Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.19 @ 22:43:26 Player: Andru7428 Result: Destroyed by as-42239 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (495) 495 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (137) 137 TOTAL SCORE: 1582 Bonus ------- Follower Combat Kills 137 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 62/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Small Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Rocket Launcher Makeshift Axe > --- INVENTORY (8) ---- Ion Engine Improved Heat Sink Light Armor Plating Heavy Assault Rifle Flak Gun Gauss Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Powered Hammer Makeshift Axe > --- INVENTORY -------- Ion Engine Carbon-fiber Leg Improved Heat Sink Light Armor Plating Heavy Assault Rifle Flak Gun Gauss Cannon Heavy Rocket Launcher [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 26 | 6 6 4 4 6 Power 4 | 1 . 2 1 . Engine 3 | 1 . 2 . . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 10 | 2 3 2 1 2 Treads . | . . . . . Leg 10 | 2 3 2 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 3 | 1 1 . . 1 Device . | . . . . . Storage 1 | 1 . . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 2 . 2 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 5 | 2 2 . 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 2 | . . . 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . 1 . 2 Power 2 | . . 1 . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 89 99 100 99 Engine 8 | . 14 13 3 . Core 5 | . . . 11 13 Leg 28 | . 28 28 28 28 Storage 14 | . 14 14 14 14 Processor 12 | . 4 14 14 14 Ballistic Gun 20 | . 28 28 17 6 Impact Weapon 2 | . . . . 10 Slashing Weapon 4 | . . . 10 10 Naked Turns . | . . . . . Heaviest Build 16 | 10 14 16 16 16 Greatest Support 30 | 20 20 20 25 30 Greatest Overweight (x) 1 | 1 . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 3 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 5 8 8 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 611 | 174 207 144 40 46 Remotely . | . . . . . Salvage Created 720 | . 311 138 127 144 Parts 43 | . 23 11 6 3 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 20 | . 7 5 1 7 Melee 5 | . . . 1 4 Guns 12 | . 7 5 . . Classes Destroyed 4 | . 3 . . 1 Hauler 2 | . 2 . . . Swarmer 10 | . 3 3 . 4 Grunt 8 | . 4 2 1 1 Demolisher 2 | . . . . 2 Best Kill Streak 4 | . 2 3 1 4 Combat Bots Only 4 | . 2 3 1 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 949 | . 310 165 . 474 Core 279 | . 51 29 . 199 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 46 | . 33 12 . 1 Largest 2 | . 2 2 . 2 Hottest 46 | . 46 46 . 46 Shots Fired 92 | . 66 24 . 2 Gun 92 | . 66 24 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 92 | . 66 24 . 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . 10 6 . . Robot Miss Streak 3 | . 3 2 . 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 88 | . 49 15 12 12 Core Hits 30 | . 19 7 2 2 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . . . . 4 Critical Strikes 4 | . . . . 4 Smash 4 | . . . . 4 Melee Attacks 26 | . . . 12 14 Impact 13 | . . . . 13 Slashing 13 | . . . 12 1 Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles 2 | . . . 2 . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 2059 | . 529 228 876 426 Guns 757 | . 529 228 . . Cannons . | . . . . . Explosions . | . . . . . Melee 1302 | . . . 876 426 Ramming . | . . . . . Kinetic 757 | . 529 228 . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 391 | . . . . 391 Slashing 911 | . . . 876 35 Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 285 | . . . 118 167 Projectiles . | . . . . . Explosions . | . . . . . Melee 285 | . . . 118 167 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 12 | . 12 5 . . Average Temperature 4 | . 4 4 . . Received Heat Transfer 147 | . 90 51 . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . . 6 Impact Corruptions 9 | . . . . 9 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 224 | . 203 188 . 224 Initial 78 | . . 78 . . Average 74 | . 99 59 . 89 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 94 | 100 88 100 . 88 Level 1 5 | . 11 . . 11 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 2 . . 1 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 2 | . 2 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 35 | . 10 5 . 20 Peak Tracking Total 9 | . 5 3 . 9 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 2 | . . 2 2 1 Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 2 . 1 1 Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 5 | . 3 . 1 1 Successful 4 | . 2 . 1 1 Failed 1 | . 1 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 2 . 1 1 Record 1 | . . . 1 . Robot Analysis 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 2 | . . . 2 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 2 Highest-Rated Group 29 | . . . 29 29 Highest-Rated Ally 21 | . . . 21 21 Total Orders . | . . . . . Ally Attacks 9 | . . . . 9 Total Damage 242 | . . . . 242 Kills 5 | . . . . 5 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2322 | 58 391 827 557 489 Spaces Moved 1590 | 41 173 629 419 328 Core 11 | 11 . . . . Treads . | . . . . . Legs 1579 | 30 173 629 419 328 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 119 | 106 120 120 120 120 Slowest Speed 120 | 120 120 120 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 26 98 85 50 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1899 | 53 302 681 461 402 Wait 149 | . 83 22 2 42 Move 1586 | 40 172 628 418 328 Hop . | . . . . . Pick Up 22 | 6 3 6 2 5 Fast Attach 11 | 6 1 2 1 1 Attach 2 | . . . . 2 Detach . | . . . . . Swap 13 | . 5 2 3 3 Drop 26 | 1 5 9 4 7 Fire 46 | . 33 12 . 1 Melee 25 | . . . 12 13 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 19 | . . . 19 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Build established: Mutant 450 | -10/Materials | Entered Mines 523 | -10/Mines | Found a hidden stash of uninstalled traps 743 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 788 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 917 | -10/Mines | Discovered new exit (range 5) 1084 | -10/Mines | Discovered new exit (range 8) 1272 | -10/Mines | Discovered new exit (range 5) 1277 | -10/Mines | Entered Exiles 1277 | -10/Exiles | Found Exiles lab destroyed 1643 | -10/Exiles | Learned location of Zion (-6) 1822 | -10/Exiles | Discovered new exit (range 10) 1834 | -10/Exiles | Entered Mines 1834 | -9/Mines | Accompanied by 2 allies 1887 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1931 | -9/Mines | Learned 8 Materials zone layouts 1947 | -9/Mines | Met a Derelict shopkeep closing up shop 2133 | -9/Mines | Discovered new exit (range 6) 2174 | -9/Mines | Core integrity fell below 50% 2192 | -9/Mines | Learned 8 Materials zone layouts 2285 | -9/Mines | Discovered new exit (range 14) 2287 | -9/Mines | Assembled infested the area 2292 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2321 | -9/Mines | Core integrity fell below 20% 2323 | -9/Mines | Destroyed by as-42239 with Assembled Blade Last Messages --------------- 02303_ C-30 ARC bursts open, deploying its payload. 02303_ D-53 Grenadier unfolds itself. 02311_ Mak. Axe follow-up attack on D-53 Grenadier. 02311_ D-53 Grenadier destroyed. 02313_ D-53 Grenadier suffers critical hit (Smash). 02313_ Destroyed Cmb. Airjet. 02313_ D-53 Grenadier system corrupted by crushing effect. 02313_ D-53 Grenadier knocked back. 02314_ D-53 Grenadier misfires. 02315_ Aluminum Leg destroyed. 02316_ D-53 Grenadier suffers critical hit (Smash). 02316_ Destroyed Lgt. Deuterium Engine. 02316_ D-53 Grenadier system corrupted by crushing effect. 02316_ D-53 Grenadier misfires. 02316_ U-05 Engineer destroyed. 02317_ D-53 Grenadier system terminally corrupted. 02318_ Lgt. Nuclear Core destroyed. 02318_ System corrupted by crushing effect (+4). 02318_ Knocked back. 02320_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ???????####???????????????????????????????????? | | ??????## ##??????###################?????????? | | ?????## ###????# %%% #?????????? | | ?????# ##???# *% #?????????? | | ??????# """ ##### # #?????????? | | ???????# """ / # """ """ """ #?????????? | | ??????## """ % # """ """ """ #?????????? | | ?????## """ ######### """ """ """ #?????????? | | ???### #???????# """ """ """ #?????????? | | ??## ##???????# ??????????? | | ??# < #####??????################???????????? | | ??# ##?????????## ##??????????????????????? | | ??## ##?????????## / #??????????????????????? | | ???# ############# #??????????????????????? | | ???# % #######????????????????? | | ???# ##???????????????? | | ???############# =*u ########????????? | | ???????????????## =%aa ##???????? | | ????????????????## % @a ##??????? | | ?????????????????# # a % ## % ##?????? | | ????????????????# ### ! ##### %####### | | ??????????????! ##?## ##???## !=%/%=%= | | ????????????# ###??## ###???### ######## | | ????????????# #???### ##????#####???#### | | ????????????## #??### #????????????? | | ?????????????##???# #??????????????? | | ??????????????????# #???????????????? | | ?? ######### ## a ##???????????????? | | ?? < ## ##????????????????? | | ?? ########### # #?????????????????? | | ????????????????????# # #?????????????????? | | ???????????????????? # #?????????????????? | | ???????????????????# ## #?????????????????? | | ???????????????????####### ?????????????????? | | ?????????????????????????# ?????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? #???????????????? | | ???????????????????????? ##???????????????? | | ???????????????????????## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonFissionSuite Manual? 0 Play Time 00:29:51 Cumulative 155.2 hours Start 2022.03.19 @ 22:06:33 End 2022.03.19 @ 22:43:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46ed933c-7a73-4d20-8960-f873c16133fa