Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.31 @ 18:12:25 Player: Ammie Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1252) 1252 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3597 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 273/300 Energy 265/265 System Corruption 4% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Cooling System Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Surge Thruster Surge Thruster Surge Thruster > --- UTILITY ---------- Advanced Weight Redist. System Targeting Computer Reaction Control System > --- WEAPON ----------- Pulse Rifle Heavy Particle Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Cooling System [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Surge Thruster Utility Targeting Computer Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 40 | 7 4 12 16 1 Power 6 | 1 1 1 3 . Engine 5 | 1 1 1 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 2 2 4 . Treads . | . . . . . Leg 4 | 2 2 . . . Wheel . | . . . . . Hover 3 | . . 2 1 . Flight 3 | . . . 3 . Utility 10 | 1 1 3 4 1 Device 8 | . 1 2 4 1 Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 3 . 6 5 . Energy Gun 8 | 2 . 4 2 . Energy Cannon 3 | . . 1 2 . Ballistic Gun 3 | 1 . 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 3 . . Parts Lost 22 | . . 2 16 4 Power 3 | . . . 2 1 Propulsion 8 | . . 2 6 . Utility 6 | . . . 5 1 Weapon 5 | . . . 3 2 Highest Loss Streak 6 | . . 1 6 4 To Critical Strikes . | . . . . . Average Backups 4 | . 2 7 4 . Power 1 | . 1 1 1 . Propulsion . | . . . . . Utility 1 | . . 2 1 . Weapon 1 | . . 2 1 . Tool/Special . | . . . . . Unused Backups 1 | . . . 1 . Power 1 | . . . 1 . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 82 | . 87 96 72 40 Engine 9 | . 14 11 6 3 Leg 15 | . 28 25 . . Hover 3 | . . 3 6 . Flight 1 | . . . 4 . Device 15 | . 1 12 27 13 Storage 6 | . 14 9 . . Processor 8 | . . 11 9 9 Energy Gun 14 | . 28 18 1 10 Energy Cannon 5 | . . 3 13 . Peak Build Rating 26 | 6 7 15 26 17 Average Rating 12 | 4 6 11 18 12 On Entrance 7 | . 6 7 14 8 Avg Prop Armor Cover (%) 6 | . . 6 . . Naked Turns . | . . . . . Heaviest Build 23 | 14 15 20 23 15 Greatest Support 30 | 20 20 30 21 12 Greatest Overweight (x) 4 | 2 . . 4 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 6 8 7 5 5 Most Carried 8 | 1 6 8 5 3 Average Carried 4 | . 2 7 4 . Final Capacity 8 | 8 8 5 5 5 Final Carried 6 | 1 6 5 4 . Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 623 | 174 136 125 188 . Remotely . | . . . . . Salvage Created 1930 | . 435 847 648 . Parts 111 | . 24 42 45 . Haulers Intercepted 6 | . . 5 1 . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 33 | . 6 15 12 . Guns 15 | . 6 8 1 . Cannons 16 | . . 5 11 . Classes Destroyed 11 | . 4 4 3 . Worker 1 | . 1 . . . Builder 2 | . 1 . 1 . Hauler 6 | . . 5 1 . Recycler 1 | . 1 . . . Operator 1 | . . . 1 . Watcher 5 | . . 3 2 . Swarmer 8 | . . 6 2 . Cutter 2 | . . . 2 . Grunt 10 | . 6 2 2 . Sentry 11 | . . 7 4 . Specialist 2 | . . . 2 . Best Kill Streak 7 | . 4 6 7 . Combat Bots Only 6 | . 4 6 3 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 299 | . 31 72 161 35 Missed 93 | . 10 21 52 10 Hits 206 | . 21 51 109 25 Melee 7 | . . . 7 . Projectile 199 | . 21 51 102 25 AOE 3 | . . 1 2 . Critical Strikes 5 | . . 2 3 . Damage Taken 2683 | . 225 657 1477 324 Core 760 | . 66 134 380 180 Absorbed by Shields 69 | . . . . 69 Core Remaining (%) 79 | 100 73 66 . . Volleys Fired 142 | . 31 55 48 8 Largest 2 | . 2 2 2 2 Hottest 143 | . 90 133 143 126 Shots Fired 260 | . 61 110 79 10 Gun 177 | . 61 90 16 10 Cannon 83 | . . 20 63 . Launcher . | . . . . . Special . | . . . . . Kinetic 11 | . . . 11 . Thermal 213 | . 30 105 68 10 Explosive . | . . . . . Electromagnetic 36 | . 31 5 . . Robot Hit Streak 21 | . 10 21 8 10 Robot Miss Streak 5 | . 3 5 3 . Penetration Max 1 | . . . 1 . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 177 | . 40 78 49 10 Core Hits 66 | . 15 28 22 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 11 | . 1 9 1 . Burn 9 | . 1 8 . . Destroy 1 | . . . 1 . Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3083 | . 480 1240 1190 173 Guns 1793 | . 480 948 192 173 Cannons 1261 | . . 268 993 . Explosions 24 | . . 24 . . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 141 | . . . 141 . Thermal 2631 | . 225 1189 1044 173 Explosive . | . . . . . Electromagnetic 306 | . 255 51 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 4 | . . . 4 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 3 4 Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 1 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . 1 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 25 | . . . 25 . Projectiles 25 | . . . 25 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 1 | . . . 1 . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 389 | . 317 389 328 60 Average Temperature 93 | . 141 62 94 31 Received Heat Transfer 576 | . 126 153 297 . Effects 1 | . 1 . . . Shutdowns 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . 2 . . Combat Hostiles 2 | . . 2 . . Parts Melted 16 | . 2 11 3 . Heat Transferred 6192 | . 740 3417 1665 370 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 196 | . 80 196 104 22 Initial 79 | . . 22 79 22 Average 46 | . 27 45 72 10 Influence Increases 1019 | . 155 479 385 . Destroy 0b10 Robot/C 660 | . 120 300 240 . Destroy 0b10 Robot/NC 80 | . 15 40 25 . Destroy Leader 202 | . 20 116 66 . Successful Hack 26 | . . 14 12 . Disable Machine 15 | . . . 15 . Destroy Structure 21 | . . 9 12 . Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1019 | . 100 344 541 34 Entered New Map 156 | . . 33 111 12 Time Decay 661 | . 100 291 270 . Lost Part 202 | . . 20 160 22 Squads Dispatched 6 | . 2 2 2 . Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 7 | . . 2 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 8 23 33 1 Peak Tracking Total 11 | . 4 7 11 1 Tactical Retreats 5 | . . . 5 . ECM-based Alert Blocks 5 | . . . 5 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . . 4 3 . Terminals 4 | . . 3 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 15 | . . 9 6 . Successful 11 | . . 5 6 . Failed 4 | . . 4 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . . 7 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 5 | . . 2 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 6 | . . 4 2 . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Assault Status 1 | . . . 1 . Registered Components 1 | . . 1 . . Zone Layout 2 | . . 1 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 1 3 . Retrieve Study 4 | . . 1 3 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . 1 2 . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 1 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 348 | . . . 348 . ECM 348 | . . . 348 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1956 | 80 296 822 591 167 Spaces Moved 1214 | 57 142 574 341 100 Core 157 | 17 . . 40 100 Treads . | . . . . . Legs 654 | 40 142 472 . . Wheels . | . . . . . Hover 332 | . . 102 230 . Flight 71 | . . . 71 . Fastest Speed 20 | 50 120 56 20 100 Average Speed 108 | 104 120 109 97 121 Slowest Speed 250 | 150 120 120 250 150 Overloaded Moves 44 | . . . 44 . Propulsion Burnouts 1 | . . . 1 . Robots Hopped 1 | . . . 1 . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 23 54 35 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 2 | . . . 2 . Terrain Destroyed 19 | . . 6 13 . Melee . | . . . . . Projectile 13 | . . . 13 . AOE 6 | . . 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1583 | 74 204 655 515 135 Wait 153 | 10 25 . 99 19 Move 1209 | 56 141 573 339 100 Hop 1 | . . . 1 . Pick Up 11 | 1 3 5 2 . Fast Attach 17 | 6 1 1 9 . Attach 11 | . . 2 5 4 Detach 2 | . . . 2 . Swap 20 | 1 3 12 4 . Drop 10 | . . 7 3 . Fire 142 | . 31 55 48 8 Melee . | . . . . . Ram 3 | . . . 3 . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials -8/Garrison History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 310 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 16) 377 | -10/Materials | Entered another Materials area 377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 612 | -9/Materials | Build established: Scavenger-Mutant 616 | -9/Materials | Discovered new exit (range 16) 1193 | -9/Materials | Discovered new exit (range 10) 1195 | -9/Materials | Identified exit to Mines 1199 | -9/Materials | Entered another Materials area 1199 | -8/Materials | Evolved 2 slots: Utility x2 1491 | -8/Materials | Build established: Mutant 1682 | -8/Materials | Lost 6 parts (1n4u1w) 1751 | -8/Materials | Core integrity fell below 50% 1790 | -8/Materials | Identified exit to Garrison 1790 | -8/Materials | Entered Garrison 1817 | -8/Garrison | Lost 6 parts (1p3n1u1w) 1856 | -8/Garrison | Triggered checkpoint 1892 | -8/Garrison | Core integrity fell below 20% 1922 | -8/Garrison | Lost 4 parts (1p1u2w) 1957 | -8/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 01870_ Penetrated by Slug. 01873_ Slug penetrates Wall. 01876_ Penetrated by Slug. 01876_ Pulse Rifle destroyed. 01882_ Penetrated by Slug. 01884_ H-55 Commando heat damages Lgt. Nuclear Core. 01885_ Slug penetrates Wall. 01888_ Adv. Weight Redist. System destroyed. 01888_ Destroyed Lgt. Nuclear Core. 01891_ Penetrated by Slug. 01891_ Pulse Rifle destroyed. 01892_ Field strength at 15. 01893_ Field strength at 9. 01894_ Stasis field depleted. 01897_ Penetrated by Slug. 01903_ Slug penetrates Wall. 01905_ System corrupted: Energy discharge (-55). 01920_ System corrupted: Component data lost. 01921_ Penetrated by Slug. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????###???????????????????????????? | | #####?????????????? #???????????????????????????? | | #??????????????# #???????????????????????????? | | #??????????????#^#???????????????????????????? | | #??????????????# #???????????????????????????? | | ## #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# #??????????????# #???????????????????????????? | | ?# ################ #######?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?############## ###"####h #?????????????????????? | | ??????????????# #?# #??# #?????????????????????? | | ??????????????# #?# #### #?????????????????????? | | ??????????????# #?# # #?????????????????????? | | ??????????????# ### ####@ #?????????????????????? | | ??????????????# # #??# #?????????????????????? | | ??????????????# ### #??# #?????????????????????? | | ??????????????# #?# #?## ##""""## #??????????? | | ??????????????# ###"### #??????????? | | ??????????????# #??????????? | | ??????????????# #??????????? | | ??????????????########## ## ## #??????????? | | ???????????????????????# #? #??? #??????????? | | ???????????????????????" ? ??????????????? | | ???????????????????????" ????????????? | | ???????????????????????" ???????????? | | ???????????????????????" ???????????? | | ???????????????????????# ## ## ????????????? | | ???????????????????????# #? #?? ????????????? | | ??????????????????????? ?? ???????????????? | | ??????????????????????? ?? ??????????????? | | ???????????????????????# ?? ????????????????? | | ????????????????????????# ##????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Beam Rifle | -9/Materials | Hacked Hover Unit | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Deuterium Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Can't Catch Me Challenges ------------ None Game ------ Seed WarpSkeletonConstruct Manual? 0 Play Time 00:24:45 Cumulative 27.5 hours Start 2026.03.31 @ 17:46:15 End 2026.03.31 @ 18:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 081ba654-0759-48e1-aa63-e3d7e531777e