Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.25 @ 11:08:23 Player: winnking222 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (84) 420 Value Destroyed (3295) 3295 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1370) 1370 TOTAL SCORE: 8345 Bonus ------- High Alert Combat Kills 370 Follower Combat Kills 300 Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 132/160 System Corruption 0% Temperature Critical (5281) Movement Core (750) Ox14 Location -7/DSF Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (4) --- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Light Armor Plating Drone Bay (2/2) > --- WEAPON (3) ------- Autogun Rocket Launcher > --- INVENTORY (15) --- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Weapon Cycler Improved Light Armor Plating Heavy Assault Rifle Minigun Gauss Rifle Heavy Machine Gun Plasma Cutter Great Maul Heavy Explosive Trap EM Surge Trap EM Surge Trap Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Light Armor Plating EM Disruption Field Drone Bay > --- WEAPON ----------- Autogun Rocket Launcher > --- INVENTORY -------- VSS Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Compact Wheel Weapon Cycler Improved Light Armor Plating Heavy Assault Rifle Minigun Gauss Rifle Heavy Machine Gun Plasma Cutter Great Maul Heavy Explosive Trap EM Surge Trap EM Surge Trap [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Slots Evolved 6 | . . . 2 2 . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . Utility 3 | . . . 1 1 . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 70 | 7 10 1 14 7 14 3 3 11 Power 7 | 1 1 . 2 1 1 . . 1 Engine 5 | 1 1 . 2 1 . . . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 22 | 2 2 1 3 2 4 2 1 5 Treads . | . . . . . . . . . Leg 21 | 2 2 . 3 2 4 2 1 5 Wheel 1 | . . 1 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 19 | 1 3 . 3 1 4 1 2 4 Device 6 | . . . 1 . 1 1 1 2 Storage 3 | 1 1 . 1 . . . . . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . Protection 8 | . 1 . 1 1 3 . . 2 Artifact . | . . . . . . . . . Weapon 22 | 3 4 . 6 3 5 . . 1 Energy Gun 4 | 2 . . 1 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 3 . 3 2 3 . . . Ballistic Cannon 2 | . . . 2 . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon 2 | . 1 . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Parts Lost 23 | . 4 . 3 . 9 1 . 6 Power 3 | . 1 . . . 1 . . 1 Propulsion 4 | . 2 . . . 1 . . 1 Utility 7 | . . . 1 . 2 1 . 3 Weapon 9 | . 1 . 2 . 5 . . 1 Highest Loss Streak 6 | . 3 . 2 . 6 1 . 3 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 4 8 14 14 14 11 10 10 11 Power . | . . 2 1 . . 1 1 . Propulsion 2 | 3 2 4 3 2 2 2 1 3 Utility 3 | . 1 4 3 4 3 2 2 1 Weapon 4 | 1 2 4 4 5 4 4 5 4 Tool/Special . | . . . . . . . . . Unused Backups 19 | . 3 . 3 1 2 2 . 8 Power . | . . . . . . . . . Propulsion 7 | . 3 . 1 . . 1 . 2 Utility 6 | . . . 1 1 1 . . 3 Weapon 6 | . . . 1 . 1 1 . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 98 90 96 97 94 90 Engine 7 | . 12 14 11 9 6 . . . Core 2 | . . . . . 2 9 7 6 Leg 24 | . 26 19 11 26 26 27 30 29 Wheel 2 | . . 8 11 . . . . . Device 9 | . . . 9 9 13 6 9 13 Storage 10 | . 14 14 11 9 9 9 7 7 Processor 2 | . 9 14 4 . . . . . Protection 9 | . 1 . 6 9 13 18 15 11 Ballistic Gun 24 | . 21 28 30 26 23 27 23 14 Peak Build Rating 44 | 6 8 8 21 25 32 33 41 44 Average Rating 22 | 4 6 8 13 22 29 31 37 39 On Entrance 19 | . 6 8 8 21 25 32 33 40 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 12 25 25 44 42 55 44 45 50 Greatest Support 66 | 20 20 20 16 37 47 47 63 66 Greatest Overweight (x) 14 | . 7 1 3 1 2 . . 14 Average Overweight (x) . | . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 Most Carried 15 | 8 14 14 15 15 15 15 15 15 Average Carried 13 | 5 8 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 14 14 14 15 15 15 14 15 Class Distribution -------------------- 38% | Tank 27% | Mutant 16% | Scavenger-Tank 9% | Scavenger-Mutant 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Matter Collected 2898 | 270 194 . 575 311 957 316 . 275 Remotely . | . . . . . . . . . Salvage Created 3227 | 94 451 . 749 294 800 402 . 437 Parts 187 | . 30 . 41 17 47 27 . 25 Haulers Intercepted 5 | . 1 . 1 1 . 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Combat Hostiles Destroyed 68 | . 13 . 16 3 19 7 . 10 Guns 62 | . 13 . 14 3 19 7 . 6 Cannons 2 | . . . 2 . . . . . AOE 4 | . . . . . . . . 4 Classes Destroyed 16 | 1 5 . 4 2 1 1 . 2 Worker 1 | . . . 1 . . . . . Builder 1 | . 1 . . . . . . . Hauler 5 | . 1 . 1 1 . 2 . . Recycler 2 | 1 . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Watcher 5 | . 1 . 2 2 . . . . Swarmer 12 | . 6 . 2 . 3 1 . . Grunt 32 | . 7 . 12 . 8 1 . 4 Brawler 1 | . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . Sentry 10 | . . . 1 2 4 3 . . Specialist 5 | . . . . . . . . 5 Hunter 3 | . . . . 1 1 1 . . Programmer 3 | . . . . . 3 . . . Heavy 1 | . . . . . . . . 1 Best Kill Streak 5 | 1 5 . 4 3 3 5 . 5 Combat Bots Only 5 | . 5 . 4 1 3 2 . 5 Max Kills in Single Turn 2 | 1 1 . 1 2 2 1 . 2 Gunslinging 1 | . . . . . 1 . . . Exploded 2 | . . . . . . . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Hostile Shots Fired 368 | . 72 . 67 24 127 30 . 48 Missed 84 | . 14 . 16 3 27 8 . 16 Hits 284 | . 58 . 51 21 100 22 . 32 Melee 2 | . . . 2 . . . . . Projectile 282 | . 58 . 49 21 100 22 . 32 Critical Strikes 15 | . 1 . 3 . 7 2 . 2 Damage Taken 5100 | . 633 . 614 321 1698 338 . 1496 Core 1277 | . 172 . 150 27 170 38 . 720 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 62 | 100 . 31 62 . . 57 . . Volleys Fired 258 | 1 49 . 58 24 82 26 . 18 Largest 3 | 2 2 . 3 3 3 3 . 3 Hottest 100 | 100 100 . 96 74 76 73 . 81 Shots Fired 666 | 2 94 . 166 72 203 77 . 52 Gun 637 | 2 92 . 151 72 203 77 . 40 Cannon 15 | . . . 15 . . . . . Launcher 12 | . . . . . . . . 12 Special 2 | . 2 . . . . . . . Kinetic 618 | . 66 . 160 72 203 77 . 40 Thermal 36 | 2 28 . 6 . . . . . Explosive 12 | . . . . . . . . 12 Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 2 13 . 11 11 14 6 . 8 Robot Miss Streak 6 | . 4 . 6 2 6 5 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 10 | . 2 . 2 . 5 1 . . Max Gunslinging Chain 2 | . 1 . 1 . 2 1 . . Shots Hit Robots 384 | 2 54 . 105 45 113 41 . 24 Core Hits 179 | 2 30 . 42 14 41 18 . 32 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | 1 . . . . 1 . . . Burn 1 | 1 . . . . . . . . Destroy 1 | . . . . . 1 . . . Melee Attacks 11 | . . . . . 11 . . . Impact 11 | . . . . . 11 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6126 | 24 538 . 1218 717 1926 641 . 1062 Guns 4986 | 24 535 . 911 715 1793 641 . 367 Cannons 307 | . . . 307 . . . . . Explosions 695 | . . . . . . . . 695 Melee 133 | . . . . . 133 . . . Ramming 5 | . 3 . . 2 . . . . Kinetic 5036 | . 374 . 1146 715 1793 641 . 367 Thermal 257 | 24 161 . 72 . . . . . Explosive 695 | . . . . . . . . 695 Electromagnetic . | . . . . . . . . . Impact 133 | . . . . . 133 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . 1 1 . . 4 4 . . Average Corruption 2 | . 1 1 . . 2 4 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 46 | . 8 . . . 32 6 . . Message Errors 8 | . 2 . . . 5 1 . . Matter Fused 8 | . 3 . . . 3 2 . . Heat Flow Errors 9 | . . . . . 8 1 . . Energy Discharges 10 | . 2 . . . 8 . . . Parts Fused 2 | . . . . . 1 1 . . Data Loss (minor) 4 | . 1 . . . 3 . . . Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . 2 . . . Alerts 1 | . . . . . 1 . . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 12 | . . . 6 . . . . 6 Projectiles 6 | . . . 6 . . . . . Explosions 6 | . . . . . . . . 6 Melee . | . . . . . . . . . Knockbacks 1 | . . . 1 . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . . 1 . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . . . 39 Shots 1 | . . . . . . . . 1 Rammed . | . . . . . . . . . Targets Rammed 3 | . 1 . . 2 . . . . Kicked 3 | . 1 . . 2 . . . . Crushed . | . . . . . . . . . Highest Temperature 5281 | 39 284 . 272 64 359 248 . 5281 Average Temperature 365 | 20 68 . 47 16 148 39 . 1784 Received Heat Transfer 1290 | . 261 . 291 45 477 126 . 90 Effects 55 | . 1 . 1 . 3 . . 50 Shutdowns 12 | . . . . . 1 . . 11 Energy Bleed 7 | . . . 1 . . . . 6 Interference 4 | . 1 . . . 1 . . 2 Matter Decay 7 | . . . . . . . . 7 Short Circuit 5 | . . . . . 1 . . 4 Damage (minor) 4 | . . . . . . . . 4 Damage (major) 10 | . . . . . . . . 10 Damage (core) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | 2 1 . . . . . . . Heat Transferred 814 | 148 481 . 185 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Maximum Alert Level 4 | . . . . . 4 3 1 2 Low Security (%) 57 | 100 100 100 100 100 25 . . . Level 1 10 | . . . . . 15 . 100 41 Level 2 12 | . . . . . 15 44 . 58 Level 3 18 | . . . . . 40 55 . . Level 4 . | . . . . . 2 . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Peak Influence 1134 | 5 130 26 127 49 1134 818 358 479 Initial 552 | . . 26 . 39 1 552 358 211 Average 293 | 1 41 9 58 10 544 697 328 382 Influence Increases 3024 | 5 399 . 470 119 1263 416 4 348 Destroy 0b10 Robot/C 1560 | . 260 . 320 60 480 240 . 200 Destroy 0b10 Robot/NC 100 | 5 15 . 30 20 5 10 . 15 Destroy Leader 330 | . 64 . 76 36 30 94 . 30 Allied During Kill 100 | . . . . . 43 56 . 1 Trap Triggered on 0b10 20 | . . . . . 10 . . 10 Successful Hack 54 | . 14 . 12 3 14 7 4 . Disable Machine 105 | . 15 . . . 75 . . 15 Anti-Garrison Action 550 | . . . . . 550 . . . Destroy Structure 100 | . 1 . 2 . 56 9 . 32 Lose Combat Pursuer 105 | . 30 . 30 . . . . 45 Influence Decreases 2545 | 5 331 68 375 211 132 762 490 171 Entered New Map 1203 | . . 42 . 56 2 582 430 91 Time Decay 1037 | 5 291 26 330 155 . 170 60 . Lost Part 230 | . 40 . 30 . 90 10 . 60 Lost Ally 60 | . . . . . 40 . . 20 Purge Threat 15 | . . . 15 . . . . . Squads Dispatched 9 | . 3 . 2 1 . . . 3 Investigation 4 | . 2 . 1 1 . . . . Extermination . | . . . . . . . . . Reinforcement 5 | . 1 . 1 . . . . 3 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Distress Signals 8 | . 3 . 2 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 105 | . 21 . 25 9 25 14 . 11 Peak Tracking Total 6 | . 4 . 4 2 6 3 . 4 Tactical Retreats 5 | . 1 . 1 . . . . 3 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Traps Triggered 11 | . 2 . . 1 8 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . 1 . . 1 Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . 1 1 . 1 Triggered 2 | . . . . . 1 . . 1 Most Traps Carried 5 | . . . . . 5 5 4 4 Machines | -11 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Machines Disabled 11 | . 1 . . . 9 . . 1 Max in Single Turn 1 | . 1 . . . 1 . . 1 Garrison Relay 1 | . . . . . 1 . . . Phase Generator 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Machines Accessed 17 | . 5 . 4 2 4 1 1 . Terminals 16 | . 5 . 4 1 4 1 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 34 | . 11 . 7 2 9 2 3 . Successful 17 | . 6 . 5 2 1 2 1 . Failed 17 | . 5 . 2 . 8 . 2 . Catastrophic 5 | . 1 . 1 . 3 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . 1 . . . . Terminals 33 | . 11 . 7 1 9 2 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 15 | . 6 . 5 . 1 2 1 . Record 1 | . . . 1 . . . . . Prototype ID Bank 6 | . 3 . 2 . . 1 . . Open DSF 1 | . . . . . . . 1 . Branch Access Points 2 | . . . 1 . . 1 . . Emergency Access Points 2 | . 1 . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals 1 | . . . . 1 . . . . Botnet 1 | . . . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 4 . 2 . 4 . 1 . Full Trace Events 6 | . 2 . 1 . 3 . . . Feedback Events 2 | . 1 . . . 1 . . . Corruption 2 | . 1 . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . Machine Destruction 4 | . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 6 | . . . . . 6 . . . Allies Hacked 1 | . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Total Allies 6 | . . . . . 6 . . . Largest Group 3 | . . . . . 3 2 2 1 Highest-Rated Group 70 | . . . . . 70 70 65 34 Highest-Rated Ally 39 | . . . . . 39 39 34 34 Initial Warlord ECA Mod 16 | . . . . . . 6 5 5 Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . . . 36 34 . 3 Total Damage 1095 | . . . . . 617 452 . 26 Kills 11 | . . . . . 6 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Active Infowar (turns) 2772 | . . . 903 686 1183 . . . Seismic 2772 | . . . 903 686 1183 . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Turns Passed 5810 | 74 946 100 998 686 2157 349 134 366 Spaces Moved 2903 | 50 491 75 417 305 1059 213 104 189 Core 24 | 13 5 . . . . . . 6 Treads . | . . . . . . . . . Legs 2536 | 37 486 17 132 305 1059 213 104 183 Wheels 343 | . . 58 285 . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 115 115 190 123 123 120 110 Average Speed 154 | 101 157 132 182 190 147 123 120 137 Slowest Speed 750 | 120 400 190 330 193 265 123 122 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 44 | 4 88 28 43 24 97 29 4 87 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 36 | . 1 . 2 . . . . 33 Melee . | . . . . . . . . . Projectile 3 | . 1 . 2 . . . . . AOE 33 | . . . . . . . . 33 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac DSF Total 3722 | 68 580 75 555 353 1456 260 110 265 Wait 205 | . 3 . 30 2 132 10 . 28 Move 2896 | 49 490 74 416 305 1057 212 104 189 Hop . | . . . . . . . . . Pick Up 78 | 8 19 . 17 6 15 3 1 9 Fast Attach 15 | 4 1 . 2 1 2 1 1 3 Attach 27 | 3 6 . 4 1 9 . 1 3 Detach 1 | 1 . . . . . . . . Swap 55 | 2 4 1 11 6 19 2 3 7 Drop 50 | . 7 . 17 6 8 5 . 7 Fire 258 | 1 49 . 58 24 82 26 . 18 Melee 11 | . . . . . 11 . . . Ram . | . . . . . . . . . Kick 3 | . 1 . . 2 . . . . Crush . | . . . . . . . . . Escape Stasis 30 | . . . . . 30 . . . Rewire 81 | . . . . . 81 . . . Trap 3 | . . . . . 1 1 . 1 Miscellaneous 9 | . . . . . 9 . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/DSF (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 5) 564 | -10/Materials | Discovered new exit (range 14) 775 | -10/Materials | Derelicts attacked the area 832 | -10/Materials | Discovered new exit (range 5) 855 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Core integrity fell below 50% 922 | -10/Materials | Lost 3 parts (1p2n) 1021 | -10/Materials | Entered Mines 1040 | -10/Mines | Assembled infested the area 1045 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1104 | -10/Mines | Discovered new exit (range 15) 1109 | -10/Mines | Met a Derelict testing a Signal Generator 1121 | -10/Mines | Entered Materials 1121 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1133 | -9/Materials | Identified exit to Mines 1419 | -9/Materials | Build established: Gunner 1793 | -9/Materials | Build established: Tank 2080 | -9/Materials | Discovered new exit (range 13) 2119 | -9/Materials | Entered another Materials area 2119 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2805 | -8/Materials | Identified exit to Garrison 2805 | -8/Materials | Entered Garrison 2945 | -8/Garrison | Triggered checkpoint 3233 | -8/Garrison | Triggered checkpoint 3383 | -8/Garrison | Triggered checkpoint 3598 | -8/Garrison | Discovered new exit (range 13) 3721 | -8/Garrison | Discovered new exit (range 12) 3831 | -8/Garrison | Triggered checkpoint 4002 | -8/Garrison | Phase Generator disabled 4238 | -8/Garrison | Discovered new exit (range 11) 4297 | -8/Garrison | Lost 6 parts (1p1n1u3w) 4590 | -8/Garrison | Build established: Scavenger-Mutant 4807 | -8/Garrison | Garrison Relay disabled 4878 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4962 | -8/Garrison | Entered Materials 4962 | -8/Materials | Accompanied by 2 allies 5080 | -8/Materials | Build established: Scavenger-Tank 5248 | -8/Materials | Discovered new exit (range 6) 5311 | -8/Materials | Entered Factory 5311 | -7/Factory | Accompanied by 2 allies 5311 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5443 | -7/Factory | Identified exit to DSF 5445 | -7/Factory | Entered DSF 5445 | -7/DSF | Accompanied by 1 ally 5463 | -7/DSF | Additional patrols routed to DSF 5595 | -7/DSF | Discovered new exit (range 14) 5610 | -7/DSF | Sterilization system engaged 5630 | -7/DSF | Ambient heat levels rising (+10) 5645 | -7/DSF | Ambient heat levels rising (+10) 5660 | -7/DSF | Ambient heat levels rising (+10) 5675 | -7/DSF | Ambient heat levels rising (+10) 5690 | -7/DSF | Ambient heat levels rising (+10) 5693 | -7/DSF | Lost 3 parts (1p1u1w) 5705 | -7/DSF | Ambient heat levels rising (+10) 5720 | -7/DSF | Ambient heat levels rising (+10) 5735 | -7/DSF | Ambient heat levels rising (+10) 5750 | -7/DSF | Ambient heat levels rising (+10) 5763 | -7/DSF | Core integrity fell below 50% 5765 | -7/DSF | Ambient heat levels rising (+10) 5779 | -7/DSF | Core integrity fell below 20% 5780 | -7/DSF | Ambient heat levels rising (+10) 5795 | -7/DSF | Ambient heat levels rising (+10) 5810 | -7/DSF | Ambient heat levels rising (+10) 5812 | -7/DSF | Core destroyed Last Messages --------------- 05780_ ALERT: Ambient heat levels +10. 05782_ Overheating: Broken VSS Leg damaged (-26). 05782_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-35). 05782_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-77). 05784_ Overheating: Matter decay (-9). 05786_ Overheating: Energy bleed (-19). 05787_ Power failure, Lgt. Fission Core shutdown. 05792_ Overheating: Matter decay (-4). 05794_ Power failure, Lgt. Fission Core shutdown. 05794_ Overheating: Energy bleed (-32). 05795_ ALERT: Ambient heat levels +10. 05798_ Overheating: Imp. Heat Sink damaged (-2). 05802_ Power failure, Lgt. Fission Core shutdown. 05802_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-21). 05804_ Overheating: Broken Imp. Carbon-fiber Leg damaged (-22). 05809_ Overheating: Rocket Launcher damaged (-17). 05810_ Power failure, Lgt. Fission Core shutdown. 05810_ ALERT: Ambient heat levels +10. 05811_ Overheating: Energy bleed (-33). 05812_ Overheating: Core damaged (-77). Map ----- +----------------------------------------------------+ | ???????## ########## !!####### | | ???????# #??????# !!#?????? | | ???????# #??????# !!#?????? | | ???????## ###??????### ###?????? | | ???????# #??????#** ##????? | | ???????# #??????#* ##????? | | ???????# #??????#* % ##????? | | ??????### ####?##### # ####### | | ??????# ## #!!! ## !!!#!! | | ??????# ## #!!!= !!!"!! | | ??????#[[ =% | | ??????#[[ " * ! | | ??????#[[ "%" =%= ^ | | ??????# ##" #!! ## *%##!!!# | | ??????# ## #!!! # ###!!!# | | ??????### ####?##### ###?##### | | ???????# !???????? !!#?????? | | ???????? !???????## !!#?????? | | ???????? !???????? !!#?????? | | ???????## #????????###%! ###?????? | | ???????# ???????##//= [[#?????? | | ???????# ????????#// [[#?????? | | ????????# #?########// [[####### | | ??????### ### #!!!### "##===#== | | ?????##"" [ #!!!### ###===#== | | ????""""" @ !!! % | | ?????##""< % % | | ??????#""" ! !!#!!! ! !!# #== | | ??????#""" "######## ===!!####### | | ??????### "##??????#####%#"##?????? | | ????????##"#???????????#####??????? | | ?????????""#??????????????????????? | | ?????????##???????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingOvertunedPower Manual? 0 Play Time 00:54:00 Cumulative 71.2 hours Start 2025.06.25 @ 10:08:40 End 2025.06.25 @ 11:08:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 132 Rogue 132 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 02588953-d195-4272-859e-58c9960c73d9