Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 17:02:14 Player: Sunsh1n3 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2522) 2522 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1033) 1033 TOTAL SCORE: 8645 Bonus ------- Pacifist 200 Follower Combat Kills 33 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 34/300 Energy 100/100 System Corruption 20% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Improved Signal Interpreter Actuator Array Authchip [Propulsion] > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Target Analyzer Particle Gun Heavy Assault Cannon Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Trap Scanner Advanced ECM Suite Hardened Medium Armor Plating Authchip [Device] > --- WEAPON ----------- Gatling Laser Heavy Machine Gun Heavy Assault Cannon > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Light Treads Armored Treads Aluminum Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg Heavy EM Shotgun Particle Gun Shock Bomb Launcher Missile Launcher [Rating: 62] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Trap Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Authchip [Device] Protection Hardened Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Antimatter Cannon Launcher Missile Launcher Special Weapon Improved Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Slots Evolved 10 | . . . 2 . 2 2 . 2 . . 2 Power 1 | . . . . . . 1 . . . . . Propulsion 3 | . . . 2 . . . . . . . 1 Utility 4 | . . . . . 2 . . 1 . . 1 Weapon 2 | . . . . . . 1 . 1 . . . Parts Attached 93 | 4 3 . 8 . 33 1 9 6 11 . 18 Power 12 | 1 . . . . 5 . 1 1 2 . 2 Engine 7 | 1 . . . . 3 . 1 1 1 . . Core 5 | . . . . . 2 . . . 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 29 | 2 . . 4 . 15 . 6 . 1 . 1 Treads 12 | 2 . . . . 10 . . . . . . Leg 17 | . . . 4 . 5 . 6 . 1 . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 1 . 2 . 6 . . 3 2 . 8 Device 12 | . 1 . . . 4 . . 1 2 . 4 Storage 5 | 1 . . 2 . 1 . . . . . 1 Processor 2 | . . . . . 1 . . . . . 1 Hackware 3 | . . . . . . . . 1 . . 2 Protection 1 | . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . Weapon 29 | . 2 . 2 . 7 1 2 2 6 . 7 Energy Gun 8 | . 1 . . . 4 1 1 . 1 . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 13 | . 1 . 2 . 3 . 1 1 4 . 1 Ballistic Cannon 4 | . . . . . . . . 1 . . 3 Launcher 1 | . . . . . . . . . 1 . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . . 2 Parts Lost 68 | . . . 1 . 16 . 5 1 13 . 32 Power 10 | . . . . . 4 . . . 2 . 4 Propulsion 17 | . . . . . 4 . 2 . 5 . 6 Utility 16 | . . . . . 3 . 2 . 1 . 10 Weapon 25 | . . . 1 . 5 . 1 1 5 . 12 Highest Loss Streak 12 | . . . 1 . 5 . 5 1 7 . 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | 2 3 6 10 12 13 13 13 11 9 10 4 Power 1 | . 1 1 1 2 1 1 1 1 2 2 . Propulsion 3 | 1 2 3 3 4 7 7 6 6 3 2 . Utility 1 | . . 1 4 5 2 . 1 . 1 3 . Weapon 2 | 1 . . . 1 2 5 5 4 3 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . 2 . . 1 . . . . . 3 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . 1 . . 1 . . . . . . Utility 1 | . . . . . . . . . . . 1 Weapon 2 | . . 1 . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 84 | . 90 100 98 100 91 92 90 87 85 100 56 Engine 7 | . 14 14 11 11 5 7 9 13 8 6 . Core 1 | . . . . . 1 . . . 3 6 2 Treads 7 | . 28 28 . . 21 30 18 . . . 2 Leg 17 | . . . 42 44 13 . 11 26 22 26 3 Device 12 | . 6 14 11 11 15 15 12 9 13 20 12 Storage 7 | . 14 14 11 11 9 7 7 6 6 6 2 Processor 2 | . . . . . 8 7 5 . . . 1 Hackware 4 | . . . . . . . . 5 6 6 10 Energy Gun 6 | . 14 14 6 . 9 7 7 6 5 6 . Ballistic Gun 11 | . 13 14 15 22 5 15 13 5 13 20 7 Ballistic Cannon 1 | . . . . . . . . 5 1 . 6 Peak Build Rating 62 | 4 7 9 17 17 33 37 47 62 61 57 61 Average Rating 34 | 2 6 7 15 17 25 37 41 58 50 57 38 On Entrance 28 | . 4 7 9 17 17 33 37 45 60 57 57 Naked Turns . | . . . . . . . . . . . . Heaviest Build 84 | 10 14 14 32 32 46 48 65 84 83 61 61 Greatest Support 80 | 40 40 40 52 52 80 80 80 80 80 45 45 Greatest Overweight (x) 14 | . . . . . 2 . 2 1 2 1 14 Average Overweight (x) . | . . . . . . . . . . 1 3 Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 13 15 15 15 15 15 15 15 6 Most Carried 15 | 5 4 8 12 12 15 14 15 15 14 11 10 Average Carried 9 | 3 3 6 10 12 13 14 14 11 10 11 5 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 4 8 12 12 15 14 15 12 11 11 5 Class Distribution -------------------- 45% | Mutant 21% | Derelict-Skirmisher 7% | Scavenger-Tank 7% | Gunner 5% | Tank 5% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Tank | -6/Factory Derelict-Skirmisher | -6/Lower Caves Derelict-Tank | -6/Lower Caves Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Matter Collected 1829 | 70 . 151 174 70 335 . 209 8 654 . 158 Remotely . | . . . . . . . . . . . . Salvage Created 2309 | . . . 419 . 609 . 439 54 580 . 208 Parts 133 | . . . 29 . 49 . 23 2 17 . 13 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . . 21 . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Combat Hostiles Destroyed 56 | . . . 12 . 14 . 10 1 14 . 5 Guns 43 | . . . 12 . 11 . 10 . 8 . 2 Cannons 5 | . . . . . . . . 1 1 . 3 AOE 7 | . . . . . 3 . . . 4 . . Classes Destroyed 10 | . . . 3 . 2 . 1 . 2 . 2 Tunneler 1 | . . . . . . . . . . . 1 Hauler 1 | . . . . . 1 . . . . . . Swarmer 12 | . . . 5 . . . 4 . 3 . . Grunt 21 | . . . 3 . 6 . 3 . 8 . 1 Brawler 1 | . . . . . . . . . 1 . . Sentry 13 | . . . 4 . 7 . . 1 1 . . Specialist 2 | . . . . . . . 2 . . . . Hunter 2 | . . . . . . . . . . . 2 Programmer 3 | . . . . . . . . . 1 . 2 Heavy 2 | . . . . . 1 . 1 . . . . Best Kill Streak 8 | . . . 4 . 4 . 4 1 8 . 2 Combat Bots Only 8 | . . . 4 . 4 . 4 1 8 . 2 Max Kills in Single Turn 3 | . . . 1 . 3 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 . . . 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Hostile Shots Fired 828 | . . 1 55 . 271 . 85 9 159 . 248 Missed 195 | . . . 15 . 71 . 19 3 42 . 45 Hits 633 | . . 1 40 . 200 . 66 6 117 . 203 Projectile 633 | . . 1 40 . 200 . 66 6 117 . 203 Critical Strikes 31 | . . . 1 . 12 . 2 . 3 . 13 Damage Taken 11689 | . . 14 457 . 3664 . 1425 46 2279 . 3804 Core 1966 | . . . 103 . 348 . 192 12 290 . 1021 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 332 | . . . 47 . 48 . . . . . 237 Core Remaining (%) 74 | 100 . 100 . 74 36 . 72 . . 64 . Volleys Fired 209 | . . 2 33 . 87 . 22 2 33 . 30 Largest 4 | . . 2 2 . 2 . 3 3 4 . 4 Hottest 189 | . . 70 73 . 121 . 135 160 158 . 189 Shots Fired 398 | . . 4 63 . 122 . 64 5 70 . 70 Gun 360 | . . 4 63 . 122 . 64 3 55 . 49 Cannon 31 | . . . . . . . . 2 8 . 21 Launcher 7 | . . . . . . . . . 7 . . Special . | . . . . . . . . . . . . Kinetic 261 | . . 2 38 . 69 . 42 3 46 . 61 Thermal 117 | . . 2 25 . 50 . 17 2 12 . 9 Explosive 7 | . . . . . . . . . 7 . . Electromagnetic 13 | . . . . . 3 . 5 . 5 . . Robot Hit Streak 18 | . . 3 18 . 18 . 11 4 6 . 6 Robot Miss Streak 9 | . . 1 3 . 2 . 6 3 9 . 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . 4 . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . 1 Shots Hit Robots 253 | . . 3 43 . 68 . 49 3 43 . 44 Core Hits 134 | . . 1 21 1 33 . 24 3 40 . 11 Critical Kills 1 | . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 4 | . . . 2 . 1 . . . 1 . . Burn 1 | . . . 1 . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . Blast 1 | . . . . . . . . . 1 . . Melee Attacks 13 | . . . . . . . . . . . 13 Impact . | . . . . . . . . . . . . Slashing 13 | . . . . . . . . . . . 13 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6090 | . . 29 595 1 1540 . 1010 96 1591 . 1228 Guns 3826 | . . 29 595 . 987 . 1010 56 822 . 327 Cannons 880 | . . . . . . . . 40 227 . 613 Explosions 935 | . . . . . 398 . . . 537 . . Melee 276 | . . . . . . . . . . . 276 Ramming 173 | . . . . 1 155 . . . 5 . 12 Kinetic 3008 | . . 17 367 . 346 . 602 65 742 . 869 Thermal 1867 | . . 12 228 . 976 . 333 31 216 . 71 Explosive 537 | . . . . . . . . . 537 . . Electromagnetic 229 | . . . . . 63 . 75 . 91 . . Impact . | . . . . . . . . . . . . Slashing 276 | . . . . . . . . . . . 276 Piercing . | . . . . . . . . . . . . Highest Corruption 20 | . . . . . 1 . . . . . 20 Average Corruption 7 | . . . . . 1 . . . . . 15 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 45 | . . . . . 9 . . . . . 36 Message Errors 10 | . . . . . 4 . . . . . 6 Matter Fused 14 | . . . . . 3 . . . . . 11 Heat Flow Errors 5 | . . . . . . . . . . . 5 Energy Discharges 6 | . . . . . . . . . . . 6 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . 2 . . . . . . Alerts 1 | . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 144 | . . . . . 4 . . . 32 . 108 Projectiles 115 | . . . . . . . . . 22 . 93 Explosions 14 | . . . . . 4 . . . 10 . . Melee 15 | . . . . . . . . . . . 15 Knockbacks 9 | . . . . . . . . . 3 . 6 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . 3 . 6 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 149 | . . . . . 84 . . . 61 . 4 Shots 3 | . . . . . 1 . . . 2 . . Rammed 36 | . . . . . 28 . . . . . 8 Targets Rammed 50 | . . . 1 1 39 . . . 1 . 8 Kicked 14 | . . . 1 1 11 . . . 1 . . Crushed . | . . . . . . . . . . . . Highest Temperature 556 | . . 40 36 . 165 . 225 123 556 . 243 Average Temperature 118 | . . 20 13 . 66 . 77 57 218 . 103 Received Heat Transfer 2700 | . . . 150 . 1188 . 81 12 819 . 450 Effects 21 | . . . . . . . . . 21 . . Shutdowns 6 | . . . . . . . . . 6 . . Energy Bleed 3 | . . . . . . . . . 3 . . Interference 6 | . . . . . . . . . 6 . . Matter Decay 2 | . . . . . . . . . 2 . . Short Circuit 2 | . . . . . . . . . 2 . . Damage (minor) 2 | . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 3 | . . . . . 1 . 1 . 1 . . Heat Transferred 3733 | . . 37 740 . 1532 . 750 75 475 . 124 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 99 | 100 100 100 100 100 100 100 84 100 . . 100 Level 1 . | . . . . . . . 15 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Peak Influence 229 | . . 21 185 22 168 6 229 134 . . 49 Initial 119 | . . . . 22 . 6 4 119 . . 49 Average 34 | . . 1 86 2 36 6 98 66 . . 5 Influence Increases 2068 | . . 21 377 . 458 . 275 45 720 . 172 Destroy 0b10 Robot/C 1140 | . . 20 240 . 280 . 200 20 280 . 100 Destroy 0b10 Robot/NC 15 | . . . . . 10 . . . . . 5 Destroy Leader 232 | . . . 70 . 82 . 30 10 20 . 20 Allied During Kill 1 | . . 1 . . . . . . . . . Successful Hack 18 | . . . 5 . 10 . . . . . 3 Disable Machine 75 | . . . . . 30 . . 15 . . 30 Destroy Structure 47 | . . . 2 . 31 . . . . . 14 Lose Combat Pursuer 540 | . . . 60 . 15 . 45 . 420 . . Influence Decreases 2068 | . . 21 320 57 444 8 52 254 618 44 250 Entered New Map 216 | . . . . 35 . 8 2 110 8 24 29 Time Decay 1482 | . . 21 310 22 334 . . 140 480 20 155 Lost Part 360 | . . . 10 . 100 . 50 4 130 . 66 Lost Ally 10 | . . . . . 10 . . . . . . Squads Dispatched 14 | . . 1 2 . 6 . 2 . . . 3 Investigation 2 | . . 1 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . 2 Reinforcement 7 | . . . 1 . 3 . 2 . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Distress Signals 7 | . . . 2 . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . . 2 28 . 31 . 15 2 39 . 8 Peak Tracking Total 13 | . . 2 6 . 8 . 4 1 13 . 2 Tactical Retreats 22 | . . . 3 . 1 . 3 . 15 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Traps Triggered 3 | . . . 1 . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Machines Disabled 5 | . . . . . 2 . . 1 . . 2 Max in Single Turn 2 | . . . . . 2 . . 1 . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Machines Accessed 19 | . . 2 6 . 7 1 . . 1 . 2 Terminals 10 | . . . 4 . 4 1 . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 3 | . . . 1 . 1 . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 48 | . . 2 18 . 16 1 . . 5 . 6 Successful 31 | . . 2 11 . 9 1 . . 5 . 3 Failed 17 | . . . 7 . 7 . . . . . 3 Catastrophic 3 | . . . 2 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . Terminals 30 | . . . 13 . 11 1 . . 5 . . Fabricators 4 | . . . . . . . . . . . 4 Repair Stations 6 | . . . 2 . 2 . . . . . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . 3 . 2 . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 17 | . . 2 5 . 4 1 . . 5 . . Record 6 | . . . . . 1 . . . 5 . . Open Door 2 | . . 2 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . Alert Level 1 | . . . 1 . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . Assault Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks 6 | . . . 2 . 2 . . . . . 2 Scan Component 3 | . . . 1 . 1 . . . . . 1 Repair 3 | . . . 1 . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 3 . 2 . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . Analyze 2 | . . . 1 . 1 . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 10 | . . . 4 . 3 1 . . 1 . 1 Full Trace Events 1 | . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 . . . . . 1 Time 123 | . . . 38 . 32 . . . . . 53 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Total Allies 4 | . . 1 . 3 . . . . . . . Largest Group 3 | . . 1 . 3 3 . . . . . . Highest-Rated Group 40 | . . 31 . 40 40 . . . . . . Highest-Rated Ally 31 | . . 31 . 16 16 . . . . . . Initial Warlord ECA Mod 35 | . . . . . . . . 9 9 9 8 Total Orders 2 | . . . . . 2 . . . . . . EXPLORE 1 | . . . . . 1 . . . . . . RETURN 1 | . . . . . 1 . . . . . . Ally Attacks 18 | . . 2 . . 16 . . . . . . Total Damage 221 | . . 40 . . 181 . . . . . . Kills 2 | . . 1 . . 1 . . . . . . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Active Infowar (turns) 6076 | . 63 440 795 247 1208 8 319 289 1972 46 689 Terrain 3147 | . 63 440 795 247 1208 8 230 . . . 156 Traps 3729 | . . . . . 406 8 319 289 1972 46 689 ECM 90 | . . . . . . . . 90 . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . . 1 1 . Drone Launches 42 | . . . . . 42 . . . . . . Drone Recoveries 41 | . . . . . 41 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Turns Passed 7335 | 65 146 440 795 247 1296 8 319 289 2240 46 1444 Spaces Moved 3517 | 37 89 267 502 202 554 5 120 172 1125 24 420 Core 137 | 4 . . . . . . . . . . 133 Treads 805 | 33 89 267 . . 347 5 48 . . . 16 Legs 2575 | . . . 502 202 207 . 72 172 1125 24 271 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 122 122 122 170 120 120 120 196 50 Average Speed 174 | 148 160 160 122 122 156 170 168 152 187 196 279 Slowest Speed 750 | 160 160 160 122 122 330 170 260 190 260 196 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 20 52 35 41 44 . 81 4 87 4 7 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . . 1 . 1 . . . . 3 . . Known Exits Taken 2 | . . . . . . 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . Scrap Searched 6 | . . . . 2 . . . . 4 . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 77 | . . . . . 36 . . . 36 . 5 Melee . | . . . . . . . . . . . . Projectile 10 | . . . . . . . . . 5 . 5 AOE 67 | . . . . . 36 . . . 31 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Total 4264 | 45 92 277 620 202 844 5 193 191 1187 23 585 Wait 298 | . . 1 69 . 97 . 31 8 3 . 89 Move 3506 | 36 88 266 501 201 553 4 119 171 1124 23 420 Hop . | . . . . . . . . . . . . Pick Up 35 | 5 1 6 5 . 10 . 2 . 3 . 3 Fast Attach 55 | 4 1 . 2 . 16 . 3 2 9 . 18 Attach 35 | . 2 . 4 . 13 1 . 4 9 . 2 Detach 10 | . . . . . 5 . . 1 4 . . Swap 26 | . . . 3 . 11 . 8 3 1 . . Drop 23 | . . 2 2 . 13 . 4 . . . 2 Fire 209 | . . 2 33 . 87 . 22 2 33 . 30 Melee 13 | . . . . . . . . . . . 13 Ram 8 | . . . . . . . . . . . 8 Kick 14 | . . . 1 1 11 . . . 1 . . Crush 28 | . . . . . 28 . . . . . . Escape Stasis 4 | . . . . . . . 4 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 6) 212 | -10/Materials | Entered Mines 215 | -10/Mines | Received a Mining Laser from a helpful Derelict 303 | -10/Mines | Build established: Mutant 343 | -10/Mines | Found the Drone Emporium 362 | -10/Mines | Found Prototype Device 388 | -10/Mines | Learned location of Zion (-6) 401 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 565 | -10/Mines | Met a Derelict shopkeep closing up shop 636 | -10/Mines | Discovered new exit (range 13) 652 | -10/Mines | Entered Materials 652 | -9/Materials | Evolved 2 slots: Propulsion x2 850 | -9/Materials | Repaired Carbon-fiber Leg 1140 | -9/Materials | Identified Sensor Drone Bay 1381 | -9/Materials | Discovered new exit (range 12) 1447 | -9/Materials | Entered Mines 1451 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1526 | -9/Mines | Met a Derelict bent on vengeance 1625 | -9/Mines | Learned location of Storage (-8) 1685 | -9/Mines | Discovered new exit (range 5) 1694 | -9/Mines | Entered Materials 1694 | -8/Materials | Accompanied by 3 allies 1694 | -8/Materials | Evolved 2 slots: Utility x2 1813 | -8/Materials | Lost 3 allies 1921 | -8/Materials | Lost 5 parts (1p1n1u2w) 2102 | -8/Materials | Garrison activated, responded to threat 2148 | -8/Materials | Lost 3 parts (1p1n1w) 2307 | -8/Materials | Core integrity fell below 50% 2790 | -8/Materials | Repaired Particle Gun 2867 | -8/Materials | Discovered new exit (range 16) 2990 | -8/Materials | Entered Factory 2990 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2997 | -7/Factory | Identified exit to DSF 2998 | -7/Factory | Entered DSF 3047 | -7/DSF | Additional patrols routed to DSF 3282 | -7/DSF | Sterilization system engaged 3295 | -7/DSF | Discovered new exit (range 16) 3302 | -7/DSF | Ambient heat levels rising (+10) 3305 | -7/DSF | Lost 5 parts (2n2u1w) 3317 | -7/DSF | Ambient heat levels rising (+10) 3317 | -7/DSF | Entered Factory 3317 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3582 | -6/Factory | Discovered new exit (range 5) 3606 | -6/Factory | Entered Lower Caves 3613 | -6/Lower Caves | Met a Warlord Commander 3614 | -6/Lower Caves | Learned location of Warlord (-4) 3615 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 3620 | -6/Lower Caves | Found Encrypted Comm Array 3883 | -6/Lower Caves | Build established: Scavenger-Tank 4001 | -6/Lower Caves | Attracted the attention of an 0b10 base 4101 | -6/Lower Caves | Destroyed 8 combat bots 4111 | -6/Lower Caves | Lost 6 parts (1p3n2w) 4181 | -6/Lower Caves | Learned location of Extension (-4) 4181 | -6/Lower Caves | Learned Factory trap positions 4440 | -6/Lower Caves | Lost 7 parts (1p2n1u3w) 4657 | -6/Lower Caves | Build established: Mutant 5094 | -6/Lower Caves | Build established: Derelict-Skirmisher 5776 | -6/Lower Caves | Discovered new exit (range 15) 5846 | -6/Lower Caves | Entered another Lower Caves area 5846 | -6/Lower Caves | Spotted B-75 Beast 5847 | -6/Lower Caves | Identified exit to Factory 5856 | -6/Lower Caves | Learned 4 Factory zone layouts 5892 | -6/Lower Caves | Entered Factory 5892 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5893 | -5/Factory | Identified exit to Factory 5895 | -5/Factory | Loaded intel: 96 trap records 6077 | -5/Factory | Lost 9 parts (1p4n2u2w) 6197 | -5/Factory | Repaired Broken Hvy. Assault Cannon 6582 | -5/Factory | System corruption reached 10% 6590 | -5/Factory | Core integrity fell below 50% 6626 | -5/Factory | Lost 12 parts (2p2n4u4w) 7268 | -5/Factory | Build established: Gunner 7295 | -5/Factory | Core integrity fell below 20% 7336 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 07231_ V1Z1YM7A7SY4DVZ>TFH08L 07246_ 4|CVFEU/>&R8AJNV92J#QD=8SJK|DHHQ5 TSIQQG 07270_ System corrupted: Matter fused (-5). 07291_ Adv. Hacking Suite destroyed. 07296_ System corrupted: Component data lost. 07298_ ALERT: Cargo convoy en route, clear transfer corridor. 07305_ Slammed into P-70 Sage. 07308_ Actuator Array destroyed. 07310_ P-70 Sage knocked back. 07318_ Acquired 4 matter. 07320_ Antimatter Cannon destroyed. 07328_ Slammed into P-70 Sage. 07329_ System corrupted: Heat flow error (+238). 07329_ Mni. Drone Bay destroyed. 07330_ Slammed into P-70 Sage. 07330_ Imp. Remote Datajack broken. 07330_ Destabilizing: Short circuit. 07331_ Broken Imp. Remote Datajack destroyed. 07331_ Slammed into P-70 Sage. Map ----- +----------------------------------------------------+ | ???????????# % # ###### | | #???????#??# # | | ????#???#??# %%+% | | ???????????# % % #+###### | | ???????#???######""## #? | | ?#????????????#?##### ## | | ???#??#??????????#??# + | | ?????#??????#???????#""" ## | | ????########??#?????#""" #? | | ????# #????????#""" #? | | ????#""" #?#??##### % #? | | ????#""" #????# !###+#### | | ????#""" #????# | | ??#?# #????# ######## | | ????? ???#??## ##??????? | | ???####+########## #???????? | | ???# ##??????? | | ####+## #######+#######?? | | # ^ # ##= #?? | | #!! # ## #?? | | #!! ^ # ## """ #?? | | #^! ^ # ## """"" #?? | | # ! + ## """"" #?? | | #^^ p # ## #?? | | # p /# ## """ #?? | | ###@###+## ## """"" #?? | | ? ???? ## """"" #?? | | # ?? ## #?? | | # !!! + ## #?? | | # !! # ## #?? | | # !! # ############/##?? | | # # ???????????? ?? | | # """ #????????^???? ? | | # = """ #????????^???? ? | | # """ +????????^???? ?? | | # ???# ???????^???? ?? | | # "???? ???????^???? ?? | | # "????? ??????^???? ?? | | # "?????????????????? #?? | | # ??????????????????? ??? | | ? / ??????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Enh. Autogun | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 57% | -9/Materials Particle Gun | 36% | -8/Materials Hvy. Assault Cannon | 5% | -5/Factory | Broken Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed BoreConceptRailgun Manual? 0 Play Time 00:59:51 Cumulative 17.8 hours Start 2025.07.21 @ 16:05:30 End 2025.07.21 @ 17:02:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: accf86d7-91d7-4f24-82d5-9d712a4b27a1