Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.29 @ 17:37:59 Player: Ms. V3-11A Result: Destroyed by P-80 Master via exploding Nuclear Reactor Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (244) 1220 Value Destroyed (8771) 8771 Prototype IDs (221) 4420 Alien Tech Used (0) 0 Bonus (3717) 3717 TOTAL SCORE: 23828 Bonus ------- High Alert Combat Kills 761 Registered with UFD 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -644 Cogmind --------- Core Integrity 0/1000 Matter 118/300 Energy 69/100 System Corruption 20% Temperature Cool (0) Movement Flying (32) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cooled Cesium-ion Thruster > --- UTILITY (8) ------ A0-MCA's Component Scanner > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Advanced Heat Sink High-capacity Matter Pod (0) Layered Medium Armor Plating Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit Experimental Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Makeshift Hacking Suite A0-MCA's Component Scanner > --- WEAPON ----------- Heavy Plasma Cannon Neutron Cannon KE Penetrator > --- INVENTORY -------- Improved Treads High-capacity Storage Unit Compact Battery High-capacity Matter Pod Improved Trap Scanner Layered Medium Armor Plating Layered Medium Armor Plating Improved System Shield Beamcaster Neutron Cannon Advanced EMP Blaster Long-range Missile Launcher Precision Rocket Launcher Plasma Cutter Lance [Rating: 98] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Flight Unit Cooled Cesium-ion Thruster Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor A0-MCA's Component Scanner Hackware Improved Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Precision Rocket Launcher Slashing Weapon Makeshift Axe Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . 1 Utility 6 | . . . 1 . . . 2 . . . 3 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . 1 Parts Attached 182 | 2 5 2 14 2 . 7 22 17 . 6 15 6 17 12 11 44 Power 15 | . . 1 2 . . 2 1 1 . . 1 1 1 . 1 4 Engine 13 | . . 1 1 . . 2 1 1 . . 1 1 1 . 1 3 Core 2 | . . . 1 . . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 50 | 2 . . 4 . . 2 10 8 . 1 2 1 4 4 1 11 Treads 37 | 2 . . 4 . . 2 10 8 . 1 2 1 4 1 . 2 Leg 11 | . . . . . . . . . . . . . . 3 1 7 Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 52 | . 4 1 4 . . 2 5 1 . 2 6 1 4 4 6 12 Device 22 | . 1 . 2 . . . 3 . . 1 2 1 2 1 3 6 Storage 3 | . 2 . . . . . . . . . . . . . 1 . Processor 4 | . . . . . . . . . . . 2 . . . 2 . Hackware 4 | . . . . . . . . 1 . 1 . . . . . 2 Protection 19 | . 1 1 2 . . 2 2 . . . 2 . 2 3 . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 65 | . 1 . 4 2 . 1 6 7 . 3 6 3 8 4 3 17 Energy Gun 17 | . . . 1 . . 1 1 3 . 2 3 2 2 1 . 1 Energy Cannon 16 | . . . 1 1 . . 3 2 . . . . . 2 2 5 Ballistic Gun 8 | . 1 . 2 . . . . . . 1 1 . 1 . . 2 Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 4 Launcher 18 | . . . . 1 . . 2 2 . . 2 1 3 1 1 5 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . 4 . . . . . . . . Corrupted Parts 8 | . . . . . . . . . . . . . . 6 1 1 System Corruption 72 | . . . . . . . . . . . . . . 58 4 10 Parts Lost 61 | . . 2 1 . . 5 4 . . . 4 2 9 1 7 26 Power 11 | . . 1 1 . . 1 . . . . . 1 2 . 1 4 Propulsion 20 | . . . . . . 1 4 . . . 1 . 3 1 1 9 Utility 19 | . . 1 . . . 2 . . . . 2 . 3 . 4 7 Weapon 11 | . . . . . . 1 . . . . 1 1 1 . 1 6 Highest Loss Streak 17 | . . 1 1 . . 2 2 . . . 2 1 9 1 2 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 99 100 100 99 95 90 90 90 90 93 74 82 81 88 Engine 9 | . 14 13 3 11 11 10 9 9 9 9 11 13 6 6 3 7 Treads 24 | . 28 28 33 33 33 32 26 27 27 27 19 20 19 16 . . Leg 1 | . . . . . . . . . . . . . . 3 19 19 Device 11 | . . . 11 11 11 11 23 10 9 9 13 20 19 20 17 12 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 4 Processor 2 | . . . . . . . . . . . 12 6 6 6 9 12 Hackware 3 | . . . . . . . . 7 9 9 6 6 . . . 5 Protection 9 | . 12 13 11 11 11 10 8 9 9 9 5 6 5 9 9 3 Energy Gun 9 | . 10 . 6 11 11 10 13 13 18 18 11 12 1 . 1 . Energy Cannon 3 | . . . 6 7 11 11 4 4 . . . . . . 11 7 Ballistic Gun 4 | . 17 28 8 . . . . . . . . . . . . 3 Peak Build Rating 98 | 6 9 10 19 19 19 19 32 38 38 43 69 67 69 81 84 98 Average Rating 35 | 5 7 8 17 18 19 17 28 35 38 41 66 65 47 56 78 87 On Entrance 35 | 6 6 8 10 19 19 19 19 32 38 38 43 61 67 50 81 79 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 105 | 14 52 52 63 63 63 63 82 82 75 75 90 94 94 88 88 105 Greatest Support 112 | 40 40 40 60 60 60 60 60 67 67 67 65 71 71 84 84 112 Greatest Overweight (x) 4 | . 1 1 1 1 1 1 1 1 1 1 1 1 1 2 1 4 Average Overweight (x) . | . . 1 . . 1 . . 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 14 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 4 10 15 19 19 19 19 19 19 20 19 14 19 14 17 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 14 19 19 20 20 20 20 20 20 20 19 20 17 20 18 5 Class Distribution -------------------- 38% | Scavenger-Mutant 34% | Hacker-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 4164 | 200 197 304 599 20 . 92 134 422 . 20 306 133 402 214 326 795 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 9290 | . 428 608 1201 114 . 771 1447 456 . . 1235 475 529 401 464 1161 Parts 466 | . 20 40 75 5 . 23 69 34 . . 56 7 14 18 21 84 Haulers Intercepted 6 | . 2 . 1 . . . 3 . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 2 . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . 3 7 . 18 . Prevented 2 | . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 186 | . 9 14 26 4 . 14 23 8 . . 19 9 18 4 12 26 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 92 | . 9 14 21 1 . 6 7 4 . . 16 5 4 . 1 4 Cannons 40 | . . . 5 3 . 7 6 4 . . . . . . 5 10 AOE 45 | . . . . . . . 9 . . . 2 3 14 . 6 11 Classes Destroyed 17 | . 4 2 4 1 . 1 2 . . . 1 . 1 . 1 . Worker 13 | . . 1 . . . . 3 . . . 3 . . . . 6 Builder 14 | . 1 . 1 . . 1 2 . . . . . . . . 9 Tunneler 3 | . . 2 . . . . . . . . 1 . . . . . Hauler 6 | . 2 . 1 . . . 3 . . . . . . . . . Recycler 7 | . . . . . . . 4 . . . 2 . . . . 1 Mechanic 2 | . . . 1 . . . . . . . 1 . . . . . Operator 9 | . . . 4 . . . 2 1 . . . . . . . 2 Drone 1 | . . . . . . . . . . . . . . . 1 . Watcher 2 | . . . 2 . . . . . . . . . . . . . Swarmer 36 | . 3 . 7 2 . . . . . . 4 . 7 . 5 8 Grunt 94 | . 6 14 13 1 . 12 13 2 . . 5 8 6 . 2 12 Brawler 5 | . . . . . . 2 . . . . 1 1 1 . . . Duelist 8 | . . . . 1 . . 2 . . . 1 . 3 . 1 . Sentry 21 | . . . 6 . . . 6 6 . . 1 . 1 . . 1 Hunter 12 | . . . . . . . 2 . . . 5 . . . 2 3 Programmer 5 | . . . . . . . . . . . 2 . . . 1 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . Packrat 1 | . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . Best Kill Streak 15 | . 4 4 4 2 . 4 14 3 . . 6 4 15 4 5 12 Combat Bots Only 15 | . 4 4 4 2 . 3 11 2 . . 3 4 15 4 5 7 Max Kills in Single Turn 8 | . 2 1 2 1 . 1 3 1 . . 3 2 3 2 3 8 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . . . Exploded 3 | . . . . . . . 2 . . . 1 2 3 . 3 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 1387 | . 62 62 114 15 . 68 142 31 . . 210 38 99 18 138 390 Missed 439 | . 15 18 37 2 . 24 39 7 . . 82 10 32 8 50 115 Damage Taken 12787 | . 408 386 715 79 . 598 1277 312 84 . 1678 464 1165 365 1387 3869 Core 2102 | . 90 113 124 . . 33 110 46 . . 74 28 56 110 310 1008 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . . . . . . . . . . . 107 Ignored by Resistances 3639 | . 130 122 217 28 . 167 362 88 28 . 480 128 323 97 349 1120 Regen/Repaired (Parts) 866 | . . . . . . . . . . . 717 . . . . 149 Core Remaining (%) 56 | 100 . 18 . . . 60 . . . 71 . . . . 32 . Volleys Fired 588 | . 42 49 86 11 . 63 72 25 . . 61 25 24 11 44 75 Largest 3 | . 2 2 2 2 . 2 2 2 . . 2 2 2 1 2 3 Hottest 213 | . 70 40 124 124 . 137 137 129 . . 116 135 135 36 180 213 Shots Fired 1107 | . 84 98 172 22 . 124 129 50 . . 115 51 29 10 63 160 Gun 733 | . 84 98 130 11 . 61 73 27 . . 110 49 17 . 13 60 Cannon 319 | . . . 42 11 . 63 42 23 . . . . . . 48 90 Launcher 55 | . . . . . . . 14 . . . 5 2 12 10 2 10 Special . | . . . . . . . . . . . . . . . . . Kinetic 332 | . 45 98 88 . . . . . . . 14 . 7 . . 80 Thermal 715 | . 39 . 84 22 . 124 115 50 . . 96 49 10 . 61 65 Explosive 45 | . . . . . . . 14 . . . 5 2 12 . 2 10 Electromagnetic 15 | . . . . . . . . . . . . . . 10 . 5 Robot Hit Streak 46 | . 15 16 38 22 . 27 18 22 . . 13 16 29 14 12 46 Robot Miss Streak 4 | . 2 3 2 2 . 2 1 3 . . 2 2 2 1 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 . . 1 Secondary Targets 11 | . 3 1 2 . . . . . . . 3 . 2 . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . 1 . 1 . . . Shots Hit Robots 818 | . 65 72 137 17 . 75 94 30 . . 87 40 32 11 40 118 Core Hits 432 | . 22 26 48 5 . 30 64 13 . . 50 24 45 15 18 72 Critical Kills 3 | . . . 1 . . 1 . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 . 1 . . . . . . . 1 . . . . . Critical Strikes 28 | . 4 . 4 . . 2 3 3 . . 7 . 1 . . 4 Burn 19 | . 3 . 2 . . 1 3 3 . . 6 . 1 . . . Meltdown 2 | . . . 1 . . 1 . . . . . . . . . . Destroy 4 | . 1 . 1 . . . . . . . 1 . . . . 1 Blast 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 7 | . . . . . . . . . . . . . 5 2 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 1 1 . . Piercing 5 | . . . . . . . . . . . . . 4 1 . . Sneak Attacks 6 | . . . . . . . . . . . . . 4 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . 1 . . Damage Inflicted 25488 | . 854 983 2251 360 . 1592 3490 679 13 . 2284 1201 2983 640 1959 6199 Guns 10260 | . 854 968 1629 158 . 650 1147 365 . . 1719 786 421 . 291 1272 Cannons 6117 | . . . 622 202 . 792 645 308 . . . . . . 1097 2451 Explosions 8676 | . . . . . . 150 1696 . . . 565 415 2330 510 562 2448 Melee 362 | . . . . . . . . . . . . . 232 130 . . Ramming 73 | . . 15 . . . . 2 6 13 . . . . . 9 28 Kinetic 4440 | . 412 968 981 . . . . . . . 229 . 185 . . 1665 Thermal 12387 | . 442 . 1270 360 . 1592 1792 673 . . 1490 786 236 94 1457 2195 Explosive 7673 | . . . . . . . 1644 . . . 565 415 2330 . 493 2226 Electromagnetic 553 | . . . . . . . 52 . . . . . . 416 . 85 Impact . | . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . . . . . . . . 60 . . Piercing 302 | . . . . . . . . . . . . . 232 70 . . Highest Corruption 73 | . . . . . . 4 . . . . 1 4 10 68 73 20 Average Corruption 14 | . . . . . . 4 . . . . 1 3 9 18 69 6 Corruption Purged 5 | . . . . . . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 181 | . . . . . . 26 . . . . 1 31 21 12 54 36 Message Errors 44 | . . . . . . 6 . . . . . 4 10 6 12 6 Matter Fused 34 | . . . . . . 4 . . . . . 9 3 1 8 9 Heat Flow Errors 20 | . . . . . . 6 . . . . . 3 2 1 5 3 Energy Discharges 15 | . . . . . . 3 . . . . . 5 2 . 3 2 Parts Rejected 6 | . . . . . . 1 . . . . . . . . 1 4 Data Loss (minor) 24 | . . . . . . 3 . . . . . 5 1 2 7 6 Data Loss (major) 4 | . . . . . . . . . . . . . 1 1 1 1 Misfires 8 | . . . . . . . . . . . . 4 . . 3 1 Alerts 10 | . . . . . . 2 . . . . . 1 2 . 3 2 Misdirections 4 | . . . . . . . . . . . . . . . 4 . Weapon Failures 12 | . . . . . . 1 . . . . 1 . . 1 7 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 387 | . . . 1 . . 19 42 . . . 42 . 112 10 42 119 Projectiles 137 | . . . 1 . . 19 . . . . . . . . 16 101 Explosions 215 | . . . . . . . 42 . . . 42 . 87 . 26 18 Melee 35 | . . . . . . . . . . . . . 25 10 . . Knockbacks 6 | . . . . . . . . . . . . . . . . 6 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 5 | . . . . . . . . . . . . . . . . 5 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . . . . . . . . . 25 27 97 . 11 9 Shots 7 | . . . . . . . . . . . 2 1 3 . 1 . Rammed 8 | . . 3 . . . . . 2 1 . . . . . . 2 Targets Rammed 12 | . . 3 . . . . 1 2 1 . . . . . 1 4 Kicked 2 | . . . . . . . . . . . . . . . 1 1 Crushed 2 | . . . . . . . 1 . . . . . . . . 1 Highest Temperature 588 | . 364 25 30 18 . 246 306 63 . . 19 251 240 166 588 524 Average Temperature 84 | . 116 4 15 13 . 44 72 17 . . 6 61 100 110 177 129 Received Heat Transfer 4200 | . 264 294 324 18 . 441 765 162 60 . 261 237 291 . 351 732 Effects 28 | . 3 . . . . . 1 . . . . 1 1 . 12 10 Shutdowns 3 | . 1 . . . . . . . . . . . . . 1 1 Energy Bleed 5 | . . . . . . . 1 . . . . 1 1 . 2 . Interference 4 | . . . . . . . . . . . . . . . 4 . Matter Decay 3 | . . . . . . . . . . . . . . . 1 2 Short Circuit 4 | . 1 . . . . . . . . . . . . . . 3 Damage (minor) 3 | . 1 . . . . . . . . . . . . . 1 1 Damage (major) 5 | . . . . . . . . . . . . . . . 2 3 Damage (core) 1 | . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 4 . . Combat Hostiles 4 | . . . . . . . . . . . . . . 4 . . Parts Fried 10 | . . . . . . . 1 . . . 1 . . 8 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . 1 . . 1 1 . . . 1 1 . . . . Combat Hostiles 4 | . . . . . . 1 1 . . . 1 1 . . . . Parts Melted 47 | . 5 . 5 2 . 4 10 1 . . 10 6 . . 4 . Heat Transferred 20021 | . 1480 . 2516 666 . 2999 3552 1369 . . 3256 1650 559 100 1100 774 Parts Sabotaged 3 | . . . . . . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . 1 1 2 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Peak Influence 1234 | . 137 135 335 90 . 268 492 238 14 . 360 . . . . 1234 Initial 1007 | . . 9 6 89 . . 41 114 . . . . . . . 1007 Average 153 | . 32 38 184 37 . 151 153 49 5 . 135 . . . . 903 Maximum Alert Level 4 | . . . 1 . . 1 2 1 . . 1 . . . . 4 Low Security (%) 76 | 100 100 100 48 100 . 64 66 97 100 . 66 . . . . . Level 1 14 | . . . 51 . . 35 29 2 . . 33 . . . . . Level 2 2 | . . . . . . . 3 . . . . . . . . 19 Level 3 5 | . . . . . . . . . . . . . . . . 66 Level 4 1 | . . . . . . . . . . . . . . . . 14 Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . 3 . . . 5 3 . . 3 . 1 . . 5 Investigation 4 | . 1 . . . . . 1 2 . . . . . . . . Extermination 2 | . . . . . . . . . . . 1 . . . . 1 Reinforcement 13 | . . . 3 . . . 3 1 . . 2 . . . . 4 Assault 1 | . . . . . . . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . 3 Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 21 | . 2 3 4 . . . 1 1 . . 5 . . . 2 3 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 319 | . 24 16 40 4 . 21 37 29 . . 34 11 21 4 21 57 Peak Tracking Total 12 | . 5 2 4 2 . 6 6 4 . . 6 4 11 4 6 12 Tactical Retreats 24 | . 1 1 1 . . 6 . 1 . . 2 2 1 . 3 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 4 | . 1 . . . . . 1 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 1 . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 27 | . . 1 1 . . 7 5 3 . . 2 . . . . 8 Max in Single Turn 3 | . . 1 1 . . 1 2 1 . . 1 . . . . 3 Garrison Access 3 | . . . . . . . 1 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 52 | . 8 . 9 . 1 . 5 9 6 . 6 1 . 2 . 5 Terminals 40 | . 7 . 8 . . . 4 7 6 . 5 . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . 1 . . . . . . . 1 . . . . 1 Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 . . . . . . . 1 Total Hacks 179 | . 27 . 41 . 4 . 14 26 21 . 14 1 . 17 . 14 Successful 122 | . 19 . 28 . 4 . 5 18 15 . 8 1 . 17 . 7 Failed 56 | . 7 . 13 . . . 9 8 6 . 6 . . . . 7 Catastrophic 4 | . . . . . . . 1 . . . 1 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . Manual 84 | . 17 . 26 . . . 9 15 12 . 3 . . . . 2 Terminals 138 | . 26 . 39 . . . 11 24 21 . 10 . . . . 7 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 12 | . . . 2 . . . . . . . 4 . . . . 6 Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 3 1 . . . . . . . 1 Terminal Hacks 75 | . 10 . 18 . 4 . 1 9 9 . 4 1 . 17 . 2 Record 4 | . . . . . 4 . . . . . . . . . . . Part Schematic 17 | . . . 2 . . . . . 5 . . . . 10 . . Robot Schematic 5 | . . . . . . . . . . . 1 . . 4 . . Robot Analysis 14 | . 3 . 7 . . . . 3 1 . . . . . . . Prototype ID Bank 14 | . 3 . 4 . . . . 1 2 . . . . 3 . 1 Open Door 2 | . . . . . . . . 1 . . . 1 . . . . Branch Access Points 4 | . . . 1 . . . 1 . . . 1 . . . . 1 Terminal Index 4 | . . . 1 . . . . 1 1 . 1 . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 . . 1 . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 1 . . . . . . . 4 . . . . 4 Scan Component 5 | . . . 1 . . . . . . . 2 . . . . 2 Repair 4 | . . . . . . . . . . . 2 . . . . 2 Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 Seal Access 2 | . . . . . . . . 1 . . . . . . . 1 Unauthorized Hacks 34 | . 8 . 9 . . . 4 7 6 . . . . . . . Terminals 33 | . 8 . 9 . . . 3 7 6 . . . . . . . Botnet 10 | . 3 . 3 . . . 1 2 1 . . . . . . . Skim 23 | . 5 . 6 . . . 2 5 5 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . Data Cores Recovered 3 | . . . 2 . . . . . . . . . . . . 1 Used 1 | . . . 1 . . . . . . . . . . . . . Hacking Detections 39 | . 6 . 9 . . . 5 5 5 . 6 . . . . 3 Full Trace Events 2 | . . . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 1 . . 4 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . . . 5 . . . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . 2 . . . . 1 Time 221 | . . . . . . . . . . . 82 . . . . 139 Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 4 . . . . . . 6 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Robot Analysis Total 159 | . 3 . 7 . . . . 3 1 . . . . 145 . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 21909 | 4 2159 1699 1447 1491 957 1109 2177 2028 904 2201 1323 1357 720 302 765 1266 Spaces Moved 7732 | 1 675 267 641 503 398 554 653 640 393 919 440 440 258 109 335 506 Core 43 | . . . . . . . . . . . . . . . . 43 Treads 6874 | 1 675 267 641 503 398 554 653 640 393 919 440 440 258 84 . 8 Legs 807 | . . . . . . . . . . . . . . 25 335 447 Wheels 6 | . . . . . . . . . . . . . . . . 6 Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 Fastest Speed 32 | 160 160 240 160 160 240 160 160 230 230 230 233 238 240 120 120 32 Average Speed 211 | 160 226 240 177 222 240 160 229 233 230 231 233 241 240 226 130 133 Slowest Speed 260 | 160 240 240 240 240 240 240 240 240 230 233 238 243 243 260 190 260 Overloaded Moves 2 | . . . . . . . . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 2 76 58 52 78 79 92 53 85 52 71 16 62 45 78 52 14 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 30 | . 1 1 . 1 1 . . 2 1 . . 1 . 22 . . Known Exits Taken 10 | . . 1 1 . . 1 1 . 1 1 1 1 1 . 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 . . 1 . . . . . 1 . . Scrap Searched 9 | . . . . . . 1 . . . 2 . 3 1 . 2 . Spaces Dug 9 | . . . . . . . . . . . . . . . 3 6 Terrain Destroyed 459 | . . . . . . 23 38 3 . . 99 19 93 5 55 124 Melee . | . . . . . . . . . . . . . . . . . Projectile 50 | . . . . . . . 2 3 . . . . 1 . 20 24 AOE 409 | . . . . . . 23 36 . . . 99 19 92 5 35 100 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 12179 | 6 1221 1225 779 852 403 647 1213 1134 393 993 620 694 318 153 583 945 Wait 3429 | . 486 894 18 336 . 21 429 419 . 48 97 207 8 . 184 282 Move 7716 | . 674 266 640 502 397 553 652 639 392 918 439 439 257 108 334 506 Hop . | . . . . . . . . . . . . . . . . . Pick Up 124 | . 11 9 8 1 3 3 14 10 . 9 7 10 7 10 4 18 Fast Attach 46 | . 2 . 3 . . 2 5 4 . 2 2 . 1 5 5 15 Attach 57 | 2 1 2 2 . . 4 4 1 . 1 8 3 9 3 4 13 Detach 6 | . 1 . . . . . . . . 1 1 . . 1 1 1 Swap 79 | . 2 . 9 2 . 1 13 12 . 3 5 3 7 4 2 16 Drop 116 | 4 2 2 13 . 3 . 23 22 . 11 . 7 1 10 3 15 Fire 588 | . 42 49 86 11 . 63 72 25 . . 61 25 24 11 44 75 Melee 5 | . . . . . . . . . . . . . 4 1 . . Ram 3 | . . . . . . . . . . . . . . . 1 2 Kick 2 | . . . . . . . . . . . . . . . 1 1 Crush 8 | . . 3 . . . . 1 2 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 7) 684 | -10/Materials | Discovered new exit (range 11) 1075 | -10/Materials | Central database locked down 1159 | -10/Materials | Learned 4 Recycling zone layouts 1234 | -10/Materials | Learned location of Storage (-8) 1301 | -10/Materials | Learned location of 1 exit from Recycling 1357 | -10/Materials | Learned location of 1 exit from Recycling 1405 | -10/Materials | Identified exit to Materials 1463 | -10/Materials | Identified exit to Subcaves 1530 | -10/Materials | Learned location of 2 exits from Materials 2164 | -10/Materials | Entered Mines 2329 | -10/Mines | Excavation squad dispatched 2329 | -10/Mines | A large section of the Mines collapsed 2579 | -10/Mines | Excavation squad dispatched 2829 | -10/Mines | Excavation squad dispatched 3079 | -10/Mines | Excavation squad dispatched 3336 | -10/Mines | Core integrity fell below 50% 3567 | -10/Mines | Discovered exit to Subcaves (range 13) 3571 | -10/Mines | Core integrity fell below 20% 3735 | -10/Mines | Learned Materials stockpile data 3764 | -10/Mines | Learned location of Zion (-7) 3863 | -10/Mines | Entered Materials 3863 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3864 | -9/Materials | Identified exit to Materials 3864 | -9/Materials | Identified exit to Mines 4396 | -9/Materials | Build established: Scavenger-Mutant 4615 | -9/Materials | Discovered exit to Materials (range 8) 4847 | -9/Materials | Learned 4 Recycling zone layouts 4879 | -9/Materials | Learned Recycling recycling unit intel 4903 | -9/Materials | Learned Storage trap positions 4923 | -9/Materials | Learned Storage stockpile data 4924 | -9/Materials | Learned Storage emergency access door positions 4928 | -9/Materials | Learned Storage stockpile data 4941 | -9/Materials | Learned location of 1 exit from Recycling 5310 | -9/Materials | Entered Mines 5311 | -9/Mines | Assembled infested the area 6038 | -9/Mines | Discovered exit to Materials (range 10) 6555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6558 | -9/Mines | Discovered new exit (range 5) 6801 | -9/Mines | Entered Exiles 6861 | -9/Exiles | Met 8R-AWN 6902 | -9/Exiles | Met EX-HEX 6977 | -9/Exiles | Met EX-BIN 7029 | -9/Exiles | Met EX-DEC 7257 | -9/Exiles | Visited The Gauntlet 7739 | -9/Exiles | Discovered new exit (range 10) 7758 | -9/Exiles | Entered Mines 7907 | -8/Mines | Discovered exit to Materials (range 8) 8075 | -8/Mines | Discovered exit to Materials (range 9) 8091 | -8/Mines | Build established: Mutant 8867 | -8/Mines | Entered Materials 8867 | -8/Materials | Evolved 2 slots: Utility x2 8868 | -8/Materials | Identified exit to Factory 9033 | -8/Materials | Discovered new exit (range 5) 9081 | -8/Materials | Build established: Scavenger-Mutant 9121 | -8/Materials | Garrison activated, responded to threat 10696 | -8/Materials | Discovered new exit (range 10) 10873 | -8/Materials | Destroyed 11 combat bots 10959 | -8/Materials | Identified exit to Storage 11044 | -8/Materials | Entered Storage 11045 | -8/Storage | Loaded intel: 14 trap records 11085 | -8/Storage | Met 01-MTF 11758 | -8/Storage | Build established: Hacker-Mutant 11826 | -8/Storage | Discovered exit to Factory (range 8) 12378 | -8/Storage | Discovered new exit (range 4) 12796 | -8/Storage | Learned location of 2 exits from Lower Caves 12821 | -8/Storage | Learned 8 Factory zone layouts 12836 | -8/Storage | Learned location of 1 exit from Storage 12839 | -8/Storage | Learned Factory security intel 12840 | -8/Storage | Learned location of Recycling (-8) 12842 | -8/Storage | Learned 8 Factory zone layouts 12872 | -8/Storage | Learned location of 1 exit from Lower Caves 13072 | -8/Storage | Entered Recycling 13072 | -8/Recycling | Accompanied by 2 allies (01-MTF) 13073 | -8/Recycling | Met a Zionite searching for Scraptown 13073 | -8/Recycling | Identified exit to Scraptown 13073 | -8/Recycling | Identified exit to Factory 13075 | -8/Recycling | Loaded intel: 4 recycling unit locations 13605 | -8/Recycling | Learned Factory emergency access door positions 13656 | -8/Recycling | Learned Factory trap positions 13699 | -8/Recycling | Learned Factory emergency access door positions 13730 | -8/Recycling | Learned Factory emergency access door positions 13759 | -8/Recycling | Learned 4 Factory zone layouts 13768 | -8/Recycling | Learned Storage garrison access intel 13819 | -8/Recycling | Learned 8 Factory zone layouts 13859 | -8/Recycling | Learned location of 1 exit from Lower Caves 13889 | -8/Recycling | Scanned before Scraplab entrance 13951 | -8/Recycling | Entered Scraplab 13976 | -8/Recycling | Entered Scraptown 14852 | -8/Scraptown | Visited Fellowship of the Rings 14885 | -8/Scraptown | Visited Science Testing Area 14943 | -8/Scraptown | Visited Spacefarers 14975 | -8/Scraptown | Visited Shadow of the Wyrm 15008 | -8/Scraptown | Visited CPS Storage 15043 | -8/Scraptown | Visited Comm Corps 15169 | -8/Scraptown | Visited The Evicted 15232 | -8/Scraptown | Visited UFD Registry 15232 | -8/Scraptown | Registered with UFD as "Softlever" 15326 | -8/Scraptown | Visited Cartography Club 15371 | -8/Scraptown | Found Surveybot 17 Chip 15702 | -8/Scraptown | Visited Derelict Rescue Squad 15760 | -8/Scraptown | Visited Curators Association 15793 | -8/Scraptown | Visited Science Guys 15828 | -8/Scraptown | Visited Infowarlord's Domain 15847 | -8/Scraptown | Found Exp. Terrain Scanner 15892 | -8/Scraptown | Visited Scrap Suit Storage 15932 | -8/Scraptown | Visited Botcube Research 15988 | -8/Scraptown | Visited A0-MCA Data Center 16004 | -8/Scraptown | Given an A- rating by A0-MCA 16013 | -8/Scraptown | Found A0-MCA's Component Scanner 16060 | -8/Scraptown | Visited Sword Containment 16177 | -8/Scraptown | Entered Factory 16177 | -6/Factory | Evolved 4 slots: Power x1, Utility x3 16178 | -6/Factory | Identified exit to Lower Caves 16178 | -6/Factory | Identified exit to Extension 16179 | -6/Factory | Identified exit to Factory 16180 | -6/Factory | Loaded intel: 108 trap records 16782 | -6/Factory | Discovered exit to Factory (range 29) 16935 | -6/Factory | Repaired Hrd. Heavy Armor Plating 16977 | -6/Factory | Repaired Arm. Treads 17500 | -6/Factory | Entered Lower Caves 17501 | -6/Lower Caves | Identified exit to Lower Caves 18038 | -6/Lower Caves | Spotted B-75 Beast 18857 | -6/Lower Caves | Entered another Lower Caves area 18858 | -6/Lower Caves | Identified exit to Data Miner 18914 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 18937 | -6/Lower Caves | System corruption reached 10% 18984 | -6/Lower Caves | Destroyed 15 combat bots 18986 | -6/Lower Caves | Lost 9 parts (2p3n3u1w) 19227 | -6/Lower Caves | Build established: Scavenger-Mutant 19356 | -6/Lower Caves | Encountered a Warlord checkpoint 19577 | -6/Lower Caves | Entered Data Miner 19577 | -6/Data Miner | Discovered new exit (range 6) 19623 | -6/Data Miner | Met Data Miner 19707 | -6/Data Miner | Received God Mode back door access code from Data Miner 19726 | -6/Data Miner | Interfaced with the Data Conduit 19827 | -6/Data Miner | System corruption reached 30% 19879 | -6/Data Miner | Entered Proximity Caves 19881 | -5/Proximity Caves | Spotter reported a threat 19882 | -5/Proximity Caves | Spotter reported a threat 19951 | -5/Proximity Caves | Spotter reported a threat 20004 | -5/Proximity Caves | Spotter reported a threat 20008 | -5/Proximity Caves | Spotted B-75 Beast 20229 | -5/Proximity Caves | Spotter reported a threat 20337 | -5/Proximity Caves | Spotter reported a threat 20405 | -5/Proximity Caves | Core integrity fell below 50% 20418 | -5/Proximity Caves | Spotter reported a threat 20500 | -5/Proximity Caves | Spotter reported a threat 20553 | -5/Proximity Caves | Spotter reported a threat 20602 | -5/Proximity Caves | Learned Factory stockpile data 20644 | -5/Proximity Caves | Entered Factory 20644 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 20647 | -5/Factory | Loaded intel: 280 machine locations 20654 | -5/Factory | System corruption reached 10% 20944 | -5/Factory | Search patrols dispatched 21017 | -5/Factory | Repaired Enh. Flexi-carbon Leg 21173 | -5/Factory | Build established: Scavenger-Gunner 21244 | -5/Factory | Search patrols dispatched 21247 | -5/Factory | Identified exit to Upper Caves 21544 | -5/Factory | Search patrols dispatched 21584 | -5/Factory | Destroyed 7 combat bots 21768 | -5/Factory | Lost 5 parts (1p2n1u1w) 21865 | -5/Factory | Core integrity fell below 50% 21895 | -5/Factory | Core integrity fell below 20% 21910 | -5/Factory | Destroyed by P-80 Master via exploding Nuclear Reactor Last Messages --------------- 21888_ U-05 Engineer destroyed. 21889_ K-01 Serf collects debris. 21890_ K-01 Serf destroyed. 21890_ K-01 Serf collects debris. 21890_ K-01 Serf destroyed. 21891_ R-10 Processor collects Structural Scanner. 21892_ K-01 Serf collects debris. 21893_ 8FL|J7HC 2GKQNXY>BSDX3YL CE 21897_ K-01 Serf collects debris. 21898_ R-10 Processor collects Terrain Scan Processor. 21900_ Slammed into K-01 Serf. 21900_ K-01 Serf knocked back. 21901_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F009. 21902_ Slammed into K-01 Serf. 21902_ A0-MCA's Component Scanner broken. 21902_ Destabilizing: Short circuit. 21908_ System corrupted: Matter fused (-8). 21908_ Acquired Cld. Cesium-ion Thruster. 21910_ Nuclear Reactor explodes. Map ----- +----------------------------------------------------+ | """?"""""""? ####????????????????+??????? #### % | | """?""""""" ???????????????# ???? # # | | """?""""""" ????""""""????# ??? # # | | ??????????? ????""""""????+ ?? ?# # ## | | ??????????? ????""""""????# ?? !? " ## # | | ????????????? ???""""""????? ???? #### # | | ??????????????# ??????????????? ?? ??## # | | ?????????????## ###+#############+######### # | | ??????"""????# =#! | | """""?"T"????#T ![#% | | """""?"?"?????# *%= !/+! | | """""?????????# ! =%! !!#! | | """""?????????# %= % /= | | ??????????????######## #######+################## | | """""????????????????# #???? ???????????# ## | | """""????????????????# #??# ?????????# # | | """""????????????????# #??# """"#????????###### | | """""????????????????# #??# """"#????????????# | | ?????????????????????# #??# """"#????????????## | | ?????????????????????# #??# * """"#?????????????? | | ?????????????????????# #??# """"??????????????? | | ??????"""?"""????????# #??#! """"??????????????? | | ??????"""?"""??????###+#### ?????????????????? | | ??????"""?"""??????# p ######?????????????????? | | ???????????????????# #??????????????????????? | | ????????????????#### @#??????????????????????? | | ??????????????? + #??????????????????????? | | ????????????????#### #??????????????????????? | | ???????????????????# #????????????????T?????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????"""""""?????? | | +????????????????????????????????????"""""""?????? | | ?????????????????????????????????????"""""""?????? | | ?????????????????????????????????????"""""""?????? | | ?????????????????????????????????????????????????? | | ??????[??????????????????"""??"??????????????????? | | ?????????????????????????"""??"??????????????????? | | ??????????????"?"????????"""??"??????????????????? | | ?????????????""G""????????????T??????????????????? | | ?????????????????????????"""??"??????????????????? | | ?????????????????????????"""??"??????????????????? | | ?????????????????????????"""??"??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???"""?"""???????????????+???????????????????????? | | ???"""?"""???????????????????????????????????????? | | ???"""?"""??????????"""??????????????????????????? | | ????????????????????"R???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 32 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 30 Terrain Scan Density 1210 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Imp. Treads | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Arm. Treads | -8/Recycling | Hacked Adv. Treads | -8/Recycling | Hacked Adv. Targeting Computer | -8/Recycling | Hacked Remote Datajack | -8/Recycling | Hacked Imp. Target Analyzer | -8/Recycling | Hacked Nova Cannon | -6/Data Miner | Free Arm. Heavy Treads | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Adv. Field Recycling Unit | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Factory | Hacked S-27 Virus | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TripodScatterAutocannon Manual? 0 Play Time 02:00:26 Cumulative 429.6 hours Start 2024.09.29 @ 13:34:07 End 2024.09.29 @ 17:37:59 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 312 Rogue 63 Adventurer 223 Explorer 26 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 82 Gallery% 80 Achievement% 69 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 18/CogNarrow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(115)|SATURATION(100)|LOW_CONTRAST(0,16,30) Steam 1 RUN: 47e56808-9ef7-492d-9db7-4378cc075ca0