . . . . 1350 996 Ramming 1 | . . . 1 . . Kinetic 1967 | . . . 52 33 1882 Thermal 672 | 165 319 . 34 122 32 Explosive 745 | . 67 . 318 . 360 Electromagnetic 918 | . . . 587 . 331 Impact . | . . . . . . Slashing 2346 | . . . . 1350 996 Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 . Average Corruption 1 | . . . . 1 . Corruption Purged . | . . . . . . Corruption Blocked 2 | . . . . . 2 Effects 1 | . . . . 1 . Message Errors 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 334 | . 35 . . 77 222 Projectiles 82 | . 16 . . . 66 Explosions 95 | . 19 . . . 76 Melee 157 | . . . . 77 80 Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 289 | . 106 . . . 183 Shots 4 | . 1 . . . 3 Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 338 | 312 322 72 72 338 207 Average Temperature 73 | 135 131 36 24 100 54 Received Heat Transfer 1212 | . 24 . 94 189 905 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 7 | . . . 6 . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 2 4 . . 1 . Heat Transferred 1702 | 629 740 . 74 222 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Maximum Alert Level 2 | . 1 . 1 1 2 Low Security (%) 63 | 100 97 100 32 49 70 Level 1 30 | . 2 . 67 50 18 Level 2 6 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 609 | 5 205 98 353 269 609 Initial 145 | . 3 81 40 145 114 Average 189 | 1 103 85 252 189 189 Influence Increases 2689 | 10 331 27 773 408 1140 Destroy 0b10 Robot/C 1140 | . 140 . 400 200 400 Destroy 0b10 Robot/NC 195 | 10 15 . 50 30 90 Destroy Leader 318 | . 30 . 102 70 116 Allied During Kill 69 | . . . 69 . . Successful Hack 148 | . 6 . 38 3 101 Select Force Hacks 180 | . 60 . 30 30 60 Disable Machine 330 | . 30 15 15 30 240 Destroy Structure 174 | . 35 12 39 . 88 Partial Spotted 45 | . . . 30 . 15 Lose Combat Pursuer 90 | . 15 . . 45 30 Influence Decreases 2180 | 5 141 124 526 500 884 Entered New Map 513 | . 2 114 58 200 139 Time Decay 1257 | 5 129 10 318 270 525 Lost Part 270 | . 10 . 10 30 220 Lost Ally 140 | . . . 140 . . Squads Dispatched 18 | . 2 . 3 3 10 Investigation 8 | . 2 . 2 2 2 Extermination 4 | . . . . . 4 Reinforcement 5 | . . . 1 1 3 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 2 | . . . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 92 | . 9 . 22 21 40 Peak Tracking Total 7 | . 3 . 4 6 7 Tactical Retreats 6 | . 1 . . 3 2 ECM-based Alert Blocks 2 | . . . . 2 . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 4 | . . . 2 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 22 | . 2 1 1 2 16 Max in Single Turn 4 | . 2 1 1 1 4 Garrison Access 2 | . . . . 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 28 | . 3 . 9 6 10 Terminals 17 | . 1 . 8 4 4 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . . 1 Recycling Units 6 | . 2 . 1 1 2 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 84 | . 9 . 27 16 32 Successful 47 | . 7 . 11 11 18 Failed 36 | . 2 . 16 5 13 Catastrophic . | . . . . . . Database Lockouts 1 | . . . . . 1 Manual 46 | . 6 . 17 8 15 Terminals 60 | . 4 . 24 14 18 Fabricators 4 | . . . . . 4 Repair Stations 2 | . . . . . 2 Recycling Units 16 | . 5 . 3 1 7 Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Terminal Hacks 16 | . 1 . 5 5 5 Robot Analysis 4 | . . . 2 1 1 Prototype ID Bank 5 | . . . 2 1 2 Open Door 1 | . . . 1 . . Branch Access Points 1 | . . . . . 1 Alert Level 2 | . . . . 2 . Locate Traps 2 | . 1 . . . 1 Zone Layout 1 | . . . . 1 . Fabricator Hacks 2 | . . . . . 2 Build 2 | . . . . . 2 Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 5 | . 2 . . . 3 Report Inventory 1 | . . . . . 1 Retrieve Components 4 | . 2 . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . . 1 1 Seal Access 2 | . . . . 1 1 Unauthorized Hacks 20 | . 4 . 6 5 5 Terminals 14 | . 2 . 5 4 3 Botnet 13 | . 1 . 5 4 3 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . 2 . 1 1 2 Tunnel 6 | . 2 . 1 1 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 1 . 8 4 6 Full Trace Events 3 | . . . 2 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 4 | . . . . . 4 Authchips . | . . . . . . Time 170 | . . . . . 170 Total Part Build Rating 26 | . . . . . 26 Part Studies Acquired . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 35 | . . . . . 35 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 19 | . 10 . . . 9 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired 1 | . . . 1 . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 . . Highest-Rated Group 88 | . . . 88 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 73 | . . . 73 . . Total Damage 717 | . . . 717 . . Kills 11 | . . . 11 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Active Infowar (turns) 2688 | 5 181 . 18 329 2155 Optics 2484 | . . . . 329 2155 Terrain 186 | 5 181 . . . . Seismic 18 | . . . 18 . . Jamming 425 | . . . . . 425 ECM 103 | . . . . 4 99 Robot Analysis Total 4 | . . . 2 1 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 3839 | 99 261 33 708 583 2155 Spaces Moved 2948 | 44 232 45 614 702 1311 Core 41 | 16 . . . . 25 Treads 3 | . . . . . 3 Legs 122 | 28 94 . . . . Wheels 985 | . . . . . 985 Hover . | . . . . . . Flight 1797 | . 138 45 614 702 298 Fastest Speed 31 | 50 37 37 34 31 31 Average Speed 73 | 121 70 37 43 31 110 Slowest Speed 410 | 150 120 37 114 101 410 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . 1 4 . Potential Cave-ins 2 | . . . 2 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 34 5 84 55 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 6 | . 2 . 1 1 2 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 197 | . 36 12 64 . 85 Melee . | . . . . . . Projectile 33 | . . . . . 33 AOE 164 | . 36 12 64 . 52 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 4255 | 69 300 55 995 979 1857 Wait 566 | . 6 1 185 144 230 Move 2934 | 43 231 44 611 694 1311 Hop 4 | . . . 1 3 . Pick Up 140 | 9 16 1 26 17 71 Fast Attach 49 | . 3 1 10 14 21 Attach 48 | 7 4 2 7 6 22 Detach 16 | . . 1 5 2 8 Swap 48 | . 6 . 15 8 19 Drop 141 | . 16 . 32 29 64 Fire 190 | 10 18 5 68 11 78 Melee 83 | . . . . 51 32 Ram 1 | . . . 1 . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis 30 | . . . 30 . . Rewire 4 | . . . 4 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Low x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 160 | -10/Materials | Discovered new exit (range 3) 349 | -10/Materials | Discovered new exit (range 15) 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 365 | -9/Materials | Discovered new exit (range 16) 382 | -9/Materials | Build established: Mutant 393 | -9/Materials | Identified exit to Storage 394 | -9/Materials | Entered Storage 598 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 670 | -9/Storage | Lost 5 allies 1062 | -9/Storage | Discovered new exit (range 15) 1102 | -9/Storage | Entered Materials 1102 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1183 | -8/Materials | Discovered new exit (range 15) 1391 | -8/Materials | Build established: Sprinter 1685 | -8/Materials | Entered Factory 1685 | -7/Factory | Evolved 2 slots: Utility x2 1998 | -7/Factory | Central database locked down 2109 | -7/Factory | Build established: Mutant 2317 | -7/Factory | Fabricated Adv. Transmission Jammer? 2496 | -7/Factory | Fabricated Enh. Gauss Cannon (x2) 2654 | -7/Factory | Lost 4 parts (3n1u) 2770 | -7/Factory | Build established: Hacker-Mutant 2841 | -7/Factory | Identified exit to Lower Caves 3506 | -7/Factory | Build established: Scavenger-Mutant 3512 | -7/Factory | Repaired Hvy. Deuterium Engine 3685 | -7/Factory | First assault squad dispatched 3813 | -7/Factory | Core integrity fell below 50% 3821 | -7/Factory | Core integrity fell below 20% 3840 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03808_ Arm. Treads destroyed. 03808_ Critical hit (Burn: +25). 03808_ Katana destroyed. 03810_ Slammed into M-28 Smith. 03812_ Critical hit (Burn: +37). 03812_ Corruption Screen intercepted 1% system corruption. 03814_ Acquired 57 matter. 03815_ Corruption Screen intercepted 1% system corruption. 03818_ Hardlight Generator destroyed. 03819_ Arm. Treads destroyed. 03820_ Dropped Hcp. Storage Unit. 03820_ R-06 Scavenger collects Microactuators. 03821_ R-06 Scavenger collects EM Disruption Field. 03822_ Corruption Screen destroyed. 03823_ R-06 Scavenger collects Drone Bay. 03824_ R-06 Scavenger collects Target Analyzer. 03833_ Acquired Hvy. Ion Cannon. Map ----- +----------------------------------------------------+ | ??????????# #[= #????????????????????? | | ??????????# =#! #????????????????????? | | ?######+### ##########+##????????????????????? | | ###???????????????????????? | | #############?????????????? | | # !!*=#?????????????? | | % # [!!!!!#?????????????? | | # !!! #?????????????? | | ##################% # |*! #?????????????? | | ?????????????? ??# # #?????????????? | | ?????????????? ??# # """"""""" #?????????????? | | ?????????????? ??+ + #?????????????? | | ?????????????????# #############?????????????? | | ?????????????????#^ #?????????????????????????? | | ?????????????????# ^ #?????????????????????????? | | ?????????????????# #?????????????????????????? | | ?????????????????# ############## [ ???????? | | ?????????????????# ???????? | | ??????????????#+## T????????? | | ??????????????# "???????? | | ??????????????# ???????? | | ??????????????# ????????? | | ??????????????######+############+### ????????? | | ??????????????# p #?????????????????????? | | ??????????????+ #?????????????????????? | | ??????????????# @ #?????????????????????? | | ??????????????+ #?????????????????????? | | ??????????????# """ """ #?????????????????????? | | ??????????????+ """ """ #?????????????????????? | | ??????????????# """ """ #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# """ """ #?????????????????????? | | ??????????????# """ """ #?????????????????????? | | ??????????????#?""" """ #?????????????????????? | | ???????????????? #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Corruption Block 8 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 63 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x2 | -7/Factory | Preloaded Enh. Gauss Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Hvy. Deuterium Engine | 34% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Network Effect Challenges ------------ None Game ------ Seed CoreCompanionParser Manual? 0 Play Time 01:33:40 Cumulative 96.2 hours Start 2026.09.10 @ 00:12:33 End 2026.09.10 @ 02:13:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9542e5e5-2751-4d9a-aaf7-426f79a428dd