Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.03 @ 10:37:15 Player: Corvi Result: Destroyed by exploding Nuclear Reactor Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (154) 770 Value Destroyed (5437) 5437 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (816) 816 TOTAL SCORE: 11943 Bonus ------- High Alert Combat Kills 216 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 149/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Improved Armor Integrity Analyzer Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Light Deuterium Engine Light Deuterium Engine Angular Momentum Engine Compact Wheel Compact Wheel Huge Storage Unit High-capacity Matter Pod (200) Advanced Sensor Array Improved Terrain Scanner Experimental Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Improved Salvage Targeting Computer Targeting Computer Matter Filter Transmission Jammer Hardened Medium Armor Plating Improved Medium Armor Plating Insulated Plating Authchip [Propulsion] Remote Datajack Plasma Cutter Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Modified TNC Core Analyzer Experimental Armor Integrity Analyzer Medium Reactive Plating Experimental System Shield > --- WEAPON ----------- High-powered Shotgun Enhanced Autogun RU-N14's Throwing Claymores > --- INVENTORY -------- Improved Deuterium Engine Wheel Huge Storage Unit High-capacity Matter Pod Improved Terrain Scanner Experimental Terrain Scan Processor 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Improved Salvage Targeting Computer Advanced Melee Analysis Suite Core Analyzer Improved Armor Integrity Analyzer Matter Filter Transmission Jammer Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Insulated Plating Authchip [Propulsion] Enhanced Autogun Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Plasma Cutter Scythe [Rating: 66] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Tractor Beam Storage Huge Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Medium Reactive Plating Weapon Minigun Energy Gun Particle Gun Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Shock Bomb Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . . Utility 6 | . . . . . 3 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 152 | 7 10 8 1 2 41 42 4 . 14 20 3 Power 20 | 1 2 1 . 1 5 4 1 . . 5 . Engine 14 | 1 2 1 . 1 2 1 1 . . 5 . Core 6 | . . . . . 3 3 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 2 3 . . 7 5 . . . 6 . Treads 7 | 2 2 3 . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 18 | . . . . . 7 5 . . . 6 . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 54 | 2 4 1 . . 13 17 2 . 7 6 2 Device 3 | 1 . . . . 1 . 1 . . . . Storage 5 | 1 2 . . . 1 1 . . . . . Processor 18 | . 2 1 . . 4 2 . . 5 2 2 Hackware 3 | . . . . . 1 1 . . 1 . . Protection 25 | . . . . . 6 13 1 . 1 4 . Artifact . | . . . . . . . . . . . . Weapon 53 | 2 2 3 1 1 16 16 1 . 7 3 1 Energy Gun 6 | 1 . 2 . . 3 . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 34 | 1 2 1 1 1 10 13 1 . 3 1 . Ballistic Cannon 4 | . . . . . 1 1 . . . 2 . Launcher 2 | . . . . . 2 . . . . . . Special Weapon 2 | . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 . . 2 . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . 7 . . Parts Lost 51 | . 1 2 . . 15 8 1 1 . 11 12 Power 8 | . 1 . . . 2 . 1 . . 3 1 Propulsion 14 | . . 1 . . 4 2 . . . 4 3 Utility 12 | . . . . . 5 1 . . . 1 5 Weapon 17 | . . 1 . . 4 5 . 1 . 3 3 Highest Loss Streak 8 | . 1 1 . . 4 4 1 1 . 7 8 To Critical Strikes 1 | . . . . . 1 . . . . . . Average Slot Usage (%) 96 | . 98 99 100 100 98 93 99 99 95 97 81 Engine 6 | . 13 14 14 14 1 2 4 7 7 5 5 Core 2 | . . . . . 7 4 1 . . . . Treads 7 | . 28 27 28 28 . . . . . . . Wheel 13 | . . . . . 17 16 23 23 23 21 12 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 6 Processor 20 | . 12 14 14 14 19 27 23 23 22 22 28 Hackware 3 | . . . . . 7 2 7 7 7 7 6 Protection 5 | . . . . . 8 6 6 7 6 7 5 Energy Gun 1 | . 1 13 7 . 2 . . . . . . Ballistic Gun 20 | . 26 14 20 28 21 20 23 22 18 16 3 Ballistic Cannon 1 | . . . . . 2 1 . . . 5 11 Peak Build Rating 66 | 7 9 11 11 10 37 53 48 48 66 63 65 Average Rating 35 | 4 8 9 10 10 29 49 47 47 52 57 56 On Entrance 28 | . 7 8 11 10 10 36 46 48 44 63 53 Naked Turns . | . . . . . . . . . . . . Heaviest Build 119 | 12 86 30 29 27 105 115 119 119 119 119 109 Greatest Support 40 | 40 40 40 40 40 40 40 36 36 36 38 38 Greatest Overweight (x) 26 | . 2 . . . 10 9 3 3 3 7 26 Average Overweight (x) 2 | . . . . . 3 2 2 3 2 2 4 Largest Inventory Capacity 25 | 8 25 15 15 15 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 24 25 25 25 25 25 25 Most Carried 25 | 5 15 15 15 15 25 25 21 21 25 25 23 Average Carried 19 | 2 12 14 14 14 17 23 20 20 22 22 22 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 Final Carried 25 | 4 15 15 15 15 25 20 20 21 25 22 22 Class Distribution -------------------- 27% | Mutant 26% | Gunner 21% | Skirmisher 11% | Scavenger-Mutant 8% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Mutant | -7/Zion Gunner | -6/Proximity Caves Derelict-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 5930 | 276 567 147 . 40 1468 1991 155 12 130 1059 85 Remotely 184 | 122 62 . . . . . . . . . . Salvage Created 6586 | 93 737 290 . 131 1516 1860 137 46 . 1738 38 Parts 332 | 3 59 26 . 10 87 90 12 1 . 41 3 Haulers Intercepted 3 | . 2 . . . 1 . . . . . . Recyclers Shooed 2 | . 1 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 49 | . . . . . . . 11 1 1 36 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 132 | . 17 13 . 4 36 39 3 1 . 17 2 Guns 114 | . 17 13 . 4 27 37 3 1 . 12 . Cannons 14 | . . . . . 5 2 . . . 5 2 AOE 4 | . . . . . 4 . . . . . . Classes Destroyed 15 | 1 5 1 . . 5 1 . . . 2 . Worker 2 | . . . . . 2 . . . . . . Builder 1 | . . . . . 1 . . . . . . Hauler 3 | . 2 . . . 1 . . . . . . Recycler 3 | 1 1 . . 1 . . . . . . . Minesweeper 1 | . . . . . . . . . . 1 . Mechanic 2 | . . . . . 2 . . . . . . Operator 5 | . 3 . . . 1 1 . . . . . Watcher 8 | . 2 . . . 4 2 . . . . . Swarmer 33 | . 6 10 . 4 10 . . . . 3 . Grunt 65 | . 11 2 . . 17 27 . . . 8 . Brawler 3 | . . . . . . . . . . 3 . Duelist 3 | . . . . . 1 1 . . . 1 . Sentry 16 | . . 1 . . 7 6 1 . . 1 . Hunter 5 | . . . . . 1 . 1 . . 1 2 Programmer 7 | . . . . . . 5 1 1 . . . Best Kill Streak 9 | 1 3 3 . 3 7 6 1 1 . 9 1 Combat Bots Only 9 | . 3 3 . 3 6 6 1 1 . 9 1 Max Kills in Single Turn 3 | 1 1 2 . 1 3 1 1 1 . 3 1 Gunslinging 2 | . . 1 . . . . . . . 2 . Exploded 2 | . . . . . 2 . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 890 | . 79 54 . 11 211 281 34 6 . 109 105 Missed 227 | . 24 11 . 1 56 78 10 1 . 27 19 Damage Taken 9457 | . 582 402 . 88 2204 2591 125 70 . 1607 1788 Core 1959 | . 68 73 . 28 323 347 19 31 . 203 867 Absorbed by Shields . | . . . . . . . . . . . . Ignored by Resistances 180 | . . . . . . 84 52 19 . 25 . Regen/Repaired (Parts) 438 | . 212 . . . 170 . . . 25 . 31 Core Remaining (%) 46 | 100 . . . 32 41 . . . . 14 . Volleys Fired 444 | 2 83 25 . 10 120 105 5 1 . 71 22 Largest 3 | 1 2 2 . 2 3 3 3 3 . 3 3 Hottest 148 | 20 60 88 . 43 148 101 75 75 . 98 121 Shots Fired 1150 | 2 166 49 . 20 342 312 15 3 . 193 48 Gun 1013 | 2 166 49 . 20 302 277 15 3 . 168 11 Cannon 133 | . . . . . 36 35 . . . 25 37 Launcher 4 | . . . . . 4 . . . . . . Special . | . . . . . . . . . . . . Kinetic 1074 | 2 158 26 . 20 297 312 15 3 . 193 48 Thermal 72 | . 8 23 . . 41 . . . . . . Explosive 2 | . . . . . 2 . . . . . . Electromagnetic 2 | . . . . . 2 . . . . . . Robot Hit Streak 32 | 2 8 13 . 5 21 32 8 2 . 15 6 Robot Miss Streak 7 | . 3 3 . 2 7 7 2 2 . 4 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 12 | . 1 3 . . 1 4 . . . 3 . Max Gunslinging Chain 2 | . 1 1 . . 1 1 . . . 2 . Shots Hit Robots 797 | 2 108 33 . 13 254 223 9 2 . 126 27 Core Hits 426 | 2 46 18 . 6 114 163 9 2 . 59 7 Critical Kills 2 | . 1 . . . . 1 . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . Critical Strikes 8 | . 1 . . . 2 4 . . . . 1 Destroy 4 | . 1 . . . 2 1 . . . . . Blast 4 | . . . . . . 3 . . . . 1 Melee Attacks 9 | . . . . . . 6 . . 1 . 2 Impact . | . . . . . . . . . . . . Slashing 9 | . . . . . . 6 . . 1 . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13944 | 24 1191 505 . 138 4568 4345 147 43 . 2438 545 Guns 11267 | 24 1183 491 . 138 3383 3828 147 43 . 1950 80 Cannons 2056 | . . . . . 653 472 . . . 488 443 Explosions 568 | . . . . . 532 36 . . . . . Melee 22 | . . . . . . . . . . . 22 Ramming 31 | . 8 14 . . . 9 . . . . . Kinetic 12505 | 24 1129 225 . 138 3538 4300 147 43 . 2438 523 Thermal 841 | . 54 266 . . 498 23 . . . . . Explosive 418 | . . . . . 418 . . . . . . Electromagnetic 127 | . . . . . 114 13 . . . . . Impact . | . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . 22 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 . . . . Average Corruption 1 | . . . . . 1 1 1 . . . . Corruption Purged 1 | . . . . . . . 1 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 33 | . . . . . 11 15 7 . . . . Message Errors 12 | . . . . . 2 7 3 . . . . Matter Fused 5 | . . . . . 4 1 . . . . . Heat Flow Errors 3 | . . . . . . 2 1 . . . . Energy Discharges 2 | . . . . . 1 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 7 | . . . . . 2 2 3 . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . Weapon Failures 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 75 | . . . . . 62 . . . . 11 2 Projectiles 11 | . . . . . . . . . . 11 . Explosions 62 | . . . . . 62 . . . . . . Melee 2 | . . . . . . . . . . . 2 Knockbacks 45 | . . . . . 25 7 . . . 2 11 Impact . | . . . . . . . . . . . . Kinetic 40 | . . . . . 20 7 . . . 2 11 Secondary 5 | . . . . . 5 . . . . . . Self-Inflicted Damage 52 | . . . . . 19 33 . . . . . Shots 3 | . . . . . 2 1 . . . . . Rammed 8 | 1 1 4 . . . 2 . . . . . Targets Rammed 8 | 1 1 4 . . . 2 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 493 | . 15 130 . 4 438 435 138 30 385 493 344 Average Temperature 108 | . 7 52 . 1 111 106 41 17 191 131 178 Received Heat Transfer 3066 | . 228 84 . . 1017 1143 18 12 . 564 . Effects 24 | . . . . . 8 10 . . 1 2 3 Shutdowns 4 | . . . . . 3 1 . . . . . Energy Bleed 7 | . . . . . 1 4 . . 1 1 . Interference 6 | . . . . . 3 . . . . . 3 Matter Decay 2 | . . . . . 1 1 . . . . . Short Circuit 1 | . . . . . . . . . . 1 . Damage (major) 4 | . . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1759 | . 125 581 . . 1003 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 765 | 5 180 147 . 130 333 765 . . . . 114 Initial 140 | . 3 27 . . . 140 . . . . 6 Average 174 | 1 60 56 . 15 183 311 . . . . 64 Maximum Alert Level 3 | . . . . . 1 3 . . . . . Low Security (%) 72 | 100 100 100 . 100 50 54 . . . . 100 Level 1 15 | . . . . . 49 10 . . . . . Level 2 5 | . . . . . . 16 . . . . . Level 3 6 | . . . . . . 17 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 4 . . . 6 20 . . . 1 1 Investigation 5 | . 1 . . . . 3 . . . . 1 Extermination 4 | . . . . . . 4 . . . . . Reinforcement 10 | . 3 . . . 2 5 . . . . . Assault 3 | . . . . . . 2 . . . 1 . Garrison 10 | . . . . . 4 6 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 11 | . 1 . . . 6 2 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 195 | . 27 16 . 6 61 56 2 2 . 17 8 Peak Tracking Total 10 | . 4 3 . 4 5 9 1 1 . 10 3 Tactical Retreats 13 | . . . . 2 5 1 . . . 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 9 | . 1 . . . . 7 . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 8 | . . 1 . . . 6 . . . . 1 Max in Single Turn 4 | . . 1 . . . 4 . . . . 1 Garrison Access 2 | . . . . . 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 40 | . 5 1 1 1 13 15 . 1 1 . 2 Terminals 25 | . 3 1 . 1 9 10 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . 1 . . . 1 . . . . . 1 Recycling Units 5 | . 1 . . . 1 2 . . . . 1 Scanalyzers 3 | . . . . . 1 2 . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . Total Hacks 92 | . 11 2 1 1 39 31 . 1 3 . 3 Successful 56 | . 8 2 1 . 26 13 . 1 3 . 2 Failed 36 | . 3 . . 1 13 18 . . . . 1 Catastrophic 10 | . 1 . . . . 9 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 46 | . 5 1 1 4 14 8 . 1 10 . 2 Terminals 58 | . 6 2 . 1 25 23 . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 11 | . 4 . . . 5 . . . . . 2 Recycling Units 5 | . 1 . . . 1 2 . . . . 1 Scanalyzers 11 | . . . . . 7 4 . . . . . Garrison Access 3 | . . . . . 1 2 . . . . . Terminal Hacks 27 | . 2 2 1 . 12 6 . 1 3 . . Record 1 | . . . . . . . . 1 . . . Part Schematic 3 | . . . . . . . . . 3 . . Robot Analysis 5 | . 2 1 . . 2 . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . Alert Level 8 | . . . . . 4 4 . . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Locate Traps 3 | . . . . . 1 2 . . . . . Zone Layout 1 | . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 8 | . 4 . . . 4 . . . . . . Scan Component 4 | . 2 . . . 2 . . . . . . Repair 4 | . 2 . . . 2 . . . . . . Recycling Unit Hacks 5 | . 1 . . . 1 2 . . . . 1 Report Inventory 5 | . 1 . . . 1 2 . . . . 1 Scanalyzer 11 | . . . . . 7 4 . . . . . Insert Component 6 | . . . . . 4 2 . . . . . Analyze 5 | . . . . . 3 2 . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . . . Seal Access 2 | . . . . . 1 1 . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . . . . . 1 Terminals 2 | . 1 . . . 1 . . . . . . Botnet 2 | . 1 . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 4 1 . 1 10 13 . . . . 1 Full Trace Events 3 | . . . . . . 3 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 3 1 . . 17 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . 2 . . . 2 . . . . . . Time 116 | . 52 . . . 64 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 1 . . . . . Part Schematics Acquired 4 | . . . . . 3 1 . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 1 . . . . . . . . Highest-Rated Group 31 | . . 31 31 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 5 | . 2 1 . . 2 . . . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 1 1 1 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . 16 Items 16 | . . . . . . . . . . . 16 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 18929 | 106 2341 1188 593 1204 3058 4621 731 453 2184 2033 417 Spaces Moved 11386 | 57 1194 675 361 723 1606 2872 515 333 1418 1428 204 Core 8 | 4 . . . . . . . . . . 4 Treads 3024 | 53 1194 675 361 723 18 . . . . . . Legs . | . . . . . . . . . . . . Wheels 8354 | . . . . . 1588 2872 515 333 1418 1428 200 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 135 116 120 135 120 116 120 Average Speed 141 | 152 167 160 160 160 142 127 134 135 134 128 170 Slowest Speed 1350 | 160 320 160 160 160 230 225 135 135 135 195 1350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 67 | 6 97 96 69 98 82 59 62 56 84 98 4 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . 1 1 . Known Exits Taken 3 | . . . . 1 1 . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 . . 1 1 1 1 . . Scrap Searched 13 | . . 1 . 2 . . 1 2 2 5 . Spaces Dug 7 | . . . . . . 6 . . . . 1 Terrain Destroyed 70 | . . . . . 20 42 . . . 2 6 Melee 6 | . . . . . . 6 . . . . . Projectile 18 | . . . . . . 10 . . . 2 6 AOE 46 | . . . . . 20 26 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 13446 | 71 1386 733 377 754 2157 3630 543 335 1686 1529 245 Wait 1226 | . 73 5 . 16 337 533 17 . 234 . 11 Move 11376 | 57 1193 674 360 722 1605 2871 514 332 1417 1427 204 Hop . | . . . . . . . . . . . . Pick Up 97 | 5 17 3 1 1 33 20 1 1 7 5 3 Fast Attach 60 | 6 5 4 . . 15 15 2 . 8 5 . Attach 58 | 1 2 2 . . 21 16 1 . 2 10 3 Detach 4 | . . . . . 1 2 . . 1 . . Swap 34 | . 3 2 1 2 5 11 1 . 4 5 . Drop 83 | . 9 7 1 3 20 25 2 . 10 6 . Fire 444 | 2 83 25 . 10 120 105 5 1 . 71 22 Melee 9 | . . . . . . 6 . . 1 . 2 Ram 2 | . . . . . . 2 . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . 1 4 . . . . . . . . . Escape Stasis 24 | . . . . . . 24 . . . . . Rewire 24 | . . 7 14 . . . . 1 2 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x3 / [*Low]) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / Low x2) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 636 | -10/Materials | Discovered new exit (range 18) 775 | -10/Materials | Discovered new exit (range 16) 1773 | -10/Materials | Discovered new exit (range 14) 1961 | -10/Materials | Discovered new exit (range 8) 2156 | -10/Materials | Repaired Lgt. Treads 2183 | -10/Materials | Repaired Assault Rifle 2448 | -10/Materials | Entered Mines 2635 | -10/Mines | Discovered new exit (range 11) 2776 | -10/Mines | Core integrity fell below 50% 2933 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 3001 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3037 | -10/Mines | Learned location of 1 exit from Materials 3237 | -10/Mines | Discovered new exit (range 8) 3337 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3447 | -10/Mines | Escorted by a lone wolf Derelict 3624 | -10/Mines | Discovered new exit (range 5) 3636 | -10/Mines | Entered Exiles 3636 | -10/Exiles | Accompanied by 1 ally 3651 | -10/Exiles | Build established: Scavenger-Mutant 3680 | -10/Exiles | Discovered new exit (range 14) 3702 | -10/Exiles | Met 8R-AWN 3739 | -10/Exiles | Met EX-HEX 3839 | -10/Exiles | Met EX-BIN 3878 | -10/Exiles | Aligned with FarCom system 3879 | -10/Exiles | Given EX-Vault access code 3927 | -10/Exiles | Opened EX-Vault 3936 | -10/Exiles | Found Modified TNC 3969 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4021 | -10/Exiles | Met EX-DEC 4212 | -10/Exiles | Discovered new exit (range 12) 4229 | -10/Exiles | Left Exiles lab with Modified TNC 4229 | -10/Exiles | Entered Mines 4554 | -9/Mines | Identified exit to Materials 5235 | -9/Mines | Discovered exit to Materials (range 9) 5433 | -9/Mines | Entered Materials 5433 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 5434 | -8/Materials | Identified exit to Factory 5699 | -8/Materials | Garrison activated, responded to threat 5763 | -8/Materials | Build established: Scavenger-Skirmisher 5786 | -8/Materials | Discovered exit to Factory (range 16) 6077 | -8/Materials | Garrison activated, responded to threat 6592 | -8/Materials | Lost 4 parts (2n1u1w) 7226 | -8/Materials | Core integrity fell below 50% 7359 | -8/Materials | Repaired Lgt. Armor Plating 7398 | -8/Materials | Repaired Minigun 7696 | -8/Materials | Build established: Skirmisher 8271 | -8/Materials | Build established: Gunner 8491 | -8/Materials | Entered Factory 8491 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8786 | -7/Factory | Build established: Skirmisher 9967 | -7/Factory | Discovered new exit (range 8) 10476 | -7/Factory | Discovered new exit (range 6) 11191 | -7/Factory | Garrison activated, responded to threat 11530 | -7/Factory | Discovered new exit (range 8) 11556 | -7/Factory | Identified exit to Factory 11563 | -7/Factory | Garrison activated, responded to threat 11909 | -7/Factory | Discovered exit to Factory (range 6) 12051 | -7/Factory | Build established: Gunner 12091 | -7/Factory | First assault squad dispatched 12335 | -7/Factory | Lost 4 parts (1n1u2w) 13098 | -7/Factory | Build established: Mutant 13112 | -7/Factory | Entered Lower Caves 13165 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13303 | -7/Lower Caves | Core integrity fell below 50% 13399 | -7/Lower Caves | Build established: Gunner 13780 | -7/Lower Caves | Discovered new exit (range 13) 13789 | -7/Lower Caves | Encountered a Warlord checkpoint 13805 | -7/Lower Caves | Learned Factory non-interactive machine intel 13843 | -7/Lower Caves | Entered another Lower Caves area 13944 | -7/Lower Caves | Encountered a Warlord checkpoint 14194 | -7/Lower Caves | Learned Factory terminal intel 14260 | -7/Lower Caves | Spotted B-75 Beast 14281 | -7/Lower Caves | Discovered new exit (range 8) 14296 | -7/Lower Caves | Entered Zion 14398 | -7/Zion | Discovered new exit (range 13) 14552 | -7/Zion | Build established: Mutant 14660 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 14704 | -7/Zion | Learned Factory emergency access door positions 14724 | -7/Zion | Received a hallucinogenic algorithm 15138 | -7/Zion | Rebuked by Imprinter 15228 | -7/Zion | Learned 12 Factory zone layouts 15255 | -7/Zion | Opened final containment barrier to the Deep Caves 15279 | -7/Zion | Discovered new exit (range 3) 15279 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 15454 | -7/Zion | Found Prototype Processor 15454 | -7/Zion | Identified Exp. Signal Interpreter 15457 | -7/Zion | Found Prototype Processor 15457 | -7/Zion | Identified Exp. Core Analyzer 15460 | -7/Zion | Found Prototype Processor 15460 | -7/Zion | Identified Exp. Terrain Scan Processor 15464 | -7/Zion | Found Prototype Processor 15464 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15471 | -7/Zion | Found Prototype Hackware 15471 | -7/Zion | Identified Exp. System Shield 15479 | -7/Zion | Found Exp. Terrain Scan Processor 15493 | -7/Zion | Found Exp. Signal Interpreter 15760 | -7/Zion | Build established: Gunner 16158 | -7/Zion | Learned location of Data Miner (-6) 16173 | -7/Zion | Found Prototype Special Weapon 16173 | -7/Zion | Identified RU-N14's Throwing Claymores 16480 | -7/Zion | Entered Proximity Caves 17279 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 17327 | -6/Proximity Caves | Core integrity fell below 20% 17369 | -6/Proximity Caves | Destroyed 9 combat bots 17376 | -6/Proximity Caves | Lost 7 parts (2p2n1u2w) 17973 | -6/Proximity Caves | Build established: Scavenger-Gunner 17975 | -6/Proximity Caves | Learned location of Extension (-6) 18116 | -6/Proximity Caves | Lost 3 parts (1p1n1w) 18322 | -6/Proximity Caves | Discovered exit to Factory (range 9) 18417 | -6/Proximity Caves | Learned Factory terminal intel 18513 | -6/Proximity Caves | Entered Factory 18513 | -6/Factory | Evolved 2 slots: Utility x2 18514 | -6/Factory | Identified exit to Lower Caves 18514 | -6/Factory | Identified exit to Factory 18516 | -6/Factory | Loaded intel: 201 non-interactive machine locations 18517 | -6/Factory | Loaded intel: 27 terminal locations 18784 | -6/Factory | Lost 4 parts (2n1u1w) 18899 | -6/Factory | Core integrity fell below 50% 18923 | -6/Factory | Core integrity fell below 20% 18930 | -6/Factory | Destroyed by exploding Nuclear Reactor Last Messages --------------- 18871_ S-27 Virus emerges from a hatch in the floor. 18871_ Lyr. Light Armor Plating destroyed. 18873_ L-41 Fighter knocked back. 18874_ Adv. Assault Cannon destroyed. 18878_ L-41 Fighter knocked back. 18879_ Imp. Deuterium Engine destroyed. 18880_ L-41 Fighter knocked back. 18881_ Adv. Assault Cannon destroyed. 18883_ Destroyed Axe. 18884_ Wheel destroyed. 18888_ Scythe severed. 18889_ U-05 Engineer lays Concrete. 18892_ U-05 Engineer builds a Wall. 18893_ U-05 Engineer lays Concrete. 18898_ Core Analyzer destroyed. 18898_ U-05 Engineer lays Concrete. 18901_ Modified TNC destroyed. 18910_ Adv. Targeting Computer destroyed. 18930_ Nuclear Reactor explodes. 18930_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ????????"""?"""???????????# ## # | | ????????"""?"""???????????# """ " "" ## / | | ??????????????????????????# """ "R"" ## # | | ??????????????????????????# """ """ ## ####### | | ???????????????############ ## ####### | | ?????????????? ###+#######+#+## # | | ?????????????? # """ | | ?????????????? + """ | | ?????????????? # """ | | ?????????????? # | | """?"""?"""?""" """ """ """ """ + " " | | """?"""?"""?""" """ """ """ """ ######## # "Y" | | """?"""?"""?""" """ """ """ """ #??????# # """ | | ?????????????? #??##### # | | ??????????????? ########+####### | | ???????????????? # ! #????# | | ?????????????????### # #????# | | ???????????????????# # #????# | | ???????????????????+ # #????# | | ???????????????????# + !! #????# | | ???????????????????# # !! #????# | | ????????????????!??+ # !! #????# | | ???????????????????####+### # #????# | | ????????????????????# l/l ######### #????# | | ????????????????????#% #???????##########????# | | ??????????!?????????# @#?????????????????????# | | ????????????????????# *%#?????????????????????# | | ????????????????????# #?????????????????????## | | ????????????????????# """ #??????????????????????? | | ????????????????????# """ #??????????????????????? | | ????????????????????# """ #??????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????#?####???????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Evasion (%) 40 Targeting Accuracy 13 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 16 Authchip Count 1 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Plasma Cutter | -7/Factory | Scanalyzed Disruptor Cannon | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Imp. Cryofiber Web | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Mass Driver | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Flamer | -7/Zion | Free Battle Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed HardlightElectrostormBeacon Manual? 0 Play Time 02:05:43 Cumulative 80.9 hours Start 2025.01.31 @ 13:34:32 End 2025.02.03 @ 10:37:15 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a0cb7551-c1bc-4ed3-992b-241ef8eefa57