Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 23:54:04 Player: moonlol Result: Destroyed by KN-7UR with KN-7UR's Autopenetrator Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2829) 2829 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (633) 633 TOTAL SCORE: 6962 Bonus ------- High Alert Combat Kills 333 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 275/300 Energy 25/160 System Corruption 2% Temperature Warm (133) Movement Rolling (140) Ox4 Location -8/Recycling Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Armored Treads Wheel > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Particle Gun Guided Plasma Cannon > --- INVENTORY (15) --- Light Nuclear Core Improved Treads Improved VTOL Module Improved VTOL Module Scrap Engine Gravity Neutralizer Salvage Targeting Computer Improved Utility Shielding Hardened Light Armor Plating Improved Light Armor Plating High-powered Shotgun Proton Missile Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Cooled Aerolev Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Particle Gun Enhanced Autogun > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Deuterium Engine Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Compact Wheel Improved Heat Sink Humpback Targeting Computer Recoil Stabilizer Ion Cannon Guided Plasma Cannon Proton Missile Launcher [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . . . . 2 . . Weapon 1 | . . . . . 1 . . Parts Attached 117 | 7 4 . 3 . 61 38 4 Power 7 | 1 . . . . 4 1 1 Engine 4 | 1 . . . . 2 1 . Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 28 | 2 1 . 2 . 10 11 2 Treads 11 | . . . 2 . 1 7 1 Leg 15 | 2 1 . . . 9 3 . Wheel 1 | . . . . . . . 1 Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 25 | 2 1 . 1 . 14 7 . Device 10 | 1 . . . . 5 4 . Storage 3 | 1 1 . 1 . . . . Processor 5 | . . . . . 4 1 . Hackware . | . . . . . . . . Protection 7 | . . . . . 5 2 . Artifact . | . . . . . . . . Weapon 57 | 2 2 . . . 33 19 1 Energy Gun 23 | 1 2 . . . 11 9 . Energy Cannon 19 | . . . . . 15 3 1 Ballistic Gun 8 | 1 . . . . 1 6 . Ballistic Cannon 4 | . . . . . 4 . . Launcher 3 | . . . . . 2 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 9 . Parts Lost 21 | . . . . . 15 1 5 Power 1 | . . . . . . . 1 Propulsion 7 | . . . . . 5 . 2 Utility 5 | . . . . . 4 1 . Weapon 8 | . . . . . 6 . 2 Highest Loss Streak 6 | . . . . . 6 1 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 100 100 87 71 92 98 99 Engine 8 | . 14 14 14 14 4 8 8 Core 1 | . . . . . 4 . . Treads 13 | . . . 15 28 7 20 26 Leg 11 | . 28 28 12 . 14 5 . Device 9 | . 14 14 14 14 9 9 9 Storage 9 | . 14 14 14 14 9 9 9 Processor 8 | . . . . . 10 9 9 Protection 6 | . . . . . 6 7 9 Energy Gun 17 | . 14 14 7 . 16 19 17 Energy Cannon 3 | . . . . . 6 1 8 Ballistic Gun 4 | . 14 14 7 . . 5 . Peak Build Rating 39 | 7 8 8 8 7 38 39 39 Average Rating 27 | 4 7 7 7 7 25 35 37 On Entrance 13 | . 7 8 8 7 7 32 37 Naked Turns . | . . . . . . . . Heaviest Build 50 | 13 18 18 28 24 50 50 45 Greatest Support 68 | 20 20 20 40 40 42 68 68 Greatest Overweight (x) 12 | . . . . . 12 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 Average Capacity 14 | 7 9 10 12 15 15 15 15 Most Carried 15 | 6 10 10 15 15 15 15 15 Average Carried 13 | 3 8 9 11 15 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 15 Final Carried 15 | 6 10 10 15 15 15 15 13 Class Distribution -------------------- 63% | Skirmisher 17% | Mutant 11% | Scavenger-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -8/Recycling Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Matter Collected 1919 | 190 137 . . . 853 701 38 Remotely . | . . . . . . . . Salvage Created 3274 | 125 115 . . . 1631 1219 184 Parts 182 | 4 5 . . . 104 60 9 Haulers Intercepted 3 | . . . . . 1 2 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Combat Hostiles Destroyed 72 | . 4 . . . 44 21 3 Guns 45 | . 4 . . . 21 17 3 Cannons 18 | . . . . . 18 . . AOE 6 | . . . . . 3 3 . Classes Destroyed 12 | 2 2 . . . 7 . 1 Worker 2 | . . . . . 2 . . Builder 2 | . . . . . 2 . . Tunneler 1 | 1 . . . . . . . Hauler 3 | . . . . . 1 2 . Recycler 2 | 1 . . . . . 1 . Mechanic 1 | . . . . . 1 . . Watcher 5 | . . . . . 3 2 . Swarmer 21 | . 2 . . . 16 3 . Grunt 30 | . 2 . . . 19 9 . Duelist 1 | . . . . . 1 . . Sentry 19 | . . . . . 8 9 2 Scrapper 1 | . . . . . . . 1 Best Kill Streak 10 | 2 2 . . . 10 3 2 Combat Bots Only 8 | . 2 . . . 8 3 2 Max Kills in Single Turn 2 | 1 1 . . . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Hostile Shots Fired 419 | . 14 . . . 254 72 79 Missed 89 | . 2 . . . 63 19 5 Damage Taken 4508 | . 209 . . . 2614 782 903 Core 578 | . 27 . . . 404 96 51 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 45 | . . . . . 45 . . Core Remaining (%) 94 | 100 . . . 89 . . . Volleys Fired 227 | 6 15 . . . 126 71 9 Largest 3 | 2 2 . . . 3 3 3 Hottest 203 | 70 70 . . . 201 203 179 Shots Fired 524 | 12 29 . 1 . 245 209 28 Gun 398 | 12 29 . 1 . 140 198 18 Cannon 117 | . . . . . 100 7 10 Launcher 9 | . . . . . 5 4 . Special . | . . . . . . . . Kinetic 108 | 6 14 . 1 . 39 48 . Thermal 394 | 6 15 . . . 201 154 18 Explosive 3 | . . . . . 3 . . Electromagnetic 19 | . . . . . 2 7 10 Robot Hit Streak 30 | 4 5 . . . 13 23 30 Robot Miss Streak 6 | 2 5 . . . 6 3 1 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . . . . 4 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 306 | 7 15 . . . 151 111 22 Core Hits 136 | 3 7 . . . 76 44 6 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | 1 1 . . . 2 5 . Burn 9 | 1 1 . . . 2 5 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6695 | 89 191 . . . 3753 2236 426 Guns 4237 | 89 191 . . . 1572 2067 318 Cannons 1866 | . . . . . 1737 21 108 Explosions 580 | . . . . . 432 148 . Melee . | . . . . . . . . Ramming 12 | . . . . . 12 . . Kinetic 977 | 25 78 . . . 507 367 . Thermal 4997 | 64 113 . . . 2802 1700 318 Explosive 207 | . . . . . 207 . . Electromagnetic 502 | . . . . . 225 169 108 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 3 3 2 2 2 Average Corruption 2 | . 2 3 3 3 1 2 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 77 | . 13 1 9 . 21 23 10 Message Errors 21 | . 4 . 3 . 4 10 . Matter Fused 16 | . . . 3 . 3 5 5 Heat Flow Errors 7 | . 1 . 2 . 1 1 2 Energy Discharges 11 | . 2 1 . . 3 3 2 Parts Rejected 3 | . 2 . . . 1 . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 4 | . 1 . . . 2 1 . Data Loss (major) 5 | . 2 . . . 2 1 . Misfires 6 | . . . 1 . 2 2 1 Alerts 2 | . . . . . 2 . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 17 | . . . . . 17 . . Projectiles 17 | . . . . . 17 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 11 | . . . . . 11 . . Impact 1 | . . . . . 1 . . Kinetic 9 | . . . . . 9 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 62 | . . . . . 62 . . Shots 3 | . . . . . 3 . . Rammed 2 | . . . . . 2 . . Targets Rammed 2 | . . . . . 2 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 503 | 45 214 . 206 . 503 432 324 Average Temperature 116 | 22 41 . 99 . 147 86 114 Received Heat Transfer 2017 | . 78 . . . 1080 360 499 Effects 18 | . . . . . 15 3 . Shutdowns 5 | . . . . . 4 1 . Energy Bleed 5 | . . . . . 5 . . Interference 6 | . . . . . 6 . . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . 2 1 . Combat Hostiles 3 | . . . . . 2 1 . Parts Melted 21 | 2 2 . . . 8 9 . Heat Transferred 11018 | 259 407 . . . 6194 3626 532 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Peak Influence 812 | 10 149 19 . . 812 501 215 Initial 304 | . 6 19 . . . 304 175 Average 322 | 2 41 19 . . 439 367 62 Maximum Alert Level 3 | . . . . . 3 2 1 Low Security (%) 34 | 100 100 100 . 100 30 . 94 Level 1 29 | . . . . . 7 68 5 Level 2 27 | . . . . . 39 31 . Level 3 9 | . . . . . 23 . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . . 7 1 . Investigation 5 | . 1 . . . 4 . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 2 1 . Assault 1 | . . . . . 1 . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Distress Signals 6 | . . . . . 4 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 12 . . . 67 25 9 Peak Tracking Total 10 | . 3 . . . 10 3 6 Tactical Retreats 10 | . 1 . . . 6 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Traps Triggered 12 | . 4 . . . 3 5 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Disabled 10 | . . . . . 4 5 1 Max in Single Turn 2 | . . . . . 2 1 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Machines Accessed 36 | . 9 . 2 . 10 11 4 Terminals 27 | . 7 . . . 8 9 3 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Recycling Units 3 | . 1 . . . . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 104 | . 28 . 2 . 40 26 8 Successful 73 | . 19 . 2 . 25 20 7 Failed 31 | . 9 . . . 15 6 1 Catastrophic 4 | . 1 . . . 3 . . Database Lockouts . | . . . . . . . . Manual 78 | . 26 . 1 . 31 15 5 Terminals 81 | . 22 . . . 33 20 6 Fabricators . | . . . . . . . . Repair Stations 6 | . 3 . . . 3 . . Recycling Units 9 | . 3 . . . . 6 . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . . 4 . . Terminal Hacks 15 | . 4 . 2 . 1 5 3 Record 2 | . . . 1 . . 1 . Open Door 4 | . . . . . . 4 . Branch Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Unreport Threat 2 | . . . . . 1 . 1 Recall Investigation 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Release Object 2 | . . . . . . . 2 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks 5 | . . . . . . 5 . Report Inventory 2 | . . . . . . 2 . Retrieve Components 3 | . . . . . . 3 . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 50 | . 15 . . . 21 10 4 Terminals 46 | . 13 . . . 20 9 4 Track 2 | . 1 . . . 1 . . Assimilate 3 | . . . . . 2 1 . Botnet 20 | . 6 . . . 7 4 3 Disrupt 3 | . . . . . 2 1 . Operators 3 | . 1 . . . 1 1 . Skim 15 | . 5 . . . 7 2 1 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . Patch 2 | . 1 . . . 1 . . Recycling Units 2 | . 1 . . . . 1 . Monitor 2 | . 1 . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 28 | . 8 . . . 9 8 3 Full Trace Events 1 | . . . . . 1 . . Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 29 | . . . . . . 29 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 7 | . . . . . . . 7 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total Allies 7 | . . . . . . . 7 Largest Group 7 | . . . . . . . 7 Highest-Rated Group 81 | . . . . . . . 81 Highest-Rated Ally 16 | . . . . . . . 16 Total Orders . | . . . . . . . . Ally Attacks 1 | . . . . . . . 1 Total Damage 6 | . . . . . . . 6 Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Turns Passed 7380 | 90 689 45 361 30 2777 2628 760 Spaces Moved 3317 | 52 506 37 254 17 1001 1070 380 Core 14 | 9 . . . . 5 . . Treads 1803 | . . . 125 17 407 874 380 Legs 1500 | 43 506 37 129 . 589 196 . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 110 152 155 Average Speed 152 | 107 120 120 139 160 161 164 156 Slowest Speed 650 | 120 120 120 160 160 650 225 165 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 5 78 12 61 9 78 81 75 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched . | . . . . . . . . Spaces Dug 4 | . . . . . 4 . . Terrain Destroyed 34 | . . . . . 34 . . Melee . | . . . . . . . . Projectile 16 | . . . . . 16 . . AOE 18 | . . . . . 18 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Total 5203 | 70 558 38 260 20 1945 1786 526 Wait 1352 | . 28 . . 4 710 577 33 Move 3310 | 51 505 36 253 16 1000 1069 380 Hop . | . . . . . . . . Pick Up 51 | 6 4 1 2 . 22 14 2 Fast Attach 31 | 7 2 . . . 15 6 1 Attach 13 | . . . . . 11 . 2 Detach 3 | . . . 2 . 1 . . Swap 73 | . 2 . 3 . 35 32 1 Drop 47 | . 2 1 . . 23 17 4 Fire 227 | 6 15 . . . 126 71 9 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . . . . . 2 . . Escape Stasis . | . . . . . . . . Rewire 94 | . . . . . . . 94 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 104 | -10/Materials | Identified exit to Mines 201 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Discovered new exit (range 4) 312 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 4) 780 | -10/Materials | Entered Mines 798 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 818 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 819 | -10/Mines | Discovered new exit (range 5) 825 | -10/Mines | Entered Exiles 843 | -10/Exiles | Discovered new exit (range 15) 855 | -10/Exiles | Met 8R-AWN 875 | -10/Exiles | Met EX-HEX 918 | -10/Exiles | Met EX-BIN 935 | -10/Exiles | Aligned with FarCom system 936 | -10/Exiles | Given EX-Vault access code 975 | -10/Exiles | Opened EX-Vault 986 | -10/Exiles | Found Gui. Plasma Cannon 1024 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1073 | -10/Exiles | Met EX-DEC 1092 | -10/Exiles | Learned location of Zion (-7) 1165 | -10/Exiles | Discovered new exit (range 14) 1186 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1186 | -10/Exiles | Entered Mines 1201 | -9/Mines | Discovered new exit (range 6) 1216 | -9/Mines | Entered Materials 1216 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1748 | -8/Materials | Build established: Skirmisher 2109 | -8/Materials | Destroyed 8 combat bots 2324 | -8/Materials | Repaired Heat Sink 2424 | -8/Materials | Destroyed 8 combat bots 2426 | -8/Materials | Lost 6 parts (2n3u1w) 2581 | -8/Materials | Discovered new exit (range 16) 2772 | -8/Materials | Learned 4 Factory zone layouts 2816 | -8/Materials | First assault squad dispatched 2818 | -8/Materials | Learned Storage stockpile data 2855 | -8/Materials | Learned 4 Lower Caves zone layouts 2880 | -8/Materials | Identified exit to Factory 2893 | -8/Materials | Identified exit to Storage 2896 | -8/Materials | Learned 4 Recycling zone layouts 2911 | -8/Materials | Learned Factory trap positions 2919 | -8/Materials | Core integrity fell below 50% 2932 | -8/Materials | Learned location of 2 exits from Factory 2965 | -8/Materials | Lost 3 parts (1n2w) 3600 | -8/Materials | Build established: Scavenger-Skirmisher 3993 | -8/Materials | Entered Storage 4119 | -8/Storage | Build established: Skirmisher 4241 | -8/Storage | Core integrity fell below 20% 5596 | -8/Storage | Discovered exit to Factory (range 14) 6559 | -8/Storage | Met 01-MTF 6593 | -8/Storage | Discovered new exit (range 4) 6621 | -8/Storage | Entered Recycling 6621 | -8/Recycling | Accompanied by 1 ally (01-MTF) 6622 | -8/Recycling | Identified exit to Scraptown 7250 | -8/Recycling | Discovered new exit (range 16) 7286 | -8/Recycling | Scanned before Scraplab entrance 7347 | -8/Recycling | Entered Scraplab 7350 | -8/Recycling | Angered Scraplab inhabitants 7353 | -8/Recycling | Found Prototype Device 7381 | -8/Recycling | Destroyed by KN-7UR with KN-7UR's Autopenetrator Last Messages --------------- 07375_ Penetrated by Thermabolt. 07375_ EM Pulse Cannon destroyed. 07375_ Thermabolt penetrates Reinforced Barrier. 07377_ Penetrated by Thermabolt. 07377_ Thermabolt penetrates Reinforced Barrier. 07379_ Penetrated by Thermabolt. 07379_ Thermabolt penetrates Reinforced Barrier. 07379_ Penetrated by Thermabolt. 07379_ Thermabolt penetrates Reinforced Barrier. 07379_ Penetrated by Thermabolt. 07379_ Thermabolt penetrates Reinforced Barrier. 07379_ Penetrated by Thermabolt. 07379_ Thermabolt penetrates Reinforced Barrier. 07379_ Penetrated by Thermabolt. Prototype Device integrity failing. 07381_ Penetrated by Thermabolt. 07381_ Thermabolt penetrates Reinforced Barrier. 07381_ Penetrated by Thermabolt. 07381_ Thermabolt penetrates Reinforced Barrier. 07381_ Penetrated by Thermabolt. 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"#? | | ?# #?????????#""c *@*"#? | | ?# """ #?????????#"& %*!"#? | | ## """ #?????????#" = "#? | | """ #?????????#"X "#? | | """ #?????????#" ###? | | """ #?????????# "" #>#? | | #?????????# """ #? | | #?????????##########? | | ###+#######??????????????????? | | #??????????????????? | | #??????????????????? | | """ """ #??????????????????? | | """ """ #??????????????????? | | """ """ #??????????????????? | | """ """ #??????????????????? | | """ """ #??????????????????? | | ? ????????????????????? | | ?? ??????????????????????? | | ?? ??????????????????????? | | ?? ??????????????????????? | | ??? ??????????????????????? | | ##???##??????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneMagneticScrap Manual? 0 Play Time 00:48:26 Cumulative 100.5 hours Start 2025.03.10 @ 23:03:42 End 2025.03.10 @ 23:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 67 Adventurer 47 Explorer 1 Win Type - Total 10 Types 7/0/0/1/0/0/2/0/0 Lore% 51 Gallery% 58 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07d4bc81-ed44-4843-b71f-862ba08e0f99