Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.18 @ 20:05:46 Player: Dadrick Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1537) 1537 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6017 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 86/100 System Corruption 10% Temperature Cool (9) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Improved Launcher Guidance Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Light Fission Core Neutrino Core Disposable Heat Sink Structural Scanner Improved Signal Interpreter Experimental Terrain Scan Processor Actuator Array ECM Suite Hardlight Generator Long-range Tractor Beam Wave Gun Heavy Plasma Cannon Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Treads Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Weight Redist. System Improved Launcher Guidance Computer Improved Target Analyzer Improved Target Analyzer Improved Target Analyzer Hacking Suite > --- WEAPON ----------- Hypervelocity Gauss Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Ion Engine Light Fission Core Neutrino Core Disposable Heat Sink Structural Scanner Improved Signal Interpreter Experimental Terrain Scan Processor Actuator Array ECM Suite Hardlight Generator Long-range Tractor Beam Wave Gun Heavy Plasma Cannon Mini Grenade Launcher [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Spiked Treads Leg Aluminum Leg Wheel Subdweller Monowheel Hover Unit Linear Gravjet Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Launcher Guidance Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Battle Rifle Energy Gun Makeshift Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Battle Rifle Ballistic Cannon Battle Cannon Launcher Heavy Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Slots Evolved 10 | . . . . . . 10 Power 1 | . . . . . . 1 Propulsion 3 | . . . . . . 3 Utility 6 | . . . . . . 6 Weapon . | . . . . . . . Parts Attached 102 | 9 9 4 30 4 5 41 Power 8 | 1 . . 3 1 1 2 Engine 6 | 1 . . 3 1 . 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 22 | 2 1 . 8 . 3 8 Treads 9 | 2 1 . 2 . 1 3 Leg 7 | . . . 4 . 2 1 Wheel 3 | . . . 2 . . 1 Hover 3 | . . . . . . 3 Flight . | . . . . . . . Utility 27 | 2 3 2 2 1 1 16 Device 11 | 1 . 2 1 1 . 6 Storage 4 | 1 2 . . . 1 . Processor 5 | . . . . . . 5 Hackware 1 | . . . . . . 1 Protection 6 | . 1 . 1 . . 4 Artifact . | . . . . . . . Weapon 45 | 4 5 2 17 2 . 15 Energy Gun 5 | 1 1 . . 1 . 2 Energy Cannon 7 | . 1 . 1 . . 5 Ballistic Gun 20 | 3 1 2 11 1 . 2 Ballistic Cannon 2 | . . . 1 . . 1 Launcher 3 | . . . . . . 3 Special Weapon . | . . . . . . . Impact Weapon 7 | . 2 . 4 . . 1 Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 39 | . . 1 12 . . 26 Power 5 | . . . 2 . . 3 Propulsion 14 | . . . 5 . . 9 Utility 10 | . . 1 2 . . 7 Weapon 10 | . . . 3 . . 7 Highest Loss Streak 8 | . . 1 5 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 100 99 98 97 100 49 Engine 8 | . 14 14 13 13 4 . Core 4 | . . . . . 9 3 Treads 13 | . 28 28 4 14 14 5 Leg 10 | . . . 19 . 13 . Wheel 1 | . . . 3 14 . . Device 11 | . 6 . 12 13 14 9 Storage 13 | . 14 14 14 14 14 5 Protection 2 | . 7 12 . . . 2 Energy Gun 8 | . 8 . . 13 14 3 Energy Cannon 1 | . 4 12 . . . . Ballistic Gun 12 | . 10 16 14 14 14 . Ballistic Cannon 2 | . . . 9 . . . Impact Weapon 1 | . 4 . 3 . . . Peak Build Rating 62 | 7 9 9 15 15 21 62 Average Rating 15 | 5 8 8 11 14 17 38 On Entrance 9 | . 7 9 8 9 15 21 Naked Turns . | . . . . . . . Heaviest Build 52 | 14 34 34 38 30 30 52 Greatest Support 46 | 40 40 40 40 20 38 46 Greatest Overweight (x) 17 | . . . 2 1 1 17 Average Overweight (x) . | . . . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 Average Carried 14 | 4 11 14 14 12 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 12 15 13 Class Distribution -------------------- 48% | Mutant 46% | Derelict-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Derelict-Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Matter Collected 1624 | 301 199 127 381 . 265 351 Remotely . | . . . . . . . Salvage Created 1987 | 135 451 270 431 . . 700 Parts 113 | 11 27 13 28 . . 34 Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed 5 | . 4 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 4 | . . . 4 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Combat Hostiles Destroyed 37 | . 8 5 12 . . 12 Guns 23 | . 8 3 7 . . 5 Cannons 10 | . . 2 5 . . 3 AOE 3 | . . . . . . 3 Classes Destroyed 16 | 2 4 . 3 . . 7 Worker 1 | . . . . . . 1 Builder 4 | . 1 1 . . . 2 Tunneler 4 | 3 . 1 . . . . Hauler 2 | . 2 . . . . . Recycler 3 | 1 1 1 . . . . Mechanic 1 | . . . . . . 1 Watcher 1 | . . . . . . 1 Swarmer 8 | . 2 3 . . . 3 Grunt 8 | . 6 2 . . . . Sentry 5 | . . . . . . 5 Hunter 2 | . . . . . . 2 Programmer 1 | . . . . . . 1 Artisan 2 | . . . 2 . . . Cobbler 1 | . . . 1 . . . Subdweller 12 | . . . 12 . . . Assembled 1 | . . . . . . 1 Best Kill Streak 6 | 3 6 3 4 . . 3 Combat Bots Only 6 | . 6 2 4 . . 3 Max Kills in Single Turn 2 | 1 1 1 1 . . 2 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Hostile Shots Fired 535 | . 52 36 153 . . 294 Missed 165 | . 13 12 54 . . 86 Damage Taken 6877 | . 399 239 1746 . . 4493 Core 1228 | . 67 36 117 . . 1008 Absorbed by Shields 12 | . . . . . . 12 Regen/Repaired (Parts) 10 | . . . . . . 10 Core Remaining (%) 56 | 100 . . . . 12 . Volleys Fired 225 | 11 29 34 59 1 . 91 Largest 2 | 2 2 2 2 2 . 2 Hottest 149 | 60 60 56 80 75 . 149 Shots Fired 345 | 22 58 51 104 2 . 108 Gun 264 | 22 58 34 68 2 . 80 Cannon 76 | . . 17 36 . . 23 Launcher 5 | . . . . . . 5 Special . | . . . . . . . Kinetic 196 | 11 29 34 99 1 . 22 Thermal 127 | 11 29 . 5 1 . 81 Explosive 5 | . . . . . . 5 Electromagnetic 17 | . . 17 . . . . Robot Hit Streak 18 | 3 13 12 16 3 . 18 Robot Miss Streak 5 | 3 3 2 3 . . 5 Penetration Max 1 | . . . . . . 1 Secondary Targets 3 | . 2 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 256 | 13 43 35 80 2 . 83 Core Hits 103 | 5 21 10 23 . . 44 Critical Kills 2 | . . . . . . 2 Critical Parts Destroyed . | . . . . . . . Critical Strikes 7 | . . . 3 . . 4 Burn 2 | . . . . . . 2 Destroy 4 | . . . 2 . . 2 Blast 1 | . . . 1 . . . Melee Attacks 33 | . 8 . 19 . . 6 Impact 28 | . 8 . 19 . . 1 Slashing 5 | . . . . . . 5 Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5721 | 149 550 577 1469 35 . 2941 Guns 3191 | 149 550 286 830 35 . 1341 Cannons 1373 | . . 291 596 . . 486 Explosions 984 | . . . . . . 984 Melee 173 | . . . 43 . . 130 Ramming . | . . . . . . . Kinetic 2402 | 93 300 286 1312 19 . 392 Thermal 1871 | 56 250 . 114 16 . 1435 Explosive 984 | . . . . . . 984 Electromagnetic 291 | . . 291 . . . . Impact 43 | . . . 43 . . . Slashing 130 | . . . . . . 130 Piercing . | . . . . . . . Highest Corruption 10 | . . . . . . 10 Average Corruption 7 | . . . . . . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 16 | . . . . . . 16 Message Errors 4 | . . . . . . 4 Matter Fused 2 | . . . . . . 2 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Data Loss (minor) 3 | . . . . . . 3 Data Loss (major) 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 49 | . . . 3 . . 46 Projectiles 21 | . . . . . . 21 Explosions 15 | . . . . . . 15 Melee 13 | . . . 3 . . 10 Knockbacks 7 | . . . 7 . . . Impact 1 | . . . 1 . . . Kinetic 6 | . . . 6 . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 315 | . 102 202 12 34 . 315 Average Temperature 78 | . 49 79 10 21 . 95 Received Heat Transfer 924 | . 174 66 399 . . 285 Effects 3 | . . . . . . 3 Energy Bleed 2 | . . . . . . 2 Interference 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . 2 1 . . . Impact Corruptions 1 | . . . 1 . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 8 | . 1 . 3 . . 4 Heat Transferred 3399 | 125 550 . 148 37 . 2539 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Peak Influence 203 | 20 203 105 . 45 . 180 Initial 13 | . 13 . . . . . Average 69 | 9 102 52 . 31 . 72 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 99 | 100 98 100 . 100 . 100 Level 1 . | . 1 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 . . . . 8 Investigation 2 | . 2 . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . . . . . . 3 Assault . | . . . . . . . Garrison 4 | . . . . . . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Distress Signals 3 | . 2 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 81 | . 12 7 18 . . 44 Peak Tracking Total 12 | . 7 3 6 . . 12 Tactical Retreats 5 | . 2 1 . . . 2 Traps | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Traps Triggered 5 | . 1 . 3 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . 2 . . . Machines | -11 -10 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Machines Accessed 12 | . 5 . . 5 2 . Terminals 8 | . 5 . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 37 | . 17 . . 10 10 . Successful 27 | . 9 . . 8 10 . Failed 10 | . 8 . . 2 . . Catastrophic 2 | . 1 . . 1 . . Database Lockouts . | . . . . . . . Manual 8 | . 6 . . 2 . . Terminals 25 | . 17 . . 8 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 8 . . 5 10 . Record 10 | . . . . . 10 . Robot Analysis 1 | . 1 . . . . . Prototype ID Bank 2 | . 1 . . 1 . . Terminal Index 1 | . . . . 1 . . Locate Traps 2 | . 2 . . . . . Hauler Manifests 1 | . . . . 1 . . Registered Components 1 | . 1 . . . . . Zone Layout 5 | . 3 . . 2 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . Report Inventory 2 | . . . . 2 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . . 1 . . Terminals 2 | . 1 . . 1 . . Botnet 2 | . 1 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . 5 . . 4 . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 5 | . . 1 1 . 3 . Drone Launches 1 | . . . . . . 1 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Turns Passed 7616 | 192 814 629 1651 176 3432 722 Spaces Moved 3311 | 89 405 293 842 133 1341 208 Core 5 | 2 . . . . . 3 Treads 2278 | 87 405 293 111 . 1284 98 Legs 430 | . . . 430 . . . Wheels 491 | . . . 301 133 57 . Hover 107 | . . . . . . 107 Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 150 Average Speed 200 | 157 160 160 161 120 253 212 Slowest Speed 900 | 160 160 160 260 120 260 900 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 43 | 5 49 62 59 40 81 7 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . . 1 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 14 | . . 2 6 . 6 . Spaces Dug 5 | . 4 . . . . 1 Terrain Destroyed 26 | . 4 . 1 . . 21 Melee 5 | . 4 . . . . 1 Projectile 2 | . . . 1 . . 1 AOE 19 | . . . . . . 19 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Total 3892 | 115 497 401 989 147 1374 369 Wait 133 | . 34 71 13 10 . 5 Move 3305 | 88 404 292 841 132 1340 208 Hop . | . . . . . . . Pick Up 49 | 6 9 . 12 . 14 8 Fast Attach 37 | 7 . . 6 . 2 22 Attach 28 | 1 . 1 9 3 . 14 Detach 10 | 1 . . 2 . . 7 Swap 37 | 1 9 3 15 1 3 5 Drop 35 | . 4 . 13 . 15 3 Fire 225 | 11 29 34 59 1 . 91 Melee 33 | . 8 . 19 . . 6 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / [*Exi] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 193 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 16) 367 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 6) 693 | -10/Materials | Derelicts attacked the area 959 | -10/Materials | Discovered new exit (range 8) 1007 | -10/Materials | Entered Mines 1077 | -10/Mines | Learned location of Zion (-6) 1083 | -10/Mines | Discovered new exit (range 15) 1113 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1113 | -10/Mines | Discovered new exit (range 5) 1386 | -10/Mines | Learned location of Storage (-7) 1603 | -10/Mines | Discovered new exit (range 13) 1636 | -10/Mines | Entered Subcaves 1637 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1865 | -10/Subcaves | Core integrity fell below 50% 1879 | -10/Subcaves | Learned Materials emergency access door positions 2028 | -10/Subcaves | Discovered new exit (range 5) 2200 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2310 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2772 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2785 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2894 | -10/Subcaves | Lost 5 parts (2n1u2w) 3275 | -10/Subcaves | Discovered new exit (range 11) 3283 | -10/Subcaves | Core integrity fell below 20% 3287 | -10/Subcaves | Entered Recycling 3316 | -7/Recycling | Lost 3 parts (1p1u1w) 3434 | -7/Recycling | Scanned before Scraplab entrance 3452 | -7/Recycling | Entered Scraplab 3462 | -7/Recycling | Discovered new exit (range 2) 3463 | -7/Recycling | Entered Scraptown 3822 | -7/Scraptown | Build established: Derelict-Mutant 3838 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 3846 | -7/Scraptown | Learned Research garrison access intel 3849 | -7/Scraptown | Learned Research emergency access door positions 3883 | -7/Scraptown | Discovered new exit (range 11) 4189 | -7/Scraptown | Visited Cave Peace 4218 | -7/Scraptown | Visited TADAMA 4826 | -7/Scraptown | Visited SPCMW 4855 | -7/Scraptown | Visited Assassins FH 4933 | -7/Scraptown | Visited Symbiants 4974 | -7/Scraptown | Visited Science Testing Area 5050 | -7/Scraptown | Visited UFD Registry 5050 | -7/Scraptown | Registered with UFD as "Metalchip" 5125 | -7/Scraptown | Visited Infowarlord's Domain 5139 | -7/Scraptown | Found Exp. Terrain Scan Processor 5217 | -7/Scraptown | Visited Scrapoid Pod Storage 5251 | -7/Scraptown | Visited Curators Association 5293 | -7/Scraptown | Visited DA-N13 Charitable Foundation 5303 | -7/Scraptown | Found DCF Scrap (30 items) 5477 | -7/Scraptown | Visited Scrapoid Research Area 5581 | -7/Scraptown | Visited Supply Room 5638 | -7/Scraptown | Visited Cartography Club 6451 | -7/Scraptown | Visited Junk Repository 6534 | -7/Scraptown | Found Scrap Suit 6634 | -7/Scraptown | Discovered new exit (range 5) 6895 | -7/Scraptown | Entered Factory 6895 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x3, Utility x6 6990 | -5/Factory | Assembled infested ambush trap array 7028 | -5/Factory | Garrison activated, responded to threat 7083 | -5/Factory | Lost 8 parts (1p3n2u2w) 7209 | -5/Factory | Core integrity fell below 50% 7285 | -5/Factory | Lost 8 parts (1p3n1u3w) 7382 | -5/Factory | Core integrity fell below 20% 7559 | -5/Factory | Build established: Scavenger-Mutant 7609 | -5/Factory | Cargo convoy interrupted 7614 | -5/Factory | Garrison activated, responded to threat 7617 | -5/Factory | System corruption reached 10% 7617 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07611_ H-66 Slayer unfolds itself. 07611_ P-70 Sage resets H-66 Slayer, system corruption cleaned. 07611_ Penetrated by Slug. 07611_ Imp. Treads blown off. 07611_ Hyp. Gauss Cannon blown off. 07611_ Adv. Heat Sink blown off. 07611_ E-15 Imp destroyed. 07611_ Slug penetrates Garrison Access. 07611_ Penetrated by Slug. 07611_ Neutrino Core destroyed. 07611_ Hvy. Missile Launcher destroyed. 07613_ Adv. Weight Redist. System destroyed. 07614_ I-47 Archangel calls for garrison support. 07614_ ALERT: Activating Garrison Access F001. 07615_ Y-64 Sentinel emerges from the garrison. 07615_ Penetrated by Slug. 07616_ Grenade intercepted. 07616_ Mni. Grenade Launcher destroyed. 07617_ Linear Gravjet destroyed. 07617_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ????????#############?????????????????? | | ????????# [ # #########?????????? | | ????????# ! !# #?????????? | | ????????# # #?????????? | | ????????# """"""" # !#????###### | | ????????# """"""" # !!#???? | | ????????# """"""" + """ ! #???# | | ????????# """"""" # """ #???# "" | | ????????# # """ #???# """" | | ??????########/;### #???# """" | | ????# @!% ###+#####+##### | | ????# ]!/ p%hh # "" | | ????#"" xpp hh%i% # """" | | ????#"" ! + """" | | ????#"" """ A* # | | ????#GY """ i # "" | | ????#"" """ ## ##### """" | | ????#"" #? ????# """" | | ?????"" #?? ????# | | ????# #??? #????# | | ????# %* #???? ????# | | ????#! = ######+####???#+##### | | ????# #????# ##### | | ????# ! ###### # !!! | | ????# + ! ! | | ????# *%! /! /// ###### # !! | | ????# !% !! // #[ # ##### | | ?????????##### ! / / " [ +% %[ | | ?????????????# " ##%#### | | ?????????????# "!! ## #??? | | ?????????????# [ "!! ##[#??? | | ?????????????#% ! ##!#??? | | ?????????????# "##### #??? | | ?????????????# % ###? | | ?????????# # != ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Launcher Accuracy 30 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunChargeObliterator Manual? 0 Play Time 00:55:36 Cumulative 149.7 hours Start 2024.10.18 @ 19:04:22 End 2024.10.18 @ 20:05:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 86 Rogue 65 Adventurer 21 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0 Lore% 40 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dea24bb3-b2c1-4cb0-9804-75598a993c7f