Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 21:34:19 Player: hax Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (119) 595 Value Destroyed (3880) 3880 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (678) 678 TOTAL SCORE: 11853 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 602 Aligned with FarCom 300 Friendly Fire -264 Cogmind --------- Core Integrity 0/1300 Matter 23/300 Energy 96/100 System Corruption 60% Temperature Cool (72) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (0) Improved Sensor Array Experimental Terrain Scanner Advanced Targeting Computer Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Biometal Leg Biometal Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Improved Salvage Targeting Computer Advanced Targeting Computer Improved Phase Shifter Improved Utility Shielding Advanced Shield Generator Authchip [Propulsion] > --- WEAPON ----------- High-powered Shock Rifle Gamma Rifle Coil Gun Railgun > --- INVENTORY -------- Light Ion Engine Improved Fusion Compressor Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Advanced Heat Sink High-capacity Storage Unit Matter Compressor Matter Compressor Advanced Weight Redist. System Improved Sensor Array Experimental Terrain Scanner Advanced Targeting Computer Matter Filter Advanced ECM Suite Advanced ECM Suite Experimental Focal Shield Antimissile System Long-range Tractor Beam Improved Field Recycling Unit Gamma Rifle Precision Rocket Launcher Axe [Rating: 134] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Propulsion] Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . 4 2 . 2 2 . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . . . . 1 . . 1 1 . Utility 7 | . . . 1 . . . 1 . . 2 2 . . 1 . Weapon 2 | . . . . . . . 1 . . 1 . . . . . Parts Attached 301 | 8 10 1 14 21 4 3 12 33 4 5 2 26 20 83 55 Power 24 | 1 1 . 1 . . . 1 . . 1 . 1 3 11 4 Engine 10 | 1 1 . 1 . . . 1 . . 1 . . 1 3 1 Core 4 | . . . . . . . . . . . . 1 2 1 . Reactor 10 | . . . . . . . . . . . . . . 7 3 Propulsion 85 | 2 2 . 4 6 2 . 5 8 . 1 . 6 7 25 17 Treads 15 | . 1 . 1 . . . . 2 . 1 . 3 . 7 . Leg 38 | 2 . . 3 4 1 . 4 1 . . . . . 6 17 Wheel 25 | . 1 . . 2 1 . 1 5 . . . 3 2 10 . Hover 7 | . . . . . . . . . . . . . 5 2 . Flight . | . . . . . . . . . . . . . . . . Utility 93 | 2 4 . 6 6 2 1 2 7 . 2 2 8 8 23 20 Device 69 | 1 3 . 3 3 1 1 2 4 . . 2 6 6 20 17 Storage 9 | 1 . . . 2 1 . . 1 . . . 1 2 1 . Processor 2 | . . . . . . . . . . 1 . . . . 1 Hackware 1 | . . . . . . . . . . . . . . . 1 Protection 12 | . 1 . 3 1 . . . 2 . 1 . 1 . 2 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 99 | 3 3 1 3 9 . 2 4 18 4 1 . 11 2 24 14 Energy Gun 13 | 2 1 . 1 . . . 2 1 . . . 1 . 1 4 Energy Cannon 3 | . . . . . . . . . . . . 1 . 2 . Ballistic Gun 47 | 1 2 . 2 4 . 1 1 10 2 1 . 5 . 14 4 Ballistic Cannon 3 | . . . . . . . . . . . . . 2 1 . Launcher 19 | . . 1 . 5 . 1 1 2 2 . . 4 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . 5 . . . . . 5 4 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 1 . . 2 . . . . . 2 2 Corrupted Parts 2 | . . . . . . . . . . . . 1 . . 1 System Corruption 7 | . . . . . . . . . . . . 6 . . 1 Parts Lost 79 | . 1 . 1 . . . 1 . . . . 19 . 33 24 Power 10 | . 1 . . . . . . . . . . 1 . 5 3 Propulsion 25 | . . . . . . . 1 . . . . 2 . 12 10 Utility 24 | . . . 1 . . . . . . . . 9 . 9 5 Weapon 20 | . . . . . . . . . . . . 7 . 7 6 Highest Loss Streak 24 | . 1 . 1 . . . 1 . . . . 18 . 13 24 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 100 98 100 93 99 100 100 100 86 92 90 91 Engine 7 | . 13 14 11 11 11 11 9 9 9 6 5 3 5 1 . Reactor 1 | . . . . . . . . . . . . . . 5 7 Treads 4 | . 4 14 15 . . . . 7 9 13 11 7 2 4 . Leg 11 | . 18 . 4 26 22 22 22 4 . . . . . 2 24 Wheel 9 | . 4 14 11 6 10 11 5 15 18 13 11 9 7 10 . Hover 1 | . . . . . . . . . . . . . 11 6 . Device 17 | . 12 14 9 11 9 11 18 20 27 20 29 25 25 21 16 Storage 10 | . 14 14 11 11 11 11 9 9 9 6 5 5 10 12 7 Processor 2 | . . . . . . . . . . 6 5 5 5 4 7 Protection 4 | . . . 12 10 11 11 9 6 . 6 5 3 . . 3 Energy Gun 4 | . 4 . 1 11 11 11 8 . . . . 1 1 . 7 Ballistic Gun 15 | . 23 18 20 9 11 7 11 24 26 26 23 18 10 14 6 Naked Turns 3 | . . . . . . . . . . . . . . . 3 Heaviest Build 166 | 14 16 14 24 99 98 59 69 108 103 114 121 123 154 166 147 Greatest Support 166 | 20 20 16 40 30 30 16 37 37 31 31 31 123 79 119 166 Greatest Overweight (x) 7 | 4 . . 2 6 6 3 4 5 3 3 3 6 3 7 2 Average Overweight (x) 2 | . . . . 3 4 3 2 2 3 3 3 2 1 3 . Largest Inventory Capacity 25 | 8 8 8 8 25 25 20 20 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 8 8 17 22 20 20 21 25 25 25 25 25 25 24 Most Carried 25 | 7 8 8 8 12 19 18 20 25 25 25 25 25 25 25 25 Average Carried 18 | 3 7 7 7 9 15 16 19 20 24 23 24 22 21 23 23 Final Capacity 25 | 8 8 8 8 25 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 8 8 12 15 18 19 25 25 25 25 18 25 22 5 Class Distribution -------------------- 37% | Mutant 17% | Scavenger-Skirmisher 16% | Scavenger-Mutant 9% | Gunner 8% | Skirmisher 5% | Scavenger-Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Scavenger-Tank | -8/Storage Skirmisher | -8/Recycling Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Extension Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Matter Collected 5736 | 286 139 . 212 315 208 51 218 560 275 . . 831 79 2369 193 Remotely 3162 | . . . 104 114 . . 218 560 275 . . 398 79 1344 70 Salvage Created 4758 | 27 131 . 134 221 . 11 218 479 566 . . 668 72 2056 175 Parts 307 | 3 11 . 8 13 . 3 11 34 37 . . 24 3 140 20 Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 17 | 1 3 . 3 . . . . 3 2 . . 1 . 4 . Parts Field Recycled 40 | . . . . . . . . . . . . . 12 20 8 Retrieved Matter 635 | . . . . . . . . . . . . . 283 198 154 Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Combat Hostiles Destroyed 83 | . 7 . 2 9 . . 8 5 12 . . 9 1 28 2 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 56 | . 7 . 2 2 . . 5 4 7 . . 6 . 22 1 Cannons 3 | . . . . . . . . . . . . . 1 2 . AOE 23 | . . . . 7 . . 3 1 5 . . 3 . 4 . Classes Destroyed 15 | 1 2 . 2 2 . . 1 1 2 . . 1 . 3 . Worker 13 | . 1 . . . . . . 2 . . . 3 . 7 . Builder 6 | . . . . . . . . . 1 . . . . 5 . Tunneler 4 | 1 . . . 1 . 1 . . . . . 1 . . . Recycler 11 | . . . 1 1 . . . 2 5 . . 1 . 1 . Operator 1 | . . . . . . . . . . . . . . 1 . Drone 12 | . . . . . . . . . 12 . . . . . . Watcher 3 | . . . . . . . . 1 . . . . . 1 1 Swarmer 17 | . 7 . . 2 . . 4 . . . . . . 4 . Grunt 20 | . . . 2 4 . . 2 3 . . . 5 . 4 . Duelist 1 | . . . . . . . . . . . . 1 . . . Sentry 8 | . . . . . . . 1 2 . . . 2 1 2 . Hunter 5 | . . . . . . . 1 . . . . 1 . 3 . Programmer 16 | . . . . . . . . . . . . . . 14 2 Behemoth 1 | . . . . . . . . . . . . . . 1 . Assembled 3 | . . . . 3 . . . . . . . . . . . Guerrilla 1 | . . . . 1 . . . . . . . . . . . Best Kill Streak 9 | 1 5 . 3 4 . 1 4 4 5 . . 9 1 5 1 Combat Bots Only 5 | . 5 . 2 3 . . 4 1 3 . . 5 1 5 1 Max Kills in Single Turn 3 | 1 1 . 1 3 . 1 2 2 3 . . 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 2 1 2 . . 2 . 2 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Damage Taken 15252 | . 542 . 139 300 . . 402 309 12 . . 2447 270 5374 5457 Core 1811 | . 92 . 42 52 . . 67 42 . . . 200 . 532 784 Absorbed by Shields 602 | . . . . . . . 136 4 . . . 100 69 101 192 Redirected to Shielding 109 | . . . . . . . . . . . . . . . 109 Regen/Repaired (Parts) 285 | . 44 . . . . . . 241 . . . . . . . Core Remaining (%) 85 | 100 . 63 . . . 76 . . 80 100 . 80 100 . . Volleys Fired 375 | 3 36 . 12 22 . 1 32 25 24 . . 57 2 124 37 Largest 4 | 2 2 . 2 2 . 2 3 3 3 . . 4 4 4 4 Hottest 185 | 60 60 . 43 73 . 73 108 69 69 . . 89 180 183 185 Shots Fired 902 | 5 68 . 22 35 . 2 67 64 60 . . 121 8 391 59 Gun 814 | 5 68 . 22 26 . 2 64 64 54 . . 112 4 337 56 Cannon 56 | . . . . . . . . . . . . . 4 52 . Launcher 32 | . . . . 9 . . 3 . 6 . . 9 . 2 3 Special . | . . . . . . . . . . . . . . . . Kinetic 753 | 2 48 . 22 13 . 1 41 64 54 . . 99 8 376 25 Thermal 72 | 3 19 . . 13 . 1 23 . . . . 13 . . . Explosive 24 | . . . . 9 . . 3 . . . . 7 . 2 3 Electromagnetic 53 | . 1 . . . . . . . 6 . . 2 . 13 31 Robot Hit Streak 14 | 2 5 . 10 12 . 7 12 10 4 . . 11 10 14 10 Robot Miss Streak 8 | 1 4 . 2 5 . . 3 2 8 . . 3 . 6 3 Penetration Max 2 | . . . . . . . . . . . . 1 . 2 . Secondary Targets 7 | . 2 . . . . . . . . . . 1 . 4 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . 1 . 1 . Shots Hit Robots 567 | 4 31 . 19 14 . 2 44 41 20 . . 92 7 243 50 Core Hits 252 | 1 11 . 5 20 . 1 16 20 20 . . 50 2 92 14 Critical Kills 7 | . . . . . . . . . . . . . 1 6 . Critical Parts Destroyed 14 | . . . . . . . 1 . . . . 2 . 11 . Critical Strikes 44 | . . . . . . . 1 1 . . . 3 3 35 1 Burn 1 | . . . . . . . . . . . . 1 . . . Destroy 42 | . . . . . . . 1 1 . . . 2 3 35 . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 61 | . . . . . . . . 10 . . . . . 8 43 Impact . | . . . . . . . . . . . . . . . . Slashing 61 | . . . . . . . . 10 . . . . . 8 43 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 15090 | 49 327 . 214 821 . 29 819 761 904 . . 2580 142 6875 1569 Guns 10179 | 49 327 . 214 182 . 29 597 632 294 . . 1546 93 5613 603 Cannons 846 | . . . . . . . . . . . . . 49 797 . Explosions 3589 | . . . . 639 . . 222 73 610 . . 1034 . 465 546 Melee 430 | . . . . . . . . 56 . . . . . . 374 Ramming 46 | . . . . . . . . . . . . . . . 46 Kinetic 10189 | 27 225 . 214 120 . 16 392 632 294 . . 1341 142 6372 414 Thermal 647 | 22 102 . . 62 . 13 205 . 38 . . 205 . . . Explosive 2864 | . . . . 639 . . 222 73 . . . 919 . 465 546 Electromagnetic 914 | . . . . . . . . . 572 . . 115 . 38 189 Impact . | . . . . . . . . . . . . . . . . Slashing 430 | . . . . . . . . 56 . . . . . . 374 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 60 | . . . . . . . . . . . . 6 . 19 60 Average Corruption 13 | . . . . . . . . . . . . 6 . 7 25 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 96 | . . . . . . . . . . . . 3 . 48 45 Message Errors 32 | . . . . . . . . . . . . . . 18 14 Matter Fused 19 | . . . . . . . . . . . . . . 10 9 Heat Flow Errors 10 | . . . . . . . . . . . . 2 . 4 4 Energy Discharges 11 | . . . . . . . . . . . . . . 7 4 Parts Rejected 1 | . . . . . . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . . . . . . . . . . . 2 7 Data Loss (major) 5 | . . . . . . . . . . . . 1 . 1 3 Misfires 4 | . . . . . . . . . . . . . . 2 2 Alerts 1 | . . . . . . . . . . . . . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 226 | . . . . . . . 10 45 26 . . 25 . 3 117 Projectiles 3 | . . . . . . . . . . . . . . 3 . Explosions 134 | . . . . . . . 10 . 26 . . 25 . . 73 Melee 89 | . . . . . . . . 45 . . . . . . 44 Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 364 | . . . . 47 . . 51 49 12 . . 67 . . 138 Shots 12 | . . . . 1 . . 2 1 1 . . 4 . . 3 Rammed . | . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . . . . . . . . . . 4 Kicked 4 | . . . . . . . . . . . . . . . 4 Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 431 | . 40 . 55 63 . 21 250 54 . . . 201 245 431 125 Average Temperature 70 | . 14 . 21 21 . 11 82 22 . . . 48 122 112 42 Received Heat Transfer 1497 | . . . 42 57 . . 135 132 . . . 461 4 540 126 Effects 4 | . . . . . . . 1 . . . . . . 3 . Shutdowns 2 | . . . . . . . . . . . . . . 2 . Interference 1 | . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . 1 . . . . 1 . . 2 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . 2 . . 1 . . . . . . . . Heat Transferred 1633 | 50 225 . . 185 . 37 555 . 100 . . 481 . . . Parts Sabotaged 8 | . . . . . . . . . . . . . . . 8 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 3 . . 3 . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Peak Influence 944 | 5 188 23 240 326 . 5 200 135 271 944 466 270 62 473 253 Initial 944 | . 3 13 8 93 . . 1 84 52 944 462 228 36 32 247 Average 145 | 1 30 20 126 262 . 4 49 55 132 944 462 158 26 215 137 Maximum Alert Level 3 | . . . 1 1 . . 1 . 1 3 2 1 . 2 1 Low Security (%) 69 | 100 100 100 72 12 . 100 92 100 69 . . 64 100 48 59 Level 1 25 | . . . 27 87 . . 7 . 30 . . 35 . 47 40 Level 2 2 | . . . . . . . . . . . 100 . . 3 . Level 3 2 | . . . . . . . . . . 100 . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . 1 . . . 1 4 . 2 . 2 1 10 3 Investigation 4 | . . . 1 . . . . . . . . 1 . 1 1 Extermination 8 | . . . . . . . . . . . . . 1 5 2 Reinforcement 10 | . 1 . . . . . 1 1 . 2 . 1 . 4 . Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Distress Signals 11 | . 2 . . . . . . . . . . 2 . 6 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 175 | . 14 . 9 11 . . 10 9 24 3 . 23 3 47 22 Peak Tracking Total 9 | . 5 . 4 3 . . 4 3 4 3 . 7 3 8 9 Tactical Retreats 12 | . 2 . . 1 . . 1 . . . . . . 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Traps Triggered 10 | . 1 . . . . . . 1 . . 2 4 . 1 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . 1 . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Machines Disabled 8 | . . . 1 . . . . 3 2 . . 1 . . 1 Max in Single Turn 2 | . . . . . . . . 1 2 . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Machines Accessed 41 | . 4 . 3 . 3 . 1 10 4 1 1 9 1 2 2 Terminals 29 | . 3 . 2 . . . . 9 3 1 1 8 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . 1 Repair Stations 3 | . 1 . . . . . . 1 . . . . 1 . . Recycling Units 3 | . . . . . . . 1 . 1 . . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 119 | . 10 . 10 . 23 . 2 26 16 1 2 19 2 4 4 Successful 88 | . 5 . 7 . 23 . 2 21 11 . 1 12 1 3 2 Failed 31 | . 5 . 3 . . . . 5 5 1 1 7 1 1 2 Catastrophic 3 | . 1 . . . . . . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 24 | . 2 . 2 . 1 . . 6 8 1 . 4 . . . Terminals 68 | . 8 . 5 . . . . 18 14 1 2 17 . 1 2 Fabricators 2 | . . . . . . . . . . . . . . . 2 Repair Stations 12 | . 2 . . . . . . 8 . . . . 2 . . Recycling Units 6 | . . . . . . . 2 . 2 . . 2 . . . Scanalyzers 8 | . . . 5 . . . . . . . . . . 3 . Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 56 | . 3 . 1 . 23 . . 10 6 . 1 10 . . 2 Record 30 | . 2 . . . 23 . . 2 1 . . 2 . . . Part Schematic 2 | . . . . . . . . 1 1 . . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . Open Door 8 | . . . . . . . . 2 . . 1 5 . . . Alert Level 3 | . . . . . . . . 1 1 . . 1 . . . Unreport Threat 4 | . . . . . . . . 1 . . . 1 . . 2 Locate Traps 3 | . 1 . 1 . . . . 1 . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . . . 8 . . . . 1 . . Scan Component 6 | . 1 . . . . . . 4 . . . . 1 . . Repair 5 | . 1 . . . . . . 4 . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 . 2 . . 1 . . . Report Inventory 3 | . . . . . . . 1 . 1 . . 1 . . . Retrieve Components 2 | . . . . . . . 1 . 1 . . . . . . Scanalyzer 7 | . . . 4 . . . . . . . . . . 3 . Insert Component 3 | . . . 2 . . . . . . . . . . 1 . Analyze 4 | . . . 2 . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . . . . 3 3 . . 1 . . . Terminals 9 | . . . 2 . . . . 3 3 . . 1 . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . Botnet 8 | . . . 1 . . . . 3 3 . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . 3 . . . . 6 3 1 1 4 1 2 2 Full Trace Events 1 | . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . . . 1 1 . . . . 1 . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . . . 4 . . . . . . . Time 172 | . 26 . . . . . . 146 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 2 . 1 . . . . . . Parts Scanalyzed 3 | . . . 2 . . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . 2 . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Total Allies 9 | . . 3 . 1 . . . 1 . . . 4 . . . Largest Group 4 | . . 3 3 1 1 . . 1 1 . . 4 . . . Highest-Rated Group 260 | . . 40 40 31 31 . . 100 100 . . 260 . . . Highest-Rated Ally 159 | . . 16 16 31 31 . . 100 100 . . 159 . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 107 | . . . 30 12 . . . 4 . . . 61 . . . Total Damage 2195 | . . . 316 154 . . . 280 . . . 1445 . . . Kills 20 | . . . 6 2 . . . 2 . . . 10 . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Robot Analysis Total 1 | . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Turns Passed 10785 | 88 1034 228 344 756 1072 338 720 1111 488 248 155 827 639 1842 895 Spaces Moved 5680 | 52 409 220 216 421 632 224 289 549 304 177 102 427 435 808 415 Core 15 | 9 . . . . . . . . . . . . . . 6 Treads 121 | . . . 43 . . . . . . . . 44 2 10 22 Legs 1156 | 43 315 . 2 203 31 . 104 71 . . . . . . 387 Wheels 4161 | . 94 220 171 218 601 224 185 478 304 177 102 383 256 748 . Hover 227 | . . . . . . . . . . . . . 177 50 . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 120 145 145 145 115 130 130 130 130 116 125 50 Average Speed 138 | 120 115 100 120 156 166 145 187 134 130 130 130 137 128 139 127 Slowest Speed 287 | 250 120 100 260 190 190 145 260 193 130 130 130 240 240 287 260 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . . . . . . Exploration Rate (%) 39 | 4 46 58 26 71 91 43 25 73 89 5 4 46 9 16 26 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . 3 . 1 . . . . . . . . . Spaces Dug 50 | . . . . 8 . . . 5 4 . . . . 7 26 Terrain Destroyed 247 | . . . . 83 . . 41 23 10 . . 25 1 30 34 Melee 38 | . . . . . . . . 5 . . . . . 7 26 Projectile 15 | . . . . . . . . . . . . 6 1 8 . AOE 191 | . . . . 83 . . 41 18 10 . . 19 . 12 8 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Ext Fac Res Arm Total 7715 | 69 912 228 284 477 650 234 407 852 349 195 124 569 506 1221 638 Wait 1038 | . 440 6 24 8 1 4 66 192 14 9 3 23 30 155 63 Move 5665 | 51 408 219 215 420 631 223 288 548 303 176 101 426 434 807 415 Hop . | . . . . . . . . . . . . . . . . Pick Up 120 | 7 10 1 8 3 9 3 4 23 2 4 2 10 11 14 9 Fast Attach 74 | 6 . . 4 . . . 1 4 . . . 7 7 32 13 Attach 75 | 1 6 . 3 . 1 . 2 3 . 4 2 11 4 22 16 Detach 10 | . 1 . . . . . . . . . . . 2 5 2 Swap 152 | 1 4 1 7 21 3 3 9 26 4 1 . 8 9 29 26 Drop 107 | . 7 1 11 3 5 . 5 21 2 1 . 9 7 25 10 Fire 375 | 3 36 . 12 22 . 1 32 25 24 . . 57 2 124 37 Melee 61 | . . . . . . . . 10 . . . . . 8 43 Ram . | . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . . . . 4 Crush . | . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . . . . 16 18 . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Extension -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 484 | -10/Materials | Repaired Lgt. Armor Plating 756 | -10/Materials | Discovered new exit (range 13) 1123 | -10/Materials | Entered Mines 1137 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1179 | -10/Mines | Learned 4 Materials zone layouts 1315 | -10/Mines | Discovered new exit (range 10) 1337 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1351 | -10/Mines | Entered Materials 1351 | -9/Materials | Accompanied by 3 allies 1351 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1352 | -9/Materials | Identified exit to Materials 1610 | -9/Materials | Discovered new exit (range 11) 1695 | -9/Materials | Entered Mines 1695 | -9/Mines | Accompanied by 1 ally 1719 | -9/Mines | Learned Materials emergency access door positions 1790 | -9/Mines | Assembled infested the area 1795 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1868 | -9/Mines | Discovered exit to Materials (range 12) 1992 | -9/Mines | Build established: Scavenger-Mutant 2143 | -9/Mines | Escorted by a lone wolf Derelict 2329 | -9/Mines | Build established: Mutant 2441 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2443 | -9/Mines | Discovered new exit (range 5) 2451 | -9/Mines | Entered Exiles 2451 | -9/Exiles | Accompanied by 1 ally 2480 | -9/Exiles | Discovered new exit (range 15) 2521 | -9/Exiles | Met 8R-AWN 2551 | -9/Exiles | Met EX-HEX 2702 | -9/Exiles | Visited The Gauntlet 2853 | -9/Exiles | Met EX-DEC 3012 | -9/Exiles | Discovered new exit (range 14) 3135 | -9/Exiles | Met EX-BIN 3157 | -9/Exiles | Aligned with FarCom system 3158 | -9/Exiles | Given EX-Vault access code 3192 | -9/Exiles | Opened EX-Vault 3221 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3267 | -9/Exiles | Learned location of Zion (-7) 3343 | -9/Exiles | Found Prototype Ballistic Gun 3346 | -9/Exiles | Found Prototype Device 3347 | -9/Exiles | Identified Chronowheel 3347 | -9/Exiles | Activated Chronowheel 3347 | -9/Exiles | Spacetime reconverged on an earlier point 3523 | -9/Exiles | Entered Mines 3793 | -8/Mines | Discovered exit to Materials (range 15) 3849 | -8/Mines | Build established: Scavenger-Mutant 3861 | -8/Mines | Entered Materials 3861 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4236 | -8/Materials | Build established: Mutant 4520 | -8/Materials | Discovered new exit (range 13) 4581 | -8/Materials | Entered Storage 4969 | -8/Storage | Garrison activated, responded to threat 5058 | -8/Storage | Build established: Scavenger-Tank 5341 | -8/Storage | Met 01-MTF 5457 | -8/Storage | Repaired Hrd. Medium Armor Plating 5495 | -8/Storage | Repaired Axe 5538 | -8/Storage | Repaired Hrd. Medium Armor Plating 5571 | -8/Storage | Repaired Hvy. Assault Rifle 5685 | -8/Storage | Discovered new exit (range 6) 5692 | -8/Storage | Entered Recycling 5692 | -8/Recycling | Accompanied by 1 ally (01-MTF) 5697 | -8/Recycling | 01-MTF left 5697 | -8/Recycling | Spotter reported a threat 5737 | -8/Recycling | Spotter reported a threat 5762 | -8/Recycling | Spotter reported a threat 5797 | -8/Recycling | Spotter reported a threat 5846 | -8/Recycling | Spotter reported a threat 5860 | -8/Recycling | Spotter reported a threat 5888 | -8/Recycling | Build established: Skirmisher 5895 | -8/Recycling | Spotter reported a threat 5895 | -8/Recycling | Spotter reported a threat 5895 | -8/Recycling | Spotter reported a threat 5946 | -8/Recycling | Spotter reported a threat 5947 | -8/Recycling | Spotter reported a threat 5973 | -8/Recycling | Spotter reported a threat 5980 | -8/Recycling | Spotter reported a threat 6017 | -8/Recycling | Spotter reported a threat 6024 | -8/Recycling | Spotter reported a threat 6026 | -8/Recycling | Spotter reported a threat 6033 | -8/Recycling | Spotter reported a threat 6076 | -8/Recycling | Spotter reported a threat 6079 | -8/Recycling | Spotter reported a threat 6082 | -8/Recycling | Spotter reported a threat 6122 | -8/Recycling | Spotter reported a threat 6130 | -8/Recycling | Discovered new exit (range 16) 6178 | -8/Recycling | Spotter reported a threat 6180 | -8/Recycling | Spotter reported a threat 6180 | -8/Recycling | Entered Factory 6180 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 6340 | -6/Factory | Discovered new exit (range 15) 6428 | -6/Factory | Entered another Factory area 6428 | -5/Factory | Evolved 2 slots: Utility x2 6469 | -5/Factory | Build established: Gunner 6578 | -5/Factory | Discovered new exit (range 6) 6583 | -5/Factory | Entered Extension 6667 | -5/Extension | Rescued A7 6788 | -5/Extension | Rescued a captive Derelict 6809 | -5/Extension | Rescued a captive Derelict 7007 | -5/Extension | Rescued a captive Derelict 7101 | -5/Extension | Spotted B-75 Beast 7113 | -5/Extension | Spotted B-75 Beast 7129 | -5/Extension | Allies destroyed B-75 Beast 7168 | -5/Extension | Allies destroyed B-75 Beast 7269 | -5/Extension | Lost 18 parts (1p2n8u7w) 7383 | -5/Extension | Disrupted transfer network 7406 | -5/Extension | Discovered new exit (range 3) 7410 | -5/Extension | Entered Factory 7410 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7626 | -4/Factory | Build established: Scavenger-Mutant 7998 | -4/Factory | Discovered new exit (range 13) 8049 | -4/Factory | Entered Research 8049 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8095 | -3/Research | Spotted B-86 Titan 8208 | -3/Research | Destroyed B-86 Titan 8229 | -3/Research | Lost 13 parts (2p3n4u4w) 8694 | -3/Research | Found Antimissile System 8702 | -3/Research | Build established: Scavenger-Skirmisher 8727 | -3/Research | Found Prototype Device 8728 | -3/Research | Identified Exp. Focal Shield 8986 | -3/Research | Lost 4 parts (1n3u) 9346 | -3/Research | System corruption reached 10% 9426 | -3/Research | Lost 7 parts (2p3n2w) 9848 | -3/Research | Discovered new exit (range 15) 9891 | -3/Research | Entered Armory 9898 | -3/Armory | Lost 6 parts (1p3n1u1w) 10078 | -3/Armory | Found Prototype Device 10079 | -3/Armory | Identified Exp. Terrain Scanner 10628 | -3/Armory | System corruption reached 30% 10699 | -3/Armory | Core integrity fell below 50% 10780 | -3/Armory | Core integrity fell below 20% 10783 | -3/Armory | Released all parts (8) 10786 | -3/Armory | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 10776_ Enh. Armored Leg destroyed. 10776_ Slug penetrates Earth. 10777_ Penetrated by Slug. 10778_ The unstable cave ceiling collapses. 10780_ Enh. Armored Leg destroyed. 10782_ Penetrated by Slug. 10782_ Slug penetrates Earth. 10783_ The unstable cave ceiling collapses. 10783_ Released Adv. Heat Sink. 10783_ Released Authchip [Propulsion]. 10783_ Released Imp. Salvage Targeting Computer. 10783_ Released Adv. Targeting Computer. 10783_ Released Huge Storage Unit. 10783_ Released Lgt. Ion Engine. 10783_ Released Enh. Armored Leg. 10783_ Released Exp. Focal Shield. 10784_ System corrupted: Heat flow error (+164). 10786_ Slug penetrates Wall. 10786_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ##????# #?????????????#""F""# # """ # #?? | | # ##???# #?????????????# """ # # """ + #?? | | ## ##??# #?????#???????####### # # #?? | | ?## ##?# #???? #?????????????# # # #?? | | ??## ### ##### #?????????????# # # #?? | | ???## ## #?????????????# + ""# #?? | | ????## # #?????????????# # ""# #?? | | ?????##" #?????????????# # T"# #?? | | ??????## #?????????????# # ""# #?? | | ???????# #?????????????# # ""# #?? | | ???????# ##????????????# # # #?? | | ???????# +????????????# ######### #?? | | ???????# #????????????# #???????# #?? | | ??????## ##?????????# #???????? #?? | | ??????# #??????# ???????? #?? | | ?????# #??????# ?????g?? #?? | | ?????? #??????# "???????? #?? | | ?????? ???????# "?????l?? #?? | | ??????? #??????? ""???g??? #?? | | ???###? #??????? ????g??? ??? | | #### ## #??????? ?????????????? | | #??????? "?????????????? | | #??????? ?""???????????? | | ######## """ ??????? | | g g ??????? | | @ o??????? | | # # #########/########?????????????? | | ## # h #??????????????? | | ## #??????????????? | | # # ! #??????????????? | | # !!! h #??????????????? | | *!!!!!! s #??????????????? | | ### d !!!*!!! s #??????????????? | | #######?## # = !!! s #??????????????? | | ?????????# s#??????????????? | | ?????????## # #??????????????? | | ??????????# ## ##### #??????????????? | | ??????????#??#?????# #??????????????? | | ???????????????????# #??????????????? | | ????????????????????#############??????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 42 Energy Capacity 390 Matter Stores 598 Matter Capacity 700 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 30 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 30 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 7 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 2 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Storage | Hacked Gauss Rifle | -8/Recycling | Hacked Adv. Targeting Computer | -3/Research | Scanalyzed Robot Schematics ------------------ H-55 Commando | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Backstab Dangerous Findings I Survived The Infestation No Explosion For You Oops Part-time Excavator Prison Break Tank Use The Force Z1$+NX3F=JRE3_ZNQR \\IAMDERELICT Challenges ------------ None Game ------ Seed MomentumVortexDiverter Manual? 0 Play Time 03:15:29 Cumulative 15.8 hours Start 2022.03.18 @ 17:07:31 End 2022.03.18 @ 21:34:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 6ca25d09-9ffd-4369-a967-496dece7c1e7